| 1 | /****************************************************************************** |
| 2 | * Arachnoid Graphics Plugin for Mupen64Plus |
| 3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
| 4 | * |
| 5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
| 6 | * |
| 7 | * This program is free software; you can redistribute it and/or |
| 8 | * modify it under the terms of the GNU General Public License |
| 9 | * as published by the Free Software Foundation; either version 2 |
| 10 | * of the License, or (at your option) any later version. |
| 11 | * |
| 12 | * This program is distributed in the hope that it will be useful, |
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | * GNU General Public License for more details. |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License |
| 18 | * along with this program; if not, write to the Free Software |
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 20 | *****************************************************************************/ |
| 21 | |
| 22 | #include "UCode5.h" |
| 23 | #include "UCode0.h" |
| 24 | #include "GBI.h" |
| 25 | #include "RSP.h" |
| 26 | #include "RDP.h" |
| 27 | #include "Memory.h" |
| 28 | #include "UCodeDefs.h" |
| 29 | #include "GBIDefs.h" |
| 30 | #include "Logger.h" |
| 31 | #include "DisplayListParser.h" |
| 32 | |
| 33 | |
| 34 | #define F3DEX2_MTX_STACKSIZE 18 |
| 35 | |
| 36 | #define F3DEX2_MTX_MODELVIEW 0x00 |
| 37 | #define F3DEX2_MTX_PROJECTION 0x04 |
| 38 | #define F3DEX2_MTX_MUL 0x00 |
| 39 | #define F3DEX2_MTX_LOAD 0x02 |
| 40 | #define F3DEX2_MTX_NOPUSH 0x00 |
| 41 | #define F3DEX2_MTX_PUSH 0x01 |
| 42 | |
| 43 | #define F3DEX2_TEXTURE_ENABLE 0x00000000 |
| 44 | #define F3DEX2_SHADING_SMOOTH 0x00200000 |
| 45 | #define F3DEX2_CULL_FRONT 0x00000200 |
| 46 | #define F3DEX2_CULL_BACK 0x00000400 |
| 47 | #define F3DEX2_CULL_BOTH 0x00000600 |
| 48 | #define F3DEX2_CLIPPING 0x00800000 |
| 49 | |
| 50 | #define F3DEX2_MV_VIEWPORT 8 |
| 51 | |
| 52 | #define F3DEX2_MWO_aLIGHT_1 0x00 |
| 53 | #define F3DEX2_MWO_bLIGHT_1 0x04 |
| 54 | #define F3DEX2_MWO_aLIGHT_2 0x18 |
| 55 | #define F3DEX2_MWO_bLIGHT_2 0x1c |
| 56 | #define F3DEX2_MWO_aLIGHT_3 0x30 |
| 57 | #define F3DEX2_MWO_bLIGHT_3 0x34 |
| 58 | #define F3DEX2_MWO_aLIGHT_4 0x48 |
| 59 | #define F3DEX2_MWO_bLIGHT_4 0x4c |
| 60 | #define F3DEX2_MWO_aLIGHT_5 0x60 |
| 61 | #define F3DEX2_MWO_bLIGHT_5 0x64 |
| 62 | #define F3DEX2_MWO_aLIGHT_6 0x78 |
| 63 | #define F3DEX2_MWO_bLIGHT_6 0x7c |
| 64 | #define F3DEX2_MWO_aLIGHT_7 0x90 |
| 65 | #define F3DEX2_MWO_bLIGHT_7 0x94 |
| 66 | #define F3DEX2_MWO_aLIGHT_8 0xa8 |
| 67 | #define F3DEX2_MWO_bLIGHT_8 0xac |
| 68 | |
| 69 | |
| 70 | #define F3DEX2_RDPHALF_2 0xF1 |
| 71 | #define F3DEX2_SETOTHERMODE_H 0xE3 |
| 72 | #define F3DEX2_SETOTHERMODE_L 0xE2 |
| 73 | #define F3DEX2_RDPHALF_1 0xE1 |
| 74 | #define F3DEX2_SPNOOP 0xE0 |
| 75 | #define F3DEX2_ENDDL 0xDF |
| 76 | #define F3DEX2_DL 0xDE |
| 77 | #define F3DEX2_LOAD_UCODE 0xDD |
| 78 | #define F3DEX2_MTX 0xDA |
| 79 | #define F3DEX2_GEOMETRYMODE 0xD9 |
| 80 | #define F3DEX2_POPMTX 0xD8 |
| 81 | #define F3DEX2_TEXTURE 0xD7 |
| 82 | #define F3DEX2_DMA_IO 0xD6 |
| 83 | #define F3DEX2_SPECIAL_1 0xD5 |
| 84 | #define F3DEX2_SPECIAL_2 0xD4 |
| 85 | #define F3DEX2_SPECIAL_3 0xD3 |
| 86 | |
| 87 | #define F3DEX2_VTX 0x01 |
| 88 | #define F3DEX2_MODIFYVTX 0x02 |
| 89 | #define F3DEX2_CULLDL 0x03 |
| 90 | #define F3DEX2_BRANCH_Z 0x04 |
| 91 | #define F3DEX2_TRI1 0x05 |
| 92 | #define F3DEX2_TRI2 0x06 |
| 93 | #define F3DEX2_QUAD 0x07 |
| 94 | #define F3DEX2_LINE3D 0x08 |
| 95 | |
| 96 | |
| 97 | //----------------------------------------------------------------------------- |
| 98 | // Static Variables |
| 99 | //----------------------------------------------------------------------------- |
| 100 | RSP* UCode5::m_rsp = 0; //!< Pointer to Reality Signal Processor |
| 101 | RDP* UCode5::m_rdp = 0; //!< Pointer to Reality Drawing Processor |
| 102 | Memory* UCode5::m_memory = 0; |
| 103 | GBI* UCode5::m_gbi = 0; |
| 104 | DisplayListParser* UCode5::m_displayListParser = 0; |
| 105 | |
| 106 | //----------------------------------------------------------------------------- |
| 107 | //! Constructor |
| 108 | //----------------------------------------------------------------------------- |
| 109 | UCode5::UCode5() |
| 110 | { |
| 111 | } |
| 112 | |
| 113 | //----------------------------------------------------------------------------- |
| 114 | //! Destructor |
| 115 | //----------------------------------------------------------------------------- |
| 116 | UCode5::~UCode5() |
| 117 | { |
| 118 | } |
| 119 | |
| 120 | //----------------------------------------------------------------------------- |
| 121 | //! Initialize |
| 122 | //----------------------------------------------------------------------------- |
| 123 | void UCode5::initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* memory, DisplayListParser* dlp) |
| 124 | { |
| 125 | m_gbi = gbi; |
| 126 | m_rsp = rsp; |
| 127 | m_rdp = rdp; |
| 128 | m_memory = memory; |
| 129 | m_displayListParser = dlp; |
| 130 | } |
| 131 | |
| 132 | //----------------------------------------------------------------------------- |
| 133 | //! Initialize GBI |
| 134 | //----------------------------------------------------------------------------- |
| 135 | void UCode5::initializeGBI() |
| 136 | { |
| 137 | //Set flags |
| 138 | GBI_InitFlags( F3DEX2 ); |
| 139 | |
| 140 | |
| 141 | // GBI Command Command Value Command Function |
| 142 | GBI_SetGBI( GBI::G_RDPHALF_2, F3DEX2_RDPHALF_2, m_gbi->m_cmds, UCode0::F3D_RDPHalf_2 ); |
| 143 | GBI_SetGBI( GBI::G_SETOTHERMODE_H, F3DEX2_SETOTHERMODE_H, m_gbi->m_cmds, F3DEX2_SetOtherMode_H ); |
| 144 | GBI_SetGBI( GBI::G_SETOTHERMODE_L, F3DEX2_SETOTHERMODE_L, m_gbi->m_cmds, F3DEX2_SetOtherMode_L ); |
| 145 | GBI_SetGBI( GBI::G_RDPHALF_1, F3DEX2_RDPHALF_1, m_gbi->m_cmds, UCode0::F3D_RDPHalf_1 ); |
| 146 | GBI_SetGBI( GBI::G_SPNOOP, F3DEX2_SPNOOP, m_gbi->m_cmds, UCode0::F3D_SPNoOp ); |
| 147 | GBI_SetGBI( GBI::G_ENDDL, F3DEX2_ENDDL, m_gbi->m_cmds, UCode0::F3D_EndDL ); |
| 148 | GBI_SetGBI( GBI::G_DL, F3DEX2_DL, m_gbi->m_cmds, UCode0::F3D_DList ); |
| 149 | GBI_SetGBI( GBI::G_LOAD_UCODE, F3DEX2_LOAD_UCODE, m_gbi->m_cmds, UCode1::F3DEX_Load_uCode ); |
| 150 | GBI_SetGBI( GBI::G_MOVEMEM, F3DEX2_MOVEMEM, m_gbi->m_cmds, F3DEX2_MoveMem ); |
| 151 | GBI_SetGBI( GBI::G_MOVEWORD, F3DEX2_MOVEWORD, m_gbi->m_cmds, F3DEX2_MoveWord ); |
| 152 | GBI_SetGBI( GBI::G_MTX, F3DEX2_MTX, m_gbi->m_cmds, F3DEX2_Mtx ); |
| 153 | GBI_SetGBI( GBI::G_GEOMETRYMODE, F3DEX2_GEOMETRYMODE, m_gbi->m_cmds, F3DEX2_GeometryMode ); |
| 154 | GBI_SetGBI( GBI::G_POPMTX, F3DEX2_POPMTX, m_gbi->m_cmds, F3DEX2_PopMtx ); |
| 155 | GBI_SetGBI( GBI::G_TEXTURE, F3DEX2_TEXTURE, m_gbi->m_cmds, F3DEX2_Texture ); |
| 156 | GBI_SetGBI( GBI::G_DMA_IO, F3DEX2_DMA_IO, m_gbi->m_cmds, F3DEX2_DMAIO ); |
| 157 | GBI_SetGBI( GBI::G_SPECIAL_1, F3DEX2_SPECIAL_1, m_gbi->m_cmds, F3DEX2_Special_1 ); |
| 158 | GBI_SetGBI( GBI::G_SPECIAL_2, F3DEX2_SPECIAL_2, m_gbi->m_cmds, F3DEX2_Special_2 ); |
| 159 | GBI_SetGBI( GBI::G_SPECIAL_3, F3DEX2_SPECIAL_3, m_gbi->m_cmds, F3DEX2_Special_3 ); |
| 160 | GBI_SetGBI( GBI::G_VTX, F3DEX2_VTX, m_gbi->m_cmds, F3DEX2_Vtx ); |
| 161 | GBI_SetGBI( GBI::G_MODIFYVTX, F3DEX2_MODIFYVTX, m_gbi->m_cmds, UCode1::F3DEX_ModifyVtx ); |
| 162 | GBI_SetGBI( GBI::G_CULLDL, F3DEX2_CULLDL, m_gbi->m_cmds, UCode1::F3DEX_CullDL ); |
| 163 | GBI_SetGBI( GBI::G_BRANCH_Z, F3DEX2_BRANCH_Z, m_gbi->m_cmds, UCode1::F3DEX_Branch_Z ); |
| 164 | GBI_SetGBI( GBI::G_TRI1, F3DEX2_TRI1, m_gbi->m_cmds, F3DEX2_Tri1 ); |
| 165 | GBI_SetGBI( GBI::G_TRI2, F3DEX2_TRI2, m_gbi->m_cmds, UCode1::F3DEX_Tri2 ); |
| 166 | GBI_SetGBI( GBI::G_QUAD, F3DEX2_QUAD, m_gbi->m_cmds, F3DEX2_Quad ); |
| 167 | GBI_SetGBI( GBI::G_LINE3D, F3DEX2_LINE3D, m_gbi->m_cmds, F3DEX2_Line3D ); |
| 168 | } |
| 169 | |
| 170 | //***************************************************************************** |
| 171 | // Matrices |
| 172 | //***************************************************************************** |
| 173 | |
| 174 | //----------------------------------------------------------------------------- |
| 175 | //! Add Matrix |
| 176 | //! @todo Bomberman2 hack |
| 177 | //! @todo South park rally hack |
| 178 | //----------------------------------------------------------------------------- |
| 179 | void UCode5::F3DEX2_Mtx( MicrocodeArgument* ucode ) |
| 180 | { |
| 181 | Logger::getSingleton().printMsg("F3DEX2_Mtx", M64MSG_VERBOSE); |
| 182 | RSPUCodeAddMatrixF3DEX2* temp = (RSPUCodeAddMatrixF3DEX2*)ucode; |
| 183 | |
| 184 | //TODO Bomberman2 hack |
| 185 | if( temp->param == 0 && temp->lenght == 0 ) |
| 186 | { |
| 187 | //Bomberman2TextRect(ucode); |
| 188 | Logger::getSingleton().printMsg("F3DEX2_Mtx - Bomberman2TextRect - Unimplemented", M64MSG_WARNING); |
| 189 | return; |
| 190 | } |
| 191 | |
| 192 | //Add Matrix |
| 193 | m_rsp->RSP_Matrix( temp->segmentAddress, temp->projection, !temp->nopush, temp->load ); |
| 194 | |
| 195 | //For Conker Bad Fur Day |
| 196 | m_rsp->getVertexMgr()->setConkerAddress(0); |
| 197 | |
| 198 | //TODO South park rally hack |
| 199 | } |
| 200 | |
| 201 | //----------------------------------------------------------------------------- |
| 202 | //! Pop Matrix |
| 203 | //----------------------------------------------------------------------------- |
| 204 | void UCode5::F3DEX2_PopMtx( MicrocodeArgument* ucode ) |
| 205 | { |
| 206 | Logger::getSingleton().printMsg("F3DEX2_PopMtx", M64MSG_VERBOSE); |
| 207 | |
| 208 | m_rsp->RSP_PopMatrixN( ucode->w1 >> 6 ); |
| 209 | } |
| 210 | |
| 211 | //***************************************************************************** |
| 212 | //Textures |
| 213 | //***************************************************************************** |
| 214 | |
| 215 | //----------------------------------------------------------------------------- |
| 216 | //! Set Texture |
| 217 | //----------------------------------------------------------------------------- |
| 218 | void UCode5::F3DEX2_Texture( MicrocodeArgument* ucode ) |
| 219 | { |
| 220 | Logger::getSingleton().printMsg("F3DEX2_Texture", M64MSG_VERBOSE); |
| 221 | |
| 222 | float scaleS = _FIXED2FLOAT( _SHIFTR( ucode->w1, 16, 16 ), 16 ); |
| 223 | float scaleT = _FIXED2FLOAT( _SHIFTR( ucode->w1, 0, 16 ), 16 ); |
| 224 | int level = _SHIFTR( ucode->w0, 11, 3 ); |
| 225 | int tile = _SHIFTR( ucode->w0, 8, 3 ); |
| 226 | int on = _SHIFTR( ucode->w0, 1, 7 ); |
| 227 | |
| 228 | m_rsp->RSP_Texture(scaleS, scaleT, level, tile, on); |
| 229 | } |
| 230 | |
| 231 | //***************************************************************************** |
| 232 | // Vertices and indices |
| 233 | //***************************************************************************** |
| 234 | |
| 235 | //----------------------------------------------------------------------------- |
| 236 | // Vertices |
| 237 | //----------------------------------------------------------------------------- |
| 238 | void UCode5::F3DEX2_Vtx( MicrocodeArgument* ucode ) |
| 239 | { |
| 240 | Logger::getSingleton().printMsg("F3DEX2_Vtx", M64MSG_VERBOSE); |
| 241 | RSPUCodeAddVerticesF3DEX2* temp = (RSPUCodeAddVerticesF3DEX2*)ucode; |
| 242 | |
| 243 | //Add Vertices |
| 244 | m_rsp->RSP_Vertex(temp->segmentAddress, temp->numVertices, temp->vertexEnd - temp->numVertices); |
| 245 | } |
| 246 | |
| 247 | //----------------------------------------------------------------------------- |
| 248 | // Add 1 Triangle |
| 249 | //! @todo Add triangle flag |
| 250 | //----------------------------------------------------------------------------- |
| 251 | void UCode5::F3DEX2_Tri1( MicrocodeArgument* ucode ) |
| 252 | { |
| 253 | Logger::getSingleton().printMsg("F3DEX2_Tri1", M64MSG_VERBOSE); |
| 254 | RSPUCodeAddOneTriangleF3DEX2* temp = (RSPUCodeAddOneTriangleF3DEX2*)ucode; |
| 255 | |
| 256 | //Add one triangle |
| 257 | m_rsp->RSP_1Triangle( temp->index0 / 2, temp->index1 / 2, temp->index2 / 2); //TODO flag |
| 258 | } |
| 259 | |
| 260 | //----------------------------------------------------------------------------- |
| 261 | // Add 1 Quad |
| 262 | //----------------------------------------------------------------------------- |
| 263 | void UCode5::F3DEX2_Quad( MicrocodeArgument* ucode ) |
| 264 | { |
| 265 | Logger::getSingleton().printMsg("F3DEX2_Quad", M64MSG_VERBOSE); |
| 266 | RSPUCodeAddOneQuadF3DEX2* temp = (RSPUCodeAddOneQuadF3DEX2*)ucode; |
| 267 | |
| 268 | //Add two triangles |
| 269 | m_rsp->RSP_2Triangles( temp->v0 / 2, temp->v1 / 2, temp->v2 / 2, 0, |
| 270 | temp->v3 / 2, temp->v4 / 2, temp->v5 / 2, 0 ); |
| 271 | } |
| 272 | |
| 273 | //----------------------------------------------------------------------------- |
| 274 | // Render Line 3D |
| 275 | //----------------------------------------------------------------------------- |
| 276 | void UCode5::F3DEX2_Line3D( MicrocodeArgument* ucode ) |
| 277 | { |
| 278 | Logger::getSingleton().printMsg("F3DEX2_Line3D - Unimplemented", M64MSG_WARNING); |
| 279 | } |
| 280 | |
| 281 | |
| 282 | //***************************************************************************** |
| 283 | // Misc |
| 284 | //***************************************************************************** |
| 285 | |
| 286 | //----------------------------------------------------------------------------- |
| 287 | // MoveMem |
| 288 | //----------------------------------------------------------------------------- |
| 289 | void UCode5::F3DEX2_MoveMem( MicrocodeArgument* ucode ) |
| 290 | { |
| 291 | Logger::getSingleton().printMsg("F3DEX2_MoveMem", M64MSG_VERBOSE); |
| 292 | |
| 293 | switch (_SHIFTR( ucode->w0, 0, 8 )) |
| 294 | { |
| 295 | case F3DEX2_MV_VIEWPORT: |
| 296 | m_rsp->moveMemViewport( ucode->w1 ); |
| 297 | break; |
| 298 | case G_MV_MATRIX: |
| 299 | m_rsp->RSP_ForceMatrix( ucode->w1 ); |
| 300 | m_displayListParser->increasePC(8); // force matrix takes two commands |
| 301 | break; |
| 302 | case G_MV_LIGHT: |
| 303 | /* |
| 304 | unsigned int dwOffset2 = ((ucode->w0) >> 5) & 0x3FFF; |
| 305 | |
| 306 | switch (dwOffset2) |
| 307 | { |
| 308 | case 0x00: |
| 309 | { |
| 310 | s8 * pcBase = g_pRDRAMs8 + addr; |
| 311 | LOG_UCODE(" RSP_GBI1_MV_MEM_LOOKATX %f %f %f", |
| 312 | (float)pcBase[8 ^ 0x3], |
| 313 | (float)pcBase[9 ^ 0x3], |
| 314 | (float)pcBase[10 ^ 0x3]); |
| 315 | |
| 316 | } |
| 317 | break; |
| 318 | case 0x18: |
| 319 | { |
| 320 | s8 * pcBase = g_pRDRAMs8 + addr; |
| 321 | LOG_UCODE(" RSP_GBI1_MV_MEM_LOOKATY %f %f %f", |
| 322 | (float)pcBase[8 ^ 0x3], |
| 323 | (float)pcBase[9 ^ 0x3], |
| 324 | (float)pcBase[10 ^ 0x3]); |
| 325 | } |
| 326 | break; |
| 327 | default: //0x30/48/60 |
| 328 | { |
| 329 | uint32 dwLight = (dwOffset2 - 0x30)/0x18; |
| 330 | LOG_UCODE(" Light %d:", dwLight); |
| 331 | RSP_MoveMemLight(dwLight, addr); |
| 332 | } |
| 333 | break; |
| 334 | } |
| 335 | break; |
| 336 | */ |
| 337 | unsigned int offset = _SHIFTR( ucode->w0, 8, 8 ) << 3; |
| 338 | |
| 339 | if (offset >= 48) |
| 340 | { |
| 341 | m_rsp->RSP_Light( ((offset - 24) / 24) - 1, ucode->w1); |
| 342 | } |
| 343 | else |
| 344 | { |
| 345 | static bool warned = false; |
| 346 | if ( !warned ) { |
| 347 | Logger::getSingleton().printMsg("F3DEX2_MoveMem - Light - Unimplemented", M64MSG_WARNING); |
| 348 | warned = true; |
| 349 | } |
| 350 | } |
| 351 | |
| 352 | break; |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | //----------------------------------------------------------------------------- |
| 357 | // Move Word |
| 358 | //----------------------------------------------------------------------------- |
| 359 | void UCode5::F3DEX2_MoveWord(MicrocodeArgument* ucode) |
| 360 | { |
| 361 | Logger::getSingleton().printMsg("F3DEX2_MoveWord", M64MSG_VERBOSE); |
| 362 | RSPUCodeMoveWordF3DEX2* temp = (RSPUCodeMoveWordF3DEX2*)ucode; |
| 363 | |
| 364 | switch ( temp->type ) |
| 365 | { |
| 366 | case G_MW_FORCEMTX: |
| 367 | Logger::getSingleton().printMsg("ForceMatrix - Unimplemented", M64MSG_WARNING); // Handled in movemem??? |
| 368 | break; |
| 369 | |
| 370 | case G_MW_MATRIX: |
| 371 | m_rsp->RSP_InsertMatrix( _SHIFTR( ucode->w0, 0, 16 ), ucode->w1 ); |
| 372 | break; |
| 373 | |
| 374 | case G_MW_NUMLIGHT: |
| 375 | m_rsp->RSP_NumLights(temp->value / 24); |
| 376 | break; |
| 377 | |
| 378 | case G_MW_SEGMENT: |
| 379 | m_rsp->moveSegment(temp->offset>>2, temp->value & 0x00FFFFFF); |
| 380 | break; |
| 381 | |
| 382 | case G_MW_CLIP: |
| 383 | //gSPClipRatio( ucode->w1 ); |
| 384 | break; |
| 385 | |
| 386 | case G_MW_FOG: |
| 387 | m_rsp->RSP_FogFactor( (short)temp->fm, (short)temp->fo); |
| 388 | break; |
| 389 | |
| 390 | case G_MW_PERSPNORM: |
| 391 | //gSPPerspNormalize( w1 ); |
| 392 | break; |
| 393 | |
| 394 | case G_MW_LIGHTCOL: |
| 395 | if ( (temp->offset & 0x7) == 0 ) |
| 396 | { |
| 397 | m_rsp->RSP_LightColor(temp->offset / 0x18, temp->value); |
| 398 | } |
| 399 | break; |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | //----------------------------------------------------------------------------- |
| 404 | // Geometry Mode |
| 405 | //----------------------------------------------------------------------------- |
| 406 | void UCode5::F3DEX2_GeometryMode( MicrocodeArgument* ucode ) |
| 407 | { |
| 408 | Logger::getSingleton().printMsg("F3DEX2_GeometryMode", M64MSG_VERBOSE); |
| 409 | //clear set |
| 410 | m_rsp->RSP_GeometryMode( ~_SHIFTR( ucode->w0, 0, 24 ), ucode->w1 ); |
| 411 | } |
| 412 | |
| 413 | //----------------------------------------------------------------------------- |
| 414 | //* Set Other Mode H |
| 415 | //! @todo more case in switch |
| 416 | //----------------------------------------------------------------------------- |
| 417 | void UCode5::F3DEX2_SetOtherMode_H( MicrocodeArgument* ucode ) |
| 418 | { |
| 419 | Logger::getSingleton().printMsg("F3DEX2_SetOtherMode_H", M64MSG_VERBOSE); |
| 420 | |
| 421 | switch (32 - _SHIFTR( ucode->w0, 8, 8 ) - (_SHIFTR( ucode->w0, 0, 8 ) + 1)) |
| 422 | { |
| 423 | case G_MDSFT_CYCLETYPE: m_rdp->setCycleType( ucode->w1 >> G_MDSFT_CYCLETYPE ); break; |
| 424 | case G_MDSFT_TEXTLUT: m_rdp->setTextureLUT( ucode->w1 >> G_MDSFT_TEXTLUT ); break; |
| 425 | |
| 426 | //TODO |
| 427 | case G_MDSFT_PIPELINE: //m_rdp->setPiplineMode( w1 >> G_MDSFT_PIPELINE ); |
| 428 | break; |
| 429 | case G_MDSFT_TEXTPERSP: //m_rdp->setTexturePerspective( w1 >> G_MDSFT_TEXTPERSP ); |
| 430 | break; |
| 431 | case G_MDSFT_TEXTDETAIL: //m_rdp->setTextureDetail( w1 >> G_MDSFT_TEXTDETAIL ); |
| 432 | break; |
| 433 | case G_MDSFT_TEXTLOD: //gDPSetTextureLOD( w1 >> G_MDSFT_TEXTLOD ); |
| 434 | break; |
| 435 | case G_MDSFT_TEXTFILT: //gDPSetTextureFilter( w1 >> G_MDSFT_TEXTFILT ); |
| 436 | break; |
| 437 | case G_MDSFT_TEXTCONV: //gDPSetTextureConvert( w1 >> G_MDSFT_TEXTCONV ); |
| 438 | break; |
| 439 | case G_MDSFT_COMBKEY: //gDPSetCombineKey( w1 >> G_MDSFT_COMBKEY ); |
| 440 | break; |
| 441 | case G_MDSFT_RGBDITHER: //gDPSetColorDither( w1 >> G_MDSFT_RGBDITHER ); |
| 442 | break; |
| 443 | case G_MDSFT_ALPHADITHER: //gDPSetAlphaDither( w1 >> G_MDSFT_ALPHADITHER ); |
| 444 | break; |
| 445 | default: |
| 446 | Logger::getSingleton().printMsg("F3DEX2_SetOtherMode_L - Unknown type", M64MSG_WARNING); |
| 447 | |
| 448 | unsigned int length = _SHIFTR( ucode->w0, 0, 8 ) + 1; |
| 449 | unsigned int shift = 32 - _SHIFTR( ucode->w0, 8, 8 ) - length; |
| 450 | unsigned int mask = ((1 << length) - 1) << shift; |
| 451 | |
| 452 | m_rdp->m_otherMode.h &= ~mask; |
| 453 | m_rdp->m_otherMode.h |= ucode->w1 & mask; |
| 454 | |
| 455 | m_rdp->setUpdateCombiner(true); |
| 456 | break; |
| 457 | } |
| 458 | } |
| 459 | |
| 460 | //----------------------------------------------------------------------------- |
| 461 | // Set Other Mode L |
| 462 | //----------------------------------------------------------------------------- |
| 463 | void UCode5::F3DEX2_SetOtherMode_L( MicrocodeArgument* ucode ) |
| 464 | { |
| 465 | Logger::getSingleton().printMsg("F3DEX2_SetOtherMode_L", M64MSG_VERBOSE); |
| 466 | |
| 467 | switch (32 - _SHIFTR( ucode->w0, 8, 8 ) - (_SHIFTR( ucode->w0, 0, 8 ) + 1)) |
| 468 | { |
| 469 | case G_MDSFT_ALPHACOMPARE: |
| 470 | m_rdp->setAlphaCompareMode(ucode->w1 >> G_MDSFT_ALPHACOMPARE); |
| 471 | break; |
| 472 | case G_MDSFT_ZSRCSEL: |
| 473 | m_rdp->setDepthSource( ucode->w1 >> G_MDSFT_ZSRCSEL ); |
| 474 | break; |
| 475 | case G_MDSFT_RENDERMODE: |
| 476 | m_rdp->setRenderMode( ucode->w1 ); |
| 477 | break; |
| 478 | default: |
| 479 | unsigned int length = _SHIFTR( ucode->w0, 0, 8 ) + 1; |
| 480 | unsigned int shift = 32 - _SHIFTR( ucode->w0, 8, 8 ) - length; |
| 481 | unsigned int mask = ((1 << length) - 1) << shift; |
| 482 | m_rdp->m_otherMode.l &= ~mask; |
| 483 | m_rdp->m_otherMode.l |= ucode->w1 & mask; |
| 484 | break; |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | //***************************************************************************** |
| 489 | // Other |
| 490 | //***************************************************************************** |
| 491 | |
| 492 | void UCode5::F3DEX2_DMAIO( MicrocodeArgument* ucode ) { |
| 493 | Logger::getSingleton().printMsg("F3DEX2_DMAIO", M64MSG_VERBOSE); |
| 494 | //Ignore? |
| 495 | } |
| 496 | void UCode5::F3DEX2_Special_1( MicrocodeArgument* ucode ) { |
| 497 | Logger::getSingleton().printMsg("F3DEX2_Special_1", M64MSG_VERBOSE); |
| 498 | //Ignore? |
| 499 | } |
| 500 | void UCode5::F3DEX2_Special_2( MicrocodeArgument* ucode ) { |
| 501 | Logger::getSingleton().printMsg("F3DEX2_Special_2", M64MSG_VERBOSE); |
| 502 | //Ignore? |
| 503 | } |
| 504 | void UCode5::F3DEX2_Special_3( MicrocodeArgument* ucode ) { |
| 505 | Logger::getSingleton().printMsg("F3DEX2_Special_3", M64MSG_VERBOSE); |
| 506 | //Ignore? |
| 507 | } |
| 508 | |
| 509 | //***************************************************************************** |
| 510 | // Unimportant Functions |
| 511 | //***************************************************************************** |
| 512 | void UCode5::F3DEX2_Reserved1(MicrocodeArgument* ucode) { |
| 513 | Logger::getSingleton().printMsg("F3DEX2_Reserved1", M64MSG_VERBOSE); |
| 514 | //Ignore |
| 515 | } |