| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * This program is free software; you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation; either version 2 of the License, or |
| 6 | * (at your option) any later version. |
| 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. |
| 12 | * |
| 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program; if not, write to the Free Software |
| 15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 16 | */ |
| 17 | |
| 18 | #include "../../state.h" |
| 19 | #include "../../general.h" |
| 20 | #include "../../input.h" |
| 21 | #include "../../svga.h" |
| 22 | #include "../../video.h" |
| 23 | #include "usbjoy.h" |
| 24 | |
| 25 | /* UsrInputType[] is user-specified. InputType[] is current |
| 26 | (game loading can override user settings) |
| 27 | */ |
| 28 | static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD}; |
| 29 | static int UsrInputTypeFC={SI_NONE}; |
| 30 | |
| 31 | static int InputType[2]; |
| 32 | static int InputTypeFC; |
| 33 | |
| 34 | static uint32 JSreturn; |
| 35 | |
| 36 | static int powerpadsc[2][12]; |
| 37 | static int powerpadside=0; |
| 38 | |
| 39 | static uint32 MouseData[3]; |
| 40 | static uint8 fkbkeys[0x48]; |
| 41 | |
| 42 | static uint32 combo_acts = 0, combo_keys = 0; |
| 43 | static uint32 prev_emu_acts = 0; |
| 44 | |
| 45 | |
| 46 | static void setsoundvol(int soundvolume) |
| 47 | { |
| 48 | int soundvolIndex; |
| 49 | static char soundvolmeter[24]; |
| 50 | static int prev_snd_on = 0; |
| 51 | |
| 52 | if ((!!soundvolume) ^ prev_snd_on) |
| 53 | { |
| 54 | FCEUI_Sound(Settings.sound_rate); |
| 55 | prev_snd_on = !!soundvolume; |
| 56 | } |
| 57 | |
| 58 | // draw on screen :D |
| 59 | gp2x_sound_volume(soundvolume, soundvolume); |
| 60 | int meterval=soundvolume/5; |
| 61 | for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++) |
| 62 | { |
| 63 | if (soundvolIndex < meterval) |
| 64 | { |
| 65 | soundvolmeter[soundvolIndex]='*'; |
| 66 | } |
| 67 | else |
| 68 | { |
| 69 | soundvolmeter[soundvolIndex]='_'; |
| 70 | } |
| 71 | } |
| 72 | soundvolmeter[20]=0; |
| 73 | FCEU_DispMessage("|%s|", soundvolmeter); |
| 74 | } |
| 75 | |
| 76 | |
| 77 | static void do_emu_acts(uint32 acts) |
| 78 | { |
| 79 | uint32 actsc = acts; |
| 80 | acts &= acts ^ prev_emu_acts; |
| 81 | prev_emu_acts = actsc; |
| 82 | |
| 83 | if (acts & (3 << 30)) |
| 84 | { |
| 85 | unsigned long keys; |
| 86 | int do_it = 1; |
| 87 | if (acts & (1 << 30)) |
| 88 | { |
| 89 | if (Settings.sstate_confirm & 2) |
| 90 | { |
| 91 | FCEU_DispMessage("LOAD STATE? (Y=yes, X=no)"); |
| 92 | FCEU_PutImage(); |
| 93 | FCEUD_Update(XBuf+8,NULL,0); |
| 94 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
| 95 | if (keys & GP2X_X) do_it = 0; |
| 96 | FCEU_CancelDispMessage(); |
| 97 | } |
| 98 | if (do_it) FCEUI_LoadState(); |
| 99 | } |
| 100 | else |
| 101 | { |
| 102 | if (Settings.sstate_confirm & 1) |
| 103 | { |
| 104 | char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
| 105 | FILE *st=fopen(fname,"rb"); |
| 106 | free(fname); |
| 107 | if (st) |
| 108 | { |
| 109 | fclose(st); |
| 110 | FCEU_DispMessage("OVERWRITE SAVE? (Y=yes, X=no)"); |
| 111 | FCEU_PutImage(); |
| 112 | FCEUD_Update(XBuf+8,NULL,0); |
| 113 | while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024); |
| 114 | if (keys & GP2X_X) do_it = 0; |
| 115 | FCEU_CancelDispMessage(); |
| 116 | } |
| 117 | } |
| 118 | if (do_it) FCEUI_SaveState(); |
| 119 | } |
| 120 | RefreshThrottleFPS(); |
| 121 | } |
| 122 | else if (acts & (3 << 28)) // state slot next/prev |
| 123 | { |
| 124 | FILE *st; |
| 125 | char *fname; |
| 126 | |
| 127 | CurrentState += (acts & (1 << 29)) ? 1 : -1; |
| 128 | if (CurrentState > 9) CurrentState = 0; |
| 129 | if (CurrentState < 0) CurrentState = 9; |
| 130 | |
| 131 | fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
| 132 | st=fopen(fname,"rb"); |
| 133 | free(fname); |
| 134 | FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState); |
| 135 | if (st) fclose(st); |
| 136 | } |
| 137 | else if (acts & (1 << 27)) // FDS insert/eject |
| 138 | { |
| 139 | if(FCEUGameInfo.type == GIT_FDS) |
| 140 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT); |
| 141 | } |
| 142 | else if (acts & (1 << 26)) // FDS select |
| 143 | { |
| 144 | if(FCEUGameInfo.type == GIT_FDS) |
| 145 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT); |
| 146 | } |
| 147 | else if (acts & (1 << 25)) // VS Unisystem insert coin |
| 148 | { |
| 149 | if(FCEUGameInfo.type == GIT_VSUNI) |
| 150 | FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN); |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | |
| 155 | #define down(b) (keys & GP2X_##b) |
| 156 | static void do_fake_mouse(unsigned long keys) |
| 157 | { |
| 158 | static int x=256/2, y=240/2; |
| 159 | int speed = 3; |
| 160 | |
| 161 | if (down(A)) speed = 1; |
| 162 | if (down(Y)) speed = 5; |
| 163 | |
| 164 | if (down(LEFT)) |
| 165 | { |
| 166 | x -= speed; |
| 167 | if (x < 0) x = 0; |
| 168 | } |
| 169 | else if (down(RIGHT)) |
| 170 | { |
| 171 | x += speed; |
| 172 | if (x > 255) x = 255; |
| 173 | } |
| 174 | |
| 175 | if (down(UP)) |
| 176 | { |
| 177 | y -= speed; |
| 178 | if (y < 0) y = 0; |
| 179 | } |
| 180 | else if (down(DOWN)) |
| 181 | { |
| 182 | y += speed; |
| 183 | if (y > 239) y = 239; |
| 184 | } |
| 185 | |
| 186 | MouseData[0] = x; |
| 187 | MouseData[1] = y; |
| 188 | MouseData[2] = 0; |
| 189 | if (down(B)) MouseData[2] |= 1; |
| 190 | if (down(X)) MouseData[2] |= 2; |
| 191 | } |
| 192 | |
| 193 | |
| 194 | static void FCEUD_UpdateInput(void) |
| 195 | { |
| 196 | static int volpushed_frames = 0; |
| 197 | static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0}; |
| 198 | unsigned long keys = gp2x_joystick_read(0); |
| 199 | uint32 all_acts[2] = {0,0}; |
| 200 | int i; |
| 201 | |
| 202 | if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_START)) == (GP2X_L|GP2X_START)) |
| 203 | { |
| 204 | Exit = 1; |
| 205 | return; |
| 206 | } |
| 207 | else if (down(VOL_UP)) |
| 208 | { |
| 209 | /* wait for at least 10 updates, because user may be just trying to enter menu */ |
| 210 | if (volpushed_frames++ > 10 && (volpushed_frames&1)) { |
| 211 | soundvol++; |
| 212 | if (soundvol > 100) soundvol=100; |
| 213 | //FCEUI_SetSoundVolume(soundvol); |
| 214 | setsoundvol(soundvol); |
| 215 | } |
| 216 | } |
| 217 | else if (down(VOL_DOWN)) |
| 218 | { |
| 219 | if (volpushed_frames++ > 10 && (volpushed_frames&1)) { |
| 220 | soundvol-=1; |
| 221 | if (soundvol < 0) soundvol=0; |
| 222 | //FCEUI_SetSoundVolume(soundvol); |
| 223 | setsoundvol(soundvol); |
| 224 | } |
| 225 | } |
| 226 | else |
| 227 | { |
| 228 | volpushed_frames = 0; |
| 229 | } |
| 230 | |
| 231 | JSreturn = 0; // RLDU SEBA |
| 232 | |
| 233 | if (InputType[1] != SI_GAMEPAD) |
| 234 | { |
| 235 | /* try to feed fake mouse there */ |
| 236 | do_fake_mouse(keys); |
| 237 | } |
| 238 | |
| 239 | for (i = 0; i < 32; i++) |
| 240 | { |
| 241 | if (keys & (1 << i)) |
| 242 | { |
| 243 | uint32 acts, u = 32; |
| 244 | acts = Settings.KeyBinds[i]; |
| 245 | if (!acts) continue; |
| 246 | if ((1 << i) & combo_keys) |
| 247 | { |
| 248 | // combo key detected, try to find if other is pressed |
| 249 | for (u = i+1; u < 32; u++) |
| 250 | { |
| 251 | if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts)) |
| 252 | { |
| 253 | keys &= ~(1 << u); |
| 254 | acts &= Settings.KeyBinds[u]; |
| 255 | break; |
| 256 | } |
| 257 | } |
| 258 | } |
| 259 | if (u != 32) acts &= combo_acts; // other combo key pressed |
| 260 | else acts &= ~combo_acts; |
| 261 | all_acts[(acts>>16)&1] |= acts; |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | // add joy inputs |
| 266 | if (num_of_joys > 0) |
| 267 | { |
| 268 | int joy; |
| 269 | gp2x_usbjoy_update(); |
| 270 | for (joy = 0; joy < num_of_joys; joy++) { |
| 271 | int keys = gp2x_usbjoy_check2(joy); |
| 272 | for (i = 0; i < 32; i++) { |
| 273 | if (keys & (1 << i)) { |
| 274 | int acts = Settings.JoyBinds[joy][i]; |
| 275 | all_acts[(acts>>16)&1] |= acts; |
| 276 | } |
| 277 | } |
| 278 | } |
| 279 | } |
| 280 | |
| 281 | // player 1 |
| 282 | JSreturn |= all_acts[0] & 0xff; |
| 283 | if (all_acts[0] & 0x100) { // A turbo |
| 284 | turbo_rate_cnt_a[0] += Settings.turbo_rate_add; |
| 285 | JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1; |
| 286 | } |
| 287 | if (all_acts[0] & 0x200) { // B turbo |
| 288 | turbo_rate_cnt_b[0] += Settings.turbo_rate_add; |
| 289 | JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2; |
| 290 | } |
| 291 | |
| 292 | // player 2 |
| 293 | JSreturn |= (all_acts[1] & 0xff) << 16; |
| 294 | if (all_acts[1] & 0x100) { // A turbo |
| 295 | turbo_rate_cnt_a[1] += Settings.turbo_rate_add; |
| 296 | JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000; |
| 297 | } |
| 298 | if (all_acts[1] & 0x200) { // B turbo |
| 299 | turbo_rate_cnt_b[1] += Settings.turbo_rate_add; |
| 300 | JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000; |
| 301 | } |
| 302 | |
| 303 | do_emu_acts(all_acts[0]|all_acts[1]); |
| 304 | } |
| 305 | |
| 306 | |
| 307 | static void InitOtherInput(void) |
| 308 | { |
| 309 | |
| 310 | void *InputDPtr; |
| 311 | |
| 312 | int t; |
| 313 | int x; |
| 314 | int attrib; |
| 315 | |
| 316 | printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n", |
| 317 | InputType[0], InputType[1], InputTypeFC); |
| 318 | |
| 319 | for(t=0,x=0;x<2;x++) |
| 320 | { |
| 321 | attrib=0; |
| 322 | InputDPtr=0; |
| 323 | switch(InputType[x]) |
| 324 | { |
| 325 | //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break; |
| 326 | case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break; |
| 327 | case SI_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 328 | case SI_ZAPPER:InputDPtr=MouseData; |
| 329 | t|=1; |
| 330 | attrib=1; |
| 331 | break; |
| 332 | } |
| 333 | FCEUI_SetInput(x,InputType[x],InputDPtr,attrib); |
| 334 | } |
| 335 | |
| 336 | attrib=0; |
| 337 | InputDPtr=0; |
| 338 | switch(InputTypeFC) |
| 339 | { |
| 340 | case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break; |
| 341 | case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 342 | case SIFC_FKB:InputDPtr=fkbkeys;break; |
| 343 | } |
| 344 | |
| 345 | FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib); |
| 346 | FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE); |
| 347 | |
| 348 | inited|=16; |
| 349 | } |
| 350 | |
| 351 | |
| 352 | static void PrepareOtherInput(void) |
| 353 | { |
| 354 | uint32 act; |
| 355 | |
| 356 | combo_acts = combo_keys = prev_emu_acts = 0; |
| 357 | |
| 358 | for (act = 0; act < 32; act++) |
| 359 | { |
| 360 | int u, keyc = 0, keyc2 = 0; |
| 361 | if (act == 16 || act == 17) continue; // player2 flag |
| 362 | if (act > 17) |
| 363 | { |
| 364 | for (u = 0; u < 32; u++) |
| 365 | if (Settings.KeyBinds[u] & (1 << act)) keyc++; |
| 366 | } |
| 367 | else |
| 368 | { |
| 369 | for (u = 0; u < 32; u++) |
| 370 | if ((Settings.KeyBinds[u] & 0x30000) == 0 && // pl. 1 |
| 371 | (Settings.KeyBinds[u] & (1 << act))) keyc++; |
| 372 | for (u = 0; u < 32; u++) |
| 373 | if ((Settings.KeyBinds[u] & 0x30000) == 1 && // pl. 2 |
| 374 | (Settings.KeyBinds[u] & (1 << act))) keyc2++; |
| 375 | if (keyc2 > keyc) keyc = keyc2; |
| 376 | } |
| 377 | if (keyc > 1) |
| 378 | { |
| 379 | // loop again and mark those keys and actions as combo |
| 380 | for (u = 0; u < 32; u++) |
| 381 | { |
| 382 | if (Settings.KeyBinds[u] & (1 << act)) { |
| 383 | combo_keys |= 1 << u; |
| 384 | combo_acts |= 1 << act; |
| 385 | } |
| 386 | } |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | // printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys); |
| 391 | } |
| 392 | |