| 1 | /* |
| 2 | Copyright (C) 2002 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #ifndef _RICE_CONFIG_H_ |
| 21 | #define _RICE_CONFIG_H_ |
| 22 | |
| 23 | #include <stdio.h> |
| 24 | |
| 25 | #include "typedefs.h" |
| 26 | |
| 27 | typedef enum |
| 28 | { |
| 29 | OGL_DEVICE, |
| 30 | OGL_1_1_DEVICE, |
| 31 | OGL_1_2_DEVICE, |
| 32 | OGL_1_3_DEVICE, |
| 33 | OGL_1_4_DEVICE, |
| 34 | OGL_1_4_V2_DEVICE, |
| 35 | OGL_TNT2_DEVICE, |
| 36 | NVIDIA_OGL_DEVICE, |
| 37 | OGL_FRAGMENT_PROGRAM, |
| 38 | |
| 39 | DIRECTX_DEVICE, |
| 40 | } SupportedDeviceType; |
| 41 | |
| 42 | enum DirectXCombinerType |
| 43 | { |
| 44 | DX_DISABLE_COMBINER, |
| 45 | DX_BEST_FIT, |
| 46 | DX_LOW_END, |
| 47 | DX_HIGH_END, |
| 48 | DX_NVIDIA_TNT, |
| 49 | DX_2_STAGES, |
| 50 | DX_3_STAGES, |
| 51 | DX_4_STAGES, |
| 52 | DX_PIXEL_SHADER, |
| 53 | DX_SEMI_PIXEL_SHADER, |
| 54 | }; |
| 55 | |
| 56 | |
| 57 | typedef struct |
| 58 | { |
| 59 | const char* name; |
| 60 | SupportedDeviceType type; |
| 61 | } RenderEngineSetting; |
| 62 | |
| 63 | enum { |
| 64 | FRM_BUF_NONE, |
| 65 | FRM_BUF_IGNORE, |
| 66 | FRM_BUF_BASIC, |
| 67 | FRM_BUF_BASIC_AND_WRITEBACK, |
| 68 | FRM_BUF_WRITEBACK_AND_RELOAD, |
| 69 | FRM_BUF_COMPLETE, |
| 70 | FRM_BUF_WITH_EMULATOR, |
| 71 | FRM_BUF_BASIC_AND_WITH_EMULATOR, |
| 72 | FRM_BUF_WITH_EMULATOR_READ_ONLY, |
| 73 | FRM_BUF_WITH_EMULATOR_WRITE_ONLY, |
| 74 | }; |
| 75 | |
| 76 | enum { |
| 77 | FRM_BUF_WRITEBACK_NORMAL, |
| 78 | FRM_BUF_WRITEBACK_1_2, |
| 79 | FRM_BUF_WRITEBACK_1_3, |
| 80 | FRM_BUF_WRITEBACK_1_4, |
| 81 | FRM_BUF_WRITEBACK_1_5, |
| 82 | FRM_BUF_WRITEBACK_1_6, |
| 83 | FRM_BUF_WRITEBACK_1_7, |
| 84 | FRM_BUF_WRITEBACK_1_8, |
| 85 | }; |
| 86 | |
| 87 | enum { |
| 88 | TXT_BUF_NONE, |
| 89 | TXT_BUF_IGNORE, |
| 90 | TXT_BUF_NORMAL, |
| 91 | TXT_BUF_WRITE_BACK, |
| 92 | TXT_BUF_WRITE_BACK_AND_RELOAD, |
| 93 | }; |
| 94 | |
| 95 | enum { |
| 96 | TXT_QUALITY_DEFAULT, |
| 97 | TXT_QUALITY_32BIT, |
| 98 | TXT_QUALITY_16BIT, |
| 99 | }; |
| 100 | |
| 101 | enum { |
| 102 | FORCE_DEFAULT_FILTER, |
| 103 | FORCE_POINT_FILTER, |
| 104 | FORCE_LINEAR_FILTER, |
| 105 | }; |
| 106 | |
| 107 | enum { |
| 108 | TEXTURE_NO_MIPMAP = 0, |
| 109 | TEXTURE_NO_FILTER, |
| 110 | TEXTURE_BILINEAR_FILTER, |
| 111 | TEXTURE_TRILINEAR_FILTER, |
| 112 | }; |
| 113 | |
| 114 | enum { |
| 115 | TEXTURE_NO_ENHANCEMENT, |
| 116 | TEXTURE_2X_ENHANCEMENT, |
| 117 | TEXTURE_2XSAI_ENHANCEMENT, |
| 118 | TEXTURE_HQ2X_ENHANCEMENT, |
| 119 | TEXTURE_LQ2X_ENHANCEMENT, |
| 120 | TEXTURE_HQ4X_ENHANCEMENT, |
| 121 | TEXTURE_SHARPEN_ENHANCEMENT, |
| 122 | TEXTURE_SHARPEN_MORE_ENHANCEMENT, |
| 123 | TEXTURE_EXTERNAL, |
| 124 | TEXTURE_MIRRORED, |
| 125 | }; |
| 126 | |
| 127 | enum { |
| 128 | TEXTURE_ENHANCEMENT_NORMAL, |
| 129 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_1, |
| 130 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_2, |
| 131 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_3, |
| 132 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_4, |
| 133 | }; |
| 134 | |
| 135 | enum { |
| 136 | SCREEN_UPDATE_DEFAULT = 0, |
| 137 | SCREEN_UPDATE_AT_VI_UPDATE = 1, |
| 138 | SCREEN_UPDATE_AT_VI_CHANGE = 2, |
| 139 | SCREEN_UPDATE_AT_CI_CHANGE = 3, |
| 140 | SCREEN_UPDATE_AT_1ST_CI_CHANGE = 4, |
| 141 | SCREEN_UPDATE_AT_1ST_PRIMITIVE = 5, |
| 142 | SCREEN_UPDATE_BEFORE_SCREEN_CLEAR = 6, |
| 143 | SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN = 7, // Update screen at VI origin is updated and the screen has been drawn |
| 144 | }; |
| 145 | |
| 146 | enum { |
| 147 | ONSCREEN_DISPLAY_NOTHING = 0, |
| 148 | ONSCREEN_DISPLAY_DLIST_PER_SECOND, |
| 149 | ONSCREEN_DISPLAY_FRAME_PER_SECOND, |
| 150 | ONSCREEN_DISPLAY_DEBUG_INFORMATION_ONLY, |
| 151 | ONSCREEN_DISPLAY_TEXT_FROM_CORE_ONLY, |
| 152 | ONSCREEN_DISPLAY_DLIST_PER_SECOND_WITH_CORE_MSG, |
| 153 | ONSCREEN_DISPLAY_FRAME_PER_SECOND_WITH_CORE_MSG, |
| 154 | ONSCREEN_DISPLAY_DEBUG_INFORMATION_WITH_CORE_MSG, |
| 155 | }; |
| 156 | |
| 157 | enum HACK_FOR_GAMES |
| 158 | { |
| 159 | NO_HACK_FOR_GAME, |
| 160 | HACK_FOR_BANJO_TOOIE, |
| 161 | HACK_FOR_DR_MARIO, |
| 162 | HACK_FOR_ZELDA, |
| 163 | HACK_FOR_MARIO_TENNIS, |
| 164 | HACK_FOR_BANJO, |
| 165 | HACK_FOR_PD, |
| 166 | HACK_FOR_GE, |
| 167 | HACK_FOR_PILOT_WINGS, |
| 168 | HACK_FOR_YOSHI, |
| 169 | HACK_FOR_NITRO, |
| 170 | HACK_FOR_TONYHAWK, |
| 171 | HACK_FOR_NASCAR, |
| 172 | HACK_FOR_SUPER_BOWLING, |
| 173 | HACK_FOR_CONKER, |
| 174 | HACK_FOR_ALL_STAR_BASEBALL, |
| 175 | HACK_FOR_TIGER_HONEY_HUNT, |
| 176 | HACK_REVERSE_XY_COOR, |
| 177 | HACK_REVERSE_Y_COOR, |
| 178 | HACK_FOR_GOLDEN_EYE, |
| 179 | HACK_FOR_FZERO, |
| 180 | HACK_FOR_COMMANDCONQUER, |
| 181 | HACK_FOR_RUMBLE, |
| 182 | HACK_FOR_SOUTH_PARK_RALLY, |
| 183 | HACK_FOR_BUST_A_MOVE, |
| 184 | HACK_FOR_OGRE_BATTLE, |
| 185 | HACK_FOR_TWINE, |
| 186 | HACK_FOR_EXTREME_G2, |
| 187 | HACK_FOR_ROGUE_SQUADRON, |
| 188 | HACK_FOR_MARIO_GOLF, |
| 189 | HACK_FOR_MLB, |
| 190 | HACK_FOR_POLARISSNOCROSS, |
| 191 | HACK_FOR_TOPGEARRALLY, |
| 192 | HACK_FOR_DUKE_NUKEM, |
| 193 | HACK_FOR_ZELDA_MM, |
| 194 | HACK_FOR_MARIO_KART, |
| 195 | }; |
| 196 | |
| 197 | enum { |
| 198 | NOT_USE_CI_WIDTH_AND_RATIO, |
| 199 | USE_CI_WIDTH_AND_RATIO_FOR_NTSC, |
| 200 | USE_CI_WIDTH_AND_RATIO_FOR_PAL, |
| 201 | }; |
| 202 | |
| 203 | typedef struct { |
| 204 | BOOL bEnableHacks; |
| 205 | BOOL bWinFrameMode; |
| 206 | BOOL bOGLVertexClipper; |
| 207 | BOOL bEnableSSE; |
| 208 | BOOL bEnableVertexShader; |
| 209 | BOOL bSkipFrame; |
| 210 | BOOL bFullTMEM; |
| 211 | BOOL bUseFullTMEM; |
| 212 | |
| 213 | BOOL bShowFPS; |
| 214 | |
| 215 | uint32 mipmapping; |
| 216 | uint32 fogMethod; |
| 217 | uint32 forceTextureFilter; |
| 218 | uint32 textureEnhancement; |
| 219 | uint32 textureEnhancementControl; |
| 220 | uint32 textureQuality; |
| 221 | uint32 anisotropicFiltering; |
| 222 | uint32 multiSampling; |
| 223 | BOOL bTexRectOnly; |
| 224 | BOOL bSmallTextureOnly; |
| 225 | BOOL bDumpTexturesToFiles; |
| 226 | BOOL bLoadHiResTextures; |
| 227 | BOOL bLoadHiResCRCOnly; |
| 228 | |
| 229 | int OpenglDepthBufferSetting; |
| 230 | int OpenglRenderSetting; |
| 231 | uint32 colorQuality; |
| 232 | |
| 233 | HACK_FOR_GAMES enableHackForGames; |
| 234 | } GlobalOptions; |
| 235 | |
| 236 | typedef struct { |
| 237 | bool bUpdateCIInfo; |
| 238 | |
| 239 | bool bCheckBackBufs; // Check texture again against the recent backbuffer addresses |
| 240 | bool bWriteBackBufToRDRAM; // If a recent backbuffer is used, write its content back to RDRAM |
| 241 | bool bLoadBackBufFromRDRAM; // Load content from RDRAM and draw into backbuffer |
| 242 | bool bIgnore; // Ignore all rendering into texture buffers |
| 243 | |
| 244 | bool bSupportRenderTextures; // Support render-to-texture |
| 245 | bool bCheckRenderTextures; // Check texture again against the the last render_texture addresses |
| 246 | bool bRenderTextureWriteBack; // Write back render_texture into RDRAM |
| 247 | bool bLoadRDRAMIntoRenderTexture; // Load RDRAM content and render into render_texture |
| 248 | |
| 249 | bool bAtEachFrameUpdate; // Reload and write back at each frame buffer and CI update |
| 250 | |
| 251 | bool bProcessCPUWrite; |
| 252 | bool bProcessCPURead; |
| 253 | |
| 254 | bool bFillRectNextTextureBuffer; |
| 255 | bool bIgnoreRenderTextureIfHeightUnknown; |
| 256 | //bool bFillColor; |
| 257 | } FrameBufferOptions; |
| 258 | |
| 259 | typedef struct { |
| 260 | uint32 N64FrameBufferEmuType; |
| 261 | uint32 N64FrameBufferWriteBackControl; |
| 262 | uint32 N64RenderToTextureEmuType; |
| 263 | uint32 screenUpdateSetting; |
| 264 | BOOL bNormalCombiner; |
| 265 | BOOL bNormalBlender; |
| 266 | BOOL bFastTexCRC; |
| 267 | BOOL bAccurateTextureMapping; |
| 268 | BOOL bInN64Resolution; |
| 269 | BOOL bDoubleSizeForSmallTxtrBuf; |
| 270 | BOOL bSaveVRAM; |
| 271 | } RomOptions; |
| 272 | |
| 273 | typedef struct IniSection |
| 274 | { |
| 275 | bool bOutput; |
| 276 | char crccheck[50]; |
| 277 | char name[50]; |
| 278 | |
| 279 | // Options with changeable default values |
| 280 | uint32 dwNormalCombiner; |
| 281 | uint32 dwNormalBlender; |
| 282 | uint32 dwFastTextureCRC; |
| 283 | uint32 dwAccurateTextureMapping; |
| 284 | uint32 dwFrameBufferOption; |
| 285 | uint32 dwRenderToTextureOption; |
| 286 | uint32 dwScreenUpdateSetting; |
| 287 | |
| 288 | // Options with FALSE as default values |
| 289 | BOOL bDisableBlender; |
| 290 | BOOL bForceScreenClear; |
| 291 | BOOL bEmulateClear; |
| 292 | BOOL bForceDepthBuffer; |
| 293 | |
| 294 | // Less useful options |
| 295 | BOOL bDisableObjBG; |
| 296 | BOOL bDisableTextureCRC; |
| 297 | BOOL bIncTexRectEdge; |
| 298 | BOOL bZHack; |
| 299 | BOOL bTextureScaleHack; |
| 300 | BOOL bFastLoadTile; |
| 301 | BOOL bUseSmallerTexture; |
| 302 | BOOL bPrimaryDepthHack; |
| 303 | BOOL bTexture1Hack; |
| 304 | BOOL bDisableCulling; |
| 305 | |
| 306 | int VIWidth; |
| 307 | int VIHeight; |
| 308 | uint32 UseCIWidthAndRatio; |
| 309 | |
| 310 | uint32 dwFullTMEM; |
| 311 | BOOL bTxtSizeMethod2; |
| 312 | BOOL bEnableTxtLOD; |
| 313 | } section; |
| 314 | |
| 315 | struct ROMHeader |
| 316 | { |
| 317 | uint8 x1, x2, x3, x4; |
| 318 | uint32 dwClockRate; |
| 319 | uint32 dwBootAddressOffset; |
| 320 | uint32 dwRelease; |
| 321 | uint32 dwCRC1; |
| 322 | uint32 dwCRC2; |
| 323 | uint64 qwUnknown1; |
| 324 | char szName[20]; |
| 325 | uint32 dwUnknown2; |
| 326 | uint16 wUnknown3; |
| 327 | uint8 nUnknown4; |
| 328 | uint8 nManufacturer; |
| 329 | uint16 wCartID; |
| 330 | s8 nCountryID; |
| 331 | uint8 nUnknown5; |
| 332 | }; |
| 333 | |
| 334 | typedef struct |
| 335 | { |
| 336 | // Other info from the rom. This is for convenience |
| 337 | unsigned char szGameName[50+1]; |
| 338 | s8 nCountryID; |
| 339 | |
| 340 | // Copy of the ROM header |
| 341 | ROMHeader romheader; |
| 342 | |
| 343 | // With changeable default values |
| 344 | uint32 dwNormalCombiner; |
| 345 | uint32 dwNormalBlender; |
| 346 | uint32 dwAccurateTextureMapping; |
| 347 | uint32 dwFastTextureCRC; |
| 348 | uint32 dwFrameBufferOption; |
| 349 | uint32 dwRenderToTextureOption; |
| 350 | uint32 dwScreenUpdateSetting; |
| 351 | |
| 352 | // With FALSE as its default values |
| 353 | BOOL bForceScreenClear; |
| 354 | BOOL bEmulateClear; |
| 355 | BOOL bForceDepthBuffer; |
| 356 | BOOL bDisableBlender; |
| 357 | |
| 358 | // Less useful options |
| 359 | BOOL bDisableObjBG; |
| 360 | BOOL bDisableTextureCRC; |
| 361 | BOOL bIncTexRectEdge; |
| 362 | BOOL bZHack; |
| 363 | BOOL bTextureScaleHack; |
| 364 | BOOL bFastLoadTile; |
| 365 | BOOL bUseSmallerTexture; |
| 366 | BOOL bPrimaryDepthHack; |
| 367 | BOOL bTexture1Hack; |
| 368 | BOOL bDisableCulling; |
| 369 | int VIWidth; |
| 370 | int VIHeight; |
| 371 | uint32 UseCIWidthAndRatio; |
| 372 | |
| 373 | uint32 dwFullTMEM; |
| 374 | BOOL bTxtSizeMethod2; |
| 375 | BOOL bEnableTxtLOD; |
| 376 | } GameSetting, *LPGAMESETTING; |
| 377 | |
| 378 | typedef struct |
| 379 | { |
| 380 | s8 nCountryID; |
| 381 | char* szName; |
| 382 | uint32 nTvType; |
| 383 | } CountryIDInfo; |
| 384 | |
| 385 | #define TV_SYSTEM_NTSC 1 |
| 386 | #define TV_SYSTEM_PAL 0 |
| 387 | |
| 388 | extern GlobalOptions options; |
| 389 | extern FrameBufferOptions frameBufferOptions; |
| 390 | extern RomOptions defaultRomOptions; |
| 391 | extern RomOptions currentRomOptions; |
| 392 | extern const CountryIDInfo g_CountryCodeInfo[]; |
| 393 | extern GameSetting g_curRomInfo; |
| 394 | extern bool bIniIsChanged; |
| 395 | extern char szIniFileName[300]; |
| 396 | |
| 397 | extern BOOL InitConfiguration(void); |
| 398 | extern BOOL LoadConfiguration(void); |
| 399 | extern void WriteIniFile(); |
| 400 | extern BOOL ReadIniFile(); |
| 401 | extern void OutputSectionDetails(uint32 i, FILE * fh); |
| 402 | extern void GenerateCurrentRomOptions(); |
| 403 | extern void Ini_GetRomOptions(LPGAMESETTING pGameSetting); |
| 404 | extern void Ini_StoreRomOptions(LPGAMESETTING pGameSetting); |
| 405 | extern uint32 CountryCodeToTVSystem(uint32 countryCode); |
| 406 | extern void ROM_GetRomNameFromHeader(unsigned char * szName, ROMHeader * pHdr); |
| 407 | |
| 408 | #endif |
| 409 | |