| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #include "UCode2.h" |
| 23 | #include "UCode0.h" |
| 24 | #include "GBI.h" |
| 25 | #include "RSP.h" |
| 26 | #include "RDP.h" |
| 27 | #include "UCodeDefs.h" |
| 28 | #include "GBIDefs.h" |
| 29 | #include "Logger.h" |
| 30 | #include "Memory.h" |
| 31 | #include "DisplayListParser.h" |
| 32 | |
| 33 | //----------------------------------------------------------------------------- |
| 34 | // Static Variables |
| 35 | //----------------------------------------------------------------------------- |
| 36 | GBI* UCode2::m_gbi = 0; //!< Pointer to Graphics Binary Interface |
| 37 | RSP* UCode2::m_rsp = 0; //!< Pointer to Reality Signal Processor |
| 38 | RDP* UCode2::m_rdp = 0; //!< Pointer to Reality Drawing Processor |
| 39 | Memory* UCode2::m_memory = 0; |
| 40 | DisplayListParser* UCode2::m_displayListParser = 0; |
| 41 | |
| 42 | //----------------------------------------------------------------------------- |
| 43 | //! Constructor |
| 44 | //----------------------------------------------------------------------------- |
| 45 | UCode2::UCode2() |
| 46 | { |
| 47 | } |
| 48 | |
| 49 | //----------------------------------------------------------------------------- |
| 50 | //! Destructor |
| 51 | //----------------------------------------------------------------------------- |
| 52 | UCode2::~UCode2() |
| 53 | { |
| 54 | } |
| 55 | |
| 56 | //----------------------------------------------------------------------------- |
| 57 | // Initialize |
| 58 | //----------------------------------------------------------------------------- |
| 59 | void UCode2::initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* mem, DisplayListParser* dlp) |
| 60 | { |
| 61 | m_rsp = rsp; |
| 62 | m_rdp = rdp; |
| 63 | m_gbi = gbi; |
| 64 | m_memory = mem; |
| 65 | m_displayListParser = dlp; |
| 66 | } |
| 67 | |
| 68 | //----------------------------------------------------------------------------- |
| 69 | //* Initialize GBI |
| 70 | //! Assigns functions to the GBI |
| 71 | //----------------------------------------------------------------------------- |
| 72 | void UCode2::initializeGBI() |
| 73 | { |
| 74 | UCode0::initializeGBI(m_gbi); |
| 75 | GBI_SetGBI(GBI::G_RDPHALF_1, F3D_RDPHALF_1, m_gbi->m_cmds, renderSky); |
| 76 | } |
| 77 | |
| 78 | //----------------------------------------------------------------------------- |
| 79 | //* RDP Half 1 With Sky Rendering |
| 80 | //! Render Sky |
| 81 | //! @todo Set Half 1 also? |
| 82 | //! @todo Use extracted color |
| 83 | //! @todo set x0 and x1 |
| 84 | //----------------------------------------------------------------------------- |
| 85 | void UCode2::renderSky(MicrocodeArgument* ucode) |
| 86 | { |
| 87 | //Check for error |
| 88 | if ( (ucode->w1)>>24 != 0xCE ) |
| 89 | { |
| 90 | return; |
| 91 | } |
| 92 | |
| 93 | unsigned int w2 = m_displayListParser->getNextWord(); |
| 94 | m_displayListParser->getNextWord(); |
| 95 | m_displayListParser->getNextWord(); |
| 96 | m_displayListParser->getNextWord(); |
| 97 | m_displayListParser->getNextWord(); |
| 98 | m_displayListParser->getNextWord(); |
| 99 | m_displayListParser->getNextWord(); |
| 100 | m_displayListParser->getNextWord(); |
| 101 | m_displayListParser->getNextWord(); |
| 102 | |
| 103 | //Extract Vertex Coordinats |
| 104 | unsigned int x0 = 0; //TODO Use VI pos or Viewport pos or Scissor pos ? |
| 105 | unsigned int y0 = (unsigned int)int(w2&0xFFFF)/4; |
| 106 | unsigned int x1 = 320; //TODO Use VI Height or Viewport Height or Scissor Height ? |
| 107 | unsigned int y1 = (unsigned int)int(w2>>16)/4; |
| 108 | |
| 109 | m_rdp->RDP_TexRect(x0, y0, x1, y1, 0, 0, 0, 1024, 1024); |
| 110 | } |