| 1 | /* |
| 2 | Copyright (C) 2003 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #include "Config.h" |
| 21 | #include "ConvertImage.h" |
| 22 | #include "RenderBase.h" |
| 23 | |
| 24 | ConvertFunction gConvertFunctions_FullTMEM[ 8 ][ 4 ] = |
| 25 | { |
| 26 | // 4bpp 8bpp 16bpp 32bpp |
| 27 | { Convert4b, Convert8b, Convert16b, ConvertRGBA32 }, // RGBA |
| 28 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 29 | { Convert4b, Convert8b, NULL, NULL }, // CI |
| 30 | { Convert4b, Convert8b, Convert16b, NULL }, // IA |
| 31 | { Convert4b, Convert8b, Convert16b, NULL }, // I |
| 32 | { NULL, NULL, NULL, NULL }, // ? |
| 33 | { NULL, NULL, NULL, NULL }, // ? |
| 34 | { NULL, NULL, NULL, NULL } // ? |
| 35 | }; |
| 36 | ConvertFunction gConvertFunctions[ 8 ][ 4 ] = |
| 37 | { |
| 38 | // 4bpp 8bpp 16bpp 32bpp |
| 39 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
| 40 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 41 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
| 42 | { ConvertIA4, ConvertIA8, ConvertIA16, NULL }, // IA |
| 43 | { ConvertI4, ConvertI8, ConvertIA16, NULL }, // I |
| 44 | { NULL, NULL, NULL, NULL }, // ? |
| 45 | { NULL, NULL, NULL, NULL }, // ? |
| 46 | { NULL, NULL, NULL, NULL } // ? |
| 47 | }; |
| 48 | |
| 49 | ConvertFunction gConvertTlutFunctions[ 8 ][ 4 ] = |
| 50 | { |
| 51 | // 4bpp 8bpp 16bpp 32bpp |
| 52 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
| 53 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 54 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
| 55 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // IA |
| 56 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // I |
| 57 | { NULL, NULL, NULL, NULL }, // ? |
| 58 | { NULL, NULL, NULL, NULL }, // ? |
| 59 | { NULL, NULL, NULL, NULL } // ? |
| 60 | }; |
| 61 | |
| 62 | extern bool conkerSwapHack; |
| 63 | |
| 64 | void ConvertRGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 65 | { |
| 66 | DrawInfo dInfo; |
| 67 | |
| 68 | // Copy of the base pointer |
| 69 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 70 | |
| 71 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 72 | if (!pTexture->StartUpdate(&dInfo)) |
| 73 | return; |
| 74 | |
| 75 | uint32 nFiddle; |
| 76 | |
| 77 | if (tinfo.bSwapped) |
| 78 | { |
| 79 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 80 | { |
| 81 | if ((y&1) == 0) |
| 82 | nFiddle = 0x2; |
| 83 | else |
| 84 | nFiddle = 0x2 | 0x4; |
| 85 | |
| 86 | // dwDst points to start of destination row |
| 87 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 88 | |
| 89 | // DWordOffset points to the current dword we're looking at |
| 90 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 91 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 92 | |
| 93 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 94 | { |
| 95 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ nFiddle]; |
| 96 | |
| 97 | dwDst[x] = Convert555ToRGBA(w); |
| 98 | |
| 99 | // Increment word offset to point to the next two pixels |
| 100 | dwWordOffset += 2; |
| 101 | } |
| 102 | } |
| 103 | } |
| 104 | else |
| 105 | { |
| 106 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 107 | { |
| 108 | // dwDst points to start of destination row |
| 109 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 110 | |
| 111 | // DWordOffset points to the current dword we're looking at |
| 112 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 113 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 114 | |
| 115 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 116 | { |
| 117 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ 0x2]; |
| 118 | |
| 119 | dwDst[x] = Convert555ToRGBA(w); |
| 120 | |
| 121 | // Increment word offset to point to the next two pixels |
| 122 | dwWordOffset += 2; |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | pTexture->EndUpdate(&dInfo); |
| 128 | pTexture->SetOthersVariables(); |
| 129 | } |
| 130 | |
| 131 | void ConvertRGBA32(CTexture *pTexture, const TxtrInfo &tinfo) |
| 132 | { |
| 133 | DrawInfo dInfo; |
| 134 | if (!pTexture->StartUpdate(&dInfo)) |
| 135 | return; |
| 136 | |
| 137 | uint32 * pSrc = (uint32*)(tinfo.pPhysicalAddress); |
| 138 | |
| 139 | if( options.bUseFullTMEM ) |
| 140 | { |
| 141 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 142 | |
| 143 | uint32 *pWordSrc; |
| 144 | if( tinfo.tileNo >= 0 ) |
| 145 | { |
| 146 | pWordSrc = (uint32*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 147 | |
| 148 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 149 | { |
| 150 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 151 | |
| 152 | uint32 nFiddle = ( y&1 )? 0x2 : 0; |
| 153 | int idx = tile.dwLine*4*y; |
| 154 | |
| 155 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 156 | { |
| 157 | uint32 w = pWordSrc[idx^nFiddle]; |
| 158 | uint8* psw = (uint8*)&w; |
| 159 | uint8* pdw = (uint8*)&dwDst[x]; |
| 160 | pdw[0] = psw[2]; // Blue |
| 161 | pdw[1] = psw[1]; // Green |
| 162 | pdw[2] = psw[0]; // Red |
| 163 | pdw[3] = psw[3]; // Alpha |
| 164 | } |
| 165 | } |
| 166 | } |
| 167 | } |
| 168 | else |
| 169 | { |
| 170 | if (tinfo.bSwapped) |
| 171 | { |
| 172 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 173 | { |
| 174 | if ((y%2) == 0) |
| 175 | { |
| 176 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 177 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 178 | |
| 179 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 180 | { |
| 181 | pDst[0] = pS[1]; // Blue |
| 182 | pDst[1] = pS[2]; // Green |
| 183 | pDst[2] = pS[3]; // Red |
| 184 | pDst[3] = pS[0]; // Alpha |
| 185 | pS+=4; |
| 186 | pDst+=4; |
| 187 | } |
| 188 | } |
| 189 | else |
| 190 | { |
| 191 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 192 | uint8 *pS = (uint8 *)pSrc; |
| 193 | int n; |
| 194 | |
| 195 | n = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 196 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 197 | { |
| 198 | *pDst++ = COLOR_RGBA(pS[(n+3)^0x8], |
| 199 | pS[(n+2)^0x8], |
| 200 | pS[(n+1)^0x8], |
| 201 | pS[(n+0)^0x8]); |
| 202 | |
| 203 | n += 4; |
| 204 | } |
| 205 | } |
| 206 | } |
| 207 | } |
| 208 | else |
| 209 | { |
| 210 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 211 | { |
| 212 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 213 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 214 | |
| 215 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 216 | { |
| 217 | pDst[0] = pS[1]; // Blue |
| 218 | pDst[1] = pS[2]; // Green |
| 219 | pDst[2] = pS[3]; // Red |
| 220 | pDst[3] = pS[0]; // Alpha |
| 221 | pS+=4; |
| 222 | pDst+=4; |
| 223 | } |
| 224 | } |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | pTexture->EndUpdate(&dInfo); |
| 229 | pTexture->SetOthersVariables(); |
| 230 | } |
| 231 | |
| 232 | // E.g. Dear Mario text |
| 233 | // Copy, Score etc |
| 234 | void ConvertIA4(CTexture *pTexture, const TxtrInfo &tinfo) |
| 235 | { |
| 236 | DrawInfo dInfo; |
| 237 | uint32 nFiddle; |
| 238 | |
| 239 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 240 | |
| 241 | #ifdef DEBUGGER |
| 242 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 243 | #endif |
| 244 | |
| 245 | if (!pTexture->StartUpdate(&dInfo)) |
| 246 | return; |
| 247 | |
| 248 | if (tinfo.bSwapped) |
| 249 | { |
| 250 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 251 | { |
| 252 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 253 | |
| 254 | // For odd lines, swap words too |
| 255 | if ((y%2) == 0) |
| 256 | nFiddle = 0x3; |
| 257 | else |
| 258 | nFiddle = 0x7; |
| 259 | |
| 260 | |
| 261 | // This may not work if X is not even? |
| 262 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 263 | |
| 264 | if (tinfo.WidthToLoad == 1) |
| 265 | { |
| 266 | // corner case |
| 267 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 268 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 269 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 270 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 271 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 272 | } |
| 273 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 274 | { |
| 275 | // Do two pixels at a time |
| 276 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 277 | |
| 278 | // Even |
| 279 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 280 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 281 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 282 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 283 | // Odd |
| 284 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 285 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 286 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 287 | *pDst++ = OneToEight[(b & 0x01) ]; |
| 288 | |
| 289 | dwByteOffset++; |
| 290 | } |
| 291 | } |
| 292 | } |
| 293 | else |
| 294 | { |
| 295 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 296 | { |
| 297 | uint8 *pDst = (uint8 *)dInfo.lpSurface + (y * dInfo.lPitch); |
| 298 | |
| 299 | // This may not work if X is not even? |
| 300 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 301 | |
| 302 | if (tinfo.WidthToLoad == 1) |
| 303 | { |
| 304 | // corner case |
| 305 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 306 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 307 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 308 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 309 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 310 | } |
| 311 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 312 | { |
| 313 | // Do two pixels at a time |
| 314 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 315 | |
| 316 | // Even |
| 317 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 318 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 319 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 320 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 321 | // Odd |
| 322 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 323 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 324 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 325 | *pDst++ = OneToEight[(b & 0x01) ]; |
| 326 | |
| 327 | dwByteOffset++; |
| 328 | } |
| 329 | } |
| 330 | } |
| 331 | |
| 332 | pTexture->EndUpdate(&dInfo); |
| 333 | pTexture->SetOthersVariables(); |
| 334 | |
| 335 | } |
| 336 | |
| 337 | // E.g Mario's head textures |
| 338 | void ConvertIA8(CTexture *pTexture, const TxtrInfo &tinfo) |
| 339 | { |
| 340 | DrawInfo dInfo; |
| 341 | uint32 nFiddle; |
| 342 | |
| 343 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 344 | |
| 345 | #ifdef DEBUGGER |
| 346 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 347 | #endif |
| 348 | |
| 349 | if (!pTexture->StartUpdate(&dInfo)) |
| 350 | return; |
| 351 | |
| 352 | if (tinfo.bSwapped) |
| 353 | { |
| 354 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 355 | { |
| 356 | // For odd lines, swap words too |
| 357 | if ((y%2) == 0) |
| 358 | nFiddle = 0x3; |
| 359 | else |
| 360 | nFiddle = 0x7; |
| 361 | |
| 362 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 363 | // Points to current byte |
| 364 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 365 | |
| 366 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 367 | { |
| 368 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 369 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
| 370 | |
| 371 | *pDst++ = I; |
| 372 | *pDst++ = I; |
| 373 | *pDst++ = I; |
| 374 | *pDst++ = FourToEight[(b & 0x0f) ]; |
| 375 | |
| 376 | dwByteOffset++; |
| 377 | } |
| 378 | } |
| 379 | } |
| 380 | else |
| 381 | { |
| 382 | register const uint8* FourToEightArray = &FourToEight[0]; |
| 383 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 384 | { |
| 385 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 386 | |
| 387 | // Points to current byte |
| 388 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 389 | |
| 390 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 391 | { |
| 392 | register uint8 b = pSrc[(dwByteOffset++) ^ 0x3]; |
| 393 | uint8 I = *(FourToEightArray+(b>>4)); |
| 394 | |
| 395 | *pDst++ = I; |
| 396 | *pDst++ = I; |
| 397 | *pDst++ = I; |
| 398 | *pDst++ = *(FourToEightArray+(b&0xF)); |
| 399 | } |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | pTexture->EndUpdate(&dInfo); |
| 404 | pTexture->SetOthersVariables(); |
| 405 | |
| 406 | } |
| 407 | |
| 408 | // E.g. camera's clouds, shadows |
| 409 | void ConvertIA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 410 | { |
| 411 | DrawInfo dInfo; |
| 412 | uint32 nFiddle; |
| 413 | |
| 414 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 415 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 416 | |
| 417 | if (!pTexture->StartUpdate(&dInfo)) |
| 418 | return; |
| 419 | |
| 420 | if (tinfo.bSwapped) |
| 421 | { |
| 422 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 423 | { |
| 424 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 425 | |
| 426 | if ((y%2) == 0) |
| 427 | nFiddle = 0x2; |
| 428 | else |
| 429 | nFiddle = 0x4 | 0x2; |
| 430 | |
| 431 | // Points to current word |
| 432 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 433 | |
| 434 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 435 | { |
| 436 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^nFiddle]; |
| 437 | |
| 438 | *pDst++ = (uint8)(w >> 8); |
| 439 | *pDst++ = (uint8)(w >> 8); |
| 440 | *pDst++ = (uint8)(w >> 8); |
| 441 | *pDst++ = (uint8)(w & 0xFF); |
| 442 | |
| 443 | dwWordOffset += 2; |
| 444 | } |
| 445 | } |
| 446 | } |
| 447 | else |
| 448 | { |
| 449 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 450 | { |
| 451 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 452 | |
| 453 | // Points to current word |
| 454 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 455 | |
| 456 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 457 | { |
| 458 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^0x2]; |
| 459 | |
| 460 | *pDst++ = (uint8)(w >> 8); |
| 461 | *pDst++ = (uint8)(w >> 8); |
| 462 | *pDst++ = (uint8)(w >> 8); |
| 463 | *pDst++ = (uint8)(w & 0xFF); |
| 464 | |
| 465 | dwWordOffset += 2; |
| 466 | } |
| 467 | } |
| 468 | } |
| 469 | |
| 470 | |
| 471 | pTexture->EndUpdate(&dInfo); |
| 472 | pTexture->SetOthersVariables(); |
| 473 | } |
| 474 | |
| 475 | |
| 476 | |
| 477 | // Used by MarioKart |
| 478 | void ConvertI4(CTexture *pTexture, const TxtrInfo &tinfo) |
| 479 | { |
| 480 | DrawInfo dInfo; |
| 481 | uint32 nFiddle; |
| 482 | |
| 483 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 484 | |
| 485 | #ifdef DEBUGGER |
| 486 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 487 | #endif |
| 488 | |
| 489 | if (!pTexture->StartUpdate(&dInfo)) |
| 490 | return; |
| 491 | |
| 492 | if (tinfo.bSwapped) |
| 493 | { |
| 494 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 495 | { |
| 496 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 497 | |
| 498 | // Might not work with non-even starting X |
| 499 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 500 | |
| 501 | // For odd lines, swap words too |
| 502 | if( !conkerSwapHack || (y&4) == 0 ) |
| 503 | { |
| 504 | if ((y%2) == 0) |
| 505 | nFiddle = 0x3; |
| 506 | else |
| 507 | nFiddle = 0x7; |
| 508 | } |
| 509 | else |
| 510 | { |
| 511 | if ((y%2) == 1) |
| 512 | nFiddle = 0x3; |
| 513 | else |
| 514 | nFiddle = 0x7; |
| 515 | } |
| 516 | |
| 517 | if (tinfo.WidthToLoad == 1) |
| 518 | { |
| 519 | // corner case |
| 520 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 521 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 522 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 523 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 524 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 525 | } |
| 526 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 527 | { |
| 528 | // two pixels at a time |
| 529 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 530 | |
| 531 | // Even |
| 532 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
| 533 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
| 534 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 535 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 536 | // Odd |
| 537 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 538 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 539 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 540 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 541 | |
| 542 | dwByteOffset++; |
| 543 | } |
| 544 | } |
| 545 | |
| 546 | conkerSwapHack = false; |
| 547 | } |
| 548 | else |
| 549 | { |
| 550 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 551 | { |
| 552 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 553 | |
| 554 | // Might not work with non-even starting X |
| 555 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 556 | |
| 557 | if (tinfo.WidthToLoad == 1) |
| 558 | { |
| 559 | // corner case |
| 560 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 561 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 562 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 563 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 564 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 565 | } |
| 566 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 567 | { |
| 568 | // two pixels at a time |
| 569 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 570 | |
| 571 | // Even |
| 572 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
| 573 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
| 574 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 575 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 576 | // Odd |
| 577 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 578 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 579 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 580 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 581 | |
| 582 | dwByteOffset++; |
| 583 | } |
| 584 | } |
| 585 | } |
| 586 | |
| 587 | pTexture->EndUpdate(&dInfo); |
| 588 | pTexture->SetOthersVariables(); |
| 589 | } |
| 590 | |
| 591 | // Used by MarioKart |
| 592 | void ConvertI8(CTexture *pTexture, const TxtrInfo &tinfo) |
| 593 | { |
| 594 | DrawInfo dInfo; |
| 595 | uint32 nFiddle; |
| 596 | |
| 597 | long long pSrc = (long long) tinfo.pPhysicalAddress; |
| 598 | if (!pTexture->StartUpdate(&dInfo)) |
| 599 | return; |
| 600 | |
| 601 | if (tinfo.bSwapped) |
| 602 | { |
| 603 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 604 | { |
| 605 | if ((y%2) == 0) |
| 606 | nFiddle = 0x3; |
| 607 | else |
| 608 | nFiddle = 0x7; |
| 609 | |
| 610 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 611 | |
| 612 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 613 | |
| 614 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 615 | { |
| 616 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^nFiddle); |
| 617 | |
| 618 | *pDst++ = b; |
| 619 | *pDst++ = b; |
| 620 | *pDst++ = b; |
| 621 | *pDst++ = b; // Alpha not 255? |
| 622 | |
| 623 | dwByteOffset++; |
| 624 | } |
| 625 | } |
| 626 | } |
| 627 | else |
| 628 | { |
| 629 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 630 | { |
| 631 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 632 | |
| 633 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 634 | |
| 635 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 636 | { |
| 637 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^0x3); |
| 638 | |
| 639 | *pDst++ = b; |
| 640 | *pDst++ = b; |
| 641 | *pDst++ = b; |
| 642 | *pDst++ = b; // Alpha not 255? |
| 643 | |
| 644 | dwByteOffset++; |
| 645 | } |
| 646 | } |
| 647 | } |
| 648 | |
| 649 | pTexture->EndUpdate(&dInfo); |
| 650 | pTexture->SetOthersVariables(); |
| 651 | |
| 652 | } |
| 653 | |
| 654 | //***************************************************************************** |
| 655 | // Convert CI4 images. We need to switch on the palette type |
| 656 | //***************************************************************************** |
| 657 | void ConvertCI4( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 658 | { |
| 659 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 660 | { |
| 661 | ConvertCI4_RGBA16( p_texture, tinfo ); |
| 662 | } |
| 663 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 664 | { |
| 665 | ConvertCI4_IA16( p_texture, tinfo ); |
| 666 | } |
| 667 | } |
| 668 | |
| 669 | //***************************************************************************** |
| 670 | // Convert CI8 images. We need to switch on the palette type |
| 671 | //***************************************************************************** |
| 672 | void ConvertCI8( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 673 | { |
| 674 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 675 | { |
| 676 | ConvertCI8_RGBA16( p_texture, tinfo ); |
| 677 | } |
| 678 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 679 | { |
| 680 | ConvertCI8_IA16( p_texture, tinfo ); |
| 681 | } |
| 682 | } |
| 683 | |
| 684 | // Used by Starfox intro |
| 685 | void ConvertCI4_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 686 | { |
| 687 | DrawInfo dInfo; |
| 688 | uint32 nFiddle; |
| 689 | |
| 690 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 691 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 692 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 693 | |
| 694 | if (!pTexture->StartUpdate(&dInfo)) |
| 695 | return; |
| 696 | |
| 697 | if (tinfo.bSwapped) |
| 698 | { |
| 699 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 700 | { |
| 701 | if ((y%2) == 0) |
| 702 | nFiddle = 0x3; |
| 703 | else |
| 704 | nFiddle = 0x7; |
| 705 | |
| 706 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 707 | |
| 708 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch); |
| 709 | |
| 710 | if (tinfo.WidthToLoad == 1) |
| 711 | { |
| 712 | // corner case |
| 713 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 714 | uint8 bhi = (b&0xf0)>>4; |
| 715 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 716 | if( bIgnoreAlpha ) |
| 717 | { |
| 718 | *pDst |= 0xFF000000; |
| 719 | } |
| 720 | } |
| 721 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 722 | { |
| 723 | // two at a time |
| 724 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 725 | |
| 726 | uint8 bhi = (b&0xf0)>>4; |
| 727 | uint8 blo = (b&0x0f); |
| 728 | |
| 729 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 730 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 731 | |
| 732 | if( bIgnoreAlpha ) |
| 733 | { |
| 734 | pDst[0] |= 0xFF000000; |
| 735 | pDst[1] |= 0xFF000000; |
| 736 | } |
| 737 | |
| 738 | pDst+=2; |
| 739 | |
| 740 | dwByteOffset++; |
| 741 | } |
| 742 | } |
| 743 | } |
| 744 | else |
| 745 | { |
| 746 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 747 | { |
| 748 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 749 | |
| 750 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 751 | |
| 752 | if (tinfo.WidthToLoad == 1) |
| 753 | { |
| 754 | // corner case |
| 755 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 756 | uint8 bhi = (b&0xf0)>>4; |
| 757 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 758 | if( bIgnoreAlpha ) |
| 759 | { |
| 760 | *pDst |= 0xFF000000; |
| 761 | } |
| 762 | } |
| 763 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 764 | { |
| 765 | // two at a time |
| 766 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 767 | |
| 768 | uint8 bhi = (b&0xf0)>>4; |
| 769 | uint8 blo = (b&0x0f); |
| 770 | |
| 771 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 772 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 773 | |
| 774 | if( bIgnoreAlpha ) |
| 775 | { |
| 776 | pDst[0] |= 0xFF000000; |
| 777 | pDst[1] |= 0xFF000000; |
| 778 | } |
| 779 | |
| 780 | pDst+=2; |
| 781 | |
| 782 | dwByteOffset++; |
| 783 | } |
| 784 | } |
| 785 | } |
| 786 | pTexture->EndUpdate(&dInfo); |
| 787 | pTexture->SetOthersVariables(); |
| 788 | } |
| 789 | |
| 790 | // Used by Starfox intro |
| 791 | void ConvertCI4_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 792 | { |
| 793 | DrawInfo dInfo; |
| 794 | uint32 nFiddle; |
| 795 | |
| 796 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 797 | |
| 798 | #ifdef DEBUGGER |
| 799 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 800 | #endif |
| 801 | |
| 802 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 803 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 804 | |
| 805 | if (!pTexture->StartUpdate(&dInfo)) |
| 806 | return; |
| 807 | |
| 808 | if (tinfo.bSwapped) |
| 809 | { |
| 810 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 811 | { |
| 812 | if ((y%2) == 0) |
| 813 | nFiddle = 0x3; |
| 814 | else |
| 815 | nFiddle = 0x7; |
| 816 | |
| 817 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 818 | |
| 819 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 820 | |
| 821 | if (tinfo.WidthToLoad == 1) |
| 822 | { |
| 823 | // corner case |
| 824 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 825 | uint8 bhi = (b&0xf0)>>4; |
| 826 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 827 | if( bIgnoreAlpha ) |
| 828 | *pDst |= 0xFF000000; |
| 829 | } |
| 830 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 831 | { |
| 832 | // two at a time |
| 833 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 834 | |
| 835 | uint8 bhi = (b&0xf0)>>4; |
| 836 | uint8 blo = (b&0x0f); |
| 837 | |
| 838 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 839 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 840 | |
| 841 | if( bIgnoreAlpha ) |
| 842 | { |
| 843 | pDst[0] |= 0xFF000000; |
| 844 | pDst[1] |= 0xFF000000; |
| 845 | } |
| 846 | |
| 847 | pDst+=2; |
| 848 | |
| 849 | dwByteOffset++; |
| 850 | } |
| 851 | } |
| 852 | } |
| 853 | else |
| 854 | { |
| 855 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 856 | { |
| 857 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 858 | |
| 859 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 860 | |
| 861 | if (tinfo.WidthToLoad == 1) |
| 862 | { |
| 863 | // corner case |
| 864 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 865 | uint8 bhi = (b&0xf0)>>4; |
| 866 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 867 | if( bIgnoreAlpha ) |
| 868 | *pDst |= 0xFF000000; |
| 869 | } |
| 870 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 871 | { |
| 872 | // two pixels at a time |
| 873 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 874 | |
| 875 | uint8 bhi = (b&0xf0)>>4; |
| 876 | uint8 blo = (b&0x0f); |
| 877 | |
| 878 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 879 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 880 | |
| 881 | if( bIgnoreAlpha ) |
| 882 | { |
| 883 | pDst[0] |= 0xFF000000; |
| 884 | pDst[1] |= 0xFF000000; |
| 885 | } |
| 886 | |
| 887 | pDst+=2; |
| 888 | |
| 889 | dwByteOffset++; |
| 890 | } |
| 891 | } |
| 892 | } |
| 893 | pTexture->EndUpdate(&dInfo); |
| 894 | pTexture->SetOthersVariables(); |
| 895 | } |
| 896 | |
| 897 | |
| 898 | // Used by MarioKart for Cars etc |
| 899 | void ConvertCI8_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 900 | { |
| 901 | DrawInfo dInfo; |
| 902 | uint32 nFiddle; |
| 903 | |
| 904 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 905 | |
| 906 | #ifdef DEBUGGER |
| 907 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 908 | #endif |
| 909 | |
| 910 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 911 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 912 | |
| 913 | if (!pTexture->StartUpdate(&dInfo)) |
| 914 | return; |
| 915 | |
| 916 | if (tinfo.bSwapped) |
| 917 | { |
| 918 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 919 | { |
| 920 | if ((y%2) == 0) |
| 921 | nFiddle = 0x3; |
| 922 | else |
| 923 | nFiddle = 0x7; |
| 924 | |
| 925 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 926 | |
| 927 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 928 | |
| 929 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 930 | { |
| 931 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 932 | |
| 933 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 934 | |
| 935 | if( bIgnoreAlpha ) |
| 936 | { |
| 937 | *(pDst-1) |= 0xFF000000; |
| 938 | } |
| 939 | |
| 940 | dwByteOffset++; |
| 941 | } |
| 942 | } |
| 943 | } |
| 944 | else |
| 945 | { |
| 946 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 947 | { |
| 948 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 949 | |
| 950 | int dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 951 | |
| 952 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 953 | { |
| 954 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 955 | |
| 956 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 957 | if( bIgnoreAlpha ) |
| 958 | { |
| 959 | *(pDst-1) |= 0xFF000000; |
| 960 | } |
| 961 | |
| 962 | dwByteOffset++; |
| 963 | } |
| 964 | } |
| 965 | } |
| 966 | |
| 967 | pTexture->EndUpdate(&dInfo); |
| 968 | pTexture->SetOthersVariables(); |
| 969 | |
| 970 | } |
| 971 | |
| 972 | |
| 973 | // Used by MarioKart for Cars etc |
| 974 | void ConvertCI8_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 975 | { |
| 976 | DrawInfo dInfo; |
| 977 | uint32 nFiddle; |
| 978 | |
| 979 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 980 | |
| 981 | #ifdef DEBUGGER |
| 982 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 983 | #endif |
| 984 | |
| 985 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 986 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 987 | |
| 988 | if (!pTexture->StartUpdate(&dInfo)) |
| 989 | return; |
| 990 | |
| 991 | if (tinfo.bSwapped) |
| 992 | { |
| 993 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 994 | { |
| 995 | if ((y%2) == 0) |
| 996 | nFiddle = 0x3; |
| 997 | else |
| 998 | nFiddle = 0x7; |
| 999 | |
| 1000 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1001 | |
| 1002 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1003 | |
| 1004 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 1005 | { |
| 1006 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 1007 | |
| 1008 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 1009 | if( bIgnoreAlpha ) |
| 1010 | { |
| 1011 | *(pDst-1) |= 0xFF000000; |
| 1012 | } |
| 1013 | |
| 1014 | dwByteOffset++; |
| 1015 | } |
| 1016 | } |
| 1017 | } |
| 1018 | else |
| 1019 | { |
| 1020 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1021 | { |
| 1022 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1023 | |
| 1024 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1025 | |
| 1026 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 1027 | { |
| 1028 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 1029 | |
| 1030 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 1031 | if( bIgnoreAlpha ) |
| 1032 | { |
| 1033 | *(pDst-1) |= 0xFF000000; |
| 1034 | } |
| 1035 | |
| 1036 | dwByteOffset++; |
| 1037 | } |
| 1038 | } |
| 1039 | } |
| 1040 | |
| 1041 | pTexture->EndUpdate(&dInfo); |
| 1042 | pTexture->SetOthersVariables(); |
| 1043 | } |
| 1044 | |
| 1045 | void ConvertYUV(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1046 | { |
| 1047 | DrawInfo dInfo; |
| 1048 | if (!pTexture->StartUpdate(&dInfo)) |
| 1049 | return; |
| 1050 | |
| 1051 | uint32 x, y; |
| 1052 | uint32 nFiddle; |
| 1053 | |
| 1054 | if( options.bUseFullTMEM ) |
| 1055 | { |
| 1056 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1057 | |
| 1058 | uint16 * pSrc; |
| 1059 | if( tinfo.tileNo >= 0 ) |
| 1060 | pSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1061 | else |
| 1062 | pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1063 | |
| 1064 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 1065 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1066 | { |
| 1067 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1068 | int dwWordOffset = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 1069 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1070 | |
| 1071 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1072 | { |
| 1073 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 1074 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 1075 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 1076 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 1077 | |
| 1078 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1079 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1080 | |
| 1081 | dwWordOffset += 4; |
| 1082 | } |
| 1083 | } |
| 1084 | } |
| 1085 | else |
| 1086 | { |
| 1087 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1088 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 1089 | |
| 1090 | if (tinfo.bSwapped) |
| 1091 | { |
| 1092 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1093 | { |
| 1094 | if ((y&1) == 0) |
| 1095 | nFiddle = 0x3; |
| 1096 | else |
| 1097 | nFiddle = 0x7; |
| 1098 | |
| 1099 | // dwDst points to start of destination row |
| 1100 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1101 | |
| 1102 | // DWordOffset points to the current dword we're looking at |
| 1103 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 1104 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 1105 | |
| 1106 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1107 | { |
| 1108 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 1109 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 1110 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 1111 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 1112 | |
| 1113 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1114 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1115 | |
| 1116 | dwWordOffset += 4; |
| 1117 | } |
| 1118 | } |
| 1119 | } |
| 1120 | else |
| 1121 | { |
| 1122 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1123 | { |
| 1124 | // dwDst points to start of destination row |
| 1125 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1126 | uint32 dwByteOffset = y * 32; |
| 1127 | |
| 1128 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1129 | { |
| 1130 | int y0 = *(uint8*)&pByteSrc[(dwByteOffset+2)]; |
| 1131 | int v0 = *(uint8*)&pByteSrc[(dwByteOffset+1)]; |
| 1132 | int y1 = *(uint8*)&pByteSrc[(dwByteOffset )]; |
| 1133 | int u0 = *(uint8*)&pByteSrc[(dwByteOffset+3)]; |
| 1134 | |
| 1135 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1136 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1137 | |
| 1138 | // Increment word offset to point to the next two pixels |
| 1139 | dwByteOffset += 4; |
| 1140 | } |
| 1141 | } |
| 1142 | } |
| 1143 | } |
| 1144 | |
| 1145 | pTexture->EndUpdate(&dInfo); |
| 1146 | pTexture->SetOthersVariables(); |
| 1147 | } |
| 1148 | |
| 1149 | uint32 ConvertYUV16ToR8G8B8(int Y, int U, int V) |
| 1150 | { |
| 1151 | /* |
| 1152 | int R = int(g_convc0 *(Y-16) + g_convc1 * V); |
| 1153 | int G = int(g_convc0 *(Y-16) + g_convc2 * U - g_convc3 * V); |
| 1154 | int B = int(g_convc0 *(Y-16) + g_convc4 * U); |
| 1155 | */ |
| 1156 | |
| 1157 | Y += 80; |
| 1158 | int R = int(Y + (1.370705f * (V-128))); |
| 1159 | int G = int(Y - (0.698001f * (V-128)) - (0.337633f * (U-128))); |
| 1160 | int B = int(Y + (1.732446f * (U-128))); |
| 1161 | |
| 1162 | R = R < 0 ? 0 : (R>255 ? 255 : R); |
| 1163 | G = G < 0 ? 0 : (G>255 ? 255 : G); |
| 1164 | B = B < 0 ? 0 : (B>255 ? 255 : B); |
| 1165 | |
| 1166 | return COLOR_RGBA(R, G, B, 0xFF); |
| 1167 | } |
| 1168 | |
| 1169 | |
| 1170 | // Used by Starfox intro |
| 1171 | void Convert4b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1172 | { |
| 1173 | DrawInfo dInfo; |
| 1174 | |
| 1175 | if (!pTexture->StartUpdate(&dInfo)) |
| 1176 | return; |
| 1177 | |
| 1178 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1179 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1180 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 1181 | |
| 1182 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1183 | |
| 1184 | uint8 *pByteSrc = tinfo.tileNo >= 0 ? (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem] : (uint8*)(tinfo.pPhysicalAddress); |
| 1185 | |
| 1186 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1187 | { |
| 1188 | uint32 nFiddle; |
| 1189 | if( tinfo.tileNo < 0 ) |
| 1190 | { |
| 1191 | if (tinfo.bSwapped) |
| 1192 | { |
| 1193 | if ((y%2) == 0) |
| 1194 | nFiddle = 0x3; |
| 1195 | else |
| 1196 | nFiddle = 0x7; |
| 1197 | } |
| 1198 | else |
| 1199 | { |
| 1200 | nFiddle = 3; |
| 1201 | } |
| 1202 | } |
| 1203 | else |
| 1204 | { |
| 1205 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1206 | } |
| 1207 | |
| 1208 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1209 | int idx = tinfo.tileNo>=0 ? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 1210 | |
| 1211 | if (tinfo.WidthToLoad == 1) |
| 1212 | { |
| 1213 | // corner case |
| 1214 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1215 | uint8 bhi = (b&0xf0)>>4; |
| 1216 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1217 | { |
| 1218 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1219 | { |
| 1220 | if( tinfo.tileNo>=0 ) |
| 1221 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1222 | else |
| 1223 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); |
| 1224 | } |
| 1225 | else |
| 1226 | { |
| 1227 | if( tinfo.tileNo>=0 ) |
| 1228 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1229 | else |
| 1230 | *pDst = Convert555ToRGBA(pPal[bhi^1]); |
| 1231 | } |
| 1232 | } |
| 1233 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1234 | *pDst = ConvertIA4ToRGBA(b>>4); |
| 1235 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1236 | *pDst = ConvertI4ToRGBA(b>>4); |
| 1237 | if( bIgnoreAlpha ) |
| 1238 | *pDst |= 0xFF000000; |
| 1239 | } |
| 1240 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2, idx++) |
| 1241 | { |
| 1242 | // two pixels at a time |
| 1243 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1244 | uint8 bhi = (b&0xf0)>>4; |
| 1245 | uint8 blo = (b&0x0f); |
| 1246 | |
| 1247 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1248 | { |
| 1249 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1250 | { |
| 1251 | if( tinfo.tileNo>=0 ) |
| 1252 | { |
| 1253 | pDst[0] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1254 | pDst[1] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1255 | } |
| 1256 | else |
| 1257 | { |
| 1258 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); |
| 1259 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); |
| 1260 | } |
| 1261 | } |
| 1262 | else |
| 1263 | { |
| 1264 | if( tinfo.tileNo>=0 ) |
| 1265 | { |
| 1266 | pDst[0] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1267 | pDst[1] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1268 | } |
| 1269 | else |
| 1270 | { |
| 1271 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); |
| 1272 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); |
| 1273 | } |
| 1274 | } |
| 1275 | } |
| 1276 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1277 | { |
| 1278 | pDst[0] = ConvertIA4ToRGBA(b>>4); |
| 1279 | pDst[1] = ConvertIA4ToRGBA(b&0xF); |
| 1280 | } |
| 1281 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1282 | { |
| 1283 | pDst[0] = ConvertI4ToRGBA(b>>4); |
| 1284 | pDst[1] = ConvertI4ToRGBA(b&0xF); |
| 1285 | } |
| 1286 | |
| 1287 | if( bIgnoreAlpha ) |
| 1288 | { |
| 1289 | pDst[0] |= 0xFF000000; |
| 1290 | pDst[1] |= 0xFF000000; |
| 1291 | } |
| 1292 | pDst+=2; |
| 1293 | } |
| 1294 | } |
| 1295 | |
| 1296 | pTexture->EndUpdate(&dInfo); |
| 1297 | pTexture->SetOthersVariables(); |
| 1298 | } |
| 1299 | |
| 1300 | void Convert8b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1301 | { |
| 1302 | DrawInfo dInfo; |
| 1303 | if (!pTexture->StartUpdate(&dInfo)) |
| 1304 | return; |
| 1305 | |
| 1306 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1307 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1308 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 1309 | |
| 1310 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1311 | |
| 1312 | uint8 *pByteSrc; |
| 1313 | if( tinfo.tileNo >= 0 ) |
| 1314 | { |
| 1315 | pByteSrc = (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1316 | } |
| 1317 | else |
| 1318 | { |
| 1319 | pByteSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 1320 | } |
| 1321 | |
| 1322 | |
| 1323 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1324 | { |
| 1325 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1326 | |
| 1327 | uint32 nFiddle; |
| 1328 | if( tinfo.tileNo < 0 ) |
| 1329 | { |
| 1330 | if (tinfo.bSwapped) |
| 1331 | { |
| 1332 | if ((y%2) == 0) |
| 1333 | nFiddle = 0x3; |
| 1334 | else |
| 1335 | nFiddle = 0x7; |
| 1336 | } |
| 1337 | else |
| 1338 | { |
| 1339 | nFiddle = 3; |
| 1340 | } |
| 1341 | } |
| 1342 | else |
| 1343 | { |
| 1344 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1345 | } |
| 1346 | |
| 1347 | |
| 1348 | int idx = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1349 | |
| 1350 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1351 | { |
| 1352 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1353 | |
| 1354 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1355 | { |
| 1356 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1357 | { |
| 1358 | if( tinfo.tileNo>=0 ) |
| 1359 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1360 | else |
| 1361 | *pDst = ConvertIA16ToRGBA(pPal[b^1]); |
| 1362 | } |
| 1363 | else |
| 1364 | { |
| 1365 | if( tinfo.tileNo>=0 ) |
| 1366 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1367 | else |
| 1368 | *pDst = Convert555ToRGBA(pPal[b^1]); |
| 1369 | } |
| 1370 | } |
| 1371 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1372 | { |
| 1373 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
| 1374 | uint8 * pByteDst = (uint8*)pDst; |
| 1375 | pByteDst[0] = I; |
| 1376 | pByteDst[1] = I; |
| 1377 | pByteDst[2] = I; |
| 1378 | pByteDst[3] = FourToEight[(b & 0x0f) ]; |
| 1379 | } |
| 1380 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1381 | { |
| 1382 | uint8 * pByteDst = (uint8*)pDst; |
| 1383 | pByteDst[0] = b; |
| 1384 | pByteDst[1] = b; |
| 1385 | pByteDst[2] = b; |
| 1386 | pByteDst[3] = b; |
| 1387 | } |
| 1388 | |
| 1389 | if( bIgnoreAlpha ) |
| 1390 | { |
| 1391 | *pDst |= 0xFF000000; |
| 1392 | } |
| 1393 | pDst++; |
| 1394 | } |
| 1395 | } |
| 1396 | |
| 1397 | pTexture->EndUpdate(&dInfo); |
| 1398 | pTexture->SetOthersVariables(); |
| 1399 | } |
| 1400 | |
| 1401 | |
| 1402 | void Convert16b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1403 | { |
| 1404 | DrawInfo dInfo; |
| 1405 | if (!pTexture->StartUpdate(&dInfo)) |
| 1406 | return; |
| 1407 | |
| 1408 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1409 | |
| 1410 | uint16 *pWordSrc; |
| 1411 | if( tinfo.tileNo >= 0 ) |
| 1412 | pWordSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1413 | else |
| 1414 | pWordSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1415 | |
| 1416 | |
| 1417 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1418 | { |
| 1419 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1420 | |
| 1421 | uint32 nFiddle; |
| 1422 | if( tinfo.tileNo < 0 ) |
| 1423 | { |
| 1424 | if (tinfo.bSwapped) |
| 1425 | { |
| 1426 | if ((y&1) == 0) |
| 1427 | nFiddle = 0x1; |
| 1428 | else |
| 1429 | nFiddle = 0x3; |
| 1430 | } |
| 1431 | else |
| 1432 | { |
| 1433 | nFiddle = 0x1; |
| 1434 | } |
| 1435 | } |
| 1436 | else |
| 1437 | { |
| 1438 | nFiddle = ( y&1 )? 0x2 : 0; |
| 1439 | } |
| 1440 | |
| 1441 | |
| 1442 | int idx = tinfo.tileNo>=0? tile.dwLine*4*y : (((y+tinfo.TopToLoad) * tinfo.Pitch)>>1) + tinfo.LeftToLoad; |
| 1443 | |
| 1444 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1445 | { |
| 1446 | uint16 w = pWordSrc[idx^nFiddle]; |
| 1447 | uint16 w2 = tinfo.tileNo>=0? ((w>>8)|(w<<8)) : w; |
| 1448 | |
| 1449 | if( tinfo.Format == TXT_FMT_RGBA ) |
| 1450 | { |
| 1451 | dwDst[x] = Convert555ToRGBA(w2); |
| 1452 | } |
| 1453 | else if( tinfo.Format == TXT_FMT_YUV ) |
| 1454 | { |
| 1455 | } |
| 1456 | else if( tinfo.Format >= TXT_FMT_IA ) |
| 1457 | { |
| 1458 | uint8 * pByteDst = (uint8*)&dwDst[x]; |
| 1459 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1460 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1461 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1462 | *pByteDst++ = (uint8)(w2 & 0xFF); |
| 1463 | } |
| 1464 | } |
| 1465 | } |
| 1466 | |
| 1467 | pTexture->EndUpdate(&dInfo); |
| 1468 | pTexture->SetOthersVariables(); |
| 1469 | } |
| 1470 | |