1 // menu system for gpfce - FCE Ultra port
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2 // (c) Copyright 2006,2007 notaz, All rights reserved.
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11 #include "minimal.h"
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13 #include "asmutils.h"
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19 #include "../../input.h"
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20 #include "../../state.h"
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21 #include "../../palette.h"
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22 #include "readpng.h"
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24 #ifndef _DIRENT_HAVE_D_TYPE
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25 #error "need d_type for file browser
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28 extern int GP2X_PORT_REV;
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29 extern char lastLoadedGameName[PATH_MAX];
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30 extern int mmuhack_status;
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31 extern int soundvol;
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32 extern uint8 Exit; // exit emu loop flag
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33 extern int InitSound(void);
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35 #define CONFIGURABLE_KEYS (GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_START|GP2X_SELECT|GP2X_L|GP2X_R|GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_PUSH)
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37 static char *gp2xKeyNames[] = {
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38 "UP", "01???", "LEFT", "03???", "DOWN", "05???", "RIGHT", "07???",
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39 "START", "SELECT", "L", "R", "A", "B", "X", "Y",
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40 "10???", "11???", "12???","13???", "14???","15???", "VOL DOWN", "VOL UP",
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41 "18???", "19???", "1a???","PUSH", "1c???","1d???", "1e???", "1f???"
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45 static char path_buffer[PATH_MAX];
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46 static unsigned short *menu_bg = 0;
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47 static int txt_xmin, txt_xmax, txt_ymin, txt_ymax;
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49 char menuErrorMsg[40] = {0, };
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51 static void menu_flip(void)
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53 gp2x_video_flush_cache();
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57 static void menu_darken_reset(void)
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59 txt_xmin = 320; txt_xmax = 0;
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60 txt_ymin = 240; txt_ymax = 0;
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63 static void gp2x_fceu_copy_bg(void)
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66 memcpy(gp2x_screen, menu_bg, 320*240*2);
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67 else memset(gp2x_screen, 0, 320*240*2);
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68 menu_darken_reset();
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71 static void menu_darken_text_bg(void)
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73 int x, y, xmin, xmax, ymax;
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74 unsigned short *screen = gp2x_screen;
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76 xmin = txt_xmin - 3;
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77 if (xmin < 0) xmin = 0;
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78 xmax = txt_xmax + 2;
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79 if (xmax > 319) xmax = 319;
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83 ymax = txt_ymax + 2;
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84 if (ymax > 239) ymax = 239;
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86 for (x = xmin; x <= xmax; x++)
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87 screen[y*320+x] = 0xa514;
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88 for (y++; y < ymax; y++)
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90 screen[y*320+xmin] = 0xffff;
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91 for (x = xmin+1; x < xmax; x++)
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93 unsigned int p = screen[y*320+x];
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95 screen[y*320+x] = ((p&0xf79e)>>1) - ((p&0xc618)>>3);
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97 screen[y*320+xmax] = 0xffff;
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99 for (x = xmin; x <= xmax; x++)
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100 screen[y*320+x] = 0xffff;
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103 static void gp2x_fceu_darken_all(void)
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105 unsigned int *screen = gp2x_screen;
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106 int count = 320*240/2;
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110 unsigned int p = screen[count];
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111 screen[count] = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);
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115 // draws white text to current bbp15 screen
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116 static void gp2x_text_out15_(int x, int y, const char *text)
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119 unsigned short *screen = gp2x_screen;
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121 screen = screen + x + y*320;
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123 for (i = 0; i < strlen(text); i++)
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127 if(fontdata8x8[((text[i])*8)+l]&0x80) screen[l*320+0]=0xffff;
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128 if(fontdata8x8[((text[i])*8)+l]&0x40) screen[l*320+1]=0xffff;
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129 if(fontdata8x8[((text[i])*8)+l]&0x20) screen[l*320+2]=0xffff;
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130 if(fontdata8x8[((text[i])*8)+l]&0x10) screen[l*320+3]=0xffff;
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131 if(fontdata8x8[((text[i])*8)+l]&0x08) screen[l*320+4]=0xffff;
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132 if(fontdata8x8[((text[i])*8)+l]&0x04) screen[l*320+5]=0xffff;
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133 if(fontdata8x8[((text[i])*8)+l]&0x02) screen[l*320+6]=0xffff;
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134 if(fontdata8x8[((text[i])*8)+l]&0x01) screen[l*320+7]=0xffff;
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138 if (x < txt_xmin) txt_xmin = x;
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139 if (x+i*8 > txt_xmax) txt_xmax = x+i*8;
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140 if (y < txt_ymin) txt_ymin = y;
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141 if (y+8 > txt_ymax) txt_ymax = y+8;
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144 void gp2x_text_out15(int x, int y, const char *texto, ...)
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149 va_start(args,texto);
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150 vsprintf(buffer,texto,args);
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153 gp2x_text_out15_(x,y,buffer);
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157 void gp2x_text_out15_lim(int x, int y, const char *texto, int max)
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159 char buffer[320/8+1];
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161 strncpy(buffer, texto, 320/8);
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162 if (max > 320/8) max = 320/8;
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163 if (max < 0) max = 0;
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166 gp2x_text_out15(x,y,buffer);
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169 static void gp2x_smalltext16(int x, int y, const char *texto)
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172 unsigned char *src;
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173 unsigned short *dst;
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175 for (i = 0;; i++, x += 6)
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177 unsigned char c = (unsigned char) texto[i];
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182 src = fontdata6x8[c];
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183 dst = (unsigned short *)gp2x_screen + x + y*320;
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190 if( *src & w ) *dst = 0xffff;
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201 static void gp2x_smalltext16_lim(int x, int y, const char *texto, int max)
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203 char buffer[320/6+1];
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205 strncpy(buffer, texto, 320/6);
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206 if (max > 320/6) max = 320/6;
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207 if (max < 0) max = 0;
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210 gp2x_smalltext16(x, y, buffer);
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214 static unsigned long inp_prev = 0;
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215 static int inp_prevjoy = 0;
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217 static unsigned long wait_for_input(unsigned long interesting)
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220 static int repeats = 0, wait = 50*1000;
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221 int release = 0, i;
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223 if (repeats == 2 || repeats == 4) wait /= 2;
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224 if (repeats == 6) wait = 15 * 1000;
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226 for (i = 0; i < 6 && inp_prev == gp2x_joystick_read(1); i++) {
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227 if (i == 0) repeats++;
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228 if (wait >= 30*1000) usleep(wait); // usleep sleeps for ~30ms minimum
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229 else spend_cycles(wait * Settings.cpuclock);
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232 while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {
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237 if (release || ret != inp_prev) {
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244 // we don't need diagonals in menus
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245 if ((ret&GP2X_UP) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
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246 if ((ret&GP2X_UP) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
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247 if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
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248 if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
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253 static unsigned long input2_read(unsigned long interesting, int *joy)
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261 if ((ret = gp2x_joystick_read(0) & interesting)) break;
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262 gp2x_usbjoy_update();
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263 for (i = 0; i < num_of_joys; i++) {
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264 ret = gp2x_usbjoy_check2(i);
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265 if (ret) { *joy = i + 1; break; }
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274 // similar to wait_for_input(), but returns joy num
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275 static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)
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278 const int wait = 300*1000;
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281 if (inp_prevjoy == 0) inp_prev &= interesting;
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282 for (i = 0; i < 6; i++) {
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283 ret = input2_read(interesting, joy);
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284 if (*joy != inp_prevjoy || ret != inp_prev) break;
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288 while ( !(ret = input2_read(interesting, joy)) ) {
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293 inp_prevjoy = *joy;
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300 // -------------- ROM selector --------------
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302 static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)
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307 n--; // exclude current dir (".")
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309 gp2x_fceu_copy_bg();
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310 gp2x_fceu_darken_all();
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313 gp2x_smalltext16_lim(14, (start - 2)*10, curdir, 53-2);
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314 for (i = 0; i < n; i++) {
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316 if (pos < 0) continue;
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317 if (pos > 23) break;
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318 if (namelist[i+1]->d_type == DT_DIR) {
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319 gp2x_smalltext16_lim(14, pos*10, "/", 1);
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320 gp2x_smalltext16_lim(14+6, pos*10, namelist[i+1]->d_name, 53-3);
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322 gp2x_smalltext16_lim(14, pos*10, namelist[i+1]->d_name, 53-2);
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325 gp2x_text_out15(5, 120, ">");
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329 static int scandir_cmp(const void *p1, const void *p2)
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331 struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;
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332 if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);
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333 if ((*d1)->d_type == DT_DIR) return -1; // put before
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334 if ((*d2)->d_type == DT_DIR) return 1;
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335 return alphasort(d1, d2);
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338 static char *filter_exts[] = {
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339 ".gpe", ".png", "ck.o", ".txt"
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342 static int scandir_filter(const struct dirent *ent)
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347 if (ent == NULL || ent->d_name == NULL) return 0;
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348 if (strlen(ent->d_name) < 5) return 1;
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350 p = ent->d_name + strlen(ent->d_name) - 4;
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352 for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)
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354 if (strcmp(p, filter_exts[i]) == 0) return 0;
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360 static char *filesel_loop(char *curr_path, char *final_dest)
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362 struct dirent **namelist;
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364 int n, newlen, sel = 0;
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365 unsigned long inp = 0;
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366 char *ret = NULL, *fname = NULL;
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368 // is this a dir or a full path?
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369 if ((dir = opendir(curr_path))) {
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373 for (p = curr_path + strlen(curr_path) - 1; p > curr_path && *p != '/'; p--);
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378 n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);
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381 n = scandir("/", &namelist, scandir_filter, scandir_cmp);
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384 printf("dir: %s\n", curr_path);
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391 if (fname != NULL) {
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393 for (i = 1; i < n; i++) {
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394 if (strcmp(namelist[i]->d_name, fname) == 0) {
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403 draw_dirlist(curr_path, namelist, n, sel);
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404 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);
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405 if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = n-2; }
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406 if(inp & GP2X_DOWN) { sel++; if (sel > n-2) sel = 0; }
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407 if(inp & GP2X_LEFT) { sel-=10; if (sel < 0) sel = 0; }
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408 if(inp & GP2X_L) { sel-=24; if (sel < 0) sel = 0; }
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409 if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }
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410 if(inp & GP2X_R) { sel+=24; if (sel > n-2) sel = n-2; }
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411 if(inp & GP2X_B) { // enter dir/select
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413 newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;
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414 if (namelist[sel+1]->d_type == DT_REG) { // file selected
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415 if (final_dest == NULL) final_dest = malloc(newlen);
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416 if (final_dest == NULL) break;
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417 strcpy(final_dest, curr_path);
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418 strcat(final_dest, "/");
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419 strcat(final_dest, namelist[sel+1]->d_name);
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422 } else if (namelist[sel+1]->d_type == DT_DIR) {
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423 char *p, *newdir = malloc(newlen);
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424 if (newdir == NULL) break;
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425 if (strcmp(namelist[sel+1]->d_name, "..") == 0) {
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426 char *start = curr_path;
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427 p = start + strlen(start) - 1;
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428 while (*p == '/' && p > start) p--;
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429 while (*p != '/' && p > start) p--;
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430 if (p <= start) strcpy(newdir, "/");
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431 else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }
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433 strcpy(newdir, curr_path);
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434 p = newdir + strlen(newdir) - 1;
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435 while (p >= newdir && *p == '/') *p-- = 0;
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436 strcat(newdir, "/");
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437 strcat(newdir, namelist[sel+1]->d_name);
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439 ret = filesel_loop(newdir, final_dest);
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443 // unknown file type, happens on NTFS mounts. Try to guess.
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444 char *tstfn; FILE *tstf; int tmp;
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445 tstfn = malloc(newlen);
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446 if (tstfn == NULL) break;
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447 strcpy(tstfn, curr_path);
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448 strcat(tstfn, "/");
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449 strcat(tstfn, namelist[sel+1]->d_name);
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450 tstf = fopen(tstfn, "rb");
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454 if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)
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455 namelist[sel+1]->d_type = DT_REG;
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456 else namelist[sel+1]->d_type = DT_DIR;
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462 if(inp & GP2X_X) break; // cancel
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466 while(n--) free(namelist[n]);
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473 // ------------ patch/gg menu ------------
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475 extern void *cheats;
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476 static int cheat_count = 0, cheat_start, cheat_pos;
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478 static int countcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
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484 static int clistcallb(char *name, uint32 a, uint8 v, int compare, int s, int type, void *data)
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488 pos = cheat_start + cheat_pos;
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490 if (pos < 0) return 1;
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491 if (pos > 23) return 0;
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493 gp2x_smalltext16_lim(14, pos*10, s ? "ON " : "OFF", 3);
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494 gp2x_smalltext16_lim(14+6*4, pos*10, type ? "S" : "R", 1);
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495 gp2x_smalltext16_lim(14+6*6, pos*10, name, 53-8);
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500 static void draw_patchlist(int sel)
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504 gp2x_fceu_copy_bg();
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505 gp2x_fceu_darken_all();
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507 cheat_start = 12 - sel;
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509 FCEUI_ListCheats(clistcallb,0);
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511 pos = cheat_start + cheat_pos;
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512 if (pos < 24) gp2x_smalltext16_lim(14, pos*10, "done", 4);
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514 gp2x_text_out15(5, 120, ">");
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518 void patches_menu_loop(void)
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521 unsigned long inp = 0;
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524 FCEUI_ListCheats(countcallb,0);
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528 draw_patchlist(menu_sel);
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529 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);
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530 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = cheat_count; }
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531 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > cheat_count) menu_sel = 0; }
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532 if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
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533 if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > cheat_count) menu_sel = cheat_count; }
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534 if(inp & GP2X_B) { // action
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535 if (menu_sel < cheat_count)
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536 FCEUI_ToggleCheat(menu_sel);
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539 if(inp & GP2X_X) return;
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544 // ------------ savestate loader ------------
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547 static void menu_prepare_bg(void);
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549 static int state_slot_flags = 0;
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551 static void state_check_slots(void)
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555 state_slot_flags = 0;
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557 for (slot = 0; slot < 10; slot++)
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559 if (emu_check_save_file(slot))
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561 state_slot_flags |= 1 << slot;
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566 static void draw_savestate_bg(int slot)
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568 struct PicoVideo tmp_pv;
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569 unsigned short tmp_cram[0x40];
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570 unsigned short tmp_vsram[0x40];
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571 void *tmp_vram, *file;
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574 fname = emu_GetSaveFName(1, 0, slot);
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575 if (!fname) return;
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577 tmp_vram = malloc(sizeof(Pico.vram));
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578 if (tmp_vram == NULL) return;
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580 memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));
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581 memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));
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582 memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));
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583 memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));
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585 if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {
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586 file = gzopen(fname, "rb");
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587 emu_set_save_cbs(1);
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589 file = fopen(fname, "rb");
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590 emu_set_save_cbs(0);
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595 PicoCdLoadStateGfx(file);
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597 areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file
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598 areaRead(Pico.vram, 1, sizeof(Pico.vram), file);
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599 areaSeek(file, 0x2000, SEEK_CUR);
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600 areaRead(Pico.cram, 1, sizeof(Pico.cram), file);
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601 areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);
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602 areaSeek(file, 0x221a0, SEEK_SET);
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603 areaRead(&Pico.video, 1, sizeof(Pico.video), file);
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608 emu_forced_frame();
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609 gp2x_memcpy_buffers((1<<2), gp2x_screen, 0, 320*240*2);
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612 memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
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613 memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));
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614 memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));
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615 memcpy(&Pico.video, &tmp_pv, sizeof(Pico.video));
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619 static void draw_savestate_menu(int menu_sel, int is_loading)
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621 int tl_x = 25, tl_y = 60, y, i;
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623 if (state_slot_flags & (1 << menu_sel))
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624 draw_savestate_bg(menu_sel);
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625 gp2x_fceu_copy_bg();
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627 gp2x_text_out15(tl_x, 30, is_loading ? "Load state" : "Save state");
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629 /* draw all 10 slots */
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631 for (i = 0; i < 10; i++, y+=10)
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633 gp2x_text_out15(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");
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635 gp2x_text_out15(tl_x, y, "back");
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638 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
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643 static int savestate_menu_loop(int is_loading)
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645 int menu_sel = 10, menu_sel_max = 10;
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646 unsigned long inp = 0;
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648 state_check_slots();
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652 draw_savestate_menu(menu_sel, is_loading);
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653 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
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654 if(inp & GP2X_UP ) {
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656 menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;
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657 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
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659 if(inp & GP2X_DOWN) {
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661 menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;
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662 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
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664 if(inp & GP2X_B) { // save/load
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665 if (menu_sel < 10) {
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666 state_slot = menu_sel;
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667 if (emu_SaveLoadGame(is_loading, 0)) {
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668 strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");
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674 if(inp & GP2X_X) return 1;
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679 // -------------- key config --------------
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681 static char *usb_joy_key_name(int joy, int num)
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683 static char name[16];
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686 case 0: sprintf(name, "Joy%i UP", joy); break;
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687 case 1: sprintf(name, "Joy%i DOWN", joy); break;
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688 case 2: sprintf(name, "Joy%i LEFT", joy); break;
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689 case 3: sprintf(name, "Joy%i RIGHT", joy); break;
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690 default:sprintf(name, "Joy%i b%i", joy, num-3); break;
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695 static char *action_binds(int player_idx, int action_mask)
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697 static char strkeys[32*5];
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701 for (i = 0; i < 32; i++) // i is key index
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703 if (Settings.KeyBinds[i] & action_mask)
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705 if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;
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706 if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gp2xKeyNames[i]); break; }
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707 else strcpy(strkeys, gp2xKeyNames[i]);
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710 for (joy = 0; joy < num_of_joys; joy++)
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712 for (i = 0; i < 32; i++)
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714 if (Settings.JoyBinds[joy][i] & action_mask)
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716 if (player_idx >= 0 && ((Settings.JoyBinds[joy][i] >> 16) & 3) != player_idx) continue;
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718 strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));
\r
721 else strcpy(strkeys, usb_joy_key_name(joy + 1, i));
\r
729 static void unbind_action(int action)
\r
733 for (i = 0; i < 32; i++)
\r
734 Settings.KeyBinds[i] &= ~action;
\r
735 for (u = 0; u < 4; u++)
\r
736 for (i = 0; i < 32; i++)
\r
737 Settings.JoyBinds[u][i] &= ~action;
\r
740 static int count_bound_keys(int action, int joy)
\r
746 for (i = 0; i < 32; i++)
\r
747 if (Settings.JoyBinds[joy-1][i] & action) keys++;
\r
751 for (i = 0; i < 32; i++)
\r
752 if (Settings.KeyBinds[i] & action) keys++;
\r
757 typedef struct { char *name; int mask; } bind_action_t;
\r
759 static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_idx, int sel)
\r
761 int x, y, tl_y = 40, i;
\r
763 gp2x_fceu_copy_bg();
\r
764 if (player_idx >= 0)
\r
765 gp2x_text_out15(80, 20, "Player %i controls", player_idx + 1);
\r
766 else gp2x_text_out15(80, 20, "Emulator controls");
\r
769 for (i = 0; i < opt_cnt; i++, y+=10)
\r
770 gp2x_text_out15(x, y, "%s : %s", opts[i].name, action_binds(player_idx, opts[i].mask));
\r
772 gp2x_text_out15(x, y, "Done");
\r
775 gp2x_text_out15(x - 16, tl_y + sel*10, ">");
\r
777 menu_darken_text_bg();
\r
778 menu_darken_reset();
\r
780 if (sel < opt_cnt) {
\r
781 gp2x_text_out15(30, 190, "Press a button to bind/unbind");
\r
782 gp2x_text_out15(30, 200, "Use VOL+ to clear");
\r
783 gp2x_text_out15(30, 210, "To bind UP/DOWN, hold VOL-");
\r
784 gp2x_text_out15(30, 220, "Select \"Done\" to exit");
\r
786 gp2x_text_out15(30, 200, "Use Options -> Save cfg");
\r
787 gp2x_text_out15(30, 210, "to save controls");
\r
788 gp2x_text_out15(30, 220, "Press B or X to exit");
\r
790 menu_darken_text_bg();
\r
794 static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_idx)
\r
796 int joy = 0, sel = 0, menu_sel_max = opt_cnt, i;
\r
797 unsigned long inp = 0;
\r
801 draw_key_config(opts, opt_cnt, player_idx, sel);
\r
802 inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS|GP2X_VOL_DOWN|GP2X_VOL_UP, &joy);
\r
803 // printf("got %08lX from joy %i\n", inp, joy);
\r
805 if (!(inp & GP2X_VOL_DOWN)) {
\r
806 if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
\r
807 if(inp & GP2X_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }
\r
809 if (sel >= opt_cnt) {
\r
810 if (inp & (GP2X_B|GP2X_X)) break;
\r
813 // if we are here, we want to bind/unbind something
\r
814 if (inp & GP2X_VOL_UP)
\r
815 unbind_action(opts[sel].mask);
\r
816 inp &= CONFIGURABLE_KEYS;
\r
817 for (i = 0; i < 32; i++)
\r
818 if (inp & (1 << i)) {
\r
819 if (count_bound_keys(opts[sel].mask, 0) >= 2)
\r
820 Settings.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only
\r
821 else Settings.KeyBinds[i] ^= opts[sel].mask;
\r
822 if (player_idx >= 0) {
\r
823 Settings.KeyBinds[i] &= ~(3 << 16);
\r
824 Settings.KeyBinds[i] |= player_idx << 16;
\r
828 else if (sel < opt_cnt)
\r
830 for (i = 0; i < 32; i++)
\r
831 if (inp & (1 << i)) {
\r
832 if (count_bound_keys(opts[sel].mask, joy) >= 1) // disallow combos for usbjoy
\r
833 Settings.JoyBinds[joy-1][i] &= ~opts[sel].mask;
\r
834 else Settings.JoyBinds[joy-1][i] ^= opts[sel].mask;
\r
835 if (player_idx >= 0) {
\r
836 Settings.JoyBinds[joy-1][i] &= ~(3 << 16);
\r
837 Settings.JoyBinds[joy-1][i] |= player_idx << 16;
\r
844 static void draw_kc_sel(int menu_sel)
\r
846 int tl_x = 25+40, tl_y = 60, y, i;
\r
850 gp2x_fceu_copy_bg();
\r
851 gp2x_text_out15(tl_x, y, "Player 1");
\r
852 gp2x_text_out15(tl_x, (y+=10), "Player 2");
\r
853 gp2x_text_out15(tl_x, (y+=10), "Emulator controls");
\r
854 gp2x_text_out15(tl_x, (y+=10), "Done");
\r
857 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
860 gp2x_text_out15(tl_x, (y=110), "USB joys detected:");
\r
861 if (num_of_joys > 0) {
\r
862 for (i = 0; i < num_of_joys; i++) {
\r
863 strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;
\r
864 gp2x_text_out15(tl_x, (y+=10), "%i: %s", i+1, joyname);
\r
867 gp2x_text_out15(tl_x, (y+=10), "none");
\r
870 menu_darken_text_bg();
\r
874 // b_turbo,a_turbo RLDU SEBA
\r
875 static bind_action_t ctrl_actions[] =
\r
878 { "DOWN ", 0x020 },
\r
879 { "LEFT ", 0x040 },
\r
880 { "RIGHT ", 0x080 },
\r
883 { "A TURBO", 0x100 },
\r
884 { "B TURBO", 0x200 },
\r
885 { "START ", 0x008 },
\r
886 { "SELECT ", 0x004 },
\r
889 static bind_action_t emuctrl_actions[] =
\r
891 { "Save State ", 1<<31 },
\r
892 { "Load State ", 1<<30 },
\r
893 { "Next State Slot ", 1<<29 },
\r
894 { "Prev State Slot ", 1<<28 },
\r
895 { "FDS Insert/Eject ", 1<<27 },
\r
896 { "FDS Select Disk ", 1<<26 },
\r
897 { "VSUni Insert Coin", 1<<25 },
\r
900 static void kc_sel_loop(void)
\r
902 int menu_sel = 3, menu_sel_max = 3;
\r
903 unsigned long inp = 0;
\r
907 draw_kc_sel(menu_sel);
\r
908 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
\r
909 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
910 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
912 switch (menu_sel) {
\r
913 case 0: key_config_loop(ctrl_actions, 10, 0); return;
\r
914 case 1: key_config_loop(ctrl_actions, 8, 1); return;
\r
915 case 2: key_config_loop(emuctrl_actions,
\r
916 sizeof(emuctrl_actions)/sizeof(emuctrl_actions[0]), -1); return;
\r
917 case 3: if (!fceugi) SaveConfig(NULL); return;
\r
921 if(inp & GP2X_X) return;
\r
926 // --------- FCEU options ----------
\r
928 extern int ntsccol,ntschue,ntsctint;
\r
929 extern int srendlinev[2];
\r
930 extern int erendlinev[2];
\r
931 extern int eoptions;
\r
932 extern char *cpalette;
\r
933 extern void LoadCPalette(void);
\r
936 static void int_incdec(int *p, int inc, int min, int max)
\r
939 if (*p < min) *p = min;
\r
940 else if (*p > max) *p = max;
\r
943 static void draw_fcemenu_options(int menu_sel)
\r
945 int tl_x = 25, tl_y = 60, y;
\r
948 if (cpalette != NULL)
\r
950 char *p = cpalette + strlen(cpalette) - 1;
\r
951 while (*p != '/' && p > cpalette) p--;
\r
952 if (*p == '/') p++;
\r
953 strncpy(cpal, p, 16);
\r
956 else strcpy(cpal, " OFF");
\r
959 gp2x_fceu_copy_bg();
\r
961 gp2x_text_out15(tl_x, y, "Custom palette: %s", cpal); // 0
\r
962 gp2x_text_out15(tl_x, (y+=10), "NTSC Color Emulation %s", ntsccol?"ON":"OFF");
\r
963 gp2x_text_out15(tl_x, (y+=10), " Tint (default: 56) %i", ntsctint);
\r
964 gp2x_text_out15(tl_x, (y+=10), " Hue (default: 72) %i", ntschue);
\r
965 gp2x_text_out15(tl_x, (y+=10), "First visible line (NTSC) %i", srendlinev[0]);
\r
966 gp2x_text_out15(tl_x, (y+=10), "Last visible line (NTSC) %i", erendlinev[0]); // 5
\r
967 gp2x_text_out15(tl_x, (y+=10), "First visible line (PAL) %i", srendlinev[1]);
\r
968 gp2x_text_out15(tl_x, (y+=10), "Last visible line (PAL) %i", erendlinev[1]);
\r
969 gp2x_text_out15(tl_x, (y+=10), "Clip 8 left/right columns %s", (eoptions&EO_CLIPSIDES)?"ON":"OFF");
\r
970 gp2x_text_out15(tl_x, (y+=10), "Disable 8 sprite limit %s", (eoptions&EO_NO8LIM)?"ON":"OFF");
\r
971 gp2x_text_out15(tl_x, (y+=10), "Enable authentic GameGenie %s", (eoptions&EO_GG)?"ON":"OFF");
\r
972 gp2x_text_out15(tl_x, (y+=10), "Done"); // 11
\r
975 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
977 if (menu_sel == 0) {
\r
978 menu_darken_text_bg();
\r
979 menu_darken_reset();
\r
981 gp2x_text_out15(30, 210, "Press B to browse,");
\r
982 gp2x_text_out15(30, 220, "START to use default");
\r
985 menu_darken_text_bg();
\r
989 static void fcemenu_loop_options(void)
\r
991 int menu_sel = 0, menu_sel_max = 11, i;
\r
992 unsigned long inp = 0;
\r
994 FCEUI_GetNTSCTH(&ntsctint, &ntschue);
\r
998 draw_fcemenu_options(menu_sel);
\r
999 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A|GP2X_START);
\r
1000 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
1001 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
1002 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options
\r
1003 switch (menu_sel) {
\r
1004 case 1: ntsccol = !ntsccol; break;
\r
1005 case 8: eoptions^=EO_CLIPSIDES; break;
\r
1006 case 9: eoptions^=EO_NO8LIM; break;
\r
1007 case 10: eoptions^=EO_GG; break;
\r
1011 if(inp & (GP2X_X|GP2X_A)) {
\r
1014 if(srendlinev[i]<0 || srendlinev[i]>239) srendlinev[i]=0;
\r
1015 if(erendlinev[i]<srendlinev[i] || erendlinev[i]>239) erendlinev[i]=239;
\r
1017 FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
\r
1018 FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
\r
1019 FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
\r
1020 FCEUI_SetGameGenie(eoptions&EO_GG);
\r
1021 if (cpalette) LoadCPalette();
\r
1022 else FCEUI_SetPaletteArray(0); // set to default
\r
1023 FCEU_ResetPalette();
\r
1026 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise
\r
1027 switch (menu_sel) {
\r
1028 case 2: int_incdec(&ntsctint, (inp & GP2X_LEFT) ? -1 : 1, 0, 128); break;
\r
1029 case 3: int_incdec(&ntschue, (inp & GP2X_LEFT) ? -1 : 1, 0, 128); break;
\r
1030 case 4: int_incdec(&srendlinev[0], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;
\r
1031 case 5: int_incdec(&erendlinev[0], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;
\r
1032 case 6: int_incdec(&srendlinev[1], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;
\r
1033 case 7: int_incdec(&erendlinev[1], (inp & GP2X_LEFT) ? -1 : 1, 0, 239); break;
\r
1036 if(menu_sel == 0 && (inp & (GP2X_START|GP2X_B))) { // custom palette
\r
1037 if ((inp & GP2X_START) && cpalette) {
\r
1041 else if (inp & GP2X_B) {
\r
1043 if (cpalette) strncpy(path_buffer, cpalette, sizeof(path_buffer));
\r
1044 else getcwd(path_buffer, PATH_MAX);
\r
1045 path_buffer[sizeof(path_buffer)-1] = 0;
\r
1047 selfname = filesel_loop(path_buffer, NULL);
\r
1049 if (cpalette) free(cpalette);
\r
1050 cpalette = selfname;
\r
1057 // -------------- options --------------
\r
1059 static void draw_menu_options(int menu_sel)
\r
1061 int tl_x = 25, tl_y = 20, y;
\r
1062 char strframeskip[8], *strscaling, *strssconfirm;
\r
1063 char *mms = mmuhack_status ? "active) " : "inactive)";
\r
1065 if (Settings.frameskip < 0)
\r
1066 strcpy(strframeskip, "Auto");
\r
1067 else sprintf(strframeskip, "%i", Settings.frameskip);
\r
1068 switch (Settings.scaling) {
\r
1069 default: strscaling = " OFF"; break;
\r
1070 case 1: strscaling = "hw horizontal"; break;
\r
1071 case 2: strscaling = "hw horiz. + vert."; break;
\r
1072 case 3: strscaling = "sw horizontal"; break;
\r
1074 switch (Settings.sstate_confirm) {
\r
1075 default: strssconfirm = "OFF"; break;
\r
1076 case 1: strssconfirm = "writes"; break;
\r
1077 case 2: strssconfirm = "loads"; break;
\r
1078 case 3: strssconfirm = "both"; break;
\r
1082 gp2x_fceu_copy_bg();
\r
1084 gp2x_text_out15(tl_x, y, "Scaling: %s", strscaling); // 0
\r
1085 gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1
\r
1086 gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2
\r
1087 gp2x_text_out15(tl_x, (y+=10), "Accurate renderer (slow) %s", Settings.accurate_mode?"ON":"OFF");
\r
1088 gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", soundvol?"ON":"OFF");
\r
1089 gp2x_text_out15(tl_x, (y+=10), "Sound Rate: %5iHz", Settings.sound_rate); // 5
\r
1090 gp2x_text_out15(tl_x, (y+=10), "Force Region: %s",
\r
1091 Settings.region_force == 2 ? "PAL" : Settings.region_force == 1 ? "NTSC" : "OFF"); // 6
\r
1092 gp2x_text_out15(tl_x, (y+=10), "Turbo rate %iHz", (Settings.turbo_rate_add*60/2) >> 24);
\r
1093 gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm); // 8
\r
1094 gp2x_text_out15(tl_x, (y+=10), "Save slot %i", CurrentState);
\r
1095 gp2x_text_out15(tl_x, (y+=10), "Faster RAM timings %s", Settings.ramtimings?"ON":"OFF");
\r
1096 gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, Settings.mmuhack?"ON":"OFF"); // 11
\r
1097 gp2x_text_out15(tl_x, (y+=10), "Gamma correction %i.%02i", Settings.gamma / 100, Settings.gamma%100);
\r
1098 gp2x_text_out15(tl_x, (y+=10), "Perfect VSYNC %s", Settings.perfect_vsync?"ON":"OFF");
\r
1099 gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock); // 14
\r
1100 gp2x_text_out15(tl_x, (y+=10), "[FCE Ultra options]");
\r
1101 gp2x_text_out15(tl_x, (y+=10), "Save cfg as default"); // 16
\r
1103 gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");
\r
1106 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
1108 if (menu_sel == 3) {
\r
1109 gp2x_text_out15(tl_x, 210, "ROM reload required for this");
\r
1110 gp2x_text_out15(tl_x, 220, "setting to take effect");
\r
1111 } else if (menu_sel == 10 || menu_sel == 11) {
\r
1112 gp2x_text_out15(tl_x, 210, "Emu restart required for this");
\r
1113 gp2x_text_out15(tl_x, 220, "setting to take effect");
\r
1116 menu_darken_text_bg();
\r
1120 static int sndrate_prevnext(int rate, int dir)
\r
1122 int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };
\r
1124 for (i = 0; i < 5; i++)
\r
1125 if (rates[i] == rate) break;
\r
1127 i += dir ? 1 : -1;
\r
1128 if (i > 4) return dir ? 44100 : 22050;
\r
1129 if (i < 0) return dir ? 11025 : 8000;
\r
1133 static void config_commit(void)
\r
1135 if (Settings.region_force)
\r
1136 FCEUI_SetVidSystem(Settings.region_force - 1);
\r
1139 static int menu_loop_options(void)
\r
1141 static int menu_sel = 0;
\r
1142 int menu_sel_max = 16;
\r
1143 unsigned long inp = 0;
\r
1145 if (fceugi) menu_sel_max++;
\r
1149 draw_menu_options(menu_sel);
\r
1150 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);
\r
1151 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
1152 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
1153 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options
\r
1154 switch (menu_sel) {
\r
1155 case 1: Settings.showfps = !Settings.showfps; break;
\r
1156 case 3: Settings.accurate_mode = !Settings.accurate_mode; break;
\r
1157 case 4: soundvol = soundvol ? 0 : 50; break;
\r
1158 case 10: Settings.ramtimings = !Settings.ramtimings; break;
\r
1159 case 11: Settings.mmuhack = !Settings.mmuhack; break;
\r
1160 case 13: Settings.perfect_vsync = !Settings.perfect_vsync; break;
\r
1161 case 15: fcemenu_loop_options(); break;
\r
1162 case 16: // done (update and write)
\r
1166 case 17: // done (update and write for current game)
\r
1168 if (lastLoadedGameName[0])
\r
1169 SaveConfig(lastLoadedGameName);
\r
1173 if(inp & (GP2X_X|GP2X_A)) {
\r
1175 return 0; // done (update, no write)
\r
1177 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise
\r
1178 switch (menu_sel) {
\r
1179 case 0: int_incdec(&Settings.scaling, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;
\r
1180 case 2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;
\r
1182 Settings.sound_rate = sndrate_prevnext(Settings.sound_rate, inp & GP2X_RIGHT);
\r
1185 case 6: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;
\r
1187 int hz = Settings.turbo_rate_add*60/2 >> 24;
\r
1188 int_incdec(&hz, (inp & GP2X_LEFT) ? -1 : 1, 1, 30);
\r
1189 Settings.turbo_rate_add = (hz*2 << 24) / 60 + 1;
\r
1192 case 8: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;
\r
1193 case 9: int_incdec(&CurrentState, (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;
\r
1194 case 12: int_incdec(&Settings.gamma, (inp & GP2X_LEFT) ? -1 : 1, 0, 300); break;
\r
1196 while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {
\r
1197 Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;
\r
1198 if (Settings.cpuclock < 0) Settings.cpuclock = 0; // 0 ~ do not change
\r
1199 draw_menu_options(menu_sel);
\r
1208 // -------------- credits --------------
\r
1210 static void draw_menu_credits(void)
\r
1214 //int tl_x = 15, tl_y = 70;
\r
1215 gp2x_fceu_copy_bg();
\r
1217 sprintf(vstr, "GPFCE v" GP2X_PORT_VERSION " rev%i", GP2X_PORT_REV);
\r
1218 gp2x_text_out15(20, 30, vstr);
\r
1219 gp2x_text_out15(20, 40, "(c) notaz, 2007");
\r
1221 gp2x_text_out15(20, 70, "Based on FCE Ultra versions");
\r
1222 gp2x_text_out15(20, 80, "0.81 and 0.98.1x");
\r
1224 gp2x_text_out15(20, 110, " - Credits - ");
\r
1225 gp2x_text_out15(20, 130, "Bero: FCE");
\r
1226 gp2x_text_out15(20, 140, "Xodnizel: FCE Ultra");
\r
1227 gp2x_text_out15(20, 150, "zzhu8192: original port");
\r
1228 gp2x_text_out15(20, 160, "rlyeh: minimal lib");
\r
1229 gp2x_text_out15(20, 170, "Hermes, theoddbot, god_at_hell:");
\r
1230 gp2x_text_out15(20, 180, " cpuctrl, gamma libs");
\r
1231 gp2x_text_out15(20, 190, "Squidge: squidgehack");
\r
1233 menu_darken_text_bg();
\r
1238 // -------------- root menu --------------
\r
1240 static void draw_menu_root(int menu_sel)
\r
1242 int tl_x = 30, tl_y = 126, y;
\r
1243 gp2x_fceu_copy_bg();
\r
1247 gp2x_text_out15(tl_x, y, "Resume game");
\r
1248 gp2x_text_out15(tl_x, (y+=10), "Save State");
\r
1249 gp2x_text_out15(tl_x, (y+=10), "Load State");
\r
1250 gp2x_text_out15(tl_x, (y+=10), "Reset game");
\r
1254 gp2x_text_out15(tl_x, (y+=10), "Load new ROM");
\r
1255 gp2x_text_out15(tl_x, (y+=10), "Options");
\r
1256 gp2x_text_out15(tl_x, (y+=10), "Controls");
\r
1257 gp2x_text_out15(tl_x, (y+=10), "Credits");
\r
1258 gp2x_text_out15(tl_x, (y+=10), "Exit");
\r
1261 gp2x_text_out15(tl_x, (y+=10), "Cheats");
\r
1264 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
1266 menu_darken_text_bg();
\r
1267 menu_darken_reset();
\r
1269 // error / version
\r
1270 if (menuErrorMsg[0]) gp2x_text_out15(1, 229, menuErrorMsg);
\r
1273 sprintf(vstr, "v" GP2X_PORT_VERSION " r%i", GP2X_PORT_REV);
\r
1274 gp2x_text_out15(320-strlen(vstr)*8-1, 228, vstr);
\r
1276 menu_darken_text_bg();
\r
1281 static int menu_loop_root(void)
\r
1283 int ret, menu_sel_max = 8, menu_sel_min = 4;
\r
1284 static int menu_sel = 4;
\r
1285 unsigned long inp = 0;
\r
1287 if (fceugi) menu_sel_min = 0;
\r
1288 if (cheats) menu_sel_max = 9;
\r
1289 if (menu_sel < menu_sel_min || menu_sel > menu_sel_max)
\r
1290 menu_sel = menu_sel_min;
\r
1292 /* make sure action buttons are not pressed on entering menu */
\r
1293 draw_menu_root(menu_sel);
\r
1294 while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);
\r
1298 draw_menu_root(menu_sel);
\r
1299 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
\r
1300 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < menu_sel_min) menu_sel = menu_sel_max; }
\r
1301 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = menu_sel_min; }
\r
1302 if(inp &(GP2X_SELECT|GP2X_X)){
\r
1304 while (gp2x_joystick_read(1) & GP2X_X) usleep(50*1000); // wait until X is released
\r
1309 if(inp & GP2X_B ) {
\r
1310 switch (menu_sel) {
\r
1311 case 0: // resume game
\r
1313 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);
\r
1318 case 1: // save state
\r
1320 /*if(savestate_menu_loop(0))
\r
1322 FCEUI_SaveState();
\r
1324 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);
\r
1328 case 2: // load state
\r
1330 /*if(savestate_menu_loop(1))
\r
1332 FCEUI_LoadState();
\r
1334 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);
\r
1338 case 3: // reset game
\r
1340 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
\r
1345 case 4: // select rom
\r
1350 if ( (tstf = fopen(lastLoadedGameName, "rb")) )
\r
1353 strncpy(path_buffer, lastLoadedGameName, sizeof(path_buffer));
\r
1354 path_buffer[sizeof(path_buffer)-1] = 0;
\r
1358 getcwd(path_buffer, PATH_MAX);
\r
1361 selfname = filesel_loop(path_buffer, lastLoadedGameName);
\r
1363 printf("selected file: %s\n", selfname);
\r
1364 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);
\r
1369 case 5: // options
\r
1370 ret = menu_loop_options();
\r
1371 if (ret == 1) continue; // status update
\r
1373 case 6: // controls
\r
1376 case 7: // credits
\r
1377 draw_menu_credits();
\r
1379 inp = wait_for_input(GP2X_B|GP2X_X);
\r
1383 case 9: // patches/gg
\r
1384 patches_menu_loop();
\r
1388 menuErrorMsg[0] = 0; // clear error msg
\r
1393 extern unsigned short gp2x_palette16[256];
\r
1395 static void menu_prepare_bg(void)
\r
1397 menu_bg = malloc(320*240*2);
\r
1398 if (menu_bg == NULL) return;
\r
1402 /* raw emu frame should now be at gp2x_screen */
\r
1403 if (Settings.scaling != 0)
\r
1405 soft_scale((char *)gp2x_screen + 32, gp2x_palette16, srendline, erendline-srendline);
\r
1407 memset32((int *)((char *)gp2x_screen + 32), 0, srendline*320*2/4);
\r
1408 memcpy(menu_bg, gp2x_screen + 32, 320*240*2);
\r
1412 convert2RGB555(menu_bg, gp2x_screen, gp2x_palette16, 320*240);
\r
1417 memset32((int *)menu_bg, 0, 320*240*2/4);
\r
1418 readpng(menu_bg, "background.png");
\r
1422 static void menu_gfx_prepare(void)
\r
1424 menu_prepare_bg();
\r
1427 gp2x_video_changemode(16);
\r
1428 gp2x_video_set_offs(0);
\r
1429 gp2x_video_RGB_setscaling(320, 240);
\r
1434 int gp2x_menu_do(void)
\r
1438 menu_gfx_prepare();
\r
1440 ret = menu_loop_root();
\r
1442 if (menu_bg) free(menu_bg);
\r
1444 menuErrorMsg[0] = 0;
\r