| 1 | /* |
| 2 | Copyright (C) 2002 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #define M64P_PLUGIN_PROTOTYPES 1 |
| 21 | #include "m64p_plugin.h" |
| 22 | #include "typedefs.h" |
| 23 | |
| 24 | #ifndef DEBUGGER |
| 25 | void __cdecl DebuggerAppendMsg(const char * Message, ...) {} |
| 26 | |
| 27 | #else |
| 28 | |
| 29 | void DumpMatrix2(const Matrix &mtx, const char* prompt); |
| 30 | |
| 31 | bool debuggerWinOpened = false; |
| 32 | bool debuggerDrawRenderTexture = false; |
| 33 | int debuggerDrawRenderTextureNo = 0; |
| 34 | |
| 35 | bool logCombiners = false; |
| 36 | bool logWarning = true; |
| 37 | bool logTriangles = false; |
| 38 | bool logMatrix = false; |
| 39 | bool logVertex = false; |
| 40 | bool logTextures = false; |
| 41 | bool logTextureBuffer = false; |
| 42 | bool logToScreen = true; |
| 43 | bool logToFile = false; |
| 44 | bool logUcodes = false; |
| 45 | bool logMicrocode = false; |
| 46 | bool logFog = false; |
| 47 | bool logDetails = false; |
| 48 | |
| 49 | FILE *logFp = NULL; |
| 50 | |
| 51 | bool debuggerEnableTexture=true; |
| 52 | bool debuggerEnableZBuffer=true; |
| 53 | bool debuggerEnableCullFace=true; |
| 54 | bool debuggerEnableTestTris=true; |
| 55 | bool debuggerEnableAlphaTest=true; |
| 56 | bool debuggerContinueWithUnknown=false; |
| 57 | |
| 58 | bool debuggerPause = false; |
| 59 | bool pauseAtNext = true; |
| 60 | int eventToPause = NEXT_FRAME; |
| 61 | int debuggerPauseCount = 340; |
| 62 | int countToPause = 1; |
| 63 | |
| 64 | bool debuggerDropCombiners=false; |
| 65 | bool debuggerDropGeneralCombiners=false; |
| 66 | bool debuggerDropDecodedMux=false; |
| 67 | bool debuggerDropCombinerInfos=false; |
| 68 | |
| 69 | char msgBuf[0x20000+2]; |
| 70 | bool msgBufUpdated = false; |
| 71 | extern FiddledVtx * g_pVtxBase; |
| 72 | |
| 73 | uint32 CachedTexIndex = 0; |
| 74 | |
| 75 | const char* otherNexts[] = { |
| 76 | "Frame", |
| 77 | "Flush Tri", |
| 78 | "TextRect", |
| 79 | "Triangle", |
| 80 | "Set CImg", |
| 81 | "ObjTxt Cmd", |
| 82 | "Obj BG", |
| 83 | "Sprite2D", |
| 84 | "FillRect", |
| 85 | "DList", |
| 86 | "Ucode", |
| 87 | "Texture Buffer", |
| 88 | "Matrix Cmd", |
| 89 | "Vertex Cmd", |
| 90 | "New Texture", |
| 91 | "Set Texture", |
| 92 | "Mux", |
| 93 | "Set Light", |
| 94 | "Set Mode Cmd", |
| 95 | "Set Prim Color", |
| 96 | "Texture Cmd", |
| 97 | "Unknown Ops", |
| 98 | "Scale Image", |
| 99 | "LoadTlut", |
| 100 | "Ucode Switching", |
| 101 | }; |
| 102 | int numberOfNextOthers = sizeof(otherNexts)/sizeof(char*); |
| 103 | |
| 104 | const char* thingsToDump[] = { |
| 105 | "Cur Texture RGBA", |
| 106 | "Cur+1 Texture RGBA", |
| 107 | "Colors", |
| 108 | "Memory At", |
| 109 | "Mux", |
| 110 | "Simple Mux", |
| 111 | "Other Modes", |
| 112 | "Texture #", |
| 113 | "Tile #", |
| 114 | "VI Regs", |
| 115 | "Cur Txt to file", |
| 116 | "Cur+1 Txt to file", |
| 117 | "Cur Texture RGB", |
| 118 | "Cur Texture Alpha", |
| 119 | "Cur+1 Texture RGB", |
| 120 | "Cur+1 Texture Alpha", |
| 121 | "Light Info", |
| 122 | "Tlut", |
| 123 | "Obj Tlut", |
| 124 | "Vertexes", |
| 125 | "Cached Texture", |
| 126 | "Next Texture", |
| 127 | "Prev Texture", |
| 128 | "Dlist At", |
| 129 | "Matrix At", |
| 130 | "Combined Matrix", |
| 131 | "World Top Matrix", |
| 132 | "Projection Matrix", |
| 133 | "World Matrix #", |
| 134 | "Frame Buffer in RDRAM", |
| 135 | "BackBuffer", |
| 136 | "TexBuffer #", |
| 137 | }; |
| 138 | int numberOfThingsToDump = sizeof(thingsToDump)/sizeof(char*); |
| 139 | |
| 140 | enum { |
| 141 | DUMP_CUR_TEXTURE_RGBA, |
| 142 | DUMP_CUR_1_TEXTURE_RGBA, |
| 143 | DUMP_COLORS, |
| 144 | DUMP_CONTENT_AT, |
| 145 | DUMP_CUR_MUX, |
| 146 | DUMP_SIMPLE_MUX, |
| 147 | DUMP_OTHER_MODE, |
| 148 | DUMP_TEXTURE_AT, |
| 149 | DUMP_TILE_AT, |
| 150 | DUMP_VI_REGS, |
| 151 | DUMP_CUR_TEXTURE_TO_FILE, |
| 152 | DUMP_CUR_1_TEXTURE_TO_FILE, |
| 153 | DUMP_CUR_TEXTURE_RGB, |
| 154 | DUMP_CUR_TEXTURE_ALPHA, |
| 155 | DUMP_CUR_1_TEXTURE_RGB, |
| 156 | DUMP_CUR_1_TEXTURE_ALPHA, |
| 157 | DUMP_LIGHT, |
| 158 | DUMP_TLUT, |
| 159 | DUMP_OBJ_TLUT, |
| 160 | DUMP_VERTEXES, |
| 161 | DUMP_CACHED_TEX, |
| 162 | DUMP_NEXT_TEX, |
| 163 | DUMP_PREV_TEX, |
| 164 | DUMP_DLIST_AT, |
| 165 | DUMP_MATRIX_AT, |
| 166 | DUMP_COMBINED_MATRIX, |
| 167 | DUMP_WORLD_TOP_MATRIX, |
| 168 | DUMP_PROJECTION_MATRIX, |
| 169 | DUMP_WORLD_MATRIX_AT, |
| 170 | DUMP_FRAME_BUFFER, |
| 171 | DUMP_BACKBUFFER, |
| 172 | DUMP_TEXBUFFER_AT, |
| 173 | }; |
| 174 | |
| 175 | //--------------------------------------------------------------------- |
| 176 | void DumpVIRegisters(void) |
| 177 | { |
| 178 | DebuggerAppendMsg("----VI Registers----\nSTATUS:\t%08X\nORIGIN:\t%08X\nWIDTH:\t%08X\n\ |
| 179 | V_SYNC:\t%08X\nH_SYNC:\t%08X\nX_SCALE:\t%08X\nY_SCALE:\t%08X\n\ |
| 180 | H_START:\t%08X\nV_START:\t%08X\nVI Width=%f(x %f), VI Height=%f(x %f)\n\n", |
| 181 | *g_GraphicsInfo.VI_STATUS_REG, *g_GraphicsInfo.VI_ORIGIN_REG, *g_GraphicsInfo.VI_WIDTH_REG, *g_GraphicsInfo.VI_V_SYNC_REG, |
| 182 | *g_GraphicsInfo.VI_H_SYNC_REG, *g_GraphicsInfo.VI_X_SCALE_REG, *g_GraphicsInfo.VI_Y_SCALE_REG, |
| 183 | *g_GraphicsInfo.VI_H_START_REG, *g_GraphicsInfo.VI_V_START_REG, windowSetting.fViWidth,windowSetting.fMultX, |
| 184 | windowSetting.fViHeight,windowSetting.fMultY); |
| 185 | DebuggerAppendMsg("Scissor: x0=%d y0=%d x1=%d y1=%d mode=%d", |
| 186 | gRDP.scissor.left, gRDP.scissor.top, |
| 187 | gRDP.scissor.right, gRDP.scissor.bottom, |
| 188 | gRDP.scissor.mode); |
| 189 | DebuggerAppendMsg("Effective scissor: x0=%d y0=%d x1=%d y1=%d", |
| 190 | gRSP.real_clip_scissor_left, gRSP.real_clip_scissor_top, |
| 191 | gRSP.real_clip_scissor_right, gRSP.real_clip_scissor_bottom); |
| 192 | DebuggerAppendMsg("Clipping: (%d) left=%f top=%f right=%f bottom=%f", |
| 193 | gRSP.clip_ratio_posx, gRSP.real_clip_ratio_negx , gRSP.real_clip_ratio_negy, |
| 194 | gRSP.real_clip_ratio_posx, gRSP.real_clip_ratio_posy); |
| 195 | DebuggerAppendMsg("Viewport: left=%d top=%d right=%d bottom=%d", |
| 196 | gRSP.nVPLeftN, gRSP.nVPTopN , gRSP.nVPRightN, |
| 197 | gRSP.nVPBottomN); |
| 198 | DebuggerAppendMsg("Current CImg: Addr=0x%08X, Fmt:%s-%sb, Width=%d\n", |
| 199 | g_CI.dwAddr, pszImgFormat[g_CI.dwFormat], pszImgSize[g_CI.dwSize], g_CI.dwWidth); |
| 200 | DebuggerAppendMsg("Current ZImg: Addr=0x%08X, Fmt:%s-%sb, Width=%d\n", |
| 201 | g_ZI.dwAddr, pszImgFormat[g_ZI.dwFormat], pszImgSize[g_ZI.dwSize], g_ZI.dwWidth); |
| 202 | } |
| 203 | |
| 204 | void DumpVertexArray(void) |
| 205 | { |
| 206 | DebuggerAppendMsg("----Vertexes----\n"); |
| 207 | try |
| 208 | { |
| 209 | for( int i=0; i<32; i++ ) |
| 210 | { |
| 211 | FiddledVtx &v = g_pVtxBase[i]; |
| 212 | DebuggerAppendMsg("[%d] x=%d,y=%d,z=%d -- r=%d,g=%d,b=%d,a=%d\n", i, v.x, v.y, v.z, |
| 213 | v.rgba.r, v.rgba.g, v.rgba.b, v.rgba.a); |
| 214 | DebuggerAppendMsg("\tx=%f,y=%f,z=%f,rhw=%f\n", g_vecProjected[i].x, g_vecProjected[i].y, g_vecProjected[i].z, g_vecProjected[i].w); |
| 215 | } |
| 216 | } |
| 217 | catch(...) |
| 218 | { |
| 219 | DebuggerAppendMsg("Invalid memory pointer of vertex array\n"); |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | void DumpHex(uint32 rdramAddr, int count); |
| 224 | uint32 StrToHex(char *HexStr); |
| 225 | |
| 226 | void DumpTileInfo(uint32 dwTile) |
| 227 | { |
| 228 | const char *pszOnOff[2] = {"Off", "On"}; |
| 229 | |
| 230 | DebuggerAppendMsg("Tile: %d\nFmt: %s/%s Line:%d (Pitch %d) TMem:0x%04x Palette:%d\n", |
| 231 | dwTile, pszImgFormat[gRDP.tiles[dwTile].dwFormat], pszImgSize[gRDP.tiles[dwTile].dwSize], |
| 232 | gRDP.tiles[dwTile].dwLine, gRDP.tiles[dwTile].dwPitch, gRDP.tiles[dwTile].dwTMem, gRDP.tiles[dwTile].dwPalette); |
| 233 | DebuggerAppendMsg("S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
| 234 | pszOnOff[gRDP.tiles[dwTile].bClampS],pszOnOff[gRDP.tiles[dwTile].bMirrorS], |
| 235 | gRDP.tiles[dwTile].dwMaskS, gRDP.tiles[dwTile].dwShiftS); |
| 236 | DebuggerAppendMsg("T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
| 237 | pszOnOff[gRDP.tiles[dwTile].bClampT],pszOnOff[gRDP.tiles[dwTile].bMirrorT], |
| 238 | gRDP.tiles[dwTile].dwMaskT, gRDP.tiles[dwTile].dwShiftT); |
| 239 | DebuggerAppendMsg("(%d,%d) -> (%d,%d), hilite [%d, %d]\n", |
| 240 | gRDP.tiles[dwTile].sl, gRDP.tiles[dwTile].tl, gRDP.tiles[dwTile].sh, gRDP.tiles[dwTile].th, |
| 241 | gRDP.tiles[dwTile].hilite_sl,gRDP.tiles[dwTile].hilite_tl); |
| 242 | } |
| 243 | |
| 244 | void DumpTexture(int tex, TextureChannel channel = TXT_RGB ) |
| 245 | { |
| 246 | CRender::GetRender()->DrawTexture(tex, channel); |
| 247 | } |
| 248 | |
| 249 | void DumpRenderTexture(int tex=-1) |
| 250 | { |
| 251 | if( CDeviceBuilder::GetBuilder()->GetGeneralDeviceType() == DIRECTX_DEVICE ) |
| 252 | { |
| 253 | g_pFrameBufferManager->DisplayRenderTexture(tex); |
| 254 | } |
| 255 | else |
| 256 | { |
| 257 | debuggerDrawRenderTextureNo = tex; |
| 258 | debuggerDrawRenderTexture = true; |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | void DumpTextureToFile(int tex, TextureChannel channel = TXT_RGB) |
| 263 | { |
| 264 | CRender::GetRender()->SaveTextureToFile(tex, channel,false); |
| 265 | } |
| 266 | |
| 267 | void DumpTlut(uint16* palAddr) |
| 268 | { |
| 269 | for( uint32 i=0; i<0x100; i+=8 ) |
| 270 | { |
| 271 | DebuggerAppendMsg("0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X ", |
| 272 | g_wRDPTlut[i], g_wRDPTlut[i+1], g_wRDPTlut[i+2], g_wRDPTlut[i+2], |
| 273 | g_wRDPTlut[i+4], g_wRDPTlut[i+5], g_wRDPTlut[i+6], g_wRDPTlut[i+7]); |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | extern char ucodeNames_GBI1[256]; |
| 278 | extern char ucodeNames_GBI2[256]; |
| 279 | |
| 280 | void DumpDlistAt(uint32 dwPC) |
| 281 | { |
| 282 | uint32 word0, word1, opcode; |
| 283 | char *name; |
| 284 | switch( gRSP.ucode ) |
| 285 | { |
| 286 | case 2: |
| 287 | case 10: |
| 288 | //case 8: |
| 289 | name=ucodeNames_GBI2; |
| 290 | break; |
| 291 | default: |
| 292 | name=ucodeNames_GBI1; |
| 293 | } |
| 294 | |
| 295 | DebuggerAppendMsg("\n\n"); |
| 296 | //if( dwPC>100 ) dwPC -= 40; |
| 297 | for( uint32 i=0; i<20; i++) |
| 298 | { |
| 299 | word0 = g_pRDRAMu32[(dwPC>>2)+0]; |
| 300 | word1 = g_pRDRAMu32[(dwPC>>2)+1]; |
| 301 | opcode = word0>>24; |
| 302 | DebuggerAppendMsg("%08X: %08X, %08X - %s", dwPC, word0, word1, name[opcode] ); |
| 303 | dwPC+=8; |
| 304 | } |
| 305 | DebuggerAppendMsg("\n\n"); |
| 306 | } |
| 307 | |
| 308 | void DumpMatrixAt(uint32 dwPC) |
| 309 | { |
| 310 | Matrix mat; |
| 311 | const float fRecip = 1.0f / 65536.0f; |
| 312 | |
| 313 | for (uint32 dwI = 0; dwI < 4; dwI++) |
| 314 | { |
| 315 | for (uint32 dwJ = 0; dwJ < 4; dwJ++) |
| 316 | { |
| 317 | int nDataHi = *(short *)(g_pRDRAMu8 + ((dwPC+(dwI<<3)+(dwJ<<1) )^0x2)); |
| 318 | int nDataLo = *(uint16 *)(g_pRDRAMu8 + ((dwPC+(dwI<<3)+(dwJ<<1) + 32)^0x2)); |
| 319 | mat.m[dwI][dwJ] = (float)((nDataHi << 16) | nDataLo) * fRecip; |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | TRACE0("Dump Matrix in Memory"); |
| 324 | DebuggerAppendMsg( |
| 325 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 326 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 327 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 328 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n", |
| 329 | mat.m[0][0], mat.m[0][1], mat.m[0][2], mat.m[0][3], |
| 330 | mat.m[1][0], mat.m[1][1], mat.m[1][2], mat.m[1][3], |
| 331 | mat.m[2][0], mat.m[2][1], mat.m[2][2], mat.m[2][3], |
| 332 | mat.m[3][0], mat.m[3][1], mat.m[3][2], mat.m[3][3]); |
| 333 | } |
| 334 | |
| 335 | // High |
| 336 | static const char *alphadithertypes[4] = {"Pattern", "NotPattern", "Noise", "Disable"}; |
| 337 | static const char *rgbdithertype[4] = {"MagicSQ", "Bayer", "Noise", "Disable"}; |
| 338 | static const char *convtype[8] = {"Conv", "?", "?", "?", "?", "FiltConv", "Filt", "?"}; |
| 339 | static const char *filtertype[4] = {"Point", "?", "Bilinear", "Average"}; |
| 340 | static const char *cycletype[4] = {"1Cycle", "2Cycle", "Copy", "Fill"}; |
| 341 | static const char *alphacomptype[4] = {"None", "Threshold", "?", "Dither"}; |
| 342 | static const char * szCvgDstMode[4] = { "Clamp", "Wrap", "Full", "Save" }; |
| 343 | static const char * szZMode[4] = { "Opa", "Inter", "XLU", "Decal" }; |
| 344 | static const char * szZSrcSel[2] = { "Pixel", "Primitive" }; |
| 345 | static const char * sc_szBlClr[4] = { "In", "Mem", "Bl", "Fog" }; |
| 346 | static const char * sc_szBlA1[4] = { "AIn", "AFog", "AShade", "0" }; |
| 347 | static const char * sc_szBlA2[4] = { "1-A", "AMem", "1", "0" }; |
| 348 | |
| 349 | void DumpOtherMode() |
| 350 | { |
| 351 | uint16 blender = gRDP.otherMode.blender; |
| 352 | RDP_BlenderSetting &bl = *(RDP_BlenderSetting*)(&(blender)); |
| 353 | DebuggerAppendMsg( "Other Modes"); |
| 354 | DebuggerAppendMsg( "\talpha_compare:\t%s", alphacomptype[ gRDP.otherMode.alpha_compare ]); |
| 355 | DebuggerAppendMsg( "\tdepth_source:\t%s", szZSrcSel[ gRDP.otherMode.depth_source ]); |
| 356 | DebuggerAppendMsg( "\taa_en:\t\t%d", gRDP.otherMode.aa_en ); |
| 357 | DebuggerAppendMsg( "\tz_cmp:\t\t%d", gRDP.otherMode.z_cmp ); |
| 358 | DebuggerAppendMsg( "\tz_upd:\t\t%d", gRDP.otherMode.z_upd ); |
| 359 | DebuggerAppendMsg( "\tim_rd:\t\t%d", gRDP.otherMode.im_rd ); |
| 360 | DebuggerAppendMsg( "\tclr_on_cvg:\t%d", gRDP.otherMode.clr_on_cvg ); |
| 361 | DebuggerAppendMsg( "\tcvg_dst:\t\t%s", szCvgDstMode[ gRDP.otherMode.cvg_dst ] ); |
| 362 | DebuggerAppendMsg( "\tzmode:\t\t%s", szZMode[ gRDP.otherMode.zmode ] ); |
| 363 | DebuggerAppendMsg( "\tcvg_x_alpha:\t%d", gRDP.otherMode.cvg_x_alpha ); |
| 364 | DebuggerAppendMsg( "\talpha_cvg_sel:\t%d", gRDP.otherMode.alpha_cvg_sel ); |
| 365 | DebuggerAppendMsg( "\tforce_bl:\t\t%d", gRDP.otherMode.force_bl ); |
| 366 | DebuggerAppendMsg( "\ttex_edge:\t\t%d", gRDP.otherMode.tex_edge ); |
| 367 | DebuggerAppendMsg( "\tblender:\t\t%04x - Cycle1:\t%s * %s + %s * %s\n\t\t\tCycle2:\t%s * %s + %s * %s", gRDP.otherMode.blender, |
| 368 | sc_szBlClr[bl.c1_m1a], sc_szBlA1[bl.c1_m1b], sc_szBlClr[bl.c1_m2a], sc_szBlA2[bl.c1_m2b], |
| 369 | sc_szBlClr[bl.c2_m1a], sc_szBlA1[bl.c2_m1b], sc_szBlClr[bl.c2_m2a], sc_szBlA2[bl.c2_m2b]); |
| 370 | DebuggerAppendMsg( "\tblend_mask:\t%d", gRDP.otherMode.blend_mask ); |
| 371 | DebuggerAppendMsg( "\talpha_dither:\t%s", alphadithertypes[ gRDP.otherMode.alpha_dither ] ); |
| 372 | DebuggerAppendMsg( "\trgb_dither:\t\t%s", rgbdithertype[ gRDP.otherMode.rgb_dither ] ); |
| 373 | DebuggerAppendMsg( "\tcomb_key:\t%s", gRDP.otherMode.key_en ? "Key" : "None" ); |
| 374 | DebuggerAppendMsg( "\ttext_conv:\t\t%s", convtype[ gRDP.otherMode.text_conv ] ); |
| 375 | DebuggerAppendMsg( "\ttext_filt:\t\t%s", filtertype[ gRDP.otherMode.text_filt ] ); |
| 376 | DebuggerAppendMsg( "\ttext_tlut:\t\t%s", textluttype[ gRDP.otherMode.text_tlut ] ); |
| 377 | DebuggerAppendMsg( "\ttext_lod:\t\t%s", gRDP.otherMode.text_lod ? "Yes": "No" ); |
| 378 | DebuggerAppendMsg( "\ttext_detail:\t\t%s", gRDP.otherMode.text_detail ? "Yes": "No" ); |
| 379 | DebuggerAppendMsg( "\ttext_sharpen:\t\t%s", gRDP.otherMode.text_sharpen ? "Yes": "No" ); |
| 380 | DebuggerAppendMsg( "\ttext_persp:\t%s", gRDP.otherMode.text_persp ? "On" : "Off" ); |
| 381 | DebuggerAppendMsg( "\tcycle_type:\t%s", cycletype[ gRDP.otherMode.cycle_type ] ); |
| 382 | DebuggerAppendMsg( "\tpipeline:\t\t%s", gRDP.otherMode.atomic_prim ? "1Primitive" : "NPrimitive" ); |
| 383 | |
| 384 | DebuggerAppendMsg("\n\nSP render flags:"); |
| 385 | DebuggerAppendMsg("\tCull mode: %s%s", gRSP.bCullFront?"Cull Front":"", gRSP.bCullBack?" Cull Back":""); |
| 386 | DebuggerAppendMsg("\tShade mode: %d", gRSP.shadeMode); |
| 387 | DebuggerAppendMsg("\tFog: %s", gRSP.bFogEnabled?"enabled":"disabled"); |
| 388 | DebuggerAppendMsg("\tZbuffer in SP: %s", gRSP.bZBufferEnabled?"enabled":"disabled"); |
| 389 | DebuggerAppendMsg("\tLighting: %s", gRSP.bLightingEnable?"enabled":"disabled"); |
| 390 | DebuggerAppendMsg("\\Number of lights: %d", gRSPnumLights); |
| 391 | DebuggerAppendMsg("\tTexture Gen: %s", gRSP.bTextureGen?"enabled":"disabled"); |
| 392 | DebuggerAppendMsg("\tTexture Gen Linear: %s", (gRDP.geometryMode & G_TEXTURE_GEN_LINEAR)?"enabled":"disabled"); |
| 393 | } |
| 394 | |
| 395 | void DumpCachedTexture(uint32 index) |
| 396 | { |
| 397 | TxtrCacheEntry *p = gTextureManager.GetCachedTexture(index); |
| 398 | if( p != NULL ) |
| 399 | { |
| 400 | char filename[80]; |
| 401 | sprintf(filename,"\\Texture%d_rgb", index); |
| 402 | CRender::GetRender()->SaveTextureToFile(*(p->pTexture), filename, TXT_RGB); |
| 403 | DebuggerAppendMsg("Display cached texture #%d of %d\n", index, gTextureManager.GetNumOfCachedTexture()); |
| 404 | DebuggerAppendMsg("W:%d, H:%d, RealW:%d, RealH:%d, D3DW:%d, D3DH: %d", p->ti.WidthToCreate, p->ti.HeightToCreate, |
| 405 | p->ti.WidthToLoad, p->ti.HeightToLoad, p->pTexture->m_dwCreatedTextureWidth, p->pTexture->m_dwCreatedTextureHeight); |
| 406 | DebuggerAppendMsg("ScaledS:%s, ScaledT:%s", p->pTexture->m_bScaledS?"T":"F", p->pTexture->m_bScaledT?"T":"F"); |
| 407 | } |
| 408 | else |
| 409 | { |
| 410 | DebuggerAppendMsg("No cached texture at index = %d\n", index); |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | extern uint32 gObjTlutAddr; |
| 415 | void DumpInfo(int thingToDump) |
| 416 | { |
| 417 | switch(thingToDump) |
| 418 | { |
| 419 | case DUMP_COLORS: |
| 420 | DebuggerAppendMsg("----Colors----\nPrim Color:\t%08X\nEnv Color:\t%08X\n" |
| 421 | "Fill Color:\t%08X\nFog Color:\t%08X\n" |
| 422 | "Prim Depth:\t%f\nPrim LOD Frac:\t%08X\n", |
| 423 | GetPrimitiveColor(), GetEnvColor(), gRDP.fillColor, |
| 424 | CRender::GetRender()->GetFogColor(), GetPrimitiveDepth(), GetLODFrac()); |
| 425 | break; |
| 426 | case DUMP_CUR_MUX: |
| 427 | CRender::GetRender()->m_pColorCombiner->DisplayMuxString(); |
| 428 | break; |
| 429 | case DUMP_LIGHT: |
| 430 | DebuggerAppendMsg("----Light Colors----\nNumber of Lights: %d\n",GetNumLights()); |
| 431 | for( uint32 i=0; i<GetNumLights()+2; i++) |
| 432 | { |
| 433 | DebuggerAppendMsg("Light %d:\t%08X, (%d,%d,%d)\n", i, gRSPn64lights[i].dwRGBA,gRSPn64lights[i].x,gRSPn64lights[i].y,gRSPn64lights[i].z ); |
| 434 | } |
| 435 | break; |
| 436 | case DUMP_TEXTURE_AT: |
| 437 | { |
| 438 | } |
| 439 | break; |
| 440 | case DUMP_CUR_TEXTURE_RGBA: |
| 441 | DumpTexture(gRSP.curTile, TXT_RGBA); |
| 442 | break; |
| 443 | case DUMP_CUR_1_TEXTURE_RGBA: |
| 444 | DumpTexture((1+gRSP.curTile)%7, TXT_RGBA); |
| 445 | break; |
| 446 | case DUMP_CUR_TEXTURE_RGB: |
| 447 | DumpTexture(gRSP.curTile, TXT_RGB); |
| 448 | break; |
| 449 | case DUMP_CUR_1_TEXTURE_RGB: |
| 450 | DumpTexture((1+gRSP.curTile)%7, TXT_RGB); |
| 451 | break; |
| 452 | case DUMP_CUR_TEXTURE_TO_FILE: |
| 453 | DumpTextureToFile(0,TXT_RGB); |
| 454 | DumpTextureToFile(0,TXT_ALPHA); |
| 455 | DumpTextureToFile(0,TXT_RGBA); |
| 456 | break; |
| 457 | case DUMP_CUR_1_TEXTURE_TO_FILE: |
| 458 | DumpTextureToFile(1,TXT_RGB); |
| 459 | DumpTextureToFile(1,TXT_ALPHA); |
| 460 | DumpTextureToFile(1,TXT_RGBA); |
| 461 | break; |
| 462 | case DUMP_CUR_TEXTURE_ALPHA: |
| 463 | DumpTexture(0, TXT_ALPHA); |
| 464 | break; |
| 465 | case DUMP_CUR_1_TEXTURE_ALPHA: |
| 466 | DumpTexture(1, TXT_ALPHA); |
| 467 | break; |
| 468 | case DUMP_TLUT: |
| 469 | DumpTlut(g_wRDPTlut); |
| 470 | break; |
| 471 | case DUMP_OBJ_TLUT: |
| 472 | DumpTlut((uint16*)(g_pRDRAMu8+gObjTlutAddr)); |
| 473 | break; |
| 474 | case DUMP_TILE_AT: |
| 475 | { |
| 476 | } |
| 477 | break; |
| 478 | case DUMP_VERTEXES: |
| 479 | DumpVertexArray(); |
| 480 | break; |
| 481 | case DUMP_VI_REGS: |
| 482 | DumpVIRegisters(); |
| 483 | break; |
| 484 | case DUMP_SIMPLE_MUX: |
| 485 | CRender::GetRender()->m_pColorCombiner->DisplaySimpleMuxString(); |
| 486 | break; |
| 487 | case DUMP_OTHER_MODE: |
| 488 | DumpOtherMode(); |
| 489 | break; |
| 490 | case DUMP_FRAME_BUFFER: |
| 491 | CRender::GetRender()->DrawFrameBuffer(true); |
| 492 | break; |
| 493 | case DUMP_CONTENT_AT: |
| 494 | { |
| 495 | } |
| 496 | break; |
| 497 | case DUMP_DLIST_AT: |
| 498 | { |
| 499 | } |
| 500 | break; |
| 501 | case DUMP_MATRIX_AT: |
| 502 | { |
| 503 | } |
| 504 | break; |
| 505 | case DUMP_NEXT_TEX: |
| 506 | CachedTexIndex++; |
| 507 | if( CachedTexIndex >= gTextureManager.GetNumOfCachedTexture() ) |
| 508 | { |
| 509 | CachedTexIndex = 0; |
| 510 | } |
| 511 | DumpCachedTexture(CachedTexIndex); |
| 512 | break; |
| 513 | case DUMP_PREV_TEX: |
| 514 | CachedTexIndex--; |
| 515 | if( CachedTexIndex < 0 || CachedTexIndex >= gTextureManager.GetNumOfCachedTexture() ) |
| 516 | CachedTexIndex = 0; |
| 517 | DumpCachedTexture(CachedTexIndex); |
| 518 | break; |
| 519 | case DUMP_CACHED_TEX: |
| 520 | DumpCachedTexture(CachedTexIndex); |
| 521 | break; |
| 522 | case DUMP_TEXBUFFER_AT: |
| 523 | { |
| 524 | } |
| 525 | break; |
| 526 | case DUMP_COMBINED_MATRIX: |
| 527 | DumpMatrix2(gRSPworldProject,"Combined Matrix"); |
| 528 | break; |
| 529 | case DUMP_WORLD_TOP_MATRIX: |
| 530 | DumpMatrix2(gRSP.modelviewMtxs[gRSP.modelViewMtxTop],"World Top Matrix"); |
| 531 | break; |
| 532 | case DUMP_WORLD_MATRIX_AT: |
| 533 | { |
| 534 | } |
| 535 | break; |
| 536 | case DUMP_PROJECTION_MATRIX: |
| 537 | DumpMatrix2(gRSP.projectionMtxs[gRSP.projectionMtxTop],"Projection Top Matrix"); |
| 538 | break; |
| 539 | } |
| 540 | } |
| 541 | |
| 542 | |
| 543 | void SetLogToFile(bool log) |
| 544 | { |
| 545 | if( log ) |
| 546 | { |
| 547 | if( logFp == NULL ) |
| 548 | { |
| 549 | logFp = fopen("\\RiceVideo.log", "at"); |
| 550 | } |
| 551 | } |
| 552 | else |
| 553 | { |
| 554 | if( logFp != NULL ) |
| 555 | { |
| 556 | fclose(logFp); |
| 557 | logFp = NULL; |
| 558 | } |
| 559 | } |
| 560 | } |
| 561 | |
| 562 | |
| 563 | void __cdecl DebuggerAppendMsg(const char * Message, ...) |
| 564 | { |
| 565 | if( !logToScreen && !logToFile ) |
| 566 | return; |
| 567 | |
| 568 | char Msg[5000]; |
| 569 | va_list ap; |
| 570 | |
| 571 | va_start( ap, Message ); |
| 572 | vsprintf( Msg, Message, ap ); |
| 573 | va_end( ap ); |
| 574 | |
| 575 | if( Msg[strlen(Msg)-1]!='\n' ) strcat(Msg,"\n"); |
| 576 | |
| 577 | if( logToScreen ) |
| 578 | { |
| 579 | DebugMessage(M64MSG_INFO, "Rice Debug: %s", Msg); |
| 580 | } |
| 581 | |
| 582 | if( logToFile ) |
| 583 | { |
| 584 | fprintf(logFp, "%s\n", Msg); |
| 585 | } |
| 586 | } |
| 587 | |
| 588 | |
| 589 | void DebuggerPause() |
| 590 | { |
| 591 | while( debuggerPause ) |
| 592 | { |
| 593 | if( debuggerDrawRenderTexture ) |
| 594 | { |
| 595 | g_pFrameBufferManager->DisplayRenderTexture(debuggerDrawRenderTextureNo); |
| 596 | debuggerDrawRenderTexture = false; |
| 597 | } |
| 598 | usleep(100 * 1000); |
| 599 | debuggerPause = false; |
| 600 | } |
| 601 | } |
| 602 | |
| 603 | void __cdecl LOG_UCODE(const char* szFormat, ...) |
| 604 | { |
| 605 | if( logUcodes) |
| 606 | { |
| 607 | char Msg[400]; |
| 608 | va_list va; |
| 609 | va_start(va, szFormat); |
| 610 | vsprintf( Msg, szFormat, va ); |
| 611 | va_end(va); |
| 612 | DebuggerAppendMsg("%s\n", Msg); |
| 613 | } |
| 614 | } |
| 615 | |
| 616 | void DumpHex(uint32 rdramAddr, int count) |
| 617 | { |
| 618 | rdramAddr &= 0xFFFFFFF0; |
| 619 | uint32 *ptr = (uint32 *)((rdramAddr&(g_dwRamSize-1))+g_pRDRAMu8); |
| 620 | |
| 621 | for( int i=0; i<(count+3)/4; i++) |
| 622 | { |
| 623 | DebuggerAppendMsg("%08X: %08X, %08X, %08X, %08X\n", |
| 624 | rdramAddr+i*16, ptr[i*4], ptr[i*4+1], ptr[i*4+2], ptr[i*4+3]); |
| 625 | } |
| 626 | DebuggerAppendMsg("\n"); |
| 627 | } |
| 628 | |
| 629 | uint32 StrToHex(char *HexStr) |
| 630 | { |
| 631 | uint32 temp = 0; |
| 632 | |
| 633 | for(uint32 k = 0; k < strlen(HexStr); k++) |
| 634 | { |
| 635 | if(HexStr[k] <= '9' && HexStr[k] >= '0') |
| 636 | { |
| 637 | temp = temp << 4; |
| 638 | temp += HexStr[k] - '0'; |
| 639 | } |
| 640 | else if(HexStr[k] <= 'F' && HexStr[k] >= 'A') |
| 641 | { |
| 642 | temp = temp << 4; |
| 643 | temp += HexStr[k] - 'A' + 10; |
| 644 | } |
| 645 | else if(HexStr[k] <= 'f' && HexStr[k] >= 'a') |
| 646 | { |
| 647 | temp = temp << 4; |
| 648 | temp += HexStr[k] - 'a' + 10; |
| 649 | } |
| 650 | else |
| 651 | { |
| 652 | return(temp); |
| 653 | } |
| 654 | } |
| 655 | |
| 656 | return(temp); |
| 657 | } |
| 658 | |
| 659 | void DEBUGGER_PAUSE_COUNT_N(uint32 val) |
| 660 | { |
| 661 | if (eventToPause == (int)val) |
| 662 | { |
| 663 | if(debuggerPauseCount>0) |
| 664 | debuggerPauseCount--; |
| 665 | if(debuggerPauseCount==0) |
| 666 | { |
| 667 | CGraphicsContext::Get()->UpdateFrame(); |
| 668 | debuggerPause = true; |
| 669 | } |
| 670 | } |
| 671 | } |
| 672 | |
| 673 | void DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(uint32 val) |
| 674 | { |
| 675 | if(eventToPause == (int)val) |
| 676 | { |
| 677 | if(debuggerPauseCount>0) |
| 678 | debuggerPauseCount--; |
| 679 | if(debuggerPauseCount==0) |
| 680 | { |
| 681 | debuggerPauseCount = countToPause; |
| 682 | debuggerPause = true; |
| 683 | } |
| 684 | } |
| 685 | } |
| 686 | |
| 687 | void DumpMatrix2(const Matrix &mat, const char* prompt) |
| 688 | { |
| 689 | DebuggerAppendMsg(prompt); |
| 690 | DebuggerAppendMsg( |
| 691 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 692 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 693 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
| 694 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n", |
| 695 | mat.m[0][0], mat.m[0][1], mat.m[0][2], mat.m[0][3], |
| 696 | mat.m[1][0], mat.m[1][1], mat.m[1][2], mat.m[1][3], |
| 697 | mat.m[2][0], mat.m[2][1], mat.m[2][2], mat.m[2][3], |
| 698 | mat.m[3][0], mat.m[3][1], mat.m[3][2], mat.m[3][3]); |
| 699 | } |
| 700 | |
| 701 | void DumpMatrix(const Matrix &mat, const char* prompt) |
| 702 | { |
| 703 | if( pauseAtNext && logMatrix ) |
| 704 | { |
| 705 | DumpMatrix2(mat, prompt); |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | #endif |
| 710 | |