| 1 | /* |
| 2 | Copyright (C) 2003 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #include <exception> |
| 21 | #include <cmath> |
| 22 | |
| 23 | #include "ConvertImage.h" |
| 24 | #include "DeviceBuilder.h" |
| 25 | #include "FrameBuffer.h" |
| 26 | #include "RenderBase.h" |
| 27 | #include "TextureManager.h" |
| 28 | |
| 29 | CTextureManager gTextureManager; |
| 30 | |
| 31 | unsigned int g_maxTextureMemUsage = (5*1024*1024); |
| 32 | unsigned int g_amountToFree = (512*1024); |
| 33 | bool g_bUseSetTextureMem = false; |
| 34 | |
| 35 | // Returns the first prime greater than or equal to nFirst |
| 36 | inline int GetNextPrime(int nFirst) |
| 37 | { |
| 38 | int nCurrent; |
| 39 | |
| 40 | nCurrent = nFirst; |
| 41 | |
| 42 | // Just make sure it's odd |
| 43 | if ((nCurrent % 2) == 0) |
| 44 | nCurrent++; |
| 45 | |
| 46 | for (;;) |
| 47 | { |
| 48 | int nSqrtCurrent; |
| 49 | BOOL bIsComposite; |
| 50 | |
| 51 | // nSqrtCurrent = nCurrent^0.5 + 1 (round up) |
| 52 | nSqrtCurrent = (int)sqrt((double)nCurrent) + 1; |
| 53 | |
| 54 | bIsComposite = FALSE; |
| 55 | |
| 56 | // Test all odd numbers from 3..nSqrtCurrent |
| 57 | for (int i = 3; i <= nSqrtCurrent; i+=2) |
| 58 | { |
| 59 | if ((nCurrent % i) == 0) |
| 60 | { |
| 61 | bIsComposite = TRUE; |
| 62 | break; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | if (!bIsComposite) |
| 67 | { |
| 68 | return nCurrent; |
| 69 | } |
| 70 | |
| 71 | // Select next odd candidate... |
| 72 | nCurrent += 2; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | |
| 77 | |
| 78 | /////////////////////////////////////////////////////////////////////// |
| 79 | // |
| 80 | /////////////////////////////////////////////////////////////////////// |
| 81 | CTextureManager::CTextureManager() : |
| 82 | m_pHead(NULL), |
| 83 | m_pCacheTxtrList(NULL), |
| 84 | m_numOfCachedTxtrList(809) |
| 85 | { |
| 86 | m_numOfCachedTxtrList = GetNextPrime(800); |
| 87 | |
| 88 | m_currentTextureMemUsage = 0; |
| 89 | m_pYoungestTexture = NULL; |
| 90 | m_pOldestTexture = NULL; |
| 91 | |
| 92 | m_pCacheTxtrList = new TxtrCacheEntry *[m_numOfCachedTxtrList]; |
| 93 | SAFE_CHECK(m_pCacheTxtrList); |
| 94 | |
| 95 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
| 96 | m_pCacheTxtrList[i] = NULL; |
| 97 | |
| 98 | memset(&m_blackTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 99 | memset(&m_PrimColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 100 | memset(&m_EnvColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 101 | memset(&m_LODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 102 | memset(&m_PrimLODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 103 | } |
| 104 | |
| 105 | CTextureManager::~CTextureManager() |
| 106 | { |
| 107 | CleanUp(); |
| 108 | |
| 109 | delete []m_pCacheTxtrList; |
| 110 | m_pCacheTxtrList = NULL; |
| 111 | } |
| 112 | |
| 113 | |
| 114 | // |
| 115 | // Delete all textures. |
| 116 | // |
| 117 | bool CTextureManager::CleanUp() |
| 118 | { |
| 119 | RecycleAllTextures(); |
| 120 | |
| 121 | if (!g_bUseSetTextureMem) |
| 122 | { |
| 123 | while (m_pHead) |
| 124 | { |
| 125 | TxtrCacheEntry * pVictim = m_pHead; |
| 126 | m_pHead = pVictim->pNext; |
| 127 | |
| 128 | delete pVictim; |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | if( m_blackTextureEntry.pTexture ) delete m_blackTextureEntry.pTexture; |
| 133 | if( m_PrimColorTextureEntry.pTexture ) delete m_PrimColorTextureEntry.pTexture; |
| 134 | if( m_EnvColorTextureEntry.pTexture ) delete m_EnvColorTextureEntry.pTexture; |
| 135 | if( m_LODFracTextureEntry.pTexture ) delete m_LODFracTextureEntry.pTexture; |
| 136 | if( m_PrimLODFracTextureEntry.pTexture ) delete m_PrimLODFracTextureEntry.pTexture; |
| 137 | memset(&m_blackTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 138 | memset(&m_PrimColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 139 | memset(&m_EnvColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 140 | memset(&m_LODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 141 | memset(&m_PrimLODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
| 142 | |
| 143 | return true; |
| 144 | } |
| 145 | |
| 146 | bool CTextureManager::TCacheEntryIsLoaded(TxtrCacheEntry *pEntry) |
| 147 | { |
| 148 | for (int i = 0; i < MAX_TEXTURES; i++) |
| 149 | { |
| 150 | if (g_textures[i].pTextureEntry == pEntry) |
| 151 | return true; |
| 152 | } |
| 153 | |
| 154 | return false; |
| 155 | } |
| 156 | |
| 157 | // Purge any textures whos last usage was over 5 seconds ago |
| 158 | void CTextureManager::PurgeOldTextures() |
| 159 | { |
| 160 | if (m_pCacheTxtrList == NULL) |
| 161 | return; |
| 162 | |
| 163 | if (g_bUseSetTextureMem) |
| 164 | return; |
| 165 | |
| 166 | static const uint32 dwFramesToKill = 5*30; // 5 secs at 30 fps |
| 167 | static const uint32 dwFramesToDelete = 30*30; // 30 secs at 30 fps |
| 168 | |
| 169 | for ( uint32 i = 0; i < m_numOfCachedTxtrList; i++ ) |
| 170 | { |
| 171 | TxtrCacheEntry * pEntry; |
| 172 | TxtrCacheEntry * pNext; |
| 173 | |
| 174 | pEntry = m_pCacheTxtrList[i]; |
| 175 | while (pEntry) |
| 176 | { |
| 177 | pNext = pEntry->pNext; |
| 178 | |
| 179 | if ( status.gDlistCount - pEntry->FrameLastUsed > dwFramesToKill && !TCacheEntryIsLoaded(pEntry)) |
| 180 | { |
| 181 | RemoveTexture(pEntry); |
| 182 | } |
| 183 | pEntry = pNext; |
| 184 | } |
| 185 | } |
| 186 | |
| 187 | |
| 188 | // Remove any old textures that haven't been recycled in 1 minute or so |
| 189 | // Normally these would be reused |
| 190 | TxtrCacheEntry * pPrev; |
| 191 | TxtrCacheEntry * pCurr; |
| 192 | TxtrCacheEntry * pNext; |
| 193 | |
| 194 | |
| 195 | pPrev = NULL; |
| 196 | pCurr = m_pHead; |
| 197 | |
| 198 | while (pCurr) |
| 199 | { |
| 200 | pNext = pCurr->pNext; |
| 201 | |
| 202 | if ( status.gDlistCount - pCurr->FrameLastUsed > dwFramesToDelete && !TCacheEntryIsLoaded(pCurr) ) |
| 203 | { |
| 204 | if (pPrev != NULL) pPrev->pNext = pCurr->pNext; |
| 205 | else m_pHead = pCurr->pNext; |
| 206 | |
| 207 | delete pCurr; |
| 208 | pCurr = pNext; |
| 209 | } |
| 210 | else |
| 211 | { |
| 212 | pPrev = pCurr; |
| 213 | pCurr = pNext; |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | void CTextureManager::RecycleAllTextures() |
| 219 | { |
| 220 | if (m_pCacheTxtrList == NULL) |
| 221 | return; |
| 222 | |
| 223 | uint32 dwCount = 0; |
| 224 | uint32 dwTotalUses = 0; |
| 225 | |
| 226 | m_pYoungestTexture = NULL; |
| 227 | m_pOldestTexture = NULL; |
| 228 | |
| 229 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
| 230 | { |
| 231 | while (m_pCacheTxtrList[i]) |
| 232 | { |
| 233 | TxtrCacheEntry *pTVictim = m_pCacheTxtrList[i]; |
| 234 | m_pCacheTxtrList[i] = pTVictim->pNext; |
| 235 | |
| 236 | dwTotalUses += pTVictim->dwUses; |
| 237 | dwCount++; |
| 238 | if (g_bUseSetTextureMem) |
| 239 | delete pTVictim; |
| 240 | else |
| 241 | RecycleTexture(pTVictim); |
| 242 | } |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | void CTextureManager::RecheckHiresForAllTextures() |
| 247 | { |
| 248 | if (m_pCacheTxtrList == NULL) |
| 249 | return; |
| 250 | |
| 251 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
| 252 | { |
| 253 | while (m_pCacheTxtrList[i]) |
| 254 | { |
| 255 | TxtrCacheEntry *pTVictim = m_pCacheTxtrList[i]; |
| 256 | m_pCacheTxtrList[i] = pTVictim->pNext; |
| 257 | pTVictim->bExternalTxtrChecked = false; |
| 258 | |
| 259 | } |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | |
| 264 | // Add to the recycle list |
| 265 | void CTextureManager::RecycleTexture(TxtrCacheEntry *pEntry) |
| 266 | { |
| 267 | if (g_bUseSetTextureMem) |
| 268 | return; |
| 269 | |
| 270 | if( CDeviceBuilder::GetGeneralDeviceType() == OGL_DEVICE ) |
| 271 | { |
| 272 | // Fix me, why I can not reuse the texture in OpenGL, |
| 273 | // how can I unload texture from video card memory for OpenGL |
| 274 | delete pEntry; |
| 275 | return; |
| 276 | } |
| 277 | |
| 278 | if (pEntry->pTexture == NULL) |
| 279 | { |
| 280 | // No point in saving! |
| 281 | delete pEntry; |
| 282 | } |
| 283 | else |
| 284 | { |
| 285 | // Add to the list |
| 286 | pEntry->pNext = m_pHead; |
| 287 | SAFE_DELETE(pEntry->pEnhancedTexture); |
| 288 | m_pHead = pEntry; |
| 289 | } |
| 290 | } |
| 291 | |
| 292 | // Search for a texture of the specified dimensions to recycle |
| 293 | TxtrCacheEntry * CTextureManager::ReviveTexture( uint32 width, uint32 height ) |
| 294 | { |
| 295 | if (g_bUseSetTextureMem) |
| 296 | return NULL; |
| 297 | |
| 298 | TxtrCacheEntry * pPrev; |
| 299 | TxtrCacheEntry * pCurr; |
| 300 | |
| 301 | pPrev = NULL; |
| 302 | pCurr = m_pHead; |
| 303 | |
| 304 | while (pCurr) |
| 305 | { |
| 306 | if (pCurr->ti.WidthToCreate == width && |
| 307 | pCurr->ti.HeightToCreate == height) |
| 308 | { |
| 309 | // Remove from list |
| 310 | if (pPrev != NULL) pPrev->pNext = pCurr->pNext; |
| 311 | else m_pHead = pCurr->pNext; |
| 312 | |
| 313 | return pCurr; |
| 314 | } |
| 315 | |
| 316 | pPrev = pCurr; |
| 317 | pCurr = pCurr->pNext; |
| 318 | } |
| 319 | |
| 320 | return NULL; |
| 321 | } |
| 322 | |
| 323 | |
| 324 | uint32 CTextureManager::Hash(uint32 dwValue) |
| 325 | { |
| 326 | // Divide by four, because most textures will be on a 4 byte boundry, so bottom four |
| 327 | // bits are null |
| 328 | return (dwValue>>2) % m_numOfCachedTxtrList; |
| 329 | } |
| 330 | |
| 331 | void CTextureManager::MakeTextureYoungest(TxtrCacheEntry *pEntry) |
| 332 | { |
| 333 | if (!g_bUseSetTextureMem) |
| 334 | return; |
| 335 | |
| 336 | if (pEntry == m_pYoungestTexture) |
| 337 | return; |
| 338 | |
| 339 | // if its the oldest, then change the oldest pointer |
| 340 | if (pEntry == m_pOldestTexture) |
| 341 | { |
| 342 | m_pOldestTexture = pEntry->pNextYoungest; |
| 343 | } |
| 344 | |
| 345 | // if its a not a new texture, close the gap in the age list |
| 346 | // where pEntry use to reside |
| 347 | if (pEntry->pNextYoungest != NULL || pEntry->pLastYoungest != NULL) |
| 348 | { |
| 349 | if (pEntry->pNextYoungest != NULL) |
| 350 | { |
| 351 | pEntry->pNextYoungest->pLastYoungest = pEntry->pLastYoungest; |
| 352 | } |
| 353 | if (pEntry->pLastYoungest != NULL) |
| 354 | { |
| 355 | pEntry->pLastYoungest->pNextYoungest = pEntry->pNextYoungest; |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | // this texture is now the youngest, so place it on the end of the list |
| 360 | if (m_pYoungestTexture != NULL) |
| 361 | { |
| 362 | m_pYoungestTexture->pNextYoungest = pEntry; |
| 363 | } |
| 364 | |
| 365 | pEntry->pNextYoungest = NULL; |
| 366 | pEntry->pLastYoungest = m_pYoungestTexture; |
| 367 | m_pYoungestTexture = pEntry; |
| 368 | |
| 369 | // if this is the first texture in memory then its also the oldest |
| 370 | if (m_pOldestTexture == NULL) |
| 371 | { |
| 372 | m_pOldestTexture = pEntry; |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | void CTextureManager::AddTexture(TxtrCacheEntry *pEntry) |
| 377 | { |
| 378 | uint32 dwKey = Hash(pEntry->ti.Address); |
| 379 | |
| 380 | if (m_pCacheTxtrList == NULL) |
| 381 | return; |
| 382 | |
| 383 | //TxtrCacheEntry **p = &m_pCacheTxtrList[dwKey]; |
| 384 | |
| 385 | // Add to head (not tail, for speed - new textures are more likely to be accessed next) |
| 386 | pEntry->pNext = m_pCacheTxtrList[dwKey]; |
| 387 | m_pCacheTxtrList[dwKey] = pEntry; |
| 388 | |
| 389 | // Move the texture to the top of the age list |
| 390 | MakeTextureYoungest(pEntry); |
| 391 | } |
| 392 | |
| 393 | |
| 394 | |
| 395 | TxtrCacheEntry * CTextureManager::GetTxtrCacheEntry(TxtrInfo * pti) |
| 396 | { |
| 397 | TxtrCacheEntry *pEntry; |
| 398 | |
| 399 | if (m_pCacheTxtrList == NULL) |
| 400 | return NULL; |
| 401 | |
| 402 | // See if it is already in the hash table |
| 403 | uint32 dwKey = Hash(pti->Address); |
| 404 | |
| 405 | for (pEntry = m_pCacheTxtrList[dwKey]; pEntry; pEntry = pEntry->pNext) |
| 406 | { |
| 407 | if ( pEntry->ti == *pti ) |
| 408 | { |
| 409 | MakeTextureYoungest(pEntry); |
| 410 | return pEntry; |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | return NULL; |
| 415 | } |
| 416 | |
| 417 | |
| 418 | |
| 419 | void CTextureManager::RemoveTexture(TxtrCacheEntry * pEntry) |
| 420 | { |
| 421 | TxtrCacheEntry * pPrev; |
| 422 | TxtrCacheEntry * pCurr; |
| 423 | |
| 424 | if (m_pCacheTxtrList == NULL) |
| 425 | return; |
| 426 | |
| 427 | // See if it is already in the hash table |
| 428 | uint32 dwKey = Hash(pEntry->ti.Address); |
| 429 | |
| 430 | pPrev = NULL; |
| 431 | pCurr = m_pCacheTxtrList[dwKey]; |
| 432 | |
| 433 | while (pCurr) |
| 434 | { |
| 435 | // Check that the attributes match |
| 436 | if ( pCurr->ti == pEntry->ti ) |
| 437 | { |
| 438 | if (pPrev != NULL) |
| 439 | pPrev->pNext = pCurr->pNext; |
| 440 | else |
| 441 | m_pCacheTxtrList[dwKey] = pCurr->pNext; |
| 442 | |
| 443 | if (g_bUseSetTextureMem) |
| 444 | { |
| 445 | // remove the texture from the age list |
| 446 | if (pEntry->pNextYoungest != NULL) |
| 447 | { |
| 448 | pEntry->pNextYoungest->pLastYoungest = pEntry->pLastYoungest; |
| 449 | } |
| 450 | if (pEntry->pLastYoungest != NULL) |
| 451 | { |
| 452 | pEntry->pLastYoungest->pNextYoungest = pEntry->pNextYoungest; |
| 453 | } |
| 454 | |
| 455 | // decrease the mem usage counter |
| 456 | m_currentTextureMemUsage -= (pEntry->pTexture->m_dwWidth * pEntry->pTexture->m_dwHeight * 4); |
| 457 | |
| 458 | delete pEntry; |
| 459 | } |
| 460 | else |
| 461 | { |
| 462 | RecycleTexture(pEntry); |
| 463 | } |
| 464 | |
| 465 | break; |
| 466 | } |
| 467 | |
| 468 | pPrev = pCurr; |
| 469 | pCurr = pCurr->pNext; |
| 470 | } |
| 471 | |
| 472 | } |
| 473 | |
| 474 | TxtrCacheEntry * CTextureManager::CreateNewCacheEntry(uint32 dwAddr, uint32 dwWidth, uint32 dwHeight) |
| 475 | { |
| 476 | TxtrCacheEntry * pEntry = NULL; |
| 477 | |
| 478 | if (g_bUseSetTextureMem) |
| 479 | { |
| 480 | uint32 widthToCreate = dwWidth; |
| 481 | uint32 heightToCreate = dwHeight; |
| 482 | unsigned int freeUpSize = (widthToCreate * heightToCreate * 4) + g_amountToFree; |
| 483 | |
| 484 | // make sure there is enough room for the new texture by deleting old textures |
| 485 | while ((m_currentTextureMemUsage + freeUpSize) > g_maxTextureMemUsage && m_pOldestTexture != NULL) |
| 486 | { |
| 487 | TxtrCacheEntry *nextYoungest = m_pOldestTexture->pNextYoungest; |
| 488 | |
| 489 | RemoveTexture(m_pOldestTexture); |
| 490 | |
| 491 | m_pOldestTexture = nextYoungest; |
| 492 | |
| 493 | //printf("Freeing Texture\n"); |
| 494 | } |
| 495 | |
| 496 | m_currentTextureMemUsage += widthToCreate * heightToCreate * 4; |
| 497 | } |
| 498 | else |
| 499 | { |
| 500 | // Find a used texture |
| 501 | pEntry = ReviveTexture(dwWidth, dwHeight); |
| 502 | } |
| 503 | |
| 504 | if (pEntry == NULL || g_bUseSetTextureMem) |
| 505 | { |
| 506 | // Couldn't find on - recreate! |
| 507 | pEntry = new TxtrCacheEntry; |
| 508 | if (pEntry == NULL) |
| 509 | { |
| 510 | _VIDEO_DisplayTemporaryMessage("Error to create an texture entry"); |
| 511 | return NULL; |
| 512 | } |
| 513 | |
| 514 | pEntry->pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(dwWidth, dwHeight); |
| 515 | if (pEntry->pTexture == NULL || pEntry->pTexture->GetTexture() == NULL) |
| 516 | { |
| 517 | _VIDEO_DisplayTemporaryMessage("Error to create an texture"); |
| 518 | TRACE2("Warning, unable to create %d x %d texture!", dwWidth, dwHeight); |
| 519 | } |
| 520 | else |
| 521 | { |
| 522 | pEntry->pTexture->m_bScaledS = false; |
| 523 | pEntry->pTexture->m_bScaledT = false; |
| 524 | } |
| 525 | } |
| 526 | |
| 527 | // Initialize |
| 528 | pEntry->ti.Address = dwAddr; |
| 529 | pEntry->pNext = NULL; |
| 530 | pEntry->pNextYoungest = NULL; |
| 531 | pEntry->pLastYoungest = NULL; |
| 532 | pEntry->dwUses = 0; |
| 533 | pEntry->dwTimeLastUsed = status.gRDPTime; |
| 534 | pEntry->dwCRC = 0; |
| 535 | pEntry->FrameLastUsed = status.gDlistCount; |
| 536 | pEntry->FrameLastUpdated = 0; |
| 537 | pEntry->lastEntry = NULL; |
| 538 | pEntry->bExternalTxtrChecked = false; |
| 539 | pEntry->maxCI = -1; |
| 540 | |
| 541 | // Add to the hash table |
| 542 | AddTexture(pEntry); |
| 543 | return pEntry; |
| 544 | } |
| 545 | |
| 546 | // If already in table, return |
| 547 | // Otherwise, create surfaces, and load texture into memory |
| 548 | uint32 dwAsmHeight; |
| 549 | uint32 dwAsmPitch; |
| 550 | uint32 dwAsmdwBytesPerLine; |
| 551 | uint32 dwAsmCRC; |
| 552 | uint32 dwAsmCRC2; |
| 553 | uint8* pAsmStart; |
| 554 | |
| 555 | TxtrCacheEntry *g_lastTextureEntry=NULL; |
| 556 | bool lastEntryModified = false; |
| 557 | |
| 558 | |
| 559 | TxtrCacheEntry * CTextureManager::GetTexture(TxtrInfo * pgti, bool fromTMEM, bool doCRCCheck, bool AutoExtendTexture) |
| 560 | { |
| 561 | TxtrCacheEntry *pEntry; |
| 562 | |
| 563 | if( g_curRomInfo.bDisableTextureCRC ) |
| 564 | doCRCCheck = false; |
| 565 | |
| 566 | gRDP.texturesAreReloaded = true; |
| 567 | |
| 568 | dwAsmCRC = 0; |
| 569 | uint32 dwPalCRC = 0; |
| 570 | |
| 571 | pEntry = GetTxtrCacheEntry(pgti); |
| 572 | bool loadFromTextureBuffer=false; |
| 573 | int txtBufIdxToLoadFrom = -1; |
| 574 | if( (frameBufferOptions.bCheckRenderTextures&&!frameBufferOptions.bWriteBackBufToRDRAM) || (frameBufferOptions.bCheckBackBufs&&!frameBufferOptions.bWriteBackBufToRDRAM) ) |
| 575 | { |
| 576 | txtBufIdxToLoadFrom = g_pFrameBufferManager->CheckAddrInRenderTextures(pgti->Address); |
| 577 | if( txtBufIdxToLoadFrom >= 0 ) |
| 578 | { |
| 579 | loadFromTextureBuffer = true; |
| 580 | // Check if it is the same size, |
| 581 | RenderTextureInfo &info = gRenderTextureInfos[txtBufIdxToLoadFrom]; |
| 582 | //if( info.pRenderTexture && info.CI_Info.dwAddr == pgti->Address && info.CI_Info.dwFormat == pgti->Format |
| 583 | if( info.pRenderTexture && info.CI_Info.dwFormat == pgti->Format |
| 584 | && info.CI_Info.dwSize == pgti->Size ) |
| 585 | { |
| 586 | info.txtEntry.ti = *pgti; |
| 587 | return &info.txtEntry; |
| 588 | } |
| 589 | } |
| 590 | } |
| 591 | |
| 592 | if( frameBufferOptions.bCheckBackBufs && g_pFrameBufferManager->CheckAddrInBackBuffers(pgti->Address, pgti->HeightToLoad*pgti->Pitch) >= 0 ) |
| 593 | { |
| 594 | if( !frameBufferOptions.bWriteBackBufToRDRAM ) |
| 595 | { |
| 596 | // Load the texture from recent back buffer |
| 597 | txtBufIdxToLoadFrom = g_pFrameBufferManager->CheckAddrInRenderTextures(pgti->Address); |
| 598 | if( txtBufIdxToLoadFrom >= 0 ) |
| 599 | { |
| 600 | loadFromTextureBuffer = true; |
| 601 | // Check if it is the same size, |
| 602 | RenderTextureInfo &info = gRenderTextureInfos[txtBufIdxToLoadFrom]; |
| 603 | //if( info.pRenderTexture && info.CI_Info.dwAddr == pgti->Address && info.CI_Info.dwFormat == pgti->Format |
| 604 | if( info.pRenderTexture && info.CI_Info.dwFormat == pgti->Format |
| 605 | && info.CI_Info.dwSize == pgti->Size ) |
| 606 | { |
| 607 | info.txtEntry.ti = *pgti; |
| 608 | return &info.txtEntry; |
| 609 | } |
| 610 | } |
| 611 | } |
| 612 | } |
| 613 | |
| 614 | if (pEntry && pEntry->dwTimeLastUsed == status.gRDPTime && status.gDlistCount != 0 && !status.bN64FrameBufferIsUsed ) // This is not good, Palatte may changes |
| 615 | { |
| 616 | // We've already calculated a CRC this frame! |
| 617 | dwAsmCRC = pEntry->dwCRC; |
| 618 | } |
| 619 | else |
| 620 | { |
| 621 | if ( doCRCCheck ) |
| 622 | { |
| 623 | if( loadFromTextureBuffer ) |
| 624 | dwAsmCRC = gRenderTextureInfos[txtBufIdxToLoadFrom].crcInRDRAM; |
| 625 | else |
| 626 | CalculateRDRAMCRC(pgti->pPhysicalAddress, pgti->LeftToLoad, pgti->TopToLoad, pgti->WidthToLoad, pgti->HeightToLoad, pgti->Size, pgti->Pitch); |
| 627 | } |
| 628 | } |
| 629 | |
| 630 | int maxCI = 0; |
| 631 | if ( doCRCCheck && (pgti->Format == TXT_FMT_CI || (pgti->Format == TXT_FMT_RGBA && pgti->Size <= TXT_SIZE_8b ))) |
| 632 | { |
| 633 | //maxCI = pgti->Size == TXT_SIZE_8b ? 255 : 15; |
| 634 | extern unsigned char CalculateMaxCI(void *pPhysicalAddress, uint32 left, uint32 top, uint32 width, uint32 height, uint32 size, uint32 pitchInBytes ); |
| 635 | |
| 636 | if( !pEntry || pEntry->dwCRC != dwAsmCRC || pEntry->maxCI < 0 ) |
| 637 | { |
| 638 | maxCI = CalculateMaxCI(pgti->pPhysicalAddress, pgti->LeftToLoad, pgti->TopToLoad, pgti->WidthToLoad, pgti->HeightToLoad, pgti->Size, pgti->Pitch); |
| 639 | } |
| 640 | else |
| 641 | { |
| 642 | maxCI = pEntry->maxCI; |
| 643 | } |
| 644 | |
| 645 | //Check PAL CRC |
| 646 | uint8 * pStart; |
| 647 | uint32 dwPalSize = 16; |
| 648 | uint32 dwOffset; |
| 649 | |
| 650 | if( pgti->Size == TXT_SIZE_8b ) |
| 651 | { |
| 652 | dwPalSize = 256; |
| 653 | dwOffset = 0; |
| 654 | } |
| 655 | else |
| 656 | { |
| 657 | dwOffset = pgti->Palette << 4; |
| 658 | } |
| 659 | |
| 660 | pStart = (uint8*)pgti->PalAddress+dwOffset*2; |
| 661 | //uint32 y; |
| 662 | //for (y = 0; y < dwPalSize*2; y+=4) |
| 663 | //{ |
| 664 | // dwPalCRC = (dwPalCRC + *(uint32*)&pStart[y]); |
| 665 | //} |
| 666 | |
| 667 | uint32 dwAsmCRCSave = dwAsmCRC; |
| 668 | //dwPalCRC = CalculateRDRAMCRC(pStart, 0, 0, dwPalSize, 1, TXT_SIZE_16b, dwPalSize*2); |
| 669 | dwPalCRC = CalculateRDRAMCRC(pStart, 0, 0, maxCI+1, 1, TXT_SIZE_16b, dwPalSize*2); |
| 670 | dwAsmCRC = dwAsmCRCSave; |
| 671 | } |
| 672 | |
| 673 | if (pEntry && doCRCCheck ) |
| 674 | { |
| 675 | if(pEntry->dwCRC == dwAsmCRC && pEntry->dwPalCRC == dwPalCRC && |
| 676 | (!loadFromTextureBuffer || gRenderTextureInfos[txtBufIdxToLoadFrom].updateAtFrame < pEntry->FrameLastUsed ) ) |
| 677 | { |
| 678 | // Tile is ok, return |
| 679 | pEntry->dwUses++; |
| 680 | pEntry->dwTimeLastUsed = status.gRDPTime; |
| 681 | pEntry->FrameLastUsed = status.gDlistCount; |
| 682 | LOG_TEXTURE(TRACE0(" Use current texture:\n")); |
| 683 | pEntry->lastEntry = g_lastTextureEntry; |
| 684 | g_lastTextureEntry = pEntry; |
| 685 | lastEntryModified = false; |
| 686 | |
| 687 | DEBUGGER_IF_DUMP((pauseAtNext && loadFromTextureBuffer) , |
| 688 | {DebuggerAppendMsg("Load cached texture from render_texture");} |
| 689 | ); |
| 690 | |
| 691 | return pEntry; |
| 692 | } |
| 693 | else |
| 694 | { |
| 695 | //Do something |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | if (pEntry == NULL) |
| 700 | { |
| 701 | // We need to create a new entry, and add it |
| 702 | // to the hash table. |
| 703 | pEntry = CreateNewCacheEntry(pgti->Address, pgti->WidthToCreate, pgti->HeightToCreate); |
| 704 | |
| 705 | if (pEntry == NULL) |
| 706 | { |
| 707 | g_lastTextureEntry = pEntry; |
| 708 | _VIDEO_DisplayTemporaryMessage("Fail to create new texture entry"); |
| 709 | return NULL; |
| 710 | } |
| 711 | } |
| 712 | |
| 713 | pEntry->ti = *pgti; |
| 714 | pEntry->dwCRC = dwAsmCRC; |
| 715 | pEntry->dwPalCRC = dwPalCRC; |
| 716 | pEntry->bExternalTxtrChecked = false; |
| 717 | pEntry->maxCI = maxCI; |
| 718 | |
| 719 | try |
| 720 | { |
| 721 | if (pEntry->pTexture != NULL) |
| 722 | { |
| 723 | if( pEntry->pTexture->m_dwCreatedTextureWidth < pgti->WidthToCreate ) |
| 724 | { |
| 725 | pEntry->ti.WidthToLoad = pEntry->pTexture->m_dwCreatedTextureWidth; |
| 726 | pEntry->pTexture->m_bScaledS = false; |
| 727 | pEntry->pTexture->m_bScaledT = false; |
| 728 | } |
| 729 | if( pEntry->pTexture->m_dwCreatedTextureHeight < pgti->HeightToCreate ) |
| 730 | { |
| 731 | pEntry->ti.HeightToLoad = pEntry->pTexture->m_dwCreatedTextureHeight; |
| 732 | pEntry->pTexture->m_bScaledT = false; |
| 733 | pEntry->pTexture->m_bScaledS = false; |
| 734 | } |
| 735 | |
| 736 | TextureFmt dwType = pEntry->pTexture->GetSurfaceFormat(); |
| 737 | SAFE_DELETE(pEntry->pEnhancedTexture); |
| 738 | pEntry->dwEnhancementFlag = TEXTURE_NO_ENHANCEMENT; |
| 739 | |
| 740 | if (dwType != TEXTURE_FMT_UNKNOWN) |
| 741 | { |
| 742 | if( loadFromTextureBuffer ) |
| 743 | { |
| 744 | g_pFrameBufferManager->LoadTextureFromRenderTexture(pEntry, txtBufIdxToLoadFrom); |
| 745 | DEBUGGER_IF_DUMP((pauseAtNext && loadFromTextureBuffer) , |
| 746 | {DebuggerAppendMsg("Load texture from render_texture %d", txtBufIdxToLoadFrom);} |
| 747 | ); |
| 748 | |
| 749 | extern void ConvertTextureRGBAtoI(TxtrCacheEntry* pEntry, bool alpha); |
| 750 | if( g_pRenderTextureInfo->CI_Info.dwFormat == TXT_FMT_I ) |
| 751 | { |
| 752 | // Convert texture from RGBA to I |
| 753 | ConvertTextureRGBAtoI(pEntry,false); |
| 754 | } |
| 755 | else if( g_pRenderTextureInfo->CI_Info.dwFormat == TXT_FMT_IA ) |
| 756 | { |
| 757 | // Convert texture from RGBA to IA |
| 758 | ConvertTextureRGBAtoI(pEntry,true); |
| 759 | } |
| 760 | } |
| 761 | else |
| 762 | { |
| 763 | LOG_TEXTURE(TRACE0(" Load new texture from RDRAM:\n")); |
| 764 | if (dwType == TEXTURE_FMT_A8R8G8B8) |
| 765 | { |
| 766 | ConvertTexture(pEntry, fromTMEM); |
| 767 | } |
| 768 | else |
| 769 | ConvertTexture_16(pEntry, fromTMEM); |
| 770 | pEntry->FrameLastUpdated = status.gDlistCount; |
| 771 | SAFE_DELETE(pEntry->pEnhancedTexture); |
| 772 | pEntry->dwEnhancementFlag = TEXTURE_NO_ENHANCEMENT; |
| 773 | } |
| 774 | } |
| 775 | |
| 776 | pEntry->ti.WidthToLoad = pgti->WidthToLoad; |
| 777 | pEntry->ti.HeightToLoad = pgti->HeightToLoad; |
| 778 | |
| 779 | if( AutoExtendTexture ) |
| 780 | { |
| 781 | ExpandTextureS(pEntry); |
| 782 | ExpandTextureT(pEntry); |
| 783 | } |
| 784 | |
| 785 | if( options.bDumpTexturesToFiles && !loadFromTextureBuffer ) |
| 786 | { |
| 787 | DumpCachedTexture(*pEntry); |
| 788 | } |
| 789 | |
| 790 | #ifdef DEBUGGER |
| 791 | if( pauseAtNext && eventToPause == NEXT_NEW_TEXTURE ) |
| 792 | { |
| 793 | CRender::g_pRender->SetCurrentTexture( 0, pEntry->pTexture, pEntry->ti.WidthToCreate, pEntry->ti.HeightToCreate, pEntry); |
| 794 | CRender::g_pRender->DrawTexture(0); |
| 795 | debuggerPause = true; |
| 796 | TRACE0("Pause after loading a new texture"); |
| 797 | if( pEntry->ti.Format == TXT_FMT_YUV ) |
| 798 | { |
| 799 | TRACE0("This is YUV texture"); |
| 800 | } |
| 801 | DebuggerAppendMsg("W:%d, H:%d, RealW:%d, RealH:%d, D3DW:%d, D3DH: %d", pEntry->ti.WidthToCreate, pEntry->ti.HeightToCreate, |
| 802 | pEntry->ti.WidthToLoad, pEntry->ti.HeightToLoad, pEntry->pTexture->m_dwCreatedTextureWidth, pEntry->pTexture->m_dwCreatedTextureHeight); |
| 803 | DebuggerAppendMsg("ScaledS:%s, ScaledT:%s, CRC=%08X", pEntry->pTexture->m_bScaledS?"T":"F", pEntry->pTexture->m_bScaledT?"T":"F", pEntry->dwCRC); |
| 804 | DebuggerPause(); |
| 805 | CRender::g_pRender->SetCurrentTexture( 0, NULL, 64, 64, NULL); |
| 806 | } |
| 807 | #endif |
| 808 | } |
| 809 | } |
| 810 | catch (...) |
| 811 | { |
| 812 | TRACE0("Exception in texture decompression"); |
| 813 | g_lastTextureEntry = NULL; |
| 814 | return NULL; |
| 815 | } |
| 816 | |
| 817 | pEntry->lastEntry = g_lastTextureEntry; |
| 818 | g_lastTextureEntry = pEntry; |
| 819 | lastEntryModified = true; |
| 820 | return pEntry; |
| 821 | } |
| 822 | |
| 823 | |
| 824 | |
| 825 | |
| 826 | const char *pszImgFormat[8] = {"RGBA", "YUV", "CI", "IA", "I", "?1", "?2", "?3"}; |
| 827 | uint8 pnImgSize[4] = {4, 8, 16, 32}; |
| 828 | const char *textlutname[4] = {"RGB16", "I16?", "RGBA16", "IA16"}; |
| 829 | |
| 830 | extern uint16 g_wRDPTlut[]; |
| 831 | extern ConvertFunction gConvertFunctions_FullTMEM[ 8 ][ 4 ]; |
| 832 | extern ConvertFunction gConvertFunctions[ 8 ][ 4 ]; |
| 833 | extern ConvertFunction gConvertTlutFunctions[ 8 ][ 4 ]; |
| 834 | extern ConvertFunction gConvertFunctions_16[ 8 ][ 4 ]; |
| 835 | extern ConvertFunction gConvertFunctions_16_FullTMEM[ 8 ][ 4 ]; |
| 836 | extern ConvertFunction gConvertTlutFunctions_16[ 8 ][ 4 ]; |
| 837 | void CTextureManager::ConvertTexture(TxtrCacheEntry * pEntry, bool fromTMEM) |
| 838 | { |
| 839 | static uint32 dwCount = 0; |
| 840 | |
| 841 | ConvertFunction pF; |
| 842 | if( options.bUseFullTMEM && fromTMEM && status.bAllowLoadFromTMEM ) |
| 843 | { |
| 844 | pF = gConvertFunctions_FullTMEM[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 845 | } |
| 846 | else |
| 847 | { |
| 848 | if( gRDP.tiles[7].dwFormat == TXT_FMT_YUV ) |
| 849 | { |
| 850 | if( gRDP.otherMode.text_tlut>=2 ) |
| 851 | pF = gConvertTlutFunctions[ TXT_FMT_YUV ][ pEntry->ti.Size ]; |
| 852 | else |
| 853 | pF = gConvertFunctions[ TXT_FMT_YUV ][ pEntry->ti.Size ]; |
| 854 | } |
| 855 | else |
| 856 | { |
| 857 | if( gRDP.otherMode.text_tlut>=2 ) |
| 858 | pF = gConvertTlutFunctions[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 859 | else |
| 860 | pF = gConvertFunctions[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 861 | } |
| 862 | } |
| 863 | |
| 864 | if( pF ) |
| 865 | { |
| 866 | pF( pEntry->pTexture, pEntry->ti ); |
| 867 | |
| 868 | /*printf("Decompress 32bit Texture:\n\tFormat: %s\n\tImage Size:%d\n", |
| 869 | pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
| 870 | printf("Palette Format: %s (%d)\n", textlutname[pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT], pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT);*/ |
| 871 | LOG_TEXTURE( |
| 872 | { |
| 873 | DebuggerAppendMsg("Decompress 32bit Texture:\n\tFormat: %s\n\tImage Size:%d\n", |
| 874 | pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
| 875 | DebuggerAppendMsg("Palette Format: %s (%d)\n", textlutname[pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT], pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT); |
| 876 | }); |
| 877 | } |
| 878 | else |
| 879 | { |
| 880 | //printf("ConvertTexture: Unable to decompress %s/%dbpp", pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
| 881 | TRACE2("ConvertTexture: Unable to decompress %s/%dbpp", pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
| 882 | } |
| 883 | |
| 884 | dwCount++; |
| 885 | } |
| 886 | |
| 887 | void CTextureManager::ConvertTexture_16(TxtrCacheEntry * pEntry, bool fromTMEM) |
| 888 | { |
| 889 | static uint32 dwCount = 0; |
| 890 | |
| 891 | ConvertFunction pF; |
| 892 | |
| 893 | if( options.bUseFullTMEM && fromTMEM && status.bAllowLoadFromTMEM ) |
| 894 | { |
| 895 | pF = gConvertFunctions_16_FullTMEM[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 896 | } |
| 897 | else |
| 898 | { |
| 899 | if( gRDP.otherMode.text_tlut>=2 ) |
| 900 | pF = gConvertTlutFunctions_16[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 901 | else |
| 902 | pF = gConvertFunctions_16[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
| 903 | } |
| 904 | |
| 905 | if( pF ) |
| 906 | { |
| 907 | pF( pEntry->pTexture, pEntry->ti ); |
| 908 | |
| 909 | LOG_TEXTURE(TRACE2("Decompress 16bit Texture:\n\tFormat: %s\n\tImage Size:%d\n", |
| 910 | pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size])); |
| 911 | } |
| 912 | else |
| 913 | { |
| 914 | TRACE2("ConvertTexture: Unable to decompress %s/%dbpp", pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
| 915 | } |
| 916 | |
| 917 | dwCount++; |
| 918 | } |
| 919 | |
| 920 | void CTextureManager::ExpandTexture(TxtrCacheEntry * pEntry, uint32 sizeToLoad, uint32 sizeToCreate, uint32 sizeCreated, |
| 921 | int arrayWidth, int flag, int mask, int mirror, int clamp, uint32 otherSize) |
| 922 | { |
| 923 | if( sizeToLoad >= sizeCreated ) return; |
| 924 | |
| 925 | uint32 maskWidth = (1<<mask); |
| 926 | int size = pEntry->pTexture->GetPixelSize(); |
| 927 | |
| 928 | #ifdef DEBUGGER |
| 929 | // Some checks |
| 930 | if( sizeToLoad > sizeToCreate || sizeToCreate > sizeCreated ) |
| 931 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
| 932 | #endif |
| 933 | |
| 934 | // Doing Mirror And/Or Wrap in S direction |
| 935 | // Image has been loaded with width=WidthToLoad, we need to enlarge the image |
| 936 | // to width = pEntry->ti.WidthToCreate by doing mirroring or wrapping |
| 937 | |
| 938 | DrawInfo di; |
| 939 | if( !(pEntry->pTexture->StartUpdate(&di)) ) |
| 940 | { |
| 941 | TRACE0("Cann't update the texture"); |
| 942 | return; |
| 943 | } |
| 944 | |
| 945 | |
| 946 | if( mask == 0 ) |
| 947 | { |
| 948 | // Clamp |
| 949 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, |
| 950 | flag, size); |
| 951 | pEntry->pTexture->EndUpdate(&di); |
| 952 | return; |
| 953 | } |
| 954 | |
| 955 | #ifdef DEBUGGER |
| 956 | if( sizeToLoad > maskWidth ) |
| 957 | { |
| 958 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
| 959 | pEntry->pTexture->EndUpdate(&di); |
| 960 | return; |
| 961 | } |
| 962 | if( sizeToLoad == maskWidth && maskWidth == sizeToCreate && sizeToCreate != sizeCreated ) |
| 963 | { |
| 964 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
| 965 | pEntry->pTexture->EndUpdate(&di); |
| 966 | return; |
| 967 | } |
| 968 | #endif |
| 969 | |
| 970 | if( sizeToLoad == maskWidth ) |
| 971 | { |
| 972 | uint32 tempwidth = clamp ? sizeToCreate : sizeCreated; |
| 973 | if( mirror ) |
| 974 | { |
| 975 | Mirror(di.lpSurface, sizeToLoad, mask, tempwidth, |
| 976 | arrayWidth, otherSize, flag, size ); |
| 977 | } |
| 978 | else |
| 979 | { |
| 980 | Wrap(di.lpSurface, sizeToLoad, mask, tempwidth, |
| 981 | arrayWidth, otherSize, flag, size ); |
| 982 | } |
| 983 | |
| 984 | if( tempwidth < sizeCreated ) |
| 985 | { |
| 986 | Clamp(di.lpSurface, tempwidth, sizeCreated, arrayWidth, otherSize, |
| 987 | flag, size ); |
| 988 | } |
| 989 | |
| 990 | pEntry->pTexture->EndUpdate(&di); |
| 991 | return; |
| 992 | } |
| 993 | |
| 994 | |
| 995 | if( sizeToLoad < sizeToCreate && sizeToCreate == maskWidth && maskWidth == sizeCreated ) |
| 996 | { |
| 997 | // widthToLoad < widthToCreate = maskWidth |
| 998 | Wrap(di.lpSurface, sizeToLoad, mask, sizeCreated, arrayWidth, otherSize, flag, size ); |
| 999 | |
| 1000 | pEntry->pTexture->EndUpdate(&di); |
| 1001 | return; |
| 1002 | } |
| 1003 | |
| 1004 | if( sizeToLoad == sizeToCreate && sizeToCreate < maskWidth ) |
| 1005 | { |
| 1006 | #ifdef DEBUGGER |
| 1007 | if( maskWidth < sizeToCreate ) TRACE0("Incorrect condition, check me"); |
| 1008 | #endif |
| 1009 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, flag, size ); |
| 1010 | |
| 1011 | pEntry->pTexture->EndUpdate(&di); |
| 1012 | return; |
| 1013 | } |
| 1014 | |
| 1015 | if( sizeToLoad < sizeToCreate && sizeToCreate < maskWidth ) |
| 1016 | { |
| 1017 | #ifdef DEBUGGER |
| 1018 | if( clamp ) TRACE0("Incorrect condition, check me"); |
| 1019 | if( maskWidth < sizeCreated ) TRACE0("Incorrect condition, check me"); |
| 1020 | #endif |
| 1021 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, flag, size ); |
| 1022 | pEntry->pTexture->EndUpdate(&di); |
| 1023 | return; |
| 1024 | } |
| 1025 | |
| 1026 | TRACE0("Check me, should not get here"); |
| 1027 | pEntry->pTexture->EndUpdate(&di); |
| 1028 | } |
| 1029 | |
| 1030 | void CTextureManager::ExpandTextureS(TxtrCacheEntry * pEntry) |
| 1031 | { |
| 1032 | TxtrInfo &ti = pEntry->ti; |
| 1033 | uint32 textureWidth = pEntry->pTexture->m_dwCreatedTextureWidth; |
| 1034 | ExpandTexture(pEntry, ti.WidthToLoad, ti.WidthToCreate, textureWidth, |
| 1035 | textureWidth, S_FLAG, ti.maskS, ti.mirrorS, ti.clampS, ti.HeightToLoad); |
| 1036 | } |
| 1037 | |
| 1038 | void CTextureManager::ExpandTextureT(TxtrCacheEntry * pEntry) |
| 1039 | { |
| 1040 | TxtrInfo &ti = pEntry->ti; |
| 1041 | uint32 textureHeight = pEntry->pTexture->m_dwCreatedTextureHeight; |
| 1042 | uint32 textureWidth = pEntry->pTexture->m_dwCreatedTextureWidth; |
| 1043 | ExpandTexture(pEntry, ti.HeightToLoad, ti.HeightToCreate, textureHeight, |
| 1044 | textureWidth, T_FLAG, ti.maskT, ti.mirrorT, ti.clampT, ti.WidthToLoad); |
| 1045 | } |
| 1046 | |
| 1047 | |
| 1048 | void CTextureManager::ClampS32(uint32 *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1049 | { |
| 1050 | if ((int) width <= 0 || (int) towidth < 0) |
| 1051 | return; |
| 1052 | |
| 1053 | for( uint32 y = 0; y<rows; y++ ) |
| 1054 | { |
| 1055 | uint32* line = array+y*arrayWidth; |
| 1056 | uint32 val = line[width-1]; |
| 1057 | for( uint32 x=width; x<towidth; x++ ) |
| 1058 | { |
| 1059 | line[x] = val; |
| 1060 | } |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | void CTextureManager::ClampS16(uint16 *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1065 | { |
| 1066 | if ((int) width <= 0 || (int) towidth < 0) |
| 1067 | return; |
| 1068 | |
| 1069 | for( uint32 y = 0; y<rows; y++ ) |
| 1070 | { |
| 1071 | uint16* line = array+y*arrayWidth; |
| 1072 | uint16 val = line[width-1]; |
| 1073 | for( uint32 x=width; x<towidth; x++ ) |
| 1074 | { |
| 1075 | line[x] = val; |
| 1076 | } |
| 1077 | } |
| 1078 | } |
| 1079 | |
| 1080 | void CTextureManager::ClampT32(uint32 *array, uint32 height, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1081 | { |
| 1082 | if ((int) height <= 0 || (int) toheight < 0) |
| 1083 | return; |
| 1084 | |
| 1085 | uint32* linesrc = array+arrayWidth*(height-1); |
| 1086 | for( uint32 y = height; y<toheight; y++ ) |
| 1087 | { |
| 1088 | uint32* linedst = array+arrayWidth*y; |
| 1089 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1090 | { |
| 1091 | linedst[x] = linesrc[x]; |
| 1092 | } |
| 1093 | } |
| 1094 | } |
| 1095 | |
| 1096 | void CTextureManager::ClampT16(uint16 *array, uint32 height, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1097 | { |
| 1098 | if ((int) height <= 0 || (int) toheight < 0) |
| 1099 | return; |
| 1100 | |
| 1101 | uint16* linesrc = array+arrayWidth*(height-1); |
| 1102 | for( uint32 y = height; y<toheight; y++ ) |
| 1103 | { |
| 1104 | uint16* linedst = array+arrayWidth*y; |
| 1105 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1106 | { |
| 1107 | linedst[x] = linesrc[x]; |
| 1108 | } |
| 1109 | } |
| 1110 | } |
| 1111 | |
| 1112 | void CTextureManager::MirrorS32(uint32 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1113 | { |
| 1114 | uint32 maskval1 = (1<<mask)-1; |
| 1115 | uint32 maskval2 = (1<<(mask+1))-1; |
| 1116 | |
| 1117 | for( uint32 y = 0; y<rows; y++ ) |
| 1118 | { |
| 1119 | uint32* line = array+y*arrayWidth; |
| 1120 | for( uint32 x=width; x<towidth; x++ ) |
| 1121 | { |
| 1122 | line[x] = (x&maskval2)<=maskval1 ? line[x&maskval1] : line[maskval2-(x&maskval2)]; |
| 1123 | } |
| 1124 | } |
| 1125 | } |
| 1126 | |
| 1127 | void CTextureManager::MirrorS16(uint16 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1128 | { |
| 1129 | uint32 maskval1 = (1<<mask)-1; |
| 1130 | uint32 maskval2 = (1<<(mask+1))-1; |
| 1131 | |
| 1132 | for( uint32 y = 0; y<rows; y++ ) |
| 1133 | { |
| 1134 | uint16* line = array+y*arrayWidth; |
| 1135 | for( uint32 x=width; x<towidth; x++ ) |
| 1136 | { |
| 1137 | line[x] = (x&maskval2)<=maskval1 ? line[x&maskval1] : line[maskval2-(x&maskval2)]; |
| 1138 | } |
| 1139 | } |
| 1140 | } |
| 1141 | |
| 1142 | void CTextureManager::MirrorT32(uint32 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1143 | { |
| 1144 | uint32 maskval1 = (1<<mask)-1; |
| 1145 | uint32 maskval2 = (1<<(mask+1))-1; |
| 1146 | |
| 1147 | for( uint32 y = height; y<toheight; y++ ) |
| 1148 | { |
| 1149 | uint32 srcy = (y&maskval2)<=maskval1 ? y&maskval1 : maskval2-(y&maskval2); |
| 1150 | uint32* linesrc = array+arrayWidth*srcy; |
| 1151 | uint32* linedst = array+arrayWidth*y;; |
| 1152 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1153 | { |
| 1154 | linedst[x] = linesrc[x]; |
| 1155 | } |
| 1156 | } |
| 1157 | } |
| 1158 | |
| 1159 | void CTextureManager::MirrorT16(uint16 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1160 | { |
| 1161 | uint32 maskval1 = (1<<mask)-1; |
| 1162 | uint32 maskval2 = (1<<(mask+1))-1; |
| 1163 | |
| 1164 | for( uint32 y = height; y<toheight; y++ ) |
| 1165 | { |
| 1166 | uint32 srcy = (y&maskval2)<=maskval1 ? y&maskval1 : maskval2-(y&maskval2); |
| 1167 | uint16* linesrc = array+arrayWidth*srcy; |
| 1168 | uint16* linedst = array+arrayWidth*y;; |
| 1169 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1170 | { |
| 1171 | linedst[x] = linesrc[x]; |
| 1172 | } |
| 1173 | } |
| 1174 | } |
| 1175 | |
| 1176 | void CTextureManager::WrapS32(uint32 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1177 | { |
| 1178 | uint32 maskval = (1<<mask)-1; |
| 1179 | |
| 1180 | for( uint32 y = 0; y<rows; y++ ) |
| 1181 | { |
| 1182 | uint32* line = array+y*arrayWidth; |
| 1183 | for( uint32 x=width; x<towidth; x++ ) |
| 1184 | { |
| 1185 | line[x] = line[(x&maskval)<width?(x&maskval):towidth-(x&maskval)]; |
| 1186 | } |
| 1187 | } |
| 1188 | } |
| 1189 | |
| 1190 | void CTextureManager::WrapS16(uint16 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
| 1191 | { |
| 1192 | uint32 maskval = (1<<mask)-1; |
| 1193 | |
| 1194 | for( uint32 y = 0; y<rows; y++ ) |
| 1195 | { |
| 1196 | uint16* line = array+y*arrayWidth; |
| 1197 | for( uint32 x=width; x<towidth; x++ ) |
| 1198 | { |
| 1199 | line[x] = line[(x&maskval)<width?(x&maskval):towidth-(x&maskval)]; |
| 1200 | } |
| 1201 | } |
| 1202 | } |
| 1203 | |
| 1204 | void CTextureManager::WrapT32(uint32 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1205 | { |
| 1206 | uint32 maskval = (1<<mask)-1; |
| 1207 | for( uint32 y = height; y<toheight; y++ ) |
| 1208 | { |
| 1209 | uint32* linesrc = array+arrayWidth*(y>maskval?y&maskval:y-height); |
| 1210 | uint32* linedst = array+arrayWidth*y;; |
| 1211 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1212 | { |
| 1213 | linedst[x] = linesrc[x]; |
| 1214 | } |
| 1215 | } |
| 1216 | } |
| 1217 | |
| 1218 | void CTextureManager::WrapT16(uint16 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
| 1219 | { |
| 1220 | uint32 maskval = (1<<mask)-1; |
| 1221 | for( uint32 y = height; y<toheight; y++ ) |
| 1222 | { |
| 1223 | uint16* linesrc = array+arrayWidth*(y>maskval?y&maskval:y-height); |
| 1224 | uint16* linedst = array+arrayWidth*y;; |
| 1225 | for( uint32 x=0; x<arrayWidth; x++ ) |
| 1226 | { |
| 1227 | linedst[x] = linesrc[x]; |
| 1228 | } |
| 1229 | } |
| 1230 | } |
| 1231 | |
| 1232 | void CTextureManager::Clamp(void *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
| 1233 | { |
| 1234 | if( flag == S_FLAG ) // s |
| 1235 | { |
| 1236 | if( size == 4 ) // 32 bit |
| 1237 | { |
| 1238 | ClampS32((uint32*)array, width, towidth, arrayWidth, rows); |
| 1239 | } |
| 1240 | else // 16 bits |
| 1241 | { |
| 1242 | ClampS16((uint16*)array, width, towidth, arrayWidth, rows); |
| 1243 | } |
| 1244 | } |
| 1245 | else // t |
| 1246 | { |
| 1247 | if( size == 4 ) // 32 bit |
| 1248 | { |
| 1249 | ClampT32((uint32*)array, width, towidth, arrayWidth, rows); |
| 1250 | } |
| 1251 | else // 16 bits |
| 1252 | { |
| 1253 | ClampT16((uint16*)array, width, towidth, arrayWidth, rows); |
| 1254 | } |
| 1255 | } |
| 1256 | } |
| 1257 | void CTextureManager::Wrap(void *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
| 1258 | { |
| 1259 | if( flag == S_FLAG ) // s |
| 1260 | { |
| 1261 | if( size == 4 ) // 32 bit |
| 1262 | { |
| 1263 | WrapS32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
| 1264 | } |
| 1265 | else // 16 bits |
| 1266 | { |
| 1267 | WrapS16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
| 1268 | } |
| 1269 | } |
| 1270 | else // t |
| 1271 | { |
| 1272 | if( size == 4 ) // 32 bit |
| 1273 | { |
| 1274 | WrapT32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
| 1275 | } |
| 1276 | else // 16 bits |
| 1277 | { |
| 1278 | WrapT16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
| 1279 | } |
| 1280 | } |
| 1281 | } |
| 1282 | void CTextureManager::Mirror(void *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
| 1283 | { |
| 1284 | if( flag == S_FLAG ) // s |
| 1285 | { |
| 1286 | if( size == 4 ) // 32 bit |
| 1287 | { |
| 1288 | MirrorS32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
| 1289 | } |
| 1290 | else // 16 bits |
| 1291 | { |
| 1292 | MirrorS16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
| 1293 | } |
| 1294 | } |
| 1295 | else // t |
| 1296 | { |
| 1297 | if( size == 4 ) // 32 bit |
| 1298 | { |
| 1299 | MirrorT32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
| 1300 | } |
| 1301 | else // 16 bits |
| 1302 | { |
| 1303 | MirrorT16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
| 1304 | } |
| 1305 | } |
| 1306 | |
| 1307 | } |
| 1308 | |
| 1309 | |
| 1310 | #ifdef DEBUGGER |
| 1311 | TxtrCacheEntry * CTextureManager::GetCachedTexture(uint32 tex) |
| 1312 | { |
| 1313 | uint32 size = 0; |
| 1314 | for( uint32 i=0; i<m_numOfCachedTxtrList; i++ ) |
| 1315 | { |
| 1316 | if( m_pCacheTxtrList[i] == NULL ) |
| 1317 | continue; |
| 1318 | else |
| 1319 | { |
| 1320 | TxtrCacheEntry *pEntry; |
| 1321 | |
| 1322 | for (pEntry = m_pCacheTxtrList[i]; pEntry; pEntry = pEntry->pNext) |
| 1323 | { |
| 1324 | if( size == tex ) |
| 1325 | return pEntry; |
| 1326 | else |
| 1327 | size++; |
| 1328 | } |
| 1329 | } |
| 1330 | } |
| 1331 | return NULL; |
| 1332 | } |
| 1333 | uint32 CTextureManager::GetNumOfCachedTexture() |
| 1334 | { |
| 1335 | uint32 size = 0; |
| 1336 | for( uint32 i=0; i<m_numOfCachedTxtrList; i++ ) |
| 1337 | { |
| 1338 | if( m_pCacheTxtrList[i] == NULL ) |
| 1339 | continue; |
| 1340 | else |
| 1341 | { |
| 1342 | TxtrCacheEntry *pEntry; |
| 1343 | |
| 1344 | for (pEntry = m_pCacheTxtrList[i]; pEntry; pEntry = pEntry->pNext) |
| 1345 | { |
| 1346 | size++; |
| 1347 | } |
| 1348 | } |
| 1349 | } |
| 1350 | TRACE1("Totally %d texture cached", size); |
| 1351 | return size; |
| 1352 | } |
| 1353 | #endif |
| 1354 | |
| 1355 | |
| 1356 | TxtrCacheEntry * CTextureManager::GetBlackTexture(void) |
| 1357 | { |
| 1358 | if( m_blackTextureEntry.pTexture == NULL ) |
| 1359 | { |
| 1360 | m_blackTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
| 1361 | m_blackTextureEntry.ti.WidthToCreate = 4; |
| 1362 | m_blackTextureEntry.ti.HeightToCreate = 4; |
| 1363 | updateColorTexture(m_blackTextureEntry.pTexture,0x00000000); |
| 1364 | } |
| 1365 | return &m_blackTextureEntry; |
| 1366 | } |
| 1367 | TxtrCacheEntry * CTextureManager::GetPrimColorTexture(uint32 color) |
| 1368 | { |
| 1369 | static uint32 mcolor = 0; |
| 1370 | if( m_PrimColorTextureEntry.pTexture == NULL ) |
| 1371 | { |
| 1372 | m_PrimColorTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
| 1373 | m_PrimColorTextureEntry.ti.WidthToCreate = 4; |
| 1374 | m_PrimColorTextureEntry.ti.HeightToCreate = 4; |
| 1375 | updateColorTexture(m_PrimColorTextureEntry.pTexture,color); |
| 1376 | gRDP.texturesAreReloaded = true; |
| 1377 | } |
| 1378 | else if( mcolor != color ) |
| 1379 | { |
| 1380 | updateColorTexture(m_PrimColorTextureEntry.pTexture,color); |
| 1381 | gRDP.texturesAreReloaded = true; |
| 1382 | } |
| 1383 | |
| 1384 | mcolor = color; |
| 1385 | return &m_PrimColorTextureEntry; |
| 1386 | } |
| 1387 | TxtrCacheEntry * CTextureManager::GetEnvColorTexture(uint32 color) |
| 1388 | { |
| 1389 | static uint32 mcolor = 0; |
| 1390 | if( m_EnvColorTextureEntry.pTexture == NULL ) |
| 1391 | { |
| 1392 | m_EnvColorTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
| 1393 | m_EnvColorTextureEntry.ti.WidthToCreate = 4; |
| 1394 | m_EnvColorTextureEntry.ti.HeightToCreate = 4; |
| 1395 | gRDP.texturesAreReloaded = true; |
| 1396 | |
| 1397 | updateColorTexture(m_EnvColorTextureEntry.pTexture,color); |
| 1398 | } |
| 1399 | else if( mcolor != color ) |
| 1400 | { |
| 1401 | updateColorTexture(m_EnvColorTextureEntry.pTexture,color); |
| 1402 | gRDP.texturesAreReloaded = true; |
| 1403 | } |
| 1404 | |
| 1405 | mcolor = color; |
| 1406 | return &m_EnvColorTextureEntry; |
| 1407 | } |
| 1408 | TxtrCacheEntry * CTextureManager::GetLODFracTexture(uint8 fac) |
| 1409 | { |
| 1410 | static uint8 mfac = 0; |
| 1411 | if( m_LODFracTextureEntry.pTexture == NULL ) |
| 1412 | { |
| 1413 | m_LODFracTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
| 1414 | m_LODFracTextureEntry.ti.WidthToCreate = 4; |
| 1415 | m_LODFracTextureEntry.ti.HeightToCreate = 4; |
| 1416 | uint32 factor = fac; |
| 1417 | uint32 color = fac; |
| 1418 | color |= factor << 8; |
| 1419 | color |= color << 16; |
| 1420 | updateColorTexture(m_LODFracTextureEntry.pTexture,color); |
| 1421 | gRDP.texturesAreReloaded = true; |
| 1422 | } |
| 1423 | else if( mfac != fac ) |
| 1424 | { |
| 1425 | uint32 factor = fac; |
| 1426 | uint32 color = fac; |
| 1427 | color |= factor << 8; |
| 1428 | color |= color << 16; |
| 1429 | updateColorTexture(m_LODFracTextureEntry.pTexture,color); |
| 1430 | gRDP.texturesAreReloaded = true; |
| 1431 | } |
| 1432 | |
| 1433 | mfac = fac; |
| 1434 | return &m_LODFracTextureEntry; |
| 1435 | } |
| 1436 | |
| 1437 | TxtrCacheEntry * CTextureManager::GetPrimLODFracTexture(uint8 fac) |
| 1438 | { |
| 1439 | static uint8 mfac = 0; |
| 1440 | if( m_PrimLODFracTextureEntry.pTexture == NULL ) |
| 1441 | { |
| 1442 | m_PrimLODFracTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
| 1443 | m_PrimLODFracTextureEntry.ti.WidthToCreate = 4; |
| 1444 | m_PrimLODFracTextureEntry.ti.HeightToCreate = 4; |
| 1445 | uint32 factor = fac; |
| 1446 | uint32 color = fac; |
| 1447 | color |= factor << 8; |
| 1448 | color |= color << 16; |
| 1449 | updateColorTexture(m_PrimLODFracTextureEntry.pTexture,color); |
| 1450 | gRDP.texturesAreReloaded = true; |
| 1451 | } |
| 1452 | else if( mfac != fac ) |
| 1453 | { |
| 1454 | uint32 factor = fac; |
| 1455 | uint32 color = fac; |
| 1456 | color |= factor << 8; |
| 1457 | color |= color << 16; |
| 1458 | updateColorTexture(m_PrimLODFracTextureEntry.pTexture,color); |
| 1459 | gRDP.texturesAreReloaded = true; |
| 1460 | } |
| 1461 | |
| 1462 | mfac = fac; |
| 1463 | return &m_PrimLODFracTextureEntry; |
| 1464 | } |
| 1465 | |
| 1466 | TxtrCacheEntry * CTextureManager::GetConstantColorTexture(uint32 constant) |
| 1467 | { |
| 1468 | switch( constant ) |
| 1469 | { |
| 1470 | case MUX_PRIM: |
| 1471 | return GetPrimColorTexture(gRDP.primitiveColor); |
| 1472 | break; |
| 1473 | case MUX_ENV: |
| 1474 | return GetEnvColorTexture(gRDP.envColor); |
| 1475 | break; |
| 1476 | case MUX_LODFRAC: |
| 1477 | return GetLODFracTexture((uint8)gRDP.LODFrac); |
| 1478 | break; |
| 1479 | default: // MUX_PRIMLODFRAC |
| 1480 | return GetPrimLODFracTexture((uint8)gRDP.primLODFrac); |
| 1481 | break; |
| 1482 | } |
| 1483 | } |
| 1484 | |
| 1485 | void CTextureManager::updateColorTexture(CTexture *ptexture, uint32 color) |
| 1486 | { |
| 1487 | DrawInfo di; |
| 1488 | if( !(ptexture->StartUpdate(&di)) ) |
| 1489 | { |
| 1490 | TRACE0("Cann't update the texture"); |
| 1491 | return; |
| 1492 | } |
| 1493 | |
| 1494 | int size = ptexture->GetPixelSize(); |
| 1495 | switch( size ) |
| 1496 | { |
| 1497 | case 2: // 16 bits |
| 1498 | { |
| 1499 | uint16 *buf = (uint16*)di.lpSurface; |
| 1500 | uint16 color16= (uint16)((color>>4)&0xF); |
| 1501 | color16 |= ((color>>12)&0xF)<<4; |
| 1502 | color16 |= ((color>>20)&0xF)<<8; |
| 1503 | color16 |= ((color>>28)&0xF)<<12; |
| 1504 | for( int i=0; i<16; i++ ) |
| 1505 | { |
| 1506 | buf[i] = color16; |
| 1507 | } |
| 1508 | } |
| 1509 | break; |
| 1510 | case 4: // 32 bits |
| 1511 | { |
| 1512 | uint32 *buf = (uint32*)di.lpSurface; |
| 1513 | for( int i=0; i<16; i++ ) |
| 1514 | { |
| 1515 | buf[i] = color; |
| 1516 | } |
| 1517 | } |
| 1518 | break; |
| 1519 | } |
| 1520 | |
| 1521 | ptexture->EndUpdate(&di); |
| 1522 | } |
| 1523 | |
| 1524 | void ConvertTextureRGBAtoI(TxtrCacheEntry* pEntry, bool alpha) |
| 1525 | { |
| 1526 | DrawInfo srcInfo; |
| 1527 | if( pEntry->pTexture->StartUpdate(&srcInfo) ) |
| 1528 | { |
| 1529 | uint32 *buf; |
| 1530 | uint32 val; |
| 1531 | uint32 r,g,b,a,i; |
| 1532 | |
| 1533 | for(int nY = 0; nY < srcInfo.dwCreatedHeight; nY++) |
| 1534 | { |
| 1535 | buf = (uint32*)((uint8*)srcInfo.lpSurface+nY*srcInfo.lPitch); |
| 1536 | for(int nX = 0; nX < srcInfo.dwCreatedWidth; nX++) |
| 1537 | { |
| 1538 | val = buf[nX]; |
| 1539 | b = (val>>0)&0xFF; |
| 1540 | g = (val>>8)&0xFF; |
| 1541 | r = (val>>16)&0xFF; |
| 1542 | i = (r+g+b)/3; |
| 1543 | a = alpha?(val&0xFF000000):(i<<24); |
| 1544 | buf[nX] = (a|(i<<16)|(i<<8)|i); |
| 1545 | } |
| 1546 | } |
| 1547 | pEntry->pTexture->EndUpdate(&srcInfo); |
| 1548 | } |
| 1549 | } |
| 1550 | |