| 1 | void vbo_draw(); |
| 2 | |
| 3 | static GLenum cached_ActiveTexture_texture; |
| 4 | void inline cache_glActiveTexture (GLenum texture) |
| 5 | { |
| 6 | if(texture != cached_ActiveTexture_texture) |
| 7 | { |
| 8 | vbo_draw(); |
| 9 | glActiveTexture(texture); |
| 10 | cached_ActiveTexture_texture = texture; |
| 11 | } |
| 12 | } |
| 13 | #define glActiveTexture(texture) cache_glActiveTexture(texture) |
| 14 | |
| 15 | void inline cache_glBindTexture (GLenum target, GLuint texture) |
| 16 | { |
| 17 | vbo_draw(); |
| 18 | glBindTexture(target, texture); |
| 19 | } |
| 20 | #define glBindTexture(target, texture) cache_glBindTexture(target, texture) |
| 21 | |
| 22 | static GLenum cached_BlendEquation_mode; |
| 23 | void inline cache_glBlendEquation ( GLenum mode ) |
| 24 | { |
| 25 | if(mode != cached_BlendEquation_mode) |
| 26 | { |
| 27 | vbo_draw(); |
| 28 | glBlendEquation(mode); |
| 29 | cached_BlendEquation_mode = mode; |
| 30 | } |
| 31 | } |
| 32 | #define glBlendEquation(mode) cache_glBlendEquation(mode) |
| 33 | |
| 34 | static GLenum cached_BlendEquationSeparate_modeRGB; |
| 35 | static GLenum cached_BlendEquationSeparate_modeAlpha; |
| 36 | void inline cache_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) |
| 37 | { |
| 38 | if(modeRGB != cached_BlendEquationSeparate_modeRGB || modeAlpha != cached_BlendEquationSeparate_modeAlpha) |
| 39 | { |
| 40 | vbo_draw(); |
| 41 | glBlendEquationSeparate(modeRGB, modeAlpha); |
| 42 | cached_BlendEquationSeparate_modeRGB = modeRGB; |
| 43 | cached_BlendEquationSeparate_modeAlpha = modeAlpha; |
| 44 | } |
| 45 | } |
| 46 | #define glBlendEquationSeparate(modeRGB, modeAlpha) cache_glBlendEquationSeparate(modeRGB, modeAlpha) |
| 47 | |
| 48 | static GLenum cached_BlendFunc_sfactor; |
| 49 | static GLenum cached_BlendFunc_dfactor; |
| 50 | void inline cache_glBlendFunc (GLenum sfactor, GLenum dfactor) |
| 51 | { |
| 52 | if(sfactor != cached_BlendFunc_sfactor || dfactor != cached_BlendFunc_dfactor) |
| 53 | { |
| 54 | vbo_draw(); |
| 55 | glBlendFunc(sfactor, dfactor); |
| 56 | cached_BlendFunc_sfactor = sfactor; |
| 57 | cached_BlendFunc_dfactor = dfactor; |
| 58 | } |
| 59 | } |
| 60 | #define glBlendFunc(sfactor, dfactor) cache_glBlendFunc(sfactor, dfactor) |
| 61 | |
| 62 | static GLenum cached_BlendFuncSeparate_srcRGB; |
| 63 | static GLenum cached_BlendFuncSeparate_dstRGB; |
| 64 | static GLenum cached_BlendFuncSeparate_srcAlpha; |
| 65 | static GLenum cached_BlendFuncSeparate_dstAlpha; |
| 66 | void inline cache_glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 67 | { |
| 68 | if(srcRGB != cached_BlendFuncSeparate_srcRGB || dstRGB != cached_BlendFuncSeparate_dstRGB || srcAlpha != cached_BlendFuncSeparate_srcAlpha || dstAlpha != cached_BlendFuncSeparate_dstAlpha) |
| 69 | { |
| 70 | vbo_draw(); |
| 71 | glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 72 | cached_BlendFuncSeparate_srcRGB = srcRGB; |
| 73 | cached_BlendFuncSeparate_dstRGB = dstRGB; |
| 74 | cached_BlendFuncSeparate_srcAlpha = srcAlpha; |
| 75 | cached_BlendFuncSeparate_dstAlpha = dstAlpha; |
| 76 | } |
| 77 | } |
| 78 | #define glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha) cache_glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha) |
| 79 | |
| 80 | static GLclampf cached_ClearColor_red; |
| 81 | static GLclampf cached_ClearColor_green; |
| 82 | static GLclampf cached_ClearColor_blue; |
| 83 | static GLclampf cached_ClearColor_alpha; |
| 84 | void inline cache_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 85 | { |
| 86 | if(red != cached_ClearColor_red || green != cached_ClearColor_green || blue != cached_ClearColor_blue || alpha != cached_ClearColor_alpha) |
| 87 | { |
| 88 | vbo_draw(); |
| 89 | glClearColor(red, green, blue, alpha); |
| 90 | cached_ClearColor_red = red; |
| 91 | cached_ClearColor_green = green; |
| 92 | cached_ClearColor_blue = blue; |
| 93 | cached_ClearColor_alpha = alpha; |
| 94 | } |
| 95 | } |
| 96 | #define glClearColor(red, green, blue, alpha) cache_glClearColor(red, green, blue, alpha) |
| 97 | |
| 98 | static GLclampf cached_ClearDepthf_depth; |
| 99 | void inline cache_glClearDepthf (GLclampf depth) |
| 100 | { |
| 101 | if(depth != cached_ClearDepthf_depth) |
| 102 | { |
| 103 | vbo_draw(); |
| 104 | glClearDepthf(depth); |
| 105 | cached_ClearDepthf_depth = depth; |
| 106 | } |
| 107 | } |
| 108 | #define glClearDepthf(depth) cache_glClearDepthf(depth) |
| 109 | |
| 110 | static GLenum cached_CullFace_mode; |
| 111 | void inline cache_glCullFace (GLenum mode) |
| 112 | { |
| 113 | if(mode != cached_CullFace_mode) |
| 114 | { |
| 115 | vbo_draw(); |
| 116 | glCullFace(mode); |
| 117 | cached_CullFace_mode = mode; |
| 118 | } |
| 119 | } |
| 120 | #define glCullFace(mode) cache_glCullFace(mode) |
| 121 | |
| 122 | static GLenum cached_DepthFunc_func; |
| 123 | void inline cache_glDepthFunc (GLenum func) |
| 124 | { |
| 125 | if(func != cached_DepthFunc_func) |
| 126 | { |
| 127 | vbo_draw(); |
| 128 | glDepthFunc(func); |
| 129 | cached_DepthFunc_func = func; |
| 130 | } |
| 131 | } |
| 132 | #define glDepthFunc(func) cache_glDepthFunc(func) |
| 133 | |
| 134 | static GLboolean cached_DepthMask_flag; |
| 135 | void inline cache_glDepthMask (GLboolean flag) |
| 136 | { |
| 137 | if(flag != cached_DepthMask_flag) |
| 138 | { |
| 139 | vbo_draw(); |
| 140 | glDepthMask(flag); |
| 141 | cached_DepthMask_flag = flag; |
| 142 | } |
| 143 | } |
| 144 | #define glDepthMask(flag) cache_glDepthMask(flag) |
| 145 | |
| 146 | static GLclampf cached_DepthRangef_zNear; |
| 147 | static GLclampf cached_DepthRangef_zFar; |
| 148 | void inline cache_glDepthRangef (GLclampf zNear, GLclampf zFar) |
| 149 | { |
| 150 | if(zNear != cached_DepthRangef_zNear || zFar != cached_DepthRangef_zFar) |
| 151 | { |
| 152 | vbo_draw(); |
| 153 | glDepthRangef(zNear, zFar); |
| 154 | cached_DepthRangef_zNear = zNear; |
| 155 | cached_DepthRangef_zFar = zFar; |
| 156 | } |
| 157 | } |
| 158 | #define glDepthRangef(zNear, zFar) cache_glDepthRangef(zNear, zFar) |
| 159 | |
| 160 | static bool cached_BLEND = false; |
| 161 | static bool cached_CULL_FACE = false; |
| 162 | static bool cached_DEPTH_TEST = false; |
| 163 | static bool cached_DITHER = false; |
| 164 | static bool cached_POLYGON_OFFSET_FILL = false; |
| 165 | static bool cached_SAMPLE_ALPHA_TO_COVERAGE = false; |
| 166 | static bool cached_SAMPLE_COVERAGE = false; |
| 167 | static bool cached_SCISSOR_TEST = false; |
| 168 | static bool cached_STENCIL_TEST = false; |
| 169 | void inline cache_glDisable (GLenum cap) |
| 170 | { |
| 171 | if(cap == GL_BLEND && cached_BLEND) |
| 172 | { |
| 173 | vbo_draw(); |
| 174 | glDisable(GL_BLEND); |
| 175 | cached_BLEND = false; |
| 176 | } |
| 177 | else if(cap == GL_CULL_FACE && cached_CULL_FACE) |
| 178 | { |
| 179 | vbo_draw(); |
| 180 | glDisable(GL_CULL_FACE); |
| 181 | cached_CULL_FACE = false; |
| 182 | } |
| 183 | else if(cap == GL_DEPTH_TEST && cached_DEPTH_TEST) |
| 184 | { |
| 185 | vbo_draw(); |
| 186 | glDisable(GL_DEPTH_TEST); |
| 187 | cached_DEPTH_TEST = false; |
| 188 | } |
| 189 | else if(cap == GL_DITHER && cached_DITHER) |
| 190 | { |
| 191 | vbo_draw(); |
| 192 | glDisable(GL_DITHER); |
| 193 | cached_DITHER = false; |
| 194 | } |
| 195 | else if(cap == GL_POLYGON_OFFSET_FILL && cached_POLYGON_OFFSET_FILL) |
| 196 | { |
| 197 | vbo_draw(); |
| 198 | glDisable(GL_POLYGON_OFFSET_FILL); |
| 199 | cached_POLYGON_OFFSET_FILL = false; |
| 200 | } |
| 201 | else if(cap == GL_SAMPLE_ALPHA_TO_COVERAGE && cached_SAMPLE_ALPHA_TO_COVERAGE) |
| 202 | { |
| 203 | vbo_draw(); |
| 204 | glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); |
| 205 | cached_SAMPLE_ALPHA_TO_COVERAGE = false; |
| 206 | } |
| 207 | else if(cap == GL_SAMPLE_COVERAGE && cached_SAMPLE_COVERAGE) |
| 208 | { |
| 209 | vbo_draw(); |
| 210 | glDisable(GL_SAMPLE_COVERAGE); |
| 211 | cached_SAMPLE_COVERAGE = false; |
| 212 | } |
| 213 | else if(cap == GL_SCISSOR_TEST && cached_SCISSOR_TEST) |
| 214 | { |
| 215 | vbo_draw(); |
| 216 | glDisable(GL_SCISSOR_TEST); |
| 217 | cached_SCISSOR_TEST = false; |
| 218 | } |
| 219 | else if(cap == GL_STENCIL_TEST && cached_STENCIL_TEST) |
| 220 | { |
| 221 | vbo_draw(); |
| 222 | glDisable(GL_STENCIL_TEST); |
| 223 | cached_STENCIL_TEST = false; |
| 224 | } |
| 225 | } |
| 226 | #define glDisable(cap) cache_glDisable(cap) |
| 227 | |
| 228 | void inline cache_glEnable (GLenum cap) |
| 229 | { |
| 230 | if(cap == GL_BLEND && !cached_BLEND) |
| 231 | { |
| 232 | vbo_draw(); |
| 233 | glEnable(GL_BLEND); |
| 234 | cached_BLEND = true; |
| 235 | } |
| 236 | else if(cap == GL_CULL_FACE && !cached_CULL_FACE) |
| 237 | { |
| 238 | vbo_draw(); |
| 239 | glEnable(GL_CULL_FACE); |
| 240 | cached_CULL_FACE = true; |
| 241 | } |
| 242 | else if(cap == GL_DEPTH_TEST && !cached_DEPTH_TEST) |
| 243 | { |
| 244 | vbo_draw(); |
| 245 | glEnable(GL_DEPTH_TEST); |
| 246 | cached_DEPTH_TEST = true; |
| 247 | } |
| 248 | else if(cap == GL_DITHER && !cached_DITHER) |
| 249 | { |
| 250 | vbo_draw(); |
| 251 | glEnable(GL_DITHER); |
| 252 | cached_DITHER = true; |
| 253 | } |
| 254 | else if(cap == GL_POLYGON_OFFSET_FILL && !cached_POLYGON_OFFSET_FILL) |
| 255 | { |
| 256 | vbo_draw(); |
| 257 | glEnable(GL_POLYGON_OFFSET_FILL); |
| 258 | cached_POLYGON_OFFSET_FILL = true; |
| 259 | } |
| 260 | else if(cap == GL_SAMPLE_ALPHA_TO_COVERAGE && !cached_SAMPLE_ALPHA_TO_COVERAGE) |
| 261 | { |
| 262 | vbo_draw(); |
| 263 | glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE); |
| 264 | cached_SAMPLE_ALPHA_TO_COVERAGE = true; |
| 265 | } |
| 266 | else if(cap == GL_SAMPLE_COVERAGE && !cached_SAMPLE_COVERAGE) |
| 267 | { |
| 268 | vbo_draw(); |
| 269 | glEnable(GL_SAMPLE_COVERAGE); |
| 270 | cached_SAMPLE_COVERAGE = true; |
| 271 | } |
| 272 | else if(cap == GL_SCISSOR_TEST && !cached_SCISSOR_TEST) |
| 273 | { |
| 274 | vbo_draw(); |
| 275 | glEnable(GL_SCISSOR_TEST); |
| 276 | cached_SCISSOR_TEST = true; |
| 277 | } |
| 278 | else if(cap == GL_STENCIL_TEST && !cached_STENCIL_TEST) |
| 279 | { |
| 280 | vbo_draw(); |
| 281 | glEnable(GL_STENCIL_TEST); |
| 282 | cached_STENCIL_TEST = true; |
| 283 | } |
| 284 | } |
| 285 | #define glEnable(cap) cache_glEnable(cap) |
| 286 | |
| 287 | static GLenum cached_FrontFace_mode; |
| 288 | void inline cache_glFrontFace (GLenum mode) |
| 289 | { |
| 290 | if(mode != cached_FrontFace_mode) |
| 291 | { |
| 292 | vbo_draw(); |
| 293 | glFrontFace(mode); |
| 294 | cached_FrontFace_mode = mode; |
| 295 | } |
| 296 | } |
| 297 | #define glFrontFace(mode) cache_glFrontFace(mode) |
| 298 | |
| 299 | static GLfloat cached_PolygonOffset_factor; |
| 300 | static GLfloat cached_PolygonOffset_units; |
| 301 | void inline cache_glPolygonOffset (GLfloat factor, GLfloat units) |
| 302 | { |
| 303 | if(factor != cached_PolygonOffset_factor || units != cached_PolygonOffset_units) |
| 304 | { |
| 305 | vbo_draw(); |
| 306 | glPolygonOffset(factor, units); |
| 307 | cached_PolygonOffset_factor = factor; |
| 308 | cached_PolygonOffset_units = units; |
| 309 | } |
| 310 | } |
| 311 | #define glPolygonOffset(factor, units) cache_glPolygonOffset(factor, units) |
| 312 | |
| 313 | static GLint cached_Scissor_x; |
| 314 | static GLint cached_Scissor_y; |
| 315 | static GLsizei cached_Scissor_width; |
| 316 | static GLsizei cached_Scissor_height; |
| 317 | void inline cache_glScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
| 318 | { |
| 319 | if(x != cached_Scissor_x || y != cached_Scissor_y || width != cached_Scissor_width || height != cached_Scissor_height) |
| 320 | { |
| 321 | vbo_draw(); |
| 322 | glScissor(x, y, width, height); |
| 323 | cached_Scissor_x = x; |
| 324 | cached_Scissor_y = y; |
| 325 | cached_Scissor_width = width; |
| 326 | cached_Scissor_height = height; |
| 327 | } |
| 328 | } |
| 329 | #define glScissor(x, y, width, height) cache_glScissor(x, y, width, height) |
| 330 | |
| 331 | static GLuint cached_UseProgram_program; |
| 332 | void inline cache_glUseProgram (GLuint program) |
| 333 | { |
| 334 | if(program != cached_UseProgram_program) |
| 335 | { |
| 336 | vbo_draw(); |
| 337 | glUseProgram(program); |
| 338 | cached_UseProgram_program = program; |
| 339 | } |
| 340 | } |
| 341 | #define glUseProgram(program) cache_glUseProgram(program) |
| 342 | |
| 343 | static GLint cached_Viewport_x; |
| 344 | static GLint cached_Viewport_y; |
| 345 | static GLsizei cached_Viewport_width; |
| 346 | static GLsizei cached_Viewport_height; |
| 347 | void inline cache_glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
| 348 | { |
| 349 | if(x != cached_Viewport_x || y != cached_Viewport_y || width != cached_Viewport_width || height != cached_Viewport_height) |
| 350 | { |
| 351 | vbo_draw(); |
| 352 | glViewport(x, y, width, height); |
| 353 | cached_Viewport_x = x; |
| 354 | cached_Viewport_y = y; |
| 355 | cached_Viewport_width = width; |
| 356 | cached_Viewport_height = height; |
| 357 | } |
| 358 | } |
| 359 | #define glViewport(x, y, width, height) cache_glViewport(x, y, width, height) |
| 360 | |