| 1 | #ifndef F3D_H |
| 2 | #define F3D_H |
| 3 | #include "Types.h" |
| 4 | |
| 5 | #define F3D_MTX_STACKSIZE 10 |
| 6 | |
| 7 | #define F3D_MTX_MODELVIEW 0x00 |
| 8 | #define F3D_MTX_PROJECTION 0x01 |
| 9 | #define F3D_MTX_MUL 0x00 |
| 10 | #define F3D_MTX_LOAD 0x02 |
| 11 | #define F3D_MTX_NOPUSH 0x00 |
| 12 | #define F3D_MTX_PUSH 0x04 |
| 13 | |
| 14 | #define F3D_TEXTURE_ENABLE 0x00000002 |
| 15 | #define F3D_SHADING_SMOOTH 0x00000200 |
| 16 | #define F3D_CULL_FRONT 0x00001000 |
| 17 | #define F3D_CULL_BACK 0x00002000 |
| 18 | #define F3D_CULL_BOTH 0x00003000 |
| 19 | #define F3D_CLIPPING 0x00000000 |
| 20 | |
| 21 | #define F3D_MV_VIEWPORT 0x80 |
| 22 | |
| 23 | #define F3D_MWO_aLIGHT_1 0x00 |
| 24 | #define F3D_MWO_bLIGHT_1 0x04 |
| 25 | #define F3D_MWO_aLIGHT_2 0x20 |
| 26 | #define F3D_MWO_bLIGHT_2 0x24 |
| 27 | #define F3D_MWO_aLIGHT_3 0x40 |
| 28 | #define F3D_MWO_bLIGHT_3 0x44 |
| 29 | #define F3D_MWO_aLIGHT_4 0x60 |
| 30 | #define F3D_MWO_bLIGHT_4 0x64 |
| 31 | #define F3D_MWO_aLIGHT_5 0x80 |
| 32 | #define F3D_MWO_bLIGHT_5 0x84 |
| 33 | #define F3D_MWO_aLIGHT_6 0xa0 |
| 34 | #define F3D_MWO_bLIGHT_6 0xa4 |
| 35 | #define F3D_MWO_aLIGHT_7 0xc0 |
| 36 | #define F3D_MWO_bLIGHT_7 0xc4 |
| 37 | #define F3D_MWO_aLIGHT_8 0xe0 |
| 38 | #define F3D_MWO_bLIGHT_8 0xe4 |
| 39 | |
| 40 | // FAST3D commands |
| 41 | #define F3D_SPNOOP 0x00 |
| 42 | #define F3D_MTX 0x01 |
| 43 | #define F3D_RESERVED0 0x02 |
| 44 | #define F3D_MOVEMEM 0x03 |
| 45 | #define F3D_VTX 0x04 |
| 46 | #define F3D_RESERVED1 0x05 |
| 47 | #define F3D_DL 0x06 |
| 48 | #define F3D_RESERVED2 0x07 |
| 49 | #define F3D_RESERVED3 0x08 |
| 50 | #define F3D_SPRITE2D_BASE 0x09 |
| 51 | |
| 52 | #define F3D_TRI1 0xBF |
| 53 | #define F3D_CULLDL 0xBE |
| 54 | #define F3D_POPMTX 0xBD |
| 55 | #define F3D_MOVEWORD 0xBC |
| 56 | #define F3D_TEXTURE 0xBB |
| 57 | #define F3D_SETOTHERMODE_H 0xBA |
| 58 | #define F3D_SETOTHERMODE_L 0xB9 |
| 59 | #define F3D_ENDDL 0xB8 |
| 60 | #define F3D_SETGEOMETRYMODE 0xB7 |
| 61 | #define F3D_CLEARGEOMETRYMODE 0xB6 |
| 62 | //#define F3D_LINE3D 0xB5 // Only used in Line3D |
| 63 | #define F3D_QUAD 0xB5 |
| 64 | #define F3D_RDPHALF_1 0xB4 |
| 65 | #define F3D_RDPHALF_2 0xB3 |
| 66 | #define F3D_RDPHALF_CONT 0xB2 |
| 67 | #define F3D_TRI4 0xB1 |
| 68 | |
| 69 | #define F3D_TRI_UNKNOWN 0xC0 |
| 70 | |
| 71 | void F3D_SPNoOp( u32 w0, u32 w1 ); |
| 72 | void F3D_Mtx( u32 w0, u32 w1 ); |
| 73 | void F3D_Reserved0( u32 w0, u32 w1 ); |
| 74 | void F3D_MoveMem( u32 w0, u32 w1 ); |
| 75 | void F3D_Vtx( u32 w0, u32 w1 ); |
| 76 | void F3D_Reserved1( u32 w0, u32 w1 ); |
| 77 | void F3D_DList( u32 w0, u32 w1 ); |
| 78 | void F3D_Reserved2( u32 w0, u32 w1 ); |
| 79 | void F3D_Reserved3( u32 w0, u32 w1 ); |
| 80 | void F3D_Sprite2D_Base( u32 w0, u32 w1 ); |
| 81 | void F3D_Tri1( u32 w0, u32 w1 ); |
| 82 | void F3D_CullDL( u32 w0, u32 w1 ); |
| 83 | void F3D_PopMtx( u32 w0, u32 w1 ); |
| 84 | void F3D_MoveWord( u32 w0, u32 w1 ); |
| 85 | void F3D_Texture( u32 w0, u32 w1 ); |
| 86 | void F3D_SetOtherMode_H( u32 w0, u32 w1 ); |
| 87 | void F3D_SetOtherMode_L( u32 w0, u32 w1 ); |
| 88 | void F3D_EndDL( u32 w0, u32 w1 ); |
| 89 | void F3D_SetGeometryMode( u32 w0, u32 w1 ); |
| 90 | void F3D_ClearGeometryMode( u32 w0, u32 w1 ); |
| 91 | //void F3D_Line3D( u32 w0, u32 w1 ); |
| 92 | void F3D_Quad( u32 w0, u32 w1 ); |
| 93 | void F3D_RDPHalf_1( u32 w0, u32 w1 ); |
| 94 | void F3D_RDPHalf_2( u32 w0, u32 w1 ); |
| 95 | void F3D_RDPHalf_Cont( u32 w0, u32 w1 ); |
| 96 | void F3D_Tri4( u32 w0, u32 w1 ); |
| 97 | void F3D_Init(); |
| 98 | #endif |
| 99 | |