| 1 | /* |
| 2 | Copyright (C) 2003 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #define M64P_PLUGIN_PROTOTYPES 1 |
| 21 | #include "osal_preproc.h" |
| 22 | #include "m64p_plugin.h" |
| 23 | |
| 24 | #include "ConvertImage.h" |
| 25 | #include "DeviceBuilder.h" |
| 26 | #include "FrameBuffer.h" |
| 27 | #include "Render.h" |
| 28 | |
| 29 | #include "liblinux/BMGLibPNG.h" |
| 30 | |
| 31 | #include <algorithm> |
| 32 | |
| 33 | extern FiddledVtx * g_pVtxBase; |
| 34 | CRender * CRender::g_pRender=NULL; |
| 35 | int CRender::gRenderReferenceCount=0; |
| 36 | |
| 37 | XMATRIX reverseXY(-1,0,0,0,0,-1,0,0,0,0,1,0,0,0,0,1); |
| 38 | XMATRIX reverseY(1,0,0,0,0,-1,0,0,0,0,1,0,0,0,0,1); |
| 39 | extern char* right (const char * src, int nchars); |
| 40 | |
| 41 | #if defined(WIN32) |
| 42 | #define strcasecmp _stricmp |
| 43 | #endif |
| 44 | |
| 45 | #ifdef min |
| 46 | #undef min |
| 47 | #endif |
| 48 | #ifdef max |
| 49 | #undef max |
| 50 | #endif |
| 51 | |
| 52 | //======================================================================== |
| 53 | CRender * CRender::GetRender(void) |
| 54 | { |
| 55 | if( CRender::g_pRender == NULL ) |
| 56 | { |
| 57 | DebugMessage(M64MSG_ERROR, "g_pRender is NULL"); |
| 58 | exit(0); |
| 59 | } |
| 60 | else |
| 61 | return CRender::g_pRender; |
| 62 | } |
| 63 | bool CRender::IsAvailable() |
| 64 | { |
| 65 | return CRender::g_pRender != NULL; |
| 66 | } |
| 67 | |
| 68 | CRender::CRender() : |
| 69 | m_fScreenViewportMultX(2.0f), |
| 70 | m_fScreenViewportMultY(2.0f), |
| 71 | |
| 72 | m_dwTexturePerspective(FALSE), |
| 73 | m_bAlphaTestEnable(FALSE), |
| 74 | m_bZUpdate(FALSE), |
| 75 | m_bZCompare(FALSE), |
| 76 | m_dwZBias(0), |
| 77 | |
| 78 | m_dwMinFilter(FILTER_POINT), |
| 79 | m_dwMagFilter(FILTER_POINT), |
| 80 | m_dwAlpha(0xFF), |
| 81 | m_Mux(0), |
| 82 | m_bBlendModeValid(FALSE) |
| 83 | { |
| 84 | int i; |
| 85 | InitRenderBase(); |
| 86 | |
| 87 | for( i=0; i<MAX_TEXTURES; i++ ) |
| 88 | { |
| 89 | g_textures[i].m_lpsTexturePtr = NULL; |
| 90 | g_textures[i].m_pCTexture = NULL; |
| 91 | |
| 92 | g_textures[i].m_dwTileWidth = 64; // Value doesn't really matter, as tex not set |
| 93 | g_textures[i].m_dwTileHeight = 64; |
| 94 | g_textures[i].m_fTexWidth = 64.0f; // Value doesn't really matter, as tex not set |
| 95 | g_textures[i].m_fTexHeight = 64.0f; |
| 96 | g_textures[i].pTextureEntry = NULL; |
| 97 | |
| 98 | TileUFlags[i] = TileVFlags[i] = TEXTURE_UV_FLAG_CLAMP; |
| 99 | } |
| 100 | |
| 101 | |
| 102 | //for( i=0; i<MAX_VERTS; i++) |
| 103 | //{ |
| 104 | // g_dwVtxFlags[i] = 0; |
| 105 | //} |
| 106 | |
| 107 | m_pColorCombiner = CDeviceBuilder::GetBuilder()->CreateColorCombiner(this); |
| 108 | m_pColorCombiner->Initialize(); |
| 109 | |
| 110 | m_pAlphaBlender = CDeviceBuilder::GetBuilder()->CreateAlphaBlender(this); |
| 111 | |
| 112 | } |
| 113 | |
| 114 | CRender::~CRender() |
| 115 | { |
| 116 | if( m_pColorCombiner != NULL ) |
| 117 | { |
| 118 | CDeviceBuilder::GetBuilder()->DeleteColorCombiner(); |
| 119 | m_pColorCombiner = NULL; |
| 120 | } |
| 121 | |
| 122 | if( m_pAlphaBlender != NULL ) |
| 123 | { |
| 124 | CDeviceBuilder::GetBuilder()->DeleteAlphaBlender(); |
| 125 | m_pAlphaBlender = NULL; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | void CRender::ResetMatrices() |
| 130 | { |
| 131 | Matrix mat; |
| 132 | |
| 133 | mat.m[0][1] = mat.m[0][2] = mat.m[0][3] = |
| 134 | mat.m[1][0] = mat.m[1][2] = mat.m[1][3] = |
| 135 | mat.m[2][0] = mat.m[2][1] = mat.m[2][3] = |
| 136 | mat.m[3][0] = mat.m[3][1] = mat.m[3][2] = 0.0f; |
| 137 | |
| 138 | mat.m[0][0] = mat.m[1][1] = mat.m[2][2] = mat.m[3][3] = 1.0f; |
| 139 | |
| 140 | gRSP.projectionMtxTop = 0; |
| 141 | gRSP.modelViewMtxTop = 0; |
| 142 | gRSP.projectionMtxs[0] = mat; |
| 143 | gRSP.modelviewMtxs[0] = mat; |
| 144 | |
| 145 | gRSP.bMatrixIsUpdated = true; |
| 146 | gRSP.bWorldMatrixIsUpdated = true; |
| 147 | UpdateCombinedMatrix(); |
| 148 | } |
| 149 | |
| 150 | void CRender::SetProjection(const Matrix & mat, bool bPush, bool bReplace) |
| 151 | { |
| 152 | if (bPush) |
| 153 | { |
| 154 | if (gRSP.projectionMtxTop >= (RICE_MATRIX_STACK-1)) |
| 155 | { |
| 156 | TRACE0("Pushing past proj stack limits!"); |
| 157 | } |
| 158 | else |
| 159 | gRSP.projectionMtxTop++; |
| 160 | |
| 161 | if (bReplace) |
| 162 | { |
| 163 | // Load projection matrix |
| 164 | gRSP.projectionMtxs[gRSP.projectionMtxTop] = mat; |
| 165 | } |
| 166 | else |
| 167 | { |
| 168 | gRSP.projectionMtxs[gRSP.projectionMtxTop] = mat * gRSP.projectionMtxs[gRSP.projectionMtxTop-1]; |
| 169 | } |
| 170 | |
| 171 | } |
| 172 | else |
| 173 | { |
| 174 | if (bReplace) |
| 175 | { |
| 176 | // Load projection matrix |
| 177 | gRSP.projectionMtxs[gRSP.projectionMtxTop] = mat; |
| 178 | } |
| 179 | else |
| 180 | { |
| 181 | gRSP.projectionMtxs[gRSP.projectionMtxTop] = mat * gRSP.projectionMtxs[gRSP.projectionMtxTop]; |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | gRSP.bMatrixIsUpdated = true; |
| 186 | |
| 187 | DumpMatrix(mat,"Set Projection Matrix"); |
| 188 | } |
| 189 | |
| 190 | bool mtxPopUpError = false; |
| 191 | void CRender::SetWorldView(const Matrix & mat, bool bPush, bool bReplace) |
| 192 | { |
| 193 | if (bPush) |
| 194 | { |
| 195 | if (gRSP.modelViewMtxTop >= (RICE_MATRIX_STACK-1)) |
| 196 | DebuggerAppendMsg("Pushing past modelview stack limits! %s", bReplace?"Load":"Mul"); |
| 197 | else |
| 198 | gRSP.modelViewMtxTop++; |
| 199 | |
| 200 | // We should store the current projection matrix... |
| 201 | if (bReplace) |
| 202 | { |
| 203 | // Load projection matrix |
| 204 | gRSP.modelviewMtxs[gRSP.modelViewMtxTop] = mat; |
| 205 | } |
| 206 | else // Multiply projection matrix |
| 207 | { |
| 208 | gRSP.modelviewMtxs[gRSP.modelViewMtxTop] = mat * gRSP.modelviewMtxs[gRSP.modelViewMtxTop-1]; |
| 209 | } |
| 210 | } |
| 211 | else // NoPush |
| 212 | { |
| 213 | if (bReplace) |
| 214 | { |
| 215 | // Load projection matrix |
| 216 | gRSP.modelviewMtxs[gRSP.modelViewMtxTop] = mat; |
| 217 | |
| 218 | //GSI: Hack needed to show heart in OOT & MM |
| 219 | //it renders at Z cordinate = 0.0f that gets clipped away. |
| 220 | //so we translate them a bit along Z to make them stick |
| 221 | if( options.enableHackForGames == HACK_FOR_ZELDA || options.enableHackForGames == HACK_FOR_ZELDA_MM) |
| 222 | { |
| 223 | if(gRSP.modelviewMtxs[gRSP.modelViewMtxTop]._43 == 0.0f |
| 224 | && gRSP.modelviewMtxs[gRSP.modelViewMtxTop]._42 != 0.0f |
| 225 | && gRSP.modelviewMtxs[gRSP.modelViewMtxTop]._42 <= 94.5f |
| 226 | && gRSP.modelviewMtxs[gRSP.modelViewMtxTop]._42 >= -94.5f) |
| 227 | { |
| 228 | gRSP.modelviewMtxs[gRSP.modelViewMtxTop]._43 -= 10.1f; |
| 229 | } |
| 230 | } |
| 231 | } |
| 232 | else |
| 233 | { |
| 234 | // Multiply projection matrix |
| 235 | gRSP.modelviewMtxs[gRSP.modelViewMtxTop] = mat * gRSP.modelviewMtxs[gRSP.modelViewMtxTop]; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | gRSPmodelViewTop = gRSP.modelviewMtxs[gRSP.modelViewMtxTop]; |
| 240 | if( options.enableHackForGames == HACK_REVERSE_XY_COOR ) |
| 241 | { |
| 242 | gRSPmodelViewTop = gRSPmodelViewTop * reverseXY; |
| 243 | } |
| 244 | if( options.enableHackForGames == HACK_REVERSE_Y_COOR ) |
| 245 | { |
| 246 | gRSPmodelViewTop = gRSPmodelViewTop * reverseY; |
| 247 | } |
| 248 | MatrixTranspose(&gRSPmodelViewTopTranspose, &gRSPmodelViewTop); |
| 249 | |
| 250 | gRSP.bMatrixIsUpdated = true; |
| 251 | gRSP.bWorldMatrixIsUpdated = true; |
| 252 | |
| 253 | DumpMatrix(mat,"Set WorldView Matrix"); |
| 254 | } |
| 255 | |
| 256 | |
| 257 | void CRender::PopWorldView() |
| 258 | { |
| 259 | if (gRSP.modelViewMtxTop > 0) |
| 260 | { |
| 261 | gRSP.modelViewMtxTop--; |
| 262 | gRSPmodelViewTop = gRSP.modelviewMtxs[gRSP.modelViewMtxTop]; |
| 263 | if( options.enableHackForGames == HACK_REVERSE_XY_COOR ) |
| 264 | { |
| 265 | gRSPmodelViewTop = gRSPmodelViewTop * reverseXY; |
| 266 | } |
| 267 | if( options.enableHackForGames == HACK_REVERSE_Y_COOR ) |
| 268 | { |
| 269 | gRSPmodelViewTop = gRSPmodelViewTop * reverseY; |
| 270 | } |
| 271 | MatrixTranspose(&gRSPmodelViewTopTranspose, &gRSPmodelViewTop); |
| 272 | gRSP.bMatrixIsUpdated = true; |
| 273 | gRSP.bWorldMatrixIsUpdated = true; |
| 274 | } |
| 275 | else |
| 276 | { |
| 277 | #ifdef DEBUGGER |
| 278 | if( pauseAtNext ) |
| 279 | TRACE0("Popping past worldview stack limits"); |
| 280 | #endif |
| 281 | mtxPopUpError = true; |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | |
| 286 | Matrix & CRender::GetWorldProjectMatrix(void) |
| 287 | { |
| 288 | return gRSPworldProject; |
| 289 | } |
| 290 | |
| 291 | void CRender::SetWorldProjectMatrix(Matrix &mtx) |
| 292 | { |
| 293 | #ifdef DEBUGGER |
| 294 | if( pauseAtNext && (eventToPause == NEXT_TRIANGLE || eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_MATRIX_CMD ) ) |
| 295 | { |
| 296 | uint32 dwPC = gDlistStack[gDlistStackPointer].pc-8; |
| 297 | DebuggerAppendMsg("Force Matrix: pc=%08X", dwPC); |
| 298 | DumpMatrix(mtx, "Force Matrix, loading new world-project matrix"); |
| 299 | } |
| 300 | #endif |
| 301 | gRSPworldProject = mtx; |
| 302 | |
| 303 | gRSP.bMatrixIsUpdated = false; |
| 304 | gRSP.bCombinedMatrixIsUpdated = true; |
| 305 | } |
| 306 | |
| 307 | void CRender::SetMux(uint32 dwMux0, uint32 dwMux1) |
| 308 | { |
| 309 | uint64 tempmux = (((uint64)dwMux0) << 32) | (uint64)dwMux1; |
| 310 | if( m_Mux != tempmux ) |
| 311 | { |
| 312 | m_Mux = tempmux; |
| 313 | m_bBlendModeValid = FALSE; |
| 314 | m_pColorCombiner->UpdateCombiner(dwMux0, dwMux1); |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | |
| 319 | void CRender::SetCombinerAndBlender() |
| 320 | { |
| 321 | InitOtherModes(); |
| 322 | |
| 323 | if( g_curRomInfo.bDisableBlender ) |
| 324 | m_pAlphaBlender->DisableAlphaBlender(); |
| 325 | else if( currentRomOptions.bNormalBlender ) |
| 326 | m_pAlphaBlender->NormalAlphaBlender(); |
| 327 | else |
| 328 | m_pAlphaBlender->InitBlenderMode(); |
| 329 | |
| 330 | m_pColorCombiner->InitCombinerMode(); |
| 331 | } |
| 332 | |
| 333 | void CRender::RenderReset() |
| 334 | { |
| 335 | UpdateClipRectangle(); |
| 336 | ResetMatrices(); |
| 337 | SetZBias(0); |
| 338 | gRSP.numVertices = 0; |
| 339 | gRSP.maxVertexID = 0; |
| 340 | gRSP.curTile = 0; |
| 341 | gRSP.fTexScaleX = 1/32.0f;; |
| 342 | gRSP.fTexScaleY = 1/32.0f; |
| 343 | } |
| 344 | |
| 345 | bool CRender::FillRect(int nX0, int nY0, int nX1, int nY1, uint32 dwColor) |
| 346 | { |
| 347 | LOG_UCODE("FillRect: X0=%d, Y0=%d, X1=%d, Y1=%d, Color=0x%8X", nX0, nY0, nX1, nY1, dwColor); |
| 348 | |
| 349 | if (g_CI.dwSize != TXT_SIZE_16b && frameBufferOptions.bIgnore) |
| 350 | return true; |
| 351 | |
| 352 | if (status.bHandleN64RenderTexture && !status.bDirectWriteIntoRDRAM) |
| 353 | status.bFrameBufferIsDrawn = true; |
| 354 | |
| 355 | if(status.bVIOriginIsUpdated == true && currentRomOptions.screenUpdateSetting==SCREEN_UPDATE_AT_1ST_PRIMITIVE) |
| 356 | { |
| 357 | status.bVIOriginIsUpdated=false; |
| 358 | CGraphicsContext::Get()->UpdateFrame(); |
| 359 | DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_SET_CIMG, {DebuggerAppendMsg("Screen Update at 1st FillRectangle");}); |
| 360 | } |
| 361 | |
| 362 | if (status.bCIBufferIsRendered && status.bVIOriginIsUpdated == true && currentRomOptions.screenUpdateSetting==SCREEN_UPDATE_BEFORE_SCREEN_CLEAR ) |
| 363 | { |
| 364 | if ((nX0==0 && nY0 == 0 && (nX1 == (int) g_CI.dwWidth || nX1 == (int) g_CI.dwWidth-1)) || |
| 365 | (nX0==gRDP.scissor.left && nY0 == gRDP.scissor.top && (nX1 == gRDP.scissor.right || nX1 == gRDP.scissor.right-1)) || |
| 366 | ((nX0+nX1 == (int)g_CI.dwWidth || nX0+nX1 == (int)g_CI.dwWidth-1 || nX0+nX1 == gRDP.scissor.left+gRDP.scissor.right || nX0+nX1 == gRDP.scissor.left+gRDP.scissor.right-1) && (nY0 == gRDP.scissor.top || nY0 == 0 || nY0+nY1 == gRDP.scissor.top+gRDP.scissor.bottom || nY0+nY1 == gRDP.scissor.top+gRDP.scissor.bottom-1))) |
| 367 | { |
| 368 | status.bVIOriginIsUpdated=false; |
| 369 | CGraphicsContext::Get()->UpdateFrame(); |
| 370 | DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_SET_CIMG,{DebuggerAppendMsg("Screen Update Before Screen Clear");}); |
| 371 | } |
| 372 | } |
| 373 | |
| 374 | |
| 375 | SetFillMode(RICE_FILLMODE_SOLID); |
| 376 | |
| 377 | bool res=true; |
| 378 | |
| 379 | /* |
| 380 | // I don't know why this does not work for OpenGL |
| 381 | if( gRDP.otherMode.cycle_type == CYCLE_TYPE_FILL && nX0 == 0 && nY0 == 0 && ((nX1==windowSetting.uViWidth && nY1==windowSetting.uViHeight)||(nX1==windowSetting.uViWidth-1 && nY1==windowSetting.uViHeight-1)) ) |
| 382 | { |
| 383 | CGraphicsContext::g_pGraphicsContext->Clear(CLEAR_COLOR_BUFFER,dwColor); |
| 384 | } |
| 385 | else |
| 386 | */ |
| 387 | { |
| 388 | //BOOL m_savedZBufferFlag = gRSP.bZBufferEnabled; // Save ZBuffer state |
| 389 | ZBufferEnable( FALSE ); |
| 390 | |
| 391 | m_fillRectVtx[0].x = ViewPortTranslatei_x(nX0); |
| 392 | m_fillRectVtx[0].y = ViewPortTranslatei_y(nY0); |
| 393 | m_fillRectVtx[1].x = ViewPortTranslatei_x(nX1); |
| 394 | m_fillRectVtx[1].y = ViewPortTranslatei_y(nY1); |
| 395 | |
| 396 | SetCombinerAndBlender(); |
| 397 | |
| 398 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 399 | { |
| 400 | ZBufferEnable(FALSE); |
| 401 | } |
| 402 | else |
| 403 | { |
| 404 | //dwColor = PostProcessDiffuseColor(0); |
| 405 | dwColor = PostProcessDiffuseColor(gRDP.primitiveColor); |
| 406 | } |
| 407 | |
| 408 | float depth = (gRDP.otherMode.depth_source == 1 ? gRDP.fPrimitiveDepth : 0 ); |
| 409 | |
| 410 | ApplyRDPScissor(); |
| 411 | TurnFogOnOff(false); |
| 412 | res = RenderFillRect(dwColor, depth); |
| 413 | TurnFogOnOff(gRSP.bFogEnabled); |
| 414 | |
| 415 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 416 | { |
| 417 | ZBufferEnable(gRSP.bZBufferEnabled); |
| 418 | } |
| 419 | } |
| 420 | |
| 421 | if( options.bWinFrameMode ) SetFillMode(RICE_FILLMODE_WINFRAME ); |
| 422 | |
| 423 | DEBUGGER_PAUSE_AND_DUMP_COUNT_N( NEXT_FILLRECT, {DebuggerAppendMsg("FillRect: X0=%d, Y0=%d, X1=%d, Y1=%d, Color=0x%08X", nX0, nY0, nX1, nY1, dwColor); |
| 424 | DebuggerAppendMsg("Pause after FillRect: Color=%08X\n", dwColor);if( logCombiners ) m_pColorCombiner->DisplayMuxString();}); |
| 425 | DEBUGGER_PAUSE_AND_DUMP_COUNT_N( NEXT_FLUSH_TRI, {DebuggerAppendMsg("FillRect: X0=%d, Y0=%d, X1=%d, Y1=%d, Color=0x%08X", nX0, nY0, nX1, nY1, dwColor); |
| 426 | DebuggerAppendMsg("Pause after FillRect: Color=%08X\n", dwColor);if( logCombiners ) m_pColorCombiner->DisplayMuxString();}); |
| 427 | |
| 428 | return res; |
| 429 | } |
| 430 | |
| 431 | |
| 432 | bool CRender::Line3D(uint32 dwV0, uint32 dwV1, uint32 dwWidth) |
| 433 | { |
| 434 | LOG_UCODE("Line3D: Vtx0=%d, Vtx1=%d, Width=%d", dwV0, dwV1, dwWidth); |
| 435 | if( !status.bCIBufferIsRendered ) g_pFrameBufferManager->ActiveTextureBuffer(); |
| 436 | |
| 437 | m_line3DVtx[0].z = (g_vecProjected[dwV0].z + 1.0f) * 0.5f; |
| 438 | m_line3DVtx[1].z = (g_vecProjected[dwV1].z + 1.0f) * 0.5f; |
| 439 | |
| 440 | if( m_line3DVtx[0].z != m_line3DVtx[1].z ) |
| 441 | return false; |
| 442 | |
| 443 | if( status.bHandleN64RenderTexture && !status.bDirectWriteIntoRDRAM ) status.bFrameBufferIsDrawn = true; |
| 444 | if( status.bHandleN64RenderTexture ) |
| 445 | { |
| 446 | g_pRenderTextureInfo->maxUsedHeight = g_pRenderTextureInfo->N64Height; |
| 447 | if( status.bHandleN64RenderTexture && !status.bDirectWriteIntoRDRAM ) |
| 448 | { |
| 449 | status.bFrameBufferIsDrawn = true; |
| 450 | status.bFrameBufferDrawnByTriangles = true; |
| 451 | } |
| 452 | } |
| 453 | |
| 454 | m_line3DVtx[0].x = ViewPortTranslatef_x(g_vecProjected[dwV0].x); |
| 455 | m_line3DVtx[0].y = ViewPortTranslatef_y(g_vecProjected[dwV0].y); |
| 456 | m_line3DVtx[0].rhw = g_vecProjected[dwV0].w; |
| 457 | m_line3DVtx[0].dcDiffuse = PostProcessDiffuseColor(g_dwVtxDifColor[dwV0]); |
| 458 | m_line3DVtx[0].dcSpecular = PostProcessSpecularColor(); |
| 459 | |
| 460 | m_line3DVtx[1].x = ViewPortTranslatef_x(g_vecProjected[dwV1].x); |
| 461 | m_line3DVtx[1].y = ViewPortTranslatef_y(g_vecProjected[dwV1].y); |
| 462 | m_line3DVtx[1].rhw = g_vecProjected[dwV1].w; |
| 463 | m_line3DVtx[1].dcDiffuse = PostProcessDiffuseColor(g_dwVtxDifColor[dwV1]); |
| 464 | m_line3DVtx[1].dcSpecular = m_line3DVtx[0].dcSpecular; |
| 465 | |
| 466 | float width = dwWidth*0.5f+1.5f; |
| 467 | |
| 468 | if( m_line3DVtx[0].y == m_line3DVtx[1].y ) |
| 469 | { |
| 470 | m_line3DVector[0].x = m_line3DVector[1].x = m_line3DVtx[0].x; |
| 471 | m_line3DVector[2].x = m_line3DVector[3].x = m_line3DVtx[1].x; |
| 472 | |
| 473 | m_line3DVector[0].y = m_line3DVector[2].y = m_line3DVtx[0].y-width/2*windowSetting.fMultY; |
| 474 | m_line3DVector[1].y = m_line3DVector[3].y = m_line3DVtx[0].y+width/2*windowSetting.fMultY; |
| 475 | } |
| 476 | else |
| 477 | { |
| 478 | m_line3DVector[0].y = m_line3DVector[1].y = m_line3DVtx[0].y; |
| 479 | m_line3DVector[2].y = m_line3DVector[3].y = m_line3DVtx[1].y; |
| 480 | |
| 481 | m_line3DVector[0].x = m_line3DVector[2].x = m_line3DVtx[0].x-width/2*windowSetting.fMultX; |
| 482 | m_line3DVector[1].x = m_line3DVector[3].x = m_line3DVtx[0].x+width/2*windowSetting.fMultX; |
| 483 | } |
| 484 | |
| 485 | SetCombinerAndBlender(); |
| 486 | |
| 487 | bool res=RenderLine3D(); |
| 488 | |
| 489 | DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_FLUSH_TRI, { |
| 490 | DebuggerAppendMsg("Pause after Line3D: v%d(%f,%f,%f), v%d(%f,%f,%f), Width=%d\n", dwV0, m_line3DVtx[0].x, m_line3DVtx[0].y, m_line3DVtx[0].z, |
| 491 | dwV1, m_line3DVtx[1].x, m_line3DVtx[1].y, m_line3DVtx[1].z, dwWidth); |
| 492 | }); |
| 493 | |
| 494 | DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_OBJ_TXT_CMD, { |
| 495 | DebuggerAppendMsg("Pause after Line3D: v%d(%f,%f,%f), v%d(%f,%f,%f), Width=%d\n", dwV0, m_line3DVtx[0].x, m_line3DVtx[0].y, m_line3DVtx[0].z, |
| 496 | dwV1, m_line3DVtx[1].x, m_line3DVtx[1].y, m_line3DVtx[1].z, dwWidth); |
| 497 | }); |
| 498 | |
| 499 | return res; |
| 500 | } |
| 501 | |
| 502 | bool CRender::RemapTextureCoordinate |
| 503 | (float t0, float t1, uint32 tileWidth, uint32 mask, float textureWidth, float &u0, float &u1) |
| 504 | { |
| 505 | int s0 = (int)t0; |
| 506 | int s1 = (int)t1; |
| 507 | int width = mask>0 ? (1<<mask) : tileWidth; |
| 508 | if( width == 0 ) return false; |
| 509 | |
| 510 | int divs0 = s0/width; if( divs0*width > s0 ) divs0--; |
| 511 | int divs1 = s1/width; if( divs1*width > s1 ) divs1--; |
| 512 | |
| 513 | if( divs0 == divs1 ) |
| 514 | { |
| 515 | s0 -= divs0*width; |
| 516 | s1 -= divs1*width; |
| 517 | //if( s0 > s1 ) |
| 518 | // s0++; |
| 519 | //else if( s1 > s0 ) |
| 520 | // s1++; |
| 521 | u0 = s0/textureWidth; |
| 522 | u1 = s1/textureWidth; |
| 523 | |
| 524 | return true; |
| 525 | } |
| 526 | else if( divs0+1 == divs1 && s0%width==0 && s1%width == 0 ) |
| 527 | { |
| 528 | u0 = 0; |
| 529 | u1 = tileWidth/textureWidth; |
| 530 | return true; |
| 531 | } |
| 532 | else if( divs0 == divs1+1 && s0%width==0 && s1%width == 0 ) |
| 533 | { |
| 534 | u1 = 0; |
| 535 | u0 = tileWidth/textureWidth; |
| 536 | return true; |
| 537 | } |
| 538 | else |
| 539 | { |
| 540 | //if( s0 > s1 ) |
| 541 | //{ |
| 542 | //s0++; |
| 543 | // u0 = s0/textureWidth; |
| 544 | //} |
| 545 | //else if( s1 > s0 ) |
| 546 | //{ |
| 547 | //s1++; |
| 548 | // u1 = s1/textureWidth; |
| 549 | //} |
| 550 | |
| 551 | return false; |
| 552 | } |
| 553 | } |
| 554 | |
| 555 | bool CRender::TexRect(int nX0, int nY0, int nX1, int nY1, float fS0, float fT0, float fScaleS, float fScaleT, bool colorFlag, uint32 diffuseColor) |
| 556 | { |
| 557 | if( options.enableHackForGames == HACK_FOR_DUKE_NUKEM ) |
| 558 | { |
| 559 | colorFlag = true; |
| 560 | diffuseColor = 0; |
| 561 | } |
| 562 | |
| 563 | if( status.bVIOriginIsUpdated == true && currentRomOptions.screenUpdateSetting==SCREEN_UPDATE_AT_1ST_PRIMITIVE ) |
| 564 | { |
| 565 | status.bVIOriginIsUpdated=false; |
| 566 | CGraphicsContext::Get()->UpdateFrame(); |
| 567 | DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_SET_CIMG,{DebuggerAppendMsg("Screen Update at 1st textRect");}); |
| 568 | } |
| 569 | |
| 570 | if( options.enableHackForGames == HACK_FOR_BANJO_TOOIE ) |
| 571 | { |
| 572 | // Hack for Banjo shadow in Banjo Tooie |
| 573 | if( g_TI.dwWidth == g_CI.dwWidth && g_TI.dwFormat == TXT_FMT_CI && g_TI.dwSize == TXT_SIZE_8b ) |
| 574 | { |
| 575 | if( nX0 == fS0 && nY0 == fT0 )//&& nX0 > 90 && nY0 > 130 && nX1-nX0 > 80 && nY1-nY0 > 20 ) |
| 576 | { |
| 577 | // Skip the text rect |
| 578 | return true; |
| 579 | } |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | if( status.bN64IsDrawingTextureBuffer ) |
| 584 | { |
| 585 | if( frameBufferOptions.bIgnore || ( frameBufferOptions.bIgnoreRenderTextureIfHeightUnknown && newRenderTextureInfo.knownHeight == 0 ) ) |
| 586 | { |
| 587 | return true; |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | PrepareTextures(); |
| 592 | |
| 593 | if( status.bHandleN64RenderTexture && g_pRenderTextureInfo->CI_Info.dwSize == TXT_SIZE_8b ) |
| 594 | { |
| 595 | return true; |
| 596 | } |
| 597 | |
| 598 | if( !IsTextureEnabled() && gRDP.otherMode.cycle_type != CYCLE_TYPE_COPY ) |
| 599 | { |
| 600 | FillRect(nX0, nY0, nX1, nY1, gRDP.primitiveColor); |
| 601 | return true; |
| 602 | } |
| 603 | |
| 604 | |
| 605 | if( IsUsedAsDI(g_CI.dwAddr) && !status.bHandleN64RenderTexture ) |
| 606 | { |
| 607 | status.bFrameBufferIsDrawn = true; |
| 608 | } |
| 609 | |
| 610 | if( status.bHandleN64RenderTexture && !status.bDirectWriteIntoRDRAM ) status.bFrameBufferIsDrawn = true; |
| 611 | |
| 612 | LOG_UCODE("TexRect: X0=%d, Y0=%d, X1=%d, Y1=%d,\n\t\tfS0=%f, fT0=%f, ScaleS=%f, ScaleT=%f ", |
| 613 | nX0, nY0, nX1, nY1, fS0, fT0, fScaleS, fScaleT); |
| 614 | |
| 615 | if( options.bEnableHacks ) |
| 616 | { |
| 617 | // Goldeneye HACK |
| 618 | if( nY1 - nY0 < 2 ) |
| 619 | nY1 = nY1+2; |
| 620 | |
| 621 | //// Text edge hack |
| 622 | else if( gRDP.otherMode.cycle_type == CYCLE_TYPE_1 && fScaleS == 1 && fScaleT == 1 && |
| 623 | (int)g_textures[gRSP.curTile].m_dwTileWidth == nX1-nX0+1 && (int)g_textures[gRSP.curTile].m_dwTileHeight == nY1-nY0+1 && |
| 624 | g_textures[gRSP.curTile].m_dwTileWidth%2 == 0 && g_textures[gRSP.curTile].m_dwTileHeight%2 == 0 ) |
| 625 | { |
| 626 | nY1++; |
| 627 | nX1++; |
| 628 | } |
| 629 | else if( g_curRomInfo.bIncTexRectEdge ) |
| 630 | { |
| 631 | nX1++; |
| 632 | nY1++; |
| 633 | } |
| 634 | } |
| 635 | |
| 636 | |
| 637 | // Scale to Actual texture coords |
| 638 | // The two cases are to handle the oversized textures hack on voodoos |
| 639 | |
| 640 | SetCombinerAndBlender(); |
| 641 | |
| 642 | |
| 643 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY || !gRDP.otherMode.z_cmp ) |
| 644 | { |
| 645 | ZBufferEnable(FALSE); |
| 646 | } |
| 647 | |
| 648 | BOOL accurate = currentRomOptions.bAccurateTextureMapping; |
| 649 | |
| 650 | RenderTexture &tex0 = g_textures[gRSP.curTile]; |
| 651 | Tile &tile0 = gRDP.tiles[gRSP.curTile]; |
| 652 | |
| 653 | float widthDiv = tex0.m_fTexWidth; |
| 654 | float heightDiv = tex0.m_fTexHeight; |
| 655 | float t0u0; |
| 656 | if( options.enableHackForGames == HACK_FOR_ALL_STAR_BASEBALL || options.enableHackForGames == HACK_FOR_MLB ) |
| 657 | { |
| 658 | t0u0 = (fS0 -tile0.fhilite_sl); |
| 659 | } |
| 660 | else |
| 661 | { |
| 662 | t0u0 = (fS0 * tile0.fShiftScaleS -tile0.fhilite_sl); |
| 663 | } |
| 664 | |
| 665 | float t0u1; |
| 666 | if( accurate && gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 667 | { |
| 668 | t0u1 = t0u0 + (fScaleS * (nX1 - nX0 - 1))*tile0.fShiftScaleS; |
| 669 | } |
| 670 | else |
| 671 | { |
| 672 | t0u1 = t0u0 + (fScaleS * (nX1 - nX0))*tile0.fShiftScaleS; |
| 673 | } |
| 674 | |
| 675 | |
| 676 | if( status.UseLargerTile[0] ) |
| 677 | { |
| 678 | m_texRectTex1UV[0].u = (t0u0+status.LargerTileRealLeft[0])/widthDiv; |
| 679 | m_texRectTex1UV[1].u = (t0u1+status.LargerTileRealLeft[0])/widthDiv; |
| 680 | } |
| 681 | else |
| 682 | { |
| 683 | m_texRectTex1UV[0].u = t0u0/widthDiv; |
| 684 | m_texRectTex1UV[1].u = t0u1/widthDiv; |
| 685 | if( accurate && !tile0.bMirrorS && RemapTextureCoordinate(t0u0, t0u1, tex0.m_dwTileWidth, tile0.dwMaskS, widthDiv, m_texRectTex1UV[0].u, m_texRectTex1UV[1].u) ) |
| 686 | SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile); |
| 687 | } |
| 688 | |
| 689 | float t0v0; |
| 690 | if( options.enableHackForGames == HACK_FOR_ALL_STAR_BASEBALL || options.enableHackForGames == HACK_FOR_MLB ) |
| 691 | { |
| 692 | t0v0 = (fT0 -tile0.fhilite_tl); |
| 693 | } |
| 694 | else |
| 695 | { |
| 696 | t0v0 = (fT0 * tile0.fShiftScaleT -tile0.fhilite_tl); |
| 697 | } |
| 698 | |
| 699 | float t0v1; |
| 700 | if ( accurate && gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY) |
| 701 | { |
| 702 | t0v1 = t0v0 + (fScaleT * (nY1 - nY0-1))*tile0.fShiftScaleT; |
| 703 | } |
| 704 | else |
| 705 | { |
| 706 | t0v1 = t0v0 + (fScaleT * (nY1 - nY0))*tile0.fShiftScaleT; |
| 707 | } |
| 708 | |
| 709 | m_texRectTex1UV[0].v = t0v0/heightDiv; |
| 710 | m_texRectTex1UV[1].v = t0v1/heightDiv; |
| 711 | if( accurate && !tile0.bMirrorT && RemapTextureCoordinate(t0v0, t0v1, tex0.m_dwTileHeight, tile0.dwMaskT, heightDiv, m_texRectTex1UV[0].v, m_texRectTex1UV[1].v) ) |
| 712 | SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile); |
| 713 | |
| 714 | COLOR speColor = PostProcessSpecularColor(); |
| 715 | COLOR difColor; |
| 716 | if( colorFlag ) |
| 717 | difColor = PostProcessDiffuseColor(diffuseColor); |
| 718 | else |
| 719 | //difColor = PostProcessDiffuseColor(0); |
| 720 | difColor = PostProcessDiffuseColor(gRDP.primitiveColor); |
| 721 | |
| 722 | g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); |
| 723 | g_texRectTVtx[0].y = ViewPortTranslatei_y(nY0); |
| 724 | g_texRectTVtx[0].dcDiffuse = difColor; |
| 725 | g_texRectTVtx[0].dcSpecular = speColor; |
| 726 | |
| 727 | g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); |
| 728 | g_texRectTVtx[1].y = ViewPortTranslatei_y(nY0); |
| 729 | g_texRectTVtx[1].dcDiffuse = difColor; |
| 730 | g_texRectTVtx[1].dcSpecular = speColor; |
| 731 | |
| 732 | g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); |
| 733 | g_texRectTVtx[2].y = ViewPortTranslatei_y(nY1); |
| 734 | g_texRectTVtx[2].dcDiffuse = difColor; |
| 735 | g_texRectTVtx[2].dcSpecular = speColor; |
| 736 | |
| 737 | g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); |
| 738 | g_texRectTVtx[3].y = ViewPortTranslatei_y(nY1); |
| 739 | g_texRectTVtx[3].dcDiffuse = difColor; |
| 740 | g_texRectTVtx[3].dcSpecular = speColor; |
| 741 | |
| 742 | float depth = (gRDP.otherMode.depth_source == 1 ? gRDP.fPrimitiveDepth : 0 ); |
| 743 | |
| 744 | g_texRectTVtx[0].z = g_texRectTVtx[1].z = g_texRectTVtx[2].z = g_texRectTVtx[3].z = depth; |
| 745 | g_texRectTVtx[0].rhw = g_texRectTVtx[1].rhw = g_texRectTVtx[2].rhw = g_texRectTVtx[3].rhw = 1; |
| 746 | |
| 747 | if( IsTexel1Enable() ) |
| 748 | { |
| 749 | RenderTexture &tex1 = g_textures[(gRSP.curTile+1)&7]; |
| 750 | Tile &tile1 = gRDP.tiles[(gRSP.curTile+1)&7]; |
| 751 | |
| 752 | widthDiv = tex1.m_fTexWidth; |
| 753 | heightDiv = tex1.m_fTexHeight; |
| 754 | //if( tile1.dwMaskS == 0 ) widthDiv = tile1.dwWidth; |
| 755 | //if( tile1.dwMaskT == 0 ) heightDiv = tile1.dwHeight; |
| 756 | |
| 757 | float t0u0 = fS0 * tile1.fShiftScaleS -tile1.fhilite_sl; |
| 758 | float t0v0 = fT0 * tile1.fShiftScaleT -tile1.fhilite_tl; |
| 759 | float t0u1; |
| 760 | float t0v1; |
| 761 | if ( accurate && gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY) |
| 762 | { |
| 763 | t0u1 = t0u0 + (fScaleS * (nX1 - nX0 - 1))*tile1.fShiftScaleS; |
| 764 | t0v1 = t0v0 + (fScaleT * (nY1 - nY0 - 1))*tile1.fShiftScaleT; |
| 765 | } |
| 766 | else |
| 767 | { |
| 768 | t0u1 = t0u0 + (fScaleS * (nX1 - nX0))*tile1.fShiftScaleS; |
| 769 | t0v1 = t0v0 + (fScaleT * (nY1 - nY0))*tile1.fShiftScaleT; |
| 770 | } |
| 771 | |
| 772 | if( status.UseLargerTile[1] ) |
| 773 | { |
| 774 | m_texRectTex2UV[0].u = (t0u0+status.LargerTileRealLeft[1])/widthDiv; |
| 775 | m_texRectTex2UV[1].u = (t0u1+status.LargerTileRealLeft[1])/widthDiv; |
| 776 | } |
| 777 | else |
| 778 | { |
| 779 | m_texRectTex2UV[0].u = t0u0/widthDiv; |
| 780 | m_texRectTex2UV[1].u = t0u1/widthDiv; |
| 781 | if( accurate && !tile1.bMirrorS && RemapTextureCoordinate(t0u0, t0u1, tex1.m_dwTileWidth, tile1.dwMaskS, widthDiv, m_texRectTex2UV[0].u, m_texRectTex2UV[1].u) ) |
| 782 | SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, (gRSP.curTile+1)&7); |
| 783 | } |
| 784 | |
| 785 | m_texRectTex2UV[0].v = t0v0/heightDiv; |
| 786 | m_texRectTex2UV[1].v = t0v1/heightDiv; |
| 787 | |
| 788 | if( accurate && !tile1.bMirrorT && RemapTextureCoordinate(t0v0, t0v1, tex1.m_dwTileHeight, tile1.dwMaskT, heightDiv, m_texRectTex2UV[0].v, m_texRectTex2UV[1].v) ) |
| 789 | SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, (gRSP.curTile+1)&7); |
| 790 | |
| 791 | SetVertexTextureUVCoord(g_texRectTVtx[0], m_texRectTex1UV[0].u, m_texRectTex1UV[0].v, m_texRectTex2UV[0].u, m_texRectTex2UV[0].v); |
| 792 | SetVertexTextureUVCoord(g_texRectTVtx[1], m_texRectTex1UV[1].u, m_texRectTex1UV[0].v, m_texRectTex2UV[1].u, m_texRectTex2UV[0].v); |
| 793 | SetVertexTextureUVCoord(g_texRectTVtx[2], m_texRectTex1UV[1].u, m_texRectTex1UV[1].v, m_texRectTex2UV[1].u, m_texRectTex2UV[1].v); |
| 794 | SetVertexTextureUVCoord(g_texRectTVtx[3], m_texRectTex1UV[0].u, m_texRectTex1UV[1].v, m_texRectTex2UV[0].u, m_texRectTex2UV[1].v); |
| 795 | } |
| 796 | else |
| 797 | { |
| 798 | SetVertexTextureUVCoord(g_texRectTVtx[0], m_texRectTex1UV[0].u, m_texRectTex1UV[0].v); |
| 799 | SetVertexTextureUVCoord(g_texRectTVtx[1], m_texRectTex1UV[1].u, m_texRectTex1UV[0].v); |
| 800 | SetVertexTextureUVCoord(g_texRectTVtx[2], m_texRectTex1UV[1].u, m_texRectTex1UV[1].v); |
| 801 | SetVertexTextureUVCoord(g_texRectTVtx[3], m_texRectTex1UV[0].u, m_texRectTex1UV[1].v); |
| 802 | } |
| 803 | |
| 804 | |
| 805 | bool res; |
| 806 | TurnFogOnOff(false); |
| 807 | if( TileUFlags[gRSP.curTile]==TEXTURE_UV_FLAG_CLAMP && TileVFlags[gRSP.curTile]==TEXTURE_UV_FLAG_CLAMP && options.forceTextureFilter == FORCE_DEFAULT_FILTER ) |
| 808 | { |
| 809 | TextureFilter dwFilter = m_dwMagFilter; |
| 810 | m_dwMagFilter = m_dwMinFilter = FILTER_LINEAR; |
| 811 | ApplyTextureFilter(); |
| 812 | ApplyRDPScissor(); |
| 813 | res = RenderTexRect(); |
| 814 | m_dwMagFilter = m_dwMinFilter = dwFilter; |
| 815 | ApplyTextureFilter(); |
| 816 | } |
| 817 | else if( fScaleS >= 1 && fScaleT >= 1 && options.forceTextureFilter == FORCE_DEFAULT_FILTER ) |
| 818 | { |
| 819 | TextureFilter dwFilter = m_dwMagFilter; |
| 820 | m_dwMagFilter = m_dwMinFilter = FILTER_POINT; |
| 821 | ApplyTextureFilter(); |
| 822 | ApplyRDPScissor(); |
| 823 | res = RenderTexRect(); |
| 824 | m_dwMagFilter = m_dwMinFilter = dwFilter; |
| 825 | ApplyTextureFilter(); |
| 826 | } |
| 827 | else |
| 828 | { |
| 829 | ApplyRDPScissor(); |
| 830 | res = RenderTexRect(); |
| 831 | } |
| 832 | TurnFogOnOff(gRSP.bFogEnabled); |
| 833 | |
| 834 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY || !gRDP.otherMode.z_cmp ) |
| 835 | { |
| 836 | ZBufferEnable(gRSP.bZBufferEnabled); |
| 837 | } |
| 838 | |
| 839 | DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_TEXTRECT), { |
| 840 | DebuggerAppendMsg("TexRect: tile=%d, X0=%d, Y0=%d, X1=%d, Y1=%d,\nfS0=%f, fT0=%f, ScaleS=%f, ScaleT=%f\n", |
| 841 | gRSP.curTile, nX0, nY0, nX1, nY1, fS0, fT0, fScaleS, fScaleT); |
| 842 | DebuggerAppendMsg(" : x0=%f, y0=%f, x1=%f, y1=%f\n", g_texRectTVtx[0].x, g_texRectTVtx[0].y, g_texRectTVtx[2].x, g_texRectTVtx[2].y); |
| 843 | DebuggerAppendMsg(" Tex0: u0=%f, v0=%f, u1=%f, v1=%f\n", m_texRectTex1UV[0].u, m_texRectTex1UV[0].v, m_texRectTex1UV[1].u, m_texRectTex1UV[1].v); |
| 844 | if( IsTexel1Enable() ) |
| 845 | { |
| 846 | DebuggerAppendMsg(" Tex1: u0=%f, v0=%f, u1=%f, v1=%f\n", m_texRectTex2UV[0].u, m_texRectTex2UV[0].v, m_texRectTex2UV[1].u, m_texRectTex2UV[1].v); |
| 847 | } |
| 848 | DebuggerAppendMsg("color=%08X, %08X\n", g_texRectTVtx[0].dcDiffuse, g_texRectTVtx[0].dcSpecular); |
| 849 | DebuggerAppendMsg("Pause after TexRect\n"); |
| 850 | if( logCombiners ) m_pColorCombiner->DisplayMuxString(); |
| 851 | }); |
| 852 | |
| 853 | return res; |
| 854 | } |
| 855 | |
| 856 | |
| 857 | bool CRender::TexRectFlip(int nX0, int nY0, int nX1, int nY1, float fS0, float fT0, float fS1, float fT1) |
| 858 | { |
| 859 | LOG_UCODE("TexRectFlip: X0=%d, Y0=%d, X1=%d, Y1=%d,\n\t\tfS0=%f, fT0=%f, fS1=%f, fT1=%f ", |
| 860 | nX0, nY0, nX1, nY1, fS0, fT0, fS1, fT1); |
| 861 | |
| 862 | if( status.bHandleN64RenderTexture && !status.bDirectWriteIntoRDRAM ) |
| 863 | { |
| 864 | status.bFrameBufferIsDrawn = true; |
| 865 | status.bFrameBufferDrawnByTriangles = true; |
| 866 | } |
| 867 | |
| 868 | PrepareTextures(); |
| 869 | |
| 870 | // Save ZBuffer state |
| 871 | m_savedZBufferFlag = gRSP.bZBufferEnabled; |
| 872 | if( gRDP.otherMode.depth_source == 0 ) ZBufferEnable( FALSE ); |
| 873 | |
| 874 | float widthDiv = g_textures[gRSP.curTile].m_fTexWidth; |
| 875 | float heightDiv = g_textures[gRSP.curTile].m_fTexHeight; |
| 876 | |
| 877 | //Tile &tile0 = gRDP.tiles[gRSP.curTile]; |
| 878 | |
| 879 | float t0u0 = fS0 / widthDiv; |
| 880 | float t0v0 = fT0 / heightDiv; |
| 881 | |
| 882 | float t0u1 = (fS1 - fS0)/ widthDiv + t0u0; |
| 883 | float t0v1 = (fT1 - fT0)/ heightDiv + t0v0; |
| 884 | |
| 885 | float depth = (gRDP.otherMode.depth_source == 1 ? gRDP.fPrimitiveDepth : 0 ); |
| 886 | |
| 887 | if( t0u0 >= 0 && t0u1 <= 1 && t0u1 >= t0u0 ) SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile); |
| 888 | if( t0v0 >= 0 && t0v1 <= 1 && t0v1 >= t0v0 ) SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile); |
| 889 | |
| 890 | SetCombinerAndBlender(); |
| 891 | |
| 892 | COLOR speColor = PostProcessSpecularColor(); |
| 893 | COLOR difColor = PostProcessDiffuseColor(gRDP.primitiveColor); |
| 894 | |
| 895 | // Same as TexRect, but with texcoords 0,2 swapped |
| 896 | g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); |
| 897 | g_texRectTVtx[0].y = ViewPortTranslatei_y(nY0); |
| 898 | g_texRectTVtx[0].dcDiffuse = difColor; |
| 899 | g_texRectTVtx[0].dcSpecular = speColor; |
| 900 | |
| 901 | g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); |
| 902 | g_texRectTVtx[1].y = ViewPortTranslatei_y(nY0); |
| 903 | g_texRectTVtx[1].dcDiffuse = difColor; |
| 904 | g_texRectTVtx[1].dcSpecular = speColor; |
| 905 | |
| 906 | g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); |
| 907 | g_texRectTVtx[2].y = ViewPortTranslatei_y(nY1); |
| 908 | g_texRectTVtx[2].dcDiffuse = difColor; |
| 909 | g_texRectTVtx[2].dcSpecular = speColor; |
| 910 | |
| 911 | g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); |
| 912 | g_texRectTVtx[3].y = ViewPortTranslatei_y(nY1); |
| 913 | g_texRectTVtx[3].dcDiffuse = difColor; |
| 914 | g_texRectTVtx[3].dcSpecular = speColor; |
| 915 | |
| 916 | g_texRectTVtx[0].z = g_texRectTVtx[1].z = g_texRectTVtx[2].z = g_texRectTVtx[3].z = depth; |
| 917 | g_texRectTVtx[0].rhw = g_texRectTVtx[1].rhw = g_texRectTVtx[2].rhw = g_texRectTVtx[3].rhw = 1.0f; |
| 918 | |
| 919 | SetVertexTextureUVCoord(g_texRectTVtx[0], t0u0, t0v0); |
| 920 | SetVertexTextureUVCoord(g_texRectTVtx[1], t0u0, t0v1); |
| 921 | SetVertexTextureUVCoord(g_texRectTVtx[2], t0u1, t0v1); |
| 922 | SetVertexTextureUVCoord(g_texRectTVtx[3], t0u1, t0v0); |
| 923 | |
| 924 | TurnFogOnOff(false); |
| 925 | ApplyRDPScissor(); |
| 926 | bool res = RenderTexRect(); |
| 927 | |
| 928 | TurnFogOnOff(gRSP.bFogEnabled); |
| 929 | |
| 930 | // Restore state |
| 931 | ZBufferEnable( m_savedZBufferFlag ); |
| 932 | |
| 933 | DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_TEXTRECT), { |
| 934 | DebuggerAppendMsg("TexRectFlip: tile=%d, X0=%d, Y0=%d, X1=%d, Y1=%d,\nfS0=%f, fT0=%f, nfS1=%f, fT1=%f\n", |
| 935 | gRSP.curTile, nX0, nY0, nX1, nY1, fS0, fT0, fS1, fT1); |
| 936 | DebuggerAppendMsg(" : x0=%f, y0=%f, x1=%f, y1=%f\n", g_texRectTVtx[0].x, g_texRectTVtx[0].y, g_texRectTVtx[2].x, g_texRectTVtx[2].y); |
| 937 | DebuggerAppendMsg(" Tex0: u0=%f, v0=%f, u1=%f, v1=%f\n", g_texRectTVtx[0].tcord[0].u, g_texRectTVtx[0].tcord[0].v, g_texRectTVtx[2].tcord[0].u, g_texRectTVtx[2].tcord[0].v); |
| 938 | TRACE0("Pause after TexRectFlip\n"); |
| 939 | if( logCombiners ) m_pColorCombiner->DisplayMuxString(); |
| 940 | }); |
| 941 | |
| 942 | return res; |
| 943 | } |
| 944 | |
| 945 | |
| 946 | void CRender::StartDrawSimple2DTexture(float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, COLOR dif, COLOR spe, float z, float rhw) |
| 947 | { |
| 948 | g_texRectTVtx[0].x = ViewPortTranslatei_x(x0); // << Error here, shouldn't divid by 4 |
| 949 | g_texRectTVtx[0].y = ViewPortTranslatei_y(y0); |
| 950 | g_texRectTVtx[0].dcDiffuse = dif; |
| 951 | g_texRectTVtx[0].dcSpecular = spe; |
| 952 | g_texRectTVtx[0].tcord[0].u = u0; |
| 953 | g_texRectTVtx[0].tcord[0].v = v0; |
| 954 | |
| 955 | |
| 956 | g_texRectTVtx[1].x = ViewPortTranslatei_x(x1); |
| 957 | g_texRectTVtx[1].y = ViewPortTranslatei_y(y0); |
| 958 | g_texRectTVtx[1].dcDiffuse = dif; |
| 959 | g_texRectTVtx[1].dcSpecular = spe; |
| 960 | g_texRectTVtx[1].tcord[0].u = u1; |
| 961 | g_texRectTVtx[1].tcord[0].v = v0; |
| 962 | |
| 963 | g_texRectTVtx[2].x = ViewPortTranslatei_x(x1); |
| 964 | g_texRectTVtx[2].y = ViewPortTranslatei_y(y1); |
| 965 | g_texRectTVtx[2].dcDiffuse = dif; |
| 966 | g_texRectTVtx[2].dcSpecular = spe; |
| 967 | g_texRectTVtx[2].tcord[0].u = u1; |
| 968 | g_texRectTVtx[2].tcord[0].v = v1; |
| 969 | |
| 970 | g_texRectTVtx[3].x = ViewPortTranslatei_x(x0); |
| 971 | g_texRectTVtx[3].y = ViewPortTranslatei_y(y1); |
| 972 | g_texRectTVtx[3].dcDiffuse = dif; |
| 973 | g_texRectTVtx[3].dcSpecular = spe; |
| 974 | g_texRectTVtx[3].tcord[0].u = u0; |
| 975 | g_texRectTVtx[3].tcord[0].v = v1; |
| 976 | |
| 977 | RenderTexture &txtr = g_textures[0]; |
| 978 | if( txtr.pTextureEntry && txtr.pTextureEntry->txtrBufIdx > 0 ) |
| 979 | { |
| 980 | RenderTextureInfo &info = gRenderTextureInfos[txtr.pTextureEntry->txtrBufIdx-1]; |
| 981 | g_texRectTVtx[0].tcord[0].u *= info.scaleX; |
| 982 | g_texRectTVtx[0].tcord[0].v *= info.scaleY; |
| 983 | g_texRectTVtx[1].tcord[0].u *= info.scaleX; |
| 984 | g_texRectTVtx[1].tcord[0].v *= info.scaleY; |
| 985 | g_texRectTVtx[2].tcord[0].u *= info.scaleX; |
| 986 | g_texRectTVtx[2].tcord[0].v *= info.scaleY; |
| 987 | g_texRectTVtx[3].tcord[0].u *= info.scaleX; |
| 988 | g_texRectTVtx[3].tcord[0].v *= info.scaleY; |
| 989 | } |
| 990 | |
| 991 | g_texRectTVtx[0].z = g_texRectTVtx[1].z = g_texRectTVtx[2].z = g_texRectTVtx[3].z = z; |
| 992 | g_texRectTVtx[0].rhw = g_texRectTVtx[1].rhw = g_texRectTVtx[2].rhw = g_texRectTVtx[3].rhw = rhw; |
| 993 | } |
| 994 | |
| 995 | void CRender::StartDrawSimpleRect(int nX0, int nY0, int nX1, int nY1, uint32 dwColor, float depth, float rhw) |
| 996 | { |
| 997 | m_simpleRectVtx[0].x = ViewPortTranslatei_x(nX0); |
| 998 | m_simpleRectVtx[1].x = ViewPortTranslatei_x(nX1); |
| 999 | m_simpleRectVtx[0].y = ViewPortTranslatei_y(nY0); |
| 1000 | m_simpleRectVtx[1].y = ViewPortTranslatei_y(nY1); |
| 1001 | } |
| 1002 | |
| 1003 | void CRender::SetAddressUAllStages(uint32 dwTile, TextureUVFlag dwFlag) |
| 1004 | { |
| 1005 | } |
| 1006 | |
| 1007 | void CRender::SetAddressVAllStages(uint32 dwTile, TextureUVFlag dwFlag) |
| 1008 | { |
| 1009 | } |
| 1010 | |
| 1011 | void CRender::SetAllTexelRepeatFlag() |
| 1012 | { |
| 1013 | if( IsTextureEnabled() ) |
| 1014 | { |
| 1015 | if( IsTexel0Enable() || gRDP.otherMode.cycle_type == CYCLE_TYPE_COPY ) |
| 1016 | SetTexelRepeatFlags(gRSP.curTile); |
| 1017 | if( IsTexel1Enable() ) |
| 1018 | SetTexelRepeatFlags((gRSP.curTile+1)&7); |
| 1019 | } |
| 1020 | } |
| 1021 | |
| 1022 | |
| 1023 | void CRender::SetTexelRepeatFlags(uint32 dwTile) |
| 1024 | { |
| 1025 | Tile &tile = gRDP.tiles[dwTile]; |
| 1026 | |
| 1027 | if( tile.bForceClampS ) |
| 1028 | SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, dwTile); |
| 1029 | else if( tile.bForceWrapS ) |
| 1030 | SetTextureUFlag(TEXTURE_UV_FLAG_WRAP, dwTile); |
| 1031 | else if( tile.dwMaskS == 0 || tile.bClampS ) |
| 1032 | { |
| 1033 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 1034 | SetTextureUFlag(TEXTURE_UV_FLAG_WRAP, dwTile); // Can not clamp in COPY/FILL mode |
| 1035 | else |
| 1036 | SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, dwTile); |
| 1037 | } |
| 1038 | else if (tile.bMirrorS ) |
| 1039 | SetTextureUFlag(TEXTURE_UV_FLAG_MIRROR, dwTile); |
| 1040 | else |
| 1041 | SetTextureUFlag(TEXTURE_UV_FLAG_WRAP, dwTile); |
| 1042 | |
| 1043 | if( tile.bForceClampT ) |
| 1044 | SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, dwTile); |
| 1045 | else if( tile.bForceWrapT ) |
| 1046 | SetTextureVFlag(TEXTURE_UV_FLAG_WRAP, dwTile); |
| 1047 | else if( tile.dwMaskT == 0 || tile.bClampT) |
| 1048 | { |
| 1049 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 1050 | SetTextureVFlag(TEXTURE_UV_FLAG_WRAP, dwTile); // Can not clamp in COPY/FILL mode |
| 1051 | else |
| 1052 | SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, dwTile); |
| 1053 | } |
| 1054 | else if (tile.bMirrorT ) |
| 1055 | SetTextureVFlag(TEXTURE_UV_FLAG_MIRROR, dwTile); |
| 1056 | else |
| 1057 | SetTextureVFlag(TEXTURE_UV_FLAG_WRAP, dwTile); |
| 1058 | } |
| 1059 | |
| 1060 | void CRender::Initialize(void) |
| 1061 | { |
| 1062 | ClearDeviceObjects(); |
| 1063 | InitDeviceObjects(); |
| 1064 | } |
| 1065 | |
| 1066 | void CRender::CleanUp(void) |
| 1067 | { |
| 1068 | m_pColorCombiner->CleanUp(); |
| 1069 | ClearDeviceObjects(); |
| 1070 | } |
| 1071 | |
| 1072 | void myVec3Transform(float *vecout, float *vecin, float* m) |
| 1073 | { |
| 1074 | float w = m[3]*vecin[0]+m[7]*vecin[1]+m[11]*vecin[2]+m[15]; |
| 1075 | vecout[0] = (m[0]*vecin[0]+m[4]*vecin[1]+m[8]*vecin[2]+m[12])/w; |
| 1076 | vecout[1] = (m[1]*vecin[0]+m[5]*vecin[1]+m[9]*vecin[2]+m[13])/w; |
| 1077 | vecout[2] = (m[2]*vecin[0]+m[6]*vecin[1]+m[10]*vecin[2]+m[14])/w; |
| 1078 | } |
| 1079 | |
| 1080 | void CRender::SetTextureEnableAndScale(int dwTile, bool bEnable, float fScaleX, float fScaleY) |
| 1081 | { |
| 1082 | gRSP.bTextureEnabled = bEnable; |
| 1083 | |
| 1084 | if( bEnable ) |
| 1085 | { |
| 1086 | if( gRSP.curTile != (unsigned int)dwTile ) |
| 1087 | gRDP.textureIsChanged = true; |
| 1088 | |
| 1089 | gRSP.curTile = dwTile; |
| 1090 | |
| 1091 | gRSP.fTexScaleX = fScaleX; |
| 1092 | gRSP.fTexScaleY = fScaleY; |
| 1093 | |
| 1094 | if( fScaleX == 0 || fScaleY == 0 ) |
| 1095 | { |
| 1096 | gRSP.fTexScaleX = 1/32.0f; |
| 1097 | gRSP.fTexScaleY = 1/32.0f; |
| 1098 | } |
| 1099 | } |
| 1100 | } |
| 1101 | |
| 1102 | void CRender::SetFogFlagForNegativeW() |
| 1103 | { |
| 1104 | if( !gRSP.bFogEnabled ) return; |
| 1105 | |
| 1106 | m_bFogStateSave = gRSP.bFogEnabled; |
| 1107 | |
| 1108 | bool flag=gRSP.bFogEnabled; |
| 1109 | |
| 1110 | for (uint32 i = 0; i < gRSP.numVertices; i++) |
| 1111 | { |
| 1112 | if( g_vtxBuffer[i].rhw < 0 ) |
| 1113 | flag = FALSE; |
| 1114 | } |
| 1115 | |
| 1116 | TurnFogOnOff(flag); |
| 1117 | } |
| 1118 | |
| 1119 | void CRender::RestoreFogFlag() |
| 1120 | { |
| 1121 | if( !gRSP.bFogEnabled ) return; |
| 1122 | TurnFogOnOff(m_bFogStateSave); |
| 1123 | } |
| 1124 | |
| 1125 | void CRender::SetViewport(int nLeft, int nTop, int nRight, int nBottom, int maxZ) |
| 1126 | { |
| 1127 | if( status.bHandleN64RenderTexture ) |
| 1128 | return; |
| 1129 | |
| 1130 | static float MultX=0, MultY=0; |
| 1131 | |
| 1132 | if( gRSP.nVPLeftN == nLeft && gRSP.nVPTopN == nTop && |
| 1133 | gRSP.nVPRightN == nRight && gRSP.nVPBottomN == nBottom && |
| 1134 | MultX==windowSetting.fMultX && MultY==windowSetting.fMultY) |
| 1135 | { |
| 1136 | // no changes |
| 1137 | return; |
| 1138 | } |
| 1139 | |
| 1140 | MultX=windowSetting.fMultX; |
| 1141 | MultY=windowSetting.fMultY; |
| 1142 | |
| 1143 | gRSP.maxZ = maxZ; |
| 1144 | gRSP.nVPLeftN = nLeft; |
| 1145 | gRSP.nVPTopN = nTop; |
| 1146 | gRSP.nVPRightN = nRight; |
| 1147 | gRSP.nVPBottomN = nBottom; |
| 1148 | gRSP.nVPWidthN = nRight - nLeft + 1; |
| 1149 | gRSP.nVPHeightN = nBottom - nTop + 1; |
| 1150 | |
| 1151 | UpdateClipRectangle(); |
| 1152 | SetViewportRender(); |
| 1153 | |
| 1154 | LOG_UCODE("SetViewport (%d,%d - %d,%d)",gRSP.nVPLeftN, gRSP.nVPTopN, gRSP.nVPRightN, gRSP.nVPBottomN); |
| 1155 | } |
| 1156 | |
| 1157 | extern bool bHalfTxtScale; |
| 1158 | |
| 1159 | bool CRender::DrawTriangles() |
| 1160 | { |
| 1161 | if( !status.bCIBufferIsRendered ) g_pFrameBufferManager->ActiveTextureBuffer(); |
| 1162 | |
| 1163 | DEBUGGER_ONLY_IF( (!debuggerEnableZBuffer), {ZBufferEnable( FALSE );} ); |
| 1164 | |
| 1165 | if( status.bVIOriginIsUpdated == true && currentRomOptions.screenUpdateSetting==SCREEN_UPDATE_AT_1ST_PRIMITIVE ) |
| 1166 | { |
| 1167 | status.bVIOriginIsUpdated=false; |
| 1168 | CGraphicsContext::Get()->UpdateFrame(); |
| 1169 | DEBUGGER_PAUSE_AND_DUMP_NO_UPDATE(NEXT_SET_CIMG,{DebuggerAppendMsg("Screen Update at 1st triangle");}); |
| 1170 | } |
| 1171 | |
| 1172 | // Hack for Pilotwings 64 (U) [!].v64 |
| 1173 | static bool skipNext=false; |
| 1174 | if( options.enableHackForGames == HACK_FOR_PILOT_WINGS ) |
| 1175 | { |
| 1176 | if( IsUsedAsDI(g_CI.dwAddr) && gRDP.otherMode.z_cmp+gRDP.otherMode.z_upd > 0 ) |
| 1177 | { |
| 1178 | TRACE0("Warning: using Flushtris to write Zbuffer" ); |
| 1179 | gRSP.numVertices = 0; |
| 1180 | gRSP.maxVertexID = 0; |
| 1181 | skipNext = true; |
| 1182 | return true; |
| 1183 | } |
| 1184 | else if( skipNext ) |
| 1185 | { |
| 1186 | skipNext = false; |
| 1187 | gRSP.numVertices = 0; |
| 1188 | gRSP.maxVertexID = 0; |
| 1189 | return true; |
| 1190 | } |
| 1191 | } |
| 1192 | |
| 1193 | if( status.bN64IsDrawingTextureBuffer && frameBufferOptions.bIgnore ) |
| 1194 | { |
| 1195 | gRSP.numVertices = 0; |
| 1196 | gRSP.maxVertexID = 0; |
| 1197 | return true; |
| 1198 | } |
| 1199 | |
| 1200 | extern bool bConkerHideShadow; |
| 1201 | if( options.enableHackForGames == HACK_FOR_CONKER && bConkerHideShadow ) |
| 1202 | { |
| 1203 | gRSP.numVertices = 0; |
| 1204 | gRSP.maxVertexID = 0; |
| 1205 | return true; |
| 1206 | } |
| 1207 | |
| 1208 | if( IsUsedAsDI(g_CI.dwAddr) && !status.bHandleN64RenderTexture ) |
| 1209 | { |
| 1210 | status.bFrameBufferIsDrawn = true; |
| 1211 | } |
| 1212 | |
| 1213 | /* |
| 1214 | if( status.bHandleN64RenderTexture && g_pRenderTextureInfo->CI_Info.dwSize == TXT_SIZE_8b ) |
| 1215 | { |
| 1216 | gRSP.numVertices = 0; |
| 1217 | gRSP.maxVertexID = 0; |
| 1218 | return true; |
| 1219 | } |
| 1220 | */ |
| 1221 | |
| 1222 | if (gRSP.numVertices == 0) return true; |
| 1223 | if( status.bHandleN64RenderTexture ) |
| 1224 | { |
| 1225 | g_pRenderTextureInfo->maxUsedHeight = g_pRenderTextureInfo->N64Height; |
| 1226 | if( !status.bDirectWriteIntoRDRAM ) |
| 1227 | { |
| 1228 | status.bFrameBufferIsDrawn = true; |
| 1229 | status.bFrameBufferDrawnByTriangles = true; |
| 1230 | } |
| 1231 | } |
| 1232 | |
| 1233 | if( !gRDP.bFogEnableInBlender && gRSP.bFogEnabled ) |
| 1234 | { |
| 1235 | TurnFogOnOff(false); |
| 1236 | } |
| 1237 | |
| 1238 | for( int t=0; t<2; t++ ) |
| 1239 | { |
| 1240 | float halfscaleS = 1; |
| 1241 | |
| 1242 | // This will get rid of the thin black lines |
| 1243 | if( t==0 && !(m_pColorCombiner->m_bTex0Enabled) ) |
| 1244 | continue; |
| 1245 | else |
| 1246 | { |
| 1247 | if( ( gRDP.tiles[gRSP.curTile].dwSize == TXT_SIZE_32b && options.enableHackForGames == HACK_FOR_RUMBLE ) || |
| 1248 | (bHalfTxtScale && g_curRomInfo.bTextureScaleHack ) || |
| 1249 | (options.enableHackForGames == HACK_FOR_POLARISSNOCROSS && gRDP.tiles[7].dwFormat == TXT_FMT_CI && gRDP.tiles[7].dwSize == TXT_SIZE_8b |
| 1250 | && gRDP.tiles[0].dwFormat == TXT_FMT_CI && gRDP.tiles[0].dwSize == TXT_SIZE_8b && gRSP.curTile == 0 )) |
| 1251 | { |
| 1252 | halfscaleS = 0.5; |
| 1253 | } |
| 1254 | } |
| 1255 | |
| 1256 | if( t==1 && !(m_pColorCombiner->m_bTex1Enabled) ) |
| 1257 | break; |
| 1258 | |
| 1259 | if( halfscaleS < 1 ) |
| 1260 | { |
| 1261 | for( uint32 i=0; i<gRSP.numVertices; i++ ) |
| 1262 | { |
| 1263 | if( t == 0 ) |
| 1264 | { |
| 1265 | g_vtxBuffer[i].tcord[t].u += gRSP.tex0OffsetX; |
| 1266 | g_vtxBuffer[i].tcord[t].u /= 2; |
| 1267 | g_vtxBuffer[i].tcord[t].u -= gRSP.tex0OffsetX; |
| 1268 | g_vtxBuffer[i].tcord[t].v += gRSP.tex0OffsetY; |
| 1269 | g_vtxBuffer[i].tcord[t].v /= 2; |
| 1270 | g_vtxBuffer[i].tcord[t].v -= gRSP.tex0OffsetY; |
| 1271 | } |
| 1272 | else |
| 1273 | { |
| 1274 | g_vtxBuffer[i].tcord[t].u += gRSP.tex1OffsetX; |
| 1275 | g_vtxBuffer[i].tcord[t].u /= 2; |
| 1276 | g_vtxBuffer[i].tcord[t].u -= gRSP.tex1OffsetX; |
| 1277 | g_vtxBuffer[i].tcord[t].v += gRSP.tex1OffsetY; |
| 1278 | g_vtxBuffer[i].tcord[t].v /= 2; |
| 1279 | g_vtxBuffer[i].tcord[t].v -= gRSP.tex1OffsetY; |
| 1280 | } |
| 1281 | } |
| 1282 | } |
| 1283 | |
| 1284 | /* |
| 1285 | // The code here is disabled because it could cause incorrect texture repeating flag |
| 1286 | // for later DrawTriangles |
| 1287 | bool clampS=true; |
| 1288 | bool clampT=true; |
| 1289 | |
| 1290 | for( uint32 i=0; i<gRSP.numVertices; i++ ) |
| 1291 | { |
| 1292 | float w = CDeviceBuilder::GetGeneralDeviceType() == OGL_DEVICE ? g_vtxProjected5[i][3] : g_vtxBuffer[i].rhw; |
| 1293 | if( w < 0 || g_vtxBuffer[i].tcord[t].u > 1.0 || g_vtxBuffer[i].tcord[t].u < 0.0 ) |
| 1294 | { |
| 1295 | clampS = false; |
| 1296 | break; |
| 1297 | } |
| 1298 | } |
| 1299 | |
| 1300 | for( uint32 i=0; i<gRSP.numVertices; i++ ) |
| 1301 | { |
| 1302 | float w = CDeviceBuilder::GetGeneralDeviceType() == OGL_DEVICE ? g_vtxProjected5[i][3] : g_vtxBuffer[i].rhw; |
| 1303 | if( w < 0 || g_vtxBuffer[i].tcord[t].v > 1.0 || g_vtxBuffer[i].tcord[t].v < 0.0 ) |
| 1304 | { |
| 1305 | clampT = false; |
| 1306 | break; |
| 1307 | } |
| 1308 | } |
| 1309 | |
| 1310 | if( clampS ) |
| 1311 | { |
| 1312 | SetTextureUFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile+t); |
| 1313 | } |
| 1314 | if( clampT ) |
| 1315 | { |
| 1316 | SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile+t); |
| 1317 | } |
| 1318 | */ |
| 1319 | } |
| 1320 | |
| 1321 | if( status.bHandleN64RenderTexture && g_pRenderTextureInfo->CI_Info.dwSize == TXT_SIZE_8b ) |
| 1322 | { |
| 1323 | ZBufferEnable(FALSE); |
| 1324 | } |
| 1325 | |
| 1326 | ApplyScissorWithClipRatio(); |
| 1327 | |
| 1328 | if( g_curRomInfo.bZHack ) |
| 1329 | { |
| 1330 | extern void HackZAll(); |
| 1331 | HackZAll(); |
| 1332 | } |
| 1333 | |
| 1334 | bool res = RenderFlushTris(); |
| 1335 | g_clippedVtxCount = 0; |
| 1336 | |
| 1337 | LOG_UCODE("DrawTriangles: Draw %d Triangles", gRSP.numVertices/3); |
| 1338 | |
| 1339 | gRSP.numVertices = 0; // Reset index |
| 1340 | gRSP.maxVertexID = 0; |
| 1341 | |
| 1342 | DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_FLUSH_TRI, { |
| 1343 | TRACE0("Pause after DrawTriangles\n"); |
| 1344 | if( logCombiners ) m_pColorCombiner->DisplayMuxString(); |
| 1345 | }); |
| 1346 | |
| 1347 | if( !gRDP.bFogEnableInBlender && gRSP.bFogEnabled ) |
| 1348 | { |
| 1349 | TurnFogOnOff(true); |
| 1350 | } |
| 1351 | |
| 1352 | return res; |
| 1353 | } |
| 1354 | |
| 1355 | inline int ReverseCITableLookup(uint32 *pTable, int size, uint32 val) |
| 1356 | { |
| 1357 | for( int i=0; i<size; i++) |
| 1358 | { |
| 1359 | if( pTable[i] == val ) |
| 1360 | return i; |
| 1361 | } |
| 1362 | |
| 1363 | TRACE0("Cannot find value in CI table"); |
| 1364 | return 0; |
| 1365 | } |
| 1366 | |
| 1367 | bool SaveCITextureToFile(TxtrCacheEntry &entry, char *filename, bool bShow, bool bWholeTexture ) |
| 1368 | { |
| 1369 | if( !( (gRDP.otherMode.text_tlut>=2 || entry.ti.Format == TXT_FMT_CI || entry.ti.Format == TXT_FMT_RGBA) && entry.ti.Size <= TXT_SIZE_8b ) ) |
| 1370 | { |
| 1371 | // No a CI texture |
| 1372 | return false; |
| 1373 | } |
| 1374 | if ( entry.ti.TLutFmt != TLUT_FMT_RGBA16 && entry.ti.TLutFmt != TLUT_FMT_IA16 ) |
| 1375 | { |
| 1376 | TRACE0("Invalid Tlut format"); |
| 1377 | return false; |
| 1378 | } |
| 1379 | |
| 1380 | if( !entry.pTexture ) |
| 1381 | { |
| 1382 | TRACE0("Null texture"); |
| 1383 | return false; |
| 1384 | } |
| 1385 | |
| 1386 | uint32 *pTable = NULL; |
| 1387 | int tableSize; |
| 1388 | uint16 * pPal = (uint16 *)entry.ti.PalAddress; |
| 1389 | |
| 1390 | // Create the pallette table |
| 1391 | if( entry.ti.Size == TXT_SIZE_4b ) |
| 1392 | { |
| 1393 | // 4-bit table |
| 1394 | tableSize = 16; |
| 1395 | pTable = new uint32[16]; |
| 1396 | |
| 1397 | for( int i=0; i<16; i++ ) |
| 1398 | { |
| 1399 | pTable[i] = entry.ti.TLutFmt == TLUT_FMT_RGBA16 ? Convert555ToRGBA(pPal[i^1]) : ConvertIA16ToRGBA(pPal[i^1]); |
| 1400 | } |
| 1401 | } |
| 1402 | else |
| 1403 | { |
| 1404 | // 8-bit table |
| 1405 | tableSize = 256; |
| 1406 | pTable = new uint32[256]; |
| 1407 | |
| 1408 | for( int i=0; i<256; i++ ) |
| 1409 | { |
| 1410 | pTable[i] = entry.ti.TLutFmt == TLUT_FMT_RGBA16 ? Convert555ToRGBA(pPal[i^1]) : ConvertIA16ToRGBA(pPal[i^1]); |
| 1411 | } |
| 1412 | } |
| 1413 | |
| 1414 | // Reversely convert current texture to indexed textures |
| 1415 | CTexture &texture = *entry.pTexture; |
| 1416 | //int width = bWholeTexture ? texture.m_dwCreatedTextureWidth : texture.m_dwWidth; |
| 1417 | //int height = bWholeTexture ? texture.m_dwCreatedTextureHeight : texture.m_dwHeight; |
| 1418 | int width = bWholeTexture ? texture.m_dwCreatedTextureWidth : entry.ti.WidthToLoad; |
| 1419 | int height = bWholeTexture ? texture.m_dwCreatedTextureHeight : entry.ti.HeightToLoad; |
| 1420 | int bufSizePerLine = (((((width << entry.ti.Size) + 1 ) >> 1)+3) >> 2)*4; // pad to 32bit boundary |
| 1421 | int bufSize = bufSizePerLine*height; |
| 1422 | unsigned char *pbuf = new unsigned char[bufSize]; |
| 1423 | |
| 1424 | DrawInfo srcInfo; |
| 1425 | if( texture.StartUpdate(&srcInfo) ) |
| 1426 | { |
| 1427 | int idx = 0; |
| 1428 | for( int i=height-1; i>=0; i--) |
| 1429 | { |
| 1430 | uint32 *pSrc = (uint32*)((unsigned char*)srcInfo.lpSurface+srcInfo.lPitch * i); |
| 1431 | for( int j=0; j<width; j++) |
| 1432 | { |
| 1433 | int val = ReverseCITableLookup(pTable, tableSize, *pSrc); |
| 1434 | pSrc++; |
| 1435 | |
| 1436 | if( entry.ti.Size == TXT_SIZE_4b ) |
| 1437 | { |
| 1438 | // 4 bits |
| 1439 | if( idx%2 ) |
| 1440 | { |
| 1441 | // 1 |
| 1442 | pbuf[idx>>1] = (pbuf[idx>>1]<<4) | val; |
| 1443 | idx++; |
| 1444 | } |
| 1445 | else |
| 1446 | { |
| 1447 | // 0 |
| 1448 | pbuf[idx>>1] = (unsigned char)val; |
| 1449 | idx++; |
| 1450 | } |
| 1451 | } |
| 1452 | else |
| 1453 | { |
| 1454 | // 8 bits |
| 1455 | pbuf[idx++] = (unsigned char)val; |
| 1456 | } |
| 1457 | } |
| 1458 | if( entry.ti.Size == TXT_SIZE_4b ) |
| 1459 | { |
| 1460 | if( idx%8 ) idx = (idx/8+1)*8; |
| 1461 | } |
| 1462 | else |
| 1463 | { |
| 1464 | if( idx%4 ) idx = (idx/4+1)*4; |
| 1465 | } |
| 1466 | } |
| 1467 | |
| 1468 | |
| 1469 | texture.EndUpdate(&srcInfo); |
| 1470 | } |
| 1471 | |
| 1472 | // Create BMP color indexed file |
| 1473 | if( strcasecmp(right(filename,4),".bmp") != 0 ) |
| 1474 | strcat(filename,".bmp"); |
| 1475 | |
| 1476 | BITMAPFILEHEADER fileHeader; |
| 1477 | BITMAPINFOHEADER infoHeader; |
| 1478 | |
| 1479 | infoHeader.biSize = sizeof( BITMAPINFOHEADER ); |
| 1480 | infoHeader.biWidth = width; |
| 1481 | infoHeader.biHeight = height; |
| 1482 | infoHeader.biPlanes = 1; |
| 1483 | infoHeader.biBitCount = entry.ti.Size == TXT_SIZE_4b ? 4 : 8; |
| 1484 | infoHeader.biCompression = BI_RGB; |
| 1485 | infoHeader.biSizeImage = bufSize; |
| 1486 | infoHeader.biXPelsPerMeter = 0; |
| 1487 | infoHeader.biYPelsPerMeter = 0; |
| 1488 | infoHeader.biClrUsed = 0; |
| 1489 | infoHeader.biClrImportant = 0; |
| 1490 | |
| 1491 | fileHeader.bfType = 19778; |
| 1492 | fileHeader.bfSize = sizeof( BITMAPFILEHEADER ) + sizeof( BITMAPINFOHEADER ) + infoHeader.biSizeImage + tableSize*4; |
| 1493 | fileHeader.bfReserved1 = fileHeader.bfReserved2 = 0; |
| 1494 | fileHeader.bfOffBits = sizeof( BITMAPFILEHEADER ) + sizeof( BITMAPINFOHEADER ) + tableSize*4; |
| 1495 | |
| 1496 | |
| 1497 | FILE *f; |
| 1498 | f = fopen(filename, "wb"); |
| 1499 | if(f != NULL) |
| 1500 | { |
| 1501 | if (fwrite(&fileHeader, sizeof(BITMAPFILEHEADER), 1, f) != 1 || |
| 1502 | fwrite(&infoHeader, sizeof(BITMAPINFOHEADER), 1, f) != 1 || |
| 1503 | fwrite(pTable, tableSize*4, 1, f) != 1 || |
| 1504 | fwrite(pbuf, infoHeader.biSizeImage, 1, f) != 1) |
| 1505 | printf("failed to write out texture data to image file '%s'", filename); |
| 1506 | |
| 1507 | fclose(f); |
| 1508 | } |
| 1509 | else |
| 1510 | { |
| 1511 | // Do something |
| 1512 | TRACE1("Fail to create file %s", filename); |
| 1513 | } |
| 1514 | |
| 1515 | // Clean up |
| 1516 | delete [] pTable; |
| 1517 | delete [] pbuf; |
| 1518 | |
| 1519 | return true; |
| 1520 | } |
| 1521 | |
| 1522 | void CRender::SaveTextureToFile(CTexture &texture, char *filename, TextureChannel channel, bool bShow, bool bWholeTexture, int width, int height) |
| 1523 | { |
| 1524 | if( width < 0 || height < 0 ) |
| 1525 | { |
| 1526 | width = bWholeTexture ? texture.m_dwCreatedTextureWidth : texture.m_dwWidth; |
| 1527 | height = bWholeTexture ? texture.m_dwCreatedTextureHeight : texture.m_dwHeight; |
| 1528 | } |
| 1529 | |
| 1530 | unsigned char *pbuf = new unsigned char[width*height* (channel == TXT_RGBA ? 4 : 3)]; |
| 1531 | if( pbuf ) |
| 1532 | { |
| 1533 | DrawInfo srcInfo; |
| 1534 | if( texture.StartUpdate(&srcInfo) ) |
| 1535 | { |
| 1536 | if( channel == TXT_RGBA ) |
| 1537 | { |
| 1538 | uint32 *pbuf2 = (uint32*)pbuf; |
| 1539 | for( int i=height-1; i>=0; i--) |
| 1540 | { |
| 1541 | uint32 *pSrc = (uint32*)((unsigned char*)srcInfo.lpSurface+srcInfo.lPitch * i); |
| 1542 | for( int j=0; j<width; j++) |
| 1543 | { |
| 1544 | *pbuf2++ = *pSrc++; |
| 1545 | } |
| 1546 | } |
| 1547 | |
| 1548 | if( SaveRGBABufferToPNGFile(filename, (unsigned char*)pbuf, width, height ) ) |
| 1549 | //if( SaveRGBABufferToPNGFile(filename, (unsigned char*)srcInfo.lpSurface, width, height, srcInfo.lPitch ) ) |
| 1550 | { |
| 1551 | } |
| 1552 | } |
| 1553 | else |
| 1554 | { |
| 1555 | unsigned char *pbuf2 = pbuf; |
| 1556 | for( int i=height-1; i>=0; i--) |
| 1557 | { |
| 1558 | unsigned char *pSrc = (unsigned char*)srcInfo.lpSurface+srcInfo.lPitch * i; |
| 1559 | for( int j=0; j<width; j++) |
| 1560 | { |
| 1561 | if( channel == TXT_ALPHA ) |
| 1562 | { |
| 1563 | pbuf2[0] = pbuf2[1] = pbuf2[2] = pSrc[3]; |
| 1564 | } |
| 1565 | else |
| 1566 | { |
| 1567 | pbuf2[0] = pSrc[0]; |
| 1568 | pbuf2[1] = pSrc[1]; |
| 1569 | pbuf2[2] = pSrc[2]; |
| 1570 | } |
| 1571 | |
| 1572 | pbuf2 += 3; |
| 1573 | pSrc += 4; |
| 1574 | } |
| 1575 | } |
| 1576 | |
| 1577 | if( SaveRGBBufferToFile(filename, pbuf, width, height ) ) |
| 1578 | { |
| 1579 | } |
| 1580 | } |
| 1581 | texture.EndUpdate(&srcInfo); |
| 1582 | } |
| 1583 | else |
| 1584 | { |
| 1585 | TRACE0("Cannot lock texture"); |
| 1586 | } |
| 1587 | delete [] pbuf; |
| 1588 | } |
| 1589 | else |
| 1590 | { |
| 1591 | TRACE0("Out of memory"); |
| 1592 | } |
| 1593 | } |
| 1594 | |
| 1595 | |
| 1596 | #ifdef DEBUGGER |
| 1597 | bool CRender::DrawTexture(int tex, TextureChannel channel) |
| 1598 | { |
| 1599 | if( g_textures[tex].m_pCTexture == NULL ) |
| 1600 | { |
| 1601 | TRACE0("Can't draw null texture"); |
| 1602 | return false; |
| 1603 | } |
| 1604 | |
| 1605 | SaveTextureToFile(tex, channel, true); // Save to file instead of draw to screen |
| 1606 | DebuggerAppendMsg("Texture %d (CurTile:%d): W=%f, H=%f, Real W=%d, H=%d", tex, gRSP.curTile, |
| 1607 | g_textures[tex].m_fTexWidth, g_textures[tex].m_fTexHeight, g_textures[tex].m_dwTileWidth, g_textures[tex].m_dwTileHeight); |
| 1608 | DebuggerAppendMsg("X scale: %f, Y scale: %f, %s", gRSP.fTexScaleX, gRSP.fTexScaleY, gRSP.bTextureEnabled?"Enabled":"Disabled"); |
| 1609 | |
| 1610 | return true; |
| 1611 | } |
| 1612 | |
| 1613 | void CRender::SaveTextureToFile(int tex, TextureChannel channel, bool bShow) |
| 1614 | { |
| 1615 | TxtrCacheEntry &entry = *(g_textures[tex].pTextureEntry); |
| 1616 | |
| 1617 | CTexture *pBaseTexture = entry.pTexture; |
| 1618 | if( pBaseTexture == NULL ) |
| 1619 | { |
| 1620 | TRACE0("Can't dump null texture"); |
| 1621 | return; |
| 1622 | } |
| 1623 | CTexture *pEnhancedTexture = entry.pEnhancedTexture ? entry.pEnhancedTexture : entry.pTexture; |
| 1624 | |
| 1625 | bool bInWhole = false; |
| 1626 | if( entry.ti.HeightToCreate == entry.ti.HeightToLoad && entry.ti.WidthToCreate == entry.ti.WidthToLoad |
| 1627 | && pEnhancedTexture == pBaseTexture ) |
| 1628 | bInWhole = true; |
| 1629 | |
| 1630 | char filename[256]; |
| 1631 | if( (gRDP.otherMode.text_tlut>=2 || g_textures[tex].pTextureEntry->ti.Format == TXT_FMT_CI || g_textures[tex].pTextureEntry->ti.Format == TXT_FMT_RGBA) && g_textures[tex].pTextureEntry->ti.Size <= TXT_SIZE_8b ) |
| 1632 | { |
| 1633 | sprintf(filename, "\\%s#%08X#%d#%d_ci", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1634 | g_textures[tex].pTextureEntry->ti.Format, |
| 1635 | g_textures[tex].pTextureEntry->ti.Size); |
| 1636 | SaveCITextureToFile(*(g_textures[tex].pTextureEntry), filename, bShow && bInWhole, false); |
| 1637 | |
| 1638 | sprintf(filename, "\\%s#%08X#%d#%d#%08X_ci", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1639 | g_textures[tex].pTextureEntry->ti.Format, |
| 1640 | g_textures[tex].pTextureEntry->ti.Size, g_textures[tex].pTextureEntry->dwPalCRC); |
| 1641 | SaveCITextureToFile(*(g_textures[tex].pTextureEntry), filename, false, false); |
| 1642 | |
| 1643 | sprintf(filename, "\\%s#%08X#%d#%d#%08X_ciByRGBA", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1644 | g_textures[tex].pTextureEntry->ti.Format, |
| 1645 | g_textures[tex].pTextureEntry->ti.Size, g_textures[tex].pTextureEntry->dwPalCRC); |
| 1646 | SaveTextureToFile(*pBaseTexture, filename, TXT_RGBA, false, false, g_textures[tex].pTextureEntry->ti.WidthToLoad, g_textures[tex].pTextureEntry->ti.HeightToLoad); |
| 1647 | |
| 1648 | DebuggerAppendMsg("Base texture is stored at: %s", filename); |
| 1649 | |
| 1650 | if( !bInWhole && bShow ) |
| 1651 | { |
| 1652 | sprintf(filename, "\\%s#%08X#%d#%d_ci_%s_debugger", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1653 | g_textures[tex].pTextureEntry->ti.Format, |
| 1654 | g_textures[tex].pTextureEntry->ti.Size, channel == TXT_ALPHA ? "a" : channel == TXT_RGBA ? "all" : "rgb"); |
| 1655 | SaveTextureToFile(*pEnhancedTexture, filename, channel, true, true); |
| 1656 | DebuggerAppendMsg("Whole texture is stored at: %s", filename); |
| 1657 | } |
| 1658 | } |
| 1659 | else |
| 1660 | { |
| 1661 | sprintf(filename, "\\%s#%08X#%d#%d_%s", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1662 | g_textures[tex].pTextureEntry->ti.Format, |
| 1663 | g_textures[tex].pTextureEntry->ti.Size, channel == TXT_ALPHA ? "a" : channel == TXT_RGBA ? "all" : "rgb"); |
| 1664 | SaveTextureToFile(*pBaseTexture, filename, channel, bShow && bInWhole, false,g_textures[tex].pTextureEntry->ti.WidthToLoad, g_textures[tex].pTextureEntry->ti.HeightToLoad); |
| 1665 | DebuggerAppendMsg("Base texture is stored at: %s", filename); |
| 1666 | |
| 1667 | if( !bInWhole && bShow ) |
| 1668 | { |
| 1669 | sprintf(filename, "\\%s#%08X#%d#%d_%s_debugger", g_curRomInfo.szGameName, g_textures[tex].pTextureEntry->dwCRC, |
| 1670 | g_textures[tex].pTextureEntry->ti.Format, |
| 1671 | g_textures[tex].pTextureEntry->ti.Size, channel == TXT_ALPHA ? "a" : channel == TXT_RGBA ? "all" : "rgb"); |
| 1672 | SaveTextureToFile(*pEnhancedTexture, filename, channel, true, true); |
| 1673 | DebuggerAppendMsg("Whole texture is stored at: %s", filename); |
| 1674 | } |
| 1675 | } |
| 1676 | } |
| 1677 | #endif |
| 1678 | |
| 1679 | extern RenderTextureInfo gRenderTextureInfos[]; |
| 1680 | void SetVertexTextureUVCoord(TexCord &dst, float s, float t, int tile, TxtrCacheEntry *pEntry) |
| 1681 | { |
| 1682 | RenderTexture &txtr = g_textures[tile]; |
| 1683 | RenderTextureInfo &info = gRenderTextureInfos[pEntry->txtrBufIdx-1]; |
| 1684 | |
| 1685 | uint32 addrOffset = g_TI.dwAddr-info.CI_Info.dwAddr; |
| 1686 | uint32 extraTop = (addrOffset>>(info.CI_Info.dwSize-1)) /info.CI_Info.dwWidth; |
| 1687 | uint32 extraLeft = (addrOffset>>(info.CI_Info.dwSize-1))%info.CI_Info.dwWidth; |
| 1688 | |
| 1689 | if( pEntry->txtrBufIdx > 0 ) |
| 1690 | { |
| 1691 | // Loading from render_texture or back buffer |
| 1692 | s += (extraLeft+pEntry->ti.LeftToLoad)/txtr.m_fTexWidth; |
| 1693 | t += (extraTop+pEntry->ti.TopToLoad)/txtr.m_fTexHeight; |
| 1694 | |
| 1695 | s *= info.scaleX; |
| 1696 | t *= info.scaleY; |
| 1697 | } |
| 1698 | |
| 1699 | dst.u = s; |
| 1700 | dst.v = t; |
| 1701 | } |
| 1702 | |
| 1703 | void CRender::SetVertexTextureUVCoord(TLITVERTEX &v, float fTex0S, float fTex0T) |
| 1704 | { |
| 1705 | RenderTexture &txtr = g_textures[0]; |
| 1706 | if( txtr.pTextureEntry && txtr.pTextureEntry->txtrBufIdx > 0 ) |
| 1707 | { |
| 1708 | ::SetVertexTextureUVCoord(v.tcord[0], fTex0S, fTex0T, 0, txtr.pTextureEntry); |
| 1709 | } |
| 1710 | else |
| 1711 | { |
| 1712 | v.tcord[0].u = fTex0S; |
| 1713 | v.tcord[0].v = fTex0T; |
| 1714 | } |
| 1715 | } |
| 1716 | void CRender::SetVertexTextureUVCoord(TLITVERTEX &v, float fTex0S, float fTex0T, float fTex1S, float fTex1T) |
| 1717 | { |
| 1718 | if( (options.enableHackForGames == HACK_FOR_ZELDA||options.enableHackForGames == HACK_FOR_ZELDA_MM) && m_Mux == 0x00262a60150c937fLL && gRSP.curTile == 0 ) |
| 1719 | { |
| 1720 | // Hack for Zelda Sun |
| 1721 | Tile &t0 = gRDP.tiles[0]; |
| 1722 | Tile &t1 = gRDP.tiles[1]; |
| 1723 | if( t0.dwFormat == TXT_FMT_I && t0.dwSize == TXT_SIZE_8b && t0.dwWidth == 64 && |
| 1724 | t1.dwFormat == TXT_FMT_I && t1.dwSize == TXT_SIZE_8b && t1.dwWidth == 64 && |
| 1725 | t0.dwHeight == t1.dwHeight ) |
| 1726 | { |
| 1727 | fTex0S /= 2; |
| 1728 | fTex0T /= 2; |
| 1729 | fTex1S /= 2; |
| 1730 | fTex1T /= 2; |
| 1731 | } |
| 1732 | } |
| 1733 | |
| 1734 | RenderTexture &txtr0 = g_textures[0]; |
| 1735 | if( txtr0.pTextureEntry && txtr0.pTextureEntry->txtrBufIdx > 0 ) |
| 1736 | { |
| 1737 | ::SetVertexTextureUVCoord(v.tcord[0], fTex0S, fTex0T, 0, txtr0.pTextureEntry); |
| 1738 | } |
| 1739 | else |
| 1740 | { |
| 1741 | v.tcord[0].u = fTex0S; |
| 1742 | v.tcord[0].v = fTex0T; |
| 1743 | } |
| 1744 | |
| 1745 | RenderTexture &txtr1 = g_textures[1]; |
| 1746 | if( txtr1.pTextureEntry && txtr1.pTextureEntry->txtrBufIdx > 0 ) |
| 1747 | { |
| 1748 | ::SetVertexTextureUVCoord(v.tcord[1], fTex1S, fTex1T, 1, txtr1.pTextureEntry); |
| 1749 | } |
| 1750 | else |
| 1751 | { |
| 1752 | v.tcord[1].u = fTex1S; |
| 1753 | v.tcord[1].v = fTex1T; |
| 1754 | } |
| 1755 | } |
| 1756 | |
| 1757 | void CRender::SetClipRatio(uint32 type, uint32 w1) |
| 1758 | { |
| 1759 | bool modified = false; |
| 1760 | switch(type) |
| 1761 | { |
| 1762 | case RSP_MV_WORD_OFFSET_CLIP_RNX: |
| 1763 | LOG_UCODE(" RSP_MOVE_WORD_CLIP NegX: %d", (int)(short)w1); |
| 1764 | if( gRSP.clip_ratio_negx != (short)w1 ) |
| 1765 | { |
| 1766 | gRSP.clip_ratio_negx = (short)w1; |
| 1767 | modified = true; |
| 1768 | } |
| 1769 | break; |
| 1770 | case RSP_MV_WORD_OFFSET_CLIP_RNY: |
| 1771 | LOG_UCODE(" RSP_MOVE_WORD_CLIP NegY: %d", (int)(short)w1); |
| 1772 | if( gRSP.clip_ratio_negy != (short)w1 ) |
| 1773 | { |
| 1774 | gRSP.clip_ratio_negy = (short)w1; |
| 1775 | modified = true; |
| 1776 | } |
| 1777 | break; |
| 1778 | case RSP_MV_WORD_OFFSET_CLIP_RPX: |
| 1779 | LOG_UCODE(" RSP_MOVE_WORD_CLIP PosX: %d", (int)(short)w1); |
| 1780 | if( gRSP.clip_ratio_posx != -(short)w1 ) |
| 1781 | { |
| 1782 | gRSP.clip_ratio_posx = -(short)w1; |
| 1783 | modified = true; |
| 1784 | } |
| 1785 | break; |
| 1786 | case RSP_MV_WORD_OFFSET_CLIP_RPY: |
| 1787 | LOG_UCODE(" RSP_MOVE_WORD_CLIP PosY: %d", (int)(short)w1); |
| 1788 | if( gRSP.clip_ratio_posy != -(short)w1 ) |
| 1789 | { |
| 1790 | gRSP.clip_ratio_posy = -(short)w1; |
| 1791 | modified = true; |
| 1792 | } |
| 1793 | break; |
| 1794 | } |
| 1795 | |
| 1796 | if( modified ) |
| 1797 | { |
| 1798 | UpdateClipRectangle(); |
| 1799 | } |
| 1800 | |
| 1801 | } |
| 1802 | void CRender::UpdateClipRectangle() |
| 1803 | { |
| 1804 | if( status.bHandleN64RenderTexture ) |
| 1805 | { |
| 1806 | //windowSetting.fMultX = windowSetting.fMultY = 1; |
| 1807 | windowSetting.vpLeftW = 0; |
| 1808 | windowSetting.vpTopW = 0; |
| 1809 | windowSetting.vpRightW = newRenderTextureInfo.bufferWidth; |
| 1810 | windowSetting.vpBottomW = newRenderTextureInfo.bufferHeight; |
| 1811 | windowSetting.vpWidthW = newRenderTextureInfo.bufferWidth; |
| 1812 | windowSetting.vpHeightW = newRenderTextureInfo.bufferHeight; |
| 1813 | |
| 1814 | gRSP.vtxXMul = windowSetting.vpWidthW/2.0f; |
| 1815 | gRSP.vtxXAdd = gRSP.vtxXMul + windowSetting.vpLeftW; |
| 1816 | gRSP.vtxYMul = -windowSetting.vpHeightW/2.0f; |
| 1817 | gRSP.vtxYAdd = windowSetting.vpHeightW/2.0f + windowSetting.vpTopW+windowSetting.toolbarHeightToUse; |
| 1818 | |
| 1819 | // Update clip rectangle by setting scissor |
| 1820 | |
| 1821 | int halfx = newRenderTextureInfo.bufferWidth/2; |
| 1822 | int halfy = newRenderTextureInfo.bufferHeight/2; |
| 1823 | int centerx = halfx; |
| 1824 | int centery = halfy; |
| 1825 | |
| 1826 | gRSP.clip_ratio_left = centerx - halfx * gRSP.clip_ratio_negx; |
| 1827 | gRSP.clip_ratio_top = centery - halfy * gRSP.clip_ratio_negy; |
| 1828 | gRSP.clip_ratio_right = centerx + halfx * gRSP.clip_ratio_posx; |
| 1829 | gRSP.clip_ratio_bottom = centery + halfy * gRSP.clip_ratio_posy; |
| 1830 | } |
| 1831 | else |
| 1832 | { |
| 1833 | windowSetting.vpLeftW = int(gRSP.nVPLeftN * windowSetting.fMultX); |
| 1834 | windowSetting.vpTopW = int(gRSP.nVPTopN * windowSetting.fMultY); |
| 1835 | windowSetting.vpRightW = int(gRSP.nVPRightN* windowSetting.fMultX); |
| 1836 | windowSetting.vpBottomW = int(gRSP.nVPBottomN* windowSetting.fMultY); |
| 1837 | windowSetting.vpWidthW = int((gRSP.nVPRightN - gRSP.nVPLeftN + 1) * windowSetting.fMultX); |
| 1838 | windowSetting.vpHeightW = int((gRSP.nVPBottomN - gRSP.nVPTopN + 1) * windowSetting.fMultY); |
| 1839 | |
| 1840 | gRSP.vtxXMul = windowSetting.vpWidthW/2.0f; |
| 1841 | gRSP.vtxXAdd = gRSP.vtxXMul + windowSetting.vpLeftW; |
| 1842 | gRSP.vtxYMul = -windowSetting.vpHeightW/2.0f; |
| 1843 | gRSP.vtxYAdd = windowSetting.vpHeightW/2.0f + windowSetting.vpTopW+windowSetting.toolbarHeightToUse; |
| 1844 | |
| 1845 | // Update clip rectangle by setting scissor |
| 1846 | |
| 1847 | int halfx = gRSP.nVPWidthN/2; |
| 1848 | int halfy = gRSP.nVPHeightN/2; |
| 1849 | int centerx = gRSP.nVPLeftN+halfx; |
| 1850 | int centery = gRSP.nVPTopN+halfy; |
| 1851 | |
| 1852 | gRSP.clip_ratio_left = centerx - halfx * gRSP.clip_ratio_negx; |
| 1853 | gRSP.clip_ratio_top = centery - halfy * gRSP.clip_ratio_negy; |
| 1854 | gRSP.clip_ratio_right = centerx + halfx * gRSP.clip_ratio_posx; |
| 1855 | gRSP.clip_ratio_bottom = centery + halfy * gRSP.clip_ratio_posy; |
| 1856 | } |
| 1857 | |
| 1858 | UpdateScissorWithClipRatio(); |
| 1859 | } |
| 1860 | |
| 1861 | void CRender::UpdateScissorWithClipRatio() |
| 1862 | { |
| 1863 | gRSP.real_clip_scissor_left = std::max(gRDP.scissor.left, gRSP.clip_ratio_left); |
| 1864 | gRSP.real_clip_scissor_top = std::max(gRDP.scissor.top, gRSP.clip_ratio_top); |
| 1865 | gRSP.real_clip_scissor_right = std::min(gRDP.scissor.right,gRSP.clip_ratio_right); |
| 1866 | gRSP.real_clip_scissor_bottom = std::min(gRDP.scissor.bottom, gRSP.clip_ratio_bottom); |
| 1867 | |
| 1868 | gRSP.real_clip_scissor_left = std::max(gRSP.real_clip_scissor_left, 0); |
| 1869 | gRSP.real_clip_scissor_top = std::max(gRSP.real_clip_scissor_top, 0); |
| 1870 | gRSP.real_clip_scissor_right = std::min(gRSP.real_clip_scissor_right,windowSetting.uViWidth-1); |
| 1871 | gRSP.real_clip_scissor_bottom = std::min(gRSP.real_clip_scissor_bottom, windowSetting.uViHeight-1); |
| 1872 | |
| 1873 | WindowSettingStruct &w = windowSetting; |
| 1874 | w.clipping.left = (uint32)(gRSP.real_clip_scissor_left*windowSetting.fMultX); |
| 1875 | w.clipping.top = (uint32)(gRSP.real_clip_scissor_top*windowSetting.fMultY); |
| 1876 | w.clipping.bottom = (uint32)(gRSP.real_clip_scissor_bottom*windowSetting.fMultY); |
| 1877 | w.clipping.right = (uint32)(gRSP.real_clip_scissor_right*windowSetting.fMultX); |
| 1878 | if( w.clipping.left > 0 || w.clipping.top > 0 || w.clipping.right < (uint32)windowSetting.uDisplayWidth-1 || |
| 1879 | w.clipping.bottom < (uint32)windowSetting.uDisplayHeight-1 ) |
| 1880 | { |
| 1881 | w.clipping.needToClip = true; |
| 1882 | } |
| 1883 | else |
| 1884 | { |
| 1885 | w.clipping.needToClip = false; |
| 1886 | } |
| 1887 | w.clipping.width = (uint32)((gRSP.real_clip_scissor_right-gRSP.real_clip_scissor_left+1)*windowSetting.fMultX); |
| 1888 | w.clipping.height = (uint32)((gRSP.real_clip_scissor_bottom-gRSP.real_clip_scissor_top+1)*windowSetting.fMultY); |
| 1889 | |
| 1890 | float halfx = gRSP.nVPWidthN/2.0f; |
| 1891 | float halfy = gRSP.nVPHeightN/2.0f; |
| 1892 | float centerx = gRSP.nVPLeftN+halfx; |
| 1893 | float centery = gRSP.nVPTopN+halfy; |
| 1894 | |
| 1895 | gRSP.real_clip_ratio_negx = (gRSP.real_clip_scissor_left - centerx)/halfx; |
| 1896 | gRSP.real_clip_ratio_negy = (gRSP.real_clip_scissor_top - centery)/halfy; |
| 1897 | gRSP.real_clip_ratio_posx = (gRSP.real_clip_scissor_right - centerx)/halfx; |
| 1898 | gRSP.real_clip_ratio_posy = (gRSP.real_clip_scissor_bottom - centery)/halfy; |
| 1899 | |
| 1900 | ApplyScissorWithClipRatio(true); |
| 1901 | } |
| 1902 | |
| 1903 | |
| 1904 | // Set other modes not covered by color combiner or alpha blender |
| 1905 | void CRender::InitOtherModes(void) |
| 1906 | { |
| 1907 | ApplyTextureFilter(); |
| 1908 | |
| 1909 | // |
| 1910 | // I can't think why the hand in mario's menu screen is rendered with an opaque rendermode, |
| 1911 | // and no alpha threshold. We set the alpha reference to 1 to ensure that the transparent pixels |
| 1912 | // don't get rendered. I hope this doesn't fuck anything else up. |
| 1913 | // |
| 1914 | if ( gRDP.otherMode.alpha_compare == 0 ) |
| 1915 | { |
| 1916 | if ( gRDP.otherMode.cvg_x_alpha && (gRDP.otherMode.alpha_cvg_sel || gRDP.otherMode.aa_en ) ) |
| 1917 | { |
| 1918 | ForceAlphaRef(128); // Strange, I have to use value=2 for pixel shader combiner for Nvidia FX5200 |
| 1919 | // for other video cards, value=1 is good enough. |
| 1920 | SetAlphaTestEnable(TRUE); |
| 1921 | } |
| 1922 | else |
| 1923 | { |
| 1924 | SetAlphaTestEnable(FALSE); |
| 1925 | } |
| 1926 | } |
| 1927 | else if ( gRDP.otherMode.alpha_compare == 3 ) |
| 1928 | { |
| 1929 | //RDP_ALPHA_COMPARE_DITHER |
| 1930 | SetAlphaTestEnable(FALSE); |
| 1931 | } |
| 1932 | else |
| 1933 | { |
| 1934 | if( (gRDP.otherMode.alpha_cvg_sel ) && !gRDP.otherMode.cvg_x_alpha ) |
| 1935 | { |
| 1936 | // Use CVG for pixel alpha |
| 1937 | SetAlphaTestEnable(FALSE); |
| 1938 | } |
| 1939 | else |
| 1940 | { |
| 1941 | // RDP_ALPHA_COMPARE_THRESHOLD || RDP_ALPHA_COMPARE_DITHER |
| 1942 | if( m_dwAlpha==0 ) |
| 1943 | ForceAlphaRef(1); |
| 1944 | else |
| 1945 | ForceAlphaRef(m_dwAlpha); |
| 1946 | SetAlphaTestEnable(TRUE); |
| 1947 | } |
| 1948 | } |
| 1949 | |
| 1950 | if( options.enableHackForGames == HACK_FOR_SOUTH_PARK_RALLY && m_Mux == 0x00121824ff33ffffLL && |
| 1951 | gRSP.bCullFront && gRDP.otherMode.aa_en && gRDP.otherMode.z_cmp && gRDP.otherMode.z_upd ) |
| 1952 | { |
| 1953 | SetZCompare(FALSE); |
| 1954 | } |
| 1955 | |
| 1956 | |
| 1957 | if( gRDP.otherMode.cycle_type >= CYCLE_TYPE_COPY ) |
| 1958 | { |
| 1959 | // Disable zbuffer for COPY and FILL mode |
| 1960 | SetZCompare(FALSE); |
| 1961 | } |
| 1962 | else |
| 1963 | { |
| 1964 | SetZCompare(gRDP.otherMode.z_cmp); |
| 1965 | SetZUpdate(gRDP.otherMode.z_upd); |
| 1966 | } |
| 1967 | |
| 1968 | /* |
| 1969 | if( options.enableHackForGames == HACK_FOR_SOUTH_PARK_RALLY && m_Mux == 0x00121824ff33ffff && |
| 1970 | gRSP.bCullFront && gRDP.otherMode.z_cmp && gRDP.otherMode.z_upd )//&& gRDP.otherMode.aa_en ) |
| 1971 | { |
| 1972 | SetZCompare(FALSE); |
| 1973 | SetZUpdate(FALSE); |
| 1974 | } |
| 1975 | */ |
| 1976 | } |
| 1977 | |
| 1978 | |
| 1979 | void CRender::SetTextureFilter(uint32 dwFilter) |
| 1980 | { |
| 1981 | if( options.forceTextureFilter == FORCE_DEFAULT_FILTER ) |
| 1982 | { |
| 1983 | switch(dwFilter) |
| 1984 | { |
| 1985 | case RDP_TFILTER_AVERAGE: //? |
| 1986 | case RDP_TFILTER_BILERP: |
| 1987 | m_dwMinFilter = m_dwMagFilter = FILTER_LINEAR; |
| 1988 | break; |
| 1989 | default: |
| 1990 | m_dwMinFilter = m_dwMagFilter = FILTER_POINT; |
| 1991 | break; |
| 1992 | } |
| 1993 | } |
| 1994 | else |
| 1995 | { |
| 1996 | switch( options.forceTextureFilter ) |
| 1997 | { |
| 1998 | case FORCE_POINT_FILTER: |
| 1999 | m_dwMinFilter = m_dwMagFilter = FILTER_POINT; |
| 2000 | break; |
| 2001 | case FORCE_LINEAR_FILTER: |
| 2002 | m_dwMinFilter = m_dwMagFilter = FILTER_LINEAR; |
| 2003 | break; |
| 2004 | } |
| 2005 | } |
| 2006 | |
| 2007 | ApplyTextureFilter(); |
| 2008 | } |
| 2009 | |
| 2010 | bool SaveRGBBufferToFile(char *filename, unsigned char *buf, int width, int height, int pitch) |
| 2011 | { |
| 2012 | if( pitch == -1 ) |
| 2013 | pitch = width*3; |
| 2014 | |
| 2015 | if( strcasecmp(right(filename,3),"bmp") == 0 ) |
| 2016 | { |
| 2017 | BITMAPFILEHEADER fileHeader; |
| 2018 | BITMAPINFOHEADER infoHeader; |
| 2019 | |
| 2020 | infoHeader.biSize = sizeof( BITMAPINFOHEADER ); |
| 2021 | infoHeader.biWidth = width; |
| 2022 | infoHeader.biHeight = height; |
| 2023 | infoHeader.biPlanes = 1; |
| 2024 | infoHeader.biBitCount = 24; |
| 2025 | infoHeader.biCompression = BI_RGB; |
| 2026 | infoHeader.biSizeImage = width * height * 3; |
| 2027 | infoHeader.biXPelsPerMeter = 0; |
| 2028 | infoHeader.biYPelsPerMeter = 0; |
| 2029 | infoHeader.biClrUsed = 0; |
| 2030 | infoHeader.biClrImportant = 0; |
| 2031 | |
| 2032 | fileHeader.bfType = 19778; |
| 2033 | fileHeader.bfSize = sizeof( BITMAPFILEHEADER ) + sizeof( BITMAPINFOHEADER ) + infoHeader.biSizeImage; |
| 2034 | fileHeader.bfReserved1 = fileHeader.bfReserved2 = 0; |
| 2035 | fileHeader.bfOffBits = sizeof( BITMAPFILEHEADER ) + sizeof( BITMAPINFOHEADER ); |
| 2036 | |
| 2037 | |
| 2038 | FILE *f; |
| 2039 | f = fopen(filename, "wb"); |
| 2040 | if(f != NULL) |
| 2041 | { |
| 2042 | if (fwrite(&fileHeader, sizeof(BITMAPFILEHEADER), 1, f) != 1 || |
| 2043 | fwrite(&infoHeader, sizeof(BITMAPINFOHEADER), 1, f) != 1 || |
| 2044 | fwrite(buf, infoHeader.biSizeImage, 1, f) != 1) |
| 2045 | printf("failed to write out texture data to image file '%s'", filename); |
| 2046 | |
| 2047 | fclose(f); |
| 2048 | return true; |
| 2049 | } |
| 2050 | else |
| 2051 | { |
| 2052 | // Do something |
| 2053 | TRACE1("Fail to create file %s", filename); |
| 2054 | return false; |
| 2055 | } |
| 2056 | } |
| 2057 | else |
| 2058 | { |
| 2059 | if( strcasecmp(right(filename,4),".png") != 0 ) strcat(filename,".png"); |
| 2060 | |
| 2061 | struct BMGImageStruct img; |
| 2062 | memset(&img, 0, sizeof(BMGImageStruct)); |
| 2063 | InitBMGImage(&img); |
| 2064 | img.bits = buf; |
| 2065 | img.bits_per_pixel = 24; |
| 2066 | img.height = height; |
| 2067 | img.width = width; |
| 2068 | img.scan_width = pitch; |
| 2069 | BMG_Error code = WritePNG(filename, img); |
| 2070 | |
| 2071 | if( code == BMG_OK ) |
| 2072 | return true; |
| 2073 | else |
| 2074 | return false; |
| 2075 | } |
| 2076 | } |
| 2077 | |
| 2078 | bool SaveRGBABufferToPNGFile(char *filename, unsigned char *buf, int width, int height, int pitch) |
| 2079 | { |
| 2080 | if( pitch == -1 ) |
| 2081 | pitch = width*4; |
| 2082 | |
| 2083 | if( strcasecmp(right(filename,4),".png") != 0 ) strcat(filename,".png"); |
| 2084 | |
| 2085 | struct BMGImageStruct img; |
| 2086 | memset(&img, 0, sizeof(BMGImageStruct)); |
| 2087 | InitBMGImage(&img); |
| 2088 | img.bits = buf; |
| 2089 | img.bits_per_pixel = 32; |
| 2090 | img.height = height; |
| 2091 | img.width = width; |
| 2092 | img.scan_width = pitch; |
| 2093 | BMG_Error code = WritePNG(filename, img); |
| 2094 | |
| 2095 | if( code == BMG_OK ) |
| 2096 | return true; |
| 2097 | else |
| 2098 | return false; |
| 2099 | } |
| 2100 | |