2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 static int menu_iopts[8];
100 int g_opts, g_scaler, g_gamma = 100;
101 int scanlines, scanline_level = 20;
102 int soft_scaling, analog_deadzone; // for Caanoo
105 #ifndef HAVE_PRE_ARMV7
106 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107 #define DEFAULT_PSX_CLOCK_S "57"
109 #define DEFAULT_PSX_CLOCK 50
110 #define DEFAULT_PSX_CLOCK_S "50"
113 static const char *bioses[24];
114 static const char *gpu_plugins[16];
115 static const char *spu_plugins[16];
116 static const char *memcards[32];
117 static int bios_sel, gpu_plugsel, spu_plugsel;
119 #ifndef UI_FEATURES_H
120 #define MENU_BIOS_PATH "bios/"
121 #define MENU_SHOW_VARSCALER 0
122 #define MENU_SHOW_VOUTMODE 1
123 #define MENU_SHOW_SCALER2 0
124 #define MENU_SHOW_NUBS_BTNS 0
125 #define MENU_SHOW_VIBRATION 0
126 #define MENU_SHOW_DEADZONE 0
127 #define MENU_SHOW_MINIMIZE 0
128 #define MENU_SHOW_FULLSCREEN 1
129 #define MENU_SHOW_VOLUME 0
132 static int min(int x, int y) { return x < y ? x : y; }
133 static int max(int x, int y) { return x > y ? x : y; }
135 void emu_make_path(char *buff, const char *end, int size)
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
147 static int emu_check_save_file(int slot, int *time)
149 char fname[MAXPATHLEN];
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
157 ret = get_state_filename(fname, sizeof(fname), slot);
161 ret = stat(fname, &status);
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
168 *time = status.st_mtime;
173 static int emu_save_load_game(int load, int unused)
178 ret = emu_load_state(state_slot);
180 // reflect hle/bios mode from savestate
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
188 ret = emu_save_state(state_slot);
193 static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 if (strcmp(name, namelist[i]->d_name) == 0) {
210 static int optional_cdimg_filter(struct dirent **namelist, int count,
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 ext = strrchr(namelist[i]->d_name, '.');
228 // should not happen but whatever
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
252 ret = sscanf(buf, " FILE %256s", buf2);
256 p = strrchr(buf2, '/');
258 p = strrchr(buf2, '\\');
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
267 rm_namelist_entry(namelist, count, p);
280 p = strcasestr(namelist[i]->d_name, "track");
282 ret = strtoul(p + 5, NULL, 10);
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
299 // propagate menu settings to the emu vars
300 static void menu_sync_config(void)
302 static int allow_abs_only_old;
307 Config.PsxType = region - 1;
309 Config.cycle_multiplier = 10000 / psx_clock;
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
323 allow_abs_only_old = in_evdev_allow_abs_only;
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
331 static void menu_set_defconfig(void)
333 emu_set_default_config();
336 g_scaler = SCALE_4_3;
340 analog_deadzone = 50;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
355 #define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
358 #define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
361 #define CE_STR(val) \
364 #define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
367 #define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
370 #define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373 // 'versioned' var, used when defaults change
374 #define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
377 #define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
380 #define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 static const struct {
389 CE_CONFIG_STR_V(Gpu, 3),
391 // CE_CONFIG_STR(Cdr),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
401 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_senquack.ilace_force),
433 CE_INTVAL_P(gpu_senquack.pixel_skip),
434 CE_INTVAL_P(gpu_senquack.lighting),
435 CE_INTVAL_P(gpu_senquack.fast_lighting),
436 CE_INTVAL_P(gpu_senquack.blending),
437 CE_INTVAL_P(gpu_senquack.dithering),
438 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
466 static char *get_cd_label(void)
468 static char trimlabel[33];
471 strncpy(trimlabel, CdromLabel, 32);
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
480 static void make_cfg_fname(char *buf, size_t size, int is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488 static void keys_write_all(FILE *f);
489 static char *mystrip(char *str);
491 static int menu_write_config(int is_game)
493 char cfgfile[MAXPATHLEN];
497 config_save_counter++;
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
510 fprintf(f, "%s\n", (char *)config_data[i].val);
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
534 static int menu_do_last_cd_img(int is_get)
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
555 fprintf(f, "%s\n", last_selected_fname);
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
563 if (i >= ARRAY_SIZE(defaults))
565 strcpy(last_selected_fname, defaults[i]);
572 static void parse_str_val(char *cval, const char *src)
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
579 tmp = strchr(cval, '\r');
584 static void keys_load_all(const char *cfg);
586 static int menu_load_config(int is_game)
588 char cfgfile[MAXPATHLEN];
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
601 fseek(f, 0, SEEK_END);
604 printf("bad size %ld: %s\n", size, cfgfile);
608 cfg = malloc(size + 1);
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
623 tmp = strstr(cfg, config_data[i].name);
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
641 switch (config_data[i].len) {
643 *(u8 *)config_data[i].val = val;
646 *(u16 *)config_data[i].val = val;
649 *(u32 *)config_data[i].val = val;
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
659 char *tmp = strstr(cfg, "lastcdimg = ");
662 parse_str_val(last_selected_fname, tmp);
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
715 static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
720 "bz", "znx", "pbp", "cbn", NULL
723 // rrrr rggg gggb bbbb
724 static unsigned short fname2color(const char *fname)
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 const char *ext = strrchr(fname, '.');
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
744 static void draw_savestate_bg(int slot);
746 #define MENU_ALIGN_LEFT
747 #ifndef HAVE_PRE_ARMV7 // assume hires device
753 #include "libpicofe/menu.c"
755 // a bit of black magic here
756 static void draw_savestate_bg(int slot)
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 char fname[MAXPATHLEN];
767 ret = get_state_filename(fname, sizeof(fname), slot);
771 f = gzopen(fname, "rb");
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
781 gpu = malloc(sizeof(*gpu));
787 ret = gzread(f, gpu, sizeof(*gpu));
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
806 if (h <= 0 || h > 512)
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
824 bgr555_to_rgb565(d, s, w * 2);
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
835 // -------------- key config --------------
837 me_bind_action me_ctrl_actions[] =
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
858 me_bind_action emuctrl_actions[] =
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867 #ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871 #if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
874 #if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
889 static char *mystrip(char *str)
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 static void get_line(char *d, size_t size, const char *s)
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
920 static void keys_write_all(FILE *f)
924 for (d = 0; d < IN_MAX_DEVS; d++)
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
930 if (binds == NULL || name == NULL)
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936 for (k = 0; k < count; k++)
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 mask = me_ctrl_actions[i].mask << 16;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 for (k = 0; k < array_size(in_adev); k++)
974 fprintf(f, "bind_analog = %d\n", k);
979 static int parse_bind_val(const char *val, int *type)
983 *type = IN_BINDTYPE_NONE;
987 if (strncasecmp(val, "player", 6) == 0)
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
992 if ((unsigned int)player > 1)
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1013 static void keys_load_all(const char *cfg)
1015 char dev[256], key[128], *act;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1028 dev_id = in_config_parse_dev(dev);
1030 printf("input: can't handle dev: %s\n", dev);
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1043 printf("input: parse error: %16s..\n", p);
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1050 in_adev[bind] = dev_id;
1056 printf("input: parse error: %16s..\n", p);
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1063 printf("parse failed: %16s..\n", p);
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1077 lprintf("config: unhandled action \"%s\"\n", act);
1083 static int key_config_loop_wrap(int id, int keys)
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103 static const char *adevnames[IN_MAX_DEVS + 2];
1104 static int stick_sel[2];
1106 static menu_entry e_menu_keyconfig_analog[] =
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1119 static int key_config_analog(int id, int keys)
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1128 adevnames[0] = "None";
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1132 const char *name = in_get_dev_name(d, 0, 1);
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1144 adevnames[i++] = name;
1146 adevnames[i] = NULL;
1148 me_loop(e_menu_keyconfig_analog, &sel);
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1156 static const char *mgn_dev_name(int id, int *offs)
1158 const char *name = NULL;
1161 if (id == MA_CTRL_DEV_FIRST)
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1174 static const char *mgn_saveloadcfg(int id, int *offs)
1179 static int mh_savecfg(int id, int keys)
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1184 menu_update_msg("failed to write config");
1189 static int mh_input_rescan(int id, int keys)
1191 //menu_sync_config();
1193 menu_update_msg("rescan complete.");
1198 static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1204 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208 static menu_entry e_menu_keyconfig[] =
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 static int menu_loop_keyconfig(int id, int keys)
1239 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1244 // ------------ gfx options menu ------------
1246 static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249 static const char *men_soft_filter[] = { "None",
1251 "scale2x", "eagle2x",
1254 static const char *men_dummy[] = { NULL };
1255 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265 static int menu_loop_cscaler(int id, int keys)
1269 g_scaler = SCALE_CUSTOM;
1271 plat_gvideo_open(Config.PsxType);
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1308 plat_gvideo_open(Config.PsxType);
1312 plat_gvideo_close();
1317 static menu_entry e_menu_gfx_options[] =
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329 // mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1334 static int menu_loop_gfx_options(int id, int keys)
1338 me_loop(e_menu_gfx_options, &sel);
1343 // ------------ bios/plugins ------------
1345 #ifdef BUILTIN_GPU_NEON
1347 static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349 static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352 static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356 static menu_entry e_menu_plugin_gpu_neon[] =
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1364 static int menu_loop_plugin_gpu_neon(int id, int keys)
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1373 static menu_entry e_menu_plugin_gpu_unai[] =
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1382 static int menu_loop_plugin_gpu_unai(int id, int keys)
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1389 static menu_entry e_menu_plugin_gpu_senquack[] =
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1402 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1405 me_loop(e_menu_plugin_gpu_senquack, &sel);
1410 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1411 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1412 static const char h_gpu_1[] = "Capcom fighting games";
1413 static const char h_gpu_2[] = "Black screens in Lunar";
1414 static const char h_gpu_3[] = "Compatibility mode";
1415 static const char h_gpu_6[] = "Pandemonium 2";
1416 //static const char h_gpu_7[] = "Skip every second frame";
1417 static const char h_gpu_8[] = "Needed by Dark Forces";
1418 static const char h_gpu_9[] = "better g-colors, worse textures";
1419 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1421 static menu_entry e_menu_plugin_gpu_peops[] =
1423 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1424 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1425 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1426 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1427 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1428 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1429 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1430 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1431 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1432 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1436 static int menu_loop_plugin_gpu_peops(int id, int keys)
1439 me_loop(e_menu_plugin_gpu_peops, &sel);
1443 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1444 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1445 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1447 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1449 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1450 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1451 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1452 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1453 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1454 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1455 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1456 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1457 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1458 mee_label ("Fixes/hacks:"),
1459 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1460 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1461 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1462 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1463 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1464 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1465 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1466 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1467 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1468 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1469 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1473 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1476 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1480 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1481 static const char h_spu_volboost[] = "Large values cause distortion";
1482 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1483 "This is inaccurate and breaks games";
1485 static menu_entry e_menu_plugin_spu[] =
1487 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1488 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1489 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1490 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1491 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1495 static int menu_loop_plugin_spu(int id, int keys)
1498 me_loop(e_menu_plugin_spu, &sel);
1502 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1503 "savestates and can't be changed there. Must save\n"
1504 "config and reload the game for change to take effect";
1505 static const char h_plugin_gpu[] =
1506 #ifdef BUILTIN_GPU_NEON
1507 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1509 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1510 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1511 "gpu_senquack is more accurate but slower\n"
1512 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1513 "must save config and reload the game if changed";
1514 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1515 "must save config and reload the game if changed";
1516 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1517 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1518 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1519 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1520 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1522 static menu_entry e_menu_plugin_options[] =
1524 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1525 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1526 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527 #ifdef BUILTIN_GPU_NEON
1528 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1530 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1531 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1532 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1533 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1534 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1538 static menu_entry e_menu_main2[];
1540 static int menu_loop_plugin_options(int id, int keys)
1543 me_loop(e_menu_plugin_options, &sel);
1545 // sync BIOS/plugins
1546 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1547 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1548 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1549 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1554 // ------------ adv options menu ------------
1557 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1558 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1559 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1560 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1562 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1564 static menu_entry e_menu_speed_hacks[] =
1567 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1568 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1569 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1570 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1572 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1576 static int menu_loop_speed_hacks(int id, int keys)
1579 menu_iopts[0] = Config.DisableStalls;
1580 me_loop(e_menu_speed_hacks, &sel);
1581 Config.DisableStalls = menu_iopts[0];
1585 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1586 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1587 "(green: normal, red: fmod, blue: noise)";
1588 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1589 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1590 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1591 "(proper .cue/.bin dump is needed otherwise)";
1593 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1594 "Might be useful to overcome some dynarec bugs";
1596 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1597 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1598 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1599 "(adjust this if the game is too slow/too fast/hangs)";
1601 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU };
1603 static menu_entry e_menu_adv_options[] =
1605 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1606 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1607 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1608 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1609 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1610 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1611 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1612 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1614 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1615 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1619 static int menu_loop_adv_options(int id, int keys)
1626 { &Config.Xa, &menu_iopts[AMO_XA] },
1627 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1628 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1629 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1632 for (i = 0; i < ARRAY_SIZE(opts); i++)
1633 *opts[i].mopt = *opts[i].opt;
1634 me_loop(e_menu_adv_options, &sel);
1635 for (i = 0; i < ARRAY_SIZE(opts); i++)
1636 *opts[i].opt = *opts[i].mopt;
1640 // ------------ options menu ------------
1642 static int mh_restore_defaults(int id, int keys)
1644 menu_set_defconfig();
1645 menu_update_msg("defaults restored");
1649 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1650 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1652 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1653 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1654 "loading state or both";
1656 static const char h_restore_def[] = "Switches back to default / recommended\n"
1658 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1660 static menu_entry e_menu_options[] =
1662 // mee_range ("Save slot", 0, state_slot, 0, 9),
1663 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1664 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1665 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1666 mee_enum ("Region", 0, region, men_region),
1667 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1669 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1671 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1673 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1674 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1675 mee_handler ("[Advanced]", menu_loop_adv_options),
1676 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1677 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1678 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1682 static int menu_loop_options(int id, int keys)
1686 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1687 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1688 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1690 me_loop(e_menu_options, &sel);
1695 // ------------ debug menu ------------
1697 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1699 int w = min(g_menuscreen_w, 1024);
1700 int h = min(g_menuscreen_h, 512);
1701 u16 *d = g_menuscreen_ptr;
1702 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1706 gpuf->ulFreezeVersion = 1;
1707 if (GPU_freeze != NULL)
1708 GPU_freeze(1, gpuf);
1710 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1711 bgr555_to_rgb565(d, s, w * 2);
1713 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1714 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1715 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1716 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1717 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1720 static void debug_menu_loop(void)
1722 int inp, df_x = 0, df_y = 0;
1725 gpuf = malloc(sizeof(*gpuf));
1731 menu_draw_begin(0, 1);
1732 draw_frame_debug(gpuf, df_x, df_y);
1735 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1736 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1737 if (inp & PBTN_MBACK) break;
1738 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1739 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1740 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1741 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1747 // --------- memcard manager ---------
1749 static void draw_mc_icon(int dx, int dy, const u16 *s)
1754 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1756 for (y = 0; y < 16; y++, s += 16) {
1757 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1758 for (x = 0; x < 16; x++) {
1760 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1761 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1767 static void draw_mc_bg(void)
1769 McdBlock *blocks1, *blocks2;
1773 blocks1 = malloc(15 * sizeof(blocks1[0]));
1774 blocks2 = malloc(15 * sizeof(blocks1[0]));
1775 if (blocks1 == NULL || blocks2 == NULL)
1778 for (i = 0; i < 15; i++) {
1779 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1780 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1783 menu_draw_begin(1, 1);
1785 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1787 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1791 maxicons = g_menuscreen_h / 32;
1794 row2 = g_menuscreen_w / 2;
1795 for (i = 0; i < maxicons; i++) {
1796 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1797 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1799 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1800 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1803 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1811 static void handle_memcard_sel(void)
1813 strcpy(Config.Mcd1, "none");
1814 if (memcard1_sel != 0)
1815 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1816 strcpy(Config.Mcd2, "none");
1817 if (memcard2_sel != 0)
1818 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1819 LoadMcds(Config.Mcd1, Config.Mcd2);
1823 static menu_entry e_memcard_options[] =
1825 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1826 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1830 static int menu_loop_memcards(int id, int keys)
1836 memcard1_sel = memcard2_sel = 0;
1837 p = strrchr(Config.Mcd1, '/');
1839 for (i = 0; memcards[i] != NULL; i++)
1840 if (strcmp(p + 1, memcards[i]) == 0)
1841 { memcard1_sel = i; break; }
1842 p = strrchr(Config.Mcd2, '/');
1844 for (i = 0; memcards[i] != NULL; i++)
1845 if (strcmp(p + 1, memcards[i]) == 0)
1846 { memcard2_sel = i; break; }
1848 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1850 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1855 // ------------ cheats menu ------------
1857 static void draw_cheatlist(int sel)
1859 int max_cnt, start, i, pos, active;
1861 max_cnt = g_menuscreen_h / me_sfont_h;
1862 start = max_cnt / 2 - sel;
1864 menu_draw_begin(1, 1);
1866 for (i = 0; i < NumCheats; i++) {
1868 if (pos < 0) continue;
1869 if (pos >= max_cnt) break;
1870 active = Cheats[i].Enabled;
1871 smalltext_out16(14, pos * me_sfont_h,
1872 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1873 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1874 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1878 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1880 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1884 static void menu_loop_cheats(void)
1886 static int menu_sel = 0;
1891 draw_cheatlist(menu_sel);
1892 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1893 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1894 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1895 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1896 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1897 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1898 if (inp & PBTN_MOK) { // action
1899 if (menu_sel < NumCheats)
1900 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1903 if (inp & PBTN_MBACK)
1908 // --------- main menu help ----------
1910 static void menu_bios_warn(void)
1913 static const char msg[] =
1914 "You don't seem to have copied any BIOS\n"
1916 MENU_BIOS_PATH "\n\n"
1918 "While many games work fine with fake\n"
1919 "(HLE) BIOS, others (like MGS and FF8)\n"
1920 "require BIOS to work.\n"
1921 "After copying the file, you'll also need\n"
1922 "to select it in the emu's menu:\n"
1923 "options->[BIOS/Plugins]\n\n"
1924 "The file is usually named SCPH1001.BIN,\n"
1925 "but other not compressed files can be\n"
1927 "Press %s or %s to continue";
1928 char tmp_msg[sizeof(msg) + 64];
1930 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1931 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1934 draw_menu_message(tmp_msg, NULL);
1936 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1937 if (inp & (PBTN_MBACK|PBTN_MOK))
1942 // ------------ main menu ------------
1944 static menu_entry e_menu_main[];
1946 static void draw_frame_main(void)
1955 if (CdromId[0] != 0) {
1956 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1957 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1958 Config.HLE ? "HLE" : "BIOS");
1959 smalltext_out16(4, 1, buff, 0x105f);
1963 capacity = plat_target_bat_capacity_get();
1965 tmp = localtime(<ime);
1966 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1967 if (capacity >= 0) {
1968 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1973 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1977 static void draw_frame_credits(void)
1979 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1982 static const char credits_text[] =
1984 "(C) 1999-2003 PCSX Team\n"
1985 "(C) 2005-2009 PCSX-df Team\n"
1986 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1987 "ARM recompiler (C) 2009-2011 Ari64\n"
1988 #ifdef BUILTIN_GPU_NEON
1989 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1991 "PEOpS GPU and SPU by Pete Bernert\n"
1992 " and the P.E.Op.S. team\n"
1993 "PCSX4ALL plugin by PCSX4ALL team\n"
1994 " Chui, Franxis, Unai\n\n"
1995 "integration, optimization and\n"
1996 " frontend (C) 2010-2015 notaz\n";
1998 static int reset_game(void)
2001 if (bios_sel == 0 && !Config.HLE)
2007 if (CheckCdrom() != -1) {
2013 static int reload_plugins(const char *cdimg)
2019 set_cd_image(cdimg);
2021 pcnt_hook_plugins();
2023 if (OpenPlugins() == -1) {
2024 menu_update_msg("failed to open plugins");
2027 plugin_call_rearmed_cbs();
2029 cdrIsoMultidiskCount = 1;
2031 CdromLabel[0] = '\0';
2036 static int run_bios(void)
2042 if (reload_plugins(NULL) != 0)
2050 static int run_exe(void)
2052 const char *exts[] = { "exe", NULL };
2055 fname = menu_loop_romsel(last_selected_fname,
2056 sizeof(last_selected_fname), exts, NULL);
2061 if (reload_plugins(NULL) != 0)
2065 if (Load(fname) != 0) {
2066 menu_update_msg("exe load failed, bad file?");
2075 static int run_cd_image(const char *fname)
2077 int autoload_state = g_autostateld_opt;
2080 reload_plugins(fname);
2082 // always autodetect, menu_sync_config will override as needed
2085 if (CheckCdrom() == -1) {
2086 // Only check the CD if we are starting the console with a CD
2088 menu_update_msg("unsupported/invalid CD image");
2094 // Read main executable directly from CDRom and start it
2095 if (LoadCdrom() == -1) {
2097 menu_update_msg("failed to load CD image");
2104 if (autoload_state) {
2105 unsigned int newest = 0;
2106 int time, slot, newest_slot = -1;
2108 for (slot = 0; slot < 10; slot++) {
2109 if (emu_check_save_file(slot, &time)) {
2110 if ((unsigned int)time > newest) {
2117 if (newest_slot >= 0) {
2118 lprintf("autoload slot %d\n", newest_slot);
2119 emu_load_state(newest_slot);
2122 lprintf("no save to autoload.\n");
2129 static int romsel_run(void)
2131 int prev_gpu, prev_spu;
2134 fname = menu_loop_romsel(last_selected_fname,
2135 sizeof(last_selected_fname), filter_exts,
2136 optional_cdimg_filter);
2140 printf("selected file: %s\n", fname);
2142 new_dynarec_clear_full();
2144 if (run_cd_image(fname) != 0)
2147 prev_gpu = gpu_plugsel;
2148 prev_spu = spu_plugsel;
2149 if (menu_load_config(1) != 0)
2150 menu_load_config(0);
2152 // check for plugin changes, have to repeat
2153 // loading if game config changed plugins to reload them
2154 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2155 printf("plugin change detected, reloading plugins..\n");
2156 if (run_cd_image(fname) != 0)
2160 strcpy(last_selected_fname, fname);
2161 menu_do_last_cd_img(0);
2165 static int swap_cd_image(void)
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), filter_exts,
2171 optional_cdimg_filter);
2175 printf("selected file: %s\n", fname);
2178 CdromLabel[0] = '\0';
2180 set_cd_image(fname);
2181 if (ReloadCdromPlugin() < 0) {
2182 menu_update_msg("failed to load cdr plugin");
2185 if (CDR_open() < 0) {
2186 menu_update_msg("failed to open cdr plugin");
2190 SetCdOpenCaseTime(time(NULL) + 2);
2193 strcpy(last_selected_fname, fname);
2197 static int swap_cd_multidisk(void)
2199 cdrIsoMultidiskSelect++;
2201 CdromLabel[0] = '\0';
2204 if (CDR_open() < 0) {
2205 menu_update_msg("failed to open cdr plugin");
2209 SetCdOpenCaseTime(time(NULL) + 2);
2215 static void load_pcsx_cht(void)
2217 static const char *exts[] = { "cht", NULL };
2221 fname = menu_loop_romsel(last_selected_fname,
2222 sizeof(last_selected_fname), exts, NULL);
2226 printf("selected cheat file: %s\n", fname);
2229 if (NumCheats == 0 && NumCodes == 0)
2230 menu_update_msg("failed to load cheats");
2232 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2233 menu_update_msg(msg);
2235 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2238 static int main_menu_handler(int id, int keys)
2242 case MA_MAIN_RESUME_GAME:
2246 case MA_MAIN_SAVE_STATE:
2248 return menu_loop_savestate(0);
2250 case MA_MAIN_LOAD_STATE:
2252 return menu_loop_savestate(1);
2254 case MA_MAIN_RESET_GAME:
2255 if (ready_to_go && reset_game() == 0)
2258 case MA_MAIN_LOAD_ROM:
2259 if (romsel_run() == 0)
2262 case MA_MAIN_SWAP_CD:
2263 if (swap_cd_image() == 0)
2266 case MA_MAIN_SWAP_CD_MULTI:
2267 if (swap_cd_multidisk() == 0)
2270 case MA_MAIN_RUN_BIOS:
2271 if (run_bios() == 0)
2274 case MA_MAIN_RUN_EXE:
2278 case MA_MAIN_CHEATS:
2281 case MA_MAIN_LOAD_CHEATS:
2284 case MA_MAIN_CREDITS:
2285 draw_menu_message(credits_text, draw_frame_credits);
2286 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2289 emu_core_ask_exit();
2292 lprintf("%s: something unknown selected\n", __FUNCTION__);
2299 static menu_entry e_menu_main2[] =
2301 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2302 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2303 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2304 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2305 mee_handler ("Memcard manager", menu_loop_memcards),
2306 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2310 static int main_menu2_handler(int id, int keys)
2314 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2315 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2316 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2317 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2319 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2322 static const char h_extra[] = "Change CD, manage memcards..\n";
2324 static menu_entry e_menu_main[] =
2328 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2329 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2330 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2331 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2332 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2333 mee_handler ("Options", menu_loop_options),
2334 mee_handler ("Controls", menu_loop_keyconfig),
2335 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2336 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2337 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2338 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2342 // ----------------------------
2344 static void menu_leave_emu(void);
2346 void menu_loop(void)
2348 static int warned_about_bios = 0;
2353 if (config_save_counter == 0) {
2355 if (bioses[1] != NULL) {
2356 // autoselect BIOS to make user's life easier
2357 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2360 else if (!warned_about_bios) {
2362 warned_about_bios = 1;
2366 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2367 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2368 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2369 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2370 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2372 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2375 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2376 } while (!ready_to_go && !g_emu_want_quit);
2378 /* wait until menu, ok, back is released */
2379 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2382 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2387 static int qsort_strcmp(const void *p1, const void *p2)
2389 char * const *s1 = (char * const *)p1;
2390 char * const *s2 = (char * const *)p2;
2391 return strcasecmp(*s1, *s2);
2394 static void scan_bios_plugins(void)
2396 char fname[MAXPATHLEN];
2398 int bios_i, gpu_i, spu_i, mc_i;
2403 gpu_plugins[0] = "builtin_gpu";
2404 spu_plugins[0] = "builtin_spu";
2405 memcards[0] = "(none)";
2406 bios_i = gpu_i = spu_i = mc_i = 1;
2408 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2409 dir = opendir(fname);
2411 perror("scan_bios_plugins bios opendir");
2426 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2429 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2430 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2431 printf("bad BIOS file: %s\n", ent->d_name);
2435 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2436 bioses[bios_i++] = strdup(ent->d_name);
2440 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2446 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2447 dir = opendir(fname);
2449 perror("scan_bios_plugins plugins opendir");
2463 p = strstr(ent->d_name, ".so");
2467 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2468 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2470 fprintf(stderr, "%s\n", dlerror());
2474 // now what do we have here?
2475 tmp = dlsym(h, "GPUinit");
2478 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2479 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2483 tmp = dlsym(h, "SPUinit");
2486 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2487 spu_plugins[spu_i++] = strdup(ent->d_name);
2491 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2498 dir = opendir("." MEMCARD_DIR);
2500 perror("scan_bios_plugins memcards opendir");
2515 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2518 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2519 if (stat(fname, &st) != 0) {
2520 printf("bad memcard file: %s\n", ent->d_name);
2524 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2525 memcards[mc_i++] = strdup(ent->d_name);
2529 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2533 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2538 void menu_init(void)
2540 char buff[MAXPATHLEN];
2543 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2545 scan_bios_plugins();
2548 menu_set_defconfig();
2549 menu_load_config(0);
2550 menu_do_last_cd_img(1);
2555 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2556 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2557 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2558 fprintf(stderr, "OOM\n");
2562 emu_make_path(buff, "skin/background.png", sizeof(buff));
2563 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2565 i = plat_target.cpu_clock_set != NULL
2566 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2567 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2569 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2570 e_menu_gfx_options[i].data = plat_target.vout_methods;
2571 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2572 plat_target.vout_methods != NULL);
2574 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2575 e_menu_gfx_options[i].data = plat_target.hwfilters;
2576 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2577 plat_target.hwfilters != NULL);
2579 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2580 plat_target.gamma_set != NULL);
2582 #ifdef HAVE_PRE_ARMV7
2583 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2585 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2586 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2587 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2588 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2589 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2590 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2591 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2594 void menu_notify_mode_change(int w, int h, int bpp)
2598 last_vout_bpp = bpp;
2601 static void menu_leave_emu(void)
2603 if (GPU_close != NULL) {
2604 int ret = GPU_close();
2606 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2609 plat_video_menu_enter(ready_to_go);
2611 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2612 if (pl_vout_buf != NULL && ready_to_go) {
2613 int x = max(0, g_menuscreen_w - last_vout_w);
2614 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2615 int w = min(g_menuscreen_w, last_vout_w);
2616 int h = min(g_menuscreen_h, last_vout_h);
2617 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2618 char *s = pl_vout_buf;
2620 if (last_vout_bpp == 16) {
2621 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2622 menu_darken_bg(d, s, w, 0);
2625 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2626 rgb888_to_rgb565(d, s, w * 3);
2627 menu_darken_bg(d, d, w, 0);
2633 cpu_clock = plat_target_cpu_clock_get();
2636 void menu_prepare_emu(void)
2638 R3000Acpu *prev_cpu = psxCpu;
2640 plat_video_menu_leave();
2642 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2643 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2647 if (psxCpu != prev_cpu) {
2648 prev_cpu->Shutdown();
2650 // note that this does not really reset, just clears drc caches
2655 psxCpu->ApplyConfig();
2657 // core doesn't care about Config.Cdda changes,
2658 // so handle them manually here
2663 plat_target_cpu_clock_set(cpu_clock);
2665 // push config to GPU plugin
2666 plugin_call_rearmed_cbs();
2668 if (GPU_open != NULL) {
2669 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2671 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2677 void menu_update_msg(const char *msg)
2679 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2680 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2682 menu_error_time = plat_get_ticks_ms();
2683 lprintf("msg: %s\n", menu_error_msg);
2686 void menu_finish(void)
2688 if (cpu_clock_st > 0)
2689 plat_target_cpu_clock_set(cpu_clock_st);