| 1 | #ifndef RSP_H |
| 2 | #define RSP_H |
| 3 | |
| 4 | #include "N64.h" |
| 5 | #include "GBI.h" |
| 6 | //#include "gSP.h" |
| 7 | #include "Types.h" |
| 8 | |
| 9 | #ifndef min |
| 10 | #define min(a,b) ((a) < (b) ? (a) : (b)) |
| 11 | #endif |
| 12 | |
| 13 | #define RSPMSG_CLOSE 0 |
| 14 | #define RSPMSG_UPDATESCREEN 1 |
| 15 | #define RSPMSG_PROCESSDLIST 2 |
| 16 | #define RSPMSG_CAPTURESCREEN 3 |
| 17 | #define RSPMSG_DESTROYTEXTURES 4 |
| 18 | #define RSPMSG_INITTEXTURES 5 |
| 19 | |
| 20 | typedef struct |
| 21 | { |
| 22 | u32 PC[18], PCi, busy, halt, close, DList, uc_start, uc_dstart, cmd, nextCmd, count; |
| 23 | } RSPInfo; |
| 24 | |
| 25 | extern RSPInfo RSP; |
| 26 | |
| 27 | #define RSP_SegmentToPhysical( segaddr ) ((gSP.segment[(segaddr >> 24) & 0x0F] + (segaddr & 0x00FFFFFF)) & 0x00FFFFFF) |
| 28 | |
| 29 | void RSP_Init(); |
| 30 | void RSP_ProcessDList(); |
| 31 | void RSP_LoadMatrix( f32 mtx[4][4], u32 address ); |
| 32 | |
| 33 | #endif |
| 34 | |