| 1 | // (c) Copyright 2006,2007 notaz, All rights reserved.\r |
| 2 | // Free for non-commercial use.\r |
| 3 | \r |
| 4 | // For commercial use, separate licencing terms must be obtained.\r |
| 5 | \r |
| 6 | #include <stdio.h>\r |
| 7 | #include <string.h>\r |
| 8 | #include <stdlib.h>\r |
| 9 | #include <stdarg.h>\r |
| 10 | #include <unistd.h>\r |
| 11 | #include <dirent.h>\r |
| 12 | \r |
| 13 | #include "minimal.h"\r |
| 14 | #include "usbjoy.h"\r |
| 15 | #include "asmutils.h"\r |
| 16 | #include "menu.h"\r |
| 17 | #include "main.h"\r |
| 18 | #include "fonts.h"\r |
| 19 | #include "gp2x.h"\r |
| 20 | \r |
| 21 | #include "../../input.h"\r |
| 22 | #include "../../state.h"\r |
| 23 | \r |
| 24 | #ifndef _DIRENT_HAVE_D_TYPE\r |
| 25 | #error "need d_type for file browser\r |
| 26 | #endif\r |
| 27 | \r |
| 28 | static int GP2X_PORT_REV =\r |
| 29 | #include "rev.h"\r |
| 30 | ;\r |
| 31 | \r |
| 32 | extern char lastLoadedGameName[PATH_MAX];\r |
| 33 | extern int mmuhack_status;\r |
| 34 | extern int soundvol;\r |
| 35 | extern uint8 Exit; // exit emu loop flag\r |
| 36 | extern int InitSound(void);\r |
| 37 | \r |
| 38 | #define CONFIGURABLE_KEYS (GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_START|GP2X_SELECT|GP2X_L|GP2X_R|GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_PUSH)\r |
| 39 | \r |
| 40 | static char *gp2xKeyNames[] = {\r |
| 41 | "UP", "01???", "LEFT", "03???", "DOWN", "05???", "RIGHT", "07???",\r |
| 42 | "START", "SELECT", "L", "R", "A", "B", "X", "Y",\r |
| 43 | "10???", "11???", "12???","13???", "14???","15???", "VOL DOWN", "VOL UP",\r |
| 44 | "18???", "19???", "1a???","PUSH", "1c???","1d???", "1e???", "1f???"\r |
| 45 | };\r |
| 46 | \r |
| 47 | char menuErrorMsg[40] = {0, };\r |
| 48 | \r |
| 49 | // TODO\r |
| 50 | void gp2x_fceu_copy_bg(void)\r |
| 51 | {\r |
| 52 | memset(gp2x_screen, 0, 320*240*2);\r |
| 53 | }\r |
| 54 | \r |
| 55 | // draws white text to current bbp15 screen\r |
| 56 | static void gp2x_text_out15_(int x, int y, const char *text)\r |
| 57 | {\r |
| 58 | int i,l;\r |
| 59 | unsigned short *screen = gp2x_screen;\r |
| 60 | \r |
| 61 | screen = screen + x + y*320;\r |
| 62 | \r |
| 63 | for (i = 0; i < strlen(text); i++)\r |
| 64 | {\r |
| 65 | for (l=0;l<8;l++)\r |
| 66 | {\r |
| 67 | if(fontdata8x8[((text[i])*8)+l]&0x80) screen[l*320+0]=0xffff;\r |
| 68 | if(fontdata8x8[((text[i])*8)+l]&0x40) screen[l*320+1]=0xffff;\r |
| 69 | if(fontdata8x8[((text[i])*8)+l]&0x20) screen[l*320+2]=0xffff;\r |
| 70 | if(fontdata8x8[((text[i])*8)+l]&0x10) screen[l*320+3]=0xffff;\r |
| 71 | if(fontdata8x8[((text[i])*8)+l]&0x08) screen[l*320+4]=0xffff;\r |
| 72 | if(fontdata8x8[((text[i])*8)+l]&0x04) screen[l*320+5]=0xffff;\r |
| 73 | if(fontdata8x8[((text[i])*8)+l]&0x02) screen[l*320+6]=0xffff;\r |
| 74 | if(fontdata8x8[((text[i])*8)+l]&0x01) screen[l*320+7]=0xffff;\r |
| 75 | }\r |
| 76 | screen += 8;\r |
| 77 | }\r |
| 78 | }\r |
| 79 | \r |
| 80 | void gp2x_text_out15(int x, int y, const char *texto, ...)\r |
| 81 | {\r |
| 82 | va_list args;\r |
| 83 | char buffer[512];\r |
| 84 | \r |
| 85 | va_start(args,texto);\r |
| 86 | vsprintf(buffer,texto,args);\r |
| 87 | va_end(args);\r |
| 88 | \r |
| 89 | gp2x_text_out15_(x,y,buffer);\r |
| 90 | }\r |
| 91 | \r |
| 92 | \r |
| 93 | void gp2x_text_out15_lim(int x, int y, const char *texto, int max)\r |
| 94 | {\r |
| 95 | char buffer[320/8+1];\r |
| 96 | \r |
| 97 | strncpy(buffer, texto, 320/8);\r |
| 98 | if (max > 320/8) max = 320/8;\r |
| 99 | if (max < 0) max = 0;\r |
| 100 | buffer[max] = 0;\r |
| 101 | \r |
| 102 | gp2x_text_out15(x,y,buffer);\r |
| 103 | }\r |
| 104 | \r |
| 105 | static void gp2x_smalltext16(int x, int y, const char *texto)\r |
| 106 | {\r |
| 107 | int i;\r |
| 108 | unsigned char *src;\r |
| 109 | unsigned short *dst;\r |
| 110 | \r |
| 111 | for (i = 0;; i++, x += 6)\r |
| 112 | {\r |
| 113 | unsigned char c = (unsigned char) texto[i];\r |
| 114 | int h = 8;\r |
| 115 | \r |
| 116 | if (!c) break;\r |
| 117 | \r |
| 118 | src = fontdata6x8[c];\r |
| 119 | dst = (unsigned short *)gp2x_screen + x + y*320;\r |
| 120 | \r |
| 121 | while (h--)\r |
| 122 | {\r |
| 123 | int w = 0x20;\r |
| 124 | while (w)\r |
| 125 | {\r |
| 126 | if( *src & w ) *dst = 0xffff;\r |
| 127 | dst++;\r |
| 128 | w>>=1;\r |
| 129 | }\r |
| 130 | src++;\r |
| 131 | \r |
| 132 | dst += 320-6;\r |
| 133 | }\r |
| 134 | }\r |
| 135 | }\r |
| 136 | \r |
| 137 | static void gp2x_smalltext8_lim(int x, int y, const char *texto, int max)\r |
| 138 | {\r |
| 139 | char buffer[320/6+1];\r |
| 140 | \r |
| 141 | strncpy(buffer, texto, 320/6);\r |
| 142 | if (max > 320/6) max = 320/6;\r |
| 143 | if (max < 0) max = 0;\r |
| 144 | buffer[max] = 0;\r |
| 145 | \r |
| 146 | gp2x_smalltext16(x, y, buffer);\r |
| 147 | }\r |
| 148 | \r |
| 149 | \r |
| 150 | static unsigned long inp_prev = 0;\r |
| 151 | static int inp_prevjoy = 0;\r |
| 152 | \r |
| 153 | static unsigned long wait_for_input(unsigned long interesting)\r |
| 154 | {\r |
| 155 | unsigned long ret;\r |
| 156 | static int repeats = 0, wait = 50*1000;\r |
| 157 | int release = 0, i;\r |
| 158 | \r |
| 159 | if (repeats == 2 || repeats == 4) wait /= 2;\r |
| 160 | if (repeats == 6) wait = 15 * 1000;\r |
| 161 | \r |
| 162 | for (i = 0; i < 6 && inp_prev == gp2x_joystick_read(1); i++) {\r |
| 163 | if (i == 0) repeats++;\r |
| 164 | if (wait >= 30*1000) usleep(wait); // usleep sleeps for ~30ms minimum\r |
| 165 | else spend_cycles(wait * Settings.cpuclock);\r |
| 166 | }\r |
| 167 | \r |
| 168 | while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {\r |
| 169 | usleep(50000);\r |
| 170 | release = 1;\r |
| 171 | }\r |
| 172 | \r |
| 173 | if (release || ret != inp_prev) {\r |
| 174 | repeats = 0;\r |
| 175 | wait = 50*1000;\r |
| 176 | }\r |
| 177 | inp_prev = ret;\r |
| 178 | inp_prevjoy = 0;\r |
| 179 | \r |
| 180 | // we don't need diagonals in menus\r |
| 181 | if ((ret&GP2X_UP) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;\r |
| 182 | if ((ret&GP2X_UP) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r |
| 183 | if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;\r |
| 184 | if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;\r |
| 185 | \r |
| 186 | return ret;\r |
| 187 | }\r |
| 188 | \r |
| 189 | static unsigned long input2_read(unsigned long interesting, int *joy)\r |
| 190 | {\r |
| 191 | unsigned long ret;\r |
| 192 | int i;\r |
| 193 | \r |
| 194 | do\r |
| 195 | {\r |
| 196 | *joy = 0;\r |
| 197 | if ((ret = gp2x_joystick_read(0) & interesting)) break;\r |
| 198 | gp2x_usbjoy_update();\r |
| 199 | for (i = 0; i < num_of_joys; i++) {\r |
| 200 | ret = gp2x_usbjoy_check2(i);\r |
| 201 | if (ret) { *joy = i + 1; break; }\r |
| 202 | }\r |
| 203 | if (ret) break;\r |
| 204 | }\r |
| 205 | while(0);\r |
| 206 | \r |
| 207 | return ret;\r |
| 208 | }\r |
| 209 | \r |
| 210 | // similar to wait_for_input(), but returns joy num\r |
| 211 | static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)\r |
| 212 | {\r |
| 213 | unsigned long ret;\r |
| 214 | const int wait = 300*1000;\r |
| 215 | int i;\r |
| 216 | \r |
| 217 | if (inp_prevjoy == 0) inp_prev &= interesting;\r |
| 218 | for (i = 0; i < 6; i++) {\r |
| 219 | ret = input2_read(interesting, joy);\r |
| 220 | if (*joy != inp_prevjoy || ret != inp_prev) break;\r |
| 221 | usleep(wait/6);\r |
| 222 | }\r |
| 223 | \r |
| 224 | while ( !(ret = input2_read(interesting, joy)) ) {\r |
| 225 | usleep(50000);\r |
| 226 | }\r |
| 227 | \r |
| 228 | inp_prev = ret;\r |
| 229 | inp_prevjoy = *joy;\r |
| 230 | \r |
| 231 | return ret;\r |
| 232 | }\r |
| 233 | \r |
| 234 | \r |
| 235 | \r |
| 236 | // -------------- ROM selector --------------\r |
| 237 | \r |
| 238 | static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r |
| 239 | {\r |
| 240 | int start, i, pos;\r |
| 241 | \r |
| 242 | start = 12 - sel;\r |
| 243 | n--; // exclude current dir (".")\r |
| 244 | \r |
| 245 | //memset(gp2x_screen, 0, 320*240);\r |
| 246 | gp2x_fceu_copy_bg();\r |
| 247 | \r |
| 248 | if(start - 2 >= 0)\r |
| 249 | gp2x_smalltext8_lim(14, (start - 2)*10, curdir, 53-2);\r |
| 250 | for (i = 0; i < n; i++) {\r |
| 251 | pos = start + i;\r |
| 252 | if (pos < 0) continue;\r |
| 253 | if (pos > 23) break;\r |
| 254 | if (namelist[i+1]->d_type == DT_DIR) {\r |
| 255 | gp2x_smalltext8_lim(14, pos*10, "/", 1);\r |
| 256 | gp2x_smalltext8_lim(14+6, pos*10, namelist[i+1]->d_name, 53-3);\r |
| 257 | } else {\r |
| 258 | gp2x_smalltext8_lim(14, pos*10, namelist[i+1]->d_name, 53-2);\r |
| 259 | }\r |
| 260 | }\r |
| 261 | gp2x_text_out15(5, 120, ">");\r |
| 262 | gp2x_video_flip();\r |
| 263 | }\r |
| 264 | \r |
| 265 | static int scandir_cmp(const void *p1, const void *p2)\r |
| 266 | {\r |
| 267 | struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;\r |
| 268 | if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);\r |
| 269 | if ((*d1)->d_type == DT_DIR) return -1; // put before\r |
| 270 | if ((*d2)->d_type == DT_DIR) return 1;\r |
| 271 | return alphasort(d1, d2);\r |
| 272 | }\r |
| 273 | \r |
| 274 | static char *filter_exts[] = {\r |
| 275 | ".gpe", ".png", "ck.o", ".txt"\r |
| 276 | };\r |
| 277 | \r |
| 278 | static int scandir_filter(const struct dirent *ent)\r |
| 279 | {\r |
| 280 | const char *p;\r |
| 281 | int i;\r |
| 282 | \r |
| 283 | if (ent == NULL || ent->d_name == NULL) return 0;\r |
| 284 | if (strlen(ent->d_name) < 5) return 1;\r |
| 285 | \r |
| 286 | p = ent->d_name + strlen(ent->d_name) - 4;\r |
| 287 | \r |
| 288 | for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)\r |
| 289 | {\r |
| 290 | if (strcmp(p, filter_exts[i]) == 0) return 0;\r |
| 291 | }\r |
| 292 | \r |
| 293 | return 1;\r |
| 294 | }\r |
| 295 | \r |
| 296 | static char *romsel_loop(char *curr_path)\r |
| 297 | {\r |
| 298 | struct dirent **namelist;\r |
| 299 | DIR *dir;\r |
| 300 | int n, sel = 0;\r |
| 301 | unsigned long inp = 0;\r |
| 302 | char *ret = NULL, *fname = NULL;\r |
| 303 | \r |
| 304 | // is this a dir or a full path?\r |
| 305 | if ((dir = opendir(curr_path))) {\r |
| 306 | closedir(dir);\r |
| 307 | } else {\r |
| 308 | char *p;\r |
| 309 | for (p = curr_path + strlen(curr_path) - 1; p > curr_path && *p != '/'; p--);\r |
| 310 | *p = 0;\r |
| 311 | fname = p+1;\r |
| 312 | }\r |
| 313 | \r |
| 314 | n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);\r |
| 315 | if (n < 0) {\r |
| 316 | // try root\r |
| 317 | n = scandir("/", &namelist, scandir_filter, scandir_cmp);\r |
| 318 | if (n < 0) {\r |
| 319 | // oops, we failed\r |
| 320 | printf("dir: %s\n", curr_path);\r |
| 321 | perror("scandir");\r |
| 322 | return NULL;\r |
| 323 | }\r |
| 324 | }\r |
| 325 | \r |
| 326 | // try to find sel\r |
| 327 | if (fname != NULL) {\r |
| 328 | int i;\r |
| 329 | for (i = 1; i < n; i++) {\r |
| 330 | if (strcmp(namelist[i]->d_name, fname) == 0) {\r |
| 331 | sel = i - 1;\r |
| 332 | break;\r |
| 333 | }\r |
| 334 | }\r |
| 335 | }\r |
| 336 | \r |
| 337 | for (;;)\r |
| 338 | {\r |
| 339 | draw_dirlist(curr_path, namelist, n, sel);\r |
| 340 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r |
| 341 | if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = n-2; }\r |
| 342 | if(inp & GP2X_DOWN) { sel++; if (sel > n-2) sel = 0; }\r |
| 343 | if(inp & GP2X_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r |
| 344 | if(inp & GP2X_L) { sel-=24; if (sel < 0) sel = 0; }\r |
| 345 | if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r |
| 346 | if(inp & GP2X_R) { sel+=24; if (sel > n-2) sel = n-2; }\r |
| 347 | if(inp & GP2X_B) { // enter dir/select\r |
| 348 | again:\r |
| 349 | if (namelist[sel+1]->d_type == DT_REG) {\r |
| 350 | strcpy(lastLoadedGameName, curr_path);\r |
| 351 | strcat(lastLoadedGameName, "/");\r |
| 352 | strcat(lastLoadedGameName, namelist[sel+1]->d_name);\r |
| 353 | ret = lastLoadedGameName;\r |
| 354 | break;\r |
| 355 | } else if (namelist[sel+1]->d_type == DT_DIR) {\r |
| 356 | int newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r |
| 357 | char *p, *newdir = malloc(newlen);\r |
| 358 | if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r |
| 359 | char *start = curr_path;\r |
| 360 | p = start + strlen(start) - 1;\r |
| 361 | while (*p == '/' && p > start) p--;\r |
| 362 | while (*p != '/' && p > start) p--;\r |
| 363 | if (p <= start) strcpy(newdir, "/");\r |
| 364 | else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r |
| 365 | } else {\r |
| 366 | strcpy(newdir, curr_path);\r |
| 367 | p = newdir + strlen(newdir) - 1;\r |
| 368 | while (*p == '/' && p >= newdir) *p-- = 0;\r |
| 369 | strcat(newdir, "/");\r |
| 370 | strcat(newdir, namelist[sel+1]->d_name);\r |
| 371 | }\r |
| 372 | ret = romsel_loop(newdir);\r |
| 373 | free(newdir);\r |
| 374 | break;\r |
| 375 | } else {\r |
| 376 | // unknown file type, happens on NTFS mounts. Try to guess.\r |
| 377 | FILE *tstf; int tmp;\r |
| 378 | strcpy(lastLoadedGameName, curr_path);\r |
| 379 | strcat(lastLoadedGameName, "/");\r |
| 380 | strcat(lastLoadedGameName, namelist[sel+1]->d_name);\r |
| 381 | tstf = fopen(lastLoadedGameName, "rb");\r |
| 382 | if (tstf != NULL)\r |
| 383 | {\r |
| 384 | if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r |
| 385 | namelist[sel+1]->d_type = DT_REG;\r |
| 386 | else namelist[sel+1]->d_type = DT_DIR;\r |
| 387 | fclose(tstf);\r |
| 388 | goto again;\r |
| 389 | }\r |
| 390 | }\r |
| 391 | }\r |
| 392 | if(inp & GP2X_X) break; // cancel\r |
| 393 | }\r |
| 394 | \r |
| 395 | if (n > 0) {\r |
| 396 | while(n--) free(namelist[n]);\r |
| 397 | free(namelist);\r |
| 398 | }\r |
| 399 | \r |
| 400 | return ret;\r |
| 401 | }\r |
| 402 | \r |
| 403 | // ------------ patch/gg menu ------------\r |
| 404 | \r |
| 405 | #if 0 // TODO?\r |
| 406 | static void draw_patchlist(int sel)\r |
| 407 | {\r |
| 408 | int start, i, pos;\r |
| 409 | \r |
| 410 | start = 12 - sel;\r |
| 411 | \r |
| 412 | gp2x_fceu_copy_bg();\r |
| 413 | \r |
| 414 | for (i = 0; i < PicoPatchCount; i++) {\r |
| 415 | pos = start + i;\r |
| 416 | if (pos < 0) continue;\r |
| 417 | if (pos > 23) break;\r |
| 418 | gp2x_smalltext8_lim(14, pos*10, PicoPatches[i].active ? "ON " : "OFF", 3);\r |
| 419 | gp2x_smalltext8_lim(14+6*4, pos*10, PicoPatches[i].name, 53-6);\r |
| 420 | }\r |
| 421 | pos = start + i;\r |
| 422 | if (pos < 24) gp2x_smalltext8_lim(14, pos*10, "done", 4);\r |
| 423 | \r |
| 424 | gp2x_text_out15(5, 120, ">");\r |
| 425 | gp2x_video_flip();\r |
| 426 | }\r |
| 427 | \r |
| 428 | \r |
| 429 | void patches_menu_loop(void)\r |
| 430 | {\r |
| 431 | int menu_sel = 0;\r |
| 432 | unsigned long inp = 0;\r |
| 433 | \r |
| 434 | for(;;)\r |
| 435 | {\r |
| 436 | draw_patchlist(menu_sel);\r |
| 437 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r |
| 438 | if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r |
| 439 | if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r |
| 440 | if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r |
| 441 | if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r |
| 442 | if(inp & GP2X_B) { // action\r |
| 443 | if (menu_sel < PicoPatchCount)\r |
| 444 | PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r |
| 445 | else return;\r |
| 446 | }\r |
| 447 | if(inp & GP2X_X) return;\r |
| 448 | }\r |
| 449 | \r |
| 450 | }\r |
| 451 | \r |
| 452 | // ------------ savestate loader ------------\r |
| 453 | \r |
| 454 | static void menu_prepare_bg(void);\r |
| 455 | \r |
| 456 | static int state_slot_flags = 0;\r |
| 457 | \r |
| 458 | static void state_check_slots(void)\r |
| 459 | {\r |
| 460 | int slot;\r |
| 461 | \r |
| 462 | state_slot_flags = 0;\r |
| 463 | \r |
| 464 | for (slot = 0; slot < 10; slot++)\r |
| 465 | {\r |
| 466 | if (emu_check_save_file(slot))\r |
| 467 | {\r |
| 468 | state_slot_flags |= 1 << slot;\r |
| 469 | }\r |
| 470 | }\r |
| 471 | }\r |
| 472 | \r |
| 473 | static void draw_savestate_bg(int slot)\r |
| 474 | {\r |
| 475 | struct PicoVideo tmp_pv;\r |
| 476 | unsigned short tmp_cram[0x40];\r |
| 477 | unsigned short tmp_vsram[0x40];\r |
| 478 | void *tmp_vram, *file;\r |
| 479 | char *fname;\r |
| 480 | \r |
| 481 | fname = emu_GetSaveFName(1, 0, slot);\r |
| 482 | if (!fname) return;\r |
| 483 | \r |
| 484 | tmp_vram = malloc(sizeof(Pico.vram));\r |
| 485 | if (tmp_vram == NULL) return;\r |
| 486 | \r |
| 487 | memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));\r |
| 488 | memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));\r |
| 489 | memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));\r |
| 490 | memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));\r |
| 491 | \r |
| 492 | if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {\r |
| 493 | file = gzopen(fname, "rb");\r |
| 494 | emu_set_save_cbs(1);\r |
| 495 | } else {\r |
| 496 | file = fopen(fname, "rb");\r |
| 497 | emu_set_save_cbs(0);\r |
| 498 | }\r |
| 499 | \r |
| 500 | if (file) {\r |
| 501 | if (PicoMCD & 1) {\r |
| 502 | PicoCdLoadStateGfx(file);\r |
| 503 | } else {\r |
| 504 | areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file\r |
| 505 | areaRead(Pico.vram, 1, sizeof(Pico.vram), file);\r |
| 506 | areaSeek(file, 0x2000, SEEK_CUR);\r |
| 507 | areaRead(Pico.cram, 1, sizeof(Pico.cram), file);\r |
| 508 | areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);\r |
| 509 | areaSeek(file, 0x221a0, SEEK_SET);\r |
| 510 | areaRead(&Pico.video, 1, sizeof(Pico.video), file);\r |
| 511 | }\r |
| 512 | areaClose(file);\r |
| 513 | }\r |
| 514 | \r |
| 515 | emu_forced_frame();\r |
| 516 | gp2x_memcpy_buffers((1<<2), gp2x_screen, 0, 320*240*2);\r |
| 517 | menu_prepare_bg();\r |
| 518 | \r |
| 519 | memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r |
| 520 | memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));\r |
| 521 | memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));\r |
| 522 | memcpy(&Pico.video, &tmp_pv, sizeof(Pico.video));\r |
| 523 | free(tmp_vram);\r |
| 524 | }\r |
| 525 | \r |
| 526 | static void draw_savestate_menu(int menu_sel, int is_loading)\r |
| 527 | {\r |
| 528 | int tl_x = 25, tl_y = 60, y, i;\r |
| 529 | \r |
| 530 | if (state_slot_flags & (1 << menu_sel))\r |
| 531 | draw_savestate_bg(menu_sel);\r |
| 532 | gp2x_fceu_copy_bg();\r |
| 533 | \r |
| 534 | gp2x_text_out15(tl_x, 30, is_loading ? "Load state" : "Save state");\r |
| 535 | \r |
| 536 | /* draw all 10 slots */\r |
| 537 | y = tl_y;\r |
| 538 | for (i = 0; i < 10; i++, y+=10)\r |
| 539 | {\r |
| 540 | gp2x_text_out15(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");\r |
| 541 | }\r |
| 542 | gp2x_text_out15(tl_x, y, "back");\r |
| 543 | \r |
| 544 | // draw cursor\r |
| 545 | gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r |
| 546 | \r |
| 547 | gp2x_video_flip();\r |
| 548 | }\r |
| 549 | \r |
| 550 | static int savestate_menu_loop(int is_loading)\r |
| 551 | {\r |
| 552 | int menu_sel = 10, menu_sel_max = 10;\r |
| 553 | unsigned long inp = 0;\r |
| 554 | \r |
| 555 | state_check_slots();\r |
| 556 | \r |
| 557 | for(;;)\r |
| 558 | {\r |
| 559 | draw_savestate_menu(menu_sel, is_loading);\r |
| 560 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r |
| 561 | if(inp & GP2X_UP ) {\r |
| 562 | do {\r |
| 563 | menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r |
| 564 | } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r |
| 565 | }\r |
| 566 | if(inp & GP2X_DOWN) {\r |
| 567 | do {\r |
| 568 | menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r |
| 569 | } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r |
| 570 | }\r |
| 571 | if(inp & GP2X_B) { // save/load\r |
| 572 | if (menu_sel < 10) {\r |
| 573 | state_slot = menu_sel;\r |
| 574 | if (emu_SaveLoadGame(is_loading, 0)) {\r |
| 575 | strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");\r |
| 576 | return 1;\r |
| 577 | }\r |
| 578 | return 0;\r |
| 579 | } else return 1;\r |
| 580 | }\r |
| 581 | if(inp & GP2X_X) return 1;\r |
| 582 | }\r |
| 583 | }\r |
| 584 | #endif\r |
| 585 | \r |
| 586 | // -------------- key config --------------\r |
| 587 | \r |
| 588 | static char *usb_joy_key_name(int joy, int num)\r |
| 589 | {\r |
| 590 | static char name[16];\r |
| 591 | switch (num)\r |
| 592 | {\r |
| 593 | case 0: sprintf(name, "Joy%i UP", joy); break;\r |
| 594 | case 1: sprintf(name, "Joy%i DOWN", joy); break;\r |
| 595 | case 2: sprintf(name, "Joy%i LEFT", joy); break;\r |
| 596 | case 3: sprintf(name, "Joy%i RIGHT", joy); break;\r |
| 597 | default:sprintf(name, "Joy%i b%i", joy, num-3); break;\r |
| 598 | }\r |
| 599 | return name;\r |
| 600 | }\r |
| 601 | \r |
| 602 | static char *action_binds(int player_idx, int action_mask)\r |
| 603 | {\r |
| 604 | static char strkeys[32*5];\r |
| 605 | int joy, i;\r |
| 606 | \r |
| 607 | strkeys[0] = 0;\r |
| 608 | for (i = 0; i < 32; i++) // i is key index\r |
| 609 | {\r |
| 610 | if (Settings.KeyBinds[i] & action_mask)\r |
| 611 | {\r |
| 612 | if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;\r |
| 613 | if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gp2xKeyNames[i]); break; }\r |
| 614 | else strcpy(strkeys, gp2xKeyNames[i]);\r |
| 615 | }\r |
| 616 | }\r |
| 617 | for (joy = 0; joy < num_of_joys; joy++)\r |
| 618 | {\r |
| 619 | for (i = 0; i < 32; i++)\r |
| 620 | {\r |
| 621 | if (Settings.JoyBinds[joy][i] & action_mask)\r |
| 622 | {\r |
| 623 | if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;\r |
| 624 | if (strkeys[0]) {\r |
| 625 | strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));\r |
| 626 | break;\r |
| 627 | }\r |
| 628 | else strcpy(strkeys, usb_joy_key_name(joy + 1, i));\r |
| 629 | }\r |
| 630 | }\r |
| 631 | }\r |
| 632 | \r |
| 633 | return strkeys;\r |
| 634 | }\r |
| 635 | \r |
| 636 | static void unbind_action(int action)\r |
| 637 | {\r |
| 638 | int i, u;\r |
| 639 | \r |
| 640 | for (i = 0; i < 32; i++)\r |
| 641 | Settings.KeyBinds[i] &= ~action;\r |
| 642 | for (u = 0; u < 4; u++)\r |
| 643 | for (i = 0; i < 32; i++)\r |
| 644 | Settings.JoyBinds[u][i] &= ~action;\r |
| 645 | }\r |
| 646 | \r |
| 647 | static int count_bound_keys(int action, int is_joy)\r |
| 648 | {\r |
| 649 | int i, u, keys = 0;\r |
| 650 | \r |
| 651 | if (is_joy)\r |
| 652 | {\r |
| 653 | for (u = 0; u < 4; u++)\r |
| 654 | for (i = 0; i < 32; i++)\r |
| 655 | if (Settings.JoyBinds[u][i] & action) keys++;\r |
| 656 | }\r |
| 657 | else\r |
| 658 | {\r |
| 659 | for (i = 0; i < 32; i++)\r |
| 660 | if (Settings.KeyBinds[i] & action) keys++;\r |
| 661 | }\r |
| 662 | return keys;\r |
| 663 | }\r |
| 664 | \r |
| 665 | typedef struct { char *name; int mask; } bind_action_t;\r |
| 666 | \r |
| 667 | static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_idx, int sel)\r |
| 668 | {\r |
| 669 | int x, y, tl_y = 40, i;\r |
| 670 | \r |
| 671 | gp2x_fceu_copy_bg();\r |
| 672 | if (player_idx >= 0)\r |
| 673 | gp2x_text_out15(80, 20, "Player %i controls", player_idx + 1);\r |
| 674 | else gp2x_text_out15(80, 20, "Emulator controls");\r |
| 675 | \r |
| 676 | x = 40; y = tl_y;\r |
| 677 | for (i = 0; i < opt_cnt; i++, y+=10)\r |
| 678 | gp2x_text_out15(x, y, "%s : %s", opts[i].name, action_binds(player_idx, opts[i].mask));\r |
| 679 | \r |
| 680 | gp2x_text_out15(x, y, "Done");\r |
| 681 | \r |
| 682 | // draw cursor\r |
| 683 | gp2x_text_out15(x - 16, tl_y + sel*10, ">");\r |
| 684 | \r |
| 685 | if (sel < 10) {\r |
| 686 | gp2x_text_out15(30, 190, "Press a button to bind/unbind");\r |
| 687 | gp2x_text_out15(30, 200, "Use VOL+ to clear");\r |
| 688 | gp2x_text_out15(30, 210, "To bind UP/DOWN, hold VOL-");\r |
| 689 | gp2x_text_out15(30, 220, "Select \"Done\" to exit");\r |
| 690 | } else {\r |
| 691 | gp2x_text_out15(30, 220, "Press B or X to exit");\r |
| 692 | }\r |
| 693 | gp2x_video_flip();\r |
| 694 | }\r |
| 695 | \r |
| 696 | static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_idx)\r |
| 697 | {\r |
| 698 | int joy = 0, sel = 0, menu_sel_max = opt_cnt, i;\r |
| 699 | unsigned long inp = 0;\r |
| 700 | \r |
| 701 | for (;;)\r |
| 702 | {\r |
| 703 | draw_key_config(opts, opt_cnt, player_idx, sel);\r |
| 704 | inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS|GP2X_VOL_DOWN|GP2X_VOL_UP, &joy);\r |
| 705 | // printf("got %08lX from joy %i\n", inp, joy);\r |
| 706 | if (joy == 0) {\r |
| 707 | if (!(inp & GP2X_VOL_DOWN)) {\r |
| 708 | if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r |
| 709 | if(inp & GP2X_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }\r |
| 710 | }\r |
| 711 | if (sel >= opt_cnt) {\r |
| 712 | if (inp & (GP2X_B|GP2X_X)) break;\r |
| 713 | else continue;\r |
| 714 | }\r |
| 715 | // if we are here, we want to bind/unbind something\r |
| 716 | if (inp & GP2X_VOL_UP)\r |
| 717 | unbind_action(opts[sel].mask);\r |
| 718 | inp &= CONFIGURABLE_KEYS;\r |
| 719 | for (i = 0; i < 32; i++)\r |
| 720 | if (inp & (1 << i)) {\r |
| 721 | if (count_bound_keys(opts[sel].mask, 0) >= 2)\r |
| 722 | Settings.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only\r |
| 723 | else Settings.KeyBinds[i] ^= opts[sel].mask;\r |
| 724 | if (player_idx >= 0) {\r |
| 725 | Settings.KeyBinds[i] &= ~(3 << 16);\r |
| 726 | Settings.KeyBinds[i] |= player_idx << 16;\r |
| 727 | }\r |
| 728 | }\r |
| 729 | } else if (sel < opt_cnt) {\r |
| 730 | for (i = 0; i < 32; i++)\r |
| 731 | if (inp & (1 << i)) {\r |
| 732 | if (count_bound_keys(opts[sel].mask, 1) >= 1) // disallow combos for usbjoy\r |
| 733 | Settings.JoyBinds[joy-1][i] &= ~opts[sel].mask;\r |
| 734 | else Settings.JoyBinds[joy-1][i] ^= opts[sel].mask;\r |
| 735 | if (player_idx >= 0) {\r |
| 736 | Settings.JoyBinds[joy-1][i] &= ~(3 << 16);\r |
| 737 | Settings.JoyBinds[joy-1][i] |= player_idx << 16;\r |
| 738 | }\r |
| 739 | }\r |
| 740 | }\r |
| 741 | }\r |
| 742 | }\r |
| 743 | \r |
| 744 | static void draw_kc_sel(int menu_sel)\r |
| 745 | {\r |
| 746 | int tl_x = 25+40, tl_y = 60, y, i;\r |
| 747 | char joyname[36];\r |
| 748 | \r |
| 749 | y = tl_y;\r |
| 750 | gp2x_fceu_copy_bg();\r |
| 751 | gp2x_text_out15(tl_x, y, "Player 1");\r |
| 752 | gp2x_text_out15(tl_x, (y+=10), "Player 2");\r |
| 753 | gp2x_text_out15(tl_x, (y+=10), "Emulator controls");\r |
| 754 | gp2x_text_out15(tl_x, (y+=10), "Done");\r |
| 755 | \r |
| 756 | // draw cursor\r |
| 757 | gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r |
| 758 | \r |
| 759 | tl_x = 25;\r |
| 760 | gp2x_text_out15(tl_x, (y=110), "USB joys detected:");\r |
| 761 | if (num_of_joys > 0) {\r |
| 762 | for (i = 0; i < num_of_joys; i++) {\r |
| 763 | strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;\r |
| 764 | gp2x_text_out15(tl_x, (y+=10), "%i: %s", i+1, joyname);\r |
| 765 | }\r |
| 766 | } else {\r |
| 767 | gp2x_text_out15(tl_x, (y+=10), "none");\r |
| 768 | }\r |
| 769 | \r |
| 770 | gp2x_video_flip();\r |
| 771 | }\r |
| 772 | \r |
| 773 | // b_turbo,a_turbo RLDU SEBA\r |
| 774 | static bind_action_t ctrl_actions[] =\r |
| 775 | {\r |
| 776 | { "UP ", 0x010 },\r |
| 777 | { "DOWN ", 0x020 },\r |
| 778 | { "LEFT ", 0x040 },\r |
| 779 | { "RIGHT ", 0x080 },\r |
| 780 | { "A ", 0x001 },\r |
| 781 | { "B ", 0x002 },\r |
| 782 | { "A TURBO", 0x100 },\r |
| 783 | { "B TURBO", 0x200 },\r |
| 784 | { "START ", 0x008 },\r |
| 785 | { "SELECT ", 0x004 },\r |
| 786 | };\r |
| 787 | \r |
| 788 | static bind_action_t emuctrl_actions[] =\r |
| 789 | {\r |
| 790 | { "Save State ", 1<<31 },\r |
| 791 | { "Load State ", 1<<30 },\r |
| 792 | };\r |
| 793 | \r |
| 794 | static void kc_sel_loop(void)\r |
| 795 | {\r |
| 796 | int menu_sel = 3, menu_sel_max = 3;\r |
| 797 | unsigned long inp = 0;\r |
| 798 | \r |
| 799 | for(;;)\r |
| 800 | {\r |
| 801 | draw_kc_sel(menu_sel);\r |
| 802 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r |
| 803 | if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r |
| 804 | if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r |
| 805 | if(inp & GP2X_B) {\r |
| 806 | switch (menu_sel) {\r |
| 807 | case 0: key_config_loop(ctrl_actions, 10, 0); return;\r |
| 808 | case 1: key_config_loop(ctrl_actions, 8, 1); return;\r |
| 809 | case 2: key_config_loop(emuctrl_actions,\r |
| 810 | sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]), -1); return;\r |
| 811 | default: return;\r |
| 812 | }\r |
| 813 | }\r |
| 814 | if(inp & GP2X_X) return;\r |
| 815 | }\r |
| 816 | }\r |
| 817 | \r |
| 818 | \r |
| 819 | // --------- FCEU options ----------\r |
| 820 | \r |
| 821 | static void draw_fcemenu_options(int menu_sel)\r |
| 822 | {\r |
| 823 | int tl_x = 25, tl_y = 60, y;\r |
| 824 | \r |
| 825 | y = tl_y;\r |
| 826 | gp2x_fceu_copy_bg();\r |
| 827 | \r |
| 828 | gp2x_text_out15(tl_x, y, " %s", "OFF"); // 0\r |
| 829 | gp2x_text_out15(tl_x, (y+=10), "Done");\r |
| 830 | \r |
| 831 | // draw cursor\r |
| 832 | gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r |
| 833 | \r |
| 834 | gp2x_video_flip();\r |
| 835 | }\r |
| 836 | \r |
| 837 | static void fcemenu_loop_options(void)\r |
| 838 | {\r |
| 839 | int menu_sel = 0, menu_sel_max = 1;\r |
| 840 | unsigned long inp = 0;\r |
| 841 | \r |
| 842 | for(;;)\r |
| 843 | {\r |
| 844 | draw_fcemenu_options(menu_sel);\r |
| 845 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r |
| 846 | if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r |
| 847 | if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r |
| 848 | if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r |
| 849 | switch (menu_sel) {\r |
| 850 | case 0: break;\r |
| 851 | case 1: return;\r |
| 852 | }\r |
| 853 | }\r |
| 854 | if(inp & (GP2X_X|GP2X_A)) return;\r |
| 855 | if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r |
| 856 | switch (menu_sel) {\r |
| 857 | case 0:\r |
| 858 | break;\r |
| 859 | }\r |
| 860 | }\r |
| 861 | }\r |
| 862 | }\r |
| 863 | \r |
| 864 | // -------------- options --------------\r |
| 865 | \r |
| 866 | static void draw_menu_options(int menu_sel)\r |
| 867 | {\r |
| 868 | int tl_x = 25, tl_y = 32, y;\r |
| 869 | char strframeskip[8], *strscaling, *strssconfirm;\r |
| 870 | char *mms = mmuhack_status ? "active) " : "inactive)";\r |
| 871 | \r |
| 872 | if (Settings.frameskip < 0)\r |
| 873 | strcpy(strframeskip, "Auto");\r |
| 874 | else sprintf(strframeskip, "%i", Settings.frameskip);\r |
| 875 | switch (Settings.scaling) {\r |
| 876 | default: strscaling = " OFF"; break;\r |
| 877 | case 1: strscaling = "hw horizontal"; break;\r |
| 878 | case 2: strscaling = "hw horiz. + vert."; break;\r |
| 879 | case 3: strscaling = "sw horizontal"; break;\r |
| 880 | }\r |
| 881 | switch (Settings.sstate_confirm) {\r |
| 882 | default: strssconfirm = "OFF"; break;\r |
| 883 | case 1: strssconfirm = "writes"; break;\r |
| 884 | case 2: strssconfirm = "loads"; break;\r |
| 885 | case 3: strssconfirm = "both"; break;\r |
| 886 | }\r |
| 887 | \r |
| 888 | y = tl_y;\r |
| 889 | gp2x_fceu_copy_bg();\r |
| 890 | \r |
| 891 | gp2x_text_out15(tl_x, y, "Scaling: %s", strscaling); // 0\r |
| 892 | gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1\r |
| 893 | gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2\r |
| 894 | gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", soundvol?"ON":"OFF");\r |
| 895 | gp2x_text_out15(tl_x, (y+=10), "Sound Rate: %5iHz", Settings.sound_rate); // 4\r |
| 896 | gp2x_text_out15(tl_x, (y+=10), "Force Region: %s",\r |
| 897 | Settings.region_force == 2 ? "PAL" : Settings.region_force == 1 ? "NTSC" : "OFF"); // 5\r |
| 898 | gp2x_text_out15(tl_x, (y+=10), "Use SRAM savestates %s", "OFF");\r |
| 899 | gp2x_text_out15(tl_x, (y+=10), "Turbo rate %iHz", (Settings.turbo_rate_add*60/2) >> 24);\r |
| 900 | gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm); // 8\r |
| 901 | gp2x_text_out15(tl_x, (y+=10), "Save slot %i", CurrentState);\r |
| 902 | gp2x_text_out15(tl_x, (y+=10), "Faster RAM timings %s", Settings.ramtimings?"ON":"OFF");\r |
| 903 | gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, Settings.mmuhack?"ON":"OFF"); // 11\r |
| 904 | gp2x_text_out15(tl_x, (y+=10), "Gamma correction %i.%02i", Settings.gamma / 100, Settings.gamma%100);\r |
| 905 | gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock); // 13\r |
| 906 | gp2x_text_out15(tl_x, (y+=10), "[FCE Ultra options]");\r |
| 907 | gp2x_text_out15(tl_x, (y+=10), "Save cfg as default");\r |
| 908 | if (fceugi)\r |
| 909 | gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");\r |
| 910 | \r |
| 911 | // draw cursor\r |
| 912 | gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r |
| 913 | \r |
| 914 | gp2x_video_flip();\r |
| 915 | }\r |
| 916 | \r |
| 917 | static int sndrate_prevnext(int rate, int dir)\r |
| 918 | {\r |
| 919 | int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };\r |
| 920 | \r |
| 921 | for (i = 0; i < 5; i++)\r |
| 922 | if (rates[i] == rate) break;\r |
| 923 | \r |
| 924 | i += dir ? 1 : -1;\r |
| 925 | if (i > 4) return dir ? 44100 : 22050;\r |
| 926 | if (i < 0) return dir ? 11025 : 8000;\r |
| 927 | return rates[i];\r |
| 928 | }\r |
| 929 | \r |
| 930 | static void int_incdec(int *p, int inc, int min, int max)\r |
| 931 | {\r |
| 932 | *p += inc;\r |
| 933 | if (*p < min) *p = min;\r |
| 934 | else if (*p > max) *p = max;\r |
| 935 | }\r |
| 936 | \r |
| 937 | static void config_commit(void)\r |
| 938 | {\r |
| 939 | gp2x_cpuclock_gamma_update();\r |
| 940 | if (Settings.region_force)\r |
| 941 | FCEUI_SetVidSystem(Settings.region_force - 1);\r |
| 942 | }\r |
| 943 | \r |
| 944 | static int menu_loop_options(void)\r |
| 945 | {\r |
| 946 | static int menu_sel = 0;\r |
| 947 | int menu_sel_max = 15;\r |
| 948 | unsigned long inp = 0;\r |
| 949 | \r |
| 950 | if (fceugi) menu_sel_max++;\r |
| 951 | \r |
| 952 | for(;;)\r |
| 953 | {\r |
| 954 | draw_menu_options(menu_sel);\r |
| 955 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r |
| 956 | if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r |
| 957 | if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r |
| 958 | if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options\r |
| 959 | switch (menu_sel) {\r |
| 960 | case 1: Settings.showfps = !Settings.showfps; break;\r |
| 961 | case 3: soundvol = soundvol ? 0 : 100; break;\r |
| 962 | case 10: Settings.ramtimings = !Settings.ramtimings; break;\r |
| 963 | case 11: Settings.mmuhack = !Settings.mmuhack; break;\r |
| 964 | case 14: fcemenu_loop_options(); break;\r |
| 965 | case 15: // done (update and write)\r |
| 966 | config_commit();\r |
| 967 | SaveConfig(NULL);\r |
| 968 | return 1;\r |
| 969 | case 16: // done (update and write for current game)\r |
| 970 | config_commit();\r |
| 971 | if (lastLoadedGameName[0])\r |
| 972 | SaveConfig(lastLoadedGameName);\r |
| 973 | return 1;\r |
| 974 | }\r |
| 975 | }\r |
| 976 | if(inp & (GP2X_X|GP2X_A)) {\r |
| 977 | config_commit();\r |
| 978 | return 0; // done (update, no write)\r |
| 979 | }\r |
| 980 | if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r |
| 981 | switch (menu_sel) {\r |
| 982 | case 0: int_incdec(&Settings.scaling, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r |
| 983 | case 2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;\r |
| 984 | case 4:\r |
| 985 | Settings.sound_rate = sndrate_prevnext(Settings.sound_rate, inp & GP2X_RIGHT);\r |
| 986 | InitSound();\r |
| 987 | break;\r |
| 988 | case 5: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;\r |
| 989 | case 7: {\r |
| 990 | int hz = Settings.turbo_rate_add*60/2 >> 24;\r |
| 991 | int_incdec(&hz, (inp & GP2X_LEFT) ? -1 : 1, 1, 30);\r |
| 992 | Settings.turbo_rate_add = (hz*2 << 24) / 60 + 1;\r |
| 993 | break;\r |
| 994 | }\r |
| 995 | case 8: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;\r |
| 996 | case 9: int_incdec(&CurrentState, (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;\r |
| 997 | case 12: int_incdec(&Settings.gamma, (inp & GP2X_LEFT) ? -1 : 1, 0, 300); break;\r |
| 998 | case 13:\r |
| 999 | while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r |
| 1000 | Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;\r |
| 1001 | if (Settings.cpuclock < 0) Settings.cpuclock = 0; // 0 ~ do not change\r |
| 1002 | draw_menu_options(menu_sel);\r |
| 1003 | usleep(50*1000);\r |
| 1004 | }\r |
| 1005 | break;\r |
| 1006 | }\r |
| 1007 | }\r |
| 1008 | }\r |
| 1009 | }\r |
| 1010 | \r |
| 1011 | // -------------- credits --------------\r |
| 1012 | \r |
| 1013 | static void draw_menu_credits(void)\r |
| 1014 | {\r |
| 1015 | //int tl_x = 15, tl_y = 70;\r |
| 1016 | gp2x_fceu_copy_bg();\r |
| 1017 | \r |
| 1018 | // TODO\r |
| 1019 | \r |
| 1020 | gp2x_video_flip();\r |
| 1021 | }\r |
| 1022 | \r |
| 1023 | \r |
| 1024 | // -------------- root menu --------------\r |
| 1025 | \r |
| 1026 | static void draw_menu_root(int menu_sel)\r |
| 1027 | {\r |
| 1028 | int tl_x = 30, tl_y = 128, y;\r |
| 1029 | gp2x_fceu_copy_bg();\r |
| 1030 | \r |
| 1031 | y = tl_y;\r |
| 1032 | if (fceugi) {\r |
| 1033 | gp2x_text_out15(tl_x, y, "Resume game");\r |
| 1034 | gp2x_text_out15(tl_x, (y+=10), "Save State");\r |
| 1035 | gp2x_text_out15(tl_x, (y+=10), "Load State");\r |
| 1036 | gp2x_text_out15(tl_x, (y+=10), "Reset game");\r |
| 1037 | } else {\r |
| 1038 | y += 30;\r |
| 1039 | }\r |
| 1040 | gp2x_text_out15(tl_x, (y+=10), "Load new ROM");\r |
| 1041 | gp2x_text_out15(tl_x, (y+=10), "Options");\r |
| 1042 | gp2x_text_out15(tl_x, (y+=10), "Controls");\r |
| 1043 | gp2x_text_out15(tl_x, (y+=10), "Credits");\r |
| 1044 | gp2x_text_out15(tl_x, (y+=10), "Exit");\r |
| 1045 | // TODO\r |
| 1046 | // if (PicoPatches)\r |
| 1047 | // gp2x_text_out15(tl_x, (y+=10), "Patches / GameGenie");\r |
| 1048 | \r |
| 1049 | // draw cursor\r |
| 1050 | gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");\r |
| 1051 | // error\r |
| 1052 | if (menuErrorMsg[0]) gp2x_text_out15(1, 230, menuErrorMsg);\r |
| 1053 | else {\r |
| 1054 | char vstr[16];\r |
| 1055 | sprintf(vstr, "v" GP2X_PORT_VERSION " r%i", GP2X_PORT_REV);\r |
| 1056 | gp2x_text_out15(320-strlen(vstr)*8-1, 230, vstr);\r |
| 1057 | }\r |
| 1058 | gp2x_video_flip();\r |
| 1059 | }\r |
| 1060 | \r |
| 1061 | \r |
| 1062 | static int menu_loop_root(void)\r |
| 1063 | {\r |
| 1064 | int ret, menu_sel_max = 8, menu_sel_min = 4;\r |
| 1065 | static int menu_sel = 4;\r |
| 1066 | unsigned long inp = 0;\r |
| 1067 | char curr_path[PATH_MAX], *selfname;\r |
| 1068 | FILE *tstf;\r |
| 1069 | \r |
| 1070 | if ( (tstf = fopen(lastLoadedGameName, "rb")) )\r |
| 1071 | {\r |
| 1072 | fclose(tstf);\r |
| 1073 | strncpy(curr_path, lastLoadedGameName, sizeof(curr_path));\r |
| 1074 | curr_path[sizeof(curr_path)-1] = 0;\r |
| 1075 | }\r |
| 1076 | else\r |
| 1077 | {\r |
| 1078 | getcwd(curr_path, PATH_MAX);\r |
| 1079 | }\r |
| 1080 | \r |
| 1081 | if (fceugi) menu_sel_min = 0;\r |
| 1082 | // TODO if (PicoPatches) menu_sel_max = 9;\r |
| 1083 | if (menu_sel < menu_sel_min || menu_sel > menu_sel_max)\r |
| 1084 | menu_sel = menu_sel_min;\r |
| 1085 | \r |
| 1086 | /* make sure action buttons are not pressed on entering menu */\r |
| 1087 | draw_menu_root(menu_sel);\r |
| 1088 | while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);\r |
| 1089 | \r |
| 1090 | for (;;)\r |
| 1091 | {\r |
| 1092 | draw_menu_root(menu_sel);\r |
| 1093 | inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r |
| 1094 | if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < menu_sel_min) menu_sel = menu_sel_max; }\r |
| 1095 | if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = menu_sel_min; }\r |
| 1096 | if(inp &(GP2X_SELECT|GP2X_X)){\r |
| 1097 | if (fceugi) {\r |
| 1098 | while (gp2x_joystick_read(1) & GP2X_X) usleep(50*1000); // wait until X is released\r |
| 1099 | Exit = 0;\r |
| 1100 | return 0;\r |
| 1101 | }\r |
| 1102 | }\r |
| 1103 | if(inp & GP2X_B ) {\r |
| 1104 | switch (menu_sel) {\r |
| 1105 | case 0: // resume game\r |
| 1106 | if (fceugi) {\r |
| 1107 | while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r |
| 1108 | Exit = 0;\r |
| 1109 | return 0;\r |
| 1110 | }\r |
| 1111 | break;\r |
| 1112 | case 1: // save state\r |
| 1113 | if (fceugi) {\r |
| 1114 | /*if(savestate_menu_loop(0))\r |
| 1115 | continue;*/\r |
| 1116 | FCEUI_SaveState();\r |
| 1117 | return 0;\r |
| 1118 | }\r |
| 1119 | break;\r |
| 1120 | case 2: // load state\r |
| 1121 | if (fceugi) {\r |
| 1122 | /*if(savestate_menu_loop(1))\r |
| 1123 | continue;*/\r |
| 1124 | FCEUI_LoadState();\r |
| 1125 | return 0;\r |
| 1126 | }\r |
| 1127 | break;\r |
| 1128 | case 3: // reset game\r |
| 1129 | if (fceugi) {\r |
| 1130 | FCEU_DoSimpleCommand(FCEUNPCMD_RESET);\r |
| 1131 | Exit = 0;\r |
| 1132 | return 0;\r |
| 1133 | }\r |
| 1134 | break;\r |
| 1135 | case 4: // select rom\r |
| 1136 | selfname = romsel_loop(curr_path);\r |
| 1137 | if (selfname) {\r |
| 1138 | printf("selected file: %s\n", selfname);\r |
| 1139 | return 2;\r |
| 1140 | }\r |
| 1141 | break;\r |
| 1142 | case 5: // options\r |
| 1143 | ret = menu_loop_options();\r |
| 1144 | if (ret == 1) continue; // status update\r |
| 1145 | break;\r |
| 1146 | case 6: // controls\r |
| 1147 | kc_sel_loop();\r |
| 1148 | break;\r |
| 1149 | case 7: // credits\r |
| 1150 | draw_menu_credits();\r |
| 1151 | usleep(500*1000);\r |
| 1152 | inp = wait_for_input(GP2X_B|GP2X_X);\r |
| 1153 | break;\r |
| 1154 | case 8: // exit\r |
| 1155 | return 1;\r |
| 1156 | case 9: // patches/gg\r |
| 1157 | break;\r |
| 1158 | }\r |
| 1159 | }\r |
| 1160 | menuErrorMsg[0] = 0; // clear error msg\r |
| 1161 | }\r |
| 1162 | }\r |
| 1163 | \r |
| 1164 | \r |
| 1165 | static void menu_prepare_bg(void)\r |
| 1166 | {\r |
| 1167 | // TODO...\r |
| 1168 | }\r |
| 1169 | \r |
| 1170 | static void menu_gfx_prepare(void)\r |
| 1171 | {\r |
| 1172 | menu_prepare_bg();\r |
| 1173 | \r |
| 1174 | // switch bpp\r |
| 1175 | gp2x_video_changemode(16);\r |
| 1176 | gp2x_video_set_offs(0);\r |
| 1177 | gp2x_video_RGB_setscaling(0, 320, 240);\r |
| 1178 | gp2x_video_flip();\r |
| 1179 | }\r |
| 1180 | \r |
| 1181 | \r |
| 1182 | int gp2x_menu_do(void)\r |
| 1183 | {\r |
| 1184 | int ret;\r |
| 1185 | \r |
| 1186 | menu_gfx_prepare();\r |
| 1187 | \r |
| 1188 | ret = menu_loop_root();\r |
| 1189 | \r |
| 1190 | menuErrorMsg[0] = 0;\r |
| 1191 | \r |
| 1192 | return ret;\r |
| 1193 | }\r |
| 1194 | \r |
| 1195 | \r |