| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #ifndef FRAME_BUFFER_H_ |
| 23 | #define FRAME_BUFFER_H_ |
| 24 | |
| 25 | |
| 26 | //***************************************************************************** |
| 27 | //* FrameBuffer |
| 28 | //! A Texture that we can render to. |
| 29 | //***************************************************************************** |
| 30 | class FrameBuffer |
| 31 | { |
| 32 | public: |
| 33 | |
| 34 | //Get Singleton |
| 35 | //static FrameBuffer& getSingleton() { |
| 36 | // static FrameBuffer instance; |
| 37 | // return instance; |
| 38 | //} |
| 39 | |
| 40 | //Constructor |
| 41 | FrameBuffer(); |
| 42 | |
| 43 | //Destructor |
| 44 | ~FrameBuffer(); |
| 45 | |
| 46 | void initialize(int width, int height); |
| 47 | void dispose(); |
| 48 | void resize(int width, int height); |
| 49 | void beginRendering(); |
| 50 | void endRendering(); |
| 51 | void render(); |
| 52 | void render2(); |
| 53 | |
| 54 | protected: |
| 55 | |
| 56 | void _activate(); |
| 57 | void _deactivate(); |
| 58 | |
| 59 | private: |
| 60 | |
| 61 | |
| 62 | |
| 63 | protected: |
| 64 | |
| 65 | unsigned int m_id; //!< TextureID, Used mainly for OpenGL (so it can keep track of textures) |
| 66 | int m_width; //!< Width of framebuffer |
| 67 | int m_height; //!< Height of framebuffer |
| 68 | |
| 69 | int m_oldViewport[4]; |
| 70 | |
| 71 | |
| 72 | }; |
| 73 | |
| 74 | #endif |