| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #ifndef RSP_LIGHT_MANAGER_H_ |
| 23 | #define RSP_LIGHT_MANAGER_H_ |
| 24 | |
| 25 | //Forward declarations |
| 26 | class Memory; |
| 27 | |
| 28 | //----------------------------------------------------------------------------- |
| 29 | //* Light |
| 30 | //! Struct defining how lights are stored in RDRAM |
| 31 | //----------------------------------------------------------------------------- |
| 32 | struct RDRAMLight |
| 33 | { |
| 34 | unsigned char pad0; //!< Padding |
| 35 | unsigned char b, g, r; //!< Color <blue, green, red> |
| 36 | unsigned char pad1; //!< Padding |
| 37 | unsigned char b2, g2, r2; //!< Color <blue, green, red> |
| 38 | char pad2; //!< Padding |
| 39 | char z, y, x; //!< Direction |
| 40 | }; |
| 41 | |
| 42 | //----------------------------------------------------------------------------- |
| 43 | //* RSP Light |
| 44 | //! Struct used to store information about lights |
| 45 | //----------------------------------------------------------------------------- |
| 46 | struct RSPLight |
| 47 | { |
| 48 | float r, g, b; //Color |
| 49 | float x, y, z; //Direction |
| 50 | }; |
| 51 | |
| 52 | //***************************************************************************** |
| 53 | //! RSP Light Manager |
| 54 | //***************************************************************************** |
| 55 | class RSPLightManager |
| 56 | { |
| 57 | public: |
| 58 | |
| 59 | //Constructor / Destructor |
| 60 | RSPLightManager(); |
| 61 | ~RSPLightManager(); |
| 62 | |
| 63 | bool initialize(Memory* memory); |
| 64 | |
| 65 | void setLight( unsigned int lightIndex, unsigned int rdramAddress ); |
| 66 | void setNumLights(int numLights); |
| 67 | void setLightColor( unsigned int lightIndex, unsigned int packedColor ); |
| 68 | const float* getAmbientLight() { return &m_lights[m_numLights].r; } |
| 69 | |
| 70 | //Get |
| 71 | int getNumLights() { return m_numLights; } |
| 72 | void setLightEnabled(bool enabled) { m_lightEnabled = enabled; } |
| 73 | bool getLightEnabled() { return m_lightEnabled; } |
| 74 | const float* getLightColor(int lightIndex) { return &m_lights[lightIndex].r; } |
| 75 | const float* getLightDirection(int lightIndex) { return &m_lights[lightIndex].x; } |
| 76 | |
| 77 | private: |
| 78 | |
| 79 | Memory* m_memory; |
| 80 | |
| 81 | //Light |
| 82 | bool m_lightEnabled; |
| 83 | RSPLight m_lights[8]; |
| 84 | int m_numLights; |
| 85 | |
| 86 | }; |
| 87 | |
| 88 | |
| 89 | #endif |