| 1 | /* |
| 2 | * Texture Filtering |
| 3 | * Version: 1.0 |
| 4 | * |
| 5 | * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. |
| 6 | * Email koolsmoky(at)users.sourceforge.net |
| 7 | * Web http://www.3dfxzone.it/koolsmoky |
| 8 | * |
| 9 | * this is free software; you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by |
| 11 | * the Free Software Foundation; either version 2, or (at your option) |
| 12 | * any later version. |
| 13 | * |
| 14 | * this is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 | * GNU General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU General Public License |
| 20 | * along with GNU Make; see the file COPYING. If not, write to |
| 21 | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
| 22 | */ |
| 23 | |
| 24 | #ifndef __TXQUANTIZE_H__ |
| 25 | #define __TXQUANTIZE_H__ |
| 26 | |
| 27 | /* Glide64 DXTn workaround |
| 28 | * (0:disable, 1:enable) */ |
| 29 | #define GLIDE64_DXTN 1 |
| 30 | |
| 31 | #include "TxInternal.h" |
| 32 | #include "TxUtil.h" |
| 33 | |
| 34 | class TxQuantize |
| 35 | { |
| 36 | private: |
| 37 | TxUtil *_txUtil; |
| 38 | int _numcore; |
| 39 | |
| 40 | fxtCompressTexFuncExt _tx_compress_fxt1; |
| 41 | dxtCompressTexFuncExt _tx_compress_dxtn_rgba; |
| 42 | |
| 43 | /* fast optimized... well, sort of. */ |
| 44 | void ARGB1555_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 45 | void ARGB4444_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 46 | void RGB565_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 47 | void A8_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 48 | void AI44_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 49 | void AI88_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 50 | |
| 51 | void ARGB8888_ARGB1555(uint32* src, uint32* dst, int width, int height); |
| 52 | void ARGB8888_ARGB4444(uint32* src, uint32* dst, int width, int height); |
| 53 | void ARGB8888_RGB565(uint32* src, uint32* dst, int width, int height); |
| 54 | void ARGB8888_A8(uint32* src, uint32* dst, int width, int height); |
| 55 | void ARGB8888_AI44(uint32* src, uint32* dst, int width, int height); |
| 56 | void ARGB8888_AI88(uint32* src, uint32* dst, int width, int height); |
| 57 | |
| 58 | /* quality */ |
| 59 | void ARGB8888_RGB565_ErrD(uint32* src, uint32* dst, int width, int height); |
| 60 | void ARGB8888_ARGB1555_ErrD(uint32* src, uint32* dst, int width, int height); |
| 61 | void ARGB8888_ARGB4444_ErrD(uint32* src, uint32* dst, int width, int height); |
| 62 | void ARGB8888_AI44_ErrD(uint32* src, uint32* dst, int width, int height); |
| 63 | void ARGB8888_AI88_Slow(uint32* src, uint32* dst, int width, int height); |
| 64 | void ARGB8888_I8_Slow(uint32* src, uint32* dst, int width, int height); |
| 65 | |
| 66 | /* compressors */ |
| 67 | boolean FXT1(uint8 *src, uint8 *dest, |
| 68 | int srcwidth, int srcheight, uint16 srcformat, |
| 69 | int *destwidth, int *destheight, uint16 *destformat); |
| 70 | boolean DXTn(uint8 *src, uint8 *dest, |
| 71 | int srcwidth, int srcheight, uint16 srcformat, |
| 72 | int *destwidth, int *destheight, uint16 *destformat); |
| 73 | |
| 74 | public: |
| 75 | TxQuantize(); |
| 76 | ~TxQuantize(); |
| 77 | |
| 78 | /* others */ |
| 79 | void P8_16BPP(uint32* src, uint32* dst, int width, int height, uint32* palette); |
| 80 | |
| 81 | boolean quantize(uint8* src, uint8* dest, int width, int height, uint16 srcformat, uint16 destformat, boolean fastQuantizer = 1); |
| 82 | |
| 83 | boolean compress(uint8 *src, uint8 *dest, |
| 84 | int srcwidth, int srcheight, uint16 srcformat, |
| 85 | int *destwidth, int *destheight, uint16 *destformat, |
| 86 | int compressionType); |
| 87 | |
| 88 | |
| 89 | #if 0 /* unused */ |
| 90 | void ARGB8888_I8(uint32* src, uint32* dst, int width, int height); |
| 91 | void I8_ARGB8888(uint32* src, uint32* dst, int width, int height); |
| 92 | |
| 93 | void ARGB1555_ABGR8888(uint32* src, uint32* dst, int width, int height); |
| 94 | void ARGB4444_ABGR8888(uint32* src, uint32* dst, int width, int height); |
| 95 | void ARGB8888_ABGR8888(uint32* src, uint32* dst, int width, int height); |
| 96 | #endif |
| 97 | }; |
| 98 | |
| 99 | #endif /* __TXQUANTIZE_H__ */ |