| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #ifndef UCODE_1_H_ |
| 23 | #define UCODE_1_H_ |
| 24 | |
| 25 | //Includes |
| 26 | #include "UCodeDefs.h" |
| 27 | |
| 28 | #define F3DEX_MTX_STACKSIZE 18 |
| 29 | |
| 30 | #define F3DEX_MTX_MODELVIEW 0x00 |
| 31 | #define F3DEX_MTX_PROJECTION 0x01 |
| 32 | #define F3DEX_MTX_MUL 0x00 |
| 33 | #define F3DEX_MTX_LOAD 0x02 |
| 34 | #define F3DEX_MTX_NOPUSH 0x00 |
| 35 | #define F3DEX_MTX_PUSH 0x04 |
| 36 | |
| 37 | #define F3DEX_TEXTURE_ENABLE 0x00000002 |
| 38 | #define F3DEX_SHADING_SMOOTH 0x00000200 |
| 39 | #define F3DEX_CULL_FRONT 0x00001000 |
| 40 | #define F3DEX_CULL_BACK 0x00002000 |
| 41 | #define F3DEX_CULL_BOTH 0x00003000 |
| 42 | #define F3DEX_CLIPPING 0x00800000 |
| 43 | |
| 44 | #define F3DEX_MV_VIEWPORT 0x80 |
| 45 | |
| 46 | #define F3DEX_MWO_aLIGHT_1 0x00 |
| 47 | #define F3DEX_MWO_bLIGHT_1 0x04 |
| 48 | #define F3DEX_MWO_aLIGHT_2 0x20 |
| 49 | #define F3DEX_MWO_bLIGHT_2 0x24 |
| 50 | #define F3DEX_MWO_aLIGHT_3 0x40 |
| 51 | #define F3DEX_MWO_bLIGHT_3 0x44 |
| 52 | #define F3DEX_MWO_aLIGHT_4 0x60 |
| 53 | #define F3DEX_MWO_bLIGHT_4 0x64 |
| 54 | #define F3DEX_MWO_aLIGHT_5 0x80 |
| 55 | #define F3DEX_MWO_bLIGHT_5 0x84 |
| 56 | #define F3DEX_MWO_aLIGHT_6 0xa0 |
| 57 | #define F3DEX_MWO_bLIGHT_6 0xa4 |
| 58 | #define F3DEX_MWO_aLIGHT_7 0xc0 |
| 59 | #define F3DEX_MWO_bLIGHT_7 0xc4 |
| 60 | #define F3DEX_MWO_aLIGHT_8 0xe0 |
| 61 | #define F3DEX_MWO_bLIGHT_8 0xe4 |
| 62 | |
| 63 | // F3DEX commands |
| 64 | #define F3DEX_MODIFYVTX 0xB2 |
| 65 | #define F3DEX_TRI2 0xB1 |
| 66 | #define F3DEX_BRANCH_Z 0xB0 |
| 67 | #define F3DEX_LOAD_UCODE 0xAF // 0xCF |
| 68 | |
| 69 | //Forward declaration |
| 70 | class GBI; |
| 71 | class RSP; |
| 72 | class RDP; |
| 73 | class Memory; |
| 74 | |
| 75 | //***************************************************************************** |
| 76 | //! UCode1 (aka F3DEX - Fast 3D EX) |
| 77 | //! Microcode used for most games |
| 78 | //***************************************************************************** |
| 79 | class UCode1 |
| 80 | { |
| 81 | public: |
| 82 | |
| 83 | UCode1(); |
| 84 | ~UCode1(); |
| 85 | |
| 86 | static void initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* memory); |
| 87 | static void initializeGBI(); |
| 88 | |
| 89 | static void F3DEX_Load_uCode(MicrocodeArgument* ucode); |
| 90 | static void F3DEX_Vtx(MicrocodeArgument* ucode); |
| 91 | static void F3DEX_ModifyVtx(MicrocodeArgument* ucode); |
| 92 | static void F3DEX_Tri1(MicrocodeArgument* ucode); |
| 93 | static void F3DEX_Tri2(MicrocodeArgument* ucode); |
| 94 | static void F3DEX_Quad(MicrocodeArgument* ucode); |
| 95 | static void F3DEX_CullDL(MicrocodeArgument* ucode); |
| 96 | static void F3DEX_Branch_Z(MicrocodeArgument* ucode); |
| 97 | |
| 98 | private: |
| 99 | |
| 100 | static GBI* m_gbi; //!< Graphics Binary Interface |
| 101 | static RSP* m_rsp; //!< Pointer to Reality Signal Processor |
| 102 | static RDP* m_rdp; //!< Pointer to Reality Drawing Processor |
| 103 | static Memory* m_memory; //!< Pointer accessing memory like RDRAM and Texture Memory |
| 104 | |
| 105 | }; |
| 106 | |
| 107 | |
| 108 | #endif |