| 1 | /* |
| 2 | Copyright (C) 2002 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | // Texture related ucode |
| 21 | |
| 22 | #include <algorithm> |
| 23 | |
| 24 | #include <stdlib.h> |
| 25 | #include "Render.h" |
| 26 | |
| 27 | uint32 g_TmemFlag[16]; |
| 28 | void SetTmemFlag(uint32 tmemAddr, uint32 size); |
| 29 | bool IsTmemFlagValid(uint32 tmemAddr); |
| 30 | uint32 GetValidTmemInfoIndex(uint32 tmemAddr); |
| 31 | |
| 32 | void EnhanceTexture(TxtrCacheEntry *pEntry); |
| 33 | void MirrorTexture(uint32 tileno, TxtrCacheEntry *pEntry); |
| 34 | void LoadHiresTexture( TxtrCacheEntry &entry ); |
| 35 | |
| 36 | |
| 37 | extern TMEMLoadMapInfo g_tmemInfo0; // Info for Tmem=0 |
| 38 | extern TMEMLoadMapInfo g_tmemInfo1; // Info for Tmem=0x100 |
| 39 | |
| 40 | TmemType g_Tmem; |
| 41 | |
| 42 | /************************************************************************/ |
| 43 | /* */ |
| 44 | /************************************************************************/ |
| 45 | uint32 sizeShift[4] = {2,1,0,0}; |
| 46 | uint32 sizeIncr[4] = {3,1,0,0}; |
| 47 | uint32 sizeBytes[4] = {0,1,2,4}; |
| 48 | |
| 49 | inline uint32 Txl2Words(uint32 width, uint32 size) |
| 50 | { |
| 51 | if( size == TXT_SIZE_4b ) |
| 52 | return max(1, width/16); |
| 53 | else |
| 54 | return max(1, width*sizeBytes[size]/8); |
| 55 | } |
| 56 | |
| 57 | inline uint32 CalculateImgSize(uint32 width, uint32 height, uint32 size) |
| 58 | { |
| 59 | //(((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1 |
| 60 | return (((width)*(height) + sizeIncr[size]) >> sizeShift[size]) -1; |
| 61 | } |
| 62 | |
| 63 | |
| 64 | inline uint32 CalculateDXT(uint32 txl2words) |
| 65 | { |
| 66 | //#define CALC_DXT(width, b_txl) ((2048 + TXL2WORDS(width, b_txl) - 1) / TXL2WORDS(width, b_txl)) |
| 67 | if( txl2words == 0 ) return 1; |
| 68 | else return (2048+txl2words-1)/txl2words; |
| 69 | } |
| 70 | |
| 71 | inline uint32 ReverseDXT(uint32 val, uint32 lrs, uint32 width, uint32 size) |
| 72 | { |
| 73 | //#define TXL2WORDS(txls, b_txl) MAX(1, ((txls)*(b_txl)/8)) |
| 74 | if( val == 0x800 ) return 1; |
| 75 | |
| 76 | unsigned int low = 2047/val; |
| 77 | if( CalculateDXT(low) > val ) low++; |
| 78 | unsigned int high = 2047/(val-1); |
| 79 | |
| 80 | if( low == high ) return low; |
| 81 | |
| 82 | for( unsigned int i=low; i<=high; i++ ) |
| 83 | { |
| 84 | if( Txl2Words(width, size) == i ) |
| 85 | return i; |
| 86 | } |
| 87 | |
| 88 | return (low+high)/2; //dxt = 2047 / (dxt-1); |
| 89 | } |
| 90 | |
| 91 | // The following inline assemble routines are borrowed from glN64, I am too tired to |
| 92 | // rewrite these routine by myself. |
| 93 | // Rice, 02/24/2004 |
| 94 | |
| 95 | inline void UnswapCopy( void *src, void *dest, uint32 numBytes ) |
| 96 | { |
| 97 | #if !defined(__GNUC__) && !defined(NO_ASM) |
| 98 | __asm |
| 99 | { |
| 100 | mov ecx, 0 |
| 101 | mov esi, dword ptr [src] |
| 102 | mov edi, dword ptr [dest] |
| 103 | |
| 104 | mov ebx, esi |
| 105 | and ebx, 3 // ebx = number of leading bytes |
| 106 | |
| 107 | cmp ebx, 0 |
| 108 | jz StartDWordLoop |
| 109 | neg ebx |
| 110 | add ebx, 4 |
| 111 | |
| 112 | cmp ebx, [numBytes] |
| 113 | jle NotGreater |
| 114 | mov ebx, [numBytes] |
| 115 | NotGreater: |
| 116 | mov ecx, ebx |
| 117 | xor esi, 3 |
| 118 | LeadingLoop: // Copies leading bytes, in reverse order (un-swaps) |
| 119 | mov al, byte ptr [esi] |
| 120 | mov byte ptr [edi], al |
| 121 | sub esi, 1 |
| 122 | add edi, 1 |
| 123 | loop LeadingLoop |
| 124 | add esi, 5 |
| 125 | |
| 126 | StartDWordLoop: |
| 127 | mov ecx, dword ptr [numBytes] |
| 128 | sub ecx, ebx // Don't copy what's already been copied |
| 129 | |
| 130 | mov ebx, ecx |
| 131 | and ebx, 3 |
| 132 | // add ecx, 3 // Round up to nearest dword |
| 133 | shr ecx, 2 |
| 134 | |
| 135 | cmp ecx, 0 // If there's nothing to do, don't do it |
| 136 | jle StartTrailingLoop |
| 137 | |
| 138 | // Copies from source to destination, bswap-ing first |
| 139 | DWordLoop: |
| 140 | mov eax, dword ptr [esi] |
| 141 | bswap eax |
| 142 | mov dword ptr [edi], eax |
| 143 | add esi, 4 |
| 144 | add edi, 4 |
| 145 | loop DWordLoop |
| 146 | StartTrailingLoop: |
| 147 | cmp ebx, 0 |
| 148 | jz Done |
| 149 | mov ecx, ebx |
| 150 | xor esi, 3 |
| 151 | |
| 152 | TrailingLoop: |
| 153 | mov al, byte ptr [esi] |
| 154 | mov byte ptr [edi], al |
| 155 | sub esi, 1 |
| 156 | add edi, 1 |
| 157 | loop TrailingLoop |
| 158 | Done: |
| 159 | } |
| 160 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
| 161 | asm volatile(" movl %k1, %%ebx \n" |
| 162 | " andl $3, %%ebx \n" |
| 163 | " cmpl $0, %%ebx \n" |
| 164 | " jz 2f \n" |
| 165 | " negl %%ebx \n" |
| 166 | " addl $4, %%ebx \n" |
| 167 | " cmpl %k2, %%ebx \n" |
| 168 | " jle 0f \n" |
| 169 | " movl %k2, %%ebx \n" |
| 170 | "0: \n" |
| 171 | " movl %%ebx, %%ecx \n" |
| 172 | " xor $3, %1 \n" |
| 173 | "1: \n" |
| 174 | " movb (%1), %%al \n" |
| 175 | " movb %%al, (%0) \n" |
| 176 | " sub $1, %1 \n" |
| 177 | " add $1, %0 \n" |
| 178 | " decl %%ecx \n" |
| 179 | " jne 1b \n" |
| 180 | " add $5, %1 \n" |
| 181 | "2: \n" |
| 182 | " movl %k2, %%ecx \n" |
| 183 | " subl %%ebx, %%ecx \n" |
| 184 | " movl %%ecx, %%ebx \n" |
| 185 | " andl $3, %%ebx \n" |
| 186 | " shrl $2, %%ecx \n" |
| 187 | " cmpl $0, %%ecx \n" |
| 188 | " jle 4f \n" |
| 189 | "3: \n" |
| 190 | " movl (%1), %%eax \n" |
| 191 | " bswapl %%eax \n" |
| 192 | " movl %%eax, (%0) \n" |
| 193 | " add $4, %1 \n" |
| 194 | " add $4, %0 \n" |
| 195 | " decl %%ecx \n" |
| 196 | " jne 3b \n" |
| 197 | "4: \n" |
| 198 | " cmpl $0, %%ebx \n" |
| 199 | " jz 6f \n" |
| 200 | " xor $3, %1 \n" |
| 201 | "5: \n" |
| 202 | " movb (%1), %%al \n" |
| 203 | " movb %%al, (%0) \n" |
| 204 | " sub $1, %1 \n" |
| 205 | " add $1, %0 \n" |
| 206 | " decl %%ebx \n" |
| 207 | " jne 5b \n" |
| 208 | "6: \n" |
| 209 | :"+r"(dest), "+r"(src) |
| 210 | :"r"(numBytes) |
| 211 | : "memory", "cc", "%rax", "%rbx", "%rcx" |
| 212 | ); |
| 213 | |
| 214 | #elif !defined(NO_ASM) |
| 215 | unsigned int saveEBX; |
| 216 | asm volatile ("mov %%ebx, %2 \n" |
| 217 | "mov $0, %%ecx \n" |
| 218 | "mov %0, %%esi \n" |
| 219 | "mov %1, %%edi \n" |
| 220 | |
| 221 | "mov %%esi, %%ebx \n" |
| 222 | "and $3, %%ebx \n" // ebx = number of leading bytes |
| 223 | |
| 224 | "cmp $0, %%ebx \n" |
| 225 | "jz 2f \n" //jz StartDWordLoop |
| 226 | "neg %%ebx \n" |
| 227 | "add $4, %%ebx \n" |
| 228 | |
| 229 | "cmp %3, %%ebx \n" |
| 230 | "jle 0f \n" //jle NotGreater |
| 231 | "mov %3, %%ebx \n" |
| 232 | "0: \n" //NotGreater: |
| 233 | "mov %%ebx, %%ecx \n" |
| 234 | "xor $3, %%esi \n" |
| 235 | "1: \n" //LeadingLoop: // Copies leading bytes, in reverse order (un-swaps) |
| 236 | "mov (%%esi), %%al \n" |
| 237 | "mov %%al, (%%edi) \n" |
| 238 | "sub $1, %%esi \n" |
| 239 | "add $1, %%edi \n" |
| 240 | "loop 1b \n" //loop LeadingLoop |
| 241 | "add $5, %%esi \n" |
| 242 | |
| 243 | "2: \n" //StartDWordLoop: |
| 244 | "mov %3, %%ecx \n" |
| 245 | "sub %%ebx, %%ecx \n" // Don't copy what's already been copied |
| 246 | |
| 247 | "mov %%ecx, %%ebx \n" |
| 248 | "and $3, %%ebx \n" |
| 249 | // add ecx, 3 // Round up to nearest dword |
| 250 | "shr $2, %%ecx \n" |
| 251 | |
| 252 | "cmp $0, %%ecx \n" // If there's nothing to do, don't do it |
| 253 | "jle 4f \n" //jle StartTrailingLoop |
| 254 | |
| 255 | // Copies from source to destination, bswap-ing first |
| 256 | "3: \n" //DWordLoop: |
| 257 | "mov (%%esi), %%eax \n" |
| 258 | "bswap %%eax \n" |
| 259 | "mov %%eax, (%%edi) \n" |
| 260 | "add $4, %%esi \n" |
| 261 | "add $4, %%edi \n" |
| 262 | "loop 3b \n" //loop DWordLoop |
| 263 | "4: \n" //StartTrailingLoop: |
| 264 | "cmp $0, %%ebx \n" |
| 265 | "jz 6f \n" //jz Done |
| 266 | "mov %%ebx, %%ecx \n" |
| 267 | "xor $3, %%esi \n" |
| 268 | |
| 269 | "5: \n" //TrailingLoop: |
| 270 | "mov (%%esi), %%al \n" |
| 271 | "mov %%al, (%%edi) \n" |
| 272 | "sub $1, %%esi \n" |
| 273 | "add $1, %%edi \n" |
| 274 | "loop 5b \n" //loop TrailingLoop |
| 275 | "6: \n" //Done: |
| 276 | "mov %2, %%ebx \n" |
| 277 | : |
| 278 | : "m"(src), "m"(dest), "m"(saveEBX), "m"(numBytes) |
| 279 | : "memory", "cc", "%ecx", "%esi", "%edi", "%eax" |
| 280 | ); |
| 281 | #endif |
| 282 | } |
| 283 | |
| 284 | inline void DWordInterleave( void *mem, uint32 numDWords ) |
| 285 | { |
| 286 | #if !defined(__GNUC__) && !defined(NO_ASM) |
| 287 | __asm { |
| 288 | mov esi, dword ptr [mem] |
| 289 | mov edi, dword ptr [mem] |
| 290 | add edi, 4 |
| 291 | mov ecx, dword ptr [numDWords] |
| 292 | DWordInterleaveLoop: |
| 293 | mov eax, dword ptr [esi] |
| 294 | mov ebx, dword ptr [edi] |
| 295 | mov dword ptr [esi], ebx |
| 296 | mov dword ptr [edi], eax |
| 297 | add esi, 8 |
| 298 | add edi, 8 |
| 299 | loop DWordInterleaveLoop |
| 300 | } |
| 301 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
| 302 | asm volatile("0: \n" |
| 303 | " movl (%0), %%eax \n" |
| 304 | " movl 8(%0), %%ebx \n" |
| 305 | " movl %%eax, 8(%0) \n" |
| 306 | " movl %%ebx, (%0) \n" |
| 307 | " add $8, %0 \n" |
| 308 | " decl %k1 \n" |
| 309 | " jne 0b \n" |
| 310 | : "+r"(mem), "+r"(numDWords) |
| 311 | : |
| 312 | : "memory", "cc", "%rax", "%rbx" |
| 313 | ); |
| 314 | #elif !defined(NO_ASM) |
| 315 | unsigned int saveEBX; |
| 316 | asm volatile ("mov %%ebx, %2 \n" |
| 317 | "mov %0, %%esi \n" |
| 318 | "mov %0, %%edi \n" |
| 319 | "add $4, %%edi \n" |
| 320 | "mov %1, %%ecx \n" |
| 321 | "0: \n" //DWordInterleaveLoop: |
| 322 | "mov (%%esi), %%eax \n" |
| 323 | "mov (%%edi), %%ebx \n" |
| 324 | "mov %%ebx, (%%esi) \n" |
| 325 | "mov %%eax, (%%edi) \n" |
| 326 | "add $8, %%esi \n" |
| 327 | "add $8, %%edi \n" |
| 328 | "loop 0b \n" //loop DWordInterleaveLoop |
| 329 | "mov %2, %%ebx \n" |
| 330 | : |
| 331 | : "m"(mem), "m"(numDWords), "m"(saveEBX) |
| 332 | : "memory", "cc", "%esi", "%edi", "%ecx", "%eax" |
| 333 | ); |
| 334 | #endif |
| 335 | } |
| 336 | |
| 337 | inline void QWordInterleave( void *mem, uint32 numDWords ) |
| 338 | { |
| 339 | #if !defined(__GNUC__) && !defined(NO_ASM) |
| 340 | __asm |
| 341 | { |
| 342 | // Interleave the line on the qword |
| 343 | mov esi, dword ptr [mem] |
| 344 | mov edi, dword ptr [mem] |
| 345 | add edi, 8 |
| 346 | mov ecx, dword ptr [numDWords] |
| 347 | shr ecx, 1 |
| 348 | QWordInterleaveLoop: |
| 349 | mov eax, dword ptr [esi] |
| 350 | mov ebx, dword ptr [edi] |
| 351 | mov dword ptr [esi], ebx |
| 352 | mov dword ptr [edi], eax |
| 353 | add esi, 4 |
| 354 | add edi, 4 |
| 355 | mov eax, dword ptr [esi] |
| 356 | mov ebx, dword ptr [edi] |
| 357 | mov dword ptr [esi], ebx |
| 358 | mov dword ptr [edi], eax |
| 359 | add esi, 12 |
| 360 | add edi, 12 |
| 361 | loop QWordInterleaveLoop |
| 362 | } |
| 363 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
| 364 | asm volatile(" shr $1, %k1 \n" |
| 365 | "0: \n" |
| 366 | " mov (%0), %%rax \n" |
| 367 | " mov 8(%0), %%rbx \n" |
| 368 | " mov %%rax, 8(%0) \n" |
| 369 | " mov %%rbx, (%0) \n" |
| 370 | " add $16, %0 \n" |
| 371 | " decl %k1 \n" |
| 372 | " jne 0b \n" |
| 373 | : "+r"(mem), "+r"(numDWords) |
| 374 | : |
| 375 | : "memory", "cc", "%rax", "%rbx" |
| 376 | ); |
| 377 | #elif !defined(NO_ASM) // GCC assumed |
| 378 | |
| 379 | unsigned int saveEBX; |
| 380 | asm volatile("mov %%ebx, %2 \n" |
| 381 | // Interleave the line on the qword |
| 382 | "mov %0, %%esi \n" |
| 383 | "mov %0, %%edi \n" |
| 384 | "add $8, %%edi \n" |
| 385 | "mov %1, %%ecx \n" |
| 386 | "shr $1, %%ecx \n" |
| 387 | "0: \n" //QWordInterleaveLoop: |
| 388 | "mov (%%esi), %%eax \n" |
| 389 | "mov (%%edi), %%ebx \n" |
| 390 | "mov %%ebx, (%%esi) \n" |
| 391 | "mov %%eax, (%%edi) \n" |
| 392 | "add $4, %%esi \n" |
| 393 | "add $4, %%edi \n" |
| 394 | "mov (%%esi), %%eax \n" |
| 395 | "mov (%%edi), %%ebx \n" |
| 396 | "mov %%ebx, (%%esi) \n" |
| 397 | "mov %%eax, (%%edi) \n" |
| 398 | "add $12, %%esi \n" |
| 399 | "add $12, %%edi \n" |
| 400 | "loop 0b \n" //loop QWordInterleaveLoop |
| 401 | "mov %2, %%ebx \n" |
| 402 | : |
| 403 | : "m"(mem), "m"(numDWords), "m"(saveEBX) |
| 404 | : "memory", "cc", "%esi", "%edi", "%ecx", "%eax" |
| 405 | ); |
| 406 | #endif |
| 407 | } |
| 408 | |
| 409 | inline uint32 swapdword( uint32 value ) |
| 410 | { |
| 411 | #if defined(__INTEL_COMPILER) && !defined(NO_ASM) |
| 412 | __asm |
| 413 | { |
| 414 | mov eax, dword ptr [value] |
| 415 | bswap eax |
| 416 | } |
| 417 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
| 418 | asm volatile(" bswapl %k0 \n" |
| 419 | : "+r"(value) |
| 420 | : |
| 421 | : |
| 422 | ); |
| 423 | return value; |
| 424 | #elif defined(__GNUC__) && defined(__i386__) && !defined(NO_ASM) |
| 425 | asm volatile("bswapl %0 \n" |
| 426 | : "+r"(value) |
| 427 | : |
| 428 | : |
| 429 | ); |
| 430 | return value; |
| 431 | #else |
| 432 | return ((value & 0xff000000) >> 24) | |
| 433 | ((value & 0x00ff0000) >> 8) | |
| 434 | ((value & 0x0000ff00) << 8) | |
| 435 | ((value & 0x000000ff) << 24); |
| 436 | #endif |
| 437 | } |
| 438 | |
| 439 | inline uint16 swapword( uint16 value ) |
| 440 | { |
| 441 | #if defined(__INTEL_COMPILER) && !defined(NO_ASM) |
| 442 | __asm |
| 443 | { |
| 444 | mov ax, word ptr [value] |
| 445 | xchg ah, al |
| 446 | } |
| 447 | #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) && !defined(NO_ASM) |
| 448 | asm volatile("xchg %%al, %%ah \n" |
| 449 | : "+a"(value) |
| 450 | : |
| 451 | : |
| 452 | ); |
| 453 | return value; |
| 454 | #else |
| 455 | return ((value & 0xff00) >> 8) | |
| 456 | ((value & 0x00ff) << 8); |
| 457 | #endif |
| 458 | } |
| 459 | |
| 460 | |
| 461 | void ComputeTileDimension(int mask, int clamp, int mirror, int width, uint32 &widthToCreate, uint32 &widthToLoad) |
| 462 | { |
| 463 | int maskwidth = mask > 0 ? (1<<mask) : 0; |
| 464 | widthToCreate = widthToLoad = width; |
| 465 | |
| 466 | if( mask > 0 ) |
| 467 | { |
| 468 | if( width > maskwidth ) |
| 469 | { |
| 470 | if( clamp == 0 ) |
| 471 | { |
| 472 | // clamp is not used, so just use the dwTileMaskWidth as the real width |
| 473 | widthToCreate = widthToLoad = maskwidth; |
| 474 | } |
| 475 | else |
| 476 | { |
| 477 | widthToLoad = maskwidth; |
| 478 | //gti.WidthToCreate = dwTileWidth; |
| 479 | // keep the current WidthToCreate, we will do mirror/wrap |
| 480 | // during texture loading, not during rendering |
| 481 | } |
| 482 | } |
| 483 | else if( width < maskwidth ) |
| 484 | { |
| 485 | // dwTileWidth < dwTileMaskWidth |
| 486 | |
| 487 | if( clamp == 0 ) |
| 488 | { |
| 489 | if( maskwidth%width == 0 ) |
| 490 | { |
| 491 | if( (maskwidth/width)%2 == 0 || mirror == 0 ) |
| 492 | { |
| 493 | // Do nothing |
| 494 | // gti.WidthToLoad = gti.WidthToCreate = gRDP.tiles[tileno].dwWidth = dwTileWidth |
| 495 | } |
| 496 | else |
| 497 | { |
| 498 | widthToCreate = maskwidth; |
| 499 | } |
| 500 | } |
| 501 | else |
| 502 | { |
| 503 | widthToCreate = maskwidth; |
| 504 | //widthToLoad = maskwidth; |
| 505 | } |
| 506 | } |
| 507 | else |
| 508 | { |
| 509 | widthToCreate = maskwidth; |
| 510 | //widthToLoad = maskwidth; |
| 511 | } |
| 512 | } |
| 513 | else // dwTileWidth == dwTileMaskWidth |
| 514 | { |
| 515 | } |
| 516 | |
| 517 | // Some hacks, to limit the image size |
| 518 | if( mask >= 8 ) |
| 519 | { |
| 520 | if( maskwidth / width >= 2 ) |
| 521 | { |
| 522 | widthToCreate = width; |
| 523 | } |
| 524 | } |
| 525 | } |
| 526 | } |
| 527 | |
| 528 | bool conkerSwapHack=false; |
| 529 | |
| 530 | bool CalculateTileSizes_method_2(int tileno, TMEMLoadMapInfo *info, TxtrInfo >i) |
| 531 | { |
| 532 | Tile &tile = gRDP.tiles[tileno]; |
| 533 | Tile &loadtile = gRDP.tiles[RDP_TXT_LOADTILE]; |
| 534 | |
| 535 | uint32 dwPitch; |
| 536 | |
| 537 | // Now Initialize the texture dimension |
| 538 | int dwTileWidth; |
| 539 | int dwTileHeight; |
| 540 | if( info->bSetBy == CMD_LOADTILE ) |
| 541 | { |
| 542 | if( tile.sl >= tile.sh ) |
| 543 | { |
| 544 | dwTileWidth = info->dwWidth; // From SetTImage |
| 545 | dwTileWidth = dwTileWidth << info->dwSize >> tile.dwSize; |
| 546 | } |
| 547 | else |
| 548 | { |
| 549 | dwTileWidth= tile.sh - tile.sl + 1; |
| 550 | } |
| 551 | |
| 552 | if( tile.tl >= tile.th ) |
| 553 | { |
| 554 | dwTileHeight= info->th - info->tl + 1; |
| 555 | } |
| 556 | else |
| 557 | { |
| 558 | dwTileHeight= tile.th - tile.tl + 1; |
| 559 | } |
| 560 | } |
| 561 | else |
| 562 | { |
| 563 | if( tile.dwMaskS == 0 || tile.bClampS ) |
| 564 | { |
| 565 | dwTileWidth = tile.hilite_sh - tile.hilite_sl +1; |
| 566 | if( dwTileWidth < tile.sh - tile.sl +1 ) |
| 567 | dwTileWidth = tile.sh - tile.sl +1; |
| 568 | if( dwTileWidth <= 0 ) |
| 569 | { |
| 570 | DebuggerAppendMsg("Error"); |
| 571 | } |
| 572 | } |
| 573 | else |
| 574 | { |
| 575 | if( tile.dwMaskS < 8 ) |
| 576 | dwTileWidth = (1 << tile.dwMaskS ); |
| 577 | else if( tile.dwLine ) |
| 578 | { |
| 579 | dwTileWidth = (tile.dwLine<<5)>>tile.dwSize; |
| 580 | } |
| 581 | else |
| 582 | { |
| 583 | if( tile.sl <= tile.sh ) |
| 584 | { |
| 585 | dwTileWidth = tile.sh - tile.sl +1; |
| 586 | } |
| 587 | else if( loadtile.sl <= loadtile.sh ) |
| 588 | { |
| 589 | dwTileWidth = loadtile.sh - loadtile.sl +1; |
| 590 | } |
| 591 | else |
| 592 | { |
| 593 | dwTileWidth = tile.sh - tile.sl +1; |
| 594 | } |
| 595 | } |
| 596 | } |
| 597 | |
| 598 | if( tile.dwMaskT == 0 || tile.bClampT ) |
| 599 | { |
| 600 | dwTileHeight= tile.hilite_th - tile.hilite_tl +1; |
| 601 | if( dwTileHeight < tile.th - tile.tl +1 ) |
| 602 | dwTileHeight = tile.th - tile.tl +1; |
| 603 | |
| 604 | if( dwTileHeight <= 0 ) |
| 605 | { |
| 606 | DebuggerAppendMsg("Error"); |
| 607 | } |
| 608 | } |
| 609 | else |
| 610 | { |
| 611 | if( tile.dwMaskT < 8 ) |
| 612 | dwTileHeight = (1 << tile.dwMaskT ); |
| 613 | else if( tile.tl <= tile.th ) |
| 614 | { |
| 615 | dwTileHeight = tile.th - tile.tl +1; |
| 616 | } |
| 617 | else if( loadtile.tl <= loadtile.th ) |
| 618 | { |
| 619 | dwTileHeight = loadtile.th - loadtile.tl +1; |
| 620 | } |
| 621 | else |
| 622 | { |
| 623 | dwTileHeight = tile.th - tile.tl +1; |
| 624 | } |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | int dwTileMaskWidth = tile.dwMaskS > 0 ? (1 << tile.dwMaskS ) : 0; |
| 629 | int dwTileMaskHeight = tile.dwMaskT > 0 ? (1 << tile.dwMaskT ) : 0; |
| 630 | |
| 631 | if( dwTileWidth < 0 || dwTileHeight < 0) |
| 632 | { |
| 633 | if( dwTileMaskWidth > 0 ) |
| 634 | dwTileWidth = dwTileMaskWidth; |
| 635 | else if( dwTileWidth < 0 ) |
| 636 | dwTileWidth = -dwTileWidth; |
| 637 | |
| 638 | if( dwTileMaskHeight > 0 ) |
| 639 | dwTileHeight = dwTileMaskHeight; |
| 640 | else if( dwTileHeight < 0 ) |
| 641 | dwTileHeight = -dwTileHeight; |
| 642 | } |
| 643 | |
| 644 | |
| 645 | |
| 646 | if( dwTileWidth-dwTileMaskWidth == 1 && dwTileMaskWidth && dwTileHeight-dwTileMaskHeight == 1 && dwTileMaskHeight ) |
| 647 | { |
| 648 | // Hack for Mario Kart |
| 649 | dwTileWidth--; |
| 650 | dwTileHeight--; |
| 651 | } |
| 652 | |
| 653 | ComputeTileDimension(tile.dwMaskS, tile.bClampS, |
| 654 | tile.bMirrorS, dwTileWidth, gti.WidthToCreate, gti.WidthToLoad); |
| 655 | tile.dwWidth = gti.WidthToCreate; |
| 656 | |
| 657 | ComputeTileDimension(tile.dwMaskT, tile.bClampT, |
| 658 | tile.bMirrorT, dwTileHeight, gti.HeightToCreate, gti.HeightToLoad); |
| 659 | tile.dwHeight = gti.HeightToCreate; |
| 660 | |
| 661 | #ifdef DEBUGGER |
| 662 | if( gti.WidthToCreate < gti.WidthToLoad ) |
| 663 | TRACE2("Check me, width to create = %d, width to load = %d", gti.WidthToCreate, gti.WidthToLoad); |
| 664 | if( gti.HeightToCreate < gti.HeightToLoad ) |
| 665 | TRACE2("Check me, height to create = %d, height to load = %d", gti.HeightToCreate, gti.HeightToLoad); |
| 666 | #endif |
| 667 | |
| 668 | |
| 669 | gti.bSwapped = info->bSwapped; |
| 670 | |
| 671 | if( info->bSetBy == CMD_LOADTILE ) |
| 672 | { |
| 673 | // It was a tile - the pitch is set by LoadTile |
| 674 | dwPitch = info->dwWidth<<(info->dwSize-1); |
| 675 | |
| 676 | if( dwPitch == 0 ) |
| 677 | { |
| 678 | dwPitch = 1024; // Hack for Bust-A-Move |
| 679 | } |
| 680 | } |
| 681 | else //Set by LoadBlock |
| 682 | { |
| 683 | // It was a block load - the pitch is determined by the tile size |
| 684 | if (info->dxt == 0 || info->dwTmem != tile.dwTMem ) |
| 685 | { |
| 686 | dwPitch = tile.dwLine << 3; |
| 687 | gti.bSwapped = TRUE; |
| 688 | if( info->dwTmem != tile.dwTMem && info->dxt != 0 && info->dwSize == TXT_SIZE_16b && tile.dwSize == TXT_SIZE_4b ) |
| 689 | conkerSwapHack = true; |
| 690 | } |
| 691 | else |
| 692 | { |
| 693 | uint32 DXT = info->dxt; |
| 694 | if( info->dxt > 1 ) |
| 695 | { |
| 696 | DXT = ReverseDXT(info->dxt, info->sh, dwTileWidth, tile.dwSize); |
| 697 | } |
| 698 | dwPitch = DXT << 3; |
| 699 | } |
| 700 | |
| 701 | if (tile.dwSize == TXT_SIZE_32b) |
| 702 | dwPitch = tile.dwLine << 4; |
| 703 | } |
| 704 | |
| 705 | gti.Pitch = tile.dwPitch = dwPitch; |
| 706 | |
| 707 | if( (gti.WidthToLoad < gti.WidthToCreate || tile.bSizeIsValid == false) && tile.dwMaskS > 0 && gti.WidthToLoad != (unsigned int)dwTileMaskWidth && |
| 708 | info->bSetBy == CMD_LOADBLOCK ) |
| 709 | //if( (gti.WidthToLoad < gti.WidthToCreate ) && tile.dwMaskS > 0 && gti.WidthToLoad != dwTileMaskWidth && |
| 710 | // info->bSetBy == CMD_LOADBLOCK ) |
| 711 | { |
| 712 | // We have got the pitch now, recheck the width_to_load |
| 713 | uint32 pitchwidth = dwPitch<<1>>tile.dwSize; |
| 714 | if( pitchwidth == (unsigned int)dwTileMaskWidth ) |
| 715 | { |
| 716 | gti.WidthToLoad = pitchwidth; |
| 717 | } |
| 718 | } |
| 719 | if( (gti.HeightToLoad < gti.HeightToCreate || tile.bSizeIsValid == false) && tile.dwMaskT > 0 && gti.HeightToLoad != (unsigned int)dwTileMaskHeight && |
| 720 | info->bSetBy == CMD_LOADBLOCK ) |
| 721 | //if( (gti.HeightToLoad < gti.HeightToCreate ) && tile.dwMaskT > 0 && gti.HeightToLoad != dwTileMaskHeight && |
| 722 | // info->bSetBy == CMD_LOADBLOCK ) |
| 723 | { |
| 724 | //uint32 pitchwidth = dwPitch<<1>>tile.dwSize; |
| 725 | uint32 pitchHeight = (info->dwTotalWords<<1)/dwPitch; |
| 726 | if( pitchHeight == (unsigned int)dwTileMaskHeight || gti.HeightToLoad == 1 ) |
| 727 | { |
| 728 | gti.HeightToLoad = pitchHeight; |
| 729 | } |
| 730 | } |
| 731 | if( gti.WidthToCreate < gti.WidthToLoad ) gti.WidthToCreate = gti.WidthToLoad; |
| 732 | if( gti.HeightToCreate < gti.HeightToLoad ) gti.HeightToCreate = gti.HeightToLoad; |
| 733 | |
| 734 | if( info->bSetBy == CMD_LOADTILE ) |
| 735 | { |
| 736 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
| 737 | gti.TopToLoad = info->tl; |
| 738 | } |
| 739 | else |
| 740 | { |
| 741 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
| 742 | gti.TopToLoad = (info->tl<<info->dwSize)>>tile.dwSize; |
| 743 | } |
| 744 | |
| 745 | uint32 total64BitWordsToLoad = (gti.HeightToLoad*gti.WidthToLoad)>>(4-tile.dwSize); |
| 746 | if( total64BitWordsToLoad + tile.dwTMem > 0x200 ) |
| 747 | { |
| 748 | //TRACE0("Warning: texture loading tmem is over range"); |
| 749 | if( gti.WidthToLoad > gti.HeightToLoad ) |
| 750 | { |
| 751 | uint32 newheight = (dwPitch << 1 )>> tile.dwSize; |
| 752 | tile.dwWidth = gti.WidthToLoad = gti.WidthToCreate = min(newheight, (gti.WidthToLoad&0xFFFFFFFE)); |
| 753 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = ((0x200 - tile.dwTMem) << (4-tile.dwSize)) / gti.WidthToLoad; |
| 754 | } |
| 755 | else |
| 756 | { |
| 757 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = info->dwTotalWords / ((gti.WidthToLoad << tile.dwSize) >> 1); |
| 758 | } |
| 759 | } |
| 760 | |
| 761 | // Check the info |
| 762 | if( (info->dwTotalWords>>2) < total64BitWordsToLoad+tile.dwTMem-info->dwTmem - 4 ) |
| 763 | { |
| 764 | // Hack here |
| 765 | if( (options.enableHackForGames == HACK_FOR_ZELDA||options.enableHackForGames == HACK_FOR_ZELDA_MM) && (unsigned int)tileno != gRSP.curTile ) |
| 766 | { |
| 767 | return false; |
| 768 | } |
| 769 | |
| 770 | if( total64BitWordsToLoad+tile.dwTMem-info->dwTmem <= 0x200 ) |
| 771 | { |
| 772 | LOG_TEXTURE(TRACE4("Fix me, info is not covering this Tmem address,Info start: 0x%x, total=0x%x, Tmem start: 0x%x, total=0x%x", |
| 773 | info->dwTmem,info->dwTotalWords>>2, tile.dwTMem, total64BitWordsToLoad)); |
| 774 | } |
| 775 | } |
| 776 | |
| 777 | //Check memory boundary |
| 778 | if( gti.Address + gti.HeightToLoad*gti.Pitch >= g_dwRamSize ) |
| 779 | { |
| 780 | WARNING(TRACE0("Warning: texture loading tmem is over range 3")); |
| 781 | gti.HeightToCreate = gti.HeightToLoad = tile.dwHeight = (g_dwRamSize-gti.Address)/gti.Pitch; |
| 782 | } |
| 783 | |
| 784 | return true; |
| 785 | } |
| 786 | |
| 787 | bool CalculateTileSizes_method_1(int tileno, TMEMLoadMapInfo *info, TxtrInfo >i) |
| 788 | { |
| 789 | Tile &tile = gRDP.tiles[tileno]; |
| 790 | //Tile &loadtile = gRDP.tiles[RDP_TXT_LOADTILE]; |
| 791 | |
| 792 | // Now Initialize the texture dimension |
| 793 | int loadwidth, loadheight; |
| 794 | |
| 795 | int maskwidth = tile.dwMaskS ? (1 << tile.dwMaskS ) : 0; |
| 796 | int maskheight = tile.dwMaskT ? (1 << tile.dwMaskT ) : 0; |
| 797 | int clampwidth = abs(tile.hilite_sh - tile.hilite_sl) +1; |
| 798 | int clampheight = abs(tile.hilite_th - tile.hilite_tl) +1; |
| 799 | int linewidth = tile.dwLine << (5 - tile.dwSize); |
| 800 | |
| 801 | gti.bSwapped = info->bSwapped; |
| 802 | |
| 803 | if( info->bSetBy == CMD_LOADTILE ) |
| 804 | { |
| 805 | loadwidth = (abs(info->sh - info->sl) + 1) << info->dwSize >> tile.dwSize; |
| 806 | loadheight = (abs(info->th - info->tl) + 1) << info->dwSize >> tile.dwSize; |
| 807 | |
| 808 | tile.dwPitch = info->dwWidth << info->dwSize >> 1; |
| 809 | if( tile.dwPitch == 0 ) tile.dwPitch = 1024; // Hack for Bust-A-Move |
| 810 | |
| 811 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
| 812 | gti.TopToLoad = info->tl; |
| 813 | } |
| 814 | else |
| 815 | { |
| 816 | loadwidth = abs(tile.sh - tile.sl) +1; |
| 817 | if( tile.dwMaskS ) |
| 818 | { |
| 819 | loadwidth = maskwidth; |
| 820 | } |
| 821 | |
| 822 | loadheight = abs(tile.th - tile.tl) +1; |
| 823 | if( tile.dwMaskT ) |
| 824 | { |
| 825 | loadheight = maskheight; |
| 826 | } |
| 827 | |
| 828 | |
| 829 | // It was a block load - the pitch is determined by the tile size |
| 830 | if (tile.dwSize == TXT_SIZE_32b) |
| 831 | tile.dwPitch = tile.dwLine << 4; |
| 832 | else if (info->dxt == 0 ) |
| 833 | { |
| 834 | tile.dwPitch = tile.dwLine << 3; |
| 835 | gti.bSwapped = TRUE; |
| 836 | if( info->dwTmem != tile.dwTMem && info->dxt != 0 && info->dwSize == TXT_SIZE_16b && tile.dwSize == TXT_SIZE_4b ) |
| 837 | conkerSwapHack = true; |
| 838 | } |
| 839 | else |
| 840 | { |
| 841 | uint32 DXT = info->dxt; |
| 842 | if( info->dxt > 1 ) |
| 843 | { |
| 844 | DXT = ReverseDXT(info->dxt, info->sh, loadwidth, tile.dwSize); |
| 845 | } |
| 846 | tile.dwPitch = DXT << 3; |
| 847 | } |
| 848 | |
| 849 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
| 850 | gti.TopToLoad = (info->tl<<info->dwSize)>>tile.dwSize; |
| 851 | } |
| 852 | |
| 853 | if( options.enableHackForGames == HACK_FOR_MARIO_KART ) |
| 854 | { |
| 855 | if( loadwidth-maskwidth == 1 && tile.dwMaskS ) |
| 856 | { |
| 857 | loadwidth--; |
| 858 | if( loadheight%2 ) loadheight--; |
| 859 | } |
| 860 | |
| 861 | if( loadheight-maskheight == 1 && tile.dwMaskT ) |
| 862 | { |
| 863 | loadheight--; |
| 864 | if(loadwidth%2) loadwidth--; |
| 865 | } |
| 866 | |
| 867 | if( loadwidth - ((g_TI.dwWidth<<g_TI.dwSize)>>tile.dwSize) == 1 ) |
| 868 | { |
| 869 | loadwidth--; |
| 870 | if( loadheight%2 ) loadheight--; |
| 871 | } |
| 872 | } |
| 873 | |
| 874 | |
| 875 | // Limit the texture size |
| 876 | if( g_curRomInfo.bUseSmallerTexture ) |
| 877 | { |
| 878 | if( tile.dwMaskS && tile.bClampS ) |
| 879 | { |
| 880 | if( !tile.bMirrorS ) |
| 881 | { |
| 882 | if( clampwidth/maskwidth >= 2 ) |
| 883 | { |
| 884 | clampwidth = maskwidth; |
| 885 | tile.bForceWrapS = true; |
| 886 | } |
| 887 | else if( clampwidth && maskwidth/clampwidth >= 2 ) |
| 888 | { |
| 889 | maskwidth = clampwidth; |
| 890 | tile.bForceClampS = true; |
| 891 | } |
| 892 | } |
| 893 | else |
| 894 | { |
| 895 | if( clampwidth/maskwidth == 2 ) |
| 896 | { |
| 897 | clampwidth = maskwidth*2; |
| 898 | tile.bForceWrapS = false; |
| 899 | } |
| 900 | else if( clampwidth/maskwidth > 2 ) |
| 901 | { |
| 902 | clampwidth = maskwidth*2; |
| 903 | tile.bForceWrapS = true; |
| 904 | } |
| 905 | } |
| 906 | } |
| 907 | |
| 908 | if( tile.dwMaskT && tile.bClampT ) |
| 909 | { |
| 910 | if( !tile.bMirrorT ) |
| 911 | { |
| 912 | if( clampheight/maskheight >= 2 ) |
| 913 | { |
| 914 | clampheight = maskheight; |
| 915 | tile.bForceWrapT = true; |
| 916 | } |
| 917 | else if( clampheight && maskheight/clampheight >= 2 ) |
| 918 | { |
| 919 | maskwidth = clampwidth; |
| 920 | tile.bForceClampT = true; |
| 921 | } |
| 922 | } |
| 923 | else |
| 924 | { |
| 925 | if( clampheight/maskheight == 2 ) |
| 926 | { |
| 927 | clampheight = maskheight*2; |
| 928 | tile.bForceWrapT = false; |
| 929 | } |
| 930 | else if( clampheight/maskheight >= 2 ) |
| 931 | { |
| 932 | clampheight = maskheight*2; |
| 933 | tile.bForceWrapT = true; |
| 934 | } |
| 935 | } |
| 936 | } |
| 937 | } |
| 938 | else |
| 939 | { |
| 940 | //if( clampwidth > linewidth ) clampwidth = linewidth; |
| 941 | if( clampwidth > 512 && clampheight > 512 ) |
| 942 | { |
| 943 | if( clampwidth > maskwidth && maskwidth && clampheight > 256 ) clampwidth = maskwidth; |
| 944 | if( clampheight > maskheight && maskheight && clampheight > 256 ) clampheight = maskheight; |
| 945 | } |
| 946 | |
| 947 | if( tile.dwMaskS > 8 && tile.dwMaskT > 8 ) |
| 948 | { |
| 949 | maskwidth = loadwidth; |
| 950 | maskheight = loadheight; |
| 951 | } |
| 952 | else |
| 953 | { |
| 954 | if( tile.dwMaskS > 10 ) |
| 955 | maskwidth = loadwidth; |
| 956 | if( tile.dwMaskT > 10 ) |
| 957 | maskheight = loadheight; |
| 958 | } |
| 959 | } |
| 960 | |
| 961 | gti.Pitch = tile.dwPitch; |
| 962 | |
| 963 | if( tile.dwMaskS == 0 || tile.bClampS ) |
| 964 | { |
| 965 | gti.WidthToLoad = linewidth ? min( linewidth, maskwidth ? min(clampwidth,maskwidth) : clampwidth ) : clampwidth; |
| 966 | if( tile.dwMaskS && clampwidth < maskwidth ) |
| 967 | tile.dwWidth = gti.WidthToCreate = clampwidth; |
| 968 | else |
| 969 | tile.dwWidth = gti.WidthToCreate = max(clampwidth,maskwidth); |
| 970 | } |
| 971 | else |
| 972 | { |
| 973 | gti.WidthToLoad = loadwidth > 2 ? min(loadwidth,maskwidth) : maskwidth; |
| 974 | if( linewidth ) gti.WidthToLoad = min( linewidth, (int)gti.WidthToLoad ); |
| 975 | tile.dwWidth = gti.WidthToCreate = maskwidth; |
| 976 | } |
| 977 | |
| 978 | if( tile.dwMaskT == 0 || tile.bClampT ) |
| 979 | { |
| 980 | gti.HeightToLoad = maskheight ? min(clampheight,maskheight) : clampheight; |
| 981 | if( tile.dwMaskT && clampheight < maskheight ) |
| 982 | tile.dwHeight = gti.HeightToCreate = clampheight; |
| 983 | else |
| 984 | tile.dwHeight = gti.HeightToCreate = max(clampheight,maskheight); |
| 985 | } |
| 986 | else |
| 987 | { |
| 988 | gti.HeightToLoad = loadheight > 2 ? min(loadheight,maskheight) : maskheight; |
| 989 | tile.dwHeight = gti.HeightToCreate = maskheight; |
| 990 | } |
| 991 | |
| 992 | if( options.enableHackForGames == HACK_FOR_MARIO_KART ) |
| 993 | { |
| 994 | if( gti.WidthToLoad - ((g_TI.dwWidth<<g_TI.dwSize)>>tile.dwSize) == 1 ) |
| 995 | { |
| 996 | gti.WidthToLoad--; |
| 997 | if( gti.HeightToLoad%2 ) gti.HeightToLoad--; |
| 998 | } |
| 999 | } |
| 1000 | |
| 1001 | // Double check |
| 1002 | uint32 total64BitWordsToLoad = (gti.HeightToLoad*gti.WidthToLoad)>>(4-tile.dwSize); |
| 1003 | if( total64BitWordsToLoad + tile.dwTMem > 0x200 ) |
| 1004 | { |
| 1005 | //TRACE0("Warning: texture loading tmem is over range"); |
| 1006 | if( gti.WidthToLoad > gti.HeightToLoad ) |
| 1007 | { |
| 1008 | uint32 newheight = (tile.dwPitch << 1 )>> tile.dwSize; |
| 1009 | tile.dwWidth = gti.WidthToLoad = gti.WidthToCreate = min(newheight, (gti.WidthToLoad&0xFFFFFFFE)); |
| 1010 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = ((0x200 - tile.dwTMem) << (4-tile.dwSize)) / gti.WidthToLoad; |
| 1011 | } |
| 1012 | else |
| 1013 | { |
| 1014 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = info->dwTotalWords / ((gti.WidthToLoad << tile.dwSize) >> 1); |
| 1015 | } |
| 1016 | } |
| 1017 | |
| 1018 | // Check the info |
| 1019 | if( (info->dwTotalWords>>2) < total64BitWordsToLoad+tile.dwTMem-info->dwTmem - 4 ) |
| 1020 | { |
| 1021 | // Hack here |
| 1022 | if( (options.enableHackForGames == HACK_FOR_ZELDA||options.enableHackForGames == HACK_FOR_ZELDA_MM) && (unsigned int)tileno != gRSP.curTile ) |
| 1023 | { |
| 1024 | return false; |
| 1025 | } |
| 1026 | |
| 1027 | if( total64BitWordsToLoad+tile.dwTMem-info->dwTmem <= 0x200 ) |
| 1028 | { |
| 1029 | LOG_TEXTURE(TRACE4("Fix me, info is not covering this Tmem address,Info start: 0x%x, total=0x%x, Tmem start: 0x%x, total=0x%x", |
| 1030 | info->dwTmem,info->dwTotalWords>>2, tile.dwTMem, total64BitWordsToLoad)); |
| 1031 | } |
| 1032 | } |
| 1033 | |
| 1034 | //Check memory boundary |
| 1035 | if( gti.Address + gti.HeightToLoad*gti.Pitch >= g_dwRamSize ) |
| 1036 | { |
| 1037 | WARNING(TRACE0("Warning: texture loading tmem is over range 3")); |
| 1038 | gti.HeightToCreate = gti.HeightToLoad = tile.dwHeight = (g_dwRamSize-gti.Address)/gti.Pitch; |
| 1039 | } |
| 1040 | |
| 1041 | return true; |
| 1042 | } |
| 1043 | |
| 1044 | TxtrCacheEntry* LoadTexture(uint32 tileno) |
| 1045 | { |
| 1046 | //TxtrCacheEntry *pEntry = NULL; |
| 1047 | TxtrInfo gti; |
| 1048 | |
| 1049 | Tile &tile = gRDP.tiles[tileno]; |
| 1050 | |
| 1051 | // Retrieve the tile loading info |
| 1052 | uint32 infoTmemAddr = tile.dwTMem; |
| 1053 | TMEMLoadMapInfo *info = &g_tmemLoadAddrMap[infoTmemAddr]; |
| 1054 | if( !IsTmemFlagValid(infoTmemAddr) ) |
| 1055 | { |
| 1056 | infoTmemAddr = GetValidTmemInfoIndex(infoTmemAddr); |
| 1057 | info = &g_tmemLoadAddrMap[infoTmemAddr]; |
| 1058 | } |
| 1059 | |
| 1060 | if( info->dwFormat != tile.dwFormat ) |
| 1061 | { |
| 1062 | // Check the tile format, hack for Zelda's road |
| 1063 | if( tileno != gRSP.curTile && tile.dwTMem == gRDP.tiles[gRSP.curTile].dwTMem && |
| 1064 | tile.dwFormat != gRDP.tiles[gRSP.curTile].dwFormat ) |
| 1065 | { |
| 1066 | //TRACE1("Tile %d format is not matching the loaded texture format", tileno); |
| 1067 | return NULL; |
| 1068 | } |
| 1069 | } |
| 1070 | |
| 1071 | gti = tile; // Copy tile info to textureInfo entry |
| 1072 | |
| 1073 | gti.TLutFmt = gRDP.otherMode.text_tlut <<RSP_SETOTHERMODE_SHIFT_TEXTLUT; |
| 1074 | if (gti.Format == TXT_FMT_CI && gti.TLutFmt == TLUT_FMT_NONE ) |
| 1075 | gti.TLutFmt = TLUT_FMT_RGBA16; // Force RGBA |
| 1076 | |
| 1077 | gti.PalAddress = (uchar *) (&g_wRDPTlut[0]); |
| 1078 | if( !options.bUseFullTMEM && tile.dwSize == TXT_SIZE_4b ) |
| 1079 | gti.PalAddress += 16 * 2 * tile.dwPalette; |
| 1080 | |
| 1081 | gti.Address = (info->dwLoadAddress+(tile.dwTMem-infoTmemAddr)*8) & (g_dwRamSize-1) ; |
| 1082 | gti.pPhysicalAddress = ((uint8*)g_pRDRAMu32)+gti.Address; |
| 1083 | gti.tileNo = tileno; |
| 1084 | |
| 1085 | if( g_curRomInfo.bTxtSizeMethod2 ) |
| 1086 | { |
| 1087 | if( !CalculateTileSizes_method_2(tileno, info, gti) ) |
| 1088 | return NULL; |
| 1089 | } |
| 1090 | else |
| 1091 | { |
| 1092 | if( !CalculateTileSizes_method_1(tileno, info, gti) ) |
| 1093 | return NULL; |
| 1094 | } |
| 1095 | |
| 1096 | LOG_TEXTURE( |
| 1097 | { |
| 1098 | TRACE0("Loading texture:\n"); |
| 1099 | DebuggerAppendMsg("Left: %d, Top: %d, Width: %d, Height: %d, Size to Load (%d, %d)", |
| 1100 | gti.LeftToLoad, gti.TopToLoad, gti.WidthToCreate, gti.HeightToCreate, gti.WidthToLoad, gti.HeightToLoad); |
| 1101 | DebuggerAppendMsg("Pitch: %d, Addr: 0x%08x", gti.Pitch, gti.Address); |
| 1102 | }); |
| 1103 | |
| 1104 | // Option for faster loading tiles |
| 1105 | if( g_curRomInfo.bFastLoadTile && info->bSetBy == CMD_LOADTILE && ((gti.Pitch<<1)>>gti.Size) <= 0x400 |
| 1106 | //&& ((gti.Pitch<<1)>>gti.Size) > 128 && status.primitiveType == PRIM_TEXTRECT |
| 1107 | ) |
| 1108 | { |
| 1109 | uint32 idx = tileno-gRSP.curTile; |
| 1110 | status.LargerTileRealLeft[idx] = gti.LeftToLoad; |
| 1111 | gti.LeftToLoad=0; |
| 1112 | gti.WidthToLoad = gti.WidthToCreate = ((gti.Pitch<<1)>>gti.Size); |
| 1113 | status.UseLargerTile[idx]=true; |
| 1114 | } |
| 1115 | |
| 1116 | // Loading the textures by using texture cache manager |
| 1117 | return gTextureManager.GetTexture(>i, true, true, true); // Load the texture by using texture cache |
| 1118 | } |
| 1119 | |
| 1120 | void PrepareTextures() |
| 1121 | { |
| 1122 | if( gRDP.textureIsChanged || !currentRomOptions.bFastTexCRC || |
| 1123 | CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[0] || |
| 1124 | CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[1] ) |
| 1125 | { |
| 1126 | status.UseLargerTile[0]=false; |
| 1127 | status.UseLargerTile[1]=false; |
| 1128 | |
| 1129 | int tilenos[2]; |
| 1130 | if( CRender::g_pRender->IsTexel0Enable() || gRDP.otherMode.cycle_type == CYCLE_TYPE_COPY ) |
| 1131 | tilenos[0] = gRSP.curTile; |
| 1132 | else |
| 1133 | tilenos[0] = -1; |
| 1134 | |
| 1135 | if( gRSP.curTile<7 && CRender::g_pRender->IsTexel1Enable() ) |
| 1136 | tilenos[1] = gRSP.curTile+1; |
| 1137 | else |
| 1138 | tilenos[1] = -1; |
| 1139 | |
| 1140 | |
| 1141 | for( int i=0; i<2; i++ ) |
| 1142 | { |
| 1143 | if( tilenos[i] < 0 ) continue; |
| 1144 | |
| 1145 | if( CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[i] ) |
| 1146 | { |
| 1147 | TxtrCacheEntry *pEntry = gTextureManager.GetConstantColorTexture(CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[i]); |
| 1148 | CRender::g_pRender->SetCurrentTexture( tilenos[i], pEntry->pTexture, 4, 4, pEntry); |
| 1149 | } |
| 1150 | else |
| 1151 | { |
| 1152 | TxtrCacheEntry *pEntry = LoadTexture(tilenos[i]); |
| 1153 | if (pEntry && pEntry->pTexture ) |
| 1154 | { |
| 1155 | if( pEntry->txtrBufIdx <= 0 ) |
| 1156 | { |
| 1157 | if( pEntry->pEnhancedTexture && pEntry->dwEnhancementFlag == TEXTURE_EXTERNAL && !options.bLoadHiResTextures ) |
| 1158 | { |
| 1159 | SAFE_DELETE(pEntry->pEnhancedTexture); |
| 1160 | } |
| 1161 | |
| 1162 | if( pEntry->pEnhancedTexture == NULL ) |
| 1163 | { |
| 1164 | MirrorTexture(tilenos[i], pEntry);; |
| 1165 | } |
| 1166 | |
| 1167 | if( options.bLoadHiResTextures && (pEntry->pEnhancedTexture == NULL || pEntry->dwEnhancementFlag < TEXTURE_EXTERNAL ) ) |
| 1168 | { |
| 1169 | LoadHiresTexture(*pEntry); |
| 1170 | } |
| 1171 | |
| 1172 | if( pEntry->pEnhancedTexture == NULL || (pEntry->dwEnhancementFlag != options.textureEnhancement && pEntry->dwEnhancementFlag < TEXTURE_EXTERNAL ) ) |
| 1173 | { |
| 1174 | EnhanceTexture(pEntry); |
| 1175 | } |
| 1176 | } |
| 1177 | |
| 1178 | CRender::g_pRender->SetCurrentTexture( tilenos[i], |
| 1179 | (pEntry->pEnhancedTexture)?pEntry->pEnhancedTexture:pEntry->pTexture, |
| 1180 | pEntry->ti.WidthToLoad, pEntry->ti.HeightToLoad, pEntry); |
| 1181 | } |
| 1182 | else |
| 1183 | { |
| 1184 | pEntry = gTextureManager.GetBlackTexture(); |
| 1185 | CRender::g_pRender->SetCurrentTexture( tilenos[i], pEntry->pTexture, 4, 4, pEntry); |
| 1186 | _VIDEO_DisplayTemporaryMessage("Fail to load texture, use black to replace"); |
| 1187 | } |
| 1188 | |
| 1189 | } |
| 1190 | } |
| 1191 | |
| 1192 | gRDP.textureIsChanged = false; |
| 1193 | } |
| 1194 | } |
| 1195 | |
| 1196 | extern uint32 g_TxtLoadBy;; |
| 1197 | |
| 1198 | void DLParser_LoadTLut(Gfx *gfx) |
| 1199 | { |
| 1200 | gRDP.textureIsChanged = true; |
| 1201 | |
| 1202 | uint32 tileno = gfx->loadtile.tile; |
| 1203 | uint32 uls = gfx->loadtile.sl/4; |
| 1204 | uint32 ult = gfx->loadtile.tl/4; |
| 1205 | uint32 lrs = gfx->loadtile.sh/4; |
| 1206 | uint32 lrt = gfx->loadtile.th/4; |
| 1207 | |
| 1208 | #ifdef DEBUGGER |
| 1209 | uint32 dwTLutFmt = (gRDP.otherModeH >> RSP_SETOTHERMODE_SHIFT_TEXTLUT)&0x3; |
| 1210 | #endif |
| 1211 | |
| 1212 | uint32 dwCount; |
| 1213 | // starting location in the palettes |
| 1214 | uint32 dwTMEMOffset = gRDP.tiles[tileno].dwTMem - 256; |
| 1215 | // number to copy |
| 1216 | dwCount = ((uint16)((gfx->words.w1) >> 14) & 0x03FF) + 1; |
| 1217 | uint32 dwRDRAMOffset = 0; |
| 1218 | |
| 1219 | Tile &tile = gRDP.tiles[tileno]; |
| 1220 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
| 1221 | |
| 1222 | tile.hilite_sl = tile.sl = uls; |
| 1223 | tile.hilite_tl = tile.tl = ult; |
| 1224 | tile.sh = lrs; |
| 1225 | tile.th = lrt; |
| 1226 | tile.bSizeIsValid = true; |
| 1227 | |
| 1228 | tile.lastTileCmd = CMD_LOADTLUT; |
| 1229 | |
| 1230 | #ifdef DEBUGGER |
| 1231 | /* |
| 1232 | if((((gfx->words.w0)>>12)&0x3) != 0 || (((gfx->words.w0))&0x3) != 0 || (((gfx->words.w1)>>12)&0x3) != 0 || (((gfx->words.w1))&0x3) != 0) |
| 1233 | TRACE0("Load tlut, sl,tl,sh,th are not integers"); |
| 1234 | */ |
| 1235 | #endif |
| 1236 | |
| 1237 | dwCount = (lrs - uls)+1; |
| 1238 | dwRDRAMOffset = (uls + ult*g_TI.dwWidth )*2; |
| 1239 | uint32 dwPalAddress = g_TI.dwAddr + dwRDRAMOffset; |
| 1240 | |
| 1241 | //Copy PAL to the PAL memory |
| 1242 | uint16 *srcPal = (uint16*)(g_pRDRAMu8 + (dwPalAddress& (g_dwRamSize-1)) ); |
| 1243 | for (uint32 i=0; i<dwCount && i<0x100; i++) |
| 1244 | g_wRDPTlut[(i+dwTMEMOffset)^1] = srcPal[i^1]; |
| 1245 | |
| 1246 | if( options.bUseFullTMEM ) |
| 1247 | { |
| 1248 | for (uint32 i=0; i<dwCount && i+tile.dwTMem<0x200; i++) |
| 1249 | *(uint16*)(&g_Tmem.g_Tmem64bit[tile.dwTMem+i]) = srcPal[i^1]; |
| 1250 | } |
| 1251 | |
| 1252 | LOG_TEXTURE( |
| 1253 | { |
| 1254 | DebuggerAppendMsg("LoadTLut Tile: %d Start: 0x%X+0x%X, Count: 0x%X\nFmt is %s, TMEM=0x%X\n", |
| 1255 | tileno, g_TI.dwAddr, dwRDRAMOffset, dwCount,textluttype[dwTLutFmt], |
| 1256 | dwTMEMOffset); |
| 1257 | |
| 1258 | DebuggerAppendMsg(" :ULS: 0x%X, ULT:0x%X, LRS: 0x%X, LRT:0x%X\n", uls, ult, lrs,lrt); |
| 1259 | |
| 1260 | if( pauseAtNext && eventToPause == NEXT_LOADTLUT && dwCount == 16 ) |
| 1261 | { |
| 1262 | char buf[2000]; |
| 1263 | strcpy(buf, "Data:\n"); |
| 1264 | for(uint32 i=0; i<16; i++ ) |
| 1265 | { |
| 1266 | sprintf(buf+strlen(buf), "%04X ", g_wRDPTlut[dwTMEMOffset+i]); |
| 1267 | if(i%4 == 3) |
| 1268 | sprintf(buf+strlen(buf), "\n"); |
| 1269 | } |
| 1270 | sprintf(buf+strlen(buf), "\n"); |
| 1271 | TRACE0(buf); |
| 1272 | } |
| 1273 | }); |
| 1274 | |
| 1275 | DEBUGGER_PAUSE_COUNT_N(NEXT_LOADTLUT); |
| 1276 | |
| 1277 | extern bool RevTlutTableNeedUpdate; |
| 1278 | RevTlutTableNeedUpdate = true; |
| 1279 | g_TxtLoadBy = CMD_LOADTLUT; |
| 1280 | } |
| 1281 | |
| 1282 | |
| 1283 | void DLParser_LoadBlock(Gfx *gfx) |
| 1284 | { |
| 1285 | gRDP.textureIsChanged = true; |
| 1286 | |
| 1287 | uint32 tileno = gfx->loadtile.tile; |
| 1288 | uint32 uls = gfx->loadtile.sl; |
| 1289 | uint32 ult = gfx->loadtile.tl; |
| 1290 | uint32 lrs = gfx->loadtile.sh; |
| 1291 | uint32 dxt = gfx->loadtile.th; // 1.11 fixed point |
| 1292 | |
| 1293 | Tile &tile = gRDP.tiles[tileno]; |
| 1294 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
| 1295 | |
| 1296 | uint32 size = lrs+1; |
| 1297 | if( tile.dwSize == TXT_SIZE_32b ) size<<=1; |
| 1298 | |
| 1299 | SetTmemFlag(tile.dwTMem, size>>2); |
| 1300 | |
| 1301 | TMEMLoadMapInfo &info = g_tmemLoadAddrMap[tile.dwTMem]; |
| 1302 | |
| 1303 | info.bSwapped = (dxt == 0? TRUE : FALSE); |
| 1304 | |
| 1305 | info.sl = tile.hilite_sl = tile.sl = uls; |
| 1306 | info.sh = tile.hilite_sh = tile.sh = lrs; |
| 1307 | info.tl = tile.tl = ult; |
| 1308 | info.th = tile.th = dxt; |
| 1309 | tile.bSizeIsValid = false; |
| 1310 | |
| 1311 | for( int i=0; i<8; i++ ) |
| 1312 | { |
| 1313 | if( tile.dwTMem == tile.dwTMem ) |
| 1314 | tile.lastTileCmd = CMD_LOADBLOCK; |
| 1315 | } |
| 1316 | |
| 1317 | info.dwLoadAddress = g_TI.dwAddr; |
| 1318 | info.bSetBy = CMD_LOADBLOCK; |
| 1319 | info.dxt = dxt; |
| 1320 | info.dwLine = tile.dwLine; |
| 1321 | |
| 1322 | info.dwFormat = g_TI.dwFormat; |
| 1323 | info.dwSize = g_TI.dwSize; |
| 1324 | info.dwWidth = g_TI.dwWidth; |
| 1325 | info.dwTotalWords = size; |
| 1326 | info.dwTmem = tile.dwTMem; |
| 1327 | |
| 1328 | if( gRDP.tiles[tileno].dwTMem == 0 ) |
| 1329 | { |
| 1330 | if( size >= 1024 ) |
| 1331 | { |
| 1332 | memcpy(&g_tmemInfo0, &info, sizeof(TMEMLoadMapInfo) ); |
| 1333 | g_tmemInfo0.dwTotalWords = size>>2; |
| 1334 | } |
| 1335 | |
| 1336 | if( size == 2048 ) |
| 1337 | { |
| 1338 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
| 1339 | g_tmemInfo1.dwTotalWords = size>>2; |
| 1340 | } |
| 1341 | } |
| 1342 | else if( tile.dwTMem == 0x100 ) |
| 1343 | { |
| 1344 | if( size == 1024 ) |
| 1345 | { |
| 1346 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
| 1347 | g_tmemInfo1.dwTotalWords = size>>2; |
| 1348 | } |
| 1349 | } |
| 1350 | |
| 1351 | g_TxtLoadBy = CMD_LOADBLOCK; |
| 1352 | |
| 1353 | |
| 1354 | if( options.bUseFullTMEM ) |
| 1355 | { |
| 1356 | uint32 bytes = (lrs + 1) << tile.dwSize >> 1; |
| 1357 | uint32 address = g_TI.dwAddr + ult * g_TI.bpl + (uls << g_TI.dwSize >> 1); |
| 1358 | if ((bytes == 0) || ((address + bytes) > g_dwRamSize) || (((tile.dwTMem << 3) + bytes) > 4096)) |
| 1359 | { |
| 1360 | return; |
| 1361 | } |
| 1362 | uint64* src = (uint64*)(g_pRDRAMu8+address); |
| 1363 | uint64* dest = &g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1364 | |
| 1365 | if( dxt > 0) |
| 1366 | { |
| 1367 | void (*Interleave)( void *mem, uint32 numDWords ); |
| 1368 | |
| 1369 | uint32 line = (2047 + dxt) / dxt; |
| 1370 | uint32 bpl = line << 3; |
| 1371 | uint32 height = bytes / bpl; |
| 1372 | |
| 1373 | if (tile.dwSize == TXT_SIZE_32b) |
| 1374 | Interleave = QWordInterleave; |
| 1375 | else |
| 1376 | Interleave = DWordInterleave; |
| 1377 | |
| 1378 | for (uint32 y = 0; y < height; y++) |
| 1379 | { |
| 1380 | UnswapCopy( src, dest, bpl ); |
| 1381 | if (y & 1) Interleave( dest, line ); |
| 1382 | |
| 1383 | src += line; |
| 1384 | dest += line; |
| 1385 | } |
| 1386 | } |
| 1387 | else |
| 1388 | UnswapCopy( src, dest, bytes ); |
| 1389 | } |
| 1390 | |
| 1391 | |
| 1392 | LOG_UCODE(" Tile:%d (%d,%d - %d) DXT:0x%04x\n", tileno, uls, ult, lrs, dxt); |
| 1393 | |
| 1394 | LOG_TEXTURE( |
| 1395 | { |
| 1396 | DebuggerAppendMsg("LoadBlock:%d (%d,%d,%d) DXT:0x%04x(%X)\n", |
| 1397 | tileno, uls, ult, (((gfx->words.w1)>>12)&0x0FFF), dxt, ((gfx->words.w1)&0x0FFF)); |
| 1398 | }); |
| 1399 | |
| 1400 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
| 1401 | } |
| 1402 | |
| 1403 | void swap(uint32 &a, uint32 &b) |
| 1404 | { |
| 1405 | uint32 temp = a; |
| 1406 | a = b; |
| 1407 | b = temp; |
| 1408 | } |
| 1409 | void DLParser_LoadTile(Gfx *gfx) |
| 1410 | { |
| 1411 | gRDP.textureIsChanged = true; |
| 1412 | |
| 1413 | uint32 tileno = gfx->loadtile.tile; |
| 1414 | uint32 uls = gfx->loadtile.sl/4; |
| 1415 | uint32 ult = gfx->loadtile.tl/4; |
| 1416 | uint32 lrs = gfx->loadtile.sh/4; |
| 1417 | uint32 lrt = gfx->loadtile.th/4; |
| 1418 | |
| 1419 | Tile &tile = gRDP.tiles[tileno]; |
| 1420 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
| 1421 | |
| 1422 | if (lrt < ult) swap(lrt, ult); |
| 1423 | if (lrs < uls) swap(lrs, uls); |
| 1424 | |
| 1425 | tile.hilite_sl = tile.sl = uls; |
| 1426 | tile.hilite_tl = tile.tl = ult; |
| 1427 | tile.hilite_sh = tile.sh = lrs; |
| 1428 | tile.hilite_th = tile.th = lrt; |
| 1429 | tile.bSizeIsValid = true; |
| 1430 | |
| 1431 | // compute block height, and bpl of source and destination |
| 1432 | uint32 bpl = (lrs - uls + 1) << tile.dwSize >> 1; |
| 1433 | uint32 height = lrt - ult + 1; |
| 1434 | uint32 line = tile.dwLine; |
| 1435 | if (tile.dwSize == TXT_SIZE_32b) line <<= 1; |
| 1436 | |
| 1437 | if (((tile.dwTMem << 3) + line * height) > 4096) // check destination ending point (TMEM is 4k bytes) |
| 1438 | return; |
| 1439 | |
| 1440 | if( options.bUseFullTMEM ) |
| 1441 | { |
| 1442 | void (*Interleave)( void *mem, uint32 numDWords ); |
| 1443 | uint32 address, y; |
| 1444 | uint64 *dest; |
| 1445 | uint8 *src; |
| 1446 | |
| 1447 | if( g_TI.bpl == 0 ) |
| 1448 | { |
| 1449 | if( options.enableHackForGames == HACK_FOR_BUST_A_MOVE ) |
| 1450 | { |
| 1451 | g_TI.bpl = 1024; // Hack for Bust-A-Move |
| 1452 | } |
| 1453 | else |
| 1454 | { |
| 1455 | TRACE0("Warning: g_TI.bpl = 0" ); |
| 1456 | } |
| 1457 | } |
| 1458 | |
| 1459 | address = g_TI.dwAddr + tile.tl * g_TI.bpl + (tile.sl << g_TI.dwSize >> 1); |
| 1460 | src = &g_pRDRAMu8[address]; |
| 1461 | dest = &g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1462 | |
| 1463 | if ((address + height * bpl) > g_dwRamSize) // check source ending point |
| 1464 | { |
| 1465 | return; |
| 1466 | } |
| 1467 | |
| 1468 | // Line given for 32-bit is half what it seems it should since they split the |
| 1469 | // high and low words. I'm cheating by putting them together. |
| 1470 | if (tile.dwSize == TXT_SIZE_32b) |
| 1471 | { |
| 1472 | Interleave = QWordInterleave; |
| 1473 | } |
| 1474 | else |
| 1475 | { |
| 1476 | Interleave = DWordInterleave; |
| 1477 | } |
| 1478 | |
| 1479 | if( tile.dwLine == 0 ) |
| 1480 | { |
| 1481 | //tile.dwLine = 1; |
| 1482 | return; |
| 1483 | } |
| 1484 | |
| 1485 | for (y = 0; y < height; y++) |
| 1486 | { |
| 1487 | UnswapCopy( src, dest, bpl ); |
| 1488 | if (y & 1) Interleave( dest, line ); |
| 1489 | |
| 1490 | src += g_TI.bpl; |
| 1491 | dest += line; |
| 1492 | } |
| 1493 | } |
| 1494 | |
| 1495 | |
| 1496 | for( int i=0; i<8; i++ ) |
| 1497 | { |
| 1498 | if( gRDP.tiles[i].dwTMem == tile.dwTMem ) |
| 1499 | gRDP.tiles[i].lastTileCmd = CMD_LOADTILE; |
| 1500 | } |
| 1501 | |
| 1502 | uint32 size = line * height; |
| 1503 | SetTmemFlag(tile.dwTMem,size ); |
| 1504 | |
| 1505 | LOG_TEXTURE( |
| 1506 | { |
| 1507 | DebuggerAppendMsg("LoadTile:%d (%d,%d) -> (%d,%d) [%d x %d]\n", |
| 1508 | tileno, uls, ult, lrs, lrt, |
| 1509 | (lrs - uls)+1, (lrt - ult)+1); |
| 1510 | }); |
| 1511 | |
| 1512 | |
| 1513 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
| 1514 | |
| 1515 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d) [%d x %d]", |
| 1516 | tileno, uls, ult, lrs, lrt, |
| 1517 | (lrs - uls)+1, (lrt - ult)+1); |
| 1518 | |
| 1519 | TMEMLoadMapInfo &info = g_tmemLoadAddrMap[tile.dwTMem]; |
| 1520 | |
| 1521 | info.dwLoadAddress = g_TI.dwAddr; |
| 1522 | info.dwFormat = g_TI.dwFormat; |
| 1523 | info.dwSize = g_TI.dwSize; |
| 1524 | info.dwWidth = g_TI.dwWidth; |
| 1525 | |
| 1526 | info.sl = uls; |
| 1527 | info.sh = lrs; |
| 1528 | info.tl = ult; |
| 1529 | info.th = lrt; |
| 1530 | |
| 1531 | info.dxt = 0; |
| 1532 | info.dwLine = tile.dwLine; |
| 1533 | info.dwTmem = tile.dwTMem; |
| 1534 | info.dwTotalWords = size<<2; |
| 1535 | |
| 1536 | info.bSetBy = CMD_LOADTILE; |
| 1537 | info.bSwapped =FALSE; |
| 1538 | |
| 1539 | g_TxtLoadBy = CMD_LOADTILE; |
| 1540 | |
| 1541 | if( tile.dwTMem == 0 ) |
| 1542 | { |
| 1543 | if( size >= 256 ) |
| 1544 | { |
| 1545 | memcpy(&g_tmemInfo0, &info, sizeof(TMEMLoadMapInfo) ); |
| 1546 | g_tmemInfo0.dwTotalWords = size; |
| 1547 | } |
| 1548 | |
| 1549 | if( size == 512 ) |
| 1550 | { |
| 1551 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
| 1552 | g_tmemInfo1.dwTotalWords = size; |
| 1553 | } |
| 1554 | } |
| 1555 | else if( tile.dwTMem == 0x100 ) |
| 1556 | { |
| 1557 | if( size == 256 ) |
| 1558 | { |
| 1559 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
| 1560 | g_tmemInfo1.dwTotalWords = size; |
| 1561 | } |
| 1562 | } |
| 1563 | } |
| 1564 | |
| 1565 | |
| 1566 | const char *pszOnOff[2] = {"Off", "On"}; |
| 1567 | uint32 lastSetTile; |
| 1568 | void DLParser_SetTile(Gfx *gfx) |
| 1569 | { |
| 1570 | gRDP.textureIsChanged = true; |
| 1571 | |
| 1572 | uint32 tileno = gfx->settile.tile; |
| 1573 | Tile &tile = gRDP.tiles[tileno]; |
| 1574 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
| 1575 | |
| 1576 | lastSetTile = tileno; |
| 1577 | |
| 1578 | tile.dwFormat = gfx->settile.fmt; |
| 1579 | tile.dwSize = gfx->settile.siz; |
| 1580 | tile.dwLine = gfx->settile.line; |
| 1581 | tile.dwTMem = gfx->settile.tmem; |
| 1582 | |
| 1583 | tile.dwPalette = gfx->settile.palette; |
| 1584 | tile.bClampT = gfx->settile.ct; |
| 1585 | tile.bMirrorT = gfx->settile.mt; |
| 1586 | tile.dwMaskT = gfx->settile.maskt; |
| 1587 | tile.dwShiftT = gfx->settile.shiftt; |
| 1588 | tile.bClampS = gfx->settile.cs; |
| 1589 | tile.bMirrorS = gfx->settile.ms; |
| 1590 | tile.dwMaskS = gfx->settile.masks; |
| 1591 | tile.dwShiftS = gfx->settile.shifts; |
| 1592 | |
| 1593 | |
| 1594 | tile.fShiftScaleS = 1.0f; |
| 1595 | if( tile.dwShiftS ) |
| 1596 | { |
| 1597 | if( tile.dwShiftS > 10 ) |
| 1598 | { |
| 1599 | tile.fShiftScaleS = (float)(1 << (16 - tile.dwShiftS)); |
| 1600 | } |
| 1601 | else |
| 1602 | { |
| 1603 | tile.fShiftScaleS = (float)1.0f/(1 << tile.dwShiftS); |
| 1604 | } |
| 1605 | } |
| 1606 | |
| 1607 | tile.fShiftScaleT = 1.0f; |
| 1608 | if( tile.dwShiftT ) |
| 1609 | { |
| 1610 | if( tile.dwShiftT > 10 ) |
| 1611 | { |
| 1612 | tile.fShiftScaleT = (float)(1 << (16 - tile.dwShiftT)); |
| 1613 | } |
| 1614 | else |
| 1615 | { |
| 1616 | tile.fShiftScaleT = (float)1.0f/(1 << tile.dwShiftT); |
| 1617 | } |
| 1618 | } |
| 1619 | |
| 1620 | // Hack for DK64 |
| 1621 | /* |
| 1622 | if( tile.dwMaskS > 0 && tile.dwMaskT > 0 && tile.dwMaskS < 8 && tile.dwMaskT < 8 ) |
| 1623 | { |
| 1624 | tile.sh = tile.sl + (1<<tile.dwMaskS); |
| 1625 | tile.th = tile.tl + (1<<tile.dwMaskT); |
| 1626 | tile.hilite_sl = tile.sl; |
| 1627 | tile.hilite_tl = tile.tl; |
| 1628 | } |
| 1629 | */ |
| 1630 | |
| 1631 | tile.lastTileCmd = CMD_SETTILE; |
| 1632 | |
| 1633 | LOG_TEXTURE( |
| 1634 | { |
| 1635 | DebuggerAppendMsg("SetTile:%d Fmt: %s/%s Line:%d TMem:0x%04x Palette:%d\n", |
| 1636 | tileno, pszImgFormat[tile.dwFormat], pszImgSize[tile.dwSize], |
| 1637 | tile.dwLine, tile.dwTMem, tile.dwPalette); |
| 1638 | DebuggerAppendMsg(" S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
| 1639 | pszOnOff[tile.bClampS],pszOnOff[tile.bMirrorS], |
| 1640 | tile.dwMaskS, tile.dwShiftS); |
| 1641 | DebuggerAppendMsg(" T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
| 1642 | pszOnOff[tile.bClampT],pszOnOff[tile.bMirrorT], |
| 1643 | tile.dwMaskT, tile.dwShiftT); |
| 1644 | }); |
| 1645 | |
| 1646 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
| 1647 | |
| 1648 | LOG_UCODE(" Tile:%d Fmt: %s/%s Line:%d TMem:0x%04x Palette:%d", |
| 1649 | tileno, pszImgFormat[tile.dwFormat], pszImgSize[tile.dwSize], |
| 1650 | tile.dwLine, tile.dwTMem, tile.dwPalette); |
| 1651 | LOG_UCODE(" S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x", |
| 1652 | pszOnOff[tile.bClampS],pszOnOff[tile.bMirrorS], |
| 1653 | tile.dwMaskS, tile.dwShiftS); |
| 1654 | LOG_UCODE(" T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x", |
| 1655 | pszOnOff[tile.bClampT],pszOnOff[tile.bMirrorT], |
| 1656 | tile.dwMaskT, tile.dwShiftT); |
| 1657 | } |
| 1658 | |
| 1659 | void DLParser_SetTileSize(Gfx *gfx) |
| 1660 | { |
| 1661 | gRDP.textureIsChanged = true; |
| 1662 | |
| 1663 | uint32 tileno = gfx->loadtile.tile; |
| 1664 | int sl = gfx->loadtile.sl; |
| 1665 | int tl = gfx->loadtile.tl; |
| 1666 | int sh = gfx->loadtile.sh; |
| 1667 | int th = gfx->loadtile.th; |
| 1668 | |
| 1669 | Tile &tile = gRDP.tiles[tileno]; |
| 1670 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
| 1671 | |
| 1672 | if( options.bUseFullTMEM ) |
| 1673 | { |
| 1674 | tile.bSizeIsValid = true; |
| 1675 | tile.hilite_sl = tile.sl = sl / 4; |
| 1676 | tile.hilite_tl = tile.tl = tl / 4; |
| 1677 | tile.hilite_sh = tile.sh = sh / 4; |
| 1678 | tile.hilite_th = tile.th = th / 4; |
| 1679 | |
| 1680 | tile.fhilite_sl = tile.fsl = sl / 4.0f; |
| 1681 | tile.fhilite_tl = tile.ftl = tl / 4.0f; |
| 1682 | tile.fhilite_sh = tile.fsh = sh / 4.0f; |
| 1683 | tile.fhilite_th = tile.fth = th / 4.0f; |
| 1684 | |
| 1685 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
| 1686 | } |
| 1687 | else |
| 1688 | { |
| 1689 | if( tile.lastTileCmd != CMD_SETTILE_SIZE ) |
| 1690 | { |
| 1691 | tile.bSizeIsValid = true; |
| 1692 | if( sl/4 > sh/4 || tl/4 > th/4 || (sh == 0 && tile.dwShiftS==0 && th == 0 && tile.dwShiftT ==0 ) ) |
| 1693 | { |
| 1694 | #ifdef DEBUGGER |
| 1695 | if( sl != 0 || tl != 0 || sh != 0 || th != 0 ) |
| 1696 | { |
| 1697 | if( tile.dwMaskS==0 || tile.dwMaskT==0 ) |
| 1698 | TRACE0("Check me, setTileSize is not correct"); |
| 1699 | } |
| 1700 | #endif |
| 1701 | tile.bSizeIsValid = false; |
| 1702 | } |
| 1703 | tile.hilite_sl = tile.sl = sl / 4; |
| 1704 | tile.hilite_tl = tile.tl = tl / 4; |
| 1705 | tile.hilite_sh = tile.sh = sh / 4; |
| 1706 | tile.hilite_th = tile.th = th / 4; |
| 1707 | |
| 1708 | tile.fhilite_sl = tile.fsl = sl / 4.0f; |
| 1709 | tile.fhilite_tl = tile.ftl = tl / 4.0f; |
| 1710 | tile.fhilite_sh = tile.fsh = sh / 4.0f; |
| 1711 | tile.fhilite_th = tile.fth = th / 4.0f; |
| 1712 | |
| 1713 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
| 1714 | } |
| 1715 | else |
| 1716 | { |
| 1717 | tile.fhilite_sh = tile.fsh; |
| 1718 | tile.fhilite_th = tile.fth; |
| 1719 | tile.fhilite_sl = tile.fsl = (sl>0x7ff ? (sl-0xfff) : sl)/4.0f; |
| 1720 | tile.fhilite_tl = tile.ftl = (tl>0x7ff ? (tl-0xfff) : tl)/4.0f; |
| 1721 | |
| 1722 | tile.hilite_sl = sl>0x7ff ? (sl-0xfff) : sl; |
| 1723 | tile.hilite_tl = tl>0x7ff ? (tl-0xfff) : tl; |
| 1724 | tile.hilite_sl /= 4; |
| 1725 | tile.hilite_tl /= 4; |
| 1726 | tile.hilite_sh = sh/4; |
| 1727 | tile.hilite_th = th/4; |
| 1728 | |
| 1729 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
| 1730 | } |
| 1731 | } |
| 1732 | |
| 1733 | LOG_TEXTURE( |
| 1734 | { |
| 1735 | DebuggerAppendMsg("SetTileSize:%d (%d/4,%d/4) -> (%d/4,%d/4) [%d x %d]\n", |
| 1736 | tileno, sl, tl, sh, th, |
| 1737 | ((sh/4) - (sl/4)) + 1, ((th/4) - (tl/4)) + 1); |
| 1738 | }); |
| 1739 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
| 1740 | |
| 1741 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d) [%d x %d]", |
| 1742 | tileno, sl/4, tl/4, sh/4, th/4, |
| 1743 | ((sh/4) - (sl/4)) + 1, ((th/4) - (tl/4)) + 1); |
| 1744 | } |
| 1745 | |
| 1746 | extern const char *pszImgFormat[8];// = {"RGBA", "YUV", "CI", "IA", "I", "?1", "?2", "?3"}; |
| 1747 | extern const char *pszImgSize[4];// = {"4", "8", "16", "32"}; |
| 1748 | void DLParser_SetTImg(Gfx *gfx) |
| 1749 | { |
| 1750 | gRDP.textureIsChanged = true; |
| 1751 | |
| 1752 | g_TI.dwFormat = gfx->setimg.fmt; |
| 1753 | g_TI.dwSize = gfx->setimg.siz; |
| 1754 | g_TI.dwWidth = gfx->setimg.width + 1; |
| 1755 | g_TI.dwAddr = RSPSegmentAddr((gfx->setimg.addr)); |
| 1756 | g_TI.bpl = g_TI.dwWidth << g_TI.dwSize >> 1; |
| 1757 | |
| 1758 | #ifdef DEBUGGER |
| 1759 | if( g_TI.dwAddr == 0x00ffffff) |
| 1760 | { |
| 1761 | TRACE0("Check me here in setTimg"); |
| 1762 | } |
| 1763 | |
| 1764 | LOG_TEXTURE(TRACE4("SetTImage: 0x%08x Fmt: %s/%s Width in Pixel: %d\n", g_TI.dwAddr, |
| 1765 | pszImgFormat[g_TI.dwFormat], pszImgSize[g_TI.dwSize], g_TI.dwWidth)); |
| 1766 | |
| 1767 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
| 1768 | |
| 1769 | LOG_UCODE("Image: 0x%08x Fmt: %s/%s Width in Pixel: %d", g_TI.dwAddr, |
| 1770 | pszImgFormat[g_TI.dwFormat], pszImgSize[g_TI.dwSize], g_TI.dwWidth); |
| 1771 | #endif |
| 1772 | } |
| 1773 | |
| 1774 | void DLParser_TexRect(Gfx *gfx) |
| 1775 | { |
| 1776 | //Gtexrect *gtextrect = (Gtexrect *)gfx; |
| 1777 | |
| 1778 | if( !status.bCIBufferIsRendered ) g_pFrameBufferManager->ActiveTextureBuffer(); |
| 1779 | |
| 1780 | status.primitiveType = PRIM_TEXTRECT; |
| 1781 | |
| 1782 | // This command used 128bits, and not 64 bits. This means that we have to look one |
| 1783 | // Command ahead in the buffer, and update the PC. |
| 1784 | uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction |
| 1785 | uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+4); |
| 1786 | uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4+8); |
| 1787 | uint32 dwHalf1 = *(uint32 *)(g_pRDRAMu8 + dwPC); |
| 1788 | uint32 dwHalf2 = *(uint32 *)(g_pRDRAMu8 + dwPC+8); |
| 1789 | |
| 1790 | if( options.enableHackForGames == HACK_FOR_ALL_STAR_BASEBALL || options.enableHackForGames == HACK_FOR_MLB ) |
| 1791 | { |
| 1792 | if( ((dwHalf1>>24) == 0xb4 || (dwHalf1>>24) == 0xb3 || (dwHalf1>>24) == 0xb2 || (dwHalf1>>24) == 0xe1) && |
| 1793 | ((dwHalf2>>24) == 0xb4 || (dwHalf2>>24) == 0xb3 || (dwHalf2>>24) == 0xb2 || (dwHalf2>>24) == 0xf1) ) |
| 1794 | { |
| 1795 | // Increment PC so that it points to the right place |
| 1796 | gDlistStack[gDlistStackPointer].pc += 16; |
| 1797 | } |
| 1798 | else |
| 1799 | { |
| 1800 | // Hack for some games, All_Star_Baseball_2000 |
| 1801 | gDlistStack[gDlistStackPointer].pc += 8; |
| 1802 | dwCmd3 = dwCmd2; |
| 1803 | //dwCmd2 = dwHalf1; |
| 1804 | //dwCmd2 = 0; |
| 1805 | |
| 1806 | // fix me here |
| 1807 | dwCmd2 = (((dwHalf1>>12)&0x03FF)<<17) | (((dwHalf1)&0x03FF)<<1); |
| 1808 | } |
| 1809 | } |
| 1810 | else |
| 1811 | { |
| 1812 | gDlistStack[gDlistStackPointer].pc += 16; |
| 1813 | } |
| 1814 | |
| 1815 | |
| 1816 | // Hack for Mario Tennis |
| 1817 | if( !status.bHandleN64RenderTexture && g_CI.dwAddr == g_ZI.dwAddr ) |
| 1818 | { |
| 1819 | return; |
| 1820 | } |
| 1821 | |
| 1822 | |
| 1823 | LOG_UCODE("0x%08x: %08x %08x", dwPC, *(uint32 *)(g_pRDRAMu8 + dwPC+0), *(uint32 *)(g_pRDRAMu8 + dwPC+4)); |
| 1824 | LOG_UCODE("0x%08x: %08x %08x", dwPC+8, *(uint32 *)(g_pRDRAMu8 + dwPC+8), *(uint32 *)(g_pRDRAMu8 + dwPC+8+4)); |
| 1825 | |
| 1826 | uint32 dwXH = (((gfx->words.w0)>>12)&0x0FFF)/4; |
| 1827 | uint32 dwYH = (((gfx->words.w0) )&0x0FFF)/4; |
| 1828 | uint32 tileno = ((gfx->words.w1)>>24)&0x07; |
| 1829 | uint32 dwXL = (((gfx->words.w1)>>12)&0x0FFF)/4; |
| 1830 | uint32 dwYL = (((gfx->words.w1) )&0x0FFF)/4; |
| 1831 | uint16 uS = (uint16)( dwCmd2>>16)&0xFFFF; |
| 1832 | uint16 uT = (uint16)( dwCmd2 )&0xFFFF; |
| 1833 | uint16 uDSDX = (uint16)(( dwCmd3>>16)&0xFFFF); |
| 1834 | uint16 uDTDY = (uint16)(( dwCmd3 )&0xFFFF); |
| 1835 | |
| 1836 | |
| 1837 | if( (int)dwXL >= gRDP.scissor.right || (int)dwYL >= gRDP.scissor.bottom || (int)dwXH < gRDP.scissor.left || (int)dwYH < gRDP.scissor.top ) |
| 1838 | { |
| 1839 | // Clipping |
| 1840 | return; |
| 1841 | } |
| 1842 | |
| 1843 | short s16S = *(short*)(&uS); |
| 1844 | short s16T = *(short*)(&uT); |
| 1845 | |
| 1846 | short s16DSDX = *(short*)(&uDSDX); |
| 1847 | short s16DTDY = *(short*)(&uDTDY); |
| 1848 | |
| 1849 | uint32 curTile = gRSP.curTile; |
| 1850 | ForceMainTextureIndex(tileno); |
| 1851 | |
| 1852 | float fS0 = s16S / 32.0f; |
| 1853 | float fT0 = s16T / 32.0f; |
| 1854 | |
| 1855 | float fDSDX = s16DSDX / 1024.0f; |
| 1856 | float fDTDY = s16DTDY / 1024.0f; |
| 1857 | |
| 1858 | uint32 cycletype = gRDP.otherMode.cycle_type; |
| 1859 | |
| 1860 | if (cycletype == CYCLE_TYPE_COPY) |
| 1861 | { |
| 1862 | fDSDX /= 4.0f; // In copy mode 4 pixels are copied at once. |
| 1863 | dwXH++; |
| 1864 | dwYH++; |
| 1865 | } |
| 1866 | else if (cycletype == CYCLE_TYPE_FILL) |
| 1867 | { |
| 1868 | dwXH++; |
| 1869 | dwYH++; |
| 1870 | } |
| 1871 | |
| 1872 | if( fDSDX == 0 ) fDSDX = 1; |
| 1873 | if( fDTDY == 0 ) fDTDY = 1; |
| 1874 | |
| 1875 | float fS1 = fS0 + (fDSDX * (dwXH - dwXL)); |
| 1876 | float fT1 = fT0 + (fDTDY * (dwYH - dwYL)); |
| 1877 | |
| 1878 | LOG_UCODE(" Tile:%d Screen(%d,%d) -> (%d,%d)", tileno, dwXL, dwYL, dwXH, dwYH); |
| 1879 | LOG_UCODE(" Tex:(%#5f,%#5f) -> (%#5f,%#5f) (DSDX:%#5f DTDY:%#5f)", |
| 1880 | fS0, fT0, fS1, fT1, fDSDX, fDTDY); |
| 1881 | LOG_UCODE(""); |
| 1882 | |
| 1883 | float t0u0 = (fS0-gRDP.tiles[tileno].hilite_sl) * gRDP.tiles[tileno].fShiftScaleS; |
| 1884 | float t0v0 = (fT0-gRDP.tiles[tileno].hilite_tl) * gRDP.tiles[tileno].fShiftScaleT; |
| 1885 | float t0u1 = t0u0 + (fDSDX * (dwXH - dwXL))*gRDP.tiles[tileno].fShiftScaleS; |
| 1886 | float t0v1 = t0v0 + (fDTDY * (dwYH - dwYL))*gRDP.tiles[tileno].fShiftScaleT; |
| 1887 | |
| 1888 | if( dwXL==0 && dwYL==0 && dwXH==windowSetting.fViWidth-1 && dwYH==windowSetting.fViHeight-1 && |
| 1889 | t0u0 == 0 && t0v0==0 && t0u1==0 && t0v1==0 ) |
| 1890 | { |
| 1891 | //Using TextRect to clear the screen |
| 1892 | } |
| 1893 | else |
| 1894 | { |
| 1895 | if( status.bHandleN64RenderTexture && //status.bDirectWriteIntoRDRAM && |
| 1896 | g_pRenderTextureInfo->CI_Info.dwFormat == gRDP.tiles[tileno].dwFormat && |
| 1897 | g_pRenderTextureInfo->CI_Info.dwSize == gRDP.tiles[tileno].dwSize && |
| 1898 | gRDP.tiles[tileno].dwFormat == TXT_FMT_CI && gRDP.tiles[tileno].dwSize == TXT_SIZE_8b ) |
| 1899 | { |
| 1900 | if( options.enableHackForGames == HACK_FOR_YOSHI ) |
| 1901 | { |
| 1902 | // Hack for Yoshi background image |
| 1903 | PrepareTextures(); |
| 1904 | TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); |
| 1905 | DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_TEXTRECT), { |
| 1906 | DebuggerAppendMsg("TexRect: tile=%d, X0=%d, Y0=%d, X1=%d, Y1=%d,\nfS0=%f, fT0=%f, ScaleS=%f, ScaleT=%f\n", |
| 1907 | gRSP.curTile, dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
| 1908 | DebuggerAppendMsg("Pause after TexRect for Yoshi\n"); |
| 1909 | }); |
| 1910 | |
| 1911 | } |
| 1912 | else |
| 1913 | { |
| 1914 | if( frameBufferOptions.bUpdateCIInfo ) |
| 1915 | { |
| 1916 | PrepareTextures(); |
| 1917 | TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); |
| 1918 | } |
| 1919 | |
| 1920 | if( !status.bDirectWriteIntoRDRAM ) |
| 1921 | { |
| 1922 | CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
| 1923 | |
| 1924 | status.dwNumTrisRendered += 2; |
| 1925 | } |
| 1926 | } |
| 1927 | } |
| 1928 | else |
| 1929 | { |
| 1930 | CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
| 1931 | status.bFrameBufferDrawnByTriangles = true; |
| 1932 | |
| 1933 | status.dwNumTrisRendered += 2; |
| 1934 | } |
| 1935 | } |
| 1936 | |
| 1937 | if( status.bHandleN64RenderTexture ) g_pRenderTextureInfo->maxUsedHeight = max(g_pRenderTextureInfo->maxUsedHeight,(int)dwYH); |
| 1938 | |
| 1939 | ForceMainTextureIndex(curTile); |
| 1940 | } |
| 1941 | |
| 1942 | |
| 1943 | void DLParser_TexRectFlip(Gfx *gfx) |
| 1944 | { |
| 1945 | status.bCIBufferIsRendered = true; |
| 1946 | status.primitiveType = PRIM_TEXTRECTFLIP; |
| 1947 | |
| 1948 | // This command used 128bits, and not 64 bits. This means that we have to look one |
| 1949 | // Command ahead in the buffer, and update the PC. |
| 1950 | uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction |
| 1951 | uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+4); |
| 1952 | uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4+8); |
| 1953 | |
| 1954 | // Increment PC so that it points to the right place |
| 1955 | gDlistStack[gDlistStackPointer].pc += 16; |
| 1956 | |
| 1957 | uint32 dwXH = (((gfx->words.w0)>>12)&0x0FFF)/4; |
| 1958 | uint32 dwYH = (((gfx->words.w0) )&0x0FFF)/4; |
| 1959 | uint32 tileno = ((gfx->words.w1)>>24)&0x07; |
| 1960 | uint32 dwXL = (((gfx->words.w1)>>12)&0x0FFF)/4; |
| 1961 | uint32 dwYL = (((gfx->words.w1) )&0x0FFF)/4; |
| 1962 | uint32 dwS = ( dwCmd2>>16)&0xFFFF; |
| 1963 | uint32 dwT = ( dwCmd2 )&0xFFFF; |
| 1964 | int nDSDX = (int)(short)(( dwCmd3>>16)&0xFFFF); |
| 1965 | int nDTDY = (int)(short)(( dwCmd3 )&0xFFFF); |
| 1966 | |
| 1967 | uint32 curTile = gRSP.curTile; |
| 1968 | ForceMainTextureIndex(tileno); |
| 1969 | |
| 1970 | float fS0 = (float)dwS / 32.0f; |
| 1971 | float fT0 = (float)dwT / 32.0f; |
| 1972 | |
| 1973 | float fDSDX = (float)nDSDX / 1024.0f; |
| 1974 | float fDTDY = (float)nDTDY / 1024.0f; |
| 1975 | |
| 1976 | uint32 cycletype = gRDP.otherMode.cycle_type; |
| 1977 | |
| 1978 | if (cycletype == CYCLE_TYPE_COPY) |
| 1979 | { |
| 1980 | fDSDX /= 4.0f; // In copy mode 4 pixels are copied at once. |
| 1981 | dwXH++; |
| 1982 | dwYH++; |
| 1983 | } |
| 1984 | else if (cycletype == CYCLE_TYPE_FILL) |
| 1985 | { |
| 1986 | dwXH++; |
| 1987 | dwYH++; |
| 1988 | } |
| 1989 | |
| 1990 | float fS1 = fS0 + (fDSDX * (dwYH - dwYL)); |
| 1991 | float fT1 = fT0 + (fDTDY * (dwXH - dwXL)); |
| 1992 | |
| 1993 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d)", |
| 1994 | tileno, dwXL, dwYL, dwXH, dwYH); |
| 1995 | LOG_UCODE(" Tex:(%#5f,%#5f) -> (%#5f,%#5f) (DSDX:%#5f DTDY:%#5f)", |
| 1996 | fS0, fT0, fS1, fT1, fDSDX, fDTDY); |
| 1997 | LOG_UCODE(""); |
| 1998 | |
| 1999 | float t0u0 = (fS0) * gRDP.tiles[tileno].fShiftScaleS-gRDP.tiles[tileno].sl; |
| 2000 | float t0v0 = (fT0) * gRDP.tiles[tileno].fShiftScaleT-gRDP.tiles[tileno].tl; |
| 2001 | float t0u1 = t0u0 + (fDSDX * (dwYH - dwYL))*gRDP.tiles[tileno].fShiftScaleS; |
| 2002 | float t0v1 = t0v0 + (fDTDY * (dwXH - dwXL))*gRDP.tiles[tileno].fShiftScaleT; |
| 2003 | |
| 2004 | CRender::g_pRender->TexRectFlip(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1); |
| 2005 | status.dwNumTrisRendered += 2; |
| 2006 | |
| 2007 | if( status.bHandleN64RenderTexture ) g_pRenderTextureInfo->maxUsedHeight = max(g_pRenderTextureInfo->maxUsedHeight,int(dwYL+(dwXH-dwXL))); |
| 2008 | |
| 2009 | ForceMainTextureIndex(curTile); |
| 2010 | } |
| 2011 | |
| 2012 | /************************************************************************/ |
| 2013 | /* */ |
| 2014 | /************************************************************************/ |
| 2015 | /* |
| 2016 | * TMEM emulation |
| 2017 | * There are 0x200's 64bits entry in TMEM |
| 2018 | * Usually, textures are loaded into TMEM at 0x0, and TLUT is loaded at 0x100 |
| 2019 | * of course, the whole TMEM can be used by textures if TLUT is not used, and TLUT |
| 2020 | * can be at other address of TMEM. |
| 2021 | * |
| 2022 | * We don't want to emulate TMEM by creating a block of memory for TMEM and load |
| 2023 | * everything into the block of memory, this will be slow. |
| 2024 | */ |
| 2025 | typedef struct TmemInfoEntry{ |
| 2026 | uint32 start; |
| 2027 | uint32 length; |
| 2028 | uint32 rdramAddr; |
| 2029 | TmemInfoEntry* next; |
| 2030 | } TmemInfoEntry; |
| 2031 | |
| 2032 | const int tmenMaxEntry=20; |
| 2033 | TmemInfoEntry tmenEntryBuffer[20]={{0}}; |
| 2034 | TmemInfoEntry *g_pTMEMInfo=NULL; |
| 2035 | TmemInfoEntry *g_pTMEMFreeList=tmenEntryBuffer; |
| 2036 | |
| 2037 | void TMEM_Init() |
| 2038 | { |
| 2039 | g_pTMEMInfo=NULL; |
| 2040 | g_pTMEMFreeList=tmenEntryBuffer; |
| 2041 | int i; |
| 2042 | for( i=0; i<tmenMaxEntry; i++ ) |
| 2043 | { |
| 2044 | tmenEntryBuffer[i].start=0; |
| 2045 | tmenEntryBuffer[i].length=0; |
| 2046 | tmenEntryBuffer[i].rdramAddr=0; |
| 2047 | tmenEntryBuffer[i].next = &(tmenEntryBuffer[i+1]); |
| 2048 | } |
| 2049 | tmenEntryBuffer[i-1].next = NULL; |
| 2050 | } |
| 2051 | |
| 2052 | void TMEM_SetBlock(uint32 tmemstart, uint32 length, uint32 rdramaddr) |
| 2053 | { |
| 2054 | TmemInfoEntry *p=g_pTMEMInfo; |
| 2055 | |
| 2056 | if( p == NULL ) |
| 2057 | { |
| 2058 | // Move an entry from freelist and link it to the header |
| 2059 | p = g_pTMEMFreeList; |
| 2060 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
| 2061 | |
| 2062 | p->start = tmemstart; |
| 2063 | p->length = length; |
| 2064 | p->rdramAddr = rdramaddr; |
| 2065 | p->next = NULL; |
| 2066 | } |
| 2067 | else |
| 2068 | { |
| 2069 | while ( tmemstart > (p->start+p->length) ) |
| 2070 | { |
| 2071 | if( p->next != NULL ) { |
| 2072 | p = p->next; |
| 2073 | continue; |
| 2074 | } |
| 2075 | else { |
| 2076 | break; |
| 2077 | } |
| 2078 | } |
| 2079 | |
| 2080 | if ( p->start == tmemstart ) |
| 2081 | { |
| 2082 | // need to replace the block of 'p' |
| 2083 | // or append a new block depend the block lengths |
| 2084 | if( length == p->length ) |
| 2085 | { |
| 2086 | p->rdramAddr = rdramaddr; |
| 2087 | return; |
| 2088 | } |
| 2089 | else if( length < p->length ) |
| 2090 | { |
| 2091 | TmemInfoEntry *newentry = g_pTMEMFreeList; |
| 2092 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
| 2093 | |
| 2094 | newentry->length = p->length - length; |
| 2095 | newentry->next = p->next; |
| 2096 | newentry->rdramAddr = p->rdramAddr + p->length; |
| 2097 | newentry->start = p->start + p->length; |
| 2098 | |
| 2099 | p->length = length; |
| 2100 | p->next = newentry; |
| 2101 | p->rdramAddr = rdramaddr; |
| 2102 | } |
| 2103 | } |
| 2104 | else if( p->start > tmemstart ) |
| 2105 | { |
| 2106 | // p->start > tmemstart, need to insert the new block before 'p' |
| 2107 | TmemInfoEntry *newentry = g_pTMEMFreeList; |
| 2108 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
| 2109 | |
| 2110 | if( length+tmemstart < p->start+p->length ) |
| 2111 | { |
| 2112 | newentry->length = p->length - length; |
| 2113 | newentry->next = p->next; |
| 2114 | newentry->rdramAddr = p->rdramAddr + p->length; |
| 2115 | newentry->start = p->start + p->length; |
| 2116 | |
| 2117 | p->length = length; |
| 2118 | p->next = newentry; |
| 2119 | p->rdramAddr = rdramaddr; |
| 2120 | p->start = tmemstart; |
| 2121 | } |
| 2122 | else if( length+tmemstart == p->start+p->length ) |
| 2123 | { |
| 2124 | |
| 2125 | } |
| 2126 | } |
| 2127 | else |
| 2128 | { |
| 2129 | } |
| 2130 | } |
| 2131 | } |
| 2132 | |
| 2133 | uint32 TMEM_GetRdramAddr(uint32 tmemstart, uint32 length) |
| 2134 | { |
| 2135 | return 0; |
| 2136 | } |
| 2137 | |
| 2138 | |
| 2139 | /* |
| 2140 | * New implementation of texture loading |
| 2141 | */ |
| 2142 | |
| 2143 | bool IsTmemFlagValid(uint32 tmemAddr) |
| 2144 | { |
| 2145 | uint32 index = tmemAddr>>5; |
| 2146 | uint32 bitIndex = (tmemAddr&0x1F); |
| 2147 | return ((g_TmemFlag[index] & (1<<bitIndex))!=0); |
| 2148 | } |
| 2149 | |
| 2150 | uint32 GetValidTmemInfoIndex(uint32 tmemAddr) |
| 2151 | { |
| 2152 | return 0; |
| 2153 | uint32 index = tmemAddr>>5; |
| 2154 | uint32 bitIndex = (tmemAddr&0x1F); |
| 2155 | |
| 2156 | if ((g_TmemFlag[index] & (1<<bitIndex))!=0 ) //This address is valid |
| 2157 | return tmemAddr; |
| 2158 | else |
| 2159 | { |
| 2160 | for( uint32 x=index+1; x != 0; x-- ) |
| 2161 | { |
| 2162 | uint32 i = x - 1; |
| 2163 | if( g_TmemFlag[i] != 0 ) |
| 2164 | { |
| 2165 | for( uint32 y=0x20; y != 0; y-- ) |
| 2166 | { |
| 2167 | uint32 j = y - 1; |
| 2168 | if( (g_TmemFlag[i] & (1<<j)) != 0 ) |
| 2169 | { |
| 2170 | return ((i<<5)+j); |
| 2171 | } |
| 2172 | } |
| 2173 | } |
| 2174 | } |
| 2175 | TRACE0("Error, check me"); |
| 2176 | return 0; |
| 2177 | } |
| 2178 | } |
| 2179 | |
| 2180 | |
| 2181 | void SetTmemFlag(uint32 tmemAddr, uint32 size) |
| 2182 | { |
| 2183 | uint32 index = tmemAddr>>5; |
| 2184 | uint32 bitIndex = (tmemAddr&0x1F); |
| 2185 | |
| 2186 | #ifdef DEBUGGER |
| 2187 | if( size > 0x200 ) |
| 2188 | { |
| 2189 | DebuggerAppendMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
| 2190 | size = 0x200-tmemAddr; |
| 2191 | } |
| 2192 | #endif |
| 2193 | |
| 2194 | if( bitIndex == 0 ) |
| 2195 | { |
| 2196 | uint32 i; |
| 2197 | for( i=0; i< (size>>5); i++ ) |
| 2198 | { |
| 2199 | g_TmemFlag[index+i] = 0; |
| 2200 | } |
| 2201 | |
| 2202 | if( (size&0x1F) != 0 ) |
| 2203 | { |
| 2204 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
| 2205 | g_TmemFlag[index+i] &= ~((1<<(size&0x1F))-1); |
| 2206 | } |
| 2207 | |
| 2208 | g_TmemFlag[index] |= 1; |
| 2209 | } |
| 2210 | else |
| 2211 | { |
| 2212 | if( bitIndex + size <= 0x1F ) |
| 2213 | { |
| 2214 | uint32 val = g_TmemFlag[index]; |
| 2215 | uint32 mask = (1<<(bitIndex))-1; |
| 2216 | mask |= ~((1<<(bitIndex + size))-1); |
| 2217 | val &= mask; |
| 2218 | val |= (1<<bitIndex); |
| 2219 | g_TmemFlag[index] = val; |
| 2220 | } |
| 2221 | else |
| 2222 | { |
| 2223 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
| 2224 | uint32 val = g_TmemFlag[index]; |
| 2225 | uint32 mask = (1<<bitIndex)-1; |
| 2226 | val &= mask; |
| 2227 | val |= (1<<bitIndex); |
| 2228 | g_TmemFlag[index] = val; |
| 2229 | index++; |
| 2230 | size -= (0x20-bitIndex); |
| 2231 | |
| 2232 | uint32 i; |
| 2233 | for( i=0; i< (size>>5); i++ ) |
| 2234 | { |
| 2235 | g_TmemFlag[index+i] = 0; |
| 2236 | } |
| 2237 | |
| 2238 | if( (size&0x1F) != 0 ) |
| 2239 | { |
| 2240 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
| 2241 | g_TmemFlag[index+i] &= ~((1<<(size&0x1F))-1); |
| 2242 | } |
| 2243 | } |
| 2244 | } |
| 2245 | } |
| 2246 | |