| 1 | =============================================================================== |
| 2 | ------------------------------------------------------------------------------- |
| 3 | Mupen64plus-video-rice README v2.0 |
| 4 | ------------------------------------------------------------------------------- |
| 5 | =============================================================================== |
| 6 | |
| 7 | The latest version of this document can be found online at: |
| 8 | https://code.google.com/p/mupen64plus/wiki/HighResolutionTextures |
| 9 | |
| 10 | ------------------------------------------------------------------------------- |
| 11 | ABOUT |
| 12 | ------------------------------------------------------------------------------- |
| 13 | Mupen64Plus's Rice Video plugin supports a very nice feature which allows the |
| 14 | user to replace all of the original textures used for 3D rendering in a game |
| 15 | with high-resolution replacement textures drawn by graphic artists. |
| 16 | |
| 17 | ------------------------------------------------------------------------------- |
| 18 | Enable Hi-Res Texture Loading in Rice Video |
| 19 | ------------------------------------------------------------------------------- |
| 20 | |
| 21 | In order to begin using the hi-resolution texture feature, you must enable it |
| 22 | by editing the Mupen64Plus config file. One option is to find the file and edit |
| 23 | it directly with a text editor. On Linux or OSX, this is located at: "~/.config/ |
| 24 | mupen64plus/", and on Windows it is in the "Application Data" sub-folder of |
| 25 | your user folder. On Windows XP and prior, this is "C:\Documents and Settings\ |
| 26 | <username>\Application Data\Mupen64Plus\", while on Windows Vista and newer |
| 27 | this is "C:\Users\<username>\AppData\Mupen64Plus". You should find a section in |
| 28 | this file labeled [Video-Rice], and within this section is a parameter called |
| 29 | LoadHiResTextures. Set this to True to enable searching for and loading high- |
| 30 | resolution textures. |
| 31 | |
| 32 | Another option to enable this feature is to use the --set option with the |
| 33 | Mupen64Plus command-line user interface. To do this, run a game with a command |
| 34 | similar to this: |
| 35 | |
| 36 | ./mupen64plus --set Video-Rice[LoadHiResTextures]=True --saveoptions m64p_test_rom.v64 |
| 37 | |
| 38 | ------------------------------------------------------------------------------- |
| 39 | Installing Hi-Res Texture Files |
| 40 | ------------------------------------------------------------------------------- |
| 41 | |
| 42 | To install a high-resolution texture pack for a game, all that you need to do |
| 43 | is unzip the archive and put the extracted directory full of images into the |
| 44 | right place. On Linux and OSX, this is usually "/home/<username>/.local/share/ |
| 45 | mupen64plus/hires_texture". On Windows it is in the "Application Data" sub- |
| 46 | folder of your user folder. On Windows XP and prior, this is "C:\Documents and |
| 47 | Settings\<username>\Application Data\Mupen64Plus\hires_texture", while on |
| 48 | Windows Vista and newer this is "C:\Users\<username>\AppData\Mupen64Plus\ |
| 49 | hires_texture". If this directory doesn't exist, create it and copy the |
| 50 | hi-res texture directory inside. |
| 51 | |
| 52 | The folder containing hi-res textures must be named exactly the same as the |
| 53 | ROM's name in the header of the ROM file. Usually this name is short with all |
| 54 | capital letters, like "MARIOKART64" or "SMASH BROTHERS". The command-line UI |
| 55 | prints out this ROM name when running a game, right after the Goodname and |
| 56 | before the MD5. |
| 57 | |
| 58 | ------------------------------------------------------------------------------- |
| 59 | Running |
| 60 | ------------------------------------------------------------------------------- |
| 61 | |
| 62 | After setup, just run the game as usual. If using the command-line UI, you should |
| 63 | see a line printed out which says: |
| 64 | |
| 65 | Video: Texture loading option is enabled. Finding all hires textures |
| 66 | |
| 67 | |