1 /* FCE Ultra - NES/Famicom Emulator
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3 * Copyright notice for this file:
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4 * Copyright (C) 2007 CaH4e3
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6 * This program is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 2 of the License, or
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9 * (at your option) any later version.
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11 * This program is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program; if not, write to the Free Software
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18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 * Meikyuu Jin Dababa
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23 * Bubble Bobble Kaiser
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31 static SFORMAT StateRegs[]=
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37 static void Sync(void)
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39 setprg8(0x6000,reg);
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40 setprg32(0x8000,~0);
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44 static DECLFW(M108Write)
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50 static void M108Power(void)
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53 SetReadHandler(0x6000,0x7FFF,CartBR);
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54 SetReadHandler(0x8000,0xFFFF,CartBR);
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55 SetWriteHandler(0x8000,0x8FFF,M108Write); // regular 108
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56 SetWriteHandler(0xF000,0xFFFF,M108Write); // simplified Kaiser BB Hack
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59 static void StateRestore(int version)
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64 void Mapper108_Init(CartInfo *info)
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66 info->Power=M108Power;
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67 GameStateRestore=StateRestore;
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68 AddExState(&StateRegs, ~0, 0, 0);
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