| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * Copyright notice for this file: |
| 4 | * Copyright (C) 2002 Xodnizel |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * (at your option) any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 19 | */ |
| 20 | |
| 21 | #include <string.h> |
| 22 | #include <stdlib.h> |
| 23 | |
| 24 | #include "share.h" |
| 25 | |
| 26 | typedef struct { |
| 27 | uint32 mzx,mzy,mzb; |
| 28 | int zap_readbit; |
| 29 | int bogo; |
| 30 | int zappo; |
| 31 | uint64 zaphit; |
| 32 | } ZAPPER; |
| 33 | |
| 34 | static ZAPPER ZD[2]; |
| 35 | |
| 36 | static void FP_FASTAPASS(3) ZapperFrapper(int w, uint8 *bg, uint8 *spr, uint32 linets, int final) |
| 37 | { |
| 38 | int xs,xe; |
| 39 | int zx,zy; |
| 40 | |
| 41 | if(!bg) // New line, so reset stuff. |
| 42 | { |
| 43 | ZD[w].zappo=0; |
| 44 | return; |
| 45 | } |
| 46 | xs=ZD[w].zappo; |
| 47 | xe=final; |
| 48 | |
| 49 | zx=ZD[w].mzx; |
| 50 | zy=ZD[w].mzy; |
| 51 | |
| 52 | if(xe>256) xe=256; |
| 53 | |
| 54 | if(scanline>=(zy-4) && scanline<=(zy+4)) |
| 55 | { |
| 56 | while(xs<xe) |
| 57 | { |
| 58 | uint8 a1,a2; |
| 59 | uint32 sum; |
| 60 | if(xs<=(zx+4) && xs>=(zx-4)) |
| 61 | { |
| 62 | a1=bg[xs]; |
| 63 | if(spr) |
| 64 | { |
| 65 | a2=spr[xs]; |
| 66 | |
| 67 | if(!(a2&0x80)) |
| 68 | if(!(a2&0x40) || (a1&64)) |
| 69 | a1=a2; |
| 70 | } |
| 71 | a1&=63; |
| 72 | |
| 73 | sum=palo[a1].r+palo[a1].g+palo[a1].b; |
| 74 | if(sum>=100*3) |
| 75 | { |
| 76 | ZD[w].zaphit=((uint64)linets+(xs+16)*(PAL?15:16))/48+timestampbase; |
| 77 | goto endo; |
| 78 | } |
| 79 | } |
| 80 | xs++; |
| 81 | } |
| 82 | } |
| 83 | endo: |
| 84 | ZD[w].zappo=final; |
| 85 | } |
| 86 | |
| 87 | static INLINE int CheckColor(int w) |
| 88 | { |
| 89 | FCEUPPU_LineUpdate(); |
| 90 | |
| 91 | if((ZD[w].zaphit+100)>=(timestampbase+timestamp) |
| 92 | && !(ZD[w].mzb&2)) return(0); |
| 93 | |
| 94 | return(1); |
| 95 | } |
| 96 | |
| 97 | static uint8 FP_FASTAPASS(1) ReadZapperVS(int w) |
| 98 | { |
| 99 | uint8 ret=0; |
| 100 | |
| 101 | if(ZD[w].zap_readbit==4) ret=1; |
| 102 | |
| 103 | if(ZD[w].zap_readbit==7) |
| 104 | { |
| 105 | if(ZD[w].bogo) |
| 106 | ret|=0x1; |
| 107 | } |
| 108 | if(ZD[w].zap_readbit==6) |
| 109 | { |
| 110 | if(!CheckColor(w)) |
| 111 | ret|=0x1; |
| 112 | } |
| 113 | if(!fceuindbg) |
| 114 | ZD[w].zap_readbit++; |
| 115 | return ret; |
| 116 | } |
| 117 | |
| 118 | static void FP_FASTAPASS(1) StrobeZapperVS(int w) |
| 119 | { |
| 120 | ZD[w].zap_readbit=0; |
| 121 | } |
| 122 | |
| 123 | static uint8 FP_FASTAPASS(1) ReadZapper(int w) |
| 124 | { |
| 125 | uint8 ret=0; |
| 126 | if(ZD[w].bogo) |
| 127 | ret|=0x10; |
| 128 | if(CheckColor(w)) |
| 129 | ret|=0x8; |
| 130 | return ret; |
| 131 | } |
| 132 | |
| 133 | static void FASTAPASS(3) DrawZapper(int w, uint8 *buf, int arg) |
| 134 | { |
| 135 | if(arg) |
| 136 | FCEU_DrawGunSight(buf, ZD[w].mzx,ZD[w].mzy); |
| 137 | } |
| 138 | |
| 139 | static void FP_FASTAPASS(3) UpdateZapper(int w, void *data, int arg) |
| 140 | { |
| 141 | uint32 *ptr=(uint32 *)data; |
| 142 | |
| 143 | //FCEU_DispMessage("%3d:%3d",ZD[w].mzx,ZD[w].mzy); |
| 144 | if(ZD[w].bogo) |
| 145 | ZD[w].bogo--; |
| 146 | if(ptr[2]&3 && (!(ZD[w].mzb&3))) |
| 147 | ZD[w].bogo=5; |
| 148 | |
| 149 | ZD[w].mzx=ptr[0]; |
| 150 | ZD[w].mzy=ptr[1]; |
| 151 | ZD[w].mzb=ptr[2]; |
| 152 | } |
| 153 | |
| 154 | static INPUTC ZAPC={ReadZapper,0,0,UpdateZapper,ZapperFrapper,DrawZapper}; |
| 155 | static INPUTC ZAPVSC={ReadZapperVS,0,StrobeZapperVS,UpdateZapper,ZapperFrapper,DrawZapper}; |
| 156 | |
| 157 | INPUTC *FCEU_InitZapper(int w) |
| 158 | { |
| 159 | memset(&ZD[w],0,sizeof(ZAPPER)); |
| 160 | if(FCEUGameInfo.type == GIT_VSUNI) |
| 161 | return(&ZAPVSC); |
| 162 | else |
| 163 | return(&ZAPC); |
| 164 | } |
| 165 | |
| 166 | |