7d6d8d4811b154bfe8399a888d058dd3d22b381e
[pcsx_rearmed.git] / frontend / libretro.c
1 /*
2  * (C) notaz, 2012,2014,2015
3  *
4  * This work is licensed under the terms of the GNU GPLv2 or later.
5  * See the COPYING file in the top-level directory.
6  */
7
8 #define _GNU_SOURCE 1 // strcasestr
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
12 #include <strings.h>
13 #ifdef __MACH__
14 #include <unistd.h>
15 #include <sys/syscall.h>
16 #endif
17
18 #include "../libpcsxcore/misc.h"
19 #include "../libpcsxcore/psxcounters.h"
20 #include "../libpcsxcore/psxmem_map.h"
21 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
22 #include "../libpcsxcore/cdrom.h"
23 #include "../libpcsxcore/cdriso.h"
24 #include "../libpcsxcore/cheat.h"
25 #include "../libpcsxcore/r3000a.h"
26 #include "../plugins/dfsound/out.h"
27 #include "../plugins/dfsound/spu_config.h"
28 #include "../plugins/dfinput/externals.h"
29 #include "cspace.h"
30 #include "main.h"
31 #include "menu.h"
32 #include "plugin.h"
33 #include "plugin_lib.h"
34 #include "arm_features.h"
35 #include "revision.h"
36
37 #include <libretro.h>
38 #include "libretro_core_options.h"
39
40 #ifdef _3DS
41 #include "3ds/3ds_utils.h"
42 #endif
43
44 #define PORTS_NUMBER 8
45
46 #ifndef MIN
47 #define MIN(a, b) ((a) < (b) ? (a) : (b))
48 #endif
49
50 #ifndef MAX
51 #define MAX(a, b) ((a) > (b) ? (a) : (b))
52 #endif
53
54 #define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F'))
55
56 #define INTERNAL_FPS_SAMPLE_PERIOD 64
57
58 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
59 static int rebootemu = 0;
60
61 static retro_video_refresh_t video_cb;
62 static retro_input_poll_t input_poll_cb;
63 static retro_input_state_t input_state_cb;
64 static retro_environment_t environ_cb;
65 static retro_audio_sample_batch_t audio_batch_cb;
66 static retro_set_rumble_state_t rumble_cb;
67 static struct retro_log_callback logging;
68 static retro_log_printf_t log_cb;
69
70 static void *vout_buf;
71 static void * vout_buf_ptr;
72 static int vout_width, vout_height;
73 static int vout_doffs_old, vout_fb_dirty;
74 static bool vout_can_dupe;
75 static bool duping_enable;
76 static bool found_bios;
77 static bool display_internal_fps = false;
78 static unsigned frame_count = 0;
79 static bool libretro_supports_bitmasks = false;
80 static int show_advanced_gpu_peops_settings = -1;
81 static int show_advanced_gpu_unai_settings  = -1;
82
83 static unsigned previous_width = 0;
84 static unsigned previous_height = 0;
85
86 static int plugins_opened;
87 static int is_pal_mode;
88
89 /* memory card data */
90 extern char Mcd1Data[MCD_SIZE];
91 extern char Mcd2Data[MCD_SIZE];
92 extern char McdDisable[2];
93
94 /* PCSX ReARMed core calls and stuff */
95 int in_type[8] =  { PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
96                   PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
97                   PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
98                   PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE };
99 int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
100 int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
101 unsigned short in_keystate[PORTS_NUMBER];
102 int multitap1 = 0;
103 int multitap2 = 0;
104 int in_enable_vibration = 1;
105
106 // NegCon adjustment parameters
107 // > The NegCon 'twist' action is somewhat awkward when mapped
108 //   to a standard analog stick -> user should be able to tweak
109 //   response/deadzone for comfort
110 // > When response is linear, 'additional' deadzone (set here)
111 //   may be left at zero, since this is normally handled via in-game
112 //   options menus
113 // > When response is non-linear, deadzone should be set to match the
114 //   controller being used (otherwise precision may be lost)
115 // > negcon_linearity:
116 //   - 1: Response is linear - recommended when using racing wheel
117 //        peripherals, not recommended for standard gamepads
118 //   - 2: Response is quadratic - optimal setting for gamepads
119 //   - 3: Response is cubic - enables precise fine control, but
120 //        difficult to use...
121 #define NEGCON_RANGE 0x7FFF
122 static int negcon_deadzone = 0;
123 static int negcon_linearity = 1;
124
125 /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
126 #define VOUT_MAX_WIDTH 1024
127 #define VOUT_MAX_HEIGHT 512
128
129 //Dummy functions
130 bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;}
131 void retro_unload_game(void){}
132 static int vout_open(void){return 0;}
133 static void vout_close(void){}
134 static int snd_init(void){return 0;}
135 static void snd_finish(void){}
136 static int snd_busy(void){return 0;}
137
138 #define GPU_PEOPS_ODD_EVEN_BIT         (1 << 0)
139 #define GPU_PEOPS_EXPAND_SCREEN_WIDTH  (1 << 1)
140 #define GPU_PEOPS_IGNORE_BRIGHTNESS    (1 << 2)
141 #define GPU_PEOPS_DISABLE_COORD_CHECK  (1 << 3)
142 #define GPU_PEOPS_LAZY_SCREEN_UPDATE   (1 << 6)
143 #define GPU_PEOPS_OLD_FRAME_SKIP       (1 << 7)
144 #define GPU_PEOPS_REPEATED_TRIANGLES   (1 << 8)
145 #define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
146 #define GPU_PEOPS_FAKE_BUSY_STATE      (1 << 10)
147
148 static void init_memcard(char *mcd_data)
149 {
150         unsigned off = 0;
151         unsigned i;
152
153         memset(mcd_data, 0, MCD_SIZE);
154
155         mcd_data[off++] = 'M';
156         mcd_data[off++] = 'C';
157         off += 0x7d;
158         mcd_data[off++] = 0x0e;
159
160         for (i = 0; i < 15; i++) {
161                 mcd_data[off++] = 0xa0;
162                 off += 0x07;
163                 mcd_data[off++] = 0xff;
164                 mcd_data[off++] = 0xff;
165                 off += 0x75;
166                 mcd_data[off++] = 0xa0;
167         }
168
169         for (i = 0; i < 20; i++) {
170                 mcd_data[off++] = 0xff;
171                 mcd_data[off++] = 0xff;
172                 mcd_data[off++] = 0xff;
173                 mcd_data[off++] = 0xff;
174                 off += 0x04;
175                 mcd_data[off++] = 0xff;
176                 mcd_data[off++] = 0xff;
177                 off += 0x76;
178         }
179 }
180
181 static void set_vout_fb()
182 {
183   struct retro_framebuffer fb = {0};
184
185   fb.width           = vout_width;
186   fb.height          = vout_height;
187   fb.access_flags    = RETRO_MEMORY_ACCESS_WRITE;
188
189   if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565)
190      vout_buf_ptr = (uint16_t*)fb.data;
191   else
192      vout_buf_ptr = vout_buf;
193 }
194
195 static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
196 {
197   vout_width = w;
198   vout_height = h;
199
200         if (previous_width != vout_width || previous_height != vout_height)
201         {
202                 previous_width = vout_width;
203                 previous_height = vout_height;
204
205         struct retro_system_av_info info;
206         retro_get_system_av_info(&info);
207         environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
208         }
209
210   set_vout_fb();
211 }
212
213 #ifndef FRONTEND_SUPPORTS_RGB565
214 static void convert(void *buf, size_t bytes)
215 {
216         unsigned int i, v, *p = buf;
217
218         for (i = 0; i < bytes / 4; i++) {
219                 v = p[i];
220                 p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
221         }
222 }
223 #endif
224
225 static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
226 {
227         unsigned short *dest = vout_buf_ptr;
228         const unsigned short *src = vram;
229         int dstride = vout_width, h1 = h;
230         int doffs;
231
232         if (vram == NULL) {
233                 // blanking
234                 memset(vout_buf_ptr, 0, dstride * h * 2);
235                 goto out;
236         }
237
238         doffs = (vout_height - h) * dstride;
239         doffs += (dstride - w) / 2 & ~1;
240         if (doffs != vout_doffs_old) {
241                 // clear borders
242                 memset(vout_buf_ptr, 0, dstride * h * 2);
243                 vout_doffs_old = doffs;
244         }
245         dest += doffs;
246
247         if (bgr24)
248         {
249                 // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
250                 for (; h1-- > 0; dest += dstride, src += stride)
251                 {
252                         bgr888_to_rgb565(dest, src, w * 3);
253                 }
254         }
255         else
256         {
257                 for (; h1-- > 0; dest += dstride, src += stride)
258                 {
259                         bgr555_to_rgb565(dest, src, w * 2);
260                 }
261         }
262
263 out:
264 #ifndef FRONTEND_SUPPORTS_RGB565
265         convert(vout_buf_ptr, vout_width * vout_height * 2);
266 #endif
267         vout_fb_dirty = 1;
268         pl_rearmed_cbs.flip_cnt++;
269 }
270
271 #ifdef _3DS
272 typedef struct
273 {
274    void* buffer;
275    uint32_t target_map;
276    size_t size;
277    enum psxMapTag tag;
278 }psx_map_t;
279
280 psx_map_t custom_psx_maps[] = {
281    {NULL, 0x13000000, 0x210000, MAP_TAG_RAM},   // 0x80000000
282    {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
283    {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
284    {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS},  // 0x08000000
285    {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM},  // 0x00000000
286 };
287
288 void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
289         enum psxMapTag tag)
290 {
291    (void)is_fixed;
292    (void)addr;
293
294    if (__ctr_svchax)
295    {
296       psx_map_t* custom_map = custom_psx_maps;
297
298       for (; custom_map->size; custom_map++)
299       {
300          if ((custom_map->size == size) && (custom_map->tag == tag))
301          {
302             uint32_t ptr_aligned, tmp;
303
304             custom_map->buffer = malloc(size + 0x1000);
305             ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
306
307             if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
308             {
309                SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
310                exit(1);
311             }
312
313             return (void*)custom_map->target_map;
314          }
315       }
316    }
317
318    return malloc(size);
319 }
320
321 void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
322 {
323    (void)tag;
324
325    if (__ctr_svchax)
326    {
327       psx_map_t* custom_map = custom_psx_maps;
328
329       for (; custom_map->size; custom_map++)
330       {
331          if ((custom_map->target_map == (uint32_t)ptr))
332          {
333             uint32_t ptr_aligned, tmp;
334
335             ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
336
337             svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3);
338
339             free(custom_map->buffer);
340             custom_map->buffer = NULL;
341             return;
342          }
343       }
344    }
345
346    free(ptr);
347 }
348 #endif
349
350 #ifdef VITA
351 typedef struct
352 {
353    void* buffer;
354    uint32_t target_map;
355    size_t size;
356    enum psxMapTag tag;
357 }psx_map_t;
358
359 void* addr = NULL;
360
361 psx_map_t custom_psx_maps[] = {
362    {NULL, NULL, 0x210000, MAP_TAG_RAM},   // 0x80000000
363    {NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
364    {NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
365    {NULL, NULL, 0x800000, MAP_TAG_LUTS},  // 0x08000000
366    {NULL, NULL, 0x200000, MAP_TAG_VRAM},  // 0x00000000
367 };
368
369 int init_vita_mmap(){
370   int n;
371   void * tmpaddr;
372   addr = malloc(64*1024*1024);
373   if(addr==NULL)
374     return -1;
375   tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF;
376   custom_psx_maps[0].buffer=tmpaddr+0x2000000;
377   custom_psx_maps[1].buffer=tmpaddr+0x1800000;
378   custom_psx_maps[2].buffer=tmpaddr+0x1c00000;
379   custom_psx_maps[3].buffer=tmpaddr+0x0000000;
380   custom_psx_maps[4].buffer=tmpaddr+0x1000000;
381 #if 0
382   for(n = 0; n < 5; n++){
383     sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
384   }
385 #endif
386   return 0;
387 }
388
389 void deinit_vita_mmap(){
390   free(addr);
391 }
392
393 void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
394         enum psxMapTag tag)
395 {
396    (void)is_fixed;
397    (void)addr;
398
399
400     psx_map_t* custom_map = custom_psx_maps;
401
402     for (; custom_map->size; custom_map++)
403     {
404        if ((custom_map->size == size) && (custom_map->tag == tag))
405        {
406           return custom_map->buffer;
407        }
408     }
409
410
411    return malloc(size);
412 }
413
414 void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
415 {
416    (void)tag;
417
418    psx_map_t* custom_map = custom_psx_maps;
419
420   for (; custom_map->size; custom_map++)
421   {
422      if ((custom_map->buffer == ptr))
423      {
424         return;
425      }
426   }
427
428    free(ptr);
429 }
430 #endif
431
432 static void *pl_mmap(unsigned int size)
433 {
434         return psxMap(0, size, 0, MAP_TAG_VRAM);
435 }
436
437 static void pl_munmap(void *ptr, unsigned int size)
438 {
439         psxUnmap(ptr, size, MAP_TAG_VRAM);
440 }
441
442 struct rearmed_cbs pl_rearmed_cbs = {
443         .pl_vout_open = vout_open,
444         .pl_vout_set_mode = vout_set_mode,
445         .pl_vout_flip = vout_flip,
446         .pl_vout_close = vout_close,
447         .mmap = pl_mmap,
448         .munmap = pl_munmap,
449         /* from psxcounters */
450         .gpu_hcnt = &hSyncCount,
451         .gpu_frame_count = &frame_counter,
452 };
453
454 void pl_frame_limit(void)
455 {
456         /* called once per frame, make psxCpu->Execute() above return */
457         stop = 1;
458 }
459
460 void pl_timing_prepare(int is_pal)
461 {
462         is_pal_mode = is_pal;
463 }
464
465 void plat_trigger_vibrate(int pad, int low, int high)
466 {
467         if (!rumble_cb)
468                 return;
469
470         if (in_enable_vibration)
471         {
472                 rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
473                 rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
474     }
475 }
476
477 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
478 {
479 }
480
481 /* sound calls */
482 static void snd_feed(void *buf, int bytes)
483 {
484         if (audio_batch_cb != NULL)
485                 audio_batch_cb(buf, bytes / 4);
486 }
487
488 void out_register_libretro(struct out_driver *drv)
489 {
490         drv->name = "libretro";
491         drv->init = snd_init;
492         drv->finish = snd_finish;
493         drv->busy = snd_busy;
494         drv->feed = snd_feed;
495 }
496
497 /* libretro */
498 void retro_set_environment(retro_environment_t cb)
499 {
500    environ_cb = cb;
501
502    if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
503       log_cb = logging.log;
504
505    libretro_set_core_options(environ_cb);
506 }
507
508 void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
509 void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
510 void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
511 void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
512 void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
513
514 unsigned retro_api_version(void)
515 {
516         return RETRO_API_VERSION;
517 }
518
519 static int controller_port_variable(unsigned port, struct retro_variable *var)
520 {
521         if (port >= PORTS_NUMBER)
522                 return 0;
523
524         if (!environ_cb)
525                 return 0;
526
527         var->value = NULL;
528         switch (port) {
529         case 0:
530                 var->key = "pcsx_rearmed_pad1type";
531                 break;
532         case 1:
533                 var->key = "pcsx_rearmed_pad2type";
534                 break;
535         case 2:
536                 var->key = "pcsx_rearmed_pad3type";
537                 break;
538         case 3:
539                 var->key = "pcsx_rearmed_pad4type";
540                 break;
541         case 4:
542                 var->key = "pcsx_rearmed_pad5type";
543                 break;
544         case 5:
545                 var->key = "pcsx_rearmed_pad6type";
546                 break;
547         case 6:
548                 var->key = "pcsx_rearmed_pad7type";
549                 break;
550         case 7:
551                 var->key = "pcsx_rearmed_pad8type";
552                 break;
553         }
554
555         return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) || var->value;
556 }
557
558 static void update_controller_port_variable(unsigned port)
559 {
560         if (port >= PORTS_NUMBER)
561                 return;
562
563         struct retro_variable var;
564
565         if (controller_port_variable(port, &var))
566         {
567                 if (strcmp(var.value, "standard") == 0)
568                         in_type[port] = PSE_PAD_TYPE_STANDARD;
569                 else if (strcmp(var.value, "analog") == 0)
570                         in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
571                 else if (strcmp(var.value, "dualshock") == 0)
572                         in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
573                 else if (strcmp(var.value, "negcon") == 0)
574                         in_type[port] = PSE_PAD_TYPE_NEGCON;
575                 else if (strcmp(var.value, "guncon") == 0)
576                         in_type[port] = PSE_PAD_TYPE_GUNCON;
577                 else if (strcmp(var.value, "none") == 0)
578                         in_type[port] = PSE_PAD_TYPE_NONE;
579                 // else 'default' case, do nothing
580         }
581 }
582
583 static void update_controller_port_device(unsigned port, unsigned device)
584 {
585         if (port >= PORTS_NUMBER)
586                 return;
587
588         struct retro_variable var;
589
590         if (!controller_port_variable(port, &var))
591                 return;
592
593         if (strcmp(var.value, "default") != 0)
594                 return;
595
596         switch (device)
597         {
598         case RETRO_DEVICE_JOYPAD:
599                 in_type[port] = PSE_PAD_TYPE_STANDARD;
600                 break;
601         case RETRO_DEVICE_ANALOG:
602                 in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
603                 break;
604         case RETRO_DEVICE_MOUSE:
605                 in_type[port] = PSE_PAD_TYPE_MOUSE;
606                 break;
607         case RETRO_DEVICE_LIGHTGUN:
608                 in_type[port] = PSE_PAD_TYPE_GUN;
609                 break;
610         case RETRO_DEVICE_NONE:
611         default:
612                 in_type[port] = PSE_PAD_TYPE_NONE;
613         }
614 }
615
616 static void update_multitap()
617 {
618         struct retro_variable var;
619         int auto_case, port;
620
621         var.value = NULL;
622         var.key = "pcsx_rearmed_multitap1";
623         auto_case = 0;
624         if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value))
625         {
626                 if (strcmp(var.value, "enabled") == 0)
627                         multitap1 = 1;
628                 else if (strcmp(var.value, "disabled") == 0)
629                         multitap1 = 0;
630                 else // 'auto' case
631                         auto_case = 1;
632         }
633         else
634                 auto_case = 1;
635
636         if (auto_case)
637         {
638                 // If a gamepad is plugged after port 2, we need a first multitap.
639                 multitap1 = 0;
640                 for (port = 2; port < PORTS_NUMBER; port++)
641                         multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE;
642         }
643
644         var.value = NULL;
645         var.key = "pcsx_rearmed_multitap2";
646         auto_case = 0;
647         if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value))
648         {
649                 if (strcmp(var.value, "enabled") == 0)
650                         multitap2 = 1;
651                 else if (strcmp(var.value, "disabled") == 0)
652                         multitap2 = 0;
653                 else // 'auto' case
654                         auto_case = 1;
655         }
656         else
657                 auto_case = 1;
658
659         if (auto_case)
660         {
661                 // If a gamepad is plugged after port 4, we need a second multitap.
662                 multitap2 = 0;
663                 for (port = 4; port < PORTS_NUMBER; port++)
664                         multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE;
665         }
666 }
667
668 void retro_set_controller_port_device(unsigned port, unsigned device)
669 {
670         SysPrintf("port %u  device %u",port,device);
671
672         if (port >= PORTS_NUMBER)
673                 return;
674
675         update_controller_port_device(port, device);
676         update_multitap();
677 }
678
679 void retro_get_system_info(struct retro_system_info *info)
680 {
681         memset(info, 0, sizeof(*info));
682         info->library_name = "PCSX-ReARMed";
683 #ifndef GIT_VERSION
684 #define GIT_VERSION ""
685 #endif
686         info->library_version = "r22" GIT_VERSION;
687         info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd";
688         info->need_fullpath = true;
689 }
690
691 void retro_get_system_av_info(struct retro_system_av_info *info)
692 {
693
694         unsigned geom_height = vout_height > 0 ? vout_height : 240;
695         unsigned geom_width = vout_width > 0 ? vout_width : 320;
696
697         memset(info, 0, sizeof(*info));
698         info->timing.fps            = is_pal_mode ? 50 : 60;
699         info->timing.sample_rate    = 44100;
700         info->geometry.base_width   = geom_width;
701         info->geometry.base_height  = geom_height;
702         info->geometry.max_width    = VOUT_MAX_WIDTH;
703         info->geometry.max_height   = VOUT_MAX_HEIGHT;
704         info->geometry.aspect_ratio = 4.0 / 3.0;
705 }
706
707 /* savestates */
708 size_t retro_serialize_size(void)
709 {
710         // it's currently 4380651-4397047 bytes,
711         // but have some reserved for future
712         return 0x440000;
713 }
714
715 struct save_fp {
716         char *buf;
717         size_t pos;
718         int is_write;
719 };
720
721 static void *save_open(const char *name, const char *mode)
722 {
723         struct save_fp *fp;
724
725         if (name == NULL || mode == NULL)
726                 return NULL;
727
728         fp = malloc(sizeof(*fp));
729         if (fp == NULL)
730                 return NULL;
731
732         fp->buf = (char *)name;
733         fp->pos = 0;
734         fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
735
736         return fp;
737 }
738
739 static int save_read(void *file, void *buf, u32 len)
740 {
741         struct save_fp *fp = file;
742         if (fp == NULL || buf == NULL)
743                 return -1;
744
745         memcpy(buf, fp->buf + fp->pos, len);
746         fp->pos += len;
747         return len;
748 }
749
750 static int save_write(void *file, const void *buf, u32 len)
751 {
752         struct save_fp *fp = file;
753         if (fp == NULL || buf == NULL)
754                 return -1;
755
756         memcpy(fp->buf + fp->pos, buf, len);
757         fp->pos += len;
758         return len;
759 }
760
761 static long save_seek(void *file, long offs, int whence)
762 {
763         struct save_fp *fp = file;
764         if (fp == NULL)
765                 return -1;
766
767         switch (whence) {
768         case SEEK_CUR:
769                 fp->pos += offs;
770                 return fp->pos;
771         case SEEK_SET:
772                 fp->pos = offs;
773                 return fp->pos;
774         default:
775                 return -1;
776         }
777 }
778
779 static void save_close(void *file)
780 {
781         struct save_fp *fp = file;
782         size_t r_size = retro_serialize_size();
783         if (fp == NULL)
784                 return;
785
786         if (fp->pos > r_size)
787                 SysPrintf("ERROR: save buffer overflow detected\n");
788         else if (fp->is_write && fp->pos < r_size)
789                 // make sure we don't save trash in leftover space
790                 memset(fp->buf + fp->pos, 0, r_size - fp->pos);
791         free(fp);
792 }
793
794 bool retro_serialize(void *data, size_t size)
795 {
796         int ret = SaveState(data);
797         return ret == 0 ? true : false;
798 }
799
800 bool retro_unserialize(const void *data, size_t size)
801 {
802         int ret = LoadState(data);
803         return ret == 0 ? true : false;
804 }
805
806 /* cheats */
807 void retro_cheat_reset(void)
808 {
809         ClearAllCheats();
810 }
811
812 void retro_cheat_set(unsigned index, bool enabled, const char *code)
813 {
814         char buf[256];
815         int ret;
816
817         // cheat funcs are destructive, need a copy..
818         strncpy(buf, code, sizeof(buf));
819         buf[sizeof(buf) - 1] = 0;
820
821         //Prepare buffered cheat for PCSX's AddCheat fucntion.
822         int cursor=0;
823         int nonhexdec=0;
824         while (buf[cursor]){
825                 if (!(ISHEXDEC)){
826                         if (++nonhexdec%2){
827                                 buf[cursor]=' ';
828                         } else {
829                                 buf[cursor]='\n';
830                         }
831                 }
832                 cursor++;
833         }
834
835
836         if (index < NumCheats)
837                 ret = EditCheat(index, "", buf);
838         else
839                 ret = AddCheat("", buf);
840
841         if (ret != 0)
842                 SysPrintf("Failed to set cheat %#u\n", index);
843         else if (index < NumCheats)
844                 Cheats[index].Enabled = enabled;
845 }
846
847 /* multidisk support */
848 static bool disk_ejected;
849 static unsigned int disk_current_index;
850 static unsigned int disk_count;
851 static struct disks_state {
852         char *fname;
853         int internal_index; // for multidisk eboots
854 } disks[8];
855
856 static bool disk_set_eject_state(bool ejected)
857 {
858         // weird PCSX API..
859         SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
860         LidInterrupt();
861
862         disk_ejected = ejected;
863         return true;
864 }
865
866 static bool disk_get_eject_state(void)
867 {
868         /* can't be controlled by emulated software */
869         return disk_ejected;
870 }
871
872 static unsigned int disk_get_image_index(void)
873 {
874         return disk_current_index;
875 }
876
877 static bool disk_set_image_index(unsigned int index)
878 {
879         if (index >= sizeof(disks) / sizeof(disks[0]))
880                 return false;
881
882         CdromId[0] = '\0';
883         CdromLabel[0] = '\0';
884
885         if (disks[index].fname == NULL) {
886                 SysPrintf("missing disk #%u\n", index);
887                 CDR_shutdown();
888
889                 // RetroArch specifies "no disk" with index == count,
890                 // so don't fail here..
891                 disk_current_index = index;
892                 return true;
893         }
894
895         SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
896                 disks[index].fname, disks[index].internal_index);
897
898         cdrIsoMultidiskSelect = disks[index].internal_index;
899         set_cd_image(disks[index].fname);
900         if (ReloadCdromPlugin() < 0) {
901                 SysPrintf("failed to load cdr plugin\n");
902                 return false;
903         }
904         if (CDR_open() < 0) {
905                 SysPrintf("failed to open cdr plugin\n");
906                 return false;
907         }
908
909         if (!disk_ejected) {
910                 SetCdOpenCaseTime(time(NULL) + 2);
911                 LidInterrupt();
912         }
913
914         disk_current_index = index;
915         return true;
916 }
917
918 static unsigned int disk_get_num_images(void)
919 {
920         return disk_count;
921 }
922
923 static bool disk_replace_image_index(unsigned index,
924         const struct retro_game_info *info)
925 {
926         char *old_fname;
927         bool ret = true;
928
929         if (index >= sizeof(disks) / sizeof(disks[0]))
930                 return false;
931
932         old_fname = disks[index].fname;
933         disks[index].fname = NULL;
934         disks[index].internal_index = 0;
935
936         if (info != NULL) {
937                 disks[index].fname = strdup(info->path);
938                 if (index == disk_current_index)
939                         ret = disk_set_image_index(index);
940         }
941
942         if (old_fname != NULL)
943                 free(old_fname);
944
945         return ret;
946 }
947
948 static bool disk_add_image_index(void)
949 {
950         if (disk_count >= 8)
951                 return false;
952
953         disk_count++;
954         return true;
955 }
956
957 static struct retro_disk_control_callback disk_control = {
958         .set_eject_state = disk_set_eject_state,
959         .get_eject_state = disk_get_eject_state,
960         .get_image_index = disk_get_image_index,
961         .set_image_index = disk_set_image_index,
962         .get_num_images = disk_get_num_images,
963         .replace_image_index = disk_replace_image_index,
964         .add_image_index = disk_add_image_index,
965 };
966
967 // just in case, maybe a win-rt port in the future?
968 #ifdef _WIN32
969 #define SLASH '\\'
970 #else
971 #define SLASH '/'
972 #endif
973
974 #ifndef PATH_MAX
975 #define PATH_MAX  4096
976 #endif
977
978 static char base_dir[1024];
979
980 static bool read_m3u(const char *file)
981 {
982         char line[1024];
983         char name[PATH_MAX];
984         FILE *f = fopen(file, "r");
985         if (!f)
986                 return false;
987
988         while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) {
989                 if (line[0] == '#')
990                         continue;
991                 char *carrige_return = strchr(line, '\r');
992                 if (carrige_return)
993                         *carrige_return = '\0';
994                 char *newline = strchr(line, '\n');
995                 if (newline)
996                         *newline = '\0';
997
998                 if (line[0] != '\0')
999                 {
1000                         snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
1001                         disks[disk_count++].fname = strdup(name);
1002                 }
1003         }
1004
1005         fclose(f);
1006         return (disk_count != 0);
1007 }
1008
1009 static void extract_directory(char *buf, const char *path, size_t size)
1010 {
1011    char *base;
1012    strncpy(buf, path, size - 1);
1013    buf[size - 1] = '\0';
1014
1015    base = strrchr(buf, '/');
1016    if (!base)
1017       base = strrchr(buf, '\\');
1018
1019    if (base)
1020       *base = '\0';
1021    else
1022    {
1023       buf[0] = '.';
1024       buf[1] = '\0';
1025    }
1026 }
1027
1028 #if defined(__QNX__) || defined(_WIN32)
1029 /* Blackberry QNX doesn't have strcasestr */
1030
1031 /*
1032  * Find the first occurrence of find in s, ignore case.
1033  */
1034 char *
1035 strcasestr(const char *s, const char*find)
1036 {
1037         char c, sc;
1038         size_t len;
1039
1040         if ((c = *find++) != 0) {
1041                 c = tolower((unsigned char)c);
1042                 len = strlen(find);
1043                 do {
1044                         do {
1045                                 if ((sc = *s++) == 0)
1046                                         return (NULL);
1047                         } while ((char)tolower((unsigned char)sc) != c);
1048                 } while (strncasecmp(s, find, len) != 0);
1049                 s--;
1050         }
1051         return ((char *)s);
1052 }
1053 #endif
1054
1055 static void set_retro_memmap(void)
1056 {
1057         struct retro_memory_map retromap = { 0 };
1058         struct retro_memory_descriptor mmap =
1059         {
1060                 0, psxM, 0, 0, 0, 0, 0x200000
1061         };
1062
1063         retromap.descriptors = &mmap;
1064         retromap.num_descriptors = 1;
1065
1066     environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
1067 }
1068
1069 bool retro_load_game(const struct retro_game_info *info)
1070 {
1071         size_t i;
1072         bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
1073
1074    struct retro_input_descriptor desc[] = {
1075       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1076       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1077       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1078       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1079       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1080       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1081       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1082       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1083       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1084       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1085       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1086       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1087       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1088       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1089       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1090       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1091       { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1092       { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1093       { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1094       { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1095
1096
1097       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1098       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1099       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1100       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1101       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1102       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1103       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1104       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1105       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1106       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1107       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1108       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1109       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1110       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1111       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1112       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1113       { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1114       { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1115       { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1116       { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1117
1118       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1119       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1120       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1121       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1122       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1123       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1124       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1125       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1126       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1127       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1128       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1129       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1130       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1131       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1132       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1133       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1134       { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1135       { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1136       { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1137       { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1138
1139       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1140       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1141       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1142       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1143       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1144       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1145       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1146       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1147       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1148       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1149       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1150       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1151       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1152       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1153       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1154       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1155       { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1156       { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1157       { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1158       { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1159
1160       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1161       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1162       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1163       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1164       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1165       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1166       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1167       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1168       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1169       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1170       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1171       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1172       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1173       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1174       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1175       { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1176       { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1177       { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1178       { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1179       { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1180
1181       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1182       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1183       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1184       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1185       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1186       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1187       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1188       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1189       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1190       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1191       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1192       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1193       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1194       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1195       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1196       { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1197       { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1198       { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1199       { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1200       { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1201
1202       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1203       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1204       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1205       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1206       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1207       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1208       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1209       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1210       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1211       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1212       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1213       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1214       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1215       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1216       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1217       { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1218       { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1219       { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1220       { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1221       { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1222
1223       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1224       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1225       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1226       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1227       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "Cross" },
1228       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "Circle" },
1229       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Triangle" },
1230       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Square" },
1231       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "L1" },
1232       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "L2" },
1233       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "L3" },
1234       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "R1" },
1235       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "R2" },
1236       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3,    "R3" },
1237       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,    "Select" },
1238       { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1239       { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
1240       { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
1241       { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
1242       { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
1243
1244       { 0 },
1245    };
1246
1247          frame_count = 0;
1248
1249    environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
1250
1251 #ifdef FRONTEND_SUPPORTS_RGB565
1252         enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
1253         if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
1254                 SysPrintf("RGB565 supported, using it\n");
1255         }
1256 #endif
1257
1258         if (info == NULL || info->path == NULL) {
1259                 SysPrintf("info->path required\n");
1260                 return false;
1261         }
1262
1263         if (plugins_opened) {
1264                 ClosePlugins();
1265                 plugins_opened = 0;
1266         }
1267
1268         for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
1269                 if (disks[i].fname != NULL) {
1270                         free(disks[i].fname);
1271                         disks[i].fname = NULL;
1272                 }
1273                 disks[i].internal_index = 0;
1274         }
1275
1276         disk_current_index = 0;
1277         extract_directory(base_dir, info->path, sizeof(base_dir));
1278
1279         if (is_m3u) {
1280                 if (!read_m3u(info->path)) {
1281                         log_cb(RETRO_LOG_INFO, "failed to read m3u file\n");
1282                         return false;
1283                 }
1284         } else {
1285                 disk_count = 1;
1286                 disks[0].fname = strdup(info->path);
1287         }
1288
1289         set_cd_image(disks[0].fname);
1290
1291         /* have to reload after set_cd_image for correct cdr plugin */
1292         if (LoadPlugins() == -1) {
1293                 log_cb(RETRO_LOG_INFO, "failed to load plugins\n");
1294                 return false;
1295         }
1296
1297         plugins_opened = 1;
1298         NetOpened = 0;
1299
1300         if (OpenPlugins() == -1) {
1301                 log_cb(RETRO_LOG_INFO, "failed to open plugins\n");
1302                 return false;
1303         }
1304
1305         plugin_call_rearmed_cbs();
1306         dfinput_activate();
1307
1308         if (CheckCdrom() == -1) {
1309         log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path);
1310                 return false;
1311         }
1312
1313         SysReset();
1314
1315         if (LoadCdrom() == -1) {
1316                 log_cb(RETRO_LOG_INFO, "could not load CD\n");
1317                 return false;
1318         }
1319         emu_on_new_cd(0);
1320
1321         // multidisk images
1322         if (!is_m3u) {
1323                 disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
1324                 for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
1325                         disks[i].fname = strdup(info->path);
1326                         disks[i].internal_index = i;
1327                 }
1328         }
1329
1330         set_retro_memmap();
1331
1332         return true;
1333 }
1334
1335 unsigned retro_get_region(void)
1336 {
1337         return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
1338 }
1339
1340 void *retro_get_memory_data(unsigned id)
1341 {
1342         if (id == RETRO_MEMORY_SAVE_RAM)
1343                 return Mcd1Data;
1344         else if (id == RETRO_MEMORY_SYSTEM_RAM)
1345                 return psxM;
1346         else
1347                 return NULL;
1348 }
1349
1350 size_t retro_get_memory_size(unsigned id)
1351 {
1352         if (id == RETRO_MEMORY_SAVE_RAM)
1353                 return MCD_SIZE;
1354         else if (id == RETRO_MEMORY_SYSTEM_RAM)
1355                 return 0x200000;
1356         else
1357                 return 0;
1358 }
1359
1360 void retro_reset(void)
1361 {
1362    //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
1363    rebootemu = 1;
1364         //SysReset();
1365 }
1366
1367 static const unsigned short retro_psx_map[] = {
1368         [RETRO_DEVICE_ID_JOYPAD_B]      = 1 << DKEY_CROSS,
1369         [RETRO_DEVICE_ID_JOYPAD_Y]      = 1 << DKEY_SQUARE,
1370         [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
1371         [RETRO_DEVICE_ID_JOYPAD_START]  = 1 << DKEY_START,
1372         [RETRO_DEVICE_ID_JOYPAD_UP]     = 1 << DKEY_UP,
1373         [RETRO_DEVICE_ID_JOYPAD_DOWN]   = 1 << DKEY_DOWN,
1374         [RETRO_DEVICE_ID_JOYPAD_LEFT]   = 1 << DKEY_LEFT,
1375         [RETRO_DEVICE_ID_JOYPAD_RIGHT]  = 1 << DKEY_RIGHT,
1376         [RETRO_DEVICE_ID_JOYPAD_A]      = 1 << DKEY_CIRCLE,
1377         [RETRO_DEVICE_ID_JOYPAD_X]      = 1 << DKEY_TRIANGLE,
1378         [RETRO_DEVICE_ID_JOYPAD_L]      = 1 << DKEY_L1,
1379         [RETRO_DEVICE_ID_JOYPAD_R]      = 1 << DKEY_R1,
1380         [RETRO_DEVICE_ID_JOYPAD_L2]     = 1 << DKEY_L2,
1381         [RETRO_DEVICE_ID_JOYPAD_R2]     = 1 << DKEY_R2,
1382         [RETRO_DEVICE_ID_JOYPAD_L3]     = 1 << DKEY_L3,
1383         [RETRO_DEVICE_ID_JOYPAD_R3]     = 1 << DKEY_R3,
1384 };
1385 #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
1386
1387 static void update_variables(bool in_flight)
1388 {
1389    struct retro_variable var;
1390    int i;
1391    int gpu_peops_fix = 0;
1392
1393    var.value = NULL;
1394    var.key = "pcsx_rearmed_frameskip";
1395    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1396       pl_rearmed_cbs.frameskip = atoi(var.value);
1397
1398    var.value = NULL;
1399    var.key = "pcsx_rearmed_region";
1400    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1401    {
1402       Config.PsxAuto = 0;
1403       if (strcmp(var.value, "auto") == 0)
1404          Config.PsxAuto = 1;
1405       else if (strcmp(var.value, "NTSC") == 0)
1406          Config.PsxType = 0;
1407       else if (strcmp(var.value, "PAL") == 0)
1408          Config.PsxType = 1;
1409    }
1410
1411    for (i = 0; i < PORTS_NUMBER; i++)
1412       update_controller_port_variable(i);
1413
1414    update_multitap();
1415
1416    var.value = NULL;
1417    var.key = "pcsx_rearmed_negcon_deadzone";
1418    negcon_deadzone = 0;
1419    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1420    {
1421       negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
1422    }
1423
1424    var.value = NULL;
1425    var.key = "pcsx_rearmed_negcon_response";
1426    negcon_linearity = 1;
1427    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1428    {
1429       if (strcmp(var.value, "quadratic") == 0){
1430          negcon_linearity = 2;
1431       } else if (strcmp(var.value, "cubic") == 0){
1432          negcon_linearity = 3;
1433       }
1434    }
1435
1436    var.value = NULL;
1437    var.key = "pcsx_rearmed_vibration";
1438
1439    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1440    {
1441       if (strcmp(var.value, "disabled") == 0)
1442          in_enable_vibration = 0;
1443       else if (strcmp(var.value, "enabled") == 0)
1444          in_enable_vibration = 1;
1445    }
1446
1447    var.value = NULL;
1448    var.key = "pcsx_rearmed_dithering";
1449
1450    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1451    {
1452       if (strcmp(var.value, "disabled") == 0) {
1453          pl_rearmed_cbs.gpu_peops.iUseDither = 0;
1454          pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
1455          pl_rearmed_cbs.gpu_unai.dithering = 0;
1456 #ifdef __ARM_NEON__
1457          pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
1458 #endif
1459       }
1460       else if (strcmp(var.value, "enabled") == 0) {
1461          pl_rearmed_cbs.gpu_peops.iUseDither = 1;
1462          pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
1463          pl_rearmed_cbs.gpu_unai.dithering = 1;
1464 #ifdef __ARM_NEON__
1465          pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
1466 #endif
1467       }
1468    }
1469
1470 #ifdef __ARM_NEON__
1471    var.value = "NULL";
1472    var.key = "pcsx_rearmed_neon_interlace_enable";
1473
1474    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1475    {
1476       if (strcmp(var.value, "disabled") == 0)
1477          pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
1478       else if (strcmp(var.value, "enabled") == 0)
1479          pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
1480    }
1481
1482    var.value = NULL;
1483    var.key = "pcsx_rearmed_neon_enhancement_enable";
1484
1485    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1486    {
1487       if (strcmp(var.value, "disabled") == 0)
1488          pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
1489       else if (strcmp(var.value, "enabled") == 0)
1490          pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
1491    }
1492
1493    var.value = NULL;
1494    var.key = "pcsx_rearmed_neon_enhancement_no_main";
1495
1496    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1497    {
1498       if (strcmp(var.value, "disabled") == 0)
1499          pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
1500       else if (strcmp(var.value, "enabled") == 0)
1501          pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
1502    }
1503 #endif
1504
1505    var.value = "NULL";
1506    var.key = "pcsx_rearmed_duping_enable";
1507
1508    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1509    {
1510       if (strcmp(var.value, "disabled") == 0)
1511          duping_enable = false;
1512       else if (strcmp(var.value, "enabled") == 0)
1513          duping_enable = true;
1514    }
1515
1516    var.value = "NULL";
1517    var.key = "pcsx_rearmed_display_internal_fps";
1518
1519    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1520    {
1521       if (strcmp(var.value, "disabled") == 0)
1522          display_internal_fps = false;
1523       else if (strcmp(var.value, "enabled") == 0)
1524          display_internal_fps = true;
1525    }
1526
1527 #ifndef DRC_DISABLE
1528    var.value = NULL;
1529    var.key = "pcsx_rearmed_drc";
1530
1531    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1532    {
1533       R3000Acpu *prev_cpu = psxCpu;
1534
1535 #ifdef _3DS
1536       if(!__ctr_svchax)
1537          Config.Cpu = CPU_INTERPRETER;
1538       else
1539 #endif
1540       if (strcmp(var.value, "disabled") == 0)
1541          Config.Cpu = CPU_INTERPRETER;
1542       else if (strcmp(var.value, "enabled") == 0)
1543          Config.Cpu = CPU_DYNAREC;
1544
1545       psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1546       if (psxCpu != prev_cpu) {
1547          prev_cpu->Shutdown();
1548          psxCpu->Init();
1549          psxCpu->Reset(); // not really a reset..
1550       }
1551    }
1552 #endif
1553
1554    var.value = "NULL";
1555    var.key = "pcsx_rearmed_spu_reverb";
1556
1557    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1558    {
1559       if (strcmp(var.value, "disabled") == 0)
1560          spu_config.iUseReverb = false;
1561       else if (strcmp(var.value, "enabled") == 0)
1562          spu_config.iUseReverb = true;
1563    }
1564
1565    var.value = "NULL";
1566    var.key = "pcsx_rearmed_spu_interpolation";
1567
1568    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1569    {
1570       if (strcmp(var.value, "simple") == 0)
1571          spu_config.iUseInterpolation = 1;
1572       else if (strcmp(var.value, "gaussian") == 0)
1573          spu_config.iUseInterpolation = 2;
1574       else if (strcmp(var.value, "cubic") == 0)
1575          spu_config.iUseInterpolation = 3;
1576       else if (strcmp(var.value, "off") == 0)
1577          spu_config.iUseInterpolation = 0;
1578    }
1579
1580    var.value = "NULL";
1581    var.key = "pcsx_rearmed_pe2_fix";
1582
1583    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1584    {
1585       if (strcmp(var.value, "disabled") == 0)
1586          Config.RCntFix = 0;
1587       else if (strcmp(var.value, "enabled") == 0)
1588          Config.RCntFix = 1;
1589    }
1590
1591    var.value = "NULL";
1592    var.key = "pcsx_rearmed_idiablofix";
1593
1594    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1595    {
1596       if (strcmp(var.value, "disabled") == 0)
1597          spu_config.idiablofix = 0;
1598       else if (strcmp(var.value, "enabled") == 0)
1599          spu_config.idiablofix = 1;
1600    }
1601
1602    var.value = "NULL";
1603    var.key = "pcsx_rearmed_inuyasha_fix";
1604
1605    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1606    {
1607       if (strcmp(var.value, "disabled") == 0)
1608          Config.VSyncWA = 0;
1609       else if (strcmp(var.value, "enabled") == 0)
1610          Config.VSyncWA = 1;
1611    }
1612
1613    var.value = NULL;
1614    var.key = "pcsx_rearmed_noxadecoding";
1615    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1616    {
1617       if (strcmp(var.value, "disabled") == 0)
1618          Config.Xa = 1;
1619       else
1620          Config.Xa = 0;
1621    }
1622
1623    var.value = NULL;
1624    var.key = "pcsx_rearmed_nocdaudio";
1625    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1626    {
1627       if (strcmp(var.value, "disabled") == 0)
1628          Config.Cdda = 1;
1629       else
1630          Config.Cdda = 0;
1631    }
1632
1633 #ifndef DRC_DISABLE
1634    var.value = NULL;
1635    var.key = "pcsx_rearmed_nosmccheck";
1636    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1637    {
1638       if (strcmp(var.value, "enabled") == 0)
1639          new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
1640       else
1641          new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
1642    }
1643
1644    var.value = NULL;
1645    var.key = "pcsx_rearmed_gteregsunneeded";
1646    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1647    {
1648       if (strcmp(var.value, "enabled") == 0)
1649          new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
1650       else
1651          new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
1652    }
1653
1654    var.value = NULL;
1655    var.key = "pcsx_rearmed_nogteflags";
1656    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1657    {
1658       if (strcmp(var.value, "enabled") == 0)
1659          new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
1660       else
1661          new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
1662    }
1663 #endif
1664
1665 #ifdef GPU_PEOPS
1666    var.value = "NULL";
1667    var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
1668
1669    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1670    {
1671       if (strcmp(var.value, "enabled") == 0)
1672          gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
1673    }
1674
1675    var.value = "NULL";
1676    var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
1677
1678    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1679    {
1680       if (strcmp(var.value, "enabled") == 0)
1681          gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
1682    }
1683
1684    var.value = "NULL";
1685    var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
1686
1687    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1688    {
1689       if (strcmp(var.value, "enabled") == 0)
1690          gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
1691    }
1692
1693    var.value = "NULL";
1694    var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
1695
1696    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1697    {
1698       if (strcmp(var.value, "enabled") == 0)
1699          gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
1700    }
1701
1702    var.value = "NULL";
1703    var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
1704
1705    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1706    {
1707       if (strcmp(var.value, "enabled") == 0)
1708          gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
1709    }
1710
1711    var.value = "NULL";
1712    var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
1713
1714    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1715    {
1716       if (strcmp(var.value, "enabled") == 0)
1717          gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
1718    }
1719
1720    var.value = "NULL";
1721    var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
1722
1723    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1724    {
1725       if (strcmp(var.value, "enabled") == 0)
1726          gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
1727    }
1728
1729    var.value = "NULL";
1730    var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
1731
1732    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1733    {
1734       if (strcmp(var.value, "enabled") == 0)
1735          gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
1736    }
1737
1738    var.value = "NULL";
1739    var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
1740
1741    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1742    {
1743       if (strcmp(var.value, "enabled") == 0)
1744          gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
1745    }
1746
1747    if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
1748       pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
1749
1750
1751    /* Show/hide core options */
1752
1753    var.key = "pcsx_rearmed_show_gpu_peops_settings";
1754    var.value = NULL;
1755
1756    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1757    {
1758       int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
1759
1760       show_advanced_gpu_peops_settings = 1;
1761       if (strcmp(var.value, "disabled") == 0)
1762          show_advanced_gpu_peops_settings = 0;
1763
1764       if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
1765       {
1766          unsigned i;
1767          struct retro_core_option_display option_display;
1768          char gpu_peops_option[9][45] = {
1769             "pcsx_rearmed_gpu_peops_odd_even_bit",
1770             "pcsx_rearmed_gpu_peops_expand_screen_width",
1771             "pcsx_rearmed_gpu_peops_ignore_brightness",
1772             "pcsx_rearmed_gpu_peops_disable_coord_check",
1773             "pcsx_rearmed_gpu_peops_lazy_screen_update",
1774             "pcsx_rearmed_gpu_peops_old_frame_skip",
1775             "pcsx_rearmed_gpu_peops_repeated_triangles",
1776             "pcsx_rearmed_gpu_peops_quads_with_triangles",
1777             "pcsx_rearmed_gpu_peops_fake_busy_state",
1778          };
1779
1780          option_display.visible = show_advanced_gpu_peops_settings;
1781
1782          for (i = 0; i < 9; i++)
1783          {
1784             option_display.key = gpu_peops_option[i];
1785             environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
1786          }
1787       }
1788    }
1789 #endif
1790
1791 #ifdef GPU_UNAI
1792    var.key = "pcsx_rearmed_gpu_unai_ilace_force";
1793    var.value = NULL;
1794
1795    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1796    {
1797       if (strcmp(var.value, "disabled") == 0)
1798          pl_rearmed_cbs.gpu_unai.ilace_force = 0;
1799       else if (strcmp(var.value, "enabled") == 0)
1800          pl_rearmed_cbs.gpu_unai.ilace_force = 1;
1801    }
1802
1803    var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
1804    var.value = NULL;
1805
1806    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1807    {
1808       if (strcmp(var.value, "disabled") == 0)
1809          pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
1810       else if (strcmp(var.value, "enabled") == 0)
1811          pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
1812    }
1813
1814    var.key = "pcsx_rearmed_gpu_unai_lighting";
1815    var.value = NULL;
1816
1817    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1818    {
1819       if (strcmp(var.value, "disabled") == 0)
1820          pl_rearmed_cbs.gpu_unai.lighting = 0;
1821       else if (strcmp(var.value, "enabled") == 0)
1822          pl_rearmed_cbs.gpu_unai.lighting = 1;
1823    }
1824
1825    var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
1826    var.value = NULL;
1827
1828    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1829    {
1830       if (strcmp(var.value, "disabled") == 0)
1831          pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
1832       else if (strcmp(var.value, "enabled") == 0)
1833          pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
1834    }
1835
1836    var.key = "pcsx_rearmed_gpu_unai_blending";
1837    var.value = NULL;
1838
1839    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1840    {
1841       if (strcmp(var.value, "disabled") == 0)
1842          pl_rearmed_cbs.gpu_unai.blending = 0;
1843       else if (strcmp(var.value, "enabled") == 0)
1844          pl_rearmed_cbs.gpu_unai.blending = 1;
1845    }
1846
1847    var.key = "pcsx_rearmed_show_gpu_unai_settings";
1848    var.value = NULL;
1849
1850    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1851    {
1852       int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
1853
1854       show_advanced_gpu_unai_settings = 1;
1855       if (strcmp(var.value, "disabled") == 0)
1856          show_advanced_gpu_unai_settings = 0;
1857
1858       if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
1859       {
1860          unsigned i;
1861          struct retro_core_option_display option_display;
1862          char gpu_unai_option[5][40] = {
1863             "pcsx_rearmed_gpu_unai_blending",
1864             "pcsx_rearmed_gpu_unai_lighting",
1865             "pcsx_rearmed_gpu_unai_fast_lighting",
1866             "pcsx_rearmed_gpu_unai_ilace_force",
1867             "pcsx_rearmed_gpu_unai_pixel_skip",
1868          };
1869
1870          option_display.visible = show_advanced_gpu_unai_settings;
1871
1872          for (i = 0; i < 5; i++)
1873          {
1874             option_display.key = gpu_unai_option[i];
1875             environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
1876          }
1877       }
1878    }
1879 #endif // GPU_UNAI
1880
1881    if (in_flight) {
1882       // inform core things about possible config changes
1883       plugin_call_rearmed_cbs();
1884
1885       if (GPU_open != NULL && GPU_close != NULL) {
1886          GPU_close();
1887          GPU_open(&gpuDisp, "PCSX", NULL);
1888       }
1889
1890       dfinput_activate();
1891    }
1892    else
1893    {
1894       //not yet running
1895
1896       //bootlogo display hack
1897       if (found_bios) {
1898          var.value = "NULL";
1899          var.key = "pcsx_rearmed_show_bios_bootlogo";
1900          if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1901          {
1902             Config.SlowBoot = 0;
1903             rebootemu = 0;
1904             if (strcmp(var.value, "enabled") == 0)
1905             {
1906                Config.SlowBoot = 1;
1907                rebootemu = 1;
1908             }
1909          }
1910       }
1911 #ifndef DRC_DISABLE
1912       var.value = "NULL";
1913       var.key = "pcsx_rearmed_psxclock";
1914       if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
1915       {
1916          int psxclock = atoi(var.value);
1917          cycle_multiplier = 10000 / psxclock;
1918       }
1919 #endif
1920    }
1921 }
1922
1923 // Taken from beetle-psx-libretro
1924 static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
1925 {
1926         // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
1927         // feature (or pre-date it) so we need to handle this in a graceful way.
1928
1929         // First, try and get an analog value using the new libretro API constant
1930         uint16_t button = input_state_cb(player_index,
1931                                                                         RETRO_DEVICE_ANALOG,
1932                                                                         RETRO_DEVICE_INDEX_ANALOG_BUTTON,
1933                                                                         id);
1934         button = MIN(button / 128, 255);
1935
1936         if (button == 0)
1937         {
1938                 // If we got exactly zero, we're either not pressing the button, or the front-end
1939                 // is not reporting analog values. We need to do a second check using the classic
1940                 // digital API method, to at least get some response - better than nothing.
1941
1942                 // NOTE: If we're really just not holding the button, we're still going to get zero.
1943
1944                 button = (ret & (1 << id)) ? 255 : 0;
1945         }
1946
1947         return button;
1948 }
1949
1950 void retro_run(void)
1951 {
1952         int i;
1953         //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
1954         if (rebootemu != 0) {
1955                 rebootemu = 0;
1956                 SysReset();
1957                 if (!Config.HLE && !Config.SlowBoot) {
1958                         // skip BIOS logos
1959                         psxRegs.pc = psxRegs.GPR.n.ra;
1960                 }
1961         }
1962
1963         if (display_internal_fps) {
1964                 frame_count++;
1965
1966                 if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) {
1967                         unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
1968                         char str[64];
1969                         const char *strc = (const char*)str;
1970                         struct retro_message msg =
1971                         {
1972                                 strc,
1973                                 180
1974                         };
1975
1976                         str[0] = '\0';
1977
1978                         snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
1979
1980                         pl_rearmed_cbs.flip_cnt = 0;
1981
1982                         environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
1983                 }
1984         }
1985    else
1986                 frame_count = 0;
1987
1988         input_poll_cb();
1989
1990         bool updated = false;
1991         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
1992                 update_variables(true);
1993
1994         // reset all keystate, query libretro for keystate
1995         int j;
1996         int lsx;
1997         int rsy;
1998         float negcon_twist_amplitude;
1999         int negcon_i_rs;
2000         int negcon_ii_rs;
2001         for(i = 0; i < PORTS_NUMBER; i++)
2002    {
2003       int16_t ret    = 0;
2004                 in_keystate[i] = 0;
2005
2006                 if (in_type[i] == PSE_PAD_TYPE_NONE)
2007                         continue;
2008
2009       if (libretro_supports_bitmasks)
2010          ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
2011       else
2012       {
2013          unsigned j;
2014          for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
2015          {
2016             if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
2017                ret |= (1 << j);
2018          }
2019       }
2020
2021                 if (in_type[i] == PSE_PAD_TYPE_GUNCON)
2022                 {
2023                         //ToDo move across to:
2024                         //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X
2025                         //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y   
2026                         //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
2027                         //RETRO_DEVICE_ID_LIGHTGUN_RELOAD
2028                         //RETRO_DEVICE_ID_LIGHTGUN_AUX_A 
2029                         //RETRO_DEVICE_ID_LIGHTGUN_AUX_B
2030                         //Though not sure these are hooked up properly on the Pi
2031                         
2032                         //ToDo
2033                         //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed
2034                         //This is required for 2 player
2035                         
2036                         //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
2037                         
2038                         // Trigger
2039                         //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
2040                         if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){
2041                                 in_keystate[i] |= (1 << DKEY_CIRCLE);
2042                         }
2043                         
2044                         // A
2045                         if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){
2046                                 in_keystate[i] |= (1 << DKEY_START);
2047                         }
2048                         
2049                         // B
2050                         if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){
2051                                 in_keystate[i] |= (1 << DKEY_CROSS);
2052                         }
2053                         
2054                         //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
2055                         int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
2056                         int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
2057                         
2058                         //This adjustment process gives the user the ability to manually align the mouse up better 
2059                         //with where the shots are in the emulator.
2060                         
2061                         //Percentage distance of screen to adjust 
2062                         int GunconAdjustX = 0;
2063                         int GunconAdjustY = 0;
2064                         
2065                         //Used when out by a percentage
2066                         float GunconAdjustRatioX = 1;
2067                         float GunconAdjustRatioY = 1;
2068                                 
2069                         struct retro_variable var;
2070                         var.value = NULL;
2071                         var.key = "pcsx_rearmed_gunconadjustx";
2072                         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
2073                         {
2074                                 GunconAdjustX = atoi(var.value);        
2075                         }
2076                         
2077                         var.value = NULL;
2078                         var.key = "pcsx_rearmed_gunconadjusty";
2079                         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
2080                         {
2081                                 GunconAdjustY = atoi(var.value);        
2082                         } 
2083                         
2084                         
2085                         var.value = NULL;
2086                         var.key = "pcsx_rearmed_gunconadjustratiox";
2087                         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
2088                         {
2089                                 GunconAdjustRatioX = atof(var.value);   
2090                         } 
2091                         
2092                         
2093                         var.value = NULL;
2094                         var.key = "pcsx_rearmed_gunconadjustratioy";
2095                         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
2096                         {
2097                                 GunconAdjustRatioY = atof(var.value);   
2098                         } 
2099                         
2100                         //Mouse range is -32767 -> 32767
2101                         //1% is about 655
2102                         //Use the left analog stick field to store the absolute coordinates
2103                         in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655);
2104                         in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655);
2105                         
2106                         
2107                 }
2108                 if (in_type[i] == PSE_PAD_TYPE_NEGCON)
2109                 {
2110                         // Query digital inputs
2111                         //
2112                         // > Pad-Up
2113                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
2114                                 in_keystate[i] |= (1 << DKEY_UP);
2115                         // > Pad-Right
2116                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
2117                                 in_keystate[i] |= (1 << DKEY_RIGHT);
2118                         // > Pad-Down
2119                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
2120                                 in_keystate[i] |= (1 << DKEY_DOWN);
2121                         // > Pad-Left
2122                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
2123                                 in_keystate[i] |= (1 << DKEY_LEFT);
2124                         // > Start
2125                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
2126                                 in_keystate[i] |= (1 << DKEY_START);
2127                         // > neGcon A
2128                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
2129                                 in_keystate[i] |= (1 << DKEY_CIRCLE);
2130                         // > neGcon B
2131                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
2132                                 in_keystate[i] |= (1 << DKEY_TRIANGLE);
2133                         // > neGcon R shoulder (digital)
2134                         if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
2135                                 in_keystate[i] |= (1 << DKEY_R1);
2136                         // Query analog inputs
2137                         //
2138                         // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
2139                         // >> pad->leftJoyX  == in_analog_left[i][0]  == NeGcon II
2140                         // >> pad->leftJoyY  == in_analog_left[i][1]  == NeGcon L
2141                         // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist
2142                         // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I
2143                         // So we just have to map in_analog_left/right to more
2144                         // appropriate inputs...
2145                         //
2146                         // > NeGcon twist
2147                         // >> Get raw analog stick value and account for deadzone
2148                         lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
2149                         if (lsx > negcon_deadzone)
2150                                 lsx = lsx - negcon_deadzone;
2151                         else if (lsx < -negcon_deadzone)
2152                                 lsx = lsx + negcon_deadzone;
2153                         else
2154                                 lsx = 0;
2155                         // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
2156                         negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
2157                         if (negcon_linearity == 2)
2158          {
2159                                 if (negcon_twist_amplitude < 0.0)
2160                                         negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
2161             else
2162                                         negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
2163                         }
2164          else if (negcon_linearity == 3)
2165                                 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
2166                         // >> Convert to final 'in_analog' integer value [0,255]
2167                         in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
2168                         // > NeGcon I + II
2169                         // >> Handle right analog stick vertical axis mapping...
2170                         //    - Up (-Y) == accelerate == neGcon I
2171                         //    - Down (+Y) == brake == neGcon II
2172                         negcon_i_rs = 0;
2173                         negcon_ii_rs = 0;
2174                         rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
2175                         if (rsy >= 0){
2176                                 // Account for deadzone
2177                                 // (Note: have never encountered a gamepad with significant differences
2178                                 // in deadzone between left/right analog sticks, so use the regular 'twist'
2179                                 // deadzone here)
2180                                 if (rsy > negcon_deadzone)
2181                                         rsy = rsy - negcon_deadzone;
2182             else
2183                                         rsy = 0;
2184                                 // Convert to 'in_analog' integer value [0,255]
2185                                 negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2186                         } else {
2187                                 if (rsy < -negcon_deadzone)
2188                                         rsy = -1 * (rsy + negcon_deadzone);
2189             else
2190                                         rsy = 0;
2191                                 negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2192                         }
2193                         // >> NeGcon I
2194                         in_analog_right[i][1] = MAX(
2195                                 MAX(
2196                                         get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
2197                                         get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
2198                                 ),
2199                                 negcon_i_rs
2200                         );
2201                         // >> NeGcon II
2202                         in_analog_left[i][0] = MAX(
2203                                 MAX(
2204                                         get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
2205                                         get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
2206                                 ),
2207                                 negcon_ii_rs
2208                         );
2209                         // > NeGcon L
2210                         in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
2211                 }
2212                 if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON)
2213                 {
2214                         // Query digital inputs
2215                         for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
2216                                 if (ret & (1 << j))
2217                                         in_keystate[i] |= retro_psx_map[j];
2218
2219                         // Query analog inputs
2220                         if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
2221                         {
2222                                 in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
2223                                 in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
2224                                 in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
2225                                 in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
2226                         }
2227                 }
2228         }
2229
2230         stop = 0;
2231         psxCpu->Execute();
2232
2233         video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL,
2234                 vout_width, vout_height, vout_width * 2);
2235         vout_fb_dirty = 0;
2236
2237     set_vout_fb();
2238 }
2239
2240 static bool try_use_bios(const char *path)
2241 {
2242         FILE *f;
2243         long size;
2244         const char *name;
2245
2246         f = fopen(path, "rb");
2247         if (f == NULL)
2248                 return false;
2249
2250         fseek(f, 0, SEEK_END);
2251         size = ftell(f);
2252         fclose(f);
2253
2254         if (size != 512 * 1024)
2255                 return false;
2256
2257         name = strrchr(path, SLASH);
2258         if (name++ == NULL)
2259                 name = path;
2260         snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
2261         return true;
2262 }
2263
2264 #ifndef VITA
2265 #include <sys/types.h>
2266 #include <dirent.h>
2267
2268 static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
2269 {
2270         DIR *dir;
2271         struct dirent *ent;
2272         bool ret = false;
2273
2274         dir = opendir(dirpath);
2275         if (dir == NULL)
2276                 return false;
2277
2278         while ((ent = readdir(dir))) {
2279                 if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
2280                         continue;
2281
2282                 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
2283                 ret = try_use_bios(path);
2284                 if (ret)
2285                         break;
2286         }
2287         closedir(dir);
2288         return ret;
2289 }
2290 #else
2291 #define find_any_bios(...) false
2292 #endif
2293
2294 static void check_system_specs(void)
2295 {
2296    unsigned level = 6;
2297    environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
2298 }
2299
2300 static int init_memcards(void)
2301 {
2302         int ret = 0;
2303         const char *dir;
2304         struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
2305         static const char CARD2_FILE[] = "pcsx-card2.mcd";
2306
2307         // Memcard2 will be handled and is re-enabled if needed using core
2308         // operations.
2309         // Memcard1 is handled by libretro, doing this will set core to
2310         // skip file io operations for memcard1 like SaveMcd
2311         snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
2312         snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
2313         init_memcard(Mcd1Data);
2314         // Memcard 2 is managed by the emulator on the filesystem,
2315         // There is no need to initialize Mcd2Data like Mcd1Data.
2316
2317         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
2318                 SysPrintf("Memcard 2: %s\n", var.value);
2319                 if (memcmp(var.value, "enabled", 7) == 0) {
2320                         if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
2321                                 if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
2322                                         SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
2323                                         ret = -1;
2324                                 } else {
2325                                         McdDisable[1] = 0;
2326                                         snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
2327                                         SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
2328                                 }
2329                         } else {
2330                                 SysPrintf("Could not get save directory! Could not create memcard 2.");
2331                                 ret = -1;
2332                         }
2333                 }
2334         }
2335         return ret;
2336 }
2337
2338 static void loadPSXBios(void)
2339 {
2340         const char *dir;
2341         char path[PATH_MAX];
2342         unsigned useHLE = 0;
2343
2344         const char *bios[] = {
2345                 "PSXONPSP660", "psxonpsp660",
2346                 "SCPH101", "scph101",
2347                 "SCPH5501", "scph5501",
2348                 "SCPH7001", "scph7001",
2349                 "SCPH1001", "scph1001"
2350         };
2351
2352         struct retro_variable var = {
2353                 .key = "pcsx_rearmed_bios",
2354                 .value = NULL
2355         };
2356
2357         found_bios = 0;
2358
2359         if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
2360                 if (!strcmp(var.value, "HLE"))
2361                         useHLE = 1;
2362         }
2363
2364         if (!useHLE)
2365         {
2366                 if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
2367                 {
2368                         unsigned i;
2369                         snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
2370
2371                         for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
2372                                 snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
2373                                 found_bios = try_use_bios(path);
2374                                 if (found_bios)
2375                                         break;
2376                         }
2377
2378                         if (!found_bios)
2379                                 found_bios = find_any_bios(dir, path, sizeof(path));
2380                 }
2381                 if (found_bios) {
2382                         SysPrintf("found BIOS file: %s\n", Config.Bios);
2383                 }
2384         }
2385
2386         if (useHLE || !found_bios)
2387         {
2388                 SysPrintf("no BIOS files found.\n");
2389                 struct retro_message msg =
2390                 {
2391                         "No PlayStation BIOS file found - add for better compatibility",
2392                         180
2393                 };
2394                 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
2395         }
2396 }
2397
2398 void retro_init(void)
2399 {
2400         struct retro_rumble_interface rumble;
2401         int ret;
2402
2403 #ifdef __MACH__
2404         // magic sauce to make the dynarec work on iOS
2405         syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
2406 #endif
2407
2408 #ifdef _3DS
2409    psxMapHook = pl_3ds_mmap;
2410    psxUnmapHook = pl_3ds_munmap;
2411 #endif
2412 #ifdef VITA
2413    if(init_vita_mmap()<0)
2414       abort();
2415    psxMapHook = pl_vita_mmap;
2416    psxUnmapHook = pl_vita_munmap;
2417 #endif
2418         ret = emu_core_preinit();
2419 #ifdef _3DS
2420    /* emu_core_preinit sets the cpu to dynarec */
2421    if(!__ctr_svchax)
2422       Config.Cpu = CPU_INTERPRETER;
2423 #endif
2424         ret |= init_memcards();
2425
2426         ret |= emu_core_init();
2427         if (ret != 0) {
2428                 SysPrintf("PCSX init failed.\n");
2429                 exit(1);
2430         }
2431
2432 #ifdef _3DS
2433    vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
2434 #elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
2435         posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
2436 #else
2437         vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
2438 #endif
2439
2440         vout_buf_ptr = vout_buf;
2441
2442         loadPSXBios();
2443
2444         environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
2445         environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
2446
2447         rumble_cb = NULL;
2448         if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
2449                 rumble_cb = rumble.set_rumble_state;
2450
2451         /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
2452          * we have to do this because cache misses and some IO penalties
2453          * are not emulated. Warning: changing this may break compatibility. */
2454         cycle_multiplier = 175;
2455 #ifdef HAVE_PRE_ARMV7
2456         cycle_multiplier = 200;
2457 #endif
2458         pl_rearmed_cbs.gpu_peops.iUseDither = 1;
2459         pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
2460         spu_config.iUseFixedUpdates = 1;
2461
2462         SaveFuncs.open = save_open;
2463         SaveFuncs.read = save_read;
2464         SaveFuncs.write = save_write;
2465         SaveFuncs.seek = save_seek;
2466         SaveFuncs.close = save_close;
2467
2468    if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
2469       libretro_supports_bitmasks = true;
2470
2471         update_variables(false);
2472         check_system_specs();
2473 }
2474
2475 void retro_deinit(void)
2476 {
2477         ClosePlugins();
2478         SysClose();
2479 #ifdef _3DS
2480    linearFree(vout_buf);
2481 #else
2482         free(vout_buf);
2483 #endif
2484         vout_buf = NULL;
2485
2486 #ifdef VITA
2487   deinit_vita_mmap();
2488 #endif
2489    libretro_supports_bitmasks = false;
2490 }
2491
2492 #ifdef VITA
2493 #include <psp2/kernel/threadmgr.h>
2494 int usleep (unsigned long us)
2495 {
2496    sceKernelDelayThread(us);
2497 }
2498 #endif
2499
2500 void SysPrintf(const char *fmt, ...) {
2501         va_list list;
2502         char msg[512];
2503
2504         va_start(list, fmt);
2505         vsprintf(msg, fmt, list);
2506         va_end(list);
2507
2508         if (log_cb)
2509                 log_cb(RETRO_LOG_INFO, "%s", msg);
2510 }