| 1 | /* |
| 2 | * Texture Filtering |
| 3 | * Version: 1.0 |
| 4 | * |
| 5 | * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. |
| 6 | * Email koolsmoky(at)users.sourceforge.net |
| 7 | * Web http://www.3dfxzone.it/koolsmoky |
| 8 | * |
| 9 | * this is free software; you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by |
| 11 | * the Free Software Foundation; either version 2, or (at your option) |
| 12 | * any later version. |
| 13 | * |
| 14 | * this is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 | * GNU General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU General Public License |
| 20 | * along with GNU Make; see the file COPYING. If not, write to |
| 21 | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
| 22 | */ |
| 23 | |
| 24 | /* 2007 Gonetz <gonetz(at)ngs.ru> |
| 25 | * Added callback to display hires texture info. */ |
| 26 | |
| 27 | #ifdef __MSC__ |
| 28 | #pragma warning(disable: 4786) |
| 29 | #endif |
| 30 | |
| 31 | /* handle oversized textures by |
| 32 | * 0: minification |
| 33 | * 1: Glide64 style tiling |
| 34 | */ |
| 35 | #define TEXTURE_TILING 1 |
| 36 | |
| 37 | /* use power of 2 texture size |
| 38 | * (0:disable, 1:enable, 2:3dfx) */ |
| 39 | #define POW2_TEXTURES 2 |
| 40 | |
| 41 | #if TEXTURE_TILING |
| 42 | #undef POW2_TEXTURES |
| 43 | #define POW2_TEXTURES 2 |
| 44 | #endif |
| 45 | |
| 46 | /* hack to reduce texture footprint to achieve |
| 47 | * better performace on midrange gfx cards. |
| 48 | * (0:disable, 1:enable) */ |
| 49 | #define REDUCE_TEXTURE_FOOTPRINT 0 |
| 50 | |
| 51 | /* use aggressive format assumption for quantization |
| 52 | * (0:disable, 1:enable, 2:extreme) */ |
| 53 | #define AGGRESSIVE_QUANTIZATION 1 |
| 54 | |
| 55 | #include <zlib.h> |
| 56 | #include <string> |
| 57 | #include <SDL.h> |
| 58 | #include "TxHiResCache.h" |
| 59 | #include "TxDbg.h" |
| 60 | #include "../Glide64/Gfx_1.3.h" |
| 61 | |
| 62 | TxHiResCache::~TxHiResCache() |
| 63 | { |
| 64 | #ifdef DUMP_CACHE |
| 65 | if ((_options & DUMP_HIRESTEXCACHE) && !_haveCache && !_abortLoad) { |
| 66 | /* dump cache to disk */ |
| 67 | std::wstring filename = _ident + L"_HIRESTEXTURES.dat"; |
| 68 | boost::filesystem::wpath cachepath(_cachepath); |
| 69 | cachepath /= boost::filesystem::wpath(L"glidehq"); |
| 70 | int config = _options & (HIRESTEXTURES_MASK|COMPRESS_HIRESTEX|COMPRESSION_MASK|TILE_HIRESTEX|FORCE16BPP_HIRESTEX|GZ_HIRESTEXCACHE|LET_TEXARTISTS_FLY); |
| 71 | |
| 72 | TxCache::save(cachepath.wstring().c_str(), filename.c_str(), config); |
| 73 | } |
| 74 | #endif |
| 75 | |
| 76 | delete _txImage; |
| 77 | delete _txQuantize; |
| 78 | delete _txReSample; |
| 79 | } |
| 80 | |
| 81 | TxHiResCache::TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options, |
| 82 | const wchar_t *datapath, const wchar_t *cachepath, |
| 83 | const wchar_t *ident, dispInfoFuncExt callback |
| 84 | ) : TxCache((options & ~GZ_TEXCACHE), 0, datapath, cachepath, ident, callback) |
| 85 | { |
| 86 | _txImage = new TxImage(); |
| 87 | _txQuantize = new TxQuantize(); |
| 88 | _txReSample = new TxReSample(); |
| 89 | |
| 90 | _maxwidth = maxwidth; |
| 91 | _maxheight = maxheight; |
| 92 | _maxbpp = maxbpp; |
| 93 | _abortLoad = 0; |
| 94 | _haveCache = 0; |
| 95 | |
| 96 | /* assert local options */ |
| 97 | if (!(_options & COMPRESS_HIRESTEX)) |
| 98 | _options &= ~COMPRESSION_MASK; |
| 99 | |
| 100 | if (_cachepath.empty() || _ident.empty()) { |
| 101 | _options &= ~DUMP_HIRESTEXCACHE; |
| 102 | return; |
| 103 | } |
| 104 | |
| 105 | #ifdef DUMP_CACHE |
| 106 | /* read in hires texture cache */ |
| 107 | if (_options & DUMP_HIRESTEXCACHE) { |
| 108 | /* find it on disk */ |
| 109 | std::wstring filename = _ident + L"_HIRESTEXTURES.dat"; |
| 110 | boost::filesystem::wpath cachepath(_cachepath); |
| 111 | cachepath /= boost::filesystem::wpath(L"glidehq"); |
| 112 | int config = _options & (HIRESTEXTURES_MASK|COMPRESS_HIRESTEX|COMPRESSION_MASK|TILE_HIRESTEX|FORCE16BPP_HIRESTEX|GZ_HIRESTEXCACHE|LET_TEXARTISTS_FLY); |
| 113 | |
| 114 | _haveCache = TxCache::load(cachepath.wstring().c_str(), filename.c_str(), config); |
| 115 | } |
| 116 | #endif |
| 117 | |
| 118 | /* read in hires textures */ |
| 119 | if (!_haveCache) TxHiResCache::load(0); |
| 120 | } |
| 121 | |
| 122 | boolean |
| 123 | TxHiResCache::empty() |
| 124 | { |
| 125 | return _cache.empty(); |
| 126 | } |
| 127 | |
| 128 | boolean |
| 129 | TxHiResCache::load(boolean replace) /* 0 : reload, 1 : replace partial */ |
| 130 | { |
| 131 | if (!_datapath.empty() && !_ident.empty()) { |
| 132 | |
| 133 | if (!replace) TxCache::clear(); |
| 134 | |
| 135 | boost::filesystem::wpath dir_path(_datapath); |
| 136 | |
| 137 | switch (_options & HIRESTEXTURES_MASK) { |
| 138 | case GHQ_HIRESTEXTURES: |
| 139 | break; |
| 140 | case RICE_HIRESTEXTURES: |
| 141 | INFO(80, L"-----\n"); |
| 142 | INFO(80, L"using Rice hires texture format...\n"); |
| 143 | INFO(80, L" must be one of the following;\n"); |
| 144 | INFO(80, L" 1) *_rgb.png + *_a.png\n"); |
| 145 | INFO(80, L" 2) *_all.png\n"); |
| 146 | INFO(80, L" 3) *_ciByRGBA.png\n"); |
| 147 | INFO(80, L" 4) *_allciByRGBA.png\n"); |
| 148 | INFO(80, L" 5) *_ci.bmp\n"); |
| 149 | INFO(80, L" usage of only 2) and 3) highly recommended!\n"); |
| 150 | INFO(80, L" folder names must be in US-ASCII characters!\n"); |
| 151 | |
| 152 | dir_path /= boost::filesystem::wpath(L"hires_texture"); |
| 153 | dir_path /= boost::filesystem::wpath(_ident); |
| 154 | loadHiResTextures(dir_path, replace); |
| 155 | break; |
| 156 | case JABO_HIRESTEXTURES: |
| 157 | ; |
| 158 | } |
| 159 | |
| 160 | return 1; |
| 161 | } |
| 162 | |
| 163 | return 0; |
| 164 | } |
| 165 | |
| 166 | boolean |
| 167 | TxHiResCache::loadHiResTextures(boost::filesystem::wpath dir_path, boolean replace) |
| 168 | { |
| 169 | uint32_t last, now, diff; |
| 170 | DBG_INFO(80, L"-----\n"); |
| 171 | DBG_INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 172 | last = SDL_GetTicks(); |
| 173 | |
| 174 | /* find it on disk */ |
| 175 | if (!boost::filesystem::exists(dir_path)) { |
| 176 | INFO(80, L"Error: path not found!\n"); |
| 177 | return 0; |
| 178 | } |
| 179 | |
| 180 | /* XXX: deal with UNICODE fiasco! |
| 181 | * stupidity flows forth beneath this... |
| 182 | * |
| 183 | * I opted to use chdir in order to use fopen() for windows 9x. |
| 184 | */ |
| 185 | #ifdef WIN32 |
| 186 | wchar_t curpath[MAX_PATH]; |
| 187 | GETCWD(MAX_PATH, curpath); |
| 188 | CHDIR(dir_path.wstring().c_str()); |
| 189 | #else |
| 190 | char curpath[MAX_PATH]; |
| 191 | char cbuf[MAX_PATH]; |
| 192 | wcstombs(cbuf, dir_path.wstring().c_str(), MAX_PATH); |
| 193 | if (GETCWD(MAX_PATH, curpath) == NULL) |
| 194 | ERRLOG("Error while retrieving working directory!"); |
| 195 | if (CHDIR(cbuf) != 0) |
| 196 | ERRLOG("Error while changing current directory to '%s'!", cbuf); |
| 197 | #endif |
| 198 | |
| 199 | /* NOTE: I could use the boost::wdirectory_iterator and boost::wpath |
| 200 | * to resolve UNICODE file names and paths. But then, _wfopen() is |
| 201 | * required to get the file descriptor for MS Windows to pass into |
| 202 | * libpng, which is incompatible with Win9x. Win9x's fopen() cannot |
| 203 | * handle UNICODE names. UNICODE capable boost::filesystem is available |
| 204 | * with Boost1.34.1 built with VC8.0 (bjam --toolset=msvc-8.0 stage). |
| 205 | * |
| 206 | * RULE OF THUMB: NEVER save texture packs in NON-ASCII names!! |
| 207 | */ |
| 208 | boost::filesystem::directory_iterator it(dir_path); |
| 209 | boost::filesystem::directory_iterator end_it; /* default construction yields past-the-end */ |
| 210 | |
| 211 | for (; it != end_it; ++it) { |
| 212 | |
| 213 | if (KBHIT(0x1B)) { |
| 214 | _abortLoad = 1; |
| 215 | if (_callback) (*_callback)(L"Aborted loading hiresolution texture!\n"); |
| 216 | INFO(80, L"Error: aborted loading hiresolution texture!\n"); |
| 217 | } |
| 218 | if (_abortLoad) break; |
| 219 | |
| 220 | /* recursive read into sub-directory */ |
| 221 | if (boost::filesystem::is_directory(it->status())) { |
| 222 | loadHiResTextures(it->path(), replace); |
| 223 | continue; |
| 224 | } |
| 225 | |
| 226 | DBG_INFO(80, L"-----\n"); |
| 227 | DBG_INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 228 | |
| 229 | int width = 0, height = 0; |
| 230 | uint16 format = 0; |
| 231 | uint8 *tex = NULL; |
| 232 | int tmpwidth = 0, tmpheight = 0; |
| 233 | uint16 tmpformat = 0; |
| 234 | uint8 *tmptex= NULL; |
| 235 | int untiled_width = 0, untiled_height = 0; |
| 236 | uint16 destformat = 0; |
| 237 | |
| 238 | /* Rice hi-res textures: begin |
| 239 | */ |
| 240 | uint32 chksum = 0, fmt = 0, siz = 0, palchksum = 0; |
| 241 | char *pfname = NULL, fname[MAX_PATH]; |
| 242 | std::string ident; |
| 243 | FILE *fp = NULL; |
| 244 | |
| 245 | wcstombs(fname, _ident.c_str(), MAX_PATH); |
| 246 | /* XXX case sensitivity fiasco! |
| 247 | * files must use _a, _rgb, _all, _allciByRGBA, _ciByRGBA, _ci |
| 248 | * and file extensions must be in lower case letters! */ |
| 249 | #ifdef WIN32 |
| 250 | { |
| 251 | unsigned int i; |
| 252 | for (i = 0; i < strlen(fname); i++) fname[i] = tolower(fname[i]); |
| 253 | } |
| 254 | #endif |
| 255 | ident.assign(fname); |
| 256 | |
| 257 | /* read in Rice's file naming convention */ |
| 258 | #define CRCFMTSIZ_LEN 13 |
| 259 | #define PALCRC_LEN 9 |
| 260 | //wcstombs(fname, it->path().leaf().c_str(), MAX_PATH); |
| 261 | strncpy(fname, it->path().leaf().string().c_str(), sizeof(fname)); |
| 262 | fname[sizeof(fname) - 1] = '\0'; |
| 263 | /* XXX case sensitivity fiasco! |
| 264 | * files must use _a, _rgb, _all, _allciByRGBA, _ciByRGBA, _ci |
| 265 | * and file extensions must be in lower case letters! */ |
| 266 | #ifdef WIN32 |
| 267 | { |
| 268 | unsigned int i; |
| 269 | for (i = 0; i < strlen(fname); i++) fname[i] = tolower(fname[i]); |
| 270 | } |
| 271 | #endif |
| 272 | pfname = fname + strlen(fname) - 4; |
| 273 | if (!(pfname == strstr(fname, ".png") || |
| 274 | pfname == strstr(fname, ".bmp") || |
| 275 | pfname == strstr(fname, ".dds"))) { |
| 276 | #if !DEBUG |
| 277 | INFO(80, L"-----\n"); |
| 278 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 279 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 280 | #endif |
| 281 | INFO(80, L"Error: not png or bmp or dds!\n"); |
| 282 | continue; |
| 283 | } |
| 284 | pfname = strstr(fname, ident.c_str()); |
| 285 | if (pfname != fname) pfname = 0; |
| 286 | if (pfname) { |
| 287 | if (sscanf(pfname + ident.size(), "#%08X#%01X#%01X#%08X", &chksum, &fmt, &siz, &palchksum) == 4) |
| 288 | pfname += (ident.size() + CRCFMTSIZ_LEN + PALCRC_LEN); |
| 289 | else if (sscanf(pfname + ident.size(), "#%08X#%01X#%01X", &chksum, &fmt, &siz) == 3) |
| 290 | pfname += (ident.size() + CRCFMTSIZ_LEN); |
| 291 | else |
| 292 | pfname = 0; |
| 293 | } |
| 294 | if (!pfname) { |
| 295 | #if !DEBUG |
| 296 | INFO(80, L"-----\n"); |
| 297 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 298 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 299 | #endif |
| 300 | INFO(80, L"Error: not Rice texture naming convention!\n"); |
| 301 | continue; |
| 302 | } |
| 303 | if (!chksum) { |
| 304 | #if !DEBUG |
| 305 | INFO(80, L"-----\n"); |
| 306 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 307 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 308 | #endif |
| 309 | INFO(80, L"Error: crc32 = 0!\n"); |
| 310 | continue; |
| 311 | } |
| 312 | |
| 313 | /* check if we already have it in hires texture cache */ |
| 314 | if (!replace) { |
| 315 | uint64 chksum64 = (uint64)palchksum; |
| 316 | chksum64 <<= 32; |
| 317 | chksum64 |= (uint64)chksum; |
| 318 | if (TxCache::is_cached(chksum64)) { |
| 319 | #if !DEBUG |
| 320 | INFO(80, L"-----\n"); |
| 321 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 322 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 323 | #endif |
| 324 | INFO(80, L"Error: already cached! duplicate texture!\n"); |
| 325 | continue; |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | DBG_INFO(80, L"rom: %ls chksum:%08X %08X fmt:%x size:%x\n", _ident.c_str(), chksum, palchksum, fmt, siz); |
| 330 | |
| 331 | /* Deal with the wackiness some texture packs utilize Rice format. |
| 332 | * Read in the following order: _a.* + _rgb.*, _all.png _ciByRGBA.png, |
| 333 | * _allciByRGBA.png, and _ci.bmp. PNG are prefered over BMP. |
| 334 | * |
| 335 | * For some reason there are texture packs that include them all. Some |
| 336 | * even have RGB textures named as _all.* and ARGB textures named as |
| 337 | * _rgb.*... Someone pleeeez write a GOOD guideline for the texture |
| 338 | * designers!!! |
| 339 | * |
| 340 | * We allow hires textures to have higher bpp than the N64 originals. |
| 341 | */ |
| 342 | /* N64 formats |
| 343 | * Format: 0 - RGBA, 1 - YUV, 2 - CI, 3 - IA, 4 - I |
| 344 | * Size: 0 - 4bit, 1 - 8bit, 2 - 16bit, 3 - 32 bit |
| 345 | */ |
| 346 | |
| 347 | /* |
| 348 | * read in _rgb.* and _a.* |
| 349 | */ |
| 350 | if (pfname == strstr(fname, "_rgb.") || pfname == strstr(fname, "_a.")) { |
| 351 | strcpy(pfname, "_rgb.png"); |
| 352 | if (!boost::filesystem::exists(fname)) { |
| 353 | strcpy(pfname, "_rgb.bmp"); |
| 354 | if (!boost::filesystem::exists(fname)) { |
| 355 | #if !DEBUG |
| 356 | INFO(80, L"-----\n"); |
| 357 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 358 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 359 | #endif |
| 360 | INFO(80, L"Error: missing _rgb.*! _a.* must be paired with _rgb.*!\n"); |
| 361 | continue; |
| 362 | } |
| 363 | } |
| 364 | /* _a.png */ |
| 365 | strcpy(pfname, "_a.png"); |
| 366 | if ((fp = fopen(fname, "rb")) != NULL) { |
| 367 | tmptex = _txImage->readPNG(fp, &tmpwidth, &tmpheight, &tmpformat); |
| 368 | fclose(fp); |
| 369 | } |
| 370 | if (!tmptex) { |
| 371 | /* _a.bmp */ |
| 372 | strcpy(pfname, "_a.bmp"); |
| 373 | if ((fp = fopen(fname, "rb")) != NULL) { |
| 374 | tmptex = _txImage->readBMP(fp, &tmpwidth, &tmpheight, &tmpformat); |
| 375 | fclose(fp); |
| 376 | } |
| 377 | } |
| 378 | /* _rgb.png */ |
| 379 | strcpy(pfname, "_rgb.png"); |
| 380 | if ((fp = fopen(fname, "rb")) != NULL) { |
| 381 | tex = _txImage->readPNG(fp, &width, &height, &format); |
| 382 | fclose(fp); |
| 383 | } |
| 384 | if (!tex) { |
| 385 | /* _rgb.bmp */ |
| 386 | strcpy(pfname, "_rgb.bmp"); |
| 387 | if ((fp = fopen(fname, "rb")) != NULL) { |
| 388 | tex = _txImage->readBMP(fp, &width, &height, &format); |
| 389 | fclose(fp); |
| 390 | } |
| 391 | } |
| 392 | if (tmptex) { |
| 393 | /* check if _rgb.* and _a.* have matching size and format. */ |
| 394 | if (!tex || width != tmpwidth || height != tmpheight || |
| 395 | format != GR_TEXFMT_ARGB_8888 || tmpformat != GR_TEXFMT_ARGB_8888) { |
| 396 | #if !DEBUG |
| 397 | INFO(80, L"-----\n"); |
| 398 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 399 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 400 | #endif |
| 401 | if (!tex) { |
| 402 | INFO(80, L"Error: missing _rgb.*!\n"); |
| 403 | } else if (width != tmpwidth || height != tmpheight) { |
| 404 | INFO(80, L"Error: _rgb.* and _a.* have mismatched width or height!\n"); |
| 405 | } else if (format != GR_TEXFMT_ARGB_8888 || tmpformat != GR_TEXFMT_ARGB_8888) { |
| 406 | INFO(80, L"Error: _rgb.* or _a.* not in 32bit color!\n"); |
| 407 | } |
| 408 | if (tex) free(tex); |
| 409 | if (tmptex) free(tmptex); |
| 410 | tex = NULL; |
| 411 | tmptex = NULL; |
| 412 | continue; |
| 413 | } |
| 414 | } |
| 415 | /* make adjustments */ |
| 416 | if (tex) { |
| 417 | if (tmptex) { |
| 418 | /* merge (A)RGB and A comp */ |
| 419 | DBG_INFO(80, L"merge (A)RGB and A comp\n"); |
| 420 | int i; |
| 421 | for (i = 0; i < height * width; i++) { |
| 422 | #if 1 |
| 423 | /* use R comp for alpha. this is what Rice uses. sigh... */ |
| 424 | ((uint32*)tex)[i] &= 0x00ffffff; |
| 425 | ((uint32*)tex)[i] |= ((((uint32*)tmptex)[i] & 0x00ff0000) << 8); |
| 426 | #endif |
| 427 | #if 0 |
| 428 | /* use libpng style grayscale conversion */ |
| 429 | uint32 texel = ((uint32*)tmptex)[i]; |
| 430 | uint32 acomp = (((texel >> 16) & 0xff) * 6969 + |
| 431 | ((texel >> 8) & 0xff) * 23434 + |
| 432 | ((texel ) & 0xff) * 2365) / 32768; |
| 433 | ((uint32*)tex)[i] = (acomp << 24) | (((uint32*)tex)[i] & 0x00ffffff); |
| 434 | #endif |
| 435 | #if 0 |
| 436 | /* use the standard NTSC gray scale conversion */ |
| 437 | uint32 texel = ((uint32*)tmptex)[i]; |
| 438 | uint32 acomp = (((texel >> 16) & 0xff) * 299 + |
| 439 | ((texel >> 8) & 0xff) * 587 + |
| 440 | ((texel ) & 0xff) * 114) / 1000; |
| 441 | ((uint32*)tex)[i] = (acomp << 24) | (((uint32*)tex)[i] & 0x00ffffff); |
| 442 | #endif |
| 443 | } |
| 444 | free(tmptex); |
| 445 | tmptex = NULL; |
| 446 | } else { |
| 447 | /* clobber A comp. never a question of alpha. only RGB used. */ |
| 448 | #if !DEBUG |
| 449 | INFO(80, L"-----\n"); |
| 450 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 451 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 452 | #endif |
| 453 | INFO(80, L"Warning: missing _a.*! only using _rgb.*. treat as opaque texture.\n"); |
| 454 | int i; |
| 455 | for (i = 0; i < height * width; i++) { |
| 456 | ((uint32*)tex)[i] |= 0xff000000; |
| 457 | } |
| 458 | } |
| 459 | } |
| 460 | } else |
| 461 | |
| 462 | /* |
| 463 | * read in _all.png, _all.dds, _allciByRGBA.png, _allciByRGBA.dds |
| 464 | * _ciByRGBA.png, _ciByRGBA.dds, _ci.bmp |
| 465 | */ |
| 466 | if (pfname == strstr(fname, "_all.png") || |
| 467 | pfname == strstr(fname, "_all.dds") || |
| 468 | #ifdef WIN32 |
| 469 | pfname == strstr(fname, "_allcibyrgba.png") || |
| 470 | pfname == strstr(fname, "_allcibyrgba.dds") || |
| 471 | pfname == strstr(fname, "_cibyrgba.png") || |
| 472 | pfname == strstr(fname, "_cibyrgba.dds") || |
| 473 | #else |
| 474 | pfname == strstr(fname, "_allciByRGBA.png") || |
| 475 | pfname == strstr(fname, "_allciByRGBA.dds") || |
| 476 | pfname == strstr(fname, "_ciByRGBA.png") || |
| 477 | pfname == strstr(fname, "_ciByRGBA.dds") || |
| 478 | #endif |
| 479 | pfname == strstr(fname, "_ci.bmp")) { |
| 480 | if ((fp = fopen(fname, "rb")) != NULL) { |
| 481 | if (strstr(fname, ".png")) tex = _txImage->readPNG(fp, &width, &height, &format); |
| 482 | else if (strstr(fname, ".dds")) tex = _txImage->readDDS(fp, &width, &height, &format); |
| 483 | else tex = _txImage->readBMP(fp, &width, &height, &format); |
| 484 | fclose(fp); |
| 485 | } |
| 486 | /* XXX: auto-adjustment of dxt dds textures unsupported for now */ |
| 487 | if (tex && strstr(fname, ".dds")) { |
| 488 | const float aspectratio = (width > height) ? (float)width/(float)height : (float)height/(float)width; |
| 489 | if (!(aspectratio == 1.0 || |
| 490 | aspectratio == 2.0 || |
| 491 | aspectratio == 4.0 || |
| 492 | aspectratio == 8.0)) { |
| 493 | free(tex); |
| 494 | tex = NULL; |
| 495 | #if !DEBUG |
| 496 | INFO(80, L"-----\n"); |
| 497 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 498 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 499 | #endif |
| 500 | INFO(80, L"Error: W:H aspect ratio range not 8:1 - 1:8!\n"); |
| 501 | continue; |
| 502 | } |
| 503 | if (width != _txReSample->nextPow2(width) || |
| 504 | height != _txReSample->nextPow2(height)) { |
| 505 | free(tex); |
| 506 | tex = NULL; |
| 507 | #if !DEBUG |
| 508 | INFO(80, L"-----\n"); |
| 509 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 510 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 511 | #endif |
| 512 | INFO(80, L"Error: not power of 2 size!\n"); |
| 513 | continue; |
| 514 | } |
| 515 | } |
| 516 | } |
| 517 | |
| 518 | /* if we do not have a texture at this point we are screwed */ |
| 519 | if (!tex) { |
| 520 | #if !DEBUG |
| 521 | INFO(80, L"-----\n"); |
| 522 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 523 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 524 | #endif |
| 525 | INFO(80, L"Error: load failed!\n"); |
| 526 | continue; |
| 527 | } |
| 528 | DBG_INFO(80, L"read in as %d x %d gfmt:%x\n", tmpwidth, tmpheight, tmpformat); |
| 529 | |
| 530 | /* check if size and format are OK */ |
| 531 | if (!(format == GR_TEXFMT_ARGB_8888 || |
| 532 | format == GR_TEXFMT_P_8 || |
| 533 | format == GR_TEXFMT_ARGB_CMP_DXT1 || |
| 534 | format == GR_TEXFMT_ARGB_CMP_DXT3 || |
| 535 | format == GR_TEXFMT_ARGB_CMP_DXT5) || |
| 536 | (width * height) < 4) { /* TxQuantize requirement: width * height must be 4 or larger. */ |
| 537 | free(tex); |
| 538 | tex = NULL; |
| 539 | #if !DEBUG |
| 540 | INFO(80, L"-----\n"); |
| 541 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 542 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 543 | #endif |
| 544 | INFO(80, L"Error: not width * height > 4 or 8bit palette color or 32bpp or dxt1 or dxt3 or dxt5!\n"); |
| 545 | continue; |
| 546 | } |
| 547 | |
| 548 | /* analyze and determine best format to quantize */ |
| 549 | if (format == GR_TEXFMT_ARGB_8888) { |
| 550 | int i; |
| 551 | int alphabits = 0; |
| 552 | int fullalpha = 0; |
| 553 | boolean intensity = 1; |
| 554 | |
| 555 | if (!(_options & LET_TEXARTISTS_FLY)) { |
| 556 | /* HACK ALERT! */ |
| 557 | /* Account for Rice's weirdness with fmt:0 siz:2 textures. |
| 558 | * Although the conditions are relaxed with other formats, |
| 559 | * the D3D RGBA5551 surface is used for this format in certain |
| 560 | * cases. See Nintemod's SuperMario64 life gauge and power |
| 561 | * meter. The same goes for fmt:2 textures. See Mollymutt's |
| 562 | * PaperMario text. */ |
| 563 | if ((fmt == 0 && siz == 2) || fmt == 2) { |
| 564 | DBG_INFO(80, L"Remove black, white, etc borders along the alpha edges.\n"); |
| 565 | /* round A comp */ |
| 566 | for (i = 0; i < height * width; i++) { |
| 567 | uint32 texel = ((uint32*)tex)[i]; |
| 568 | ((uint32*)tex)[i] = ((texel & 0xff000000) == 0xff000000 ? 0xff000000 : 0) | |
| 569 | (texel & 0x00ffffff); |
| 570 | } |
| 571 | /* Substitute texel color with the average of the surrounding |
| 572 | * opaque texels. This removes borders regardless of hardware |
| 573 | * texture filtering (bilinear, etc). */ |
| 574 | int j; |
| 575 | for (i = 0; i < height; i++) { |
| 576 | for (j = 0; j < width; j++) { |
| 577 | uint32 texel = ((uint32*)tex)[i * width + j]; |
| 578 | if ((texel & 0xff000000) != 0xff000000) { |
| 579 | uint32 tmptexel[8]; |
| 580 | uint32 k, numtexel, r, g, b; |
| 581 | numtexel = r = g = b = 0; |
| 582 | memset(&tmptexel, 0, sizeof(tmptexel)); |
| 583 | if (i > 0) { |
| 584 | tmptexel[0] = ((uint32*)tex)[(i - 1) * width + j]; /* north */ |
| 585 | if (j > 0) tmptexel[1] = ((uint32*)tex)[(i - 1) * width + j - 1]; /* north-west */ |
| 586 | if (j < width - 1) tmptexel[2] = ((uint32*)tex)[(i - 1) * width + j + 1]; /* north-east */ |
| 587 | } |
| 588 | if (i < height - 1) { |
| 589 | tmptexel[3] = ((uint32*)tex)[(i + 1) * width + j]; /* south */ |
| 590 | if (j > 0) tmptexel[4] = ((uint32*)tex)[(i + 1) * width + j - 1]; /* south-west */ |
| 591 | if (j < width - 1) tmptexel[5] = ((uint32*)tex)[(i + 1) * width + j + 1]; /* south-east */ |
| 592 | } |
| 593 | if (j > 0) tmptexel[6] = ((uint32*)tex)[i * width + j - 1]; /* west */ |
| 594 | if (j < width - 1) tmptexel[7] = ((uint32*)tex)[i * width + j + 1]; /* east */ |
| 595 | for (k = 0; k < 8; k++) { |
| 596 | if ((tmptexel[k] & 0xff000000) == 0xff000000) { |
| 597 | r += ((tmptexel[k] & 0x00ff0000) >> 16); |
| 598 | g += ((tmptexel[k] & 0x0000ff00) >> 8); |
| 599 | b += ((tmptexel[k] & 0x000000ff) ); |
| 600 | numtexel++; |
| 601 | } |
| 602 | } |
| 603 | if (numtexel) { |
| 604 | ((uint32*)tex)[i * width + j] = ((r / numtexel) << 16) | |
| 605 | ((g / numtexel) << 8) | |
| 606 | ((b / numtexel) ); |
| 607 | } else { |
| 608 | ((uint32*)tex)[i * width + j] = texel & 0x00ffffff; |
| 609 | } |
| 610 | } |
| 611 | } |
| 612 | } |
| 613 | } |
| 614 | } |
| 615 | |
| 616 | /* simple analysis of texture */ |
| 617 | for (i = 0; i < height * width; i++) { |
| 618 | uint32 texel = ((uint32*)tex)[i]; |
| 619 | if (alphabits != 8) { |
| 620 | #if AGGRESSIVE_QUANTIZATION |
| 621 | if ((texel & 0xff000000) < 0x00000003) { |
| 622 | alphabits = 1; |
| 623 | fullalpha++; |
| 624 | } else if ((texel & 0xff000000) < 0xfe000000) { |
| 625 | alphabits = 8; |
| 626 | } |
| 627 | #else |
| 628 | if ((texel & 0xff000000) == 0x00000000) { |
| 629 | alphabits = 1; |
| 630 | fullalpha++; |
| 631 | } else if ((texel & 0xff000000) != 0xff000000) { |
| 632 | alphabits = 8; |
| 633 | } |
| 634 | #endif |
| 635 | } |
| 636 | if (intensity) { |
| 637 | int rcomp = (texel >> 16) & 0xff; |
| 638 | int gcomp = (texel >> 8) & 0xff; |
| 639 | int bcomp = (texel ) & 0xff; |
| 640 | #if AGGRESSIVE_QUANTIZATION |
| 641 | if (abs(rcomp - gcomp) > 8 || abs(rcomp - bcomp) > 8 || abs(gcomp - bcomp) > 8) intensity = 0; |
| 642 | #else |
| 643 | if (rcomp != gcomp || rcomp != bcomp || gcomp != bcomp) intensity = 0; |
| 644 | #endif |
| 645 | } |
| 646 | if (!intensity && alphabits == 8) break; |
| 647 | } |
| 648 | DBG_INFO(80, L"required alpha bits:%d zero acomp texels:%d rgb as intensity:%d\n", alphabits, fullalpha, intensity); |
| 649 | |
| 650 | /* preparations based on above analysis */ |
| 651 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 652 | if (_maxbpp < 32 || _options & (FORCE16BPP_HIRESTEX|COMPRESSION_MASK)) { |
| 653 | #endif |
| 654 | if (alphabits == 0) destformat = GR_TEXFMT_RGB_565; |
| 655 | else if (alphabits == 1) destformat = GR_TEXFMT_ARGB_1555; |
| 656 | else destformat = GR_TEXFMT_ARGB_8888; |
| 657 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 658 | } else { |
| 659 | destformat = GR_TEXFMT_ARGB_8888; |
| 660 | } |
| 661 | #endif |
| 662 | if (fmt == 4 && alphabits == 0) { |
| 663 | destformat = GR_TEXFMT_ARGB_8888; |
| 664 | /* Rice I format; I = (R + G + B) / 3 */ |
| 665 | for (i = 0; i < height * width; i++) { |
| 666 | uint32 texel = ((uint32*)tex)[i]; |
| 667 | uint32 icomp = (((texel >> 16) & 0xff) + |
| 668 | ((texel >> 8) & 0xff) + |
| 669 | ((texel ) & 0xff)) / 3; |
| 670 | ((uint32*)tex)[i] = (icomp << 24) | (texel & 0x00ffffff); |
| 671 | } |
| 672 | } |
| 673 | if (intensity) { |
| 674 | if (alphabits == 0) { |
| 675 | if (fmt == 4) destformat = GR_TEXFMT_ALPHA_8; |
| 676 | else destformat = GR_TEXFMT_INTENSITY_8; |
| 677 | } else { |
| 678 | destformat = GR_TEXFMT_ALPHA_INTENSITY_88; |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | DBG_INFO(80, L"best gfmt:%x\n", destformat); |
| 683 | } |
| 684 | /* |
| 685 | * Rice hi-res textures: end */ |
| 686 | |
| 687 | |
| 688 | /* XXX: only ARGB8888 for now. comeback to this later... */ |
| 689 | if (format == GR_TEXFMT_ARGB_8888) { |
| 690 | |
| 691 | #if TEXTURE_TILING |
| 692 | |
| 693 | /* Glide64 style texture tiling */ |
| 694 | /* NOTE: narrow wide textures can be tiled into 256x256 size textures */ |
| 695 | |
| 696 | /* adjust texture size to allow tiling for V1, Rush, V2, Banshee, V3 */ |
| 697 | /* NOTE: we skip this for palette textures that need minification |
| 698 | * becasue it will look ugly. */ |
| 699 | |
| 700 | /* minification */ |
| 701 | { |
| 702 | int ratio = 1; |
| 703 | |
| 704 | /* minification to enable glide64 style texture tiling */ |
| 705 | /* determine the minification ratio to tile the texture into 256x256 size */ |
| 706 | if ((_options & TILE_HIRESTEX) && _maxwidth >= 256 && _maxheight >= 256) { |
| 707 | DBG_INFO(80, L"determine minification ratio to tile\n"); |
| 708 | tmpwidth = width; |
| 709 | tmpheight = height; |
| 710 | if (height > 256) { |
| 711 | ratio = ((height - 1) >> 8) + 1; |
| 712 | tmpwidth = width / ratio; |
| 713 | tmpheight = height / ratio; |
| 714 | DBG_INFO(80, L"height > 256, minification ratio:%d %d x %d -> %d x %d\n", |
| 715 | ratio, width, height, tmpwidth, tmpheight); |
| 716 | } |
| 717 | if (tmpwidth > 256 && (((tmpwidth - 1) >> 8) + 1) * tmpheight > 256) { |
| 718 | ratio *= ((((((tmpwidth - 1) >> 8) + 1) * tmpheight) - 1) >> 8) + 1; |
| 719 | DBG_INFO(80, L"width > 256, minification ratio:%d %d x %d -> %d x %d\n", |
| 720 | ratio, width, height, width / ratio, height / ratio); |
| 721 | } |
| 722 | } else { |
| 723 | /* normal minification to fit max texture size */ |
| 724 | if (width > _maxwidth || height > _maxheight) { |
| 725 | DBG_INFO(80, L"determine minification ratio to fit max texture size\n"); |
| 726 | tmpwidth = width; |
| 727 | tmpheight = height; |
| 728 | while (tmpwidth > _maxwidth) { |
| 729 | tmpheight >>= 1; |
| 730 | tmpwidth >>= 1; |
| 731 | ratio <<= 1; |
| 732 | } |
| 733 | while (tmpheight > _maxheight) { |
| 734 | tmpheight >>= 1; |
| 735 | tmpwidth >>= 1; |
| 736 | ratio <<= 1; |
| 737 | } |
| 738 | DBG_INFO(80, L"minification ratio:%d %d x %d -> %d x %d\n", |
| 739 | ratio, width, height, tmpwidth, tmpheight); |
| 740 | } |
| 741 | } |
| 742 | |
| 743 | if (ratio > 1) { |
| 744 | if (!_txReSample->minify(&tex, &width, &height, ratio)) { |
| 745 | free(tex); |
| 746 | tex = NULL; |
| 747 | DBG_INFO(80, L"Error: minification failed!\n"); |
| 748 | continue; |
| 749 | } |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | /* tiling */ |
| 754 | if ((_options & TILE_HIRESTEX) && _maxwidth >= 256 && _maxheight >= 256) { |
| 755 | boolean usetile = 0; |
| 756 | |
| 757 | /* to tile or not to tile, that is the question */ |
| 758 | if (width > 256 && height <= 128 && (((width - 1) >> 8) + 1) * height <= 256) { |
| 759 | |
| 760 | if (width > _maxwidth) usetile = 1; |
| 761 | else { |
| 762 | /* tile if the tiled texture memory footprint is smaller */ |
| 763 | int tilewidth = 256; |
| 764 | int tileheight = _txReSample->nextPow2((((width - 1) >> 8) + 1) * height); |
| 765 | tmpwidth = width; |
| 766 | tmpheight = height; |
| 767 | |
| 768 | /* 3dfx Glide3 tmpheight, W:H aspect ratio range (8:1 - 1:8) */ |
| 769 | if (tilewidth > (tileheight << 3)) tileheight = tilewidth >> 3; |
| 770 | |
| 771 | /* HACKALERT: see TxReSample::pow2(); */ |
| 772 | if (tmpwidth > 64) tmpwidth -= 4; |
| 773 | else if (tmpwidth > 16) tmpwidth -= 2; |
| 774 | else if (tmpwidth > 4) tmpwidth -= 1; |
| 775 | |
| 776 | if (tmpheight > 64) tmpheight -= 4; |
| 777 | else if (tmpheight > 16) tmpheight -= 2; |
| 778 | else if (tmpheight > 4) tmpheight -= 1; |
| 779 | |
| 780 | tmpwidth = _txReSample->nextPow2(tmpwidth); |
| 781 | tmpheight = _txReSample->nextPow2(tmpheight); |
| 782 | |
| 783 | /* 3dfx Glide3 tmpheight, W:H aspect ratio range (8:1 - 1:8) */ |
| 784 | if (tmpwidth > tmpheight) { |
| 785 | if (tmpwidth > (tmpheight << 3)) tmpheight = tmpwidth >> 3; |
| 786 | } else { |
| 787 | if (tmpheight > (tmpwidth << 3)) tmpwidth = tmpheight >> 3; |
| 788 | } |
| 789 | |
| 790 | usetile = (tilewidth * tileheight < tmpwidth * tmpheight); |
| 791 | } |
| 792 | |
| 793 | } |
| 794 | |
| 795 | /* tile it! do the actual tiling into 256x256 size */ |
| 796 | if (usetile) { |
| 797 | DBG_INFO(80, L"Glide64 style texture tiling\n"); |
| 798 | |
| 799 | int x, y, z, ratio, offset; |
| 800 | offset = 0; |
| 801 | ratio = ((width - 1) >> 8) + 1; |
| 802 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(256, height * ratio, format)); |
| 803 | if (tmptex) { |
| 804 | for (x = 0; x < ratio; x++) { |
| 805 | for (y = 0; y < height; y++) { |
| 806 | if (x < ratio - 1) { |
| 807 | memcpy(&tmptex[offset << 2], &tex[(x * 256 + y * width) << 2], 256 << 2); |
| 808 | } else { |
| 809 | for (z = 0; z < width - 256 * (ratio - 1); z++) { |
| 810 | ((uint32*)tmptex)[offset + z] = ((uint32*)tex)[x * 256 + y * width + z]; |
| 811 | } |
| 812 | for (; z < 256; z++) { |
| 813 | ((uint32*)tmptex)[offset + z] = ((uint32*)tmptex)[offset + z - 1]; |
| 814 | } |
| 815 | } |
| 816 | offset += 256; |
| 817 | } |
| 818 | } |
| 819 | free(tex); |
| 820 | tex = tmptex; |
| 821 | untiled_width = width; |
| 822 | untiled_height = height; |
| 823 | width = 256; |
| 824 | height *= ratio; |
| 825 | DBG_INFO(80, L"Tiled: %d x %d -> %d x %d\n", untiled_width, untiled_height, width, height); |
| 826 | } |
| 827 | } |
| 828 | } |
| 829 | |
| 830 | #else /* TEXTURE_TILING */ |
| 831 | |
| 832 | /* minification */ |
| 833 | if (width > _maxwidth || height > _maxheight) { |
| 834 | int ratio = 1; |
| 835 | if (width / _maxwidth > height / _maxheight) { |
| 836 | ratio = (int)ceil((double)width / _maxwidth); |
| 837 | } else { |
| 838 | ratio = (int)ceil((double)height / _maxheight); |
| 839 | } |
| 840 | if (!_txReSample->minify(&tex, &width, &height, ratio)) { |
| 841 | free(tex); |
| 842 | tex = NULL; |
| 843 | DBG_INFO(80, L"Error: minification failed!\n"); |
| 844 | continue; |
| 845 | } |
| 846 | } |
| 847 | |
| 848 | #endif /* TEXTURE_TILING */ |
| 849 | |
| 850 | /* texture compression */ |
| 851 | if ((_options & COMPRESSION_MASK) && |
| 852 | (width >= 64 && height >= 64) /* Texture compression is not suitable for low pixel coarse detail |
| 853 | * textures. The assumption here is that textures larger than 64x64 |
| 854 | * have enough detail to produce decent quality when compressed. The |
| 855 | * down side is that narrow stripped textures that the N64 often use |
| 856 | * for large background textures are also ignored. It would be more |
| 857 | * reasonable if decisions are made based on fourier-transform |
| 858 | * spectrum or RMS error. |
| 859 | * |
| 860 | * NOTE: texture size must be checked before expanding to pow2 size. |
| 861 | */ |
| 862 | ) { |
| 863 | int dataSize = 0; |
| 864 | int compressionType = _options & COMPRESSION_MASK; |
| 865 | |
| 866 | #if POW2_TEXTURES |
| 867 | #if (POW2_TEXTURES == 2) |
| 868 | /* 3dfx Glide3x aspect ratio (8:1 - 1:8) */ |
| 869 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 1)) { |
| 870 | #else |
| 871 | /* normal pow2 expansion */ |
| 872 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 0)) { |
| 873 | #endif |
| 874 | free(tex); |
| 875 | tex = NULL; |
| 876 | DBG_INFO(80, L"Error: aspect ratio adjustment failed!\n"); |
| 877 | continue; |
| 878 | } |
| 879 | #endif |
| 880 | |
| 881 | switch (_options & COMPRESSION_MASK) { |
| 882 | case S3TC_COMPRESSION: |
| 883 | switch (destformat) { |
| 884 | case GR_TEXFMT_ARGB_8888: |
| 885 | #if GLIDE64_DXTN |
| 886 | case GR_TEXFMT_ARGB_1555: /* for ARGB1555 use DXT5 instead of DXT1 */ |
| 887 | #endif |
| 888 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 889 | dataSize = width * height; |
| 890 | break; |
| 891 | #if !GLIDE64_DXTN |
| 892 | case GR_TEXFMT_ARGB_1555: |
| 893 | #endif |
| 894 | case GR_TEXFMT_RGB_565: |
| 895 | case GR_TEXFMT_INTENSITY_8: |
| 896 | dataSize = (width * height) >> 1; |
| 897 | break; |
| 898 | case GR_TEXFMT_ALPHA_8: /* no size benefit with dxtn */ |
| 899 | ; |
| 900 | } |
| 901 | break; |
| 902 | case FXT1_COMPRESSION: |
| 903 | switch (destformat) { |
| 904 | case GR_TEXFMT_ARGB_1555: |
| 905 | case GR_TEXFMT_RGB_565: |
| 906 | case GR_TEXFMT_INTENSITY_8: |
| 907 | dataSize = (width * height) >> 1; |
| 908 | break; |
| 909 | /* XXX: textures that use 8bit alpha channel look bad with the current |
| 910 | * fxt1 library, so we substitute it with dxtn for now. afaik all gfx |
| 911 | * cards that support fxt1 also support dxtn. (3dfx and Intel) */ |
| 912 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 913 | case GR_TEXFMT_ARGB_8888: |
| 914 | compressionType = S3TC_COMPRESSION; |
| 915 | dataSize = width * height; |
| 916 | break; |
| 917 | case GR_TEXFMT_ALPHA_8: /* no size benefit with dxtn */ |
| 918 | ; |
| 919 | } |
| 920 | } |
| 921 | /* compress it! */ |
| 922 | if (dataSize) { |
| 923 | #if 0 /* TEST: dither before compression for better results with gradients */ |
| 924 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(width, height, destformat)); |
| 925 | if (tmptex) { |
| 926 | if (_txQuantize->quantize(tex, tmptex, width, height, GR_TEXFMT_ARGB_8888, destformat, 0)) |
| 927 | _txQuantize->quantize(tmptex, tex, width, height, destformat, GR_TEXFMT_ARGB_8888, 0); |
| 928 | free(tmptex); |
| 929 | } |
| 930 | #endif |
| 931 | tmptex = (uint8 *)malloc(dataSize); |
| 932 | if (tmptex) { |
| 933 | if (_txQuantize->compress(tex, tmptex, |
| 934 | width, height, destformat, |
| 935 | &tmpwidth, &tmpheight, &tmpformat, |
| 936 | compressionType)) { |
| 937 | free(tex); |
| 938 | tex = tmptex; |
| 939 | width = tmpwidth; |
| 940 | height = tmpheight; |
| 941 | format = destformat = tmpformat; |
| 942 | } else { |
| 943 | free(tmptex); |
| 944 | } |
| 945 | } |
| 946 | } |
| 947 | |
| 948 | } else { |
| 949 | |
| 950 | #if POW2_TEXTURES |
| 951 | #if (POW2_TEXTURES == 2) |
| 952 | /* 3dfx Glide3x aspect ratio (8:1 - 1:8) */ |
| 953 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 1)) { |
| 954 | #else |
| 955 | /* normal pow2 expansion */ |
| 956 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 0)) { |
| 957 | #endif |
| 958 | free(tex); |
| 959 | tex = NULL; |
| 960 | DBG_INFO(80, L"Error: aspect ratio adjustment failed!\n"); |
| 961 | continue; |
| 962 | } |
| 963 | #endif |
| 964 | } |
| 965 | |
| 966 | /* quantize */ |
| 967 | { |
| 968 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(width, height, destformat)); |
| 969 | if (tmptex) { |
| 970 | switch (destformat) { |
| 971 | case GR_TEXFMT_ARGB_8888: |
| 972 | case GR_TEXFMT_ARGB_4444: |
| 973 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 974 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
| 975 | #endif |
| 976 | destformat = GR_TEXFMT_ARGB_4444; |
| 977 | break; |
| 978 | case GR_TEXFMT_ARGB_1555: |
| 979 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 980 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
| 981 | #endif |
| 982 | destformat = GR_TEXFMT_ARGB_1555; |
| 983 | break; |
| 984 | case GR_TEXFMT_RGB_565: |
| 985 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 986 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
| 987 | #endif |
| 988 | destformat = GR_TEXFMT_RGB_565; |
| 989 | break; |
| 990 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 991 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 992 | #if !REDUCE_TEXTURE_FOOTPRINT |
| 993 | destformat = GR_TEXFMT_ALPHA_INTENSITY_88; |
| 994 | #else |
| 995 | destformat = GR_TEXFMT_ALPHA_INTENSITY_44; |
| 996 | #endif |
| 997 | break; |
| 998 | case GR_TEXFMT_ALPHA_8: |
| 999 | destformat = GR_TEXFMT_ALPHA_8; /* yes, this is correct. ALPHA_8 instead of INTENSITY_8 */ |
| 1000 | break; |
| 1001 | case GR_TEXFMT_INTENSITY_8: |
| 1002 | destformat = GR_TEXFMT_INTENSITY_8; |
| 1003 | } |
| 1004 | if (_txQuantize->quantize(tex, tmptex, width, height, GR_TEXFMT_ARGB_8888, destformat, 0)) { |
| 1005 | format = destformat; |
| 1006 | free(tex); |
| 1007 | tex = tmptex; |
| 1008 | } |
| 1009 | } |
| 1010 | } |
| 1011 | |
| 1012 | } |
| 1013 | |
| 1014 | |
| 1015 | /* last minute validations */ |
| 1016 | if (!tex || !chksum || !width || !height || !format || width > _maxwidth || height > _maxheight) { |
| 1017 | #if !DEBUG |
| 1018 | INFO(80, L"-----\n"); |
| 1019 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
| 1020 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
| 1021 | #endif |
| 1022 | if (tex) { |
| 1023 | free(tex); |
| 1024 | tex = NULL; |
| 1025 | INFO(80, L"Error: bad format or size! %d x %d gfmt:%x\n", width, height, format); |
| 1026 | } else { |
| 1027 | INFO(80, L"Error: load failed!!\n"); |
| 1028 | } |
| 1029 | continue; |
| 1030 | } |
| 1031 | |
| 1032 | /* load it into hires texture cache. */ |
| 1033 | { |
| 1034 | uint64 chksum64 = (uint64)palchksum; |
| 1035 | chksum64 <<= 32; |
| 1036 | chksum64 |= (uint64)chksum; |
| 1037 | |
| 1038 | GHQTexInfo tmpInfo; |
| 1039 | memset(&tmpInfo, 0, sizeof(GHQTexInfo)); |
| 1040 | |
| 1041 | tmpInfo.data = tex; |
| 1042 | tmpInfo.width = width; |
| 1043 | tmpInfo.height = height; |
| 1044 | tmpInfo.format = format; |
| 1045 | tmpInfo.largeLodLog2 = _txUtil->grLodLog2(width, height); |
| 1046 | tmpInfo.smallLodLog2 = tmpInfo.largeLodLog2; |
| 1047 | tmpInfo.aspectRatioLog2 = _txUtil->grAspectRatioLog2(width, height); |
| 1048 | tmpInfo.is_hires_tex = 1; |
| 1049 | |
| 1050 | #if TEXTURE_TILING |
| 1051 | /* Glide64 style texture tiling. */ |
| 1052 | if (untiled_width && untiled_height) { |
| 1053 | tmpInfo.tiles = ((untiled_width - 1) >> 8) + 1; |
| 1054 | tmpInfo.untiled_width = untiled_width; |
| 1055 | tmpInfo.untiled_height = untiled_height; |
| 1056 | } |
| 1057 | #endif |
| 1058 | |
| 1059 | /* remove redundant in cache */ |
| 1060 | if (replace && TxCache::del(chksum64)) { |
| 1061 | DBG_INFO(80, L"removed duplicate old cache.\n"); |
| 1062 | } |
| 1063 | |
| 1064 | /* add to cache */ |
| 1065 | if (TxCache::add(chksum64, &tmpInfo)) { |
| 1066 | now = SDL_GetTicks(); |
| 1067 | diff = now - last; |
| 1068 | |
| 1069 | /* Callback to display hires texture info. |
| 1070 | * Gonetz <gonetz(at)ngs.ru> */ |
| 1071 | if (_callback && diff > 250) { |
| 1072 | wchar_t tmpbuf[MAX_PATH]; |
| 1073 | mbstowcs(tmpbuf, fname, MAX_PATH); |
| 1074 | (*_callback)(L"[%d] total mem:%.2fmb - %ls\n", _cache.size(), (float)_totalSize/1000000, tmpbuf); |
| 1075 | last = now; |
| 1076 | } |
| 1077 | DBG_INFO(80, L"texture loaded!\n"); |
| 1078 | } |
| 1079 | free(tex); |
| 1080 | } |
| 1081 | |
| 1082 | } |
| 1083 | |
| 1084 | if (CHDIR(curpath) != 0) |
| 1085 | ERRLOG("Error while changing current directory back to original path of '%s'!", curpath); |
| 1086 | |
| 1087 | return 1; |
| 1088 | } |