4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Simple 1500 Series Vol. 57: The Meiro */
32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40 static const char * const gpu_busy_hack_db[] =
43 "SLPS01919", "SLPS01920",
46 static const char * const gpu_centering_hack_db[] =
49 "SLPM86042", "SLPM86103", "SLPM87323",
54 static const char * const dualshock_init_analog_hack_db[] =
56 /* Formula 1 Championship Edition */
60 #define HACK_ENTRY(var, list) \
61 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
67 const char * const * id_list;
72 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
73 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
74 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
75 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
76 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
82 const char * const id[4];
84 cycle_multiplier_overrides[] =
86 /* note: values are = (10000 / gui_option) */
87 /* Internal Section - fussy about timings */
88 { 202, { "SLPS01868" } },
89 /* Super Robot Taisen Alpha - on the edge with 175,
90 * changing memcard settings is enough to break/unbreak it */
91 { 190, { "SLPS02528", "SLPS02636" } },
92 /* Brave Fencer Musashi - cd sectors arrive too fast */
93 { 170, { "SLUS00726", "SLPS01490" } },
94 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
95 /* Parasite Eve II - internal timer checks */
96 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
98 /* Discworld Noir - audio skips if CPU runs too fast */
99 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
100 /* Judge Dredd - could also be poor MDEC timing */
101 { 128, { "SLUS00630", "SLES00755" } },
103 { 153, { "SLUS01032", "SLES02914" } },
104 /* Syphon Filter - reportedly hangs under unknown conditions */
105 { 169, { "SCUS94240" } },
106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
111 /* Function for automatic patching according to GameID. */
112 void Apply_Hacks_Cdrom(void)
116 memset(&Config.hacks, 0, sizeof(Config.hacks));
118 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
120 for (j = 0; j < hack_db[i].id_list_len; j++)
122 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
125 SysPrintf("using hack: %s\n", hack_db[i].name);
130 if (Config.hacks.dualshock_init_analog) {
131 // assume the default is off, see LoadPAD1plugin()
132 for (i = 0; i < 8; i++)
136 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
137 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
139 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
141 /* Disable the second memory card slot for the game */
143 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
149 /* Dynarec game-specific hacks */
150 new_dynarec_hacks_pergame = 0;
151 Config.cycle_multiplier_override = 0;
153 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
155 const char * const * const ids = cycle_multiplier_overrides[i].id;
156 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
157 if (ids[j] && strcmp(ids[j], CdromId) == 0)
159 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
161 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
162 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
163 SysPrintf("using cycle_multiplier_override: %d\n",
164 Config.cycle_multiplier_override);
170 // from duckstation's gamedb.json
171 static const u16 libcrypt_ids[] = {
172 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
173 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
174 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
175 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
176 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
177 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
178 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
179 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
180 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
181 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
182 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
183 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
184 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
185 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
186 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
187 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
188 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
189 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
190 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
191 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
192 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
193 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
197 // as documented by nocash
198 static const u16 libcrypt_sectors[16] = {
199 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
200 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
203 int check_unsatisfied_libcrypt(void)
205 const char *p = CdromId + 4;
209 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
214 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
215 if (id == libcrypt_ids[i])
217 if (i == ARRAY_SIZE(libcrypt_ids))
220 // detected a protected game
221 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
222 SysPrintf("==================================================\n");
223 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
224 SysPrintf("==================================================\n");
229 // calculate key just for fun (we don't really need it)
230 for (i = 0; i < 16; i++)
231 if (CheckSBI(libcrypt_sectors[i] - 2*75))
232 key |= 1u << (15 - i);
235 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
237 SysPrintf("%s\n", "LibCrypt detected");