1 // (c) Copyright 2006,2007 notaz, All rights reserved.
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2 // Free for non-commercial use.
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4 // For commercial use, separate licencing terms must be obtained.
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13 #include "minimal.h"
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15 #include "asmutils.h"
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21 #include "../../input.h"
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22 #include "../../state.h"
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24 #ifndef _DIRENT_HAVE_D_TYPE
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25 #error "need d_type for file browser
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28 static int GP2X_PORT_REV =
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32 extern char lastLoadedGameName[PATH_MAX];
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33 extern int mmuhack_status;
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34 //extern int state_slot; // TODO
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35 extern uint8 Exit; // exit emu loop flag
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37 #define CONFIGURABLE_KEYS (GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_START|GP2X_SELECT|GP2X_L|GP2X_R|GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_PUSH)
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39 static char *gp2xKeyNames[] = {
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40 "UP", "01???", "LEFT", "03???", "DOWN", "05???", "RIGHT", "07???",
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41 "START", "SELECT", "L", "R", "A", "B", "X", "Y",
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42 "10???", "11???", "12???","13???", "14???","15???", "VOL DOWN", "VOL UP",
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43 "18???", "19???", "1a???","PUSH", "1c???","1d???", "1e???", "1f???"
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46 char menuErrorMsg[40] = {0, };
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49 void gp2x_fceu_copy_bg(void)
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51 memset(gp2x_screen, 0, 320*240*2);
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54 // draws white text to current bbp15 screen
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55 static void gp2x_text_out15_(int x, int y, const char *text)
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58 unsigned short *screen = gp2x_screen;
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60 screen = screen + x + y*320;
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62 for (i = 0; i < strlen(text); i++)
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66 if(fontdata8x8[((text[i])*8)+l]&0x80) screen[l*320+0]=0xffff;
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67 if(fontdata8x8[((text[i])*8)+l]&0x40) screen[l*320+1]=0xffff;
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68 if(fontdata8x8[((text[i])*8)+l]&0x20) screen[l*320+2]=0xffff;
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69 if(fontdata8x8[((text[i])*8)+l]&0x10) screen[l*320+3]=0xffff;
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70 if(fontdata8x8[((text[i])*8)+l]&0x08) screen[l*320+4]=0xffff;
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71 if(fontdata8x8[((text[i])*8)+l]&0x04) screen[l*320+5]=0xffff;
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72 if(fontdata8x8[((text[i])*8)+l]&0x02) screen[l*320+6]=0xffff;
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73 if(fontdata8x8[((text[i])*8)+l]&0x01) screen[l*320+7]=0xffff;
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79 void gp2x_text_out15(int x, int y, const char *texto, ...)
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84 va_start(args,texto);
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85 vsprintf(buffer,texto,args);
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88 gp2x_text_out15_(x,y,buffer);
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92 void gp2x_text_out15_lim(int x, int y, const char *texto, int max)
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94 char buffer[320/8+1];
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96 strncpy(buffer, texto, 320/8);
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97 if (max > 320/8) max = 320/8;
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98 if (max < 0) max = 0;
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101 gp2x_text_out15(x,y,buffer);
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104 static void gp2x_smalltext16(int x, int y, const char *texto)
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107 unsigned char *src;
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108 unsigned short *dst;
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110 for (i = 0;; i++, x += 6)
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112 unsigned char c = (unsigned char) texto[i];
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117 src = fontdata6x8[c];
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118 dst = (unsigned short *)gp2x_screen + x + y*320;
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125 if( *src & w ) *dst = 0xffff;
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136 static void gp2x_smalltext8_lim(int x, int y, const char *texto, int max)
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138 char buffer[320/6+1];
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140 strncpy(buffer, texto, 320/6);
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141 if (max > 320/6) max = 320/6;
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142 if (max < 0) max = 0;
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145 gp2x_smalltext16(x, y, buffer);
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149 static unsigned long inp_prev = 0;
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150 static int inp_prevjoy = 0;
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152 static unsigned long wait_for_input(unsigned long interesting)
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155 static int repeats = 0, wait = 50*1000;
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156 int release = 0, i;
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158 if (repeats == 2 || repeats == 4) wait /= 2;
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159 if (repeats == 6) wait = 15 * 1000;
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161 for (i = 0; i < 6 && inp_prev == gp2x_joystick_read(1); i++) {
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162 if (i == 0) repeats++;
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163 if (wait >= 30*1000) usleep(wait); // usleep sleeps for ~30ms minimum
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164 else spend_cycles(wait * Settings.cpuclock);
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167 while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {
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172 if (release || ret != inp_prev) {
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179 // we don't need diagonals in menus
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180 if ((ret&GP2X_UP) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
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181 if ((ret&GP2X_UP) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
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182 if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
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183 if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
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188 static unsigned long input2_read(unsigned long interesting, int *joy)
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196 if ((ret = gp2x_joystick_read(0) & interesting)) break;
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197 gp2x_usbjoy_update();
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198 for (i = 0; i < num_of_joys; i++) {
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199 ret = gp2x_usbjoy_check2(i);
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200 if (ret) { *joy = i + 1; break; }
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209 // similar to wait_for_input(), but returns joy num
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210 static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)
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213 const int wait = 300*1000;
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216 if (inp_prevjoy == 0) inp_prev &= interesting;
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217 for (i = 0; i < 6; i++) {
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218 ret = input2_read(interesting, joy);
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219 if (*joy != inp_prevjoy || ret != inp_prev) break;
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223 while ( !(ret = input2_read(interesting, joy)) ) {
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228 inp_prevjoy = *joy;
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235 // -------------- ROM selector --------------
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237 static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)
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242 n--; // exclude current dir (".")
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244 //memset(gp2x_screen, 0, 320*240);
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245 gp2x_fceu_copy_bg();
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248 gp2x_smalltext8_lim(14, (start - 2)*10, curdir, 53-2);
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249 for (i = 0; i < n; i++) {
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251 if (pos < 0) continue;
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252 if (pos > 23) break;
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253 if (namelist[i+1]->d_type == DT_DIR) {
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254 gp2x_smalltext8_lim(14, pos*10, "/", 1);
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255 gp2x_smalltext8_lim(14+6, pos*10, namelist[i+1]->d_name, 53-3);
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257 gp2x_smalltext8_lim(14, pos*10, namelist[i+1]->d_name, 53-2);
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260 gp2x_text_out15(5, 120, ">");
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264 static int scandir_cmp(const void *p1, const void *p2)
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266 struct dirent **d1 = (struct dirent **)p1, **d2 = (struct dirent **)p2;
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267 if ((*d1)->d_type == (*d2)->d_type) return alphasort(d1, d2);
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268 if ((*d1)->d_type == DT_DIR) return -1; // put before
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269 if ((*d2)->d_type == DT_DIR) return 1;
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270 return alphasort(d1, d2);
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273 static char *filter_exts[] = {
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274 ".gpe", ".png", "ck.o", ".txt"
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277 static int scandir_filter(const struct dirent *ent)
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282 if (ent == NULL || ent->d_name == NULL) return 0;
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283 if (strlen(ent->d_name) < 5) return 1;
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285 p = ent->d_name + strlen(ent->d_name) - 4;
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287 for (i = 0; i < sizeof(filter_exts)/sizeof(filter_exts[0]); i++)
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289 if (strcmp(p, filter_exts[i]) == 0) return 0;
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295 static char *romsel_loop(char *curr_path)
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297 struct dirent **namelist;
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300 unsigned long inp = 0;
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301 char *ret = NULL, *fname = NULL;
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303 // is this a dir or a full path?
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304 if ((dir = opendir(curr_path))) {
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308 for (p = curr_path + strlen(curr_path) - 1; p > curr_path && *p != '/'; p--);
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313 n = scandir(curr_path, &namelist, scandir_filter, scandir_cmp);
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316 n = scandir("/", &namelist, scandir_filter, scandir_cmp);
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319 printf("dir: %s\n", curr_path);
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326 if (fname != NULL) {
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328 for (i = 1; i < n; i++) {
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329 if (strcmp(namelist[i]->d_name, fname) == 0) {
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338 draw_dirlist(curr_path, namelist, n, sel);
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339 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);
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340 if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = n-2; }
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341 if(inp & GP2X_DOWN) { sel++; if (sel > n-2) sel = 0; }
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342 if(inp & GP2X_LEFT) { sel-=10; if (sel < 0) sel = 0; }
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343 if(inp & GP2X_L) { sel-=24; if (sel < 0) sel = 0; }
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344 if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }
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345 if(inp & GP2X_R) { sel+=24; if (sel > n-2) sel = n-2; }
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346 if(inp & GP2X_B) { // enter dir/select
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348 if (namelist[sel+1]->d_type == DT_REG) {
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349 strcpy(lastLoadedGameName, curr_path);
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350 strcat(lastLoadedGameName, "/");
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351 strcat(lastLoadedGameName, namelist[sel+1]->d_name);
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352 ret = lastLoadedGameName;
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354 } else if (namelist[sel+1]->d_type == DT_DIR) {
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355 int newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;
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356 char *p, *newdir = malloc(newlen);
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357 if (strcmp(namelist[sel+1]->d_name, "..") == 0) {
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358 char *start = curr_path;
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359 p = start + strlen(start) - 1;
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360 while (*p == '/' && p > start) p--;
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361 while (*p != '/' && p > start) p--;
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362 if (p <= start) strcpy(newdir, "/");
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363 else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }
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365 strcpy(newdir, curr_path);
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366 p = newdir + strlen(newdir) - 1;
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367 while (*p == '/' && p >= newdir) *p-- = 0;
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368 strcat(newdir, "/");
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369 strcat(newdir, namelist[sel+1]->d_name);
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371 ret = romsel_loop(newdir);
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375 // unknown file type, happens on NTFS mounts. Try to guess.
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376 FILE *tstf; int tmp;
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377 strcpy(lastLoadedGameName, curr_path);
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378 strcat(lastLoadedGameName, "/");
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379 strcat(lastLoadedGameName, namelist[sel+1]->d_name);
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380 tstf = fopen(lastLoadedGameName, "rb");
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383 if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)
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384 namelist[sel+1]->d_type = DT_REG;
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385 else namelist[sel+1]->d_type = DT_DIR;
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391 if(inp & GP2X_X) break; // cancel
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395 while(n--) free(namelist[n]);
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402 // ------------ patch/gg menu ------------
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405 static void draw_patchlist(int sel)
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411 gp2x_fceu_copy_bg();
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413 for (i = 0; i < PicoPatchCount; i++) {
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415 if (pos < 0) continue;
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416 if (pos > 23) break;
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417 gp2x_smalltext8_lim(14, pos*10, PicoPatches[i].active ? "ON " : "OFF", 3);
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418 gp2x_smalltext8_lim(14+6*4, pos*10, PicoPatches[i].name, 53-6);
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421 if (pos < 24) gp2x_smalltext8_lim(14, pos*10, "done", 4);
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423 gp2x_text_out15(5, 120, ">");
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428 void patches_menu_loop(void)
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431 unsigned long inp = 0;
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435 draw_patchlist(menu_sel);
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436 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);
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437 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }
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438 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }
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439 if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
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440 if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }
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441 if(inp & GP2X_B) { // action
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442 if (menu_sel < PicoPatchCount)
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443 PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;
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446 if(inp & GP2X_X) return;
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451 // ------------ savestate loader ------------
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453 static void menu_prepare_bg(void);
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455 static int state_slot_flags = 0;
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457 static void state_check_slots(void)
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461 state_slot_flags = 0;
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463 for (slot = 0; slot < 10; slot++)
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465 if (emu_check_save_file(slot))
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467 state_slot_flags |= 1 << slot;
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472 static void draw_savestate_bg(int slot)
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474 struct PicoVideo tmp_pv;
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475 unsigned short tmp_cram[0x40];
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476 unsigned short tmp_vsram[0x40];
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477 void *tmp_vram, *file;
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480 fname = emu_GetSaveFName(1, 0, slot);
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481 if (!fname) return;
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483 tmp_vram = malloc(sizeof(Pico.vram));
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484 if (tmp_vram == NULL) return;
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486 memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));
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487 memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));
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488 memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));
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489 memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));
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491 if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {
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492 file = gzopen(fname, "rb");
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493 emu_set_save_cbs(1);
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495 file = fopen(fname, "rb");
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496 emu_set_save_cbs(0);
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501 PicoCdLoadStateGfx(file);
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503 areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file
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504 areaRead(Pico.vram, 1, sizeof(Pico.vram), file);
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505 areaSeek(file, 0x2000, SEEK_CUR);
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506 areaRead(Pico.cram, 1, sizeof(Pico.cram), file);
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507 areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);
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508 areaSeek(file, 0x221a0, SEEK_SET);
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509 areaRead(&Pico.video, 1, sizeof(Pico.video), file);
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514 emu_forced_frame();
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515 gp2x_memcpy_buffers((1<<2), gp2x_screen, 0, 320*240*2);
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518 memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));
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519 memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));
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520 memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));
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521 memcpy(&Pico.video, &tmp_pv, sizeof(Pico.video));
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525 static void draw_savestate_menu(int menu_sel, int is_loading)
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527 int tl_x = 25, tl_y = 60, y, i;
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529 if (state_slot_flags & (1 << menu_sel))
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530 draw_savestate_bg(menu_sel);
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531 gp2x_fceu_copy_bg();
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533 gp2x_text_out15(tl_x, 30, is_loading ? "Load state" : "Save state");
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535 /* draw all 10 slots */
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537 for (i = 0; i < 10; i++, y+=10)
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539 gp2x_text_out15(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");
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541 gp2x_text_out15(tl_x, y, "back");
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544 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
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549 static int savestate_menu_loop(int is_loading)
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551 int menu_sel = 10, menu_sel_max = 10;
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552 unsigned long inp = 0;
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554 state_check_slots();
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558 draw_savestate_menu(menu_sel, is_loading);
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559 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
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560 if(inp & GP2X_UP ) {
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562 menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;
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563 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
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565 if(inp & GP2X_DOWN) {
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567 menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;
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568 } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
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570 if(inp & GP2X_B) { // save/load
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571 if (menu_sel < 10) {
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572 state_slot = menu_sel;
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573 if (emu_SaveLoadGame(is_loading, 0)) {
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574 strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");
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580 if(inp & GP2X_X) return 1;
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585 // -------------- key config --------------
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587 static char *usb_joy_key_name(int joy, int num)
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589 static char name[16];
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592 case 0: sprintf(name, "Joy%i UP", joy); break;
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593 case 1: sprintf(name, "Joy%i DOWN", joy); break;
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594 case 2: sprintf(name, "Joy%i LEFT", joy); break;
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595 case 3: sprintf(name, "Joy%i RIGHT", joy); break;
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596 default:sprintf(name, "Joy%i b%i", joy, num-3); break;
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601 static char *action_binds(int player_idx, int action_mask)
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603 static char strkeys[32*5];
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607 for (i = 0; i < 32; i++) // i is key index
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609 if (Settings.KeyBinds[i] & action_mask)
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611 if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;
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612 if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gp2xKeyNames[i]); break; }
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613 else strcpy(strkeys, gp2xKeyNames[i]);
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616 for (joy = 0; joy < num_of_joys; joy++)
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618 for (i = 0; i < 32; i++)
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620 if (Settings.JoyBinds[joy][i] & action_mask)
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622 if (player_idx >= 0 && ((Settings.KeyBinds[i] >> 16) & 3) != player_idx) continue;
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624 strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));
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627 else strcpy(strkeys, usb_joy_key_name(joy + 1, i));
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635 static void unbind_action(int action)
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639 for (i = 0; i < 32; i++)
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640 Settings.KeyBinds[i] &= ~action;
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641 for (u = 0; u < 4; u++)
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642 for (i = 0; i < 32; i++)
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643 Settings.JoyBinds[u][i] &= ~action;
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646 static int count_bound_keys(int action, int is_joy)
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648 int i, u, keys = 0;
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652 for (u = 0; u < 4; u++)
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653 for (i = 0; i < 32; i++)
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654 if (Settings.JoyBinds[u][i] & action) keys++;
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658 for (i = 0; i < 32; i++)
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659 if (Settings.KeyBinds[i] & action) keys++;
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664 typedef struct { char *name; int mask; } bind_action_t;
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666 // b_turbo,a_turbo RLDU SEBA
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667 static bind_action_t ctrl_actions[] =
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670 { "DOWN ", 0x020 },
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671 { "LEFT ", 0x040 },
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672 { "RIGHT ", 0x080 },
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675 { "A TURBO", 0x100 },
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676 { "B TURBO", 0x200 },
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677 { "START ", 0x008 },
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678 { "SELECT ", 0x004 },
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681 static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_idx, int sel)
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683 int x, y, tl_y = 40, i;
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685 gp2x_fceu_copy_bg();
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686 gp2x_text_out15(80, 20, "Player %i controls", player_idx + 1);
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689 for (i = 0; i < opt_cnt; i++, y+=10)
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690 gp2x_text_out15(x, y, "%s : %s", opts[i].name, action_binds(player_idx, opts[i].mask));
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692 gp2x_text_out15(x, y, "Done");
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695 gp2x_text_out15(x - 16, tl_y + sel*10, ">");
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698 gp2x_text_out15(30, 190, "Press a button to bind/unbind");
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699 gp2x_text_out15(30, 200, "Use VOL+ to clear");
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700 gp2x_text_out15(30, 210, "To bind UP/DOWN, hold VOL-");
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701 gp2x_text_out15(30, 220, "Select \"Done\" to exit");
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703 gp2x_text_out15(30, 220, "Press B or X to exit");
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708 static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_idx)
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710 int joy = 0, sel = 0, menu_sel_max = opt_cnt, i;
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711 unsigned long inp = 0;
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715 draw_key_config(opts, opt_cnt, player_idx, sel);
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716 inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS|GP2X_VOL_DOWN|GP2X_VOL_UP, &joy);
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717 // printf("got %08lX from joy %i\n", inp, joy);
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719 if (!(inp & GP2X_VOL_DOWN)) {
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720 if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
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721 if(inp & GP2X_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }
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723 if (sel >= opt_cnt) {
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724 if (inp & (GP2X_B|GP2X_X)) break;
\r
727 // if we are here, we want to bind/unbind something
\r
728 if (inp & GP2X_VOL_UP)
\r
729 unbind_action(opts[sel].mask);
\r
730 inp &= CONFIGURABLE_KEYS;
\r
731 for (i = 0; i < 32; i++)
\r
732 if (inp & (1 << i)) {
\r
733 if (count_bound_keys(opts[sel].mask, 0) >= 2)
\r
734 Settings.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only
\r
735 else Settings.KeyBinds[i] ^= opts[sel].mask;
\r
736 Settings.KeyBinds[i] &= ~(3 << 16);
\r
737 Settings.KeyBinds[i] |= player_idx << 16;
\r
739 } else if (sel < opt_cnt) {
\r
740 for (i = 0; i < 32; i++)
\r
741 if (inp & (1 << i)) {
\r
742 if (count_bound_keys(opts[sel].mask, 1) >= 1) // disallow combos for usbjoy
\r
743 Settings.JoyBinds[joy-1][i] &= ~opts[sel].mask;
\r
744 else Settings.JoyBinds[joy-1][i] ^= opts[sel].mask;
\r
745 Settings.JoyBinds[joy-1][i] &= ~(3 << 16);
\r
746 Settings.JoyBinds[joy-1][i] |= player_idx << 16;
\r
752 static void draw_kc_sel(int menu_sel)
\r
754 int tl_x = 25+40, tl_y = 60, y, i;
\r
758 gp2x_fceu_copy_bg();
\r
759 gp2x_text_out15(tl_x, y, "Player 1");
\r
760 gp2x_text_out15(tl_x, (y+=10), "Player 2");
\r
761 gp2x_text_out15(tl_x, (y+=10), "Emulator controls");
\r
762 gp2x_text_out15(tl_x, (y+=10), "Done");
\r
765 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
768 gp2x_text_out15(tl_x, (y=110), "USB joys detected:");
\r
769 if (num_of_joys > 0) {
\r
770 for (i = 0; i < num_of_joys; i++) {
\r
771 strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;
\r
772 gp2x_text_out15(tl_x, (y+=10), "%i: %s", i+1, joyname);
\r
775 gp2x_text_out15(tl_x, (y+=10), "none");
\r
781 static void kc_sel_loop(void)
\r
783 int menu_sel = 3, menu_sel_max = 3;
\r
784 unsigned long inp = 0;
\r
788 draw_kc_sel(menu_sel);
\r
789 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
\r
790 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
791 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
793 switch (menu_sel) {
\r
794 case 0: key_config_loop(ctrl_actions, 10, 0); return;
\r
795 case 1: key_config_loop(ctrl_actions, 8, 1); return;
\r
799 if(inp & GP2X_X) return;
\r
805 // --------- advanced options ----------
\r
807 static void draw_amenu_options(int menu_sel)
\r
809 int tl_x = 25, tl_y = 60, y;
\r
810 char *mms = mmuhack_status ? "active) " : "inactive)";
\r
813 //memset(gp2x_screen, 0, 320*240);
\r
814 gp2x_fceu_copy_bg();
\r
816 gp2x_text_out15(tl_x, y, "Gamma correction %i.%02i", currentConfig.gamma / 100, currentConfig.gamma%100); // 0
\r
817 gp2x_text_out15(tl_x, (y+=10), "Don't save last used ROM %s", (currentConfig.EmuOpt &0x020)?"ON":"OFF"); // 5
\r
818 gp2x_text_out15(tl_x, (y+=10), "needs restart:");
\r
819 gp2x_text_out15(tl_x, (y+=10), "craigix's RAM timings %s", (currentConfig.EmuOpt &0x100)?"ON":"OFF"); // 7
\r
820 gp2x_text_out15(tl_x, (y+=10), "squidgehack (now %s %s", mms, (currentConfig.EmuOpt &0x010)?"ON":"OFF"); // 8
\r
821 gp2x_text_out15(tl_x, (y+=10), "Done");
\r
824 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
829 static void amenu_loop_options(void)
\r
831 int menu_sel = 0, menu_sel_max = 9;
\r
832 unsigned long inp = 0;
\r
836 draw_amenu_options(menu_sel);
\r
837 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);
\r
838 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
839 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
840 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options
\r
841 switch (menu_sel) {
\r
846 if(inp & (GP2X_X|GP2X_A)) return;
\r
847 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise
\r
848 switch (menu_sel) {
\r
850 while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {
\r
851 currentConfig.gamma += (inp & GP2X_LEFT) ? -1 : 1;
\r
852 if (currentConfig.gamma < 1) currentConfig.gamma = 1;
\r
853 if (currentConfig.gamma > 300) currentConfig.gamma = 300;
\r
854 draw_amenu_options(menu_sel);
\r
864 // -------------- options --------------
\r
866 static void draw_menu_options(int menu_sel)
\r
868 int tl_x = 25, tl_y = 32, y;
\r
869 char /*monostereo[8],*/ strframeskip[8], *strscaling, *strssconfirm;
\r
871 //strcpy(monostereo, (currentConfig.PicoOpt&0x08)?"stereo":"mono");
\r
872 if (Settings.frameskip < 0)
\r
873 strcpy(strframeskip, "Auto");
\r
874 else sprintf(strframeskip, "%i", Settings.frameskip);
\r
875 switch (Settings.scaling) {
\r
876 default: strscaling = " OFF"; break;
\r
877 case 1: strscaling = "hw horizontal"; break;
\r
878 case 2: strscaling = "hw horiz. + vert."; break;
\r
879 case 3: strscaling = "sw horizontal"; break;
\r
881 switch (Settings.sstate_confirm) {
\r
882 default: strssconfirm = "OFF"; break;
\r
883 case 1: strssconfirm = "writes"; break;
\r
884 case 2: strssconfirm = "loads"; break;
\r
885 case 3: strssconfirm = "both"; break;
\r
889 //memset(gp2x_screen, 0, 320*240);
\r
890 gp2x_fceu_copy_bg();
\r
892 gp2x_text_out15(tl_x, y, "Scaling: %s", strscaling); // 0
\r
893 gp2x_text_out15(tl_x, (y+=10), "Show FPS %s", Settings.showfps?"ON":"OFF"); // 1
\r
894 gp2x_text_out15(tl_x, (y+=10), "Frameskip %s", strframeskip); // 2
\r
895 gp2x_text_out15(tl_x, (y+=10), "Enable sound %s", /*(currentConfig.EmuOpt &0x004)?"ON":*/"OFF"); // 3
\r
896 gp2x_text_out15(tl_x, (y+=10), "Sound Quality: %5iHz %s", 0, "" /*currentConfig.PsndRate, monostereo*/); // 4
\r
897 gp2x_text_out15(tl_x, (y+=10), "Region: %s",
\r
898 Settings.region_force == 2 ? "NTSC" : Settings.region_force == 1 ? "PAL" : "OFF"); // 5
\r
899 gp2x_text_out15(tl_x, (y+=10), "Use SRAM savestates %s", "OFF");
\r
900 gp2x_text_out15(tl_x, (y+=10), "Confirm savestate %s", strssconfirm);
\r
901 gp2x_text_out15(tl_x, (y+=10), "Save slot %i", 0/*state_slot*/); // 8
\r
902 gp2x_text_out15(tl_x, (y+=10), "GP2X CPU clock %iMhz", Settings.cpuclock);
\r
903 gp2x_text_out15(tl_x, (y+=10), "[advanced options]"); // 10
\r
904 gp2x_text_out15(tl_x, (y+=10), "Save cfg as default");
\r
906 gp2x_text_out15(tl_x, (y+=10), "Save cfg for current game only");
\r
909 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
915 static int sndrate_prevnext(int rate, int dir)
\r
917 int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };
\r
919 for (i = 0; i < 5; i++)
\r
920 if (rates[i] == rate) break;
\r
923 if (i > 4) return dir ? 44100 : 22050;
\r
924 if (i < 0) return dir ? 11025 : 8000;
\r
928 static void int_incdec(int *p, int inc, int min, int max)
\r
931 if (*p < min) *p = min;
\r
932 else if (*p > max) *p = max;
\r
935 static int menu_loop_options(void)
\r
937 int menu_sel = 0, menu_sel_max = 11;
\r
938 unsigned long inp = 0;
\r
940 if (fceugi) menu_sel_max++;
\r
944 draw_menu_options(menu_sel);
\r
945 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);
\r
946 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
\r
947 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
\r
948 if((inp& GP2X_B)||(inp&GP2X_LEFT)||(inp&GP2X_RIGHT)) { // toggleable options
\r
949 switch (menu_sel) {
\r
950 case 1: Settings.showfps = !Settings.showfps; break;
\r
951 //case 6: Settings. = !Settings.showfps; break;
\r
952 //case 10: amenu_loop_options(); break;
\r
953 case 11: // done (update and write)
\r
954 gp2x_cpuclock_update();
\r
957 case 12: // done (update and write for current game)
\r
958 gp2x_cpuclock_update();
\r
959 if (lastLoadedGameName[0])
\r
960 SaveConfig(lastLoadedGameName);
\r
964 if(inp & (GP2X_X|GP2X_A)) {
\r
965 gp2x_cpuclock_update();
\r
966 return 0; // done (update, no write)
\r
968 if(inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise
\r
969 switch (menu_sel) {
\r
970 case 0: int_incdec(&Settings.scaling, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;
\r
971 case 2: int_incdec(&Settings.frameskip, (inp & GP2X_LEFT) ? -1 : 1, -1, 32); break;
\r
974 if ((inp & GP2X_RIGHT) && currentConfig.PsndRate == 44100 && !(currentConfig.PicoOpt&0x08)) {
\r
975 currentConfig.PsndRate = 8000; currentConfig.PicoOpt|= 0x08;
\r
976 } else if ((inp & GP2X_LEFT) && currentConfig.PsndRate == 8000 && (currentConfig.PicoOpt&0x08)) {
\r
977 currentConfig.PsndRate = 44100; currentConfig.PicoOpt&=~0x08;
\r
978 } else currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & GP2X_RIGHT);
\r
981 case 5: int_incdec(&Settings.region_force, (inp & GP2X_LEFT) ? -1 : 1, 0, 2); break;
\r
982 case 7: int_incdec(&Settings.sstate_confirm, (inp & GP2X_LEFT) ? -1 : 1, 0, 3); break;
\r
983 case 8: int_incdec(&CurrentState, (inp & GP2X_LEFT) ? -1 : 1, 0, 9); break;
\r
985 while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {
\r
986 Settings.cpuclock += (inp & GP2X_LEFT) ? -1 : 1;
\r
987 if (Settings.cpuclock < 0) Settings.cpuclock = 0; // 0 ~ do not change
\r
988 draw_menu_options(menu_sel);
\r
997 // -------------- credits --------------
\r
999 static void draw_menu_credits(void)
\r
1001 //int tl_x = 15, tl_y = 70;
\r
1002 gp2x_fceu_copy_bg();
\r
1006 gp2x_video_flip();
\r
1010 // -------------- root menu --------------
\r
1012 static void draw_menu_root(int menu_sel)
\r
1014 int tl_x = 30, tl_y = 128, y;
\r
1015 gp2x_fceu_copy_bg();
\r
1019 gp2x_text_out15(tl_x, y, "Resume game");
\r
1020 gp2x_text_out15(tl_x, (y+=10), "Save State");
\r
1021 gp2x_text_out15(tl_x, (y+=10), "Load State");
\r
1022 gp2x_text_out15(tl_x, (y+=10), "Reset game");
\r
1026 gp2x_text_out15(tl_x, (y+=10), "Load new ROM");
\r
1027 gp2x_text_out15(tl_x, (y+=10), "Options");
\r
1028 gp2x_text_out15(tl_x, (y+=10), "Controls");
\r
1029 gp2x_text_out15(tl_x, (y+=10), "Credits");
\r
1030 gp2x_text_out15(tl_x, (y+=10), "Exit");
\r
1032 // if (PicoPatches)
\r
1033 // gp2x_text_out15(tl_x, (y+=10), "Patches / GameGenie");
\r
1036 gp2x_text_out15(tl_x - 16, tl_y + menu_sel*10, ">");
\r
1038 if (menuErrorMsg[0]) gp2x_text_out15(1, 230, menuErrorMsg);
\r
1041 sprintf(vstr, "v" GP2X_PORT_VERSION " r%i", GP2X_PORT_REV);
\r
1042 gp2x_text_out15(320-strlen(vstr)*8-1, 230, vstr);
\r
1044 gp2x_video_flip();
\r
1048 static int menu_loop_root(void)
\r
1050 int ret, menu_sel_max = 8, menu_sel_min = 4;
\r
1051 static int menu_sel = 4;
\r
1052 unsigned long inp = 0;
\r
1053 char curr_path[PATH_MAX], *selfname;
\r
1056 if ( (tstf = fopen(lastLoadedGameName, "rb")) )
\r
1059 strncpy(curr_path, lastLoadedGameName, sizeof(curr_path));
\r
1060 curr_path[sizeof(curr_path)-1] = 0;
\r
1064 getcwd(curr_path, PATH_MAX);
\r
1067 if (fceugi) menu_sel_min = 0;
\r
1068 // TODO if (PicoPatches) menu_sel_max = 9;
\r
1069 if (menu_sel < menu_sel_min || menu_sel > menu_sel_max)
\r
1070 menu_sel = menu_sel_min;
\r
1072 /* make sure action buttons are not pressed on entering menu */
\r
1073 draw_menu_root(menu_sel);
\r
1074 while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);
\r
1078 draw_menu_root(menu_sel);
\r
1079 inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);
\r
1080 if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < menu_sel_min) menu_sel = menu_sel_max; }
\r
1081 if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = menu_sel_min; }
\r
1082 if(inp &(GP2X_SELECT|GP2X_X)){
\r
1084 while (gp2x_joystick_read(1) & GP2X_X) usleep(50*1000); // wait until X is released
\r
1089 if(inp & GP2X_B ) {
\r
1090 switch (menu_sel) {
\r
1091 case 0: // resume game
\r
1093 while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);
\r
1098 case 1: // save state
\r
1100 /*if(savestate_menu_loop(0))
\r
1102 FCEUI_SaveState();
\r
1106 case 2: // load state
\r
1108 /*if(savestate_menu_loop(1))
\r
1110 FCEUI_LoadState();
\r
1114 case 3: // reset game
\r
1116 FCEU_DoSimpleCommand(FCEUNPCMD_RESET);
\r
1121 case 4: // select rom
\r
1122 selfname = romsel_loop(curr_path);
\r
1124 printf("selected file: %s\n", selfname);
\r
1128 case 5: // options
\r
1129 ret = menu_loop_options();
\r
1130 if (ret == 1) continue; // status update
\r
1132 case 6: // controls
\r
1135 case 7: // credits
\r
1136 draw_menu_credits();
\r
1138 inp = wait_for_input(GP2X_B|GP2X_X);
\r
1142 case 9: // patches/gg
\r
1146 menuErrorMsg[0] = 0; // clear error msg
\r
1151 static void menu_prepare_bg(void)
\r
1156 static void menu_gfx_prepare(void)
\r
1158 menu_prepare_bg();
\r
1161 gp2x_video_changemode(16);
\r
1162 gp2x_video_RGB_setscaling(0, 320, 240);
\r
1163 gp2x_video_flip();
\r
1167 int gp2x_menu_do(void)
\r
1171 menu_gfx_prepare();
\r
1173 ret = menu_loop_root();
\r
1175 menuErrorMsg[0] = 0;
\r