| 1 | /* |
| 2 | * Glide64 - Glide video plugin for Nintendo 64 emulators. |
| 3 | * Copyright (c) 2002 Dave2001 |
| 4 | * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 19 | */ |
| 20 | |
| 21 | //**************************************************************** |
| 22 | // |
| 23 | // Glide64 - Glide Plugin for Nintendo 64 emulators |
| 24 | // Project started on December 29th, 2001 |
| 25 | // |
| 26 | // Authors: |
| 27 | // Dave2001, original author, founded the project in 2001, left it in 2002 |
| 28 | // Gugaman, joined the project in 2002, left it in 2002 |
| 29 | // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 |
| 30 | // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 |
| 31 | // |
| 32 | //**************************************************************** |
| 33 | // |
| 34 | // To modify Glide64: |
| 35 | // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. |
| 36 | // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. |
| 37 | // |
| 38 | //**************************************************************** |
| 39 | // |
| 40 | // Keys, used by Glide64. |
| 41 | // Since key codes are different for WinAPI and SDL, this difference is managed here |
| 42 | // Created by Sergey 'Gonetz' Lipski, July 2009 |
| 43 | // |
| 44 | //**************************************************************** |
| 45 | |
| 46 | #ifndef Keys_H |
| 47 | #define Keys_H |
| 48 | |
| 49 | #define G64_VK_CONTROL 0 |
| 50 | #define G64_VK_ALT 1 |
| 51 | #define G64_VK_INSERT 2 |
| 52 | #define G64_VK_LBUTTON 3 |
| 53 | #define G64_VK_UP 4 |
| 54 | #define G64_VK_DOWN 5 |
| 55 | #define G64_VK_LEFT 6 |
| 56 | #define G64_VK_RIGHT 7 |
| 57 | #define G64_VK_SPACE 8 |
| 58 | #define G64_VK_BACK 9 |
| 59 | #define G64_VK_SCROLL 10 |
| 60 | #define G64_VK_1 11 |
| 61 | #define G64_VK_2 12 |
| 62 | #define G64_VK_3 13 |
| 63 | #define G64_VK_4 14 |
| 64 | #define G64_VK_5 15 |
| 65 | #define G64_VK_6 16 |
| 66 | #define G64_VK_7 17 |
| 67 | #define G64_VK_8 18 |
| 68 | #define G64_VK_9 19 |
| 69 | #define G64_VK_0 20 |
| 70 | #define G64_VK_A 21 |
| 71 | #define G64_VK_B 22 |
| 72 | #define G64_VK_D 23 |
| 73 | #define G64_VK_G 24 |
| 74 | #define G64_VK_Q 25 |
| 75 | #define G64_VK_R 26 |
| 76 | #define G64_VK_S 27 |
| 77 | #define G64_VK_V 28 |
| 78 | #define G64_VK_W 29 |
| 79 | |
| 80 | #define G64_NUM_KEYS 30 |
| 81 | |
| 82 | class Glide64Keys |
| 83 | { |
| 84 | public: |
| 85 | Glide64Keys(); |
| 86 | ~Glide64Keys(){} |
| 87 | int operator[](unsigned int index){return _keys[index];} |
| 88 | |
| 89 | private: |
| 90 | int _keys[G64_NUM_KEYS]; |
| 91 | }; |
| 92 | |
| 93 | #endif //Keys_H |