| 1 | #include <stdlib.h> |
| 2 | |
| 3 | #include "gles2N64.h" |
| 4 | #include "N64.h" |
| 5 | #include "GBI.h" |
| 6 | #include "RSP.h" |
| 7 | #include "gDP.h" |
| 8 | #include "gSP.h" |
| 9 | #include "Types.h" |
| 10 | #include "Debug.h" |
| 11 | #include "convert.h" |
| 12 | #include "OpenGL.h" |
| 13 | #include "CRC.h" |
| 14 | #include "DepthBuffer.h" |
| 15 | #include "VI.h" |
| 16 | #include "Config.h" |
| 17 | |
| 18 | |
| 19 | //thank rice_video for this: |
| 20 | bool _IsRenderTexture() |
| 21 | { |
| 22 | bool foundSetScissor=false; |
| 23 | bool foundFillRect=false; |
| 24 | bool foundSetFillColor=false; |
| 25 | bool foundSetCImg=false; |
| 26 | bool foundTxtRect=false; |
| 27 | int height; |
| 28 | unsigned int newFillColor = 0; |
| 29 | unsigned int dwPC = RSP.PC[RSP.PCi]; // This points to the next instruction |
| 30 | |
| 31 | for(int i=0; i<10; i++ ) |
| 32 | { |
| 33 | unsigned int w0 = *(unsigned int *)(RDRAM + dwPC + i*8); |
| 34 | unsigned int w1 = *(unsigned int *)(RDRAM + dwPC + 4 + i*8); |
| 35 | |
| 36 | if ((w0>>24) == G_SETSCISSOR) |
| 37 | { |
| 38 | height = ((w1>>0 )&0xFFF)/4; |
| 39 | foundSetScissor = true; |
| 40 | continue; |
| 41 | } |
| 42 | |
| 43 | if ((w0>>24) == G_SETFILLCOLOR) |
| 44 | { |
| 45 | height = ((w1>>0 )&0xFFF)/4; |
| 46 | foundSetFillColor = true; |
| 47 | newFillColor = w1; |
| 48 | continue; |
| 49 | } |
| 50 | |
| 51 | if ((w0>>24) == G_FILLRECT) |
| 52 | { |
| 53 | unsigned int x0 = ((w1>>12)&0xFFF)/4; |
| 54 | unsigned int y0 = ((w1>>0 )&0xFFF)/4; |
| 55 | unsigned int x1 = ((w0>>12)&0xFFF)/4; |
| 56 | unsigned int y1 = ((w0>>0 )&0xFFF)/4; |
| 57 | |
| 58 | if (x0 == 0 && y0 == 0) |
| 59 | { |
| 60 | if( x1 == gDP.colorImage.width) |
| 61 | { |
| 62 | height = y1; |
| 63 | foundFillRect = true; |
| 64 | continue; |
| 65 | } |
| 66 | |
| 67 | if(x1 == (unsigned int)(gDP.colorImage.width-1)) |
| 68 | { |
| 69 | height = y1+1; |
| 70 | foundFillRect = true; |
| 71 | continue; |
| 72 | } |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | if ((w0>>24) == G_TEXRECT) |
| 77 | { |
| 78 | foundTxtRect = true; |
| 79 | break; |
| 80 | } |
| 81 | |
| 82 | if ((w0>>24) == G_SETCIMG) |
| 83 | { |
| 84 | foundSetCImg = true; |
| 85 | break; |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | if (foundFillRect ) |
| 90 | { |
| 91 | if (foundSetFillColor) |
| 92 | { |
| 93 | if (newFillColor != 0xFFFCFFFC) |
| 94 | return true; // this is a render_texture |
| 95 | else |
| 96 | return false; |
| 97 | } |
| 98 | |
| 99 | if (gDP.fillColor.i == 0x00FFFFF7) |
| 100 | return true; // this is a render_texture |
| 101 | else |
| 102 | return false; // this is a normal ZImg |
| 103 | } |
| 104 | else if (foundSetFillColor && newFillColor == 0xFFFCFFFC && foundSetCImg ) |
| 105 | { |
| 106 | return false; |
| 107 | } |
| 108 | else |
| 109 | return true; |
| 110 | |
| 111 | |
| 112 | if (!foundSetCImg) return true; |
| 113 | |
| 114 | if (foundSetScissor ) return true; |
| 115 | |
| 116 | return false; |
| 117 | } |
| 118 | |
| 119 | gDPInfo gDP; |
| 120 | |
| 121 | void gDPSetOtherMode( u32 mode0, u32 mode1 ) |
| 122 | { |
| 123 | gDP.otherMode.h = mode0; |
| 124 | gDP.otherMode.l = mode1; |
| 125 | gDP.changed |= CHANGED_RENDERMODE | CHANGED_CYCLETYPE | CHANGED_ALPHACOMPARE; |
| 126 | |
| 127 | #ifdef DEBUG |
| 128 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetOtherMode( %s | %s | %s | %s | %s | %s | %s | %s | %s | %s | %s, %s | %s | %s%s%s%s%s | %s | %s%s%s );\n", |
| 129 | AlphaDitherText[gDP.otherMode.alphaDither], |
| 130 | ColorDitherText[gDP.otherMode.colorDither], |
| 131 | CombineKeyText[gDP.otherMode.combineKey], |
| 132 | TextureConvertText[gDP.otherMode.textureConvert], |
| 133 | TextureFilterText[gDP.otherMode.textureFilter], |
| 134 | TextureLUTText[gDP.otherMode.textureLUT], |
| 135 | TextureLODText[gDP.otherMode.textureLOD], |
| 136 | TextureDetailText[gDP.otherMode.textureDetail], |
| 137 | TexturePerspText[gDP.otherMode.texturePersp], |
| 138 | CycleTypeText[gDP.otherMode.cycleType], |
| 139 | PipelineModeText[gDP.otherMode.pipelineMode], |
| 140 | AlphaCompareText[gDP.otherMode.alphaCompare], |
| 141 | DepthSourceText[gDP.otherMode.depthSource], |
| 142 | gDP.otherMode.AAEnable ? "AA_EN | " : "", |
| 143 | gDP.otherMode.depthCompare ? "Z_CMP | " : "", |
| 144 | gDP.otherMode.depthUpdate ? "Z_UPD | " : "", |
| 145 | gDP.otherMode.imageRead ? "IM_RD | " : "", |
| 146 | CvgDestText[gDP.otherMode.cvgDest], |
| 147 | DepthModeText[gDP.otherMode.depthMode], |
| 148 | gDP.otherMode.cvgXAlpha ? "CVG_X_ALPHA | " : "", |
| 149 | gDP.otherMode.alphaCvgSel ? "ALPHA_CVG_SEL | " : "", |
| 150 | gDP.otherMode.forceBlender ? "FORCE_BL" : "" ); |
| 151 | #endif |
| 152 | } |
| 153 | |
| 154 | void gDPSetPrimDepth( u16 z, u16 dz ) |
| 155 | { |
| 156 | z = z&0x7FFF; |
| 157 | |
| 158 | //gDP.primDepth.z = (_FIXED2FLOAT( z, 15 ) - gSP.viewport.vtrans[2]) / gSP.viewport.vscale[2] ; |
| 159 | gDP.primDepth.z = (z - gSP.viewport.vtrans[2]) / gSP.viewport.vscale[2] ; |
| 160 | gDP.primDepth.deltaZ = dz; |
| 161 | gDP.changed |= CHANGED_PRIMITIVEZ; |
| 162 | |
| 163 | #ifdef DEBUG |
| 164 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetPrimDepth( %f, %f );\n", |
| 165 | gDP.primDepth.z, |
| 166 | gDP.primDepth.deltaZ); |
| 167 | #endif |
| 168 | } |
| 169 | |
| 170 | void gDPPipelineMode( u32 mode ) |
| 171 | { |
| 172 | gDP.otherMode.pipelineMode = mode; |
| 173 | |
| 174 | #ifdef DEBUG |
| 175 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPPipelineMode( %s );\n", |
| 176 | PipelineModeText[gDP.otherMode.pipelineMode] ); |
| 177 | #endif |
| 178 | } |
| 179 | |
| 180 | void gDPSetCycleType( u32 type ) |
| 181 | { |
| 182 | gDP.otherMode.cycleType = type; |
| 183 | gDP.changed |= CHANGED_CYCLETYPE; |
| 184 | |
| 185 | #ifdef DEBUG |
| 186 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetCycleType( %s );\n", |
| 187 | CycleTypeText[gDP.otherMode.cycleType] ); |
| 188 | #endif |
| 189 | } |
| 190 | |
| 191 | void gDPSetTexturePersp( u32 enable ) |
| 192 | { |
| 193 | gDP.otherMode.texturePersp = enable; |
| 194 | |
| 195 | #ifdef DEBUG |
| 196 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTexturePersp( %s );\n", |
| 197 | TexturePerspText[gDP.otherMode.texturePersp] ); |
| 198 | #endif |
| 199 | } |
| 200 | |
| 201 | void gDPSetTextureDetail( u32 type ) |
| 202 | { |
| 203 | gDP.otherMode.textureDetail = type; |
| 204 | |
| 205 | #ifdef DEBUG |
| 206 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureDetail( %s );\n", |
| 207 | TextureDetailText[gDP.otherMode.textureDetail] ); |
| 208 | #endif |
| 209 | } |
| 210 | |
| 211 | void gDPSetTextureLOD( u32 mode ) |
| 212 | { |
| 213 | gDP.otherMode.textureLOD = mode; |
| 214 | |
| 215 | #ifdef DEBUG |
| 216 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureLOD( %s );\n", |
| 217 | TextureLODText[gDP.otherMode.textureLOD] ); |
| 218 | #endif |
| 219 | } |
| 220 | |
| 221 | void gDPSetTextureLUT( u32 mode ) |
| 222 | { |
| 223 | gDP.otherMode.textureLUT = mode; |
| 224 | |
| 225 | #ifdef DEBUG |
| 226 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureLUT( %s );\n", |
| 227 | TextureLUTText[gDP.otherMode.textureLUT] ); |
| 228 | #endif |
| 229 | } |
| 230 | |
| 231 | void gDPSetTextureFilter( u32 type ) |
| 232 | { |
| 233 | gDP.otherMode.textureFilter = type; |
| 234 | |
| 235 | #ifdef DEBUG |
| 236 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureFilter( %s );\n", |
| 237 | TextureFilterText[gDP.otherMode.textureFilter] ); |
| 238 | #endif |
| 239 | } |
| 240 | |
| 241 | void gDPSetTextureConvert( u32 type ) |
| 242 | { |
| 243 | gDP.otherMode.textureConvert = type; |
| 244 | |
| 245 | #ifdef DEBUG |
| 246 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureConvert( %s );\n", |
| 247 | TextureConvertText[gDP.otherMode.textureConvert] ); |
| 248 | #endif |
| 249 | } |
| 250 | |
| 251 | void gDPSetCombineKey( u32 type ) |
| 252 | { |
| 253 | gDP.otherMode.combineKey = type; |
| 254 | |
| 255 | #ifdef DEBUG |
| 256 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_COMBINE, "gDPSetCombineKey( %s );\n", |
| 257 | CombineKeyText[gDP.otherMode.combineKey] ); |
| 258 | #endif |
| 259 | } |
| 260 | |
| 261 | void gDPSetColorDither( u32 type ) |
| 262 | { |
| 263 | gDP.otherMode.colorDither = type; |
| 264 | |
| 265 | #ifdef DEBUG |
| 266 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetColorDither( %s );\n", |
| 267 | ColorDitherText[gDP.otherMode.colorDither] ); |
| 268 | #endif |
| 269 | } |
| 270 | |
| 271 | void gDPSetAlphaDither( u32 type ) |
| 272 | { |
| 273 | gDP.otherMode.alphaDither = type; |
| 274 | |
| 275 | #ifdef DEBUG |
| 276 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetAlphaDither( %s );\n", |
| 277 | AlphaDitherText[gDP.otherMode.alphaDither] ); |
| 278 | #endif |
| 279 | } |
| 280 | |
| 281 | void gDPSetAlphaCompare( u32 mode ) |
| 282 | { |
| 283 | gDP.otherMode.alphaCompare = mode; |
| 284 | gDP.changed |= CHANGED_ALPHACOMPARE; |
| 285 | |
| 286 | #ifdef DEBUG |
| 287 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetAlphaCompare( %s );\n", |
| 288 | AlphaCompareText[gDP.otherMode.alphaCompare] ); |
| 289 | #endif |
| 290 | } |
| 291 | |
| 292 | void gDPSetDepthSource( u32 source ) |
| 293 | { |
| 294 | gDP.otherMode.depthSource = source; |
| 295 | gDP.changed |= CHANGED_DEPTHSOURCE; |
| 296 | |
| 297 | #ifdef DEBUG |
| 298 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetDepthSource( %s );\n", |
| 299 | DepthSourceText[gDP.otherMode.depthSource] ); |
| 300 | #endif |
| 301 | } |
| 302 | |
| 303 | void gDPSetRenderMode( u32 mode1, u32 mode2 ) |
| 304 | { |
| 305 | gDP.otherMode.l &= 0x00000007; |
| 306 | gDP.otherMode.l |= mode1 | mode2; |
| 307 | gDP.changed |= CHANGED_RENDERMODE; |
| 308 | |
| 309 | #ifdef DEBUG |
| 310 | // THIS IS INCOMPLETE!!! |
| 311 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetRenderMode( %s%s%s%s%s | %s | %s%s%s );\n", |
| 312 | gDP.otherMode.AAEnable ? "AA_EN | " : "", |
| 313 | gDP.otherMode.depthCompare ? "Z_CMP | " : "", |
| 314 | gDP.otherMode.depthUpdate ? "Z_UPD | " : "", |
| 315 | gDP.otherMode.imageRead ? "IM_RD | " : "", |
| 316 | CvgDestText[gDP.otherMode.cvgDest], |
| 317 | DepthModeText[gDP.otherMode.depthMode], |
| 318 | gDP.otherMode.cvgXAlpha ? "CVG_X_ALPHA | " : "", |
| 319 | gDP.otherMode.alphaCvgSel ? "ALPHA_CVG_SEL | " : "", |
| 320 | gDP.otherMode.forceBlender ? "FORCE_BL" : "" ); |
| 321 | #endif |
| 322 | } |
| 323 | |
| 324 | void gDPSetCombine( s32 muxs0, s32 muxs1 ) |
| 325 | { |
| 326 | gDP.combine.muxs0 = muxs0; |
| 327 | gDP.combine.muxs1 = muxs1; |
| 328 | gDP.changed |= CHANGED_COMBINE; |
| 329 | |
| 330 | #ifdef DEBUG |
| 331 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_COMBINE, "gDPSetCombine( %s, %s, %s, %s, %s, %s, %s, %s,\n", |
| 332 | saRGBText[gDP.combine.saRGB0], |
| 333 | sbRGBText[gDP.combine.sbRGB0], |
| 334 | mRGBText[gDP.combine.mRGB0], |
| 335 | aRGBText[gDP.combine.aRGB0], |
| 336 | saAText[gDP.combine.saA0], |
| 337 | sbAText[gDP.combine.sbA0], |
| 338 | mAText[gDP.combine.mA0], |
| 339 | aAText[gDP.combine.aA0] ); |
| 340 | |
| 341 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_COMBINE, " %s, %s, %s, %s, %s, %s, %s, %s );\n", |
| 342 | saRGBText[gDP.combine.saRGB1], |
| 343 | sbRGBText[gDP.combine.sbRGB1], |
| 344 | mRGBText[gDP.combine.mRGB1], |
| 345 | aRGBText[gDP.combine.aRGB1], |
| 346 | saAText[gDP.combine.saA1], |
| 347 | sbAText[gDP.combine.sbA1], |
| 348 | mAText[gDP.combine.mA1], |
| 349 | aAText[gDP.combine.aA1] ); |
| 350 | |
| 351 | #endif |
| 352 | } |
| 353 | |
| 354 | void gDPSetColorImage( u32 format, u32 size, u32 width, u32 address ) |
| 355 | { |
| 356 | if (config.updateMode == SCREEN_UPDATE_AT_CI_CHANGE) |
| 357 | OGL_SwapBuffers(); |
| 358 | |
| 359 | if (config.updateMode == SCREEN_UPDATE_AT_1ST_CI_CHANGE && OGL.screenUpdate) |
| 360 | OGL_SwapBuffers(); |
| 361 | |
| 362 | u32 addr = RSP_SegmentToPhysical( address ); |
| 363 | |
| 364 | if (gDP.colorImage.address != addr) |
| 365 | { |
| 366 | gDP.colorImage.changed = FALSE; |
| 367 | if (width == VI.width) |
| 368 | gDP.colorImage.height = VI.height; |
| 369 | else |
| 370 | gDP.colorImage.height = 1; |
| 371 | } |
| 372 | |
| 373 | gDP.colorImage.format = format; |
| 374 | gDP.colorImage.size = size; |
| 375 | gDP.colorImage.width = width; |
| 376 | gDP.colorImage.address = addr; |
| 377 | |
| 378 | if (config.ignoreOffscreenRendering) |
| 379 | { |
| 380 | int i; |
| 381 | |
| 382 | //colorimage byte size: |
| 383 | //color image height is not the best thing to base this on, its normally set |
| 384 | //later on in the code |
| 385 | |
| 386 | if (gDP.colorImage.address == gDP.depthImageAddress) |
| 387 | { |
| 388 | OGL.renderingToTexture = false; |
| 389 | } |
| 390 | else if (size == G_IM_SIZ_16b && format == G_IM_FMT_RGBA) |
| 391 | { |
| 392 | int s = 0; |
| 393 | switch(size) |
| 394 | { |
| 395 | case G_IM_SIZ_4b: s = (gDP.colorImage.width * gDP.colorImage.height) / 2; break; |
| 396 | case G_IM_SIZ_8b: s = (gDP.colorImage.width * gDP.colorImage.height); break; |
| 397 | case G_IM_SIZ_16b: s = (gDP.colorImage.width * gDP.colorImage.height) * 2; break; |
| 398 | case G_IM_SIZ_32b: s = (gDP.colorImage.width * gDP.colorImage.height) * 4; break; |
| 399 | } |
| 400 | u32 start = addr & 0x00FFFFFF; |
| 401 | u32 end = min(start + s, RDRAMSize); |
| 402 | for(i = 0; i < VI.displayNum; i++) |
| 403 | { |
| 404 | if (VI.display[i].start <= end && VI.display[i].start >= start) break; |
| 405 | if (start <= VI.display[i].end && start >= VI.display[i].start) break; |
| 406 | } |
| 407 | |
| 408 | OGL.renderingToTexture = (i == VI.displayNum); |
| 409 | } |
| 410 | else |
| 411 | { |
| 412 | OGL.renderingToTexture = true; |
| 413 | } |
| 414 | |
| 415 | #if 0 |
| 416 | if (OGL.renderingToTexture) |
| 417 | { |
| 418 | printf("start=%i end=%i\n", start, end); |
| 419 | printf("display="); |
| 420 | for(int i=0; i< VI.displayNum; i++) printf("%i,%i:", VI.display[i].start, VI.display[i].end); |
| 421 | printf("\n"); |
| 422 | } |
| 423 | #endif |
| 424 | } |
| 425 | else |
| 426 | { |
| 427 | OGL.renderingToTexture = false; |
| 428 | } |
| 429 | |
| 430 | |
| 431 | #ifdef DEBUG |
| 432 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetColorImage( %s, %s, %i, 0x%08X );\n", |
| 433 | ImageFormatText[gDP.colorImage.format], |
| 434 | ImageSizeText[gDP.colorImage.size], |
| 435 | gDP.colorImage.width, |
| 436 | gDP.colorImage.address ); |
| 437 | #endif |
| 438 | } |
| 439 | |
| 440 | void gDPSetTextureImage( u32 format, u32 size, u32 width, u32 address ) |
| 441 | { |
| 442 | gDP.textureImage.format = format; |
| 443 | gDP.textureImage.size = size; |
| 444 | gDP.textureImage.width = width; |
| 445 | gDP.textureImage.address = RSP_SegmentToPhysical( address ); |
| 446 | gDP.textureImage.bpl = gDP.textureImage.width << gDP.textureImage.size >> 1; |
| 447 | |
| 448 | #ifdef DEBUG |
| 449 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTextureImage( %s, %s, %i, 0x%08X );\n", |
| 450 | ImageFormatText[gDP.textureImage.format], |
| 451 | ImageSizeText[gDP.textureImage.size], |
| 452 | gDP.textureImage.width, |
| 453 | gDP.textureImage.address ); |
| 454 | #endif |
| 455 | } |
| 456 | |
| 457 | void gDPSetDepthImage( u32 address ) |
| 458 | { |
| 459 | // if (address != gDP.depthImageAddress) |
| 460 | // OGL_ClearDepthBuffer(); |
| 461 | |
| 462 | u32 addr = RSP_SegmentToPhysical(address); |
| 463 | DepthBuffer_SetBuffer(addr); |
| 464 | |
| 465 | if (depthBuffer.current->cleared) |
| 466 | OGL_ClearDepthBuffer(); |
| 467 | |
| 468 | gDP.depthImageAddress = addr; |
| 469 | |
| 470 | #ifdef DEBUG |
| 471 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetDepthImage( 0x%08X );\n", gDP.depthImageAddress ); |
| 472 | #endif |
| 473 | } |
| 474 | |
| 475 | void gDPSetEnvColor( u32 r, u32 g, u32 b, u32 a ) |
| 476 | { |
| 477 | gDP.envColor.r = r * 0.0039215689f; |
| 478 | gDP.envColor.g = g * 0.0039215689f; |
| 479 | gDP.envColor.b = b * 0.0039215689f; |
| 480 | gDP.envColor.a = a * 0.0039215689f; |
| 481 | |
| 482 | gDP.changed |= CHANGED_ENV_COLOR; |
| 483 | |
| 484 | #ifdef DEBUG |
| 485 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_COMBINE, "gDPSetEnvColor( %u, %u, %u, %u );\n", |
| 486 | r, g, b, a ); |
| 487 | #endif |
| 488 | } |
| 489 | |
| 490 | void gDPSetBlendColor( u32 r, u32 g, u32 b, u32 a ) |
| 491 | { |
| 492 | gDP.blendColor.r = r * 0.0039215689f; |
| 493 | gDP.blendColor.g = g * 0.0039215689f; |
| 494 | gDP.blendColor.b = b * 0.0039215689f; |
| 495 | gDP.blendColor.a = a * 0.0039215689f; |
| 496 | gDP.changed |= CHANGED_BLENDCOLOR; |
| 497 | |
| 498 | #ifdef DEBUG |
| 499 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetBlendColor( %u, %u, %u, %u );\n", |
| 500 | r, g, b, a ); |
| 501 | #endif |
| 502 | } |
| 503 | |
| 504 | void gDPSetFogColor( u32 r, u32 g, u32 b, u32 a ) |
| 505 | { |
| 506 | gDP.fogColor.r = r * 0.0039215689f; |
| 507 | gDP.fogColor.g = g * 0.0039215689f; |
| 508 | gDP.fogColor.b = b * 0.0039215689f; |
| 509 | gDP.fogColor.a = a * 0.0039215689f; |
| 510 | |
| 511 | gDP.changed |= CHANGED_FOGCOLOR; |
| 512 | |
| 513 | #ifdef DEBUG |
| 514 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetFogColor( %u, %u, %u, %u );\n", |
| 515 | r, g, b, a ); |
| 516 | #endif |
| 517 | } |
| 518 | |
| 519 | void gDPSetFillColor( u32 c ) |
| 520 | { |
| 521 | |
| 522 | gDP.fillColor.i = c; |
| 523 | gDP.fillColor.r = _SHIFTR( c, 11, 5 ) * 0.032258064f; |
| 524 | gDP.fillColor.g = _SHIFTR( c, 6, 5 ) * 0.032258064f; |
| 525 | gDP.fillColor.b = _SHIFTR( c, 1, 5 ) * 0.032258064f; |
| 526 | gDP.fillColor.a = _SHIFTR( c, 0, 1 ); |
| 527 | |
| 528 | gDP.fillColor.z = _SHIFTR( c, 2, 14 ); |
| 529 | gDP.fillColor.dz = _SHIFTR( c, 0, 2 ); |
| 530 | |
| 531 | #ifdef DEBUG |
| 532 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPSetFillColor( 0x%08X );\n", c ); |
| 533 | #endif |
| 534 | } |
| 535 | |
| 536 | void gDPSetPrimColor( u32 m, u32 l, u32 r, u32 g, u32 b, u32 a ) |
| 537 | { |
| 538 | gDP.primColor.m = m; |
| 539 | gDP.primColor.l = l * 0.0039215689f; |
| 540 | gDP.primColor.r = r * 0.0039215689f; |
| 541 | gDP.primColor.g = g * 0.0039215689f; |
| 542 | gDP.primColor.b = b * 0.0039215689f; |
| 543 | gDP.primColor.a = a * 0.0039215689f; |
| 544 | |
| 545 | gDP.changed |= CHANGED_PRIM_COLOR; |
| 546 | |
| 547 | #ifdef DEBUG |
| 548 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_COMBINE, "gDPSetPrimColor( %u, %u, %u, %u, %u, %u );\n", |
| 549 | m, l, r, g, b, a ); |
| 550 | #endif |
| 551 | } |
| 552 | |
| 553 | void gDPSetTile( u32 format, u32 size, u32 line, u32 tmem, u32 tile, u32 palette, u32 cmt, u32 cms, u32 maskt, u32 masks, u32 shiftt, u32 shifts ) |
| 554 | { |
| 555 | if (((size == G_IM_SIZ_4b) || (size == G_IM_SIZ_8b)) && (format == G_IM_FMT_RGBA)) |
| 556 | format = G_IM_FMT_CI; |
| 557 | |
| 558 | gDP.tiles[tile].format = format; |
| 559 | gDP.tiles[tile].size = size; |
| 560 | gDP.tiles[tile].line = line; |
| 561 | gDP.tiles[tile].tmem = tmem; |
| 562 | gDP.tiles[tile].palette = palette; |
| 563 | gDP.tiles[tile].cmt = cmt; |
| 564 | gDP.tiles[tile].cms = cms; |
| 565 | gDP.tiles[tile].maskt = maskt; |
| 566 | gDP.tiles[tile].masks = masks; |
| 567 | gDP.tiles[tile].shiftt = shiftt; |
| 568 | gDP.tiles[tile].shifts = shifts; |
| 569 | |
| 570 | if (!gDP.tiles[tile].masks) gDP.tiles[tile].clamps = 1; |
| 571 | if (!gDP.tiles[tile].maskt) gDP.tiles[tile].clampt = 1; |
| 572 | } |
| 573 | |
| 574 | void gDPSetTileSize( u32 tile, u32 uls, u32 ult, u32 lrs, u32 lrt ) |
| 575 | { |
| 576 | gDP.tiles[tile].uls = _SHIFTR( uls, 2, 10 ); |
| 577 | gDP.tiles[tile].ult = _SHIFTR( ult, 2, 10 ); |
| 578 | gDP.tiles[tile].lrs = _SHIFTR( lrs, 2, 10 ); |
| 579 | gDP.tiles[tile].lrt = _SHIFTR( lrt, 2, 10 ); |
| 580 | |
| 581 | gDP.tiles[tile].fuls = _FIXED2FLOAT( uls, 2 ); |
| 582 | gDP.tiles[tile].fult = _FIXED2FLOAT( ult, 2 ); |
| 583 | gDP.tiles[tile].flrs = _FIXED2FLOAT( lrs, 2 ); |
| 584 | gDP.tiles[tile].flrt = _FIXED2FLOAT( lrt, 2 ); |
| 585 | |
| 586 | gDP.changed |= CHANGED_TILE; |
| 587 | |
| 588 | #ifdef DEBUG |
| 589 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPSetTileSize( %u, %.2f, %.2f, %.2f, %.2f );\n", |
| 590 | tile, |
| 591 | gDP.tiles[tile].fuls, |
| 592 | gDP.tiles[tile].fult, |
| 593 | gDP.tiles[tile].flrs, |
| 594 | gDP.tiles[tile].flrt ); |
| 595 | #endif |
| 596 | } |
| 597 | |
| 598 | void gDPLoadTile( u32 tile, u32 uls, u32 ult, u32 lrs, u32 lrt ) |
| 599 | { |
| 600 | void (*Interleave)( void *mem, u32 numDWords ); |
| 601 | |
| 602 | u32 address, height, bpl, line, y; |
| 603 | u64 *dest; |
| 604 | u8 *src; |
| 605 | |
| 606 | gDPSetTileSize( tile, uls, ult, lrs, lrt ); |
| 607 | gDP.loadTile = &gDP.tiles[tile]; |
| 608 | |
| 609 | if (gDP.loadTile->line == 0) |
| 610 | return; |
| 611 | |
| 612 | address = gDP.textureImage.address + gDP.loadTile->ult * gDP.textureImage.bpl + (gDP.loadTile->uls << gDP.textureImage.size >> 1); |
| 613 | dest = &TMEM[gDP.loadTile->tmem]; |
| 614 | bpl = (gDP.loadTile->lrs - gDP.loadTile->uls + 1) << gDP.loadTile->size >> 1; |
| 615 | height = gDP.loadTile->lrt - gDP.loadTile->ult + 1; |
| 616 | src = &RDRAM[address]; |
| 617 | |
| 618 | if (((address + height * bpl) > RDRAMSize) || |
| 619 | (((gDP.loadTile->tmem << 3) + bpl * height) > 4096)) // Stay within TMEM |
| 620 | { |
| 621 | #ifdef DEBUG |
| 622 | DebugMsg( DEBUG_HIGH | DEBUG_ERROR | DEBUG_TEXTURE, "// Attempting to load texture tile out of range\n" ); |
| 623 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPLoadTile( %u, %i, %i, %i, %i );\n", |
| 624 | tile, gDP.loadTile->uls, gDP.loadTile->ult, gDP.loadTile->lrs, gDP.loadTile->lrt ); |
| 625 | #endif |
| 626 | return; |
| 627 | } |
| 628 | |
| 629 | // Line given for 32-bit is half what it seems it should since they split the |
| 630 | // high and low words. I'm cheating by putting them together. |
| 631 | if (gDP.loadTile->size == G_IM_SIZ_32b) |
| 632 | { |
| 633 | line = gDP.loadTile->line << 1; |
| 634 | Interleave = QWordInterleave; |
| 635 | } |
| 636 | else |
| 637 | { |
| 638 | line = gDP.loadTile->line; |
| 639 | Interleave = DWordInterleave; |
| 640 | } |
| 641 | |
| 642 | for (y = 0; y < height; y++) |
| 643 | { |
| 644 | UnswapCopy( src, dest, bpl ); |
| 645 | if (y & 1) Interleave( dest, line ); |
| 646 | |
| 647 | src += gDP.textureImage.bpl; |
| 648 | dest += line; |
| 649 | } |
| 650 | |
| 651 | gDP.textureMode = TEXTUREMODE_NORMAL; |
| 652 | gDP.loadType = LOADTYPE_TILE; |
| 653 | gDP.changed |= CHANGED_TMEM; |
| 654 | |
| 655 | #ifdef DEBUG |
| 656 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPLoadTile( %u, %i, %i, %i, %i );\n", |
| 657 | tile, gDP.loadTile->uls, gDP.loadTile->ult, gDP.loadTile->lrs, gDP.loadTile->lrt ); |
| 658 | #endif |
| 659 | } |
| 660 | |
| 661 | void gDPLoadBlock( u32 tile, u32 uls, u32 ult, u32 lrs, u32 dxt ) |
| 662 | { |
| 663 | gDPSetTileSize( tile, uls, ult, lrs, dxt ); |
| 664 | gDP.loadTile = &gDP.tiles[tile]; |
| 665 | |
| 666 | u32 bytes = (lrs + 1) << gDP.loadTile->size >> 1; |
| 667 | u32 address = gDP.textureImage.address + ult * gDP.textureImage.bpl + (uls << gDP.textureImage.size >> 1); |
| 668 | |
| 669 | if ((bytes == 0) || |
| 670 | ((address + bytes) > RDRAMSize) || |
| 671 | (((gDP.loadTile->tmem << 3) + bytes) > 4096)) |
| 672 | { |
| 673 | #ifdef DEBUG |
| 674 | DebugMsg( DEBUG_HIGH | DEBUG_ERROR | DEBUG_TEXTURE, "// Attempting to load texture block out of range\n" ); |
| 675 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPLoadBlock( %u, %u, %u, %u, %u );\n", |
| 676 | tile, uls, ult, lrs, dxt ); |
| 677 | #endif |
| 678 | // bytes = min( bytes, min( RDRAMSize - gDP.textureImage.address, 4096 - (gDP.loadTile->tmem << 3) ) ); |
| 679 | return; |
| 680 | } |
| 681 | |
| 682 | u64* src = (u64*)&RDRAM[address]; |
| 683 | u64* dest = &TMEM[gDP.loadTile->tmem]; |
| 684 | |
| 685 | if (dxt > 0) |
| 686 | { |
| 687 | u32 line = (2047 + dxt) / dxt; |
| 688 | u32 bpl = line << 3; |
| 689 | u32 height = bytes / bpl; |
| 690 | |
| 691 | if (gDP.loadTile->size == G_IM_SIZ_32b) |
| 692 | { |
| 693 | for (u32 y = 0; y < height; y++) |
| 694 | { |
| 695 | UnswapCopy( src, dest, bpl ); |
| 696 | if (y & 1) QWordInterleave( dest, line ); |
| 697 | src += line; |
| 698 | dest += line; |
| 699 | } |
| 700 | } |
| 701 | else |
| 702 | { |
| 703 | for (u32 y = 0; y < height; y++) |
| 704 | { |
| 705 | UnswapCopy( src, dest, bpl ); |
| 706 | if (y & 1) DWordInterleave( dest, line ); |
| 707 | src += line; |
| 708 | dest += line; |
| 709 | } |
| 710 | |
| 711 | } |
| 712 | |
| 713 | } |
| 714 | else |
| 715 | UnswapCopy( src, dest, bytes ); |
| 716 | |
| 717 | gDP.textureMode = TEXTUREMODE_NORMAL; |
| 718 | gDP.loadType = LOADTYPE_BLOCK; |
| 719 | gDP.changed |= CHANGED_TMEM; |
| 720 | |
| 721 | #ifdef DEBUG |
| 722 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPLoadBlock( %u, %u, %u, %u, %u );\n", |
| 723 | tile, uls, ult, lrs, dxt ); |
| 724 | #endif |
| 725 | } |
| 726 | |
| 727 | void gDPLoadTLUT( u32 tile, u32 uls, u32 ult, u32 lrs, u32 lrt ) |
| 728 | { |
| 729 | gDPSetTileSize( tile, uls, ult, lrs, lrt ); |
| 730 | |
| 731 | u16 count = (gDP.tiles[tile].lrs - gDP.tiles[tile].uls + 1) * (gDP.tiles[tile].lrt - gDP.tiles[tile].ult + 1); |
| 732 | u32 address = gDP.textureImage.address + gDP.tiles[tile].ult * gDP.textureImage.bpl + (gDP.tiles[tile].uls << gDP.textureImage.size >> 1); |
| 733 | |
| 734 | u16 *dest = (u16*)&TMEM[gDP.tiles[tile].tmem]; |
| 735 | u16 *src = (u16*)&RDRAM[address]; |
| 736 | |
| 737 | u16 pal = (gDP.tiles[tile].tmem - 256) >> 4; |
| 738 | |
| 739 | int i = 0; |
| 740 | while (i < count) |
| 741 | { |
| 742 | for (u16 j = 0; (j < 16) && (i < count); j++, i++) |
| 743 | { |
| 744 | u16 color = swapword( src[i^1] ); |
| 745 | |
| 746 | *dest = color; |
| 747 | //dest[1] = color; |
| 748 | //dest[2] = color; |
| 749 | //dest[3] = color; |
| 750 | |
| 751 | dest += 4; |
| 752 | } |
| 753 | |
| 754 | gDP.paletteCRC16[pal] = CRC_CalculatePalette( 0xFFFFFFFF, &TMEM[256 + (pal << 4)], 16 ); |
| 755 | pal++; |
| 756 | } |
| 757 | |
| 758 | gDP.paletteCRC256 = CRC_Calculate( 0xFFFFFFFF, gDP.paletteCRC16, 64 ); |
| 759 | |
| 760 | gDP.changed |= CHANGED_TMEM; |
| 761 | |
| 762 | #ifdef DEBUG |
| 763 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED | DEBUG_TEXTURE, "gDPLoadTLUT( %u, %i, %i, %i, %i );\n", |
| 764 | tile, gDP.tiles[tile].uls, gDP.tiles[tile].ult, gDP.tiles[tile].lrs, gDP.tiles[tile].lrt ); |
| 765 | #endif |
| 766 | } |
| 767 | |
| 768 | void gDPSetScissor( u32 mode, f32 ulx, f32 uly, f32 lrx, f32 lry ) |
| 769 | { |
| 770 | gDP.scissor.mode = mode; |
| 771 | gDP.scissor.ulx = ulx; |
| 772 | gDP.scissor.uly = uly; |
| 773 | gDP.scissor.lrx = lrx; |
| 774 | gDP.scissor.lry = lry; |
| 775 | gDP.changed |= CHANGED_SCISSOR; |
| 776 | |
| 777 | #ifdef DEBUG |
| 778 | DebugMsg( DEBUG_HIGH | DEBUG_IGNORED, "gDPSetScissor( %s, %.2f, %.2f, %.2f, %.2f );\n", |
| 779 | ScissorModeText[gDP.scissor.mode], |
| 780 | gDP.scissor.ulx, |
| 781 | gDP.scissor.uly, |
| 782 | gDP.scissor.lrx, |
| 783 | gDP.scissor.lry ); |
| 784 | #endif |
| 785 | } |
| 786 | |
| 787 | void gDPFillRectangle( s32 ulx, s32 uly, s32 lrx, s32 lry ) |
| 788 | { |
| 789 | DepthBuffer *buffer = DepthBuffer_FindBuffer( gDP.colorImage.address ); |
| 790 | |
| 791 | if (buffer) |
| 792 | buffer->cleared = TRUE; |
| 793 | |
| 794 | if (gDP.depthImageAddress == gDP.colorImage.address) |
| 795 | { |
| 796 | OGL_ClearDepthBuffer(); |
| 797 | return; |
| 798 | } |
| 799 | |
| 800 | if (gDP.otherMode.cycleType == G_CYC_FILL) |
| 801 | { |
| 802 | lrx++; |
| 803 | lry++; |
| 804 | |
| 805 | if ((ulx == 0) && (uly == 0) && ((unsigned int)lrx == VI.width) && ((unsigned int)lry == VI.height)) |
| 806 | { |
| 807 | OGL_ClearColorBuffer( &gDP.fillColor.r ); |
| 808 | return; |
| 809 | } |
| 810 | } |
| 811 | |
| 812 | //shouldn't this be primitive color? |
| 813 | //OGL_DrawRect( ulx, uly, lrx, lry, (gDP.otherMode.cycleType == G_CYC_FILL) ? &gDP.fillColor.r : &gDP.blendColor.r ); |
| 814 | //OGL_DrawRect( ulx, uly, lrx, lry, (gDP.otherMode.cycleType == G_CYC_FILL) ? &gDP.fillColor.r : &gDP.primColor.r); |
| 815 | |
| 816 | float black[] = {0,0,0,0}; |
| 817 | OGL_DrawRect( ulx, uly, lrx, lry, (gDP.otherMode.cycleType == G_CYC_FILL) ? &gDP.fillColor.r : black); |
| 818 | |
| 819 | if (depthBuffer.current) depthBuffer.current->cleared = FALSE; |
| 820 | gDP.colorImage.changed = TRUE; |
| 821 | gDP.colorImage.height = max( gDP.colorImage.height, (unsigned int)lry ); |
| 822 | |
| 823 | #ifdef DEBUG |
| 824 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPFillRectangle( %i, %i, %i, %i );\n", |
| 825 | ulx, uly, lrx, lry ); |
| 826 | #endif |
| 827 | } |
| 828 | |
| 829 | void gDPSetConvert( s32 k0, s32 k1, s32 k2, s32 k3, s32 k4, s32 k5 ) |
| 830 | { |
| 831 | gDP.convert.k0 = k0 * 0.0039215689f; |
| 832 | gDP.convert.k1 = k1 * 0.0039215689f; |
| 833 | gDP.convert.k2 = k2 * 0.0039215689f; |
| 834 | gDP.convert.k3 = k3 * 0.0039215689f; |
| 835 | gDP.convert.k4 = k4 * 0.0039215689f; |
| 836 | gDP.convert.k5 = k5 * 0.0039215689f; |
| 837 | gDP.changed |= CHANGED_CONVERT; |
| 838 | } |
| 839 | |
| 840 | void gDPSetKeyR( u32 cR, u32 sR, u32 wR ) |
| 841 | { |
| 842 | gDP.key.center.r = cR * 0.0039215689f;; |
| 843 | gDP.key.scale.r = sR * 0.0039215689f;; |
| 844 | gDP.key.width.r = wR * 0.0039215689f;; |
| 845 | } |
| 846 | |
| 847 | void gDPSetKeyGB(u32 cG, u32 sG, u32 wG, u32 cB, u32 sB, u32 wB ) |
| 848 | { |
| 849 | gDP.key.center.g = cG * 0.0039215689f;; |
| 850 | gDP.key.scale.g = sG * 0.0039215689f;; |
| 851 | gDP.key.width.g = wG * 0.0039215689f;; |
| 852 | gDP.key.center.b = cB * 0.0039215689f;; |
| 853 | gDP.key.scale.b = sB * 0.0039215689f;; |
| 854 | gDP.key.width.b = wB * 0.0039215689f;; |
| 855 | } |
| 856 | |
| 857 | void gDPTextureRectangle( f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, f32 s, f32 t, f32 dsdx, f32 dtdy ) |
| 858 | { |
| 859 | if (gDP.colorImage.address == gDP.depthImageAddress) |
| 860 | { |
| 861 | return; |
| 862 | } |
| 863 | |
| 864 | if (gDP.otherMode.cycleType == G_CYC_COPY) |
| 865 | { |
| 866 | dsdx = 1.0f; |
| 867 | lrx += 1.0f; |
| 868 | lry += 1.0f; |
| 869 | } |
| 870 | |
| 871 | gSP.textureTile[0] = &gDP.tiles[tile]; |
| 872 | gSP.textureTile[1] = &gDP.tiles[(tile < 7) ? (tile + 1) : tile]; |
| 873 | |
| 874 | |
| 875 | f32 lrs; |
| 876 | f32 lrt; |
| 877 | if (RSP.cmd == G_TEXRECTFLIP) |
| 878 | { |
| 879 | lrs = s + (lry - uly - 1) * dtdy; |
| 880 | lrt = t + (lrx - ulx - 1) * dsdx; |
| 881 | } |
| 882 | else |
| 883 | { |
| 884 | lrs = s + (lrx - ulx - 1) * dsdx; |
| 885 | lrt = t + (lry - uly - 1) * dtdy; |
| 886 | } |
| 887 | |
| 888 | if (gDP.textureMode == TEXTUREMODE_NORMAL) |
| 889 | gDP.textureMode = TEXTUREMODE_TEXRECT; |
| 890 | |
| 891 | gDP.texRect.width = (unsigned int)(max( lrs, s ) + dsdx); |
| 892 | gDP.texRect.height = (unsigned int)(max( lrt, t ) + dtdy); |
| 893 | |
| 894 | float tmp; |
| 895 | if (lrs < s) |
| 896 | { |
| 897 | tmp = ulx; ulx = lrx; lrx = tmp; |
| 898 | tmp = s; s = lrs; lrs = tmp; |
| 899 | } |
| 900 | if (lrt < t) |
| 901 | { |
| 902 | tmp = uly; uly = lry; lry = tmp; |
| 903 | tmp = t; t = lrt; lrt = tmp; |
| 904 | } |
| 905 | |
| 906 | OGL_DrawTexturedRect( ulx, uly, lrx, lry, s, t, lrs, lrt, (RSP.cmd == G_TEXRECTFLIP)); |
| 907 | |
| 908 | gSP.textureTile[0] = &gDP.tiles[gSP.texture.tile]; |
| 909 | gSP.textureTile[1] = &gDP.tiles[(gSP.texture.tile < 7) ? (gSP.texture.tile + 1) : gSP.texture.tile]; |
| 910 | |
| 911 | if (depthBuffer.current) depthBuffer.current->cleared = FALSE; |
| 912 | gDP.colorImage.changed = TRUE; |
| 913 | gDP.colorImage.height = (unsigned int)(max( gDP.colorImage.height, gDP.scissor.lry )); |
| 914 | |
| 915 | #ifdef DEBUG |
| 916 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPTextureRectangle( %f, %f, %f, %f, %i, %f, %f, %f, %f );\n", |
| 917 | ulx, uly, lrx, lry, tile, s, t, dsdx, dtdy ); |
| 918 | #endif |
| 919 | } |
| 920 | |
| 921 | void gDPTextureRectangleFlip( f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, f32 s, f32 t, f32 dsdx, f32 dtdy ) |
| 922 | { |
| 923 | //gDPTextureRectangle( ulx, uly, lrx, lry, tile, s + (lrx - ulx) * dsdx, t + (lry - uly) * dtdy, -dsdx, -dtdy ); |
| 924 | |
| 925 | gDPTextureRectangle( ulx, uly, lrx, lry, tile, s, t, dsdx, dtdy ); |
| 926 | #ifdef DEBUG |
| 927 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPTextureRectangleFlip( %f, %f, %f, %f, %i, %f, %f, %f, %f);\n", |
| 928 | ulx, uly, lrx, lry, tile, s, t, dsdx, dtdy ); |
| 929 | #endif |
| 930 | } |
| 931 | |
| 932 | void gDPFullSync() |
| 933 | { |
| 934 | *REG.MI_INTR |= MI_INTR_DP; |
| 935 | |
| 936 | CheckInterrupts(); |
| 937 | |
| 938 | #ifdef DEBUG |
| 939 | DebugMsg( DEBUG_HIGH | DEBUG_HANDLED, "gDPFullSync();\n" ); |
| 940 | #endif |
| 941 | } |
| 942 | |
| 943 | void gDPTileSync() |
| 944 | { |
| 945 | #ifdef DEBUG |
| 946 | DebugMsg( DEBUG_HIGH | DEBUG_IGNORED | DEBUG_TEXTURE, "gDPTileSync();\n" ); |
| 947 | #endif |
| 948 | } |
| 949 | |
| 950 | void gDPPipeSync() |
| 951 | { |
| 952 | #ifdef DEBUG |
| 953 | DebugMsg( DEBUG_HIGH | DEBUG_IGNORED, "gDPPipeSync();\n" ); |
| 954 | #endif |
| 955 | } |
| 956 | |
| 957 | void gDPLoadSync() |
| 958 | { |
| 959 | #ifdef DEBUG |
| 960 | DebugMsg( DEBUG_HIGH | DEBUG_IGNORED, "gDPLoadSync();\n" ); |
| 961 | #endif |
| 962 | } |
| 963 | |
| 964 | void gDPNoOp() |
| 965 | { |
| 966 | #ifdef DEBUG |
| 967 | DebugMsg( DEBUG_HIGH | DEBUG_IGNORED, "gDPNoOp();\n" ); |
| 968 | #endif |
| 969 | } |
| 970 | |