| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * Copyright notice for this file: |
| 4 | * Copyright (C) 2002 Ben Parnell |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * (at your option) any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 19 | */ |
| 20 | |
| 21 | #include <stdio.h> |
| 22 | |
| 23 | void SaveState(void); |
| 24 | void LoadState(void); |
| 25 | int FCEUSS_LoadFP(FILE *st, int make_backup); |
| 26 | |
| 27 | extern uint8 StateName[2048]; |
| 28 | extern uint8 StateFile[2048]; |
| 29 | extern int CurrentState; |
| 30 | extern char SaveStateStatus[10]; |
| 31 | void CheckStates(void); |
| 32 | void SaveStateRefresh(void); |
| 33 | |
| 34 | typedef struct { |
| 35 | void *v; |
| 36 | uint32 s; |
| 37 | char *desc; |
| 38 | } SFORMAT; |
| 39 | |
| 40 | void ResetExState(void (*PreSave)(void), void (*PostSave)(void)); |
| 41 | void AddExState(void *v, uint32 s, int type, char *desc); |
| 42 | |
| 43 | #define RLSB 0x80000000 |
| 44 | #define FCEUSTATE_RLSB RLSB |
| 45 | |