4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Point Blank - calibration cursor */
37 "SCED00287", "SCES00886", "SLUS00481",
38 /* Simple 1500 Series Vol. 57: The Meiro */
40 /* Spot Goes to Hollywood */
41 "SLES00330", "SLPS00394", "SLUS00014",
43 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
44 /* Vampire Hunter D */
45 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
48 static const char * const gpu_centering_hack_db[] =
51 "SLPM86042", "SLPM86103", "SLPM87323",
56 static const char * const dualshock_timing1024_hack_db[] =
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
62 static const char * const dualshock_init_analog_hack_db[] =
64 /* Formula 1 Championship Edition */
68 static const char * const fractional_Framerate_hack_db[] =
70 /* Dance Dance Revolution */
71 "SLPM86503", // 3rd Mix
72 "SLPM86752", // 4th Mix
73 "SLPM86266", // 4thMix: The Beat Goes On
74 "SLPM86831", // Extra Mix
75 "SLUS01446", // Konamix
76 /* Dancing Stage Fever */
78 /* Dancing Stage Fusion */
81 "SCUS94425", "SCES02104",
84 #define HACK_ENTRY(var, list) \
85 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
91 const char * const * id_list;
96 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
97 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
98 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
99 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
100 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
101 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
107 const char * const id[4];
109 cycle_multiplier_overrides[] =
111 /* note: values are = (10000 / gui_option) */
112 /* Internal Section - fussy about timings */
113 { 202, { "SLPS01868" } },
114 /* Super Robot Taisen Alpha - on the edge with 175,
115 * changing memcard settings is enough to break/unbreak it */
116 { 190, { "SLPS02528", "SLPS02636" } },
117 /* Colin McRae Rally - language selection menu does not work with 175 */
118 { 174, { "SLES00477" } },
119 /* Brave Fencer Musashi - cd sectors arrive too fast */
120 { 170, { "SLUS00726", "SLPS01490" } },
121 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
122 /* Parasite Eve II - internal timer checks */
123 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
125 /* Discworld Noir - audio skips if CPU runs too fast */
126 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
128 { 153, { "SLUS01032", "SLES02914" } },
129 /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */
130 { 310, { "SLUS01114", "SLES03286" } },
131 /* Syphon Filter - reportedly hangs under unknown conditions */
132 { 169, { "SCUS94240" } },
133 /* Psychic Detective - some weird race condition in the game's cdrom code */
134 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
135 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
136 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
137 { 200, { "SCES02873" } },
138 /* Zero Divide - sometimes too fast */
139 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
144 const char * const id;
147 lightrec_hacks_db[] =
149 /* Formula One Arcade */
150 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
152 /* Formula One '99 */
153 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
154 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
155 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
156 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
158 /* Formula One 2000 */
159 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
160 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
161 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
162 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
164 /* Formula One 2001 */
165 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
166 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
167 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
168 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
171 /* Function for automatic patching according to GameID. */
172 void Apply_Hacks_Cdrom(void)
176 memset(&Config.hacks, 0, sizeof(Config.hacks));
178 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
180 for (j = 0; j < hack_db[i].id_list_len; j++)
182 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
185 SysPrintf("using hack: %s\n", hack_db[i].name);
190 if (Config.hacks.dualshock_init_analog) {
191 // assume the default is off, see LoadPAD1plugin()
192 for (i = 0; i < 8; i++)
196 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
197 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
199 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
201 /* Disable the second memory card slot for the game */
203 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
209 /* Dynarec game-specific hacks */
210 new_dynarec_hacks_pergame = 0;
211 Config.cycle_multiplier_override = 0;
213 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
215 const char * const * const ids = cycle_multiplier_overrides[i].id;
216 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
217 if (ids[j] && strcmp(ids[j], CdromId) == 0)
219 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
221 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
222 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
223 SysPrintf("using cycle_multiplier_override: %d\n",
224 Config.cycle_multiplier_override);
231 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
232 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
234 lightrec_hacks = lightrec_hacks_db[i].hacks;
235 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
241 // from duckstation's gamedb.json
242 static const u16 libcrypt_ids[] = {
243 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
244 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
245 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
246 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
247 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
248 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
249 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
250 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
251 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
252 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
253 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
254 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
255 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
256 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
257 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
258 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
259 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
260 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
261 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
262 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
263 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
264 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
268 // as documented by nocash
269 static const u16 libcrypt_sectors[16] = {
270 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
271 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
274 int check_unsatisfied_libcrypt(void)
276 const char *p = CdromId + 4;
280 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
285 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
286 if (id == libcrypt_ids[i])
288 if (i == ARRAY_SIZE(libcrypt_ids))
291 // detected a protected game
292 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
293 SysPrintf("==================================================\n");
294 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
295 SysPrintf("==================================================\n");
300 // calculate key just for fun (we don't really need it)
301 for (i = 0; i < 16; i++)
302 if (CheckSBI(libcrypt_sectors[i] - 2*75))
303 key |= 1u << (15 - i);
306 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
308 SysPrintf("%s\n", "LibCrypt detected");