| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * This program is free software; you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation; either version 2 of the License, or |
| 6 | * (at your option) any later version. |
| 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. |
| 12 | * |
| 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program; if not, write to the Free Software |
| 15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 16 | */ |
| 17 | |
| 18 | |
| 19 | #include <unistd.h> |
| 20 | #include <sys/types.h> |
| 21 | #include <signal.h> |
| 22 | #include <sys/time.h> |
| 23 | #include <sys/stat.h> |
| 24 | #include <string.h> |
| 25 | #include <strings.h> |
| 26 | #include <errno.h> |
| 27 | #include <stdio.h> |
| 28 | #include <stdlib.h> |
| 29 | |
| 30 | #include "main.h" |
| 31 | #include "minimal.h" |
| 32 | #include "throttle.h" |
| 33 | #include "menu.h" |
| 34 | #include "gp2x.h" |
| 35 | |
| 36 | #include "../common/config.h" |
| 37 | #include "../common/args.h" |
| 38 | #include "../common/unixdsp.h" |
| 39 | #include "../common/cheat.h" |
| 40 | |
| 41 | #include "../../fce.h" |
| 42 | #include "../../cart.h" |
| 43 | |
| 44 | #include "dface.h" |
| 45 | |
| 46 | |
| 47 | void CleanSurface(void); |
| 48 | |
| 49 | // internals |
| 50 | extern char lastLoadedGameName[2048]; |
| 51 | extern uint8 Exit; // exit emu loop flag |
| 52 | extern int FSkip; |
| 53 | void CloseGame(void); |
| 54 | |
| 55 | FCEUGI *fceugi = NULL; |
| 56 | int ntsccol=0,ntschue=-1,ntsctint=-1; |
| 57 | int soundvol=70; |
| 58 | int inited=0; |
| 59 | |
| 60 | int srendlinev[2]={8,0}; |
| 61 | int erendlinev[2]={231,239}; |
| 62 | int srendline,erendline; |
| 63 | |
| 64 | |
| 65 | static char BaseDirectory[2048]; |
| 66 | |
| 67 | int eoptions=0; |
| 68 | |
| 69 | static void DriverKill(void); |
| 70 | static int DriverInitialize(void); |
| 71 | |
| 72 | static int gametype; |
| 73 | #include "input.c" |
| 74 | |
| 75 | static void ParseGI(FCEUGI *gi) |
| 76 | { |
| 77 | gametype=gi->type; |
| 78 | |
| 79 | InputType[0]=UsrInputType[0]; |
| 80 | InputType[1]=UsrInputType[1]; |
| 81 | InputTypeFC=UsrInputTypeFC; |
| 82 | |
| 83 | if(gi->input[0]>=0) |
| 84 | InputType[0]=gi->input[0]; |
| 85 | if(gi->input[1]>=0) |
| 86 | InputType[1]=gi->input[1]; |
| 87 | if(gi->inputfc>=0) |
| 88 | InputTypeFC=gi->inputfc; |
| 89 | } |
| 90 | |
| 91 | void FCEUD_PrintError(char *s) |
| 92 | { |
| 93 | puts(s); |
| 94 | } |
| 95 | |
| 96 | char *cpalette=0; |
| 97 | void LoadCPalette(void) |
| 98 | { |
| 99 | char tmpp[192]; |
| 100 | FILE *fp; |
| 101 | |
| 102 | if(!(fp=fopen(cpalette,"rb"))) |
| 103 | { |
| 104 | printf(" Error loading custom palette from file: %s\n",cpalette); |
| 105 | free(cpalette); |
| 106 | cpalette=0; |
| 107 | return; |
| 108 | } |
| 109 | fread(tmpp,1,192,fp); |
| 110 | FCEUI_SetPaletteArray((uint8 *)tmpp); |
| 111 | fclose(fp); |
| 112 | } |
| 113 | |
| 114 | static CFGSTRUCT fceuconfig[]={ |
| 115 | AC(soundvol), |
| 116 | ACS(cpalette), |
| 117 | AC(ntsctint), |
| 118 | AC(ntschue), |
| 119 | AC(ntsccol), |
| 120 | AC(UsrInputTypeFC), |
| 121 | ACA(UsrInputType), |
| 122 | AC(powerpadside), |
| 123 | AC(powerpadsc), |
| 124 | AC(eoptions), |
| 125 | ACA(srendlinev), |
| 126 | ACA(erendlinev), |
| 127 | ADDCFGSTRUCT(DriverConfig), |
| 128 | ENDCFGSTRUCT |
| 129 | }; |
| 130 | |
| 131 | static const char *skip_path(const char *path) |
| 132 | { |
| 133 | const char *p; |
| 134 | if (path == NULL) return NULL; |
| 135 | for (p = path+strlen(path)-1; p > path && *p != '/'; p--); |
| 136 | if (*p == '/') p++; |
| 137 | return p; |
| 138 | } |
| 139 | |
| 140 | int SaveConfig(const char *llgn_path) |
| 141 | { |
| 142 | const char *name = skip_path(llgn_path); |
| 143 | char tdir[2048]; |
| 144 | int ret; |
| 145 | if (name) |
| 146 | sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name); |
| 147 | else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory); |
| 148 | printf("saving cfg to %s ... ", tdir); fflush(stdout); |
| 149 | FCEUI_GetNTSCTH(&ntsctint, &ntschue); |
| 150 | ret=SaveFCEUConfig(tdir,fceuconfig); |
| 151 | printf(ret == 0 ? "done\n" : "failed\n"); |
| 152 | return ret; |
| 153 | } |
| 154 | |
| 155 | static int LoadConfig(const char *llgn_path) |
| 156 | { |
| 157 | const char *name = skip_path(llgn_path); |
| 158 | char tdir[2048]; |
| 159 | int ret; |
| 160 | if (name) |
| 161 | sprintf(tdir,"%s"PSS"cfg"PSS"%s.cfg",BaseDirectory,name); |
| 162 | else sprintf(tdir,"%s"PSS"fceu2.cfg",BaseDirectory); |
| 163 | printf("loading cfg from %s ... ", tdir); fflush(stdout); |
| 164 | FCEUI_GetNTSCTH(&ntsctint, &ntschue); /* Get default settings for if no config file exists. */ |
| 165 | ret=LoadFCEUConfig(tdir,fceuconfig); |
| 166 | FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue); |
| 167 | printf(ret == 0 ? "done\n" : "failed\n"); |
| 168 | return ret; |
| 169 | } |
| 170 | |
| 171 | static void LoadLLGN(void) |
| 172 | { |
| 173 | char tdir[2048]; |
| 174 | FILE *f; |
| 175 | int len; |
| 176 | sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory); |
| 177 | f=fopen(tdir, "r"); |
| 178 | if(f) |
| 179 | { |
| 180 | len = fread(lastLoadedGameName, 1, sizeof(lastLoadedGameName)-1, f); |
| 181 | lastLoadedGameName[len] = 0; |
| 182 | fclose(f); |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | static void SaveLLGN(void) |
| 187 | { |
| 188 | // save last loaded game name |
| 189 | if (lastLoadedGameName[0] && !(eoptions&EO_NOAUTOWRITE)) |
| 190 | { |
| 191 | char tdir[2048]; |
| 192 | FILE *f; |
| 193 | sprintf(tdir,"%s"PSS"last_rom.txt",BaseDirectory); |
| 194 | f=fopen(tdir, "w"); |
| 195 | if(f) |
| 196 | { |
| 197 | fwrite(lastLoadedGameName, 1, strlen(lastLoadedGameName), f); |
| 198 | fclose(f); |
| 199 | sync(); |
| 200 | } |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | |
| 205 | static void CreateDirs(void) |
| 206 | { |
| 207 | char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg","pal"}; |
| 208 | char tdir[2048]; |
| 209 | int x; |
| 210 | |
| 211 | mkdir(BaseDirectory,S_IRWXU); |
| 212 | for(x=0;x<sizeof(subs)/sizeof(subs[0]);x++) |
| 213 | { |
| 214 | sprintf(tdir,"%s"PSS"%s",BaseDirectory,subs[x]); |
| 215 | mkdir(tdir,S_IRWXU); |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | static void SetSignals(void (*t)(int)) |
| 220 | { |
| 221 | int sigs[11]={SIGINT,SIGTERM,SIGHUP,SIGPIPE,SIGSEGV,SIGFPE,SIGKILL,SIGALRM,SIGABRT,SIGUSR1,SIGUSR2}; |
| 222 | int x; |
| 223 | for(x=0;x<11;x++) |
| 224 | signal(sigs[x],t); |
| 225 | } |
| 226 | |
| 227 | static void CloseStuff(int signum) |
| 228 | { |
| 229 | DriverKill(); |
| 230 | printf("\nSignal %d has been caught and dealt with...\n",signum); |
| 231 | switch(signum) |
| 232 | { |
| 233 | case SIGINT:printf("How DARE you interrupt me!\n");break; |
| 234 | case SIGTERM:printf("MUST TERMINATE ALL HUMANS\n");break; |
| 235 | case SIGHUP:printf("Reach out and hang-up on someone.\n");break; |
| 236 | case SIGPIPE:printf("The pipe has broken! Better watch out for floods...\n");break; |
| 237 | case SIGSEGV:printf("Iyeeeeeeeee!!! A segmentation fault has occurred. Have a fluffy day.\n");break; |
| 238 | #if(SIGBUS!=SIGSEGV) |
| 239 | case SIGBUS:printf("I told you to be nice to the driver.\n");break; |
| 240 | #endif |
| 241 | case SIGFPE:printf("Those darn floating points. Ne'er know when they'll bite!\n");break; |
| 242 | case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break; |
| 243 | case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break; |
| 244 | case SIGUSR1: |
| 245 | case SIGUSR2:printf("Killing your processes is not nice.\n");break; |
| 246 | } |
| 247 | exit(1); |
| 248 | } |
| 249 | |
| 250 | static int DoArgs(int argc, char *argv[]) |
| 251 | { |
| 252 | static char *cortab[5]={"none","gamepad","zapper","powerpad","arkanoid"}; |
| 253 | static int cortabi[5]={SI_NONE,SI_GAMEPAD, |
| 254 | SI_ZAPPER,SI_POWERPADA,SI_ARKANOID}; |
| 255 | static char *fccortab[5]={"none","arkanoid","shadow","4player","fkb"}; |
| 256 | static int fccortabi[5]={SIFC_NONE,SIFC_ARKANOID,SIFC_SHADOW, |
| 257 | SIFC_4PLAYER,SIFC_FKB}; |
| 258 | |
| 259 | int x, ret; |
| 260 | static char *inputa[2]={0,0}; |
| 261 | static char *fcexp=0; |
| 262 | static int docheckie[4]; |
| 263 | |
| 264 | static ARGPSTRUCT FCEUArgs[]={ |
| 265 | {"-soundvol",0,&soundvol,0}, |
| 266 | {"-cpalette",0,&cpalette,0x4001}, |
| 267 | |
| 268 | {"-ntsccol",0,&ntsccol,0}, |
| 269 | {"-pal",&docheckie[0],0,0}, |
| 270 | {"-input1",0,&inputa[0],0x4001},{"-input2",0,&inputa[1],0x4001}, |
| 271 | {"-fcexp",0,&fcexp,0x4001}, |
| 272 | |
| 273 | {"-gg",0,&eoptions,0x8000|EO_GG}, |
| 274 | {"-no8lim",0,&eoptions,0x8000|EO_NO8LIM}, |
| 275 | {"-snapname",0,&eoptions,0x8000|EO_SNAPNAME}, |
| 276 | {"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE}, |
| 277 | {"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES}, |
| 278 | {"-nothrottle",0,&eoptions,0x8000|EO_NOTHROTTLE}, |
| 279 | {"-noautowrite",0,&eoptions,0x8000|EO_NOAUTOWRITE}, |
| 280 | {"-slstart",0,&srendlinev[0],0},{"-slend",0,&erendlinev[0],0}, |
| 281 | {"-slstartp",0,&srendlinev[1],0},{"-slendp",0,&erendlinev[1],0}, |
| 282 | {0,(void *)DriverArgs,0,0}, |
| 283 | {0,0,0,0} |
| 284 | }; |
| 285 | |
| 286 | memset(docheckie,0,sizeof(docheckie)); |
| 287 | ret=ParseArguments(argc, argv, FCEUArgs); |
| 288 | if(cpalette) |
| 289 | { |
| 290 | if(cpalette[0]=='0') |
| 291 | if(cpalette[1]==0) |
| 292 | { |
| 293 | free(cpalette); |
| 294 | cpalette=0; |
| 295 | } |
| 296 | } |
| 297 | if(docheckie[0]) |
| 298 | Settings.region_force=2; |
| 299 | FCEUI_SetGameGenie(eoptions&EO_GG); |
| 300 | FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM); |
| 301 | FCEUI_SetSnapName(eoptions&EO_SNAPNAME); |
| 302 | |
| 303 | for(x=0;x<2;x++) |
| 304 | { |
| 305 | if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0; |
| 306 | if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239; |
| 307 | } |
| 308 | |
| 309 | FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]); |
| 310 | FCEUI_SetSoundVolume(80); |
| 311 | DoDriverArgs(); |
| 312 | |
| 313 | if(fcexp) |
| 314 | { |
| 315 | int y; |
| 316 | for(y=0;y<5;y++) |
| 317 | { |
| 318 | if(!strncmp(fccortab[y],fcexp,8)) |
| 319 | { |
| 320 | UsrInputTypeFC=fccortabi[y]; |
| 321 | break; |
| 322 | } |
| 323 | } |
| 324 | free(fcexp); |
| 325 | } |
| 326 | for(x=0;x<2;x++) |
| 327 | { |
| 328 | int y; |
| 329 | |
| 330 | if(!inputa[x]) |
| 331 | continue; |
| 332 | |
| 333 | for(y=0;y<5;y++) |
| 334 | { |
| 335 | if(!strncmp(cortab[y],inputa[x],8)) |
| 336 | { |
| 337 | UsrInputType[x]=cortabi[y]; |
| 338 | if(y==3) |
| 339 | { |
| 340 | powerpadside&=~(1<<x); |
| 341 | powerpadside|=((((inputa[x][8])-'a')&1)^1)<<x; |
| 342 | } |
| 343 | free(inputa[x]); |
| 344 | } |
| 345 | } |
| 346 | } |
| 347 | return ret; |
| 348 | } |
| 349 | |
| 350 | |
| 351 | #include "usage.h" |
| 352 | |
| 353 | int CLImain(int argc, char *argv[]) |
| 354 | { |
| 355 | int last_arg_parsed, ret; |
| 356 | /* TODO if(argc<=1) |
| 357 | { |
| 358 | ShowUsage(argv[0]); |
| 359 | return 1; |
| 360 | }*/ |
| 361 | |
| 362 | if(!DriverInitialize()) |
| 363 | { |
| 364 | return 1; |
| 365 | } |
| 366 | |
| 367 | if(!FCEUI_Initialize()) |
| 368 | return(1); |
| 369 | GetBaseDirectory(BaseDirectory); |
| 370 | FCEUI_SetBaseDirectory(BaseDirectory); |
| 371 | lastLoadedGameName[0] = 0; |
| 372 | |
| 373 | CreateDirs(); |
| 374 | LoadConfig(NULL); |
| 375 | last_arg_parsed=DoArgs(argc-1,&argv[1]); |
| 376 | gp2x_opt_setup(); |
| 377 | LoadLLGN(); |
| 378 | FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue); |
| 379 | if(cpalette) |
| 380 | LoadCPalette(); |
| 381 | if(InitSound()) |
| 382 | inited|=1; |
| 383 | |
| 384 | if (argc > 1 && !last_arg_parsed) |
| 385 | { |
| 386 | strncpy(lastLoadedGameName, argv[argc-1], sizeof(lastLoadedGameName)); |
| 387 | lastLoadedGameName[sizeof(lastLoadedGameName)-1] = 0; |
| 388 | Exit = 0; |
| 389 | } |
| 390 | else |
| 391 | { |
| 392 | Exit = 1; |
| 393 | } |
| 394 | |
| 395 | while (1) |
| 396 | { |
| 397 | if(!Exit) |
| 398 | { |
| 399 | if (fceugi) |
| 400 | CloseGame(); |
| 401 | ret=LoadConfig(lastLoadedGameName); |
| 402 | if (ret != 0) |
| 403 | { |
| 404 | LoadConfig(NULL); |
| 405 | } |
| 406 | FCEUI_SetEmuMode(Settings.accurate_mode); |
| 407 | fceugi=FCEUI_LoadGame(lastLoadedGameName); |
| 408 | if (fceugi) |
| 409 | { |
| 410 | char infostring[32]; |
| 411 | if (Settings.region_force) |
| 412 | FCEUI_SetVidSystem(Settings.region_force - 1); |
| 413 | ParseGI(fceugi); |
| 414 | InitOtherInput(); |
| 415 | |
| 416 | if ((eoptions&EO_GG) && geniestage == 0) { |
| 417 | strcpy(infostring, "gg.rom is missing, GG disabled"); |
| 418 | eoptions&=~EO_GG; |
| 419 | FCEUI_SetGameGenie(0); |
| 420 | } else |
| 421 | GameInterface(GI_INFOSTRING, infostring); |
| 422 | FCEU_DispMessage("%s", infostring); |
| 423 | } |
| 424 | else |
| 425 | { |
| 426 | switch(LoadGameLastError) { |
| 427 | default: strcpy(menuErrorMsg, "failed to load ROM"); break; |
| 428 | case 2: strcpy(menuErrorMsg, "Can't find a ROM for ips/movie"); break; |
| 429 | case 10: strcpy(menuErrorMsg, "FDS BIOS ROM is missing, read docs"); break; |
| 430 | case 11: strcpy(menuErrorMsg, "Error reading auxillary FDS file"); break; |
| 431 | } |
| 432 | } |
| 433 | } |
| 434 | if(Exit || !fceugi) |
| 435 | { |
| 436 | int ret; |
| 437 | ret = gp2x_menu_do(); |
| 438 | if (ret == 1) break; // exit emu |
| 439 | if (ret == 2) { // reload ROM |
| 440 | Exit = 0; |
| 441 | continue; |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | gp2x_opt_update(); |
| 446 | PrepareOtherInput(); |
| 447 | FCEUI_GetCurrentVidSystem(&srendline,&erendline); |
| 448 | gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8); |
| 449 | switch (Settings.scaling & 3) { |
| 450 | case 0: gp2x_video_set_offs(0); gp2x_video_RGB_setscaling(320, 240); break; |
| 451 | case 1: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(256, 240); break; |
| 452 | case 2: gp2x_video_set_offs(32+srendline*320); gp2x_video_RGB_setscaling(256, erendline-srendline); break; |
| 453 | case 3: gp2x_video_set_offs(32); gp2x_video_RGB_setscaling(320, 240); break; |
| 454 | } |
| 455 | CleanSurface(); |
| 456 | gp2x_start_sound(Settings.sound_rate, 16, 0); |
| 457 | RefreshThrottleFPS(); |
| 458 | FCEUI_Emulate(); |
| 459 | } |
| 460 | |
| 461 | if (fceugi) |
| 462 | CloseGame(); |
| 463 | |
| 464 | SaveLLGN(); |
| 465 | FCEUI_Kill(); |
| 466 | DriverKill(); |
| 467 | return 0; |
| 468 | } |
| 469 | |
| 470 | static int DriverInitialize(void) |
| 471 | { |
| 472 | SetSignals((void *)CloseStuff); |
| 473 | |
| 474 | if(!InitVideo()) return 0; |
| 475 | inited|=4; |
| 476 | return 1; |
| 477 | } |
| 478 | |
| 479 | static void DriverKill(void) |
| 480 | { |
| 481 | // SaveConfig(NULL); // done explicitly in menu now |
| 482 | SetSignals(SIG_DFL); |
| 483 | |
| 484 | if(cpalette) free(cpalette); |
| 485 | cpalette=0; |
| 486 | |
| 487 | if(inited&4) |
| 488 | KillVideo(); |
| 489 | if(inited&1) |
| 490 | KillSound(); |
| 491 | inited=0; |
| 492 | } |
| 493 | |
| 494 | void FCEUD_Update(uint8 *xbuf, int16 *Buffer, int Count) |
| 495 | { |
| 496 | FCEUD_UpdateInput(); // must update input before blitting because of save confirmation stuff |
| 497 | BlitPrepare(xbuf == NULL); |
| 498 | if(!(eoptions&EO_NOTHROTTLE)) |
| 499 | { |
| 500 | if(Count) |
| 501 | WriteSound(Buffer,Count); |
| 502 | SpeedThrottle(); |
| 503 | } |
| 504 | BlitScreen(xbuf == NULL); |
| 505 | // make sure last frame won't get skipped, because we need it for menu bg |
| 506 | if (Exit) FSkip=0; |
| 507 | } |
| 508 | |