| 1 | /* |
| 2 | * Glide64 - Glide video plugin for Nintendo 64 emulators. |
| 3 | * Copyright (c) 2002 Dave2001 |
| 4 | * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 19 | */ |
| 20 | |
| 21 | #ifdef _WIN32 |
| 22 | #include <windows.h> |
| 23 | #else // _WIN32 |
| 24 | #include <stdlib.h> |
| 25 | #endif // _WIN32 |
| 26 | #include "glide.h" |
| 27 | #include "main.h" |
| 28 | #include <stdio.h> |
| 29 | |
| 30 | #include "../Glide64/ticks.h" |
| 31 | |
| 32 | /* Napalm extensions to GrTextureFormat_t */ |
| 33 | #define GR_TEXFMT_ARGB_CMP_FXT1 0x11 |
| 34 | #define GR_TEXFMT_ARGB_8888 0x12 |
| 35 | #define GR_TEXFMT_YUYV_422 0x13 |
| 36 | #define GR_TEXFMT_UYVY_422 0x14 |
| 37 | #define GR_TEXFMT_AYUV_444 0x15 |
| 38 | #define GR_TEXFMT_ARGB_CMP_DXT1 0x16 |
| 39 | #define GR_TEXFMT_ARGB_CMP_DXT2 0x17 |
| 40 | #define GR_TEXFMT_ARGB_CMP_DXT3 0x18 |
| 41 | #define GR_TEXFMT_ARGB_CMP_DXT4 0x19 |
| 42 | #define GR_TEXFMT_ARGB_CMP_DXT5 0x1A |
| 43 | #define GR_TEXTFMT_RGB_888 0xFF |
| 44 | |
| 45 | int TMU_SIZE = 8*2048*2048; |
| 46 | static unsigned char* texture = NULL; |
| 47 | |
| 48 | int packed_pixels_support = -1; |
| 49 | int ati_sucks = -1; |
| 50 | float largest_supported_anisotropy = 1.0f; |
| 51 | |
| 52 | #ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT |
| 53 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
| 54 | #endif |
| 55 | |
| 56 | int tex0_width, tex0_height, tex1_width, tex1_height; |
| 57 | float lambda; |
| 58 | |
| 59 | static int min_filter0, mag_filter0, wrap_s0, wrap_t0; |
| 60 | static int min_filter1, mag_filter1, wrap_s1, wrap_t1; |
| 61 | |
| 62 | unsigned char *filter(unsigned char *source, int width, int height, int *width2, int *height2); |
| 63 | |
| 64 | #define TEXBSP |
| 65 | #ifdef TEXBSP |
| 66 | typedef struct _texbsp |
| 67 | { |
| 68 | unsigned int id; |
| 69 | struct _texbsp *left; |
| 70 | struct _texbsp *right; |
| 71 | } texbsp; |
| 72 | |
| 73 | static int nbTex = 0; |
| 74 | static texbsp *list = NULL; |
| 75 | #elif defined(TEXREDBLACK) |
| 76 | typedef struct _texbsp |
| 77 | { |
| 78 | unsigned int id; |
| 79 | int color; |
| 80 | struct _texbsp *left; |
| 81 | struct _texbsp *right; |
| 82 | struct _texbsp *parent; |
| 83 | } texbsp; |
| 84 | |
| 85 | static int nbTex = 0; |
| 86 | static texbsp *list = NULL; |
| 87 | #else |
| 88 | typedef struct _texlist |
| 89 | { |
| 90 | unsigned int id; |
| 91 | struct _texlist *next; |
| 92 | } texlist; |
| 93 | |
| 94 | static int nbTex = 0; |
| 95 | static texlist *list = NULL; |
| 96 | #endif |
| 97 | |
| 98 | #ifdef _WIN32 |
| 99 | extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; |
| 100 | extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT; |
| 101 | extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB; |
| 102 | #endif |
| 103 | #ifdef TEXREDBLACK |
| 104 | // utilitie function for red-black tree |
| 105 | // taken from Wikipedia |
| 106 | // http://en.wikipedia.org/wiki/Red-black_tree |
| 107 | #define BLACK 0 |
| 108 | #define RED 1 |
| 109 | //**** Family stuff **** |
| 110 | texbsp *grandparent(texbsp *n) |
| 111 | { |
| 112 | if ((n != NULL) && (n->parent != NULL)) |
| 113 | return n->parent->parent; |
| 114 | else |
| 115 | return NULL; |
| 116 | } |
| 117 | texbsp *sibling(texbsp *n) |
| 118 | { |
| 119 | if ((n != NULL) && (n->parent != NULL)) |
| 120 | if (n == n->parent->left) |
| 121 | return n->parent->right; |
| 122 | else |
| 123 | return n->parent->left; |
| 124 | else |
| 125 | return NULL; |
| 126 | } |
| 127 | texbsp *uncle(texbsp *n) |
| 128 | { |
| 129 | texbsp *g = grandparent(n); |
| 130 | if (g == NULL) |
| 131 | return NULL; // No grandparent means no uncle |
| 132 | if (n->parent == g->left) |
| 133 | return g->right; |
| 134 | else |
| 135 | return g->left; |
| 136 | } |
| 137 | //**** Search functions **** |
| 138 | texbsp* lookup_node(GLuint key) |
| 139 | { |
| 140 | texbsp* n = texlist; |
| 141 | while (n != NULL) { |
| 142 | int comp_result = (int)key - (int)n->id; |
| 143 | if (comp_result == 0) { |
| 144 | return n; |
| 145 | } else if (comp_result < 0) { |
| 146 | n = n->left; |
| 147 | } else { |
| 148 | n = n->right; |
| 149 | } |
| 150 | } |
| 151 | return n; |
| 152 | } |
| 153 | GLuint rbtree_lookup(GLuint key) |
| 154 | { |
| 155 | texbsp* n = lookup_node(key); |
| 156 | return n == NULL ? NULL : n->id; |
| 157 | } |
| 158 | //**** Basic insertion / replace **** |
| 159 | texbsp* new_node(GLuint id, int node_color, texbsp* left, texbsp* right) |
| 160 | { |
| 161 | texbsp* result = malloc(sizeof(texbsp)); |
| 162 | result->id = id; |
| 163 | result->color = node_color; |
| 164 | result->left = left; |
| 165 | result->right = right; |
| 166 | if (left != NULL) left->parent = result; |
| 167 | if (right != NULL) right->parent = result; |
| 168 | result->parent = NULL; |
| 169 | return result; |
| 170 | } |
| 171 | void replace_node(texbsp* oldn, texbsp* newn) |
| 172 | { |
| 173 | if (oldn->parent == NULL) { |
| 174 | list = newn; |
| 175 | } else { |
| 176 | if (oldn == oldn->parent->left) |
| 177 | oldn->parent->left = newn; |
| 178 | else |
| 179 | oldn->parent->right = newn; |
| 180 | } |
| 181 | if (newn != NULL) { |
| 182 | newn->parent = oldn->parent; |
| 183 | } |
| 184 | } |
| 185 | //**** Rotation functions **** |
| 186 | void rotate_left(texbsp* n) |
| 187 | { |
| 188 | texbsp* r = n->right; |
| 189 | replace_node(n, r); |
| 190 | n->right = r->left; |
| 191 | if (r->left != NULL) { |
| 192 | r->left->parent = n; |
| 193 | } |
| 194 | r->left = n; |
| 195 | n->parent = r; |
| 196 | } |
| 197 | void rotate_right(texbsp* n) |
| 198 | { |
| 199 | node L = n->left; |
| 200 | replace_node(n, L); |
| 201 | n->left = L->right; |
| 202 | if (L->right != NULL) { |
| 203 | L->right->parent = n; |
| 204 | } |
| 205 | L->right = n; |
| 206 | n->parent = L; |
| 207 | } |
| 208 | //**** Insertion cases **** |
| 209 | void insert_case1(texbsp *n) |
| 210 | { |
| 211 | if (n->parent == NULL) |
| 212 | n->color = BLACK; |
| 213 | else |
| 214 | insert_case2(n); |
| 215 | } |
| 216 | void insert_case2(texbsp *n) |
| 217 | { |
| 218 | if (n->parent->color == BLACK) |
| 219 | return; |
| 220 | else |
| 221 | insert_case3(n); |
| 222 | } |
| 223 | void insert_case3(texbsp *n) |
| 224 | { |
| 225 | texbsp *u = uncle(n), *g; |
| 226 | |
| 227 | if ((u != NULL) && (u->color == RED)) { |
| 228 | n->parent->color = BLACK; |
| 229 | u->color = BLACK; |
| 230 | g = grandparent(n); |
| 231 | g->color = RED; |
| 232 | insert_case1(g); |
| 233 | } else { |
| 234 | insert_case4(n); |
| 235 | } |
| 236 | } |
| 237 | void insert_case4(texbsp *n) |
| 238 | { |
| 239 | texbsp *g = grandparent(n); |
| 240 | |
| 241 | if ((n == n->parent->right) && (n->parent == g->left)) { |
| 242 | rotate_left(n->parent); |
| 243 | n = n->left; |
| 244 | } else if ((n == n->parent->left) && (n->parent == g->right)) { |
| 245 | rotate_right(n->parent); |
| 246 | n = n->right; |
| 247 | } |
| 248 | insert_case5(n); |
| 249 | } |
| 250 | void insert_case5(texbsp *n) |
| 251 | { |
| 252 | struct node *g = grandparent(n); |
| 253 | |
| 254 | n->parent->color = BLACK; |
| 255 | g->color = RED; |
| 256 | if (n == n->parent->left) |
| 257 | rotate_right(g); |
| 258 | else |
| 259 | rotate_left(g); |
| 260 | } |
| 261 | void rbtree_insert(GLuint key) |
| 262 | { |
| 263 | texbsp* inserted_node = new_node(key, RED, NULL, NULL); |
| 264 | if (list == NULL) { |
| 265 | list = inserted_node; |
| 266 | } else { |
| 267 | texbsp* n = t->root; |
| 268 | while (1) { |
| 269 | int comp_result = (int)key - (int)n->id; |
| 270 | if (comp_result == 0) { |
| 271 | free (inserted_node); |
| 272 | return; |
| 273 | } else if (comp_result < 0) { |
| 274 | if (n->left == NULL) { |
| 275 | n->left = inserted_node; |
| 276 | break; |
| 277 | } else { |
| 278 | n = n->left; |
| 279 | } |
| 280 | } else { |
| 281 | if (n->right == NULL) { |
| 282 | n->right = inserted_node; |
| 283 | break; |
| 284 | } else { |
| 285 | n = n->right; |
| 286 | } |
| 287 | } |
| 288 | } |
| 289 | inserted_node->parent = n; |
| 290 | } |
| 291 | insert_case1(t, inserted_node); |
| 292 | } |
| 293 | //**** Removing cases **** |
| 294 | |
| 295 | #endif |
| 296 | void remove_tex(unsigned int idmin, unsigned int idmax) |
| 297 | { |
| 298 | #ifdef TEXBSP |
| 299 | GLuint texlist[nbTex]; |
| 300 | int nbdel = 0; |
| 301 | // 1st look at initial point that is <= at idmin and than go right until id > idmax. Deleting all in between, and reattach list is needed |
| 302 | texbsp *aux = list; |
| 303 | bool reattach = false; |
| 304 | texbsp *debut, *fin, *temp; |
| 305 | // Empty list, easy |
| 306 | if (list==NULL) return; |
| 307 | if ((idmin==0x00000000) && (idmax==0xffffffff)) { |
| 308 | // delete everything, quite easy |
| 309 | debut = list->right; |
| 310 | fin = list->left; |
| 311 | while ((debut) && (fin)) { |
| 312 | if (debut) { |
| 313 | texlist[nbdel++]=debut->id; |
| 314 | temp = debut->right; |
| 315 | free(debut); |
| 316 | debut = temp; |
| 317 | } |
| 318 | if (fin) { |
| 319 | texlist[nbdel++]=fin->id; |
| 320 | temp = fin->left; |
| 321 | free(fin); |
| 322 | fin = temp; |
| 323 | } |
| 324 | } |
| 325 | texlist[nbdel++]=list->id; |
| 326 | free(list); |
| 327 | list=NULL; |
| 328 | glDeleteTextures(nbdel, texlist); |
| 329 | nbTex = 0; |
| 330 | return; |
| 331 | } |
| 332 | // General case, range delete |
| 333 | // find starting point. |
| 334 | debut = list; |
| 335 | while ((debut->id > idmin) && (debut->right!=NULL)) { |
| 336 | debut = debut->right; |
| 337 | } |
| 338 | while ((debut->left!=NULL) && (debut->left->id < idmin)) { |
| 339 | debut = debut->left; |
| 340 | } |
| 341 | fin = debut->right; |
| 342 | // and now delete |
| 343 | while ((debut!=NULL) && (debut->id >= idmin) && (debut->id < idmax)) |
| 344 | { |
| 345 | temp = debut->left; |
| 346 | texlist[nbdel++]=debut->id; |
| 347 | free(debut); |
| 348 | debut=temp; |
| 349 | } |
| 350 | // rechain the list |
| 351 | if (fin) fin->left = debut; |
| 352 | if (debut) debut->right = fin; |
| 353 | if (debut) list = debut; else list = fin; //change ankor |
| 354 | glDeleteTextures(nbdel, texlist); |
| 355 | nbTex -= nbdel; |
| 356 | return; |
| 357 | #else |
| 358 | unsigned int *t; |
| 359 | int n = 0; |
| 360 | texlist *aux = list; |
| 361 | int sz = nbTex; |
| 362 | if (aux == NULL) return; |
| 363 | t = (unsigned int*)malloc(sz * sizeof(int)); |
| 364 | while (aux && aux->id >= idmin && aux->id < idmax) |
| 365 | { |
| 366 | if (n >= sz) |
| 367 | t = (unsigned int *) realloc(t, ++sz*sizeof(int)); |
| 368 | t[n++] = aux->id; |
| 369 | aux = aux->next; |
| 370 | free(list); |
| 371 | list = aux; |
| 372 | nbTex--; |
| 373 | } |
| 374 | while (aux != NULL && aux->next != NULL) |
| 375 | { |
| 376 | if (aux->next->id >= idmin && aux->next->id < idmax) |
| 377 | { |
| 378 | texlist *aux2 = aux->next->next; |
| 379 | if (n >= sz) |
| 380 | t = (unsigned int *) realloc(t, ++sz*sizeof(int)); |
| 381 | t[n++] = aux->next->id; |
| 382 | free(aux->next); |
| 383 | aux->next = aux2; |
| 384 | nbTex--; |
| 385 | } |
| 386 | aux = aux->next; |
| 387 | } |
| 388 | glDeleteTextures(n, t); |
| 389 | free(t); |
| 390 | //printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax); |
| 391 | #endif |
| 392 | } |
| 393 | |
| 394 | |
| 395 | void add_tex(unsigned int id) |
| 396 | { |
| 397 | #ifdef TEXBSP |
| 398 | //printf("add_tex(%u)\n", id); |
| 399 | if (list == NULL) { |
| 400 | //printf("add root\n"); |
| 401 | list = (texbsp*)malloc(sizeof(texbsp)); |
| 402 | list->left = NULL; list->right = NULL; |
| 403 | list->id = id; |
| 404 | nbTex++; |
| 405 | return; |
| 406 | } |
| 407 | texbsp *bsp = list; |
| 408 | if (bsp->id>=id) { // go left |
| 409 | // printf("Go left\n"); |
| 410 | while ((bsp->left!=NULL) && (bsp->left->id > id)) |
| 411 | { |
| 412 | bsp=bsp->left; |
| 413 | } |
| 414 | if (bsp->id = id) return; |
| 415 | texbsp *aux = bsp->left; |
| 416 | texbsp *ins = (texbsp*)malloc(sizeof(texbsp)); |
| 417 | ins->left = aux; |
| 418 | ins->right = bsp; |
| 419 | ins->id = id; |
| 420 | bsp->left = ins; |
| 421 | if (aux) aux->right = ins; |
| 422 | nbTex++; |
| 423 | list=bsp; // new ankor |
| 424 | return; |
| 425 | } else { // go right |
| 426 | //printf("Go right\n"); |
| 427 | while ((bsp->right!=NULL) && (bsp->right->id < id)) |
| 428 | { |
| 429 | //printf("right\n"); |
| 430 | bsp=bsp->right; |
| 431 | } |
| 432 | //printf("stopped at %u\n", bsp->id); |
| 433 | if (bsp->id = id) return; |
| 434 | texbsp *aux = bsp->right; |
| 435 | texbsp *ins = (texbsp*)malloc(sizeof(texbsp)); |
| 436 | ins->right = aux; |
| 437 | ins->left = bsp; |
| 438 | ins->id = id; |
| 439 | bsp->right = ins; |
| 440 | if (aux) aux->left = ins; |
| 441 | nbTex++; |
| 442 | list=bsp; // new ankor |
| 443 | return; |
| 444 | } |
| 445 | #else |
| 446 | texlist *aux = list; |
| 447 | texlist *aux2; |
| 448 | //printf("ADDTEX nbtex is now %d (%06x)\n", nbTex, id); |
| 449 | if (list == NULL || id < list->id) |
| 450 | { |
| 451 | nbTex++; |
| 452 | list = (texlist*)malloc(sizeof(texlist)); |
| 453 | list->next = aux; |
| 454 | list->id = id; |
| 455 | return; |
| 456 | } |
| 457 | while (aux->next != NULL && aux->next->id < id) aux = aux->next; |
| 458 | // ZIGGY added this test so that add_tex now accept re-adding an existing texture |
| 459 | if (aux->next != NULL && aux->next->id == id) return; |
| 460 | nbTex++; |
| 461 | aux2 = aux->next; |
| 462 | aux->next = (texlist*)malloc(sizeof(texlist)); |
| 463 | aux->next->id = id; |
| 464 | aux->next->next = aux2; |
| 465 | #endif |
| 466 | } |
| 467 | |
| 468 | void init_textures() |
| 469 | { |
| 470 | tex0_width = tex0_height = tex1_width = tex1_height = 2; |
| 471 | // ZIGGY because remove_tex isn't called (Pj64 doesn't like it), it's better |
| 472 | // to leave these so that they'll be reused (otherwise we have a memory leak) |
| 473 | // list = NULL; |
| 474 | // nbTex = 0; |
| 475 | |
| 476 | if (!texture) texture = (unsigned char*)malloc(2048*2048*4); |
| 477 | } |
| 478 | |
| 479 | void free_textures() |
| 480 | { |
| 481 | #ifndef WIN32 |
| 482 | // ZIGGY for some reasons, Pj64 doesn't like remove_tex on exit |
| 483 | remove_tex(0x00000000, 0xFFFFFFFF); |
| 484 | #endif |
| 485 | if (texture != NULL) { |
| 486 | free(texture); |
| 487 | texture = NULL; |
| 488 | } |
| 489 | } |
| 490 | |
| 491 | FX_ENTRY FxU32 FX_CALL |
| 492 | grTexMinAddress( GrChipID_t tmu ) |
| 493 | { |
| 494 | LOG("grTexMinAddress(%d)\r\n", tmu); |
| 495 | if (UMAmode) |
| 496 | return 0; |
| 497 | else |
| 498 | return tmu*TMU_SIZE; |
| 499 | } |
| 500 | |
| 501 | FX_ENTRY FxU32 FX_CALL |
| 502 | grTexMaxAddress( GrChipID_t tmu ) |
| 503 | { |
| 504 | LOG("grTexMaxAddress(%d)\r\n", tmu); |
| 505 | if (UMAmode) |
| 506 | return TMU_SIZE*2 - 1; |
| 507 | else |
| 508 | return tmu*TMU_SIZE + TMU_SIZE - 1; |
| 509 | } |
| 510 | |
| 511 | FX_ENTRY FxU32 FX_CALL |
| 512 | grTexTextureMemRequired( FxU32 evenOdd, |
| 513 | GrTexInfo *info ) |
| 514 | { |
| 515 | int width, height; |
| 516 | LOG("grTextureMemRequired(%d)\r\n", evenOdd); |
| 517 | if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexTextureMemRequired : loading more than one LOD"); |
| 518 | |
| 519 | if (info->aspectRatioLog2 < 0) |
| 520 | { |
| 521 | height = 1 << info->largeLodLog2; |
| 522 | width = height >> -info->aspectRatioLog2; |
| 523 | } |
| 524 | else |
| 525 | { |
| 526 | width = 1 << info->largeLodLog2; |
| 527 | height = width >> info->aspectRatioLog2; |
| 528 | } |
| 529 | |
| 530 | switch(info->format) |
| 531 | { |
| 532 | case GR_TEXFMT_ALPHA_8: |
| 533 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
| 534 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 535 | return width*height; |
| 536 | break; |
| 537 | case GR_TEXFMT_ARGB_1555: |
| 538 | case GR_TEXFMT_ARGB_4444: |
| 539 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 540 | case GR_TEXFMT_RGB_565: |
| 541 | return (width*height)<<1; |
| 542 | break; |
| 543 | case GR_TEXFMT_ARGB_8888: |
| 544 | return (width*height)<<2; |
| 545 | break; |
| 546 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
| 547 | return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1); |
| 548 | case GR_TEXFMT_ARGB_CMP_DXT3: |
| 549 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
| 550 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 551 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
| 552 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 553 | return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1); |
| 554 | default: |
| 555 | display_warning("grTexTextureMemRequired : unknown texture format: %x", info->format); |
| 556 | } |
| 557 | return 0; |
| 558 | } |
| 559 | |
| 560 | FX_ENTRY FxU32 FX_CALL |
| 561 | grTexCalcMemRequired( |
| 562 | GrLOD_t lodmin, GrLOD_t lodmax, |
| 563 | GrAspectRatio_t aspect, GrTextureFormat_t fmt) |
| 564 | { |
| 565 | int width, height; |
| 566 | LOG("grTexCalcMemRequired(%d, %d, %d, %d)\r\n", lodmin, lodmax, aspect, fmt); |
| 567 | if (lodmax != lodmin) display_warning("grTexCalcMemRequired : loading more than one LOD"); |
| 568 | |
| 569 | if (aspect < 0) |
| 570 | { |
| 571 | height = 1 << lodmax; |
| 572 | width = height >> -aspect; |
| 573 | } |
| 574 | else |
| 575 | { |
| 576 | width = 1 << lodmax; |
| 577 | height = width >> aspect; |
| 578 | } |
| 579 | |
| 580 | switch(fmt) |
| 581 | { |
| 582 | case GR_TEXFMT_ALPHA_8: |
| 583 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
| 584 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 585 | return width*height; |
| 586 | break; |
| 587 | case GR_TEXFMT_ARGB_1555: |
| 588 | case GR_TEXFMT_ARGB_4444: |
| 589 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 590 | case GR_TEXFMT_RGB_565: |
| 591 | return (width*height)<<1; |
| 592 | break; |
| 593 | case GR_TEXFMT_ARGB_8888: |
| 594 | return (width*height)<<2; |
| 595 | break; |
| 596 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
| 597 | return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1); |
| 598 | case GR_TEXFMT_ARGB_CMP_DXT3: |
| 599 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
| 600 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 601 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
| 602 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 603 | return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1); |
| 604 | default: |
| 605 | display_warning("grTexTextureMemRequired : unknown texture format: %x", fmt); |
| 606 | } |
| 607 | return 0; |
| 608 | } |
| 609 | |
| 610 | int grTexFormatSize(int fmt) |
| 611 | { |
| 612 | int factor = -1; |
| 613 | switch(fmt) { |
| 614 | case GR_TEXFMT_ALPHA_8: |
| 615 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
| 616 | factor = 1; |
| 617 | break; |
| 618 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 619 | factor = 1; |
| 620 | break; |
| 621 | case GR_TEXFMT_RGB_565: |
| 622 | factor = 2; |
| 623 | break; |
| 624 | case GR_TEXFMT_ARGB_1555: |
| 625 | factor = 2; |
| 626 | break; |
| 627 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 628 | factor = 2; |
| 629 | break; |
| 630 | case GR_TEXFMT_ARGB_4444: |
| 631 | factor = 2; |
| 632 | break; |
| 633 | case GR_TEXFMT_ARGB_8888: |
| 634 | factor = 4; |
| 635 | break; |
| 636 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
| 637 | factor = 8; // HACKALERT: factor holds block bytes |
| 638 | break; |
| 639 | case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii |
| 640 | factor = 16; // HACKALERT: factor holds block bytes |
| 641 | break; |
| 642 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 643 | factor = 16; |
| 644 | break; |
| 645 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 646 | factor = 8; |
| 647 | break; |
| 648 | default: |
| 649 | display_warning("grTexFormatSize : unknown texture format: %x", fmt); |
| 650 | } |
| 651 | return factor; |
| 652 | } |
| 653 | |
| 654 | int grTexFormat2GLPackedFmt(int fmt, int * gltexfmt, int * glpixfmt, int * glpackfmt) |
| 655 | { |
| 656 | *gltexfmt = GL_RGBA; |
| 657 | *glpixfmt = GL_RGBA; |
| 658 | *glpackfmt = GL_UNSIGNED_BYTE; |
| 659 | return 0; |
| 660 | /* |
| 661 | int factor = -1; |
| 662 | switch(fmt) { |
| 663 | case GR_TEXFMT_ALPHA_8: |
| 664 | factor = 1; |
| 665 | *gltexfmt = GL_INTENSITY8; |
| 666 | *glpixfmt = GL_LUMINANCE; |
| 667 | *glpackfmt = GL_UNSIGNED_BYTE; |
| 668 | break; |
| 669 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
| 670 | factor = 1; |
| 671 | *gltexfmt = GL_LUMINANCE8; |
| 672 | *glpixfmt = GL_LUMINANCE; |
| 673 | *glpackfmt = GL_UNSIGNED_BYTE; |
| 674 | break; |
| 675 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 676 | break; |
| 677 | case GR_TEXFMT_RGB_565: |
| 678 | factor = 2; |
| 679 | *gltexfmt = GL_RGB; |
| 680 | *glpixfmt = GL_RGB; |
| 681 | *glpackfmt = GL_UNSIGNED_SHORT_5_6_5; |
| 682 | break; |
| 683 | case GR_TEXFMT_ARGB_1555: |
| 684 | if (ati_sucks > 0) return -1; // ATI sucks as usual (fixes slowdown on ATI) |
| 685 | factor = 2; |
| 686 | *gltexfmt = GL_RGB5_A1; |
| 687 | *glpixfmt = GL_BGRA; |
| 688 | *glpackfmt = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
| 689 | break; |
| 690 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 691 | factor = 2; |
| 692 | *gltexfmt = GL_LUMINANCE8_ALPHA8; |
| 693 | *glpixfmt = GL_LUMINANCE_ALPHA; |
| 694 | *glpackfmt = GL_UNSIGNED_BYTE; |
| 695 | break; |
| 696 | case GR_TEXFMT_ARGB_4444: |
| 697 | factor = 2; |
| 698 | *gltexfmt = GL_RGBA4; |
| 699 | *glpixfmt = GL_BGRA; |
| 700 | *glpackfmt = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
| 701 | break; |
| 702 | case GR_TEXFMT_ARGB_8888: |
| 703 | factor = 4; |
| 704 | *gltexfmt = GL_RGBA8; |
| 705 | *glpixfmt = GL_BGRA; |
| 706 | *glpackfmt = GL_UNSIGNED_INT_8_8_8_8_REV; |
| 707 | break; |
| 708 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
| 709 | // HACKALERT: 3Dfx Glide uses GR_TEXFMT_ARGB_CMP_DXT1 for both opaque DXT1 and DXT1 with 1bit alpha. |
| 710 | // GlideHQ compiled with GLIDE64_DXTN option enabled, uses opaqe DXT1 only. |
| 711 | factor = 8; // HACKALERT: factor holds block bytes |
| 712 | *gltexfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; // these variables aren't used |
| 713 | *glpixfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 714 | *glpackfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 715 | break; |
| 716 | case GR_TEXFMT_ARGB_CMP_DXT3: |
| 717 | factor = 16; |
| 718 | *gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| 719 | *glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| 720 | *glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| 721 | break; |
| 722 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 723 | factor = 16; |
| 724 | *gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 725 | *glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 726 | *glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 727 | break; |
| 728 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 729 | factor = 8; |
| 730 | *gltexfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; |
| 731 | *glpixfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; |
| 732 | *glpackfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; // XXX: what should we do about GL_COMPRESSED_RGB_FXT1_3DFX? |
| 733 | break; |
| 734 | default: |
| 735 | display_warning("grTexFormat2GLPackedFmt : unknown texture format: %x", fmt); |
| 736 | } |
| 737 | return factor; |
| 738 | */ |
| 739 | } |
| 740 | |
| 741 | FX_ENTRY void FX_CALL |
| 742 | grTexDownloadMipMap( GrChipID_t tmu, |
| 743 | FxU32 startAddress, |
| 744 | FxU32 evenOdd, |
| 745 | GrTexInfo *info ) |
| 746 | { |
| 747 | int width, height, i, j; |
| 748 | int factor; |
| 749 | int glformat = 0; |
| 750 | int gltexfmt, glpixfmt, glpackfmt; |
| 751 | LOG("grTexDownloadMipMap(%d,%d,%d)\r\n", tmu, startAddress, evenOdd); |
| 752 | if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexDownloadMipMap : loading more than one LOD"); |
| 753 | |
| 754 | if (info->aspectRatioLog2 < 0) |
| 755 | { |
| 756 | height = 1 << info->largeLodLog2; |
| 757 | width = height >> -info->aspectRatioLog2; |
| 758 | } |
| 759 | else |
| 760 | { |
| 761 | width = 1 << info->largeLodLog2; |
| 762 | height = width >> info->aspectRatioLog2; |
| 763 | } |
| 764 | |
| 765 | if (!packed_pixels_support) |
| 766 | factor = -1; |
| 767 | else |
| 768 | factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt); |
| 769 | |
| 770 | if (factor < 0) { |
| 771 | |
| 772 | // VP fixed the texture conversions to be more accurate, also swapped |
| 773 | // the for i/j loops so that is is less likely to break the memory cache |
| 774 | register int n = 0, m = 0; |
| 775 | switch(info->format) |
| 776 | { |
| 777 | case GR_TEXFMT_ALPHA_8: |
| 778 | for (i=0; i<height; i++) |
| 779 | { |
| 780 | for (j=0; j<width; j++) |
| 781 | { |
| 782 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
| 783 | texel |= (texel << 8); |
| 784 | texel |= (texel << 16); |
| 785 | ((unsigned int*)texture)[n] = texel; |
| 786 | m++; |
| 787 | n++; |
| 788 | } |
| 789 | } |
| 790 | factor = 1; |
| 791 | glformat = GL_RGBA; |
| 792 | break; |
| 793 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
| 794 | for (i=0; i<height; i++) |
| 795 | { |
| 796 | for (j=0; j<width; j++) |
| 797 | { |
| 798 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
| 799 | texel |= (0xFF000000 | (texel << 16) | (texel << 8)); |
| 800 | ((unsigned int*)texture)[n] = texel; |
| 801 | m++; |
| 802 | n++; |
| 803 | } |
| 804 | } |
| 805 | factor = 1; |
| 806 | glformat = GL_ALPHA; |
| 807 | break; |
| 808 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
| 809 | #if 1 |
| 810 | for (i=0; i<height; i++) |
| 811 | { |
| 812 | for (j=0; j<width; j++) |
| 813 | { |
| 814 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
| 815 | #if 1 |
| 816 | /* accurate conversion */ |
| 817 | unsigned int texel_hi = (texel & 0x000000F0) << 20; |
| 818 | unsigned int texel_low = texel & 0x0000000F; |
| 819 | texel_low |= (texel_low << 4); |
| 820 | texel_hi |= ((texel_hi << 4) | (texel_low << 16) | (texel_low << 8) | texel_low); |
| 821 | #else |
| 822 | unsigned int texel_hi = (texel & 0x000000F0) << 24; |
| 823 | unsigned int texel_low = (texel & 0x0000000F) << 4; |
| 824 | texel_hi |= ((texel_low << 16) | (texel_low << 8) | texel_low); |
| 825 | #endif |
| 826 | ((unsigned int*)texture)[n] = texel_hi; |
| 827 | m++; |
| 828 | n++; |
| 829 | } |
| 830 | } |
| 831 | factor = 1; |
| 832 | glformat = GL_LUMINANCE_ALPHA; |
| 833 | #endif |
| 834 | break; |
| 835 | case GR_TEXFMT_RGB_565: |
| 836 | for (i=0; i<height; i++) |
| 837 | { |
| 838 | for (j=0; j<width; j++) |
| 839 | { |
| 840 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
| 841 | unsigned int B = texel & 0x0000F800; |
| 842 | unsigned int G = texel & 0x000007E0; |
| 843 | unsigned int R = texel & 0x0000001F; |
| 844 | #if 0 |
| 845 | /* accurate conversion */ |
| 846 | ((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | ((R >> 2) << 16) | (G << 5) | ((G >> 9) << 8) | (B >> 8) | (B >> 13); |
| 847 | #else |
| 848 | ((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | (G << 5) | (B >> 8); |
| 849 | #endif |
| 850 | m++; |
| 851 | n++; |
| 852 | } |
| 853 | } |
| 854 | factor = 2; |
| 855 | glformat = GL_RGB; |
| 856 | break; |
| 857 | case GR_TEXFMT_ARGB_1555: |
| 858 | for (i=0; i<height; i++) |
| 859 | { |
| 860 | for (j=0; j<width; j++) |
| 861 | { |
| 862 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
| 863 | unsigned int A = texel & 0x00008000 ? 0xFF000000 : 0; |
| 864 | unsigned int B = texel & 0x00007C00; |
| 865 | unsigned int G = texel & 0x000003E0; |
| 866 | unsigned int R = texel & 0x0000001F; |
| 867 | #if 0 |
| 868 | /* accurate conversion */ |
| 869 | ((unsigned int*)texture)[n] = A | (R << 19) | ((R >> 2) << 16) | (G << 6) | ((G >> 8) << 8) | (B >> 7) | (B >> 12); |
| 870 | #else |
| 871 | ((unsigned int*)texture)[n] = A | (R << 19) | (G << 6) | (B >> 7); |
| 872 | #endif |
| 873 | m++; |
| 874 | n++; |
| 875 | } |
| 876 | } |
| 877 | factor = 2; |
| 878 | glformat = GL_RGBA; |
| 879 | break; |
| 880 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
| 881 | for (i=0; i<height; i++) |
| 882 | { |
| 883 | for (j=0; j<width; j++) |
| 884 | { |
| 885 | unsigned int AI = (unsigned int)((unsigned short*)info->data)[m]; |
| 886 | unsigned int I = (unsigned int)(AI & 0x000000FF); |
| 887 | ((unsigned int*)texture)[n] = (AI << 16) | (I << 8) | I; |
| 888 | m++; |
| 889 | n++; |
| 890 | } |
| 891 | } |
| 892 | factor = 2; |
| 893 | glformat = GL_LUMINANCE_ALPHA; |
| 894 | break; |
| 895 | case GR_TEXFMT_ARGB_4444: |
| 896 | |
| 897 | for (i=0; i<height; i++) |
| 898 | { |
| 899 | for (j=0; j<width; j++) |
| 900 | { |
| 901 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
| 902 | unsigned int A = texel & 0x0000F000; |
| 903 | unsigned int B = texel & 0x00000F00; |
| 904 | unsigned int G = texel & 0x000000F0; |
| 905 | unsigned int R = texel & 0x0000000F; |
| 906 | #if 0 |
| 907 | /* accurate conversion */ |
| 908 | ((unsigned int*)texture)[n] = (A << 16) | (A << 12) | (R << 20) | (R << 16) | (G << 8) | (G << 4) | (B >> 4) | (B >> 8); |
| 909 | #else |
| 910 | ((unsigned int*)texture)[n] = (A << 16) | (R << 20) | (G << 8) | (B >> 4); |
| 911 | #endif |
| 912 | m++; |
| 913 | n++; |
| 914 | } |
| 915 | } |
| 916 | factor = 2; |
| 917 | glformat = GL_RGBA; |
| 918 | break; |
| 919 | case GR_TEXFMT_ARGB_8888: |
| 920 | for (i=0; i<height; i++) |
| 921 | { |
| 922 | for (j=0; j<width; j++) |
| 923 | { |
| 924 | unsigned int texel = ((unsigned int*)info->data)[m]; |
| 925 | unsigned int A = texel & 0xFF000000; |
| 926 | unsigned int B = texel & 0x00FF0000; |
| 927 | unsigned int G = texel & 0x0000FF00; |
| 928 | unsigned int R = texel & 0x000000FF; |
| 929 | ((unsigned int*)texture)[n] = A | (R << 16) | G | (B >> 16); |
| 930 | m++; |
| 931 | n++; |
| 932 | } |
| 933 | } |
| 934 | factor = 4; |
| 935 | glformat = GL_RGBA; |
| 936 | break; |
| 937 | /* |
| 938 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
| 939 | factor = 8; // HACKALERT: factor holds block bytes |
| 940 | glformat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 941 | break; |
| 942 | case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii |
| 943 | factor = 16; // HACKALERT: factor holds block bytes |
| 944 | glformat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| 945 | break; |
| 946 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 947 | factor = 16; |
| 948 | glformat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 949 | break; |
| 950 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 951 | factor = 8; |
| 952 | glformat = GL_COMPRESSED_RGBA_FXT1_3DFX; |
| 953 | break; |
| 954 | */ |
| 955 | default: |
| 956 | display_warning("grTexDownloadMipMap : unknown texture format: %x", info->format); |
| 957 | factor = 0; |
| 958 | } |
| 959 | } |
| 960 | |
| 961 | if (nbTextureUnits <= 2) |
| 962 | glActiveTexture(GL_TEXTURE1); |
| 963 | else |
| 964 | glActiveTexture(GL_TEXTURE2); |
| 965 | |
| 966 | switch(info->format) |
| 967 | { |
| 968 | case GR_TEXFMT_ARGB_CMP_DXT1: |
| 969 | case GR_TEXFMT_ARGB_CMP_DXT3: |
| 970 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 971 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 972 | remove_tex(startAddress+1, startAddress+1+((width*height*factor)>>4)); |
| 973 | break; |
| 974 | default: |
| 975 | remove_tex(startAddress+1, startAddress+1+(width*height*factor)); |
| 976 | } |
| 977 | |
| 978 | add_tex(startAddress+1); |
| 979 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
| 980 | |
| 981 | if (largest_supported_anisotropy > 1.0f) |
| 982 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy); |
| 983 | |
| 984 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture); |
| 985 | /* |
| 986 | switch(info->format) |
| 987 | { |
| 988 | case GR_TEXFMT_ARGB_CMP_DXT1: |
| 989 | case GR_TEXFMT_ARGB_CMP_DXT3: |
| 990 | case GR_TEXFMT_ARGB_CMP_DXT5: |
| 991 | case GR_TEXFMT_ARGB_CMP_FXT1: |
| 992 | glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, (glformat ? glformat : gltexfmt), width, height, 0, (width*height*factor)>>4, info->data); |
| 993 | break; |
| 994 | default: |
| 995 | if (glformat) { |
| 996 | glTexImage2D(GL_TEXTURE_2D, 0, glformat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture); |
| 997 | } else |
| 998 | glTexImage2D(GL_TEXTURE_2D, 0, gltexfmt, width, height, 0, glpixfmt, glpackfmt, info->data); |
| 999 | } |
| 1000 | */ |
| 1001 | |
| 1002 | glBindTexture(GL_TEXTURE_2D, default_texture); |
| 1003 | } |
| 1004 | |
| 1005 | int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info ); |
| 1006 | |
| 1007 | FX_ENTRY void FX_CALL |
| 1008 | grTexSource( GrChipID_t tmu, |
| 1009 | FxU32 startAddress, |
| 1010 | FxU32 evenOdd, |
| 1011 | GrTexInfo *info ) |
| 1012 | { |
| 1013 | LOG("grTexSource(%d,%d,%d)\r\n", tmu, startAddress, evenOdd); |
| 1014 | |
| 1015 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
| 1016 | { |
| 1017 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
| 1018 | glActiveTexture(GL_TEXTURE0); |
| 1019 | |
| 1020 | if (info->aspectRatioLog2 < 0) |
| 1021 | { |
| 1022 | tex0_height = 256; |
| 1023 | tex0_width = tex0_height >> -info->aspectRatioLog2; |
| 1024 | } |
| 1025 | else |
| 1026 | { |
| 1027 | tex0_width = 256; |
| 1028 | tex0_height = tex0_width >> info->aspectRatioLog2; |
| 1029 | } |
| 1030 | |
| 1031 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
| 1032 | #ifdef VPDEBUG |
| 1033 | dump_tex(startAddress+1); |
| 1034 | #endif |
| 1035 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0); |
| 1036 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0); |
| 1037 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0); |
| 1038 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0); |
| 1039 | } |
| 1040 | else |
| 1041 | { |
| 1042 | glActiveTexture(GL_TEXTURE1); |
| 1043 | |
| 1044 | if (info->aspectRatioLog2 < 0) |
| 1045 | { |
| 1046 | tex1_height = 256; |
| 1047 | tex1_width = tex1_height >> -info->aspectRatioLog2; |
| 1048 | } |
| 1049 | else |
| 1050 | { |
| 1051 | tex1_width = 256; |
| 1052 | tex1_height = tex1_width >> info->aspectRatioLog2; |
| 1053 | } |
| 1054 | |
| 1055 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
| 1056 | #ifdef VPDEBUG |
| 1057 | dump_tex(startAddress+1); |
| 1058 | #endif |
| 1059 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1); |
| 1060 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1); |
| 1061 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1); |
| 1062 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1); |
| 1063 | } |
| 1064 | if(!CheckTextureBufferFormat(tmu, startAddress+1, info)) |
| 1065 | { |
| 1066 | if(tmu == 0 && blackandwhite1 != 0) |
| 1067 | { |
| 1068 | blackandwhite1 = 0; |
| 1069 | need_to_compile = 1; |
| 1070 | } |
| 1071 | if(tmu == 1 && blackandwhite0 != 0) |
| 1072 | { |
| 1073 | blackandwhite0 = 0; |
| 1074 | need_to_compile = 1; |
| 1075 | } |
| 1076 | } |
| 1077 | |
| 1078 | #if 0 |
| 1079 | extern int auxbuffer; |
| 1080 | static int oldbuffer; |
| 1081 | FX_ENTRY void FX_CALL grAuxBufferExt( GrBuffer_t buffer ); |
| 1082 | if (auxbuffer == GR_BUFFER_AUXBUFFER && auxbuffer != oldbuffer) |
| 1083 | grAuxBufferExt(auxbuffer); |
| 1084 | oldbuffer = auxbuffer; |
| 1085 | #endif |
| 1086 | } |
| 1087 | |
| 1088 | FX_ENTRY void FX_CALL |
| 1089 | grTexDetailControl( |
| 1090 | GrChipID_t tmu, |
| 1091 | int lod_bias, |
| 1092 | FxU8 detail_scale, |
| 1093 | float detail_max |
| 1094 | ) |
| 1095 | { |
| 1096 | LOG("grTexDetailControl(%d,%d,%d,%d)\r\n", tmu, lod_bias, detail_scale, detail_max); |
| 1097 | if (lod_bias != 31 && detail_scale != 7) |
| 1098 | { |
| 1099 | if (!lod_bias && !detail_scale && !detail_max) return; |
| 1100 | else |
| 1101 | display_warning("grTexDetailControl : %d, %d, %f", lod_bias, detail_scale, detail_max); |
| 1102 | } |
| 1103 | lambda = detail_max; |
| 1104 | if(lambda > 1.0f) |
| 1105 | { |
| 1106 | lambda = 1.0f - (255.0f - lambda); |
| 1107 | } |
| 1108 | if(lambda > 1.0f) display_warning("lambda:%f", lambda); |
| 1109 | |
| 1110 | set_lambda(); |
| 1111 | } |
| 1112 | |
| 1113 | FX_ENTRY void FX_CALL |
| 1114 | grTexLodBiasValue(GrChipID_t tmu, float bias ) |
| 1115 | { |
| 1116 | LOG("grTexLodBiasValue(%d,%f)\r\n", tmu, bias); |
| 1117 | } |
| 1118 | |
| 1119 | FX_ENTRY void FX_CALL |
| 1120 | grTexFilterMode( |
| 1121 | GrChipID_t tmu, |
| 1122 | GrTextureFilterMode_t minfilter_mode, |
| 1123 | GrTextureFilterMode_t magfilter_mode |
| 1124 | ) |
| 1125 | { |
| 1126 | LOG("grTexFilterMode(%d,%d,%d)\r\n", tmu, minfilter_mode, magfilter_mode); |
| 1127 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
| 1128 | { |
| 1129 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
| 1130 | if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter0 = GL_NEAREST; |
| 1131 | else min_filter0 = GL_LINEAR; |
| 1132 | |
| 1133 | if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter0 = GL_NEAREST; |
| 1134 | else mag_filter0 = GL_LINEAR; |
| 1135 | |
| 1136 | glActiveTexture(GL_TEXTURE0); |
| 1137 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0); |
| 1138 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0); |
| 1139 | } |
| 1140 | else |
| 1141 | { |
| 1142 | if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter1 = GL_NEAREST; |
| 1143 | else min_filter1 = GL_LINEAR; |
| 1144 | |
| 1145 | if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter1 = GL_NEAREST; |
| 1146 | else mag_filter1 = GL_LINEAR; |
| 1147 | |
| 1148 | glActiveTexture(GL_TEXTURE1); |
| 1149 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1); |
| 1150 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1); |
| 1151 | } |
| 1152 | } |
| 1153 | |
| 1154 | FX_ENTRY void FX_CALL |
| 1155 | grTexClampMode( |
| 1156 | GrChipID_t tmu, |
| 1157 | GrTextureClampMode_t s_clampmode, |
| 1158 | GrTextureClampMode_t t_clampmode |
| 1159 | ) |
| 1160 | { |
| 1161 | LOG("grTexClampMode(%d, %d, %d)\r\n", tmu, s_clampmode, t_clampmode); |
| 1162 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
| 1163 | { |
| 1164 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
| 1165 | switch(s_clampmode) |
| 1166 | { |
| 1167 | case GR_TEXTURECLAMP_WRAP: |
| 1168 | wrap_s0 = GL_REPEAT; |
| 1169 | break; |
| 1170 | case GR_TEXTURECLAMP_CLAMP: |
| 1171 | wrap_s0 = GL_CLAMP_TO_EDGE; |
| 1172 | break; |
| 1173 | case GR_TEXTURECLAMP_MIRROR_EXT: |
| 1174 | wrap_s0 = GL_MIRRORED_REPEAT; |
| 1175 | break; |
| 1176 | default: |
| 1177 | display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode); |
| 1178 | } |
| 1179 | switch(t_clampmode) |
| 1180 | { |
| 1181 | case GR_TEXTURECLAMP_WRAP: |
| 1182 | wrap_t0 = GL_REPEAT; |
| 1183 | break; |
| 1184 | case GR_TEXTURECLAMP_CLAMP: |
| 1185 | wrap_t0 = GL_CLAMP_TO_EDGE; |
| 1186 | break; |
| 1187 | case GR_TEXTURECLAMP_MIRROR_EXT: |
| 1188 | wrap_t0 = GL_MIRRORED_REPEAT; |
| 1189 | break; |
| 1190 | default: |
| 1191 | display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode); |
| 1192 | } |
| 1193 | glActiveTexture(GL_TEXTURE0); |
| 1194 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0); |
| 1195 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0); |
| 1196 | } |
| 1197 | else |
| 1198 | { |
| 1199 | switch(s_clampmode) |
| 1200 | { |
| 1201 | case GR_TEXTURECLAMP_WRAP: |
| 1202 | wrap_s1 = GL_REPEAT; |
| 1203 | break; |
| 1204 | case GR_TEXTURECLAMP_CLAMP: |
| 1205 | wrap_s1 = GL_CLAMP_TO_EDGE; |
| 1206 | break; |
| 1207 | case GR_TEXTURECLAMP_MIRROR_EXT: |
| 1208 | wrap_s1 = GL_MIRRORED_REPEAT; |
| 1209 | break; |
| 1210 | default: |
| 1211 | display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode); |
| 1212 | } |
| 1213 | switch(t_clampmode) |
| 1214 | { |
| 1215 | case GR_TEXTURECLAMP_WRAP: |
| 1216 | wrap_t1 = GL_REPEAT; |
| 1217 | break; |
| 1218 | case GR_TEXTURECLAMP_CLAMP: |
| 1219 | wrap_t1 = GL_CLAMP_TO_EDGE; |
| 1220 | break; |
| 1221 | case GR_TEXTURECLAMP_MIRROR_EXT: |
| 1222 | wrap_t1 = GL_MIRRORED_REPEAT; |
| 1223 | break; |
| 1224 | default: |
| 1225 | display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode); |
| 1226 | } |
| 1227 | glActiveTexture(GL_TEXTURE1); |
| 1228 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1); |
| 1229 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1); |
| 1230 | } |
| 1231 | } |