| 1 | /* |
| 2 | * Glide64 - Glide video plugin for Nintendo 64 emulators. |
| 3 | * Copyright (c) 2002 Dave2001 |
| 4 | * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 19 | */ |
| 20 | |
| 21 | #define SAVE_CBUFFER |
| 22 | |
| 23 | #ifdef _WIN32 |
| 24 | #include <windows.h> |
| 25 | #include <commctrl.h> |
| 26 | #else |
| 27 | #include <stdint.h> |
| 28 | #include <stdarg.h> |
| 29 | #include <string.h> |
| 30 | #include <SDL.h> |
| 31 | #endif // _WIN32 |
| 32 | #include <stdlib.h> |
| 33 | #include <stdio.h> |
| 34 | #include <iostream> |
| 35 | #include <fstream> |
| 36 | #include <math.h> |
| 37 | #include "glide.h" |
| 38 | #include "g3ext.h" |
| 39 | #include "main.h" |
| 40 | #include "m64p.h" |
| 41 | |
| 42 | #define OPENGL_CHECK_ERRORS { const GLenum errcode = glGetError(); if (errcode != GL_NO_ERROR) LOG("OpenGL Error code %i in '%s' line %i\n", errcode, __FILE__, __LINE__-1); } |
| 43 | |
| 44 | #ifdef VPDEBUG |
| 45 | #include <IL/il.h> |
| 46 | #endif |
| 47 | |
| 48 | #include "../Glide64/ticks.h" //*SEB* |
| 49 | |
| 50 | extern void (*renderCallback)(int); |
| 51 | |
| 52 | wrapper_config config = {0, 0, 0, 0}; |
| 53 | int screen_width, screen_height; |
| 54 | |
| 55 | /* |
| 56 | static inline void opt_glCopyTexImage2D( GLenum target, |
| 57 | GLint level, |
| 58 | GLenum internalFormat, |
| 59 | GLint x, |
| 60 | GLint y, |
| 61 | GLsizei width, |
| 62 | GLsizei height, |
| 63 | GLint border ) |
| 64 | |
| 65 | { |
| 66 | int w, h, fmt; |
| 67 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); |
| 68 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h); |
| 69 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt); |
| 70 | //printf("copyteximage %dx%d fmt %x oldfmt %x\n", width, height, internalFormat, fmt); |
| 71 | if (w == (int) width && h == (int) height && fmt == (int) internalFormat) { |
| 72 | if (x+width >= screen_width) { |
| 73 | width = screen_width - x; |
| 74 | //printf("resizing w --> %d\n", width); |
| 75 | } |
| 76 | if (y+height >= screen_height+viewport_offset) { |
| 77 | height = screen_height+viewport_offset - y; |
| 78 | //printf("resizing h --> %d\n", height); |
| 79 | } |
| 80 | glCopyTexSubImage2D(target, level, 0, 0, x, y, width, height); |
| 81 | } else { |
| 82 | //printf("copyteximage %dx%d fmt %x old %dx%d oldfmt %x\n", width, height, internalFormat, w, h, fmt); |
| 83 | // glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, internalFormat, GL_UNSIGNED_BYTE, 0); |
| 84 | // glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt); |
| 85 | // printf("--> %dx%d newfmt %x\n", width, height, fmt); |
| 86 | glCopyTexImage2D(target, level, internalFormat, x, y, width, height, border); |
| 87 | } |
| 88 | } |
| 89 | #define glCopyTexImage2D opt_glCopyTexImage2D |
| 90 | */ |
| 91 | |
| 92 | |
| 93 | #ifdef _WIN32 |
| 94 | PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; |
| 95 | PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; |
| 96 | PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB; |
| 97 | PFNGLFOGCOORDFPROC glFogCoordfEXT; |
| 98 | |
| 99 | PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB; |
| 100 | |
| 101 | PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT; |
| 102 | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT; |
| 103 | PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT; |
| 104 | PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT = NULL; |
| 105 | PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT = NULL; |
| 106 | PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT = NULL; |
| 107 | PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT = NULL; |
| 108 | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT = NULL; |
| 109 | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; |
| 110 | PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT; |
| 111 | |
| 112 | PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; |
| 113 | PFNGLSHADERSOURCEARBPROC glShaderSourceARB; |
| 114 | PFNGLCOMPILESHADERARBPROC glCompileShaderARB; |
| 115 | PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; |
| 116 | PFNGLATTACHOBJECTARBPROC glAttachObjectARB; |
| 117 | PFNGLLINKPROGRAMARBPROC glLinkProgramARB; |
| 118 | PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; |
| 119 | PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; |
| 120 | PFNGLUNIFORM1IARBPROC glUniform1iARB; |
| 121 | PFNGLUNIFORM4IARBPROC glUniform4iARB; |
| 122 | PFNGLUNIFORM4FARBPROC glUniform4fARB; |
| 123 | PFNGLUNIFORM1FARBPROC glUniform1fARB; |
| 124 | PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; |
| 125 | PFNGLGETINFOLOGARBPROC glGetInfoLogARB; |
| 126 | PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; |
| 127 | PFNGLSECONDARYCOLOR3FPROC glSecondaryColor3f; |
| 128 | |
| 129 | // FXT1,DXT1,DXT5 support - Hiroshi Morii <koolsmoky(at)users.sourceforge.net> |
| 130 | // NOTE: Glide64 + GlideHQ use the following formats |
| 131 | // GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
| 132 | // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
| 133 | // GL_COMPRESSED_RGB_FXT1_3DFX |
| 134 | // GL_COMPRESSED_RGBA_FXT1_3DFX |
| 135 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2DARB; |
| 136 | #endif // _WIN32 |
| 137 | |
| 138 | |
| 139 | |
| 140 | typedef struct |
| 141 | { |
| 142 | unsigned int address; |
| 143 | int width; |
| 144 | int height; |
| 145 | int fb_width; |
| 146 | int fb_height; |
| 147 | unsigned int fbid; |
| 148 | unsigned int zbid; |
| 149 | unsigned int texid; |
| 150 | int buff_clear; |
| 151 | } fb; |
| 152 | |
| 153 | int nbTextureUnits; |
| 154 | int nbAuxBuffers, current_buffer; |
| 155 | int width, widtho, heighto, height; |
| 156 | int saved_width, saved_height; |
| 157 | int blend_func_separate_support; |
| 158 | int npot_support; |
| 159 | int fog_coord_support; |
| 160 | int render_to_texture = 0; |
| 161 | int texture_unit; |
| 162 | int use_fbo; |
| 163 | int buffer_cleared; |
| 164 | // ZIGGY |
| 165 | // to allocate a new static texture name, take the value (free_texture++) |
| 166 | int free_texture; |
| 167 | int default_texture; // the infamous "32*1024*1024" is now configurable |
| 168 | int current_texture; |
| 169 | int depth_texture, color_texture; |
| 170 | int glsl_support = 1; |
| 171 | int viewport_width, viewport_height, viewport_offset = 0, nvidia_viewport_hack = 0; |
| 172 | int save_w, save_h; |
| 173 | int lfb_color_fmt; |
| 174 | float invtex[2]; |
| 175 | //Gonetz |
| 176 | int UMAmode = 0; //support for VSA-100 UMA mode; |
| 177 | |
| 178 | #ifdef _WIN32 |
| 179 | static HDC hDC = NULL; |
| 180 | static HGLRC hGLRC = NULL; |
| 181 | static HWND hToolBar = NULL; |
| 182 | static HWND hwnd_win = NULL; |
| 183 | static unsigned long windowedExStyle, windowedStyle; |
| 184 | #endif // _WIN32 |
| 185 | static unsigned long fullscreen; |
| 186 | #ifdef _WIN32 |
| 187 | static RECT windowedRect; |
| 188 | static HMENU windowedMenu; |
| 189 | #endif // _WIN32 |
| 190 | |
| 191 | static int savedWidtho, savedHeighto; |
| 192 | static int savedWidth, savedHeight; |
| 193 | unsigned int pBufferAddress; |
| 194 | static int pBufferFmt; |
| 195 | static int pBufferWidth, pBufferHeight; |
| 196 | static fb fbs[100]; |
| 197 | static int nb_fb = 0; |
| 198 | static unsigned int curBufferAddr = 0; |
| 199 | |
| 200 | struct TMU_USAGE { int min, max; } tmu_usage[2] = { {0xfffffff, 0}, {0xfffffff, 0} }; |
| 201 | |
| 202 | struct texbuf_t { |
| 203 | FxU32 start, end; |
| 204 | int fmt; |
| 205 | }; |
| 206 | #define NB_TEXBUFS 128 // MUST be a power of two |
| 207 | static texbuf_t texbufs[NB_TEXBUFS]; |
| 208 | static int texbuf_i; |
| 209 | |
| 210 | unsigned short frameBuffer[2048*2048]; |
| 211 | unsigned short depthBuffer[2048*2048]; |
| 212 | |
| 213 | //#define VOODOO1 |
| 214 | |
| 215 | void display_warning(const char *text, ...) |
| 216 | { |
| 217 | static int first_message = 100; |
| 218 | if (first_message) |
| 219 | { |
| 220 | char buf[4096]; |
| 221 | |
| 222 | va_list ap; |
| 223 | |
| 224 | va_start(ap, text); |
| 225 | vsprintf(buf, text, ap); |
| 226 | va_end(ap); |
| 227 | first_message--; |
| 228 | LOGINFO(buf); |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | #ifdef _WIN32 |
| 233 | void display_error() |
| 234 | { |
| 235 | LPVOID lpMsgBuf; |
| 236 | if (!FormatMessage( |
| 237 | FORMAT_MESSAGE_ALLOCATE_BUFFER | |
| 238 | FORMAT_MESSAGE_FROM_SYSTEM | |
| 239 | FORMAT_MESSAGE_IGNORE_INSERTS, |
| 240 | NULL, |
| 241 | GetLastError(), |
| 242 | MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language |
| 243 | (LPTSTR) &lpMsgBuf, |
| 244 | 0, |
| 245 | NULL )) |
| 246 | { |
| 247 | // Handle the error. |
| 248 | return; |
| 249 | } |
| 250 | // Process any inserts in lpMsgBuf. |
| 251 | // ... |
| 252 | // Display the string. |
| 253 | MessageBox( NULL, (LPCTSTR)lpMsgBuf, "Error", MB_OK | MB_ICONINFORMATION ); |
| 254 | |
| 255 | // Free the buffer. |
| 256 | LocalFree( lpMsgBuf ); |
| 257 | } |
| 258 | #endif // _WIN32 |
| 259 | |
| 260 | #ifdef LOGGING |
| 261 | char out_buf[256]; |
| 262 | bool log_open = false; |
| 263 | std::ofstream log_file; |
| 264 | |
| 265 | void OPEN_LOG() |
| 266 | { |
| 267 | if (!log_open) |
| 268 | { |
| 269 | log_file.open ("wrapper_log.txt", std::ios_base::out|std::ios_base::app); |
| 270 | log_open = true; |
| 271 | } |
| 272 | } |
| 273 | |
| 274 | void CLOSE_LOG() |
| 275 | { |
| 276 | if (log_open) |
| 277 | { |
| 278 | log_file.close(); |
| 279 | log_open = false; |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | void LOG(const char *text, ...) |
| 284 | { |
| 285 | #ifdef VPDEBUG |
| 286 | if (!dumping) return; |
| 287 | #endif |
| 288 | if (!log_open) |
| 289 | return; |
| 290 | va_list ap; |
| 291 | va_start(ap, text); |
| 292 | vsprintf(out_buf, text, ap); |
| 293 | log_file << out_buf; |
| 294 | log_file.flush(); |
| 295 | va_end(ap); |
| 296 | } |
| 297 | |
| 298 | class LogManager { |
| 299 | public: |
| 300 | LogManager() { |
| 301 | OPEN_LOG(); |
| 302 | } |
| 303 | ~LogManager() { |
| 304 | CLOSE_LOG(); |
| 305 | } |
| 306 | }; |
| 307 | |
| 308 | LogManager logManager; |
| 309 | |
| 310 | #else // LOGGING |
| 311 | #define OPEN_LOG() |
| 312 | #define CLOSE_LOG() |
| 313 | //#define LOG |
| 314 | #endif // LOGGING |
| 315 | |
| 316 | FX_ENTRY void FX_CALL |
| 317 | grSstOrigin(GrOriginLocation_t origin) |
| 318 | { |
| 319 | LOG("grSstOrigin(%d)\r\n", origin); |
| 320 | if (origin != GR_ORIGIN_UPPER_LEFT) |
| 321 | display_warning("grSstOrigin : %x", origin); |
| 322 | } |
| 323 | |
| 324 | FX_ENTRY void FX_CALL |
| 325 | grClipWindow( FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy ) |
| 326 | { |
| 327 | LOG("grClipWindow(%d,%d,%d,%d)\r\n", minx, miny, maxx, maxy); |
| 328 | |
| 329 | if (use_fbo && render_to_texture) { |
| 330 | if (int(minx) < 0) minx = 0; |
| 331 | if (int(miny) < 0) miny = 0; |
| 332 | if (maxx < minx) maxx = minx; |
| 333 | if (maxy < miny) maxy = miny; |
| 334 | glScissor(minx, miny, maxx - minx, maxy - miny); |
| 335 | glEnable(GL_SCISSOR_TEST); |
| 336 | return; |
| 337 | } |
| 338 | |
| 339 | if (!use_fbo) { |
| 340 | int th = height; |
| 341 | if (th > screen_height) |
| 342 | th = screen_height; |
| 343 | maxy = th - maxy; |
| 344 | miny = th - miny; |
| 345 | FxU32 tmp = maxy; maxy = miny; miny = tmp; |
| 346 | if (maxx > (FxU32) width) maxx = width; |
| 347 | if (maxy > (FxU32) height) maxy = height; |
| 348 | if (int(minx) < 0) minx = 0; |
| 349 | if (int(miny) < 0) miny = 0; |
| 350 | if (maxx < minx) maxx = minx; |
| 351 | if (maxy < miny) maxy = miny; |
| 352 | glScissor(minx, miny+viewport_offset, maxx - minx, maxy - miny); |
| 353 | //printf("gl scissor %d %d %d %d\n", minx, miny, maxx, maxy); |
| 354 | } else { |
| 355 | glScissor(minx, (viewport_offset)+height-maxy, maxx - minx, maxy - miny); |
| 356 | } |
| 357 | glEnable(GL_SCISSOR_TEST); |
| 358 | } |
| 359 | |
| 360 | FX_ENTRY void FX_CALL |
| 361 | grColorMask( FxBool rgb, FxBool a ) |
| 362 | { |
| 363 | LOG("grColorMask(%d, %d)\r\n", rgb, a); |
| 364 | glColorMask(rgb, rgb, rgb, a); |
| 365 | } |
| 366 | |
| 367 | FX_ENTRY void FX_CALL |
| 368 | grGlideInit( void ) |
| 369 | { |
| 370 | LOG("grGlideInit()\r\n"); |
| 371 | } |
| 372 | |
| 373 | FX_ENTRY void FX_CALL |
| 374 | grSstSelect( int which_sst ) |
| 375 | { |
| 376 | LOG("grSstSelect(%d)\r\n", which_sst); |
| 377 | } |
| 378 | |
| 379 | int isExtensionSupported(const char *extension) |
| 380 | { |
| 381 | return 0; |
| 382 | const GLubyte *extensions = NULL; |
| 383 | const GLubyte *start; |
| 384 | GLubyte *where, *terminator; |
| 385 | |
| 386 | where = (GLubyte *)strchr(extension, ' '); |
| 387 | if (where || *extension == '\0') |
| 388 | return 0; |
| 389 | |
| 390 | extensions = glGetString(GL_EXTENSIONS); |
| 391 | |
| 392 | start = extensions; |
| 393 | for (;;) |
| 394 | { |
| 395 | where = (GLubyte *) strstr((const char *) start, extension); |
| 396 | if (!where) |
| 397 | break; |
| 398 | |
| 399 | terminator = where + strlen(extension); |
| 400 | if (where == start || *(where - 1) == ' ') |
| 401 | if (*terminator == ' ' || *terminator == '\0') |
| 402 | return 1; |
| 403 | |
| 404 | start = terminator; |
| 405 | } |
| 406 | |
| 407 | return 0; |
| 408 | } |
| 409 | |
| 410 | #ifdef _WIN32 |
| 411 | int isWglExtensionSupported(const char *extension) |
| 412 | { |
| 413 | const GLubyte *extensions = NULL; |
| 414 | const GLubyte *start; |
| 415 | GLubyte *where, *terminator; |
| 416 | |
| 417 | where = (GLubyte *)strchr(extension, ' '); |
| 418 | if (where || *extension == '\0') |
| 419 | return 0; |
| 420 | |
| 421 | extensions = (GLubyte*)wglGetExtensionsStringARB(wglGetCurrentDC()); |
| 422 | |
| 423 | start = extensions; |
| 424 | for (;;) |
| 425 | { |
| 426 | where = (GLubyte *) strstr((const char *) start, extension); |
| 427 | if (!where) |
| 428 | break; |
| 429 | |
| 430 | terminator = where + strlen(extension); |
| 431 | if (where == start || *(where - 1) == ' ') |
| 432 | if (*terminator == ' ' || *terminator == '\0') |
| 433 | return 1; |
| 434 | |
| 435 | start = terminator; |
| 436 | } |
| 437 | |
| 438 | return 0; |
| 439 | } |
| 440 | #endif // _WIN32 |
| 441 | |
| 442 | #define GrPixelFormat_t int |
| 443 | |
| 444 | FX_ENTRY GrContext_t FX_CALL |
| 445 | grSstWinOpenExt( |
| 446 | HWND hWnd, |
| 447 | GrScreenResolution_t screen_resolution, |
| 448 | GrScreenRefresh_t refresh_rate, |
| 449 | GrColorFormat_t color_format, |
| 450 | GrOriginLocation_t origin_location, |
| 451 | GrPixelFormat_t pixelformat, |
| 452 | int nColBuffers, |
| 453 | int nAuxBuffers) |
| 454 | { |
| 455 | LOG("grSstWinOpenExt(%d, %d, %d, %d, %d, %d %d)\r\n", hWnd, screen_resolution, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers); |
| 456 | return grSstWinOpen(hWnd, screen_resolution, refresh_rate, color_format, |
| 457 | origin_location, nColBuffers, nAuxBuffers); |
| 458 | } |
| 459 | |
| 460 | #ifdef WIN32 |
| 461 | # include <fcntl.h> |
| 462 | # ifndef ATTACH_PARENT_PROCESS |
| 463 | # define ATTACH_PARENT_PROCESS ((FxU32)-1) |
| 464 | # endif |
| 465 | #endif |
| 466 | |
| 467 | FX_ENTRY GrContext_t FX_CALL |
| 468 | grSstWinOpen( |
| 469 | HWND hWnd, |
| 470 | GrScreenResolution_t screen_resolution, |
| 471 | GrScreenRefresh_t refresh_rate, |
| 472 | GrColorFormat_t color_format, |
| 473 | GrOriginLocation_t origin_location, |
| 474 | int nColBuffers, |
| 475 | int nAuxBuffers) |
| 476 | { |
| 477 | static int show_warning = 1; |
| 478 | |
| 479 | // ZIGGY |
| 480 | // allocate static texture names |
| 481 | // the initial value should be big enough to support the maximal resolution |
| 482 | free_texture = 32*2048*2048; |
| 483 | default_texture = free_texture++; |
| 484 | color_texture = free_texture++; |
| 485 | depth_texture = free_texture++; |
| 486 | |
| 487 | LOG("grSstWinOpen(%08lx, %d, %d, %d, %d, %d %d)\r\n", hWnd, screen_resolution&~0x80000000, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers); |
| 488 | |
| 489 | #ifdef _WIN32 |
| 490 | if ((HWND)hWnd == NULL) hWnd = GetActiveWindow(); |
| 491 | hwnd_win = (HWND)hWnd; |
| 492 | #endif // _WIN32 |
| 493 | width = height = 0; |
| 494 | |
| 495 | m64p_handle video_general_section; |
| 496 | printf("&ConfigOpenSection is %p\n", &ConfigOpenSection); |
| 497 | if (ConfigOpenSection("Video-General", &video_general_section) != M64ERR_SUCCESS) |
| 498 | { |
| 499 | printf("Could not open video settings"); |
| 500 | return false; |
| 501 | } |
| 502 | width = ConfigGetParamInt(video_general_section, "ScreenWidth"); |
| 503 | height = ConfigGetParamInt(video_general_section, "ScreenHeight"); |
| 504 | fullscreen = ConfigGetParamBool(video_general_section, "Fullscreen"); |
| 505 | int vsync = ConfigGetParamBool(video_general_section, "VerticalSync"); |
| 506 | //viewport_offset = ((screen_resolution>>2) > 20) ? screen_resolution >> 2 : 20; |
| 507 | // ZIGGY viewport_offset is WIN32 specific, with SDL just set it to zero |
| 508 | viewport_offset = 0; //-10 //-20; |
| 509 | |
| 510 | CoreVideo_Init(); |
| 511 | CoreVideo_GL_SetAttribute(M64P_GL_DOUBLEBUFFER, 1); |
| 512 | CoreVideo_GL_SetAttribute(M64P_GL_SWAP_CONTROL, vsync); |
| 513 | CoreVideo_GL_SetAttribute(M64P_GL_BUFFER_SIZE, 16); |
| 514 | // SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); |
| 515 | // SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); |
| 516 | // SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); |
| 517 | // SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); |
| 518 | // SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); |
| 519 | CoreVideo_GL_SetAttribute(M64P_GL_DEPTH_SIZE, 16); |
| 520 | |
| 521 | printf("(II) Setting video mode %dx%d...\n", width, height); |
| 522 | if(CoreVideo_SetVideoMode(width, height, 0, fullscreen ? M64VIDEO_FULLSCREEN : M64VIDEO_WINDOWED, (m64p_video_flags) 0) != M64ERR_SUCCESS) |
| 523 | { |
| 524 | printf("(EE) Error setting videomode %dx%d\n", width, height); |
| 525 | return false; |
| 526 | } |
| 527 | |
| 528 | char caption[500]; |
| 529 | # ifdef _DEBUG |
| 530 | sprintf(caption, "Glide64mk2 debug"); |
| 531 | # else // _DEBUG |
| 532 | sprintf(caption, "Glide64mk2"); |
| 533 | # endif // _DEBUG |
| 534 | CoreVideo_SetCaption(caption); |
| 535 | |
| 536 | glViewport(0, viewport_offset, width, height); |
| 537 | lfb_color_fmt = color_format; |
| 538 | if (origin_location != GR_ORIGIN_UPPER_LEFT) display_warning("origin must be in upper left corner"); |
| 539 | if (nColBuffers != 2) display_warning("number of color buffer is not 2"); |
| 540 | if (nAuxBuffers != 1) display_warning("number of auxiliary buffer is not 1"); |
| 541 | |
| 542 | if (isExtensionSupported("GL_ARB_texture_env_combine") == 0 && |
| 543 | isExtensionSupported("GL_EXT_texture_env_combine") == 0 && |
| 544 | show_warning) |
| 545 | display_warning("Your video card doesn't support GL_ARB_texture_env_combine extension"); |
| 546 | if (isExtensionSupported("GL_ARB_multitexture") == 0 && show_warning) |
| 547 | display_warning("Your video card doesn't support GL_ARB_multitexture extension"); |
| 548 | if (isExtensionSupported("GL_ARB_texture_mirrored_repeat") == 0 && show_warning) |
| 549 | display_warning("Your video card doesn't support GL_ARB_texture_mirrored_repeat extension"); |
| 550 | show_warning = 0; |
| 551 | |
| 552 | #ifdef _WIN32 |
| 553 | glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)wglGetProcAddress("glActiveTextureARB"); |
| 554 | glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)wglGetProcAddress("glMultiTexCoord2fARB"); |
| 555 | #endif // _WIN32 |
| 556 | |
| 557 | nbTextureUnits = 4; |
| 558 | //glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &nbTextureUnits); |
| 559 | if (nbTextureUnits == 1) display_warning("You need a video card that has at least 2 texture units"); |
| 560 | |
| 561 | nbAuxBuffers = 4; |
| 562 | //glGetIntegerv(GL_AUX_BUFFERS, &nbAuxBuffers); |
| 563 | if (nbAuxBuffers > 0) |
| 564 | printf("Congratulations, you have %d auxilliary buffers, we'll use them wisely !\n", nbAuxBuffers); |
| 565 | #ifdef VOODOO1 |
| 566 | nbTextureUnits = 2; |
| 567 | #endif |
| 568 | |
| 569 | blend_func_separate_support = 1; |
| 570 | packed_pixels_support = 0; |
| 571 | /* |
| 572 | if (isExtensionSupported("GL_EXT_blend_func_separate") == 0) |
| 573 | blend_func_separate_support = 0; |
| 574 | else |
| 575 | blend_func_separate_support = 1; |
| 576 | |
| 577 | if (isExtensionSupported("GL_EXT_packed_pixels") == 0) |
| 578 | packed_pixels_support = 0; |
| 579 | else { |
| 580 | printf("packed pixels extension used\n"); |
| 581 | packed_pixels_support = 1; |
| 582 | } |
| 583 | */ |
| 584 | |
| 585 | if (isExtensionSupported("GL_ARB_texture_non_power_of_two") == 0) |
| 586 | npot_support = 0; |
| 587 | else { |
| 588 | printf("NPOT extension used\n"); |
| 589 | npot_support = 1; |
| 590 | } |
| 591 | |
| 592 | #ifdef _WIN32 |
| 593 | glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)wglGetProcAddress("glBlendFuncSeparateEXT"); |
| 594 | #endif // _WIN32 |
| 595 | |
| 596 | if (isExtensionSupported("GL_EXT_fog_coord") == 0) |
| 597 | fog_coord_support = 0; |
| 598 | else |
| 599 | fog_coord_support = 1; |
| 600 | |
| 601 | #ifdef _WIN32 |
| 602 | glFogCoordfEXT = (PFNGLFOGCOORDFPROC)wglGetProcAddress("glFogCoordfEXT"); |
| 603 | #endif // _WIN32 |
| 604 | |
| 605 | #ifdef _WIN32 |
| 606 | wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); |
| 607 | #endif // _WIN32 |
| 608 | |
| 609 | #ifdef _WIN32 |
| 610 | glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)wglGetProcAddress("glBindFramebufferEXT"); |
| 611 | glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)wglGetProcAddress("glFramebufferTexture2DEXT"); |
| 612 | glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)wglGetProcAddress("glGenFramebuffersEXT"); |
| 613 | glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)wglGetProcAddress("glCheckFramebufferStatusEXT"); |
| 614 | glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)wglGetProcAddress("glDeleteFramebuffersEXT"); |
| 615 | |
| 616 | glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)wglGetProcAddress("glBindRenderbufferEXT"); |
| 617 | glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)wglGetProcAddress("glDeleteRenderbuffersEXT"); |
| 618 | glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)wglGetProcAddress("glGenRenderbuffersEXT"); |
| 619 | glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)wglGetProcAddress("glRenderbufferStorageEXT"); |
| 620 | glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)wglGetProcAddress("glFramebufferRenderbufferEXT"); |
| 621 | use_fbo = config.fbo && (glFramebufferRenderbufferEXT != NULL); |
| 622 | #else |
| 623 | use_fbo = config.fbo; |
| 624 | #endif // _WIN32 |
| 625 | |
| 626 | LOGINFO("use_fbo %d\n", use_fbo); |
| 627 | |
| 628 | if (isExtensionSupported("GL_ARB_shading_language_100") && |
| 629 | isExtensionSupported("GL_ARB_shader_objects") && |
| 630 | isExtensionSupported("GL_ARB_fragment_shader") && |
| 631 | isExtensionSupported("GL_ARB_vertex_shader")) |
| 632 | { |
| 633 | |
| 634 | #ifdef _WIN32 |
| 635 | glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)wglGetProcAddress("glCreateShaderObjectARB"); |
| 636 | glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)wglGetProcAddress("glShaderSourceARB"); |
| 637 | glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)wglGetProcAddress("glCompileShaderARB"); |
| 638 | glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)wglGetProcAddress("glCreateProgramObjectARB"); |
| 639 | glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)wglGetProcAddress("glAttachObjectARB"); |
| 640 | glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)wglGetProcAddress("glLinkProgramARB"); |
| 641 | glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)wglGetProcAddress("glUseProgramObjectARB"); |
| 642 | glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)wglGetProcAddress("glGetUniformLocationARB"); |
| 643 | glUniform1iARB = (PFNGLUNIFORM1IARBPROC)wglGetProcAddress("glUniform1iARB"); |
| 644 | glUniform4iARB = (PFNGLUNIFORM4IARBPROC)wglGetProcAddress("glUniform4iARB"); |
| 645 | glUniform4fARB = (PFNGLUNIFORM4FARBPROC)wglGetProcAddress("glUniform4fARB"); |
| 646 | glUniform1fARB = (PFNGLUNIFORM1FARBPROC)wglGetProcAddress("glUniform1fARB"); |
| 647 | glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)wglGetProcAddress("glDeleteObjectARB"); |
| 648 | glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)wglGetProcAddress("glGetInfoLogARB"); |
| 649 | glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)wglGetProcAddress("glGetObjectParameterivARB"); |
| 650 | |
| 651 | glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)wglGetProcAddress("glSecondaryColor3f"); |
| 652 | #endif // _WIN32 |
| 653 | } |
| 654 | |
| 655 | if (isExtensionSupported("GL_EXT_texture_compression_s3tc") == 0 && show_warning) |
| 656 | display_warning("Your video card doesn't support GL_EXT_texture_compression_s3tc extension"); |
| 657 | if (isExtensionSupported("GL_3DFX_texture_compression_FXT1") == 0 && show_warning) |
| 658 | display_warning("Your video card doesn't support GL_3DFX_texture_compression_FXT1 extension"); |
| 659 | |
| 660 | #ifdef _WIN32 |
| 661 | glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)wglGetProcAddress("glCompressedTexImage2DARB"); |
| 662 | #endif |
| 663 | /*SEB*/ |
| 664 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 665 | glPixelStorei(GL_PACK_ALIGNMENT, 1); |
| 666 | |
| 667 | |
| 668 | #ifdef _WIN32 |
| 669 | glViewport(0, viewport_offset, width, height); |
| 670 | viewport_width = width; |
| 671 | viewport_height = height; |
| 672 | nvidia_viewport_hack = 1; |
| 673 | #else |
| 674 | glViewport(0, viewport_offset, width, height); |
| 675 | viewport_width = width; |
| 676 | viewport_height = height; |
| 677 | #endif // _WIN32 |
| 678 | |
| 679 | // void do_benchmarks(); |
| 680 | // do_benchmarks(); |
| 681 | |
| 682 | // VP try to resolve z precision issues |
| 683 | // glMatrixMode(GL_MODELVIEW); |
| 684 | // glLoadIdentity(); |
| 685 | // glTranslatef(0, 0, 1-zscale); |
| 686 | // glScalef(1, 1, zscale); |
| 687 | |
| 688 | widtho = width/2; |
| 689 | heighto = height/2; |
| 690 | |
| 691 | pBufferWidth = pBufferHeight = -1; |
| 692 | |
| 693 | current_buffer = GL_BACK; |
| 694 | |
| 695 | texture_unit = GL_TEXTURE0; |
| 696 | |
| 697 | { |
| 698 | int i; |
| 699 | for (i=0; i<NB_TEXBUFS; i++) |
| 700 | texbufs[i].start = texbufs[i].end = 0xffffffff; |
| 701 | } |
| 702 | |
| 703 | if (!use_fbo && nbAuxBuffers == 0) { |
| 704 | // create the framebuffer saving texture |
| 705 | int w = width, h = height; |
| 706 | glBindTexture(GL_TEXTURE_2D, color_texture); |
| 707 | if (!npot_support) { |
| 708 | w = h = 1; |
| 709 | while (w<width) w*=2; |
| 710 | while (h<height) h*=2; |
| 711 | } |
| 712 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| 713 | glBindTexture(GL_TEXTURE_2D, 0); |
| 714 | save_w = save_h = 0; |
| 715 | } |
| 716 | |
| 717 | void FindBestDepthBias(); |
| 718 | FindBestDepthBias(); |
| 719 | |
| 720 | init_geometry(); |
| 721 | init_textures(); |
| 722 | init_combiner(); |
| 723 | |
| 724 | /* |
| 725 | // Aniso filter check |
| 726 | if (config.anisofilter > 0 ) |
| 727 | glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy); |
| 728 | |
| 729 | // ATI hack - certain texture formats are slow on ATI? |
| 730 | // Hmm, perhaps the internal format need to be specified explicitly... |
| 731 | { |
| 732 | GLint ifmt; |
| 733 | glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, NULL); |
| 734 | glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &ifmt); |
| 735 | if (ifmt != GL_RGB5_A1) { |
| 736 | display_warning("ATI SUCKS %x\n", ifmt); |
| 737 | ati_sucks = 1; |
| 738 | } else |
| 739 | ati_sucks = 0; |
| 740 | } |
| 741 | */ |
| 742 | |
| 743 | return 1; |
| 744 | } |
| 745 | |
| 746 | FX_ENTRY void FX_CALL |
| 747 | grGlideShutdown( void ) |
| 748 | { |
| 749 | LOG("grGlideShutdown\r\n"); |
| 750 | } |
| 751 | |
| 752 | FX_ENTRY FxBool FX_CALL |
| 753 | grSstWinClose( GrContext_t context ) |
| 754 | { |
| 755 | int i, clear_texbuff = use_fbo; |
| 756 | LOG("grSstWinClose(%d)\r\n", context); |
| 757 | |
| 758 | for (i=0; i<2; i++) { |
| 759 | tmu_usage[i].min = 0xfffffff; |
| 760 | tmu_usage[i].max = 0; |
| 761 | invtex[i] = 0; |
| 762 | } |
| 763 | |
| 764 | free_combiners(); |
| 765 | #ifndef WIN32 |
| 766 | try // I don't know why, but opengl can be killed before this function call when emulator is closed (Gonetz). |
| 767 | // ZIGGY : I found the problem : it is a function pointer, when the extension isn't supported , it is then zero, so just need to check the pointer prior to do the call. |
| 768 | { |
| 769 | if (use_fbo) |
| 770 | glBindFramebuffer( GL_FRAMEBUFFER, 0 ); |
| 771 | } |
| 772 | catch (...) |
| 773 | { |
| 774 | clear_texbuff = 0; |
| 775 | } |
| 776 | |
| 777 | if (clear_texbuff) |
| 778 | { |
| 779 | for (i=0; i<nb_fb; i++) |
| 780 | { |
| 781 | glDeleteTextures( 1, &(fbs[i].texid) ); |
| 782 | glDeleteFramebuffers( 1, &(fbs[i].fbid) ); |
| 783 | glDeleteRenderbuffers( 1, &(fbs[i].zbid) ); |
| 784 | } |
| 785 | } |
| 786 | #endif |
| 787 | nb_fb = 0; |
| 788 | |
| 789 | free_textures(); |
| 790 | #ifndef WIN32 |
| 791 | // ZIGGY for some reasons, Pj64 doesn't like remove_tex on exit |
| 792 | remove_tex(0, 0xfffffff); |
| 793 | #endif |
| 794 | |
| 795 | //*/ |
| 796 | #ifdef _WIN32 |
| 797 | if (hGLRC) |
| 798 | { |
| 799 | wglMakeCurrent(hDC,NULL); |
| 800 | wglDeleteContext(hGLRC); |
| 801 | hGLRC = NULL; |
| 802 | } |
| 803 | if (fullscreen) |
| 804 | { |
| 805 | ChangeDisplaySettings(NULL, 0); |
| 806 | SetWindowPos(hwnd_win, NULL, |
| 807 | windowedRect.left, windowedRect.top, |
| 808 | 0, 0, |
| 809 | SWP_NOZORDER | SWP_NOSIZE); |
| 810 | SetWindowLong(hwnd_win, GWL_STYLE, windowedStyle); |
| 811 | SetWindowLong(hwnd_win, GWL_EXSTYLE, windowedExStyle); |
| 812 | if (windowedMenu) SetMenu(hwnd_win, windowedMenu); |
| 813 | fullscreen = 0; |
| 814 | } |
| 815 | #else |
| 816 | CoreVideo_Quit(); |
| 817 | //SDL_QuitSubSystem(SDL_INIT_VIDEO); |
| 818 | //sleep(2); |
| 819 | #endif |
| 820 | |
| 821 | CoreVideo_Quit(); |
| 822 | |
| 823 | return FXTRUE; |
| 824 | } |
| 825 | |
| 826 | FX_ENTRY void FX_CALL grTextureBufferExt( GrChipID_t tmu, |
| 827 | FxU32 startAddress, |
| 828 | GrLOD_t lodmin, |
| 829 | GrLOD_t lodmax, |
| 830 | GrAspectRatio_t aspect, |
| 831 | GrTextureFormat_t fmt, |
| 832 | FxU32 evenOdd) |
| 833 | { |
| 834 | int i; |
| 835 | static int fbs_init = 0; |
| 836 | |
| 837 | LOG("grTextureBufferExt(%d, %d, %d, %d %d, %d, %d)\r\n", tmu, startAddress, lodmin, lodmax, aspect, fmt, evenOdd); |
| 838 | if (lodmin != lodmax) display_warning("grTextureBufferExt : loading more than one LOD"); |
| 839 | if (!use_fbo) { |
| 840 | |
| 841 | if (!render_to_texture) { //initialization |
| 842 | return; |
| 843 | } |
| 844 | |
| 845 | render_to_texture = 2; |
| 846 | |
| 847 | if (aspect < 0) |
| 848 | { |
| 849 | pBufferHeight = 1 << lodmin; |
| 850 | pBufferWidth = pBufferHeight >> -aspect; |
| 851 | } |
| 852 | else |
| 853 | { |
| 854 | pBufferWidth = 1 << lodmin; |
| 855 | pBufferHeight = pBufferWidth >> aspect; |
| 856 | } |
| 857 | |
| 858 | if (curBufferAddr && startAddress+1 != curBufferAddr) |
| 859 | updateTexture(); |
| 860 | #ifdef SAVE_CBUFFER |
| 861 | //printf("saving %dx%d\n", pBufferWidth, pBufferHeight); |
| 862 | // save color buffer |
| 863 | if (nbAuxBuffers > 0) { |
| 864 | //glDrawBuffer(GL_AUX0); |
| 865 | //current_buffer = GL_AUX0; |
| 866 | } else { |
| 867 | int tw, th; |
| 868 | if (pBufferWidth < screen_width) |
| 869 | tw = pBufferWidth; |
| 870 | else |
| 871 | tw = screen_width; |
| 872 | if (pBufferHeight < screen_height) |
| 873 | th = pBufferHeight; |
| 874 | else |
| 875 | th = screen_height; |
| 876 | //glReadBuffer(GL_BACK); |
| 877 | glActiveTexture(texture_unit); |
| 878 | glBindTexture(GL_TEXTURE_2D, color_texture); |
| 879 | // save incrementally the framebuffer |
| 880 | if (save_w) { |
| 881 | if (tw > save_w && th > save_h) { |
| 882 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, save_h, |
| 883 | 0, viewport_offset+save_h, tw, th-save_h); |
| 884 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, save_w, 0, |
| 885 | save_w, viewport_offset, tw-save_w, save_h); |
| 886 | save_w = tw; |
| 887 | save_h = th; |
| 888 | } else if (tw > save_w) { |
| 889 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, save_w, 0, |
| 890 | save_w, viewport_offset, tw-save_w, save_h); |
| 891 | save_w = tw; |
| 892 | } else if (th > save_h) { |
| 893 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, save_h, |
| 894 | 0, viewport_offset+save_h, save_w, th-save_h); |
| 895 | save_h = th; |
| 896 | } |
| 897 | } else { |
| 898 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, |
| 899 | 0, viewport_offset, tw, th); |
| 900 | save_w = tw; |
| 901 | save_h = th; |
| 902 | } |
| 903 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 904 | } |
| 905 | #endif |
| 906 | |
| 907 | if (startAddress+1 != curBufferAddr || |
| 908 | (curBufferAddr == 0L && nbAuxBuffers == 0)) |
| 909 | buffer_cleared = 0; |
| 910 | |
| 911 | curBufferAddr = pBufferAddress = startAddress+1; |
| 912 | pBufferFmt = fmt; |
| 913 | |
| 914 | int rtmu = startAddress < grTexMinAddress(GR_TMU1)? 0 : 1; |
| 915 | int size = pBufferWidth*pBufferHeight*2; //grTexFormatSize(fmt); |
| 916 | if ((unsigned int) tmu_usage[rtmu].min > pBufferAddress) |
| 917 | tmu_usage[rtmu].min = pBufferAddress; |
| 918 | if ((unsigned int) tmu_usage[rtmu].max < pBufferAddress+size) |
| 919 | tmu_usage[rtmu].max = pBufferAddress+size; |
| 920 | //printf("tmu %d usage now %gMb - %gMb\n", |
| 921 | // rtmu, tmu_usage[rtmu].min/1024.0f, tmu_usage[rtmu].max/1024.0f); |
| 922 | |
| 923 | |
| 924 | width = pBufferWidth; |
| 925 | height = pBufferHeight; |
| 926 | |
| 927 | widtho = width/2; |
| 928 | heighto = height/2; |
| 929 | |
| 930 | // this could be improved, but might be enough as long as the set of |
| 931 | // texture buffer addresses stay small |
| 932 | for (i=(texbuf_i-1)&(NB_TEXBUFS-1) ; i!=texbuf_i; i=(i-1)&(NB_TEXBUFS-1)) |
| 933 | if (texbufs[i].start == pBufferAddress) |
| 934 | break; |
| 935 | texbufs[i].start = pBufferAddress; |
| 936 | texbufs[i].end = pBufferAddress + size; |
| 937 | texbufs[i].fmt = fmt; |
| 938 | if (i == texbuf_i) |
| 939 | texbuf_i = (texbuf_i+1)&(NB_TEXBUFS-1); |
| 940 | //printf("texbuf %x fmt %x\n", pBufferAddress, fmt); |
| 941 | |
| 942 | // ZIGGY it speeds things up to not delete the buffers |
| 943 | // a better thing would be to delete them *sometimes* |
| 944 | // remove_tex(pBufferAddress+1, pBufferAddress + size); |
| 945 | add_tex(pBufferAddress); |
| 946 | |
| 947 | //printf("viewport %dx%d\n", width, height); |
| 948 | if (height > screen_height) { |
| 949 | glViewport( 0, viewport_offset + screen_height - height, width, height); |
| 950 | } else |
| 951 | glViewport( 0, viewport_offset, width, height); |
| 952 | |
| 953 | glScissor(0, viewport_offset, width, height); |
| 954 | |
| 955 | |
| 956 | } else { |
| 957 | if (!render_to_texture) //initialization |
| 958 | { |
| 959 | if(!fbs_init) |
| 960 | { |
| 961 | for(i=0; i<100; i++) fbs[i].address = 0; |
| 962 | fbs_init = 1; |
| 963 | nb_fb = 0; |
| 964 | } |
| 965 | return; //no need to allocate FBO if render buffer is not texture buffer |
| 966 | } |
| 967 | |
| 968 | render_to_texture = 2; |
| 969 | |
| 970 | if (aspect < 0) |
| 971 | { |
| 972 | pBufferHeight = 1 << lodmin; |
| 973 | pBufferWidth = pBufferHeight >> -aspect; |
| 974 | } |
| 975 | else |
| 976 | { |
| 977 | pBufferWidth = 1 << lodmin; |
| 978 | pBufferHeight = pBufferWidth >> aspect; |
| 979 | } |
| 980 | pBufferAddress = startAddress+1; |
| 981 | |
| 982 | width = pBufferWidth; |
| 983 | height = pBufferHeight; |
| 984 | |
| 985 | widtho = width/2; |
| 986 | heighto = height/2; |
| 987 | |
| 988 | for (i=0; i<nb_fb; i++) |
| 989 | { |
| 990 | if (fbs[i].address == pBufferAddress) |
| 991 | { |
| 992 | // if (fbs[i].width == width && fbs[i].height == height) //select already allocated FBO |
| 993 | if (fbs[i].width >= width && fbs[i].height >= height) //select already allocated FBO, or large enough |
| 994 | { |
| 995 | //unsigned int tticks = ticksGetTicks(); |
| 996 | glBindFramebuffer( GL_FRAMEBUFFER, 0 ); |
| 997 | glBindFramebuffer( GL_FRAMEBUFFER, fbs[i].fbid ); |
| 998 | glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbs[i].texid, 0 ); |
| 999 | glBindRenderbuffer( GL_RENDERBUFFER, fbs[i].zbid ); |
| 1000 | glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fbs[i].zbid ); |
| 1001 | glViewport( 0, 0, width, height); |
| 1002 | glScissor( 0, 0, width, height); |
| 1003 | fbs[i].fb_width=width; |
| 1004 | fbs[i].fb_height=height; |
| 1005 | if (fbs[i].buff_clear) |
| 1006 | { |
| 1007 | glDepthMask(1); |
| 1008 | glClear( GL_DEPTH_BUFFER_BIT ); //clear z-buffer only. we may need content, stored in the frame buffer |
| 1009 | fbs[i].buff_clear = 0; |
| 1010 | } |
| 1011 | CHECK_FRAMEBUFFER_STATUS(); |
| 1012 | curBufferAddr = pBufferAddress; |
| 1013 | //printf("select existing fbo (%u ms)\n", ticksGetTicks()-tticks); |
| 1014 | return; |
| 1015 | } |
| 1016 | else //create new FBO at the same address, delete old one |
| 1017 | { |
| 1018 | //unsigned int tticks = ticksGetTicks(); |
| 1019 | glDeleteFramebuffers( 1, &(fbs[i].fbid) ); |
| 1020 | glDeleteRenderbuffers( 1, &(fbs[i].zbid) ); |
| 1021 | if (nb_fb > 1) |
| 1022 | memmove(&(fbs[i]), &(fbs[i+1]), sizeof(fb)*(nb_fb-i)); |
| 1023 | nb_fb--; |
| 1024 | //printf("delete existing fbo (%u ms)\n", ticksGetTicks()-tticks); |
| 1025 | break; |
| 1026 | } |
| 1027 | } |
| 1028 | } |
| 1029 | //unsigned int tticks = ticksGetTicks(); |
| 1030 | remove_tex(pBufferAddress, pBufferAddress + width*height*2/*grTexFormatSize(fmt)*/); |
| 1031 | //printf("delete texture (%u ms)\n", ticksGetTicks()-tticks); |
| 1032 | //create new FBO |
| 1033 | glGenFramebuffers( 1, &(fbs[nb_fb].fbid) ); |
| 1034 | glGenRenderbuffers( 1, &(fbs[nb_fb].zbid) ); |
| 1035 | glBindRenderbuffer( GL_RENDERBUFFER, fbs[nb_fb].zbid ); |
| 1036 | glRenderbufferStorage( GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, width, height); |
| 1037 | fbs[nb_fb].address = pBufferAddress; |
| 1038 | fbs[nb_fb].width = width; |
| 1039 | fbs[nb_fb].height = height; |
| 1040 | fbs[nb_fb].fb_width = width; |
| 1041 | fbs[nb_fb].fb_height = height; |
| 1042 | fbs[nb_fb].texid = pBufferAddress; |
| 1043 | fbs[nb_fb].buff_clear = 0; |
| 1044 | add_tex(fbs[nb_fb].texid); |
| 1045 | glBindTexture(GL_TEXTURE_2D, fbs[nb_fb].texid); |
| 1046 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, |
| 1047 | GL_RGB, GL_UNSIGNED_BYTE, NULL); |
| 1048 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); |
| 1049 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); |
| 1050 | |
| 1051 | glBindFramebuffer( GL_FRAMEBUFFER, fbs[nb_fb].fbid); |
| 1052 | glFramebufferTexture2D(GL_FRAMEBUFFER, |
| 1053 | GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbs[nb_fb].texid, 0); |
| 1054 | glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fbs[nb_fb].zbid ); |
| 1055 | glViewport(0,0,width,height); |
| 1056 | glScissor(0,0,width,height); |
| 1057 | glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); |
| 1058 | glDepthMask(1); |
| 1059 | glClear( GL_DEPTH_BUFFER_BIT ); |
| 1060 | CHECK_FRAMEBUFFER_STATUS(); |
| 1061 | curBufferAddr = pBufferAddress; |
| 1062 | nb_fb++; |
| 1063 | //printf("create new fbo=fb[%i] (%u ms)\n", nb_fb-1, ticksGetTicks()-tticks); |
| 1064 | } |
| 1065 | } |
| 1066 | |
| 1067 | int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info ) |
| 1068 | { |
| 1069 | int found, i; |
| 1070 | if (!use_fbo) { |
| 1071 | for (found=i=0; i<2; i++) |
| 1072 | if ((FxU32) tmu_usage[i].min <= startAddress && (FxU32) tmu_usage[i].max > startAddress) { |
| 1073 | //printf("tmu %d == framebuffer %x\n", tmu, startAddress); |
| 1074 | found = 1; |
| 1075 | break; |
| 1076 | } |
| 1077 | } else { |
| 1078 | found = i = 0; |
| 1079 | while (i < nb_fb) |
| 1080 | { |
| 1081 | unsigned int end = fbs[i].address + fbs[i].fb_width*fbs[i].fb_height*2; |
| 1082 | if (startAddress >= fbs[i].address && startAddress < end) |
| 1083 | { |
| 1084 | found = 1; |
| 1085 | break; |
| 1086 | } |
| 1087 | i++; |
| 1088 | } |
| 1089 | } |
| 1090 | |
| 1091 | if (!use_fbo && found) { |
| 1092 | int tw, th, rh, cw, ch; |
| 1093 | if (info->aspectRatioLog2 < 0) |
| 1094 | { |
| 1095 | th = 1 << info->largeLodLog2; |
| 1096 | tw = th >> -info->aspectRatioLog2; |
| 1097 | } |
| 1098 | else |
| 1099 | { |
| 1100 | tw = 1 << info->largeLodLog2; |
| 1101 | th = tw >> info->aspectRatioLog2; |
| 1102 | } |
| 1103 | |
| 1104 | if (info->aspectRatioLog2 < 0) |
| 1105 | { |
| 1106 | ch = 256; |
| 1107 | cw = ch >> -info->aspectRatioLog2; |
| 1108 | } |
| 1109 | else |
| 1110 | { |
| 1111 | cw = 256; |
| 1112 | ch = cw >> info->aspectRatioLog2; |
| 1113 | } |
| 1114 | |
| 1115 | if (use_fbo || th < screen_height) |
| 1116 | rh = th; |
| 1117 | else |
| 1118 | rh = screen_height; |
| 1119 | |
| 1120 | //printf("th %d rh %d ch %d\n", th, rh, ch); |
| 1121 | |
| 1122 | invtex[tmu] = 1.0f - (th - rh) / (float)th; |
| 1123 | } else |
| 1124 | invtex[tmu] = 0; |
| 1125 | |
| 1126 | if (info->format == GR_TEXFMT_ALPHA_INTENSITY_88 ) { |
| 1127 | if (!found) { |
| 1128 | return 0; |
| 1129 | } |
| 1130 | if(tmu == 0) |
| 1131 | { |
| 1132 | if(blackandwhite1 != found) |
| 1133 | { |
| 1134 | blackandwhite1 = found; |
| 1135 | need_to_compile = 1; |
| 1136 | } |
| 1137 | } |
| 1138 | else |
| 1139 | { |
| 1140 | if(blackandwhite0 != found) |
| 1141 | { |
| 1142 | blackandwhite0 = found; |
| 1143 | need_to_compile = 1; |
| 1144 | } |
| 1145 | } |
| 1146 | return 1; |
| 1147 | } |
| 1148 | return 0; |
| 1149 | |
| 1150 | } |
| 1151 | |
| 1152 | |
| 1153 | FX_ENTRY void FX_CALL |
| 1154 | grTextureAuxBufferExt( GrChipID_t tmu, |
| 1155 | FxU32 startAddress, |
| 1156 | GrLOD_t thisLOD, |
| 1157 | GrLOD_t largeLOD, |
| 1158 | GrAspectRatio_t aspectRatio, |
| 1159 | GrTextureFormat_t format, |
| 1160 | FxU32 odd_even_mask ) |
| 1161 | { |
| 1162 | LOG("grTextureAuxBufferExt(%d, %d, %d, %d %d, %d, %d)\r\n", tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); |
| 1163 | //display_warning("grTextureAuxBufferExt"); |
| 1164 | } |
| 1165 | |
| 1166 | FX_ENTRY void FX_CALL grAuxBufferExt( GrBuffer_t buffer ); |
| 1167 | |
| 1168 | FX_ENTRY GrProc FX_CALL |
| 1169 | grGetProcAddress( char *procName ) |
| 1170 | { |
| 1171 | LOG("grGetProcAddress(%s)\r\n", procName); |
| 1172 | if(!strcmp(procName, "grSstWinOpenExt")) |
| 1173 | return (GrProc)grSstWinOpenExt; |
| 1174 | if(!strcmp(procName, "grTextureBufferExt")) |
| 1175 | return (GrProc)grTextureBufferExt; |
| 1176 | if(!strcmp(procName, "grChromaRangeExt")) |
| 1177 | return (GrProc)grChromaRangeExt; |
| 1178 | if(!strcmp(procName, "grChromaRangeModeExt")) |
| 1179 | return (GrProc)grChromaRangeModeExt; |
| 1180 | if(!strcmp(procName, "grTexChromaRangeExt")) |
| 1181 | return (GrProc)grTexChromaRangeExt; |
| 1182 | if(!strcmp(procName, "grTexChromaModeExt")) |
| 1183 | return (GrProc)grTexChromaModeExt; |
| 1184 | // ZIGGY framebuffer copy extension |
| 1185 | if(!strcmp(procName, "grFramebufferCopyExt")) |
| 1186 | return (GrProc)grFramebufferCopyExt; |
| 1187 | if(!strcmp(procName, "grColorCombineExt")) |
| 1188 | return (GrProc)grColorCombineExt; |
| 1189 | if(!strcmp(procName, "grAlphaCombineExt")) |
| 1190 | return (GrProc)grAlphaCombineExt; |
| 1191 | if(!strcmp(procName, "grTexColorCombineExt")) |
| 1192 | return (GrProc)grTexColorCombineExt; |
| 1193 | if(!strcmp(procName, "grTexAlphaCombineExt")) |
| 1194 | return (GrProc)grTexAlphaCombineExt; |
| 1195 | if(!strcmp(procName, "grConstantColorValueExt")) |
| 1196 | return (GrProc)grConstantColorValueExt; |
| 1197 | if(!strcmp(procName, "grTextureAuxBufferExt")) |
| 1198 | return (GrProc)grTextureAuxBufferExt; |
| 1199 | if(!strcmp(procName, "grAuxBufferExt")) |
| 1200 | return (GrProc)grAuxBufferExt; |
| 1201 | if(!strcmp(procName, "grWrapperFullScreenResolutionExt")) |
| 1202 | return (GrProc)grWrapperFullScreenResolutionExt; |
| 1203 | if(!strcmp(procName, "grConfigWrapperExt")) |
| 1204 | return (GrProc)grConfigWrapperExt; |
| 1205 | if(!strcmp(procName, "grKeyPressedExt")) |
| 1206 | return (GrProc)grKeyPressedExt; |
| 1207 | if(!strcmp(procName, "grQueryResolutionsExt")) |
| 1208 | return (GrProc)grQueryResolutionsExt; |
| 1209 | if(!strcmp(procName, "grGetGammaTableExt")) |
| 1210 | return (GrProc)grGetGammaTableExt; |
| 1211 | display_warning("grGetProcAddress : %s", procName); |
| 1212 | return 0; |
| 1213 | } |
| 1214 | |
| 1215 | FX_ENTRY FxU32 FX_CALL |
| 1216 | grGet( FxU32 pname, FxU32 plength, FxI32 *params ) |
| 1217 | { |
| 1218 | LOG("grGet(%d,%d)\r\n", pname, plength); |
| 1219 | switch(pname) |
| 1220 | { |
| 1221 | case GR_MAX_TEXTURE_SIZE: |
| 1222 | if (plength < 4 || params == NULL) return 0; |
| 1223 | params[0] = 2048; |
| 1224 | return 4; |
| 1225 | break; |
| 1226 | case GR_NUM_TMU: |
| 1227 | if (plength < 4 || params == NULL) return 0; |
| 1228 | if (!nbTextureUnits) |
| 1229 | { |
| 1230 | grSstWinOpen((unsigned long)NULL, GR_RESOLUTION_640x480 | 0x80000000, 0, GR_COLORFORMAT_ARGB, |
| 1231 | GR_ORIGIN_UPPER_LEFT, 2, 1); |
| 1232 | grSstWinClose(0); |
| 1233 | } |
| 1234 | #ifdef VOODOO1 |
| 1235 | params[0] = 1; |
| 1236 | #else |
| 1237 | if (nbTextureUnits > 2) |
| 1238 | params[0] = 2; |
| 1239 | else |
| 1240 | params[0] = 1; |
| 1241 | #endif |
| 1242 | return 4; |
| 1243 | break; |
| 1244 | case GR_NUM_BOARDS: |
| 1245 | case GR_NUM_FB: |
| 1246 | case GR_REVISION_FB: |
| 1247 | case GR_REVISION_TMU: |
| 1248 | if (plength < 4 || params == NULL) return 0; |
| 1249 | params[0] = 1; |
| 1250 | return 4; |
| 1251 | break; |
| 1252 | case GR_MEMORY_FB: |
| 1253 | if (plength < 4 || params == NULL) return 0; |
| 1254 | params[0] = 16*1024*1024; |
| 1255 | return 4; |
| 1256 | break; |
| 1257 | case GR_MEMORY_TMU: |
| 1258 | if (plength < 4 || params == NULL) return 0; |
| 1259 | params[0] = 16*1024*1024; |
| 1260 | return 4; |
| 1261 | break; |
| 1262 | case GR_MEMORY_UMA: |
| 1263 | if (plength < 4 || params == NULL) return 0; |
| 1264 | params[0] = 16*1024*1024*nbTextureUnits; |
| 1265 | return 4; |
| 1266 | break; |
| 1267 | case GR_BITS_RGBA: |
| 1268 | if (plength < 16 || params == NULL) return 0; |
| 1269 | params[0] = 8; |
| 1270 | params[1] = 8; |
| 1271 | params[2] = 8; |
| 1272 | params[3] = 8; |
| 1273 | return 16; |
| 1274 | break; |
| 1275 | case GR_BITS_DEPTH: |
| 1276 | if (plength < 4 || params == NULL) return 0; |
| 1277 | params[0] = 16; |
| 1278 | return 4; |
| 1279 | break; |
| 1280 | case GR_BITS_GAMMA: |
| 1281 | if (plength < 4 || params == NULL) return 0; |
| 1282 | params[0] = 8; |
| 1283 | return 4; |
| 1284 | break; |
| 1285 | case GR_GAMMA_TABLE_ENTRIES: |
| 1286 | if (plength < 4 || params == NULL) return 0; |
| 1287 | params[0] = 256; |
| 1288 | return 4; |
| 1289 | break; |
| 1290 | case GR_FOG_TABLE_ENTRIES: |
| 1291 | if (plength < 4 || params == NULL) return 0; |
| 1292 | params[0] = 64; |
| 1293 | return 4; |
| 1294 | break; |
| 1295 | case GR_WDEPTH_MIN_MAX: |
| 1296 | if (plength < 8 || params == NULL) return 0; |
| 1297 | params[0] = 0; |
| 1298 | params[1] = 65528; |
| 1299 | return 8; |
| 1300 | break; |
| 1301 | case GR_ZDEPTH_MIN_MAX: |
| 1302 | if (plength < 8 || params == NULL) return 0; |
| 1303 | params[0] = 0; |
| 1304 | params[1] = 65535; |
| 1305 | return 8; |
| 1306 | break; |
| 1307 | case GR_LFB_PIXEL_PIPE: |
| 1308 | if (plength < 4 || params == NULL) return 0; |
| 1309 | params[0] = FXFALSE; |
| 1310 | return 4; |
| 1311 | break; |
| 1312 | case GR_MAX_TEXTURE_ASPECT_RATIO: |
| 1313 | if (plength < 4 || params == NULL) return 0; |
| 1314 | params[0] = 3; |
| 1315 | return 4; |
| 1316 | break; |
| 1317 | case GR_NON_POWER_OF_TWO_TEXTURES: |
| 1318 | if (plength < 4 || params == NULL) return 0; |
| 1319 | params[0] = FXFALSE; |
| 1320 | return 4; |
| 1321 | break; |
| 1322 | case GR_TEXTURE_ALIGN: |
| 1323 | if (plength < 4 || params == NULL) return 0; |
| 1324 | params[0] = 0; |
| 1325 | return 4; |
| 1326 | break; |
| 1327 | default: |
| 1328 | display_warning("unknown pname in grGet : %x", pname); |
| 1329 | } |
| 1330 | return 0; |
| 1331 | } |
| 1332 | |
| 1333 | FX_ENTRY const char * FX_CALL |
| 1334 | grGetString( FxU32 pname ) |
| 1335 | { |
| 1336 | LOG("grGetString(%d)\r\n", pname); |
| 1337 | switch(pname) |
| 1338 | { |
| 1339 | case GR_EXTENSION: |
| 1340 | { |
| 1341 | static char extension[] = "CHROMARANGE TEXCHROMA TEXMIRROR PALETTE6666 FOGCOORD EVOODOO TEXTUREBUFFER TEXUMA TEXFMT COMBINE GETGAMMA"; |
| 1342 | return extension; |
| 1343 | } |
| 1344 | break; |
| 1345 | case GR_HARDWARE: |
| 1346 | { |
| 1347 | static char hardware[] = "Voodoo5 (tm)"; |
| 1348 | return hardware; |
| 1349 | } |
| 1350 | break; |
| 1351 | case GR_VENDOR: |
| 1352 | { |
| 1353 | static char vendor[] = "3Dfx Interactive"; |
| 1354 | return vendor; |
| 1355 | } |
| 1356 | break; |
| 1357 | case GR_RENDERER: |
| 1358 | { |
| 1359 | static char renderer[] = "Glide"; |
| 1360 | return renderer; |
| 1361 | } |
| 1362 | break; |
| 1363 | case GR_VERSION: |
| 1364 | { |
| 1365 | static char version[] = "3.0"; |
| 1366 | return version; |
| 1367 | } |
| 1368 | break; |
| 1369 | default: |
| 1370 | display_warning("unknown grGetString selector : %x", pname); |
| 1371 | } |
| 1372 | return NULL; |
| 1373 | } |
| 1374 | |
| 1375 | static void render_rectangle(int texture_number, |
| 1376 | int dst_x, int dst_y, |
| 1377 | int src_width, int src_height, |
| 1378 | int tex_width, int tex_height, int invert) |
| 1379 | { |
| 1380 | LOGINFO("render_rectangle(%d,%d,%d,%d,%d,%d,%d,%d)",texture_number,dst_x,dst_y,src_width,src_height,tex_width,tex_height,invert); |
| 1381 | int vertexOffset_location; |
| 1382 | int textureSizes_location; |
| 1383 | static float data[] = { |
| 1384 | ((int)dst_x), //X 0 |
| 1385 | invert*-((int)dst_y), //Y 0 |
| 1386 | 0.0f, //U 0 |
| 1387 | 0.0f, //V 0 |
| 1388 | |
| 1389 | ((int)dst_x), //X 1 |
| 1390 | invert*-((int)dst_y + (int)src_height), //Y 1 |
| 1391 | 0.0f, //U 1 |
| 1392 | (float)src_height / (float)tex_height, //V 1 |
| 1393 | |
| 1394 | ((int)dst_x + (int)src_width), |
| 1395 | invert*-((int)dst_y + (int)src_height), |
| 1396 | (float)src_width / (float)tex_width, |
| 1397 | (float)src_height / (float)tex_height, |
| 1398 | |
| 1399 | ((int)dst_x), |
| 1400 | invert*-((int)dst_y), |
| 1401 | 0.0f, |
| 1402 | 0.0f |
| 1403 | }; |
| 1404 | |
| 1405 | vbo_disable(); |
| 1406 | glDisableVertexAttribArray(COLOUR_ATTR); |
| 1407 | glDisableVertexAttribArray(TEXCOORD_1_ATTR); |
| 1408 | glDisableVertexAttribArray(FOG_ATTR); |
| 1409 | |
| 1410 | glVertexAttribPointer(POSITION_ATTR,2,GL_FLOAT,false,2,data); //Position |
| 1411 | glVertexAttribPointer(TEXCOORD_0_ATTR,2,GL_FLOAT,false,2,&data[2]); //Tex |
| 1412 | |
| 1413 | glEnableVertexAttribArray(COLOUR_ATTR); |
| 1414 | glEnableVertexAttribArray(TEXCOORD_1_ATTR); |
| 1415 | glEnableVertexAttribArray(FOG_ATTR); |
| 1416 | |
| 1417 | |
| 1418 | disable_textureSizes(); |
| 1419 | |
| 1420 | glDrawArrays(GL_TRIANGLE_STRIP,0,4); |
| 1421 | vbo_enable(); |
| 1422 | |
| 1423 | |
| 1424 | /* |
| 1425 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 1426 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 1427 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 1428 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 1429 | glBegin(GL_QUADS); |
| 1430 | glMultiTexCoord2fARB(texture_number, 0.0f, 0.0f); |
| 1431 | glVertex2f(((int)dst_x - widtho) / (float)(width/2), |
| 1432 | invert*-((int)dst_y - heighto) / (float)(height/2)); |
| 1433 | glMultiTexCoord2fARB(texture_number, 0.0f, (float)src_height / (float)tex_height); |
| 1434 | glVertex2f(((int)dst_x - widtho) / (float)(width/2), |
| 1435 | invert*-((int)dst_y + (int)src_height - heighto) / (float)(height/2)); |
| 1436 | glMultiTexCoord2fARB(texture_number, (float)src_width / (float)tex_width, (float)src_height / (float)tex_height); |
| 1437 | glVertex2f(((int)dst_x + (int)src_width - widtho) / (float)(width/2), |
| 1438 | invert*-((int)dst_y + (int)src_height - heighto) / (float)(height/2)); |
| 1439 | glMultiTexCoord2fARB(texture_number, (float)src_width / (float)tex_width, 0.0f); |
| 1440 | glVertex2f(((int)dst_x + (int)src_width - widtho) / (float)(width/2), |
| 1441 | invert*-((int)dst_y - heighto) / (float)(height/2)); |
| 1442 | glMultiTexCoord2fARB(texture_number, 0.0f, 0.0f); |
| 1443 | glVertex2f(((int)dst_x - widtho) / (float)(width/2), |
| 1444 | invert*-((int)dst_y - heighto) / (float)(height/2)); |
| 1445 | glEnd(); |
| 1446 | */ |
| 1447 | |
| 1448 | compile_shader(); |
| 1449 | |
| 1450 | glEnable(GL_DEPTH_TEST); |
| 1451 | glEnable(GL_BLEND); |
| 1452 | } |
| 1453 | |
| 1454 | void reloadTexture() |
| 1455 | { |
| 1456 | if (use_fbo || !render_to_texture || buffer_cleared) |
| 1457 | return; |
| 1458 | |
| 1459 | LOG("reload texture %dx%d\n", width, height); |
| 1460 | //printf("reload texture %dx%d\n", width, height); |
| 1461 | |
| 1462 | buffer_cleared = 1; |
| 1463 | |
| 1464 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 1465 | glActiveTexture(texture_unit); |
| 1466 | glBindTexture(GL_TEXTURE_2D, pBufferAddress); |
| 1467 | //glDisable(GL_ALPHA_TEST); |
| 1468 | //glDrawBuffer(current_buffer); |
| 1469 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| 1470 | set_copy_shader(); |
| 1471 | glDisable(GL_DEPTH_TEST); |
| 1472 | glDisable(GL_CULL_FACE); |
| 1473 | int w = 0, h = 0; |
| 1474 | if (height > screen_height) h = screen_height - height; |
| 1475 | render_rectangle(texture_unit, |
| 1476 | -w, -h, |
| 1477 | width, height, |
| 1478 | width, height, -1); |
| 1479 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1480 | //glPopAttrib(); |
| 1481 | } |
| 1482 | |
| 1483 | void updateTexture() |
| 1484 | { |
| 1485 | if (!use_fbo && render_to_texture == 2) { |
| 1486 | LOG("update texture %x\n", pBufferAddress); |
| 1487 | //printf("update texture %x\n", pBufferAddress); |
| 1488 | |
| 1489 | // nothing changed, don't update the texture |
| 1490 | if (!buffer_cleared) { |
| 1491 | LOG("update cancelled\n", pBufferAddress); |
| 1492 | return; |
| 1493 | } |
| 1494 | |
| 1495 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 1496 | |
| 1497 | // save result of render to texture into actual texture |
| 1498 | //glReadBuffer(current_buffer); |
| 1499 | glActiveTexture(texture_unit); |
| 1500 | // ZIGGY |
| 1501 | // deleting the texture before resampling it increases speed on certain old |
| 1502 | // nvidia cards (geforce 2 for example), unfortunatly it slows down a lot |
| 1503 | // on newer cards. |
| 1504 | //glDeleteTextures( 1, &pBufferAddress ); |
| 1505 | glBindTexture(GL_TEXTURE_2D, pBufferAddress); |
| 1506 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, |
| 1507 | 0, viewport_offset, width, height, 0); |
| 1508 | |
| 1509 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1510 | //glPopAttrib(); |
| 1511 | } |
| 1512 | } |
| 1513 | |
| 1514 | FX_ENTRY void FX_CALL grFramebufferCopyExt(int x, int y, int w, int h, |
| 1515 | int from, int to, int mode) |
| 1516 | { |
| 1517 | if (mode == GR_FBCOPY_MODE_DEPTH) { |
| 1518 | |
| 1519 | int tw = 1, th = 1; |
| 1520 | if (npot_support) { |
| 1521 | tw = width; th = height; |
| 1522 | } else { |
| 1523 | while (tw < width) tw <<= 1; |
| 1524 | while (th < height) th <<= 1; |
| 1525 | } |
| 1526 | |
| 1527 | if (from == GR_FBCOPY_BUFFER_BACK && to == GR_FBCOPY_BUFFER_FRONT) { |
| 1528 | //printf("save depth buffer %d\n", render_to_texture); |
| 1529 | // save the depth image in a texture |
| 1530 | //glReadBuffer(current_buffer); |
| 1531 | glBindTexture(GL_TEXTURE_2D, depth_texture); |
| 1532 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, |
| 1533 | 0, viewport_offset, tw, th, 0); |
| 1534 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1535 | return; |
| 1536 | } |
| 1537 | if (from == GR_FBCOPY_BUFFER_FRONT && to == GR_FBCOPY_BUFFER_BACK) { |
| 1538 | //printf("writing to depth buffer %d\n", render_to_texture); |
| 1539 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 1540 | //glDisable(GL_ALPHA_TEST); |
| 1541 | //glDrawBuffer(current_buffer); |
| 1542 | glActiveTexture(texture_unit); |
| 1543 | glBindTexture(GL_TEXTURE_2D, depth_texture); |
| 1544 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
| 1545 | set_depth_shader(); |
| 1546 | glEnable(GL_DEPTH_TEST); |
| 1547 | glDepthFunc(GL_ALWAYS); |
| 1548 | glDisable(GL_CULL_FACE); |
| 1549 | render_rectangle(texture_unit, |
| 1550 | 0, 0, |
| 1551 | width, height, |
| 1552 | tw, th, -1); |
| 1553 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| 1554 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1555 | //glPopAttrib(); |
| 1556 | return; |
| 1557 | } |
| 1558 | |
| 1559 | } |
| 1560 | } |
| 1561 | |
| 1562 | FX_ENTRY void FX_CALL |
| 1563 | grRenderBuffer( GrBuffer_t buffer ) |
| 1564 | { |
| 1565 | #ifdef _WIN32 |
| 1566 | static HANDLE region = NULL; |
| 1567 | int realWidth = pBufferWidth, realHeight = pBufferHeight; |
| 1568 | #endif // _WIN32 |
| 1569 | LOG("grRenderBuffer(%d)\r\n", buffer); |
| 1570 | //printf("grRenderBuffer(%d)\n", buffer); |
| 1571 | |
| 1572 | switch(buffer) |
| 1573 | { |
| 1574 | case GR_BUFFER_BACKBUFFER: |
| 1575 | if(render_to_texture) |
| 1576 | { |
| 1577 | updateTexture(); |
| 1578 | |
| 1579 | // VP z fix |
| 1580 | //glMatrixMode(GL_MODELVIEW); |
| 1581 | //glLoadIdentity(); |
| 1582 | //glTranslatef(0, 0, 1-zscale); |
| 1583 | //glScalef(1, 1, zscale); |
| 1584 | inverted_culling = 0; |
| 1585 | grCullMode(culling_mode); |
| 1586 | |
| 1587 | width = savedWidth; |
| 1588 | height = savedHeight; |
| 1589 | widtho = savedWidtho; |
| 1590 | heighto = savedHeighto; |
| 1591 | if (use_fbo) { |
| 1592 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 1593 | glBindRenderbuffer( GL_RENDERBUFFER, 0 ); |
| 1594 | } |
| 1595 | curBufferAddr = 0; |
| 1596 | |
| 1597 | glViewport(0, viewport_offset, width, viewport_height); |
| 1598 | glScissor(0, viewport_offset, width, height); |
| 1599 | |
| 1600 | #ifdef SAVE_CBUFFER |
| 1601 | if (!use_fbo && render_to_texture == 2) { |
| 1602 | // restore color buffer |
| 1603 | if (nbAuxBuffers > 0) { |
| 1604 | //glDrawBuffer(GL_BACK); |
| 1605 | current_buffer = GL_BACK; |
| 1606 | } else if (save_w) { |
| 1607 | int tw = 1, th = 1; |
| 1608 | //printf("restore %dx%d\n", save_w, save_h); |
| 1609 | if (npot_support) { |
| 1610 | tw = screen_width; |
| 1611 | th = screen_height; |
| 1612 | } else { |
| 1613 | while (tw < screen_width) tw <<= 1; |
| 1614 | while (th < screen_height) th <<= 1; |
| 1615 | } |
| 1616 | |
| 1617 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 1618 | //glDisable(GL_ALPHA_TEST); |
| 1619 | //glDrawBuffer(GL_BACK); |
| 1620 | glActiveTexture(texture_unit); |
| 1621 | glBindTexture(GL_TEXTURE_2D, color_texture); |
| 1622 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| 1623 | set_copy_shader(); |
| 1624 | glDisable(GL_DEPTH_TEST); |
| 1625 | glDisable(GL_CULL_FACE); |
| 1626 | render_rectangle(texture_unit, |
| 1627 | 0, 0, |
| 1628 | save_w, save_h, |
| 1629 | tw, th, -1); |
| 1630 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1631 | //glPopAttrib(); |
| 1632 | |
| 1633 | save_w = save_h = 0; |
| 1634 | } |
| 1635 | } |
| 1636 | #endif |
| 1637 | render_to_texture = 0; |
| 1638 | } |
| 1639 | //glDrawBuffer(GL_BACK); |
| 1640 | break; |
| 1641 | case 6: // RENDER TO TEXTURE |
| 1642 | if(!render_to_texture) |
| 1643 | { |
| 1644 | savedWidth = width; |
| 1645 | savedHeight = height; |
| 1646 | savedWidtho = widtho; |
| 1647 | savedHeighto = heighto; |
| 1648 | } |
| 1649 | |
| 1650 | { |
| 1651 | if (!use_fbo) { |
| 1652 | //glMatrixMode(GL_MODELVIEW); |
| 1653 | //glLoadIdentity(); |
| 1654 | //glTranslatef(0, 0, 1-zscale); |
| 1655 | //glScalef(1, 1, zscale); |
| 1656 | inverted_culling = 0; |
| 1657 | } else { |
| 1658 | /* |
| 1659 | float m[4*4] = {1.0f, 0.0f, 0.0f, 0.0f, |
| 1660 | 0.0f,-1.0f, 0.0f, 0.0f, |
| 1661 | 0.0f, 0.0f, 1.0f, 0.0f, |
| 1662 | 0.0f, 0.0f, 0.0f, 1.0f}; |
| 1663 | glMatrixMode(GL_MODELVIEW); |
| 1664 | glLoadMatrixf(m); |
| 1665 | // VP z fix |
| 1666 | glTranslatef(0, 0, 1-zscale); |
| 1667 | glScalef(1, 1*1, zscale); |
| 1668 | */ |
| 1669 | inverted_culling = 1; |
| 1670 | grCullMode(culling_mode); |
| 1671 | } |
| 1672 | } |
| 1673 | render_to_texture = 1; |
| 1674 | break; |
| 1675 | default: |
| 1676 | display_warning("grRenderBuffer : unknown buffer : %x", buffer); |
| 1677 | } |
| 1678 | } |
| 1679 | |
| 1680 | FX_ENTRY void FX_CALL |
| 1681 | grAuxBufferExt( GrBuffer_t buffer ) |
| 1682 | { |
| 1683 | LOG("grAuxBufferExt(%d)\r\n", buffer); |
| 1684 | //display_warning("grAuxBufferExt"); |
| 1685 | |
| 1686 | if (buffer == GR_BUFFER_AUXBUFFER) { |
| 1687 | invtex[0] = 0; |
| 1688 | invtex[1] = 0; |
| 1689 | need_to_compile = 0; |
| 1690 | set_depth_shader(); |
| 1691 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
| 1692 | glEnable(GL_DEPTH_TEST); |
| 1693 | glDepthFunc(GL_ALWAYS); |
| 1694 | glDisable(GL_CULL_FACE); |
| 1695 | //glDisable(GL_ALPHA_TEST); |
| 1696 | glDepthMask(GL_TRUE); |
| 1697 | grTexFilterMode(GR_TMU1, GR_TEXTUREFILTER_POINT_SAMPLED, GR_TEXTUREFILTER_POINT_SAMPLED); |
| 1698 | } else { |
| 1699 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| 1700 | need_to_compile = 1; |
| 1701 | } |
| 1702 | } |
| 1703 | |
| 1704 | FX_ENTRY void FX_CALL |
| 1705 | grBufferClear( GrColor_t color, GrAlpha_t alpha, FxU32 depth ) |
| 1706 | { |
| 1707 | vbo_draw(); |
| 1708 | LOG("grBufferClear(%d,%d,%d)\r\n", color, alpha, depth); |
| 1709 | switch(lfb_color_fmt) |
| 1710 | { |
| 1711 | case GR_COLORFORMAT_ARGB: |
| 1712 | glClearColor(((color >> 16) & 0xFF) / 255.0f, |
| 1713 | ((color >> 8) & 0xFF) / 255.0f, |
| 1714 | ( color & 0xFF) / 255.0f, |
| 1715 | alpha / 255.0f); |
| 1716 | break; |
| 1717 | case GR_COLORFORMAT_RGBA: |
| 1718 | glClearColor(((color >> 24) & 0xFF) / 255.0f, |
| 1719 | ((color >> 16) & 0xFF) / 255.0f, |
| 1720 | (color & 0xFF) / 255.0f, |
| 1721 | alpha / 255.0f); |
| 1722 | break; |
| 1723 | default: |
| 1724 | display_warning("grBufferClear: unknown color format : %x", lfb_color_fmt); |
| 1725 | } |
| 1726 | |
| 1727 | if (w_buffer_mode) |
| 1728 | glClearDepthf(1.0f - ((1.0f + (depth >> 4) / 4096.0f) * (1 << (depth & 0xF))) / 65528.0); |
| 1729 | else |
| 1730 | glClearDepthf(depth / 65535.0f); |
| 1731 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1732 | |
| 1733 | // ZIGGY TODO check that color mask is on |
| 1734 | buffer_cleared = 1; |
| 1735 | |
| 1736 | } |
| 1737 | |
| 1738 | // #include <unistd.h> |
| 1739 | FX_ENTRY void FX_CALL |
| 1740 | grBufferSwap( FxU32 swap_interval ) |
| 1741 | { |
| 1742 | vbo_draw(); |
| 1743 | // glFinish(); |
| 1744 | // printf("rendercallback is %p\n", renderCallback); |
| 1745 | if(renderCallback) |
| 1746 | (*renderCallback)(1); |
| 1747 | int i; |
| 1748 | LOG("grBufferSwap(%d)\r\n", swap_interval); |
| 1749 | //printf("swap\n"); |
| 1750 | if (render_to_texture) { |
| 1751 | display_warning("swap while render_to_texture\n"); |
| 1752 | return; |
| 1753 | } |
| 1754 | |
| 1755 | CoreVideo_GL_SwapBuffers(); |
| 1756 | for (i = 0; i < nb_fb; i++) |
| 1757 | fbs[i].buff_clear = 1; |
| 1758 | |
| 1759 | // VP debugging |
| 1760 | #ifdef VPDEBUG |
| 1761 | dump_stop(); |
| 1762 | SDL_Event event; |
| 1763 | while (SDL_PollEvent(&event)) { |
| 1764 | switch (event.type) { |
| 1765 | case SDL_KEYDOWN: |
| 1766 | switch (event.key.keysym.sym) { |
| 1767 | case 'd': |
| 1768 | printf("Dumping !\n"); |
| 1769 | dump_start(); |
| 1770 | break; |
| 1771 | case 'w': { |
| 1772 | static int wireframe; |
| 1773 | wireframe = !wireframe; |
| 1774 | glPolygonMode(GL_FRONT_AND_BACK, wireframe? GL_LINE : GL_FILL); |
| 1775 | break; |
| 1776 | } |
| 1777 | } |
| 1778 | break; |
| 1779 | } |
| 1780 | } |
| 1781 | #endif |
| 1782 | } |
| 1783 | |
| 1784 | // frame buffer |
| 1785 | |
| 1786 | FX_ENTRY FxBool FX_CALL |
| 1787 | grLfbLock( GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, |
| 1788 | GrOriginLocation_t origin, FxBool pixelPipeline, |
| 1789 | GrLfbInfo_t *info ) |
| 1790 | { |
| 1791 | LOG("grLfbLock(%d,%d,%d,%d,%d)\r\n", type, buffer, writeMode, origin, pixelPipeline); |
| 1792 | printf("grLfbLock(%d,%d,%d,%d,%d)\r\n", type, buffer, writeMode, origin, pixelPipeline); |
| 1793 | if (type == GR_LFB_WRITE_ONLY) |
| 1794 | { |
| 1795 | display_warning("grLfbLock : write only"); |
| 1796 | } |
| 1797 | else |
| 1798 | { |
| 1799 | unsigned char *buf; |
| 1800 | int i,j; |
| 1801 | |
| 1802 | switch(buffer) |
| 1803 | { |
| 1804 | case GR_BUFFER_FRONTBUFFER: |
| 1805 | //glReadBuffer(GL_FRONT); |
| 1806 | break; |
| 1807 | case GR_BUFFER_BACKBUFFER: |
| 1808 | //glReadBuffer(GL_BACK); |
| 1809 | break; |
| 1810 | default: |
| 1811 | display_warning("grLfbLock : unknown buffer : %x", buffer); |
| 1812 | } |
| 1813 | |
| 1814 | if(buffer != GR_BUFFER_AUXBUFFER) |
| 1815 | { |
| 1816 | if (writeMode == GR_LFBWRITEMODE_888) { |
| 1817 | /*SEB*/ |
| 1818 | buf = (unsigned char*)malloc(width*height*4); |
| 1819 | //printf("LfbLock GR_LFBWRITEMODE_888\n"); |
| 1820 | info->lfbPtr = frameBuffer; |
| 1821 | info->strideInBytes = width*4; |
| 1822 | info->writeMode = GR_LFBWRITEMODE_888; |
| 1823 | info->origin = origin; |
| 1824 | //glReadPixels(0, viewport_offset, width, height, GL_BGRA, GL_UNSIGNED_BYTE, frameBuffer); |
| 1825 | glReadPixels(0, viewport_offset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
| 1826 | |
| 1827 | /*SEB*/ |
| 1828 | unsigned char *p=buf; |
| 1829 | for (j=0; j<height; j++) |
| 1830 | { |
| 1831 | short unsigned int *f=frameBuffer+(height-j-1)*width; |
| 1832 | for (i=0; i<width; i++) |
| 1833 | { |
| 1834 | *(f++) = |
| 1835 | (*(p) <<24) | |
| 1836 | (*(p+1) <<16) | |
| 1837 | (*(p+2) << 8) | |
| 1838 | (0xff); |
| 1839 | p+=4; |
| 1840 | } |
| 1841 | } |
| 1842 | free(buf); |
| 1843 | } else { |
| 1844 | buf = (unsigned char*)malloc(width*height*4); |
| 1845 | |
| 1846 | info->lfbPtr = frameBuffer; |
| 1847 | info->strideInBytes = width*2; |
| 1848 | info->writeMode = GR_LFBWRITEMODE_565; |
| 1849 | info->origin = origin; |
| 1850 | glReadPixels(0, viewport_offset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
| 1851 | |
| 1852 | /*SEB*/ |
| 1853 | unsigned char *p=buf; |
| 1854 | for (j=0; j<height; j++) |
| 1855 | { |
| 1856 | short unsigned int *f=frameBuffer+(height-j-1)*width; |
| 1857 | for (i=0; i<width; i++) |
| 1858 | { |
| 1859 | /* frameBuffer[(height-j-1)*width+i] = |
| 1860 | ((buf[j*width*4+i*4+0] >> 3) << 11) | |
| 1861 | ((buf[j*width*4+i*4+1] >> 2) << 5) | |
| 1862 | (buf[j*width*4+i*4+2] >> 3);*/ |
| 1863 | *(f++) = |
| 1864 | ((*(p) >> 3) << 11) | |
| 1865 | ((*(p+1) >> 2) << 5) | |
| 1866 | (*(p+2) >> 3); |
| 1867 | p+=4; |
| 1868 | } |
| 1869 | } |
| 1870 | free(buf); |
| 1871 | } |
| 1872 | } |
| 1873 | else |
| 1874 | { |
| 1875 | info->lfbPtr = depthBuffer; |
| 1876 | info->strideInBytes = width*2; |
| 1877 | info->writeMode = GR_LFBWRITEMODE_ZA16; |
| 1878 | info->origin = origin; |
| 1879 | //*SEB* *TODO* check alignment |
| 1880 | glReadPixels(0, viewport_offset, width, height, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, depthBuffer); |
| 1881 | } |
| 1882 | } |
| 1883 | |
| 1884 | return FXTRUE; |
| 1885 | } |
| 1886 | |
| 1887 | FX_ENTRY FxBool FX_CALL |
| 1888 | grLfbUnlock( GrLock_t type, GrBuffer_t buffer ) |
| 1889 | { |
| 1890 | LOG("grLfbUnlock(%d,%d)\r\n", type, buffer); |
| 1891 | if (type == GR_LFB_WRITE_ONLY) |
| 1892 | { |
| 1893 | display_warning("grLfbUnlock : write only"); |
| 1894 | } |
| 1895 | return FXTRUE; |
| 1896 | } |
| 1897 | |
| 1898 | FX_ENTRY FxBool FX_CALL |
| 1899 | grLfbReadRegion( GrBuffer_t src_buffer, |
| 1900 | FxU32 src_x, FxU32 src_y, |
| 1901 | FxU32 src_width, FxU32 src_height, |
| 1902 | FxU32 dst_stride, void *dst_data ) |
| 1903 | { |
| 1904 | unsigned char *buf; |
| 1905 | unsigned int i,j; |
| 1906 | unsigned short *frameBuffer = (unsigned short*)dst_data; |
| 1907 | unsigned short *depthBuffer = (unsigned short*)dst_data; |
| 1908 | LOG("grLfbReadRegion(%d,%d,%d,%d,%d,%d)\r\n", src_buffer, src_x, src_y, src_width, src_height, dst_stride); |
| 1909 | //printf("grLfbReadRegion(%d,%d,%d,%d,%d,%d)\r\n", src_buffer, src_x, src_y, src_width, src_height, dst_stride); |
| 1910 | |
| 1911 | switch(src_buffer) |
| 1912 | { |
| 1913 | case GR_BUFFER_FRONTBUFFER: |
| 1914 | //glReadBuffer(GL_FRONT); |
| 1915 | break; |
| 1916 | case GR_BUFFER_BACKBUFFER: |
| 1917 | //glReadBuffer(GL_BACK); |
| 1918 | break; |
| 1919 | /*case GR_BUFFER_AUXBUFFER: |
| 1920 | glReadBuffer(current_buffer); |
| 1921 | break;*/ |
| 1922 | default: |
| 1923 | display_warning("grReadRegion : unknown buffer : %x", src_buffer); |
| 1924 | } |
| 1925 | |
| 1926 | if(src_buffer != GR_BUFFER_AUXBUFFER) |
| 1927 | { |
| 1928 | buf = (unsigned char*)malloc(src_width*src_height*4); |
| 1929 | |
| 1930 | glReadPixels(src_x, (viewport_offset)+height-src_y-src_height, src_width, src_height, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
| 1931 | for (j=0; j<src_height; j++) |
| 1932 | { |
| 1933 | /*SEB*/ |
| 1934 | unsigned char *p=buf+(src_height-j-1)*src_width*4; |
| 1935 | unsigned short *f=frameBuffer+(j*dst_stride/2); |
| 1936 | for (i=0; i<src_width; i++) |
| 1937 | { |
| 1938 | /* frameBuffer[j*(dst_stride/2)+i] = |
| 1939 | ((buf[(src_height-j-1)*src_width*4+i*4+0] >> 3) << 11) | |
| 1940 | ((buf[(src_height-j-1)*src_width*4+i*4+1] >> 2) << 5) | |
| 1941 | (buf[(src_height-j-1)*src_width*4+i*4+2] >> 3);*/ |
| 1942 | *(f++) = |
| 1943 | ((*(p) >> 3) << 11) | |
| 1944 | ((*(p+1) >> 2) << 5) | |
| 1945 | (*(p+2) >> 3); |
| 1946 | p+=4; |
| 1947 | } |
| 1948 | } |
| 1949 | free(buf); |
| 1950 | } |
| 1951 | else |
| 1952 | { |
| 1953 | buf = (unsigned char*)malloc(src_width*src_height*2); |
| 1954 | //*SEB read in buf, not depthBuffer. |
| 1955 | glReadPixels(src_x, (viewport_offset)+height-src_y-src_height, src_width, src_height, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, buf); |
| 1956 | |
| 1957 | for (j=0;j<src_height; j++) |
| 1958 | { |
| 1959 | //*SEB* |
| 1960 | unsigned short *d=depthBuffer+j*dst_stride/2; |
| 1961 | unsigned short *p=(unsigned short*)buf+(src_height-j-1)*src_width; //orignal look fishy. why *4??? |
| 1962 | for (i=0; i<src_width; i++) |
| 1963 | { |
| 1964 | /* depthBuffer[j*(dst_stride/2)+i] = |
| 1965 | ((unsigned short*)buf)[(src_height-j-1)*src_width*4+i*4];*/ |
| 1966 | *(d++) = *(p++); //why *4 (prob. GL_PACK was=4), plus transcoding to short, that make *8 ??? |
| 1967 | } |
| 1968 | } |
| 1969 | free(buf); |
| 1970 | } |
| 1971 | |
| 1972 | return FXTRUE; |
| 1973 | } |
| 1974 | |
| 1975 | FX_ENTRY FxBool FX_CALL |
| 1976 | grLfbWriteRegion( GrBuffer_t dst_buffer, |
| 1977 | FxU32 dst_x, FxU32 dst_y, |
| 1978 | GrLfbSrcFmt_t src_format, |
| 1979 | FxU32 src_width, FxU32 src_height, |
| 1980 | FxBool pixelPipeline, |
| 1981 | FxI32 src_stride, void *src_data ) |
| 1982 | { |
| 1983 | unsigned char *buf; |
| 1984 | unsigned int i,j; |
| 1985 | unsigned short *frameBuffer = (unsigned short*)src_data; |
| 1986 | int texture_number; |
| 1987 | unsigned int tex_width = 1, tex_height = 1; |
| 1988 | LOG("grLfbWriteRegion(%d,%d,%d,%d,%d,%d,%d,%d)\r\n",dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride); |
| 1989 | //printf("grLfbWriteRegion(%d,%d,%d,%d,%d,%d,%d,%d)\r\n",dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride); |
| 1990 | |
| 1991 | //glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 1992 | |
| 1993 | while (tex_width < src_width) tex_width <<= 1; |
| 1994 | while (tex_height < src_height) tex_height <<= 1; |
| 1995 | |
| 1996 | switch(dst_buffer) |
| 1997 | { |
| 1998 | case GR_BUFFER_BACKBUFFER: |
| 1999 | //glDrawBuffer(GL_BACK); |
| 2000 | break; |
| 2001 | case GR_BUFFER_AUXBUFFER: |
| 2002 | //glDrawBuffer(current_buffer); |
| 2003 | break; |
| 2004 | default: |
| 2005 | display_warning("grLfbWriteRegion : unknown buffer : %x", dst_buffer); |
| 2006 | } |
| 2007 | |
| 2008 | if(dst_buffer != GR_BUFFER_AUXBUFFER) |
| 2009 | { |
| 2010 | buf = (unsigned char*)malloc(tex_width*tex_height*4); |
| 2011 | |
| 2012 | texture_number = GL_TEXTURE0; |
| 2013 | glActiveTexture(texture_number); |
| 2014 | |
| 2015 | const unsigned int half_stride = src_stride / 2; |
| 2016 | |
| 2017 | const int comp_stride = half_stride - src_width; |
| 2018 | const int comp_tex = (tex_width - src_width)*4; |
| 2019 | unsigned short *f=frameBuffer; |
| 2020 | unsigned char *p=buf; |
| 2021 | |
| 2022 | switch(src_format) |
| 2023 | { |
| 2024 | case GR_LFB_SRC_FMT_1555: |
| 2025 | for (j=0; j<src_height; j++) |
| 2026 | { |
| 2027 | for (i=0; i<src_width; i++) |
| 2028 | { |
| 2029 | /* const unsigned int col = frameBuffer[j*half_stride+i]; |
| 2030 | buf[j*tex_width*4+i*4+0]=((col>>10)&0x1F)<<3; |
| 2031 | buf[j*tex_width*4+i*4+1]=((col>>5)&0x1F)<<3; |
| 2032 | buf[j*tex_width*4+i*4+2]=((col>>0)&0x1F)<<3; |
| 2033 | buf[j*tex_width*4+i*4+3]= (col>>15) ? 0xFF : 0;*/ |
| 2034 | const unsigned int col = *(f++); |
| 2035 | *(p)=((col>>10)&0x1F)<<3; |
| 2036 | *(p+1)=((col>>5)&0x1F)<<3; |
| 2037 | *(p+2)=((col>>0)&0x1F)<<3; |
| 2038 | *(p+3)= (col>>15) ? 0xFF : 0; |
| 2039 | p+=4; |
| 2040 | } |
| 2041 | p+=comp_tex; |
| 2042 | f+=comp_stride; |
| 2043 | } |
| 2044 | break; |
| 2045 | case GR_LFBWRITEMODE_555: |
| 2046 | for (j=0; j<src_height; j++) |
| 2047 | { |
| 2048 | for (i=0; i<src_width; i++) |
| 2049 | { |
| 2050 | /* const unsigned int col = frameBuffer[j*half_stride+i]; |
| 2051 | buf[j*tex_width*4+i*4+0]=((col>>10)&0x1F)<<3; |
| 2052 | buf[j*tex_width*4+i*4+1]=((col>>5)&0x1F)<<3; |
| 2053 | buf[j*tex_width*4+i*4+2]=((col>>0)&0x1F)<<3; |
| 2054 | buf[j*tex_width*4+i*4+3]=0xFF;*/ |
| 2055 | const unsigned int col = *(f++); |
| 2056 | *(p)=((col>>10)&0x1F)<<3; |
| 2057 | *(p+1)=((col>>5)&0x1F)<<3; |
| 2058 | *(p+2)=((col>>0)&0x1F)<<3; |
| 2059 | *(p+3)=0xFF; |
| 2060 | p+=4; |
| 2061 | } |
| 2062 | p+=comp_tex; |
| 2063 | f+=comp_stride; |
| 2064 | } |
| 2065 | break; |
| 2066 | case GR_LFBWRITEMODE_565: |
| 2067 | for (j=0; j<src_height; j++) |
| 2068 | { |
| 2069 | for (i=0; i<src_width; i++) |
| 2070 | { |
| 2071 | /* const unsigned int col = frameBuffer[j*half_stride+i]; |
| 2072 | buf[j*tex_width*4+i*4+0]=((col>>11)&0x1F)<<3; |
| 2073 | buf[j*tex_width*4+i*4+1]=((col>>5)&0x3F)<<2; |
| 2074 | buf[j*tex_width*4+i*4+2]=((col>>0)&0x1F)<<3; |
| 2075 | buf[j*tex_width*4+i*4+3]=0xFF;*/ |
| 2076 | const unsigned int col = *(f++); |
| 2077 | *(p)=((col>>11)&0x1F)<<3; |
| 2078 | *(p+1)=((col>>5)&0x3F)<<2; |
| 2079 | *(p+2)=((col>>0)&0x1F)<<3; |
| 2080 | *(p+3)=0xFF; |
| 2081 | p+=4; |
| 2082 | } |
| 2083 | p+=comp_tex; |
| 2084 | f+=comp_stride; |
| 2085 | } |
| 2086 | break; |
| 2087 | default: |
| 2088 | display_warning("grLfbWriteRegion : unknown format : %d", src_format); |
| 2089 | } |
| 2090 | |
| 2091 | #ifdef VPDEBUG |
| 2092 | if (dumping) { |
| 2093 | ilTexImage(tex_width, tex_height, 1, 4, IL_RGBA, IL_UNSIGNED_BYTE, buf); |
| 2094 | char name[128]; |
| 2095 | static int id; |
| 2096 | sprintf(name, "dump/writecolor%d.png", id++); |
| 2097 | ilSaveImage(name); |
| 2098 | //printf("dumped gdLfbWriteRegion %s\n", name); |
| 2099 | } |
| 2100 | #endif |
| 2101 | |
| 2102 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 2103 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex_width, tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
| 2104 | free(buf); |
| 2105 | |
| 2106 | set_copy_shader(); |
| 2107 | |
| 2108 | glDisable(GL_DEPTH_TEST); |
| 2109 | glDisable(GL_BLEND); |
| 2110 | render_rectangle(texture_number, |
| 2111 | dst_x, dst_y, |
| 2112 | src_width, src_height, |
| 2113 | tex_width, tex_height, +1); |
| 2114 | |
| 2115 | } |
| 2116 | else |
| 2117 | { |
| 2118 | float *buf = (float*)malloc(src_width*(src_height+(viewport_offset))*sizeof(float)); |
| 2119 | |
| 2120 | if (src_format != GR_LFBWRITEMODE_ZA16) |
| 2121 | display_warning("unknown depth buffer write format:%x", src_format); |
| 2122 | |
| 2123 | if(dst_x || dst_y) |
| 2124 | display_warning("dst_x:%d, dst_y:%d\n",dst_x, dst_y); |
| 2125 | |
| 2126 | for (j=0; j<src_height; j++) |
| 2127 | { |
| 2128 | for (i=0; i<src_width; i++) |
| 2129 | { |
| 2130 | buf[(j+(viewport_offset))*src_width+i] = |
| 2131 | (frameBuffer[(src_height-j-1)*(src_stride/2)+i]/(65536.0f*(2.0f/zscale)))+1-zscale/2.0f; |
| 2132 | } |
| 2133 | } |
| 2134 | |
| 2135 | #ifdef VPDEBUG |
| 2136 | if (dumping) { |
| 2137 | unsigned char * buf2 = (unsigned char *)malloc(src_width*(src_height+(viewport_offset))); |
| 2138 | for (i=0; i<src_width*src_height ; i++) |
| 2139 | buf2[i] = buf[i]*255.0f; |
| 2140 | ilTexImage(src_width, src_height, 1, 1, IL_LUMINANCE, IL_UNSIGNED_BYTE, buf2); |
| 2141 | char name[128]; |
| 2142 | static int id; |
| 2143 | sprintf(name, "dump/writedepth%d.png", id++); |
| 2144 | ilSaveImage(name); |
| 2145 | //printf("dumped gdLfbWriteRegion %s\n", name); |
| 2146 | free(buf2); |
| 2147 | } |
| 2148 | #endif |
| 2149 | |
| 2150 | glEnable(GL_DEPTH_TEST); |
| 2151 | glDepthFunc(GL_ALWAYS); |
| 2152 | |
| 2153 | //glDrawBuffer(GL_BACK); |
| 2154 | glClear( GL_DEPTH_BUFFER_BIT ); |
| 2155 | glDepthMask(1); |
| 2156 | //glDrawPixels(src_width, src_height+(viewport_offset), GL_DEPTH_COMPONENT, GL_FLOAT, buf); |
| 2157 | |
| 2158 | free(buf); |
| 2159 | } |
| 2160 | //glDrawBuffer(current_buffer); |
| 2161 | //glPopAttrib(); |
| 2162 | return FXTRUE; |
| 2163 | } |
| 2164 | |
| 2165 | /* wrapper-specific glide extensions */ |
| 2166 | |
| 2167 | FX_ENTRY char ** FX_CALL |
| 2168 | grQueryResolutionsExt(FxI32 * Size) |
| 2169 | { |
| 2170 | return 0; |
| 2171 | /* |
| 2172 | LOG("grQueryResolutionsExt\r\n"); |
| 2173 | return g_FullScreenResolutions.getResolutionsList(Size); |
| 2174 | */ |
| 2175 | } |
| 2176 | |
| 2177 | FX_ENTRY GrScreenResolution_t FX_CALL grWrapperFullScreenResolutionExt(FxU32* width, FxU32* height) |
| 2178 | { |
| 2179 | return 0; |
| 2180 | /* |
| 2181 | LOG("grWrapperFullScreenResolutionExt\r\n"); |
| 2182 | g_FullScreenResolutions.getResolution(config.res, width, height); |
| 2183 | return config.res; |
| 2184 | */ |
| 2185 | } |
| 2186 | |
| 2187 | FX_ENTRY FxBool FX_CALL grKeyPressedExt(FxU32 key) |
| 2188 | { |
| 2189 | return 0; |
| 2190 | /* |
| 2191 | #ifdef _WIN32 |
| 2192 | return (GetAsyncKeyState(key) & 0x8000); |
| 2193 | #else |
| 2194 | if (key == 1) //LBUTTON |
| 2195 | { |
| 2196 | Uint8 mstate = SDL_GetMouseState(NULL, NULL); |
| 2197 | return (mstate & SDL_BUTTON_LMASK); |
| 2198 | } |
| 2199 | else |
| 2200 | { |
| 2201 | Uint8 *keystates = SDL_GetKeyState( NULL ); |
| 2202 | if( keystates[ key ] ) |
| 2203 | { |
| 2204 | return 1; |
| 2205 | } |
| 2206 | else |
| 2207 | { |
| 2208 | return 0; |
| 2209 | } |
| 2210 | } |
| 2211 | #endif |
| 2212 | */ |
| 2213 | } |
| 2214 | |
| 2215 | FX_ENTRY void FX_CALL grConfigWrapperExt(FxI32 resolution, FxI32 vram, FxBool fbo, FxBool aniso) |
| 2216 | { |
| 2217 | LOG("grConfigWrapperExt\r\n"); |
| 2218 | config.res = resolution; |
| 2219 | config.vram_size = vram; |
| 2220 | config.fbo = fbo; |
| 2221 | config.anisofilter = aniso; |
| 2222 | } |
| 2223 | |
| 2224 | // unused by glide64 |
| 2225 | |
| 2226 | FX_ENTRY FxI32 FX_CALL |
| 2227 | grQueryResolutions( const GrResolution *resTemplate, GrResolution *output ) |
| 2228 | { |
| 2229 | int res_inf = 0; |
| 2230 | int res_sup = 0xf; |
| 2231 | int i; |
| 2232 | int n=0; |
| 2233 | LOG("grQueryResolutions\r\n"); |
| 2234 | display_warning("grQueryResolutions"); |
| 2235 | if ((unsigned int)resTemplate->resolution != GR_QUERY_ANY) |
| 2236 | { |
| 2237 | res_inf = res_sup = resTemplate->resolution; |
| 2238 | } |
| 2239 | if ((unsigned int)resTemplate->refresh == GR_QUERY_ANY) display_warning("querying any refresh rate"); |
| 2240 | if ((unsigned int)resTemplate->numAuxBuffers == GR_QUERY_ANY) display_warning("querying any numAuxBuffers"); |
| 2241 | if ((unsigned int)resTemplate->numColorBuffers == GR_QUERY_ANY) display_warning("querying any numColorBuffers"); |
| 2242 | |
| 2243 | if (output == NULL) return res_sup - res_inf + 1; |
| 2244 | for (i=res_inf; i<=res_sup; i++) |
| 2245 | { |
| 2246 | output[n].resolution = i; |
| 2247 | output[n].refresh = resTemplate->refresh; |
| 2248 | output[n].numAuxBuffers = resTemplate->numAuxBuffers; |
| 2249 | output[n].numColorBuffers = resTemplate->numColorBuffers; |
| 2250 | n++; |
| 2251 | } |
| 2252 | return res_sup - res_inf + 1; |
| 2253 | } |
| 2254 | |
| 2255 | FX_ENTRY FxBool FX_CALL |
| 2256 | grReset( FxU32 what ) |
| 2257 | { |
| 2258 | display_warning("grReset"); |
| 2259 | return 1; |
| 2260 | } |
| 2261 | |
| 2262 | FX_ENTRY void FX_CALL |
| 2263 | grEnable( GrEnableMode_t mode ) |
| 2264 | { |
| 2265 | LOG("grEnable(%d)\r\n", mode); |
| 2266 | if (mode == GR_TEXTURE_UMA_EXT) |
| 2267 | UMAmode = 1; |
| 2268 | } |
| 2269 | |
| 2270 | FX_ENTRY void FX_CALL |
| 2271 | grDisable( GrEnableMode_t mode ) |
| 2272 | { |
| 2273 | LOG("grDisable(%d)\r\n", mode); |
| 2274 | if (mode == GR_TEXTURE_UMA_EXT) |
| 2275 | UMAmode = 0; |
| 2276 | } |
| 2277 | |
| 2278 | FX_ENTRY void FX_CALL |
| 2279 | grDisableAllEffects( void ) |
| 2280 | { |
| 2281 | display_warning("grDisableAllEffects"); |
| 2282 | } |
| 2283 | |
| 2284 | FX_ENTRY void FX_CALL |
| 2285 | grErrorSetCallback( GrErrorCallbackFnc_t fnc ) |
| 2286 | { |
| 2287 | display_warning("grErrorSetCallback"); |
| 2288 | } |
| 2289 | |
| 2290 | FX_ENTRY void FX_CALL |
| 2291 | grFinish(void) |
| 2292 | { |
| 2293 | display_warning("grFinish"); |
| 2294 | } |
| 2295 | |
| 2296 | FX_ENTRY void FX_CALL |
| 2297 | grFlush(void) |
| 2298 | { |
| 2299 | display_warning("grFlush"); |
| 2300 | } |
| 2301 | |
| 2302 | FX_ENTRY void FX_CALL |
| 2303 | grTexMultibase( GrChipID_t tmu, |
| 2304 | FxBool enable ) |
| 2305 | { |
| 2306 | display_warning("grTexMultibase"); |
| 2307 | } |
| 2308 | |
| 2309 | FX_ENTRY void FX_CALL |
| 2310 | grTexMipMapMode( GrChipID_t tmu, |
| 2311 | GrMipMapMode_t mode, |
| 2312 | FxBool lodBlend ) |
| 2313 | { |
| 2314 | display_warning("grTexMipMapMode"); |
| 2315 | } |
| 2316 | |
| 2317 | FX_ENTRY void FX_CALL |
| 2318 | grTexDownloadTablePartial( GrTexTable_t type, |
| 2319 | void *data, |
| 2320 | int start, |
| 2321 | int end ) |
| 2322 | { |
| 2323 | display_warning("grTexDownloadTablePartial"); |
| 2324 | } |
| 2325 | |
| 2326 | FX_ENTRY void FX_CALL |
| 2327 | grTexDownloadTable( GrTexTable_t type, |
| 2328 | void *data ) |
| 2329 | { |
| 2330 | display_warning("grTexDownloadTable"); |
| 2331 | } |
| 2332 | |
| 2333 | FX_ENTRY FxBool FX_CALL |
| 2334 | grTexDownloadMipMapLevelPartial( GrChipID_t tmu, |
| 2335 | FxU32 startAddress, |
| 2336 | GrLOD_t thisLod, |
| 2337 | GrLOD_t largeLod, |
| 2338 | GrAspectRatio_t aspectRatio, |
| 2339 | GrTextureFormat_t format, |
| 2340 | FxU32 evenOdd, |
| 2341 | void *data, |
| 2342 | int start, |
| 2343 | int end ) |
| 2344 | { |
| 2345 | display_warning("grTexDownloadMipMapLevelPartial"); |
| 2346 | return 1; |
| 2347 | } |
| 2348 | |
| 2349 | FX_ENTRY void FX_CALL |
| 2350 | grTexDownloadMipMapLevel( GrChipID_t tmu, |
| 2351 | FxU32 startAddress, |
| 2352 | GrLOD_t thisLod, |
| 2353 | GrLOD_t largeLod, |
| 2354 | GrAspectRatio_t aspectRatio, |
| 2355 | GrTextureFormat_t format, |
| 2356 | FxU32 evenOdd, |
| 2357 | void *data ) |
| 2358 | { |
| 2359 | display_warning("grTexDownloadMipMapLevel"); |
| 2360 | } |
| 2361 | |
| 2362 | FX_ENTRY void FX_CALL |
| 2363 | grTexNCCTable( GrNCCTable_t table ) |
| 2364 | { |
| 2365 | display_warning("grTexNCCTable"); |
| 2366 | } |
| 2367 | |
| 2368 | FX_ENTRY void FX_CALL |
| 2369 | grViewport( FxI32 x, FxI32 y, FxI32 width, FxI32 height ) |
| 2370 | { |
| 2371 | display_warning("grViewport"); |
| 2372 | } |
| 2373 | |
| 2374 | FX_ENTRY void FX_CALL |
| 2375 | grDepthRange( FxFloat n, FxFloat f ) |
| 2376 | { |
| 2377 | display_warning("grDepthRange"); |
| 2378 | } |
| 2379 | |
| 2380 | FX_ENTRY void FX_CALL |
| 2381 | grSplash(float x, float y, float width, float height, FxU32 frame) |
| 2382 | { |
| 2383 | display_warning("grSplash"); |
| 2384 | } |
| 2385 | |
| 2386 | FX_ENTRY FxBool FX_CALL |
| 2387 | grSelectContext( GrContext_t context ) |
| 2388 | { |
| 2389 | display_warning("grSelectContext"); |
| 2390 | return 1; |
| 2391 | } |
| 2392 | |
| 2393 | FX_ENTRY void FX_CALL |
| 2394 | grAADrawTriangle( |
| 2395 | const void *a, const void *b, const void *c, |
| 2396 | FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias |
| 2397 | ) |
| 2398 | { |
| 2399 | display_warning("grAADrawTriangle"); |
| 2400 | } |
| 2401 | |
| 2402 | FX_ENTRY void FX_CALL |
| 2403 | grAlphaControlsITRGBLighting( FxBool enable ) |
| 2404 | { |
| 2405 | display_warning("grAlphaControlsITRGBLighting"); |
| 2406 | } |
| 2407 | |
| 2408 | FX_ENTRY void FX_CALL |
| 2409 | grGlideSetVertexLayout( const void *layout ) |
| 2410 | { |
| 2411 | display_warning("grGlideSetVertexLayout"); |
| 2412 | } |
| 2413 | |
| 2414 | FX_ENTRY void FX_CALL |
| 2415 | grGlideGetVertexLayout( void *layout ) |
| 2416 | { |
| 2417 | display_warning("grGlideGetVertexLayout"); |
| 2418 | } |
| 2419 | |
| 2420 | FX_ENTRY void FX_CALL |
| 2421 | grGlideSetState( const void *state ) |
| 2422 | { |
| 2423 | display_warning("grGlideSetState"); |
| 2424 | } |
| 2425 | |
| 2426 | FX_ENTRY void FX_CALL |
| 2427 | grGlideGetState( void *state ) |
| 2428 | { |
| 2429 | display_warning("grGlideGetState"); |
| 2430 | } |
| 2431 | |
| 2432 | FX_ENTRY void FX_CALL |
| 2433 | grLfbWriteColorFormat(GrColorFormat_t colorFormat) |
| 2434 | { |
| 2435 | display_warning("grLfbWriteColorFormat"); |
| 2436 | } |
| 2437 | |
| 2438 | FX_ENTRY void FX_CALL |
| 2439 | grLfbWriteColorSwizzle(FxBool swizzleBytes, FxBool swapWords) |
| 2440 | { |
| 2441 | display_warning("grLfbWriteColorSwizzle"); |
| 2442 | } |
| 2443 | |
| 2444 | FX_ENTRY void FX_CALL |
| 2445 | grLfbConstantDepth( FxU32 depth ) |
| 2446 | { |
| 2447 | display_warning("grLfbConstantDepth"); |
| 2448 | } |
| 2449 | |
| 2450 | FX_ENTRY void FX_CALL |
| 2451 | grLfbConstantAlpha( GrAlpha_t alpha ) |
| 2452 | { |
| 2453 | display_warning("grLfbConstantAlpha"); |
| 2454 | } |
| 2455 | |
| 2456 | FX_ENTRY void FX_CALL |
| 2457 | grTexMultibaseAddress( GrChipID_t tmu, |
| 2458 | GrTexBaseRange_t range, |
| 2459 | FxU32 startAddress, |
| 2460 | FxU32 evenOdd, |
| 2461 | GrTexInfo *info ) |
| 2462 | { |
| 2463 | display_warning("grTexMultibaseAddress"); |
| 2464 | } |
| 2465 | |
| 2466 | /* |
| 2467 | inline void MySleep(FxU32 ms) |
| 2468 | { |
| 2469 | #ifdef _WIN32 |
| 2470 | Sleep(ms); |
| 2471 | #else |
| 2472 | SDL_Delay(ms); |
| 2473 | #endif |
| 2474 | } |
| 2475 | */ |
| 2476 | |
| 2477 | #ifdef _WIN32 |
| 2478 | static void CorrectGamma(LPVOID apGammaRamp) |
| 2479 | { |
| 2480 | HDC hdc = GetDC(NULL); |
| 2481 | if (hdc != NULL) |
| 2482 | { |
| 2483 | SetDeviceGammaRamp(hdc, apGammaRamp); |
| 2484 | ReleaseDC(NULL, hdc); |
| 2485 | } |
| 2486 | } |
| 2487 | #else |
| 2488 | static void CorrectGamma(const FxU16 aGammaRamp[3][256]) |
| 2489 | { |
| 2490 | //TODO? |
| 2491 | //int res = SDL_SetGammaRamp(aGammaRamp[0], aGammaRamp[1], aGammaRamp[2]); |
| 2492 | //LOG("SDL_SetGammaRamp returned %d\r\n", res); |
| 2493 | } |
| 2494 | #endif |
| 2495 | |
| 2496 | FX_ENTRY void FX_CALL |
| 2497 | grLoadGammaTable( FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue) |
| 2498 | { |
| 2499 | LOG("grLoadGammaTable\r\n"); |
| 2500 | if (!fullscreen) |
| 2501 | return; |
| 2502 | FxU16 aGammaRamp[3][256]; |
| 2503 | for (int i = 0; i < 256; i++) |
| 2504 | { |
| 2505 | aGammaRamp[0][i] = (FxU16)((red[i] << 8) & 0xFFFF); |
| 2506 | aGammaRamp[1][i] = (FxU16)((green[i] << 8) & 0xFFFF); |
| 2507 | aGammaRamp[2][i] = (FxU16)((blue[i] << 8) & 0xFFFF); |
| 2508 | } |
| 2509 | CorrectGamma(aGammaRamp); |
| 2510 | //MySleep(1000); //workaround for Mupen64 |
| 2511 | } |
| 2512 | |
| 2513 | FX_ENTRY void FX_CALL |
| 2514 | grGetGammaTableExt(FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue) |
| 2515 | { |
| 2516 | return; |
| 2517 | //TODO? |
| 2518 | /* |
| 2519 | LOG("grGetGammaTableExt()\r\n"); |
| 2520 | FxU16 aGammaRamp[3][256]; |
| 2521 | #ifdef _WIN32 |
| 2522 | HDC hdc = GetDC(NULL); |
| 2523 | if (hdc == NULL) |
| 2524 | return; |
| 2525 | if (GetDeviceGammaRamp(hdc, aGammaRamp) == TRUE) |
| 2526 | { |
| 2527 | ReleaseDC(NULL, hdc); |
| 2528 | #else |
| 2529 | if (SDL_GetGammaRamp(aGammaRamp[0], aGammaRamp[1], aGammaRamp[2]) != -1) |
| 2530 | { |
| 2531 | #endif |
| 2532 | for (int i = 0; i < 256; i++) |
| 2533 | { |
| 2534 | red[i] = aGammaRamp[0][i] >> 8; |
| 2535 | green[i] = aGammaRamp[1][i] >> 8; |
| 2536 | blue[i] = aGammaRamp[2][i] >> 8; |
| 2537 | } |
| 2538 | } |
| 2539 | */ |
| 2540 | } |
| 2541 | |
| 2542 | FX_ENTRY void FX_CALL |
| 2543 | guGammaCorrectionRGB( FxFloat gammaR, FxFloat gammaG, FxFloat gammaB ) |
| 2544 | { |
| 2545 | LOG("guGammaCorrectionRGB()\r\n"); |
| 2546 | if (!fullscreen) |
| 2547 | return; |
| 2548 | FxU16 aGammaRamp[3][256]; |
| 2549 | for (int i = 0; i < 256; i++) |
| 2550 | { |
| 2551 | aGammaRamp[0][i] = (((FxU16)((pow(i/255.0F, 1.0F/gammaR)) * 255.0F + 0.5F)) << 8) & 0xFFFF; |
| 2552 | aGammaRamp[1][i] = (((FxU16)((pow(i/255.0F, 1.0F/gammaG)) * 255.0F + 0.5F)) << 8) & 0xFFFF; |
| 2553 | aGammaRamp[2][i] = (((FxU16)((pow(i/255.0F, 1.0F/gammaB)) * 255.0F + 0.5F)) << 8) & 0xFFFF; |
| 2554 | } |
| 2555 | CorrectGamma(aGammaRamp); |
| 2556 | } |
| 2557 | |
| 2558 | FX_ENTRY void FX_CALL |
| 2559 | grDitherMode( GrDitherMode_t mode ) |
| 2560 | { |
| 2561 | display_warning("grDitherMode"); |
| 2562 | } |
| 2563 | |
| 2564 | void grChromaRangeExt(GrColor_t color0, GrColor_t color1, FxU32 mode) |
| 2565 | { |
| 2566 | display_warning("grChromaRangeExt"); |
| 2567 | } |
| 2568 | |
| 2569 | void grChromaRangeModeExt(GrChromakeyMode_t mode) |
| 2570 | { |
| 2571 | display_warning("grChromaRangeModeExt"); |
| 2572 | } |
| 2573 | |
| 2574 | void grTexChromaRangeExt(GrChipID_t tmu, GrColor_t color0, GrColor_t color1, GrTexChromakeyMode_t mode) |
| 2575 | { |
| 2576 | display_warning("grTexChromaRangeExt"); |
| 2577 | } |
| 2578 | |
| 2579 | void grTexChromaModeExt(GrChipID_t tmu, GrChromakeyMode_t mode) |
| 2580 | { |
| 2581 | display_warning("grTexChromaRangeModeExt"); |
| 2582 | } |
| 2583 | |
| 2584 | // VP debug |
| 2585 | #ifdef VPDEBUG |
| 2586 | int dumping = 0; |
| 2587 | static int tl_i; |
| 2588 | static int tl[10240]; |
| 2589 | |
| 2590 | void dump_start() |
| 2591 | { |
| 2592 | static int init; |
| 2593 | if (!init) { |
| 2594 | init = 1; |
| 2595 | ilInit(); |
| 2596 | ilEnable(IL_FILE_OVERWRITE); |
| 2597 | } |
| 2598 | dumping = 1; |
| 2599 | tl_i = 0; |
| 2600 | } |
| 2601 | |
| 2602 | void dump_stop() |
| 2603 | { |
| 2604 | if (!dumping) return; |
| 2605 | |
| 2606 | int i, j; |
| 2607 | for (i=0; i<nb_fb; i++) { |
| 2608 | dump_tex(fbs[i].texid); |
| 2609 | } |
| 2610 | dump_tex(default_texture); |
| 2611 | dump_tex(depth_texture); |
| 2612 | |
| 2613 | dumping = 0; |
| 2614 | |
| 2615 | glReadBuffer(GL_FRONT); |
| 2616 | glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, frameBuffer); |
| 2617 | ilTexImage(width, height, 1, 4, IL_RGBA, IL_UNSIGNED_BYTE, frameBuffer); |
| 2618 | ilSaveImage("dump/framecolor.png"); |
| 2619 | glReadPixels(0, 0, width, height, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, depthBuffer); |
| 2620 | // FILE * fp = fopen("glide_depth1.bin", "rb"); |
| 2621 | // fread(depthBuffer, 2, width*height, fp); |
| 2622 | // fclose(fp); |
| 2623 | for (j=0; j<height; j++) { |
| 2624 | for (i=0; i<width; i++) { |
| 2625 | //uint16_t d = ( (uint16_t *)depthBuffer )[i+(height-1-j)*width]/2 + 0x8000; |
| 2626 | uint16_t d = ( (uint16_t *)depthBuffer )[i+j*width]; |
| 2627 | uint32_t c = ( (uint32_t *)frameBuffer )[i+j*width]; |
| 2628 | ( (unsigned char *)frameBuffer )[(i+j*width)*3] = d&0xff; |
| 2629 | ( (unsigned char *)frameBuffer )[(i+j*width)*3+1] = d>>8; |
| 2630 | ( (unsigned char *)frameBuffer )[(i+j*width)*3+2] = c&0xff; |
| 2631 | } |
| 2632 | } |
| 2633 | ilTexImage(width, height, 1, 3, IL_RGB, IL_UNSIGNED_BYTE, frameBuffer); |
| 2634 | ilSaveImage("dump/framedepth.png"); |
| 2635 | |
| 2636 | for (i=0; i<tl_i; i++) { |
| 2637 | glBindTexture(GL_TEXTURE_2D, tl[i]); |
| 2638 | GLint w, h, fmt; |
| 2639 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); |
| 2640 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h); |
| 2641 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt); |
| 2642 | fprintf(stderr, "Texture %d %dx%d fmt %x\n", tl[i], (int)w, (int)h, (int) fmt); |
| 2643 | |
| 2644 | uint32_t * pixels = (uint32_t *) malloc(w*h*4); |
| 2645 | // 0x1902 is another constant meaning GL_DEPTH_COMPONENT |
| 2646 | // (but isn't defined in gl's headers !!) |
| 2647 | if (fmt != GL_DEPTH_COMPONENT && fmt != 0x1902) { |
| 2648 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 2649 | ilTexImage(w, h, 1, 4, IL_RGBA, IL_UNSIGNED_BYTE, pixels); |
| 2650 | } else { |
| 2651 | glGetTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, pixels); |
| 2652 | int i; |
| 2653 | for (i=0; i<w*h; i++) |
| 2654 | ((unsigned char *)frameBuffer)[i] = ((unsigned short *)pixels)[i]/256; |
| 2655 | ilTexImage(w, h, 1, 1, IL_LUMINANCE, IL_UNSIGNED_BYTE, frameBuffer); |
| 2656 | } |
| 2657 | char name[128]; |
| 2658 | // sprintf(name, "mkdir -p dump ; rm -f dump/tex%04d.png", i); |
| 2659 | // system(name); |
| 2660 | sprintf(name, "dump/tex%04d.png", i); |
| 2661 | fprintf(stderr, "Writing '%s'\n", name); |
| 2662 | ilSaveImage(name); |
| 2663 | |
| 2664 | // SDL_FreeSurface(surf); |
| 2665 | free(pixels); |
| 2666 | } |
| 2667 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 2668 | } |
| 2669 | |
| 2670 | void dump_tex(int id) |
| 2671 | { |
| 2672 | if (!dumping) return; |
| 2673 | |
| 2674 | int n; |
| 2675 | // yes, it's inefficient |
| 2676 | for (n=0; n<tl_i; n++) |
| 2677 | if (tl[n] == id) |
| 2678 | return; |
| 2679 | |
| 2680 | tl[tl_i++] = id; |
| 2681 | |
| 2682 | int i = tl_i-1; |
| 2683 | } |
| 2684 | |
| 2685 | #endif |