2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
404 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
467 static char *get_cd_label(void)
469 static char trimlabel[33];
472 strncpy(trimlabel, CdromLabel, 32);
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
481 static void make_cfg_fname(char *buf, size_t size, int is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
489 static void keys_write_all(FILE *f);
490 static char *mystrip(char *str);
492 static int menu_write_config(int is_game)
494 char cfgfile[MAXPATHLEN];
498 config_save_counter++;
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
511 fprintf(f, "%s\n", (char *)config_data[i].val);
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
535 static int menu_do_last_cd_img(int is_get)
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
556 fprintf(f, "%s\n", last_selected_fname);
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
564 if (i >= ARRAY_SIZE(defaults))
566 strcpy(last_selected_fname, defaults[i]);
573 static void parse_str_val(char *cval, const char *src)
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
580 tmp = strchr(cval, '\r');
585 static void keys_load_all(const char *cfg);
587 static int menu_load_config(int is_game)
589 char cfgfile[MAXPATHLEN];
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
602 fseek(f, 0, SEEK_END);
605 printf("bad size %ld: %s\n", size, cfgfile);
609 cfg = malloc(size + 1);
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
624 tmp = strstr(cfg, config_data[i].name);
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
642 switch (config_data[i].len) {
644 *(u8 *)config_data[i].val = val;
647 *(u16 *)config_data[i].val = val;
650 *(u32 *)config_data[i].val = val;
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
660 char *tmp = strstr(cfg, "lastcdimg = ");
663 parse_str_val(last_selected_fname, tmp);
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
716 static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
721 "bz", "znx", "pbp", "cbn", NULL
724 // rrrr rggg gggb bbbb
725 static unsigned short fname2color(const char *fname)
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 const char *ext = strrchr(fname, '.');
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
745 static void draw_savestate_bg(int slot);
747 #define MENU_ALIGN_LEFT
748 #ifndef HAVE_PRE_ARMV7 // assume hires device
754 #include "libpicofe/menu.c"
756 // a bit of black magic here
757 static void draw_savestate_bg(int slot)
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 char fname[MAXPATHLEN];
768 ret = get_state_filename(fname, sizeof(fname), slot);
772 f = gzopen(fname, "rb");
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
782 gpu = malloc(sizeof(*gpu));
788 ret = gzread(f, gpu, sizeof(*gpu));
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
807 if (h <= 0 || h > 512)
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
825 bgr555_to_rgb565(d, s, w * 2);
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
836 // -------------- key config --------------
838 me_bind_action me_ctrl_actions[] =
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
859 me_bind_action emuctrl_actions[] =
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868 #ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872 #if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
875 #if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
890 static char *mystrip(char *str)
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
907 static void get_line(char *d, size_t size, const char *s)
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
921 static void keys_write_all(FILE *f)
925 for (d = 0; d < IN_MAX_DEVS; d++)
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
931 if (binds == NULL || name == NULL)
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937 for (k = 0; k < count; k++)
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
953 mask = me_ctrl_actions[i].mask << 16;
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
972 for (k = 0; k < array_size(in_adev); k++)
975 fprintf(f, "bind_analog = %d\n", k);
980 static int parse_bind_val(const char *val, int *type)
984 *type = IN_BINDTYPE_NONE;
988 if (strncasecmp(val, "player", 6) == 0)
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
993 if ((unsigned int)player > 1)
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1014 static void keys_load_all(const char *cfg)
1016 char dev[256], key[128], *act;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1029 dev_id = in_config_parse_dev(dev);
1031 printf("input: can't handle dev: %s\n", dev);
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1044 printf("input: parse error: %16s..\n", p);
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1051 in_adev[bind] = dev_id;
1057 printf("input: parse error: %16s..\n", p);
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1064 printf("parse failed: %16s..\n", p);
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1078 lprintf("config: unhandled action \"%s\"\n", act);
1084 static int key_config_loop_wrap(int id, int keys)
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1102 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104 static const char *adevnames[IN_MAX_DEVS + 2];
1105 static int stick_sel[2];
1107 static menu_entry e_menu_keyconfig_analog[] =
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1120 static int key_config_analog(int id, int keys)
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1129 adevnames[0] = "None";
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1133 const char *name = in_get_dev_name(d, 0, 1);
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1145 adevnames[i++] = name;
1147 adevnames[i] = NULL;
1149 me_loop(e_menu_keyconfig_analog, &sel);
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1157 static const char *mgn_dev_name(int id, int *offs)
1159 const char *name = NULL;
1162 if (id == MA_CTRL_DEV_FIRST)
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1175 static const char *mgn_saveloadcfg(int id, int *offs)
1180 static int mh_savecfg(int id, int keys)
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1185 menu_update_msg("failed to write config");
1190 static int mh_input_rescan(int id, int keys)
1192 //menu_sync_config();
1194 menu_update_msg("rescan complete.");
1199 static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1205 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209 static menu_entry e_menu_keyconfig[] =
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 static int menu_loop_keyconfig(int id, int keys)
1240 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1245 // ------------ gfx options menu ------------
1247 static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250 static const char *men_soft_filter[] = { "None",
1252 "scale2x", "eagle2x",
1255 static const char *men_dummy[] = { NULL };
1256 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1266 static int menu_loop_cscaler(int id, int keys)
1270 g_scaler = SCALE_CUSTOM;
1272 plat_gvideo_open(Config.PsxType);
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1309 plat_gvideo_open(Config.PsxType);
1313 plat_gvideo_close();
1318 static menu_entry e_menu_gfx_options[] =
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330 // mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1335 static int menu_loop_gfx_options(int id, int keys)
1339 me_loop(e_menu_gfx_options, &sel);
1344 // ------------ bios/plugins ------------
1348 static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350 static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353 static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357 static menu_entry e_menu_plugin_gpu_neon[] =
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1365 static int menu_loop_plugin_gpu_neon(int id, int keys)
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1374 static menu_entry e_menu_plugin_gpu_unai[] =
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1383 static int menu_loop_plugin_gpu_unai(int id, int keys)
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1390 static menu_entry e_menu_plugin_gpu_senquack[] =
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1401 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1404 me_loop(e_menu_plugin_gpu_senquack, &sel);
1409 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1410 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1411 static const char h_gpu_1[] = "Capcom fighting games";
1412 static const char h_gpu_2[] = "Black screens in Lunar";
1413 static const char h_gpu_3[] = "Compatibility mode";
1414 static const char h_gpu_6[] = "Pandemonium 2";
1415 //static const char h_gpu_7[] = "Skip every second frame";
1416 static const char h_gpu_8[] = "Needed by Dark Forces";
1417 static const char h_gpu_9[] = "better g-colors, worse textures";
1418 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1420 static menu_entry e_menu_plugin_gpu_peops[] =
1422 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1423 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1424 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1425 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1426 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1427 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1428 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1429 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1430 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1431 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1435 static int menu_loop_plugin_gpu_peops(int id, int keys)
1438 me_loop(e_menu_plugin_gpu_peops, &sel);
1442 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1443 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1444 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1446 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1449 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1450 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1451 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1452 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1453 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1454 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1455 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1456 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1457 mee_label ("Fixes/hacks:"),
1458 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1459 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1460 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1461 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1462 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1463 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1464 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1465 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1466 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1467 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1468 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1472 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1475 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1479 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1480 static const char h_spu_volboost[] = "Large values cause distortion";
1481 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1482 "This is inaccurate and breaks games";
1484 static menu_entry e_menu_plugin_spu[] =
1486 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1487 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1488 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1489 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1490 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1494 static int menu_loop_plugin_spu(int id, int keys)
1497 me_loop(e_menu_plugin_spu, &sel);
1501 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1502 "savestates and can't be changed there. Must save\n"
1503 "config and reload the game for change to take effect";
1504 static const char h_plugin_gpu[] =
1506 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1508 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1509 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1510 "gpu_senquack is more accurate but slower\n"
1511 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1512 "must save config and reload the game if changed";
1513 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1514 "must save config and reload the game if changed";
1515 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1516 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1517 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1518 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1519 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1521 static menu_entry e_menu_plugin_options[] =
1523 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1524 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1525 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1529 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1530 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1531 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1532 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1533 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1537 static menu_entry e_menu_main2[];
1539 static int menu_loop_plugin_options(int id, int keys)
1542 me_loop(e_menu_plugin_options, &sel);
1544 // sync BIOS/plugins
1545 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1546 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1547 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1548 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1553 // ------------ adv options menu ------------
1556 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1557 "(lower value - less work for the emu, may be faster)";
1558 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1559 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1560 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1562 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1564 static menu_entry e_menu_speed_hacks[] =
1567 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1568 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1569 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1570 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1572 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1576 static int menu_loop_speed_hacks(int id, int keys)
1579 me_loop(e_menu_speed_hacks, &sel);
1583 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1584 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1585 "(green: normal, red: fmod, blue: noise)";
1586 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1587 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1588 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1589 "(proper .cue/.bin dump is needed otherwise)";
1590 //static const char h_cfg_sio[] = "You should not need this, breaks games";
1591 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1592 //static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1593 // "(timing hack, breaks other games)";
1594 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1595 "(timing hack, breaks other games)";
1597 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1598 "Might be useful to overcome some dynarec bugs";
1600 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1601 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off).\n"
1602 "Note: This breaks the PAL version of Spyro 2.";
1604 static menu_entry e_menu_adv_options[] =
1606 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1607 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1608 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1609 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1610 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1611 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1612 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1613 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1614 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1615 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1617 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1619 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1623 static int menu_loop_adv_options(int id, int keys)
1626 me_loop(e_menu_adv_options, &sel);
1630 // ------------ options menu ------------
1632 static int mh_restore_defaults(int id, int keys)
1634 menu_set_defconfig();
1635 menu_update_msg("defaults restored");
1639 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1640 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1642 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1643 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1644 "loading state or both";
1646 static const char h_restore_def[] = "Switches back to default / recommended\n"
1648 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1650 static menu_entry e_menu_options[] =
1652 // mee_range ("Save slot", 0, state_slot, 0, 9),
1653 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1654 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1655 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1656 mee_enum ("Region", 0, region, men_region),
1657 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1659 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1661 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1663 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1664 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1665 mee_handler ("[Advanced]", menu_loop_adv_options),
1666 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1667 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1668 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1672 static int menu_loop_options(int id, int keys)
1676 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1677 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1678 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1680 me_loop(e_menu_options, &sel);
1685 // ------------ debug menu ------------
1687 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1689 int w = min(g_menuscreen_w, 1024);
1690 int h = min(g_menuscreen_h, 512);
1691 u16 *d = g_menuscreen_ptr;
1692 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1696 gpuf->ulFreezeVersion = 1;
1697 if (GPU_freeze != NULL)
1698 GPU_freeze(1, gpuf);
1700 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1701 bgr555_to_rgb565(d, s, w * 2);
1703 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1704 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1705 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1706 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1707 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1710 static void debug_menu_loop(void)
1712 int inp, df_x = 0, df_y = 0;
1715 gpuf = malloc(sizeof(*gpuf));
1721 menu_draw_begin(0, 1);
1722 draw_frame_debug(gpuf, df_x, df_y);
1725 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1726 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1727 if (inp & PBTN_MBACK) break;
1728 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1729 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1730 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1731 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1737 // --------- memcard manager ---------
1739 static void draw_mc_icon(int dx, int dy, const u16 *s)
1744 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1746 for (y = 0; y < 16; y++, s += 16) {
1747 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1748 for (x = 0; x < 16; x++) {
1750 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1751 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1757 static void draw_mc_bg(void)
1759 McdBlock *blocks1, *blocks2;
1763 blocks1 = malloc(15 * sizeof(blocks1[0]));
1764 blocks2 = malloc(15 * sizeof(blocks1[0]));
1765 if (blocks1 == NULL || blocks2 == NULL)
1768 for (i = 0; i < 15; i++) {
1769 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1770 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1773 menu_draw_begin(1, 1);
1775 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1777 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1781 maxicons = g_menuscreen_h / 32;
1784 row2 = g_menuscreen_w / 2;
1785 for (i = 0; i < maxicons; i++) {
1786 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1787 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1789 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1790 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1793 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1801 static void handle_memcard_sel(void)
1803 strcpy(Config.Mcd1, "none");
1804 if (memcard1_sel != 0)
1805 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1806 strcpy(Config.Mcd2, "none");
1807 if (memcard2_sel != 0)
1808 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1809 LoadMcds(Config.Mcd1, Config.Mcd2);
1813 static menu_entry e_memcard_options[] =
1815 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1816 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1820 static int menu_loop_memcards(int id, int keys)
1826 memcard1_sel = memcard2_sel = 0;
1827 p = strrchr(Config.Mcd1, '/');
1829 for (i = 0; memcards[i] != NULL; i++)
1830 if (strcmp(p + 1, memcards[i]) == 0)
1831 { memcard1_sel = i; break; }
1832 p = strrchr(Config.Mcd2, '/');
1834 for (i = 0; memcards[i] != NULL; i++)
1835 if (strcmp(p + 1, memcards[i]) == 0)
1836 { memcard2_sel = i; break; }
1838 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1840 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1845 // ------------ cheats menu ------------
1847 static void draw_cheatlist(int sel)
1849 int max_cnt, start, i, pos, active;
1851 max_cnt = g_menuscreen_h / me_sfont_h;
1852 start = max_cnt / 2 - sel;
1854 menu_draw_begin(1, 1);
1856 for (i = 0; i < NumCheats; i++) {
1858 if (pos < 0) continue;
1859 if (pos >= max_cnt) break;
1860 active = Cheats[i].Enabled;
1861 smalltext_out16(14, pos * me_sfont_h,
1862 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1863 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1864 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1868 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1870 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1874 static void menu_loop_cheats(void)
1876 static int menu_sel = 0;
1881 draw_cheatlist(menu_sel);
1882 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1883 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1884 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1885 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1886 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1887 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1888 if (inp & PBTN_MOK) { // action
1889 if (menu_sel < NumCheats)
1890 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1893 if (inp & PBTN_MBACK)
1898 // --------- main menu help ----------
1900 static void menu_bios_warn(void)
1903 static const char msg[] =
1904 "You don't seem to have copied any BIOS\n"
1906 MENU_BIOS_PATH "\n\n"
1908 "While many games work fine with fake\n"
1909 "(HLE) BIOS, others (like MGS and FF8)\n"
1910 "require BIOS to work.\n"
1911 "After copying the file, you'll also need\n"
1912 "to select it in the emu's menu:\n"
1913 "options->[BIOS/Plugins]\n\n"
1914 "The file is usually named SCPH1001.BIN,\n"
1915 "but other not compressed files can be\n"
1917 "Press %s or %s to continue";
1918 char tmp_msg[sizeof(msg) + 64];
1920 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1921 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1924 draw_menu_message(tmp_msg, NULL);
1926 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1927 if (inp & (PBTN_MBACK|PBTN_MOK))
1932 // ------------ main menu ------------
1934 static menu_entry e_menu_main[];
1936 static void draw_frame_main(void)
1945 if (CdromId[0] != 0) {
1946 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1947 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1948 Config.HLE ? "HLE" : "BIOS");
1949 smalltext_out16(4, 1, buff, 0x105f);
1953 capacity = plat_target_bat_capacity_get();
1955 tmp = localtime(<ime);
1956 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1957 if (capacity >= 0) {
1958 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1963 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1967 static void draw_frame_credits(void)
1969 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1972 static const char credits_text[] =
1974 "(C) 1999-2003 PCSX Team\n"
1975 "(C) 2005-2009 PCSX-df Team\n"
1976 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1977 "ARM recompiler (C) 2009-2011 Ari64\n"
1979 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1981 "PEOpS GPU and SPU by Pete Bernert\n"
1982 " and the P.E.Op.S. team\n"
1983 "PCSX4ALL plugin by PCSX4ALL team\n"
1984 " Chui, Franxis, Unai\n\n"
1985 "integration, optimization and\n"
1986 " frontend (C) 2010-2015 notaz\n";
1988 static int reset_game(void)
1991 if (bios_sel == 0 && !Config.HLE)
1997 if (CheckCdrom() != -1) {
2003 static int reload_plugins(const char *cdimg)
2009 set_cd_image(cdimg);
2011 pcnt_hook_plugins();
2013 if (OpenPlugins() == -1) {
2014 menu_update_msg("failed to open plugins");
2017 plugin_call_rearmed_cbs();
2019 cdrIsoMultidiskCount = 1;
2021 CdromLabel[0] = '\0';
2026 static int run_bios(void)
2032 if (reload_plugins(NULL) != 0)
2040 static int run_exe(void)
2042 const char *exts[] = { "exe", NULL };
2045 fname = menu_loop_romsel(last_selected_fname,
2046 sizeof(last_selected_fname), exts, NULL);
2051 if (reload_plugins(NULL) != 0)
2055 if (Load(fname) != 0) {
2056 menu_update_msg("exe load failed, bad file?");
2065 static int run_cd_image(const char *fname)
2067 int autoload_state = g_autostateld_opt;
2070 reload_plugins(fname);
2072 // always autodetect, menu_sync_config will override as needed
2075 if (CheckCdrom() == -1) {
2076 // Only check the CD if we are starting the console with a CD
2078 menu_update_msg("unsupported/invalid CD image");
2084 // Read main executable directly from CDRom and start it
2085 if (LoadCdrom() == -1) {
2087 menu_update_msg("failed to load CD image");
2094 if (autoload_state) {
2095 unsigned int newest = 0;
2096 int time, slot, newest_slot = -1;
2098 for (slot = 0; slot < 10; slot++) {
2099 if (emu_check_save_file(slot, &time)) {
2100 if ((unsigned int)time > newest) {
2107 if (newest_slot >= 0) {
2108 lprintf("autoload slot %d\n", newest_slot);
2109 emu_load_state(newest_slot);
2112 lprintf("no save to autoload.\n");
2119 static int romsel_run(void)
2121 int prev_gpu, prev_spu;
2124 fname = menu_loop_romsel(last_selected_fname,
2125 sizeof(last_selected_fname), filter_exts,
2126 optional_cdimg_filter);
2130 printf("selected file: %s\n", fname);
2132 new_dynarec_clear_full();
2134 if (run_cd_image(fname) != 0)
2137 prev_gpu = gpu_plugsel;
2138 prev_spu = spu_plugsel;
2139 if (menu_load_config(1) != 0)
2140 menu_load_config(0);
2142 // check for plugin changes, have to repeat
2143 // loading if game config changed plugins to reload them
2144 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2145 printf("plugin change detected, reloading plugins..\n");
2146 if (run_cd_image(fname) != 0)
2150 strcpy(last_selected_fname, fname);
2151 menu_do_last_cd_img(0);
2155 static int swap_cd_image(void)
2159 fname = menu_loop_romsel(last_selected_fname,
2160 sizeof(last_selected_fname), filter_exts,
2161 optional_cdimg_filter);
2165 printf("selected file: %s\n", fname);
2168 CdromLabel[0] = '\0';
2170 set_cd_image(fname);
2171 if (ReloadCdromPlugin() < 0) {
2172 menu_update_msg("failed to load cdr plugin");
2175 if (CDR_open() < 0) {
2176 menu_update_msg("failed to open cdr plugin");
2180 SetCdOpenCaseTime(time(NULL) + 2);
2183 strcpy(last_selected_fname, fname);
2187 static int swap_cd_multidisk(void)
2189 cdrIsoMultidiskSelect++;
2191 CdromLabel[0] = '\0';
2194 if (CDR_open() < 0) {
2195 menu_update_msg("failed to open cdr plugin");
2199 SetCdOpenCaseTime(time(NULL) + 2);
2205 static void load_pcsx_cht(void)
2207 static const char *exts[] = { "cht", NULL };
2211 fname = menu_loop_romsel(last_selected_fname,
2212 sizeof(last_selected_fname), exts, NULL);
2216 printf("selected cheat file: %s\n", fname);
2219 if (NumCheats == 0 && NumCodes == 0)
2220 menu_update_msg("failed to load cheats");
2222 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2223 menu_update_msg(msg);
2225 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2228 static int main_menu_handler(int id, int keys)
2232 case MA_MAIN_RESUME_GAME:
2236 case MA_MAIN_SAVE_STATE:
2238 return menu_loop_savestate(0);
2240 case MA_MAIN_LOAD_STATE:
2242 return menu_loop_savestate(1);
2244 case MA_MAIN_RESET_GAME:
2245 if (ready_to_go && reset_game() == 0)
2248 case MA_MAIN_LOAD_ROM:
2249 if (romsel_run() == 0)
2252 case MA_MAIN_SWAP_CD:
2253 if (swap_cd_image() == 0)
2256 case MA_MAIN_SWAP_CD_MULTI:
2257 if (swap_cd_multidisk() == 0)
2260 case MA_MAIN_RUN_BIOS:
2261 if (run_bios() == 0)
2264 case MA_MAIN_RUN_EXE:
2268 case MA_MAIN_CHEATS:
2271 case MA_MAIN_LOAD_CHEATS:
2274 case MA_MAIN_CREDITS:
2275 draw_menu_message(credits_text, draw_frame_credits);
2276 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2279 emu_core_ask_exit();
2282 lprintf("%s: something unknown selected\n", __FUNCTION__);
2289 static menu_entry e_menu_main2[] =
2291 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2292 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2293 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2294 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2295 mee_handler ("Memcard manager", menu_loop_memcards),
2296 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2300 static int main_menu2_handler(int id, int keys)
2304 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2305 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2306 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2307 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2309 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2312 static const char h_extra[] = "Change CD, manage memcards..\n";
2314 static menu_entry e_menu_main[] =
2318 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2319 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2320 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2321 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2322 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2323 mee_handler ("Options", menu_loop_options),
2324 mee_handler ("Controls", menu_loop_keyconfig),
2325 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2326 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2327 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2328 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2332 // ----------------------------
2334 static void menu_leave_emu(void);
2336 void menu_loop(void)
2338 static int warned_about_bios = 0;
2343 if (config_save_counter == 0) {
2345 if (bioses[1] != NULL) {
2346 // autoselect BIOS to make user's life easier
2347 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2350 else if (!warned_about_bios) {
2352 warned_about_bios = 1;
2356 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2357 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2358 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2359 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2360 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2362 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2365 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2366 } while (!ready_to_go && !g_emu_want_quit);
2368 /* wait until menu, ok, back is released */
2369 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2372 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2377 static int qsort_strcmp(const void *p1, const void *p2)
2379 char * const *s1 = (char * const *)p1;
2380 char * const *s2 = (char * const *)p2;
2381 return strcasecmp(*s1, *s2);
2384 static void scan_bios_plugins(void)
2386 char fname[MAXPATHLEN];
2388 int bios_i, gpu_i, spu_i, mc_i;
2393 gpu_plugins[0] = "builtin_gpu";
2394 spu_plugins[0] = "builtin_spu";
2395 memcards[0] = "(none)";
2396 bios_i = gpu_i = spu_i = mc_i = 1;
2398 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2399 dir = opendir(fname);
2401 perror("scan_bios_plugins bios opendir");
2416 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2419 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2420 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2421 printf("bad BIOS file: %s\n", ent->d_name);
2425 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2426 bioses[bios_i++] = strdup(ent->d_name);
2430 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2436 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2437 dir = opendir(fname);
2439 perror("scan_bios_plugins plugins opendir");
2453 p = strstr(ent->d_name, ".so");
2457 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2458 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2460 fprintf(stderr, "%s\n", dlerror());
2464 // now what do we have here?
2465 tmp = dlsym(h, "GPUinit");
2468 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2469 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2473 tmp = dlsym(h, "SPUinit");
2476 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2477 spu_plugins[spu_i++] = strdup(ent->d_name);
2481 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2488 dir = opendir("." MEMCARD_DIR);
2490 perror("scan_bios_plugins memcards opendir");
2505 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2508 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2509 if (stat(fname, &st) != 0) {
2510 printf("bad memcard file: %s\n", ent->d_name);
2514 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2515 memcards[mc_i++] = strdup(ent->d_name);
2519 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2523 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2528 void menu_init(void)
2530 char buff[MAXPATHLEN];
2533 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2535 scan_bios_plugins();
2538 menu_set_defconfig();
2539 menu_load_config(0);
2540 menu_do_last_cd_img(1);
2545 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2546 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2547 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2548 fprintf(stderr, "OOM\n");
2552 emu_make_path(buff, "skin/background.png", sizeof(buff));
2553 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2555 i = plat_target.cpu_clock_set != NULL
2556 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2557 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2559 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2560 e_menu_gfx_options[i].data = plat_target.vout_methods;
2561 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2562 plat_target.vout_methods != NULL);
2564 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2565 e_menu_gfx_options[i].data = plat_target.hwfilters;
2566 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2567 plat_target.hwfilters != NULL);
2569 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2570 plat_target.gamma_set != NULL);
2572 #ifdef HAVE_PRE_ARMV7
2573 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2575 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2576 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2577 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2578 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2579 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2580 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2581 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2584 void menu_notify_mode_change(int w, int h, int bpp)
2588 last_vout_bpp = bpp;
2591 static void menu_leave_emu(void)
2593 if (GPU_close != NULL) {
2594 int ret = GPU_close();
2596 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2599 plat_video_menu_enter(ready_to_go);
2601 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2602 if (pl_vout_buf != NULL && ready_to_go) {
2603 int x = max(0, g_menuscreen_w - last_vout_w);
2604 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2605 int w = min(g_menuscreen_w, last_vout_w);
2606 int h = min(g_menuscreen_h, last_vout_h);
2607 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2608 char *s = pl_vout_buf;
2610 if (last_vout_bpp == 16) {
2611 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2612 menu_darken_bg(d, s, w, 0);
2615 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2616 rgb888_to_rgb565(d, s, w * 3);
2617 menu_darken_bg(d, d, w, 0);
2623 cpu_clock = plat_target_cpu_clock_get();
2626 void menu_prepare_emu(void)
2628 R3000Acpu *prev_cpu = psxCpu;
2630 plat_video_menu_leave();
2633 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2637 if (psxCpu != prev_cpu) {
2638 prev_cpu->Shutdown();
2640 // note that this does not really reset, just clears drc caches
2644 psxCpu->ApplyConfig();
2646 // core doesn't care about Config.Cdda changes,
2647 // so handle them manually here
2653 plat_target_cpu_clock_set(cpu_clock);
2655 // push config to GPU plugin
2656 plugin_call_rearmed_cbs();
2658 if (GPU_open != NULL) {
2659 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2661 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2667 void menu_update_msg(const char *msg)
2669 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2670 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2672 menu_error_time = plat_get_ticks_ms();
2673 lprintf("msg: %s\n", menu_error_msg);
2676 void menu_finish(void)
2678 if (cpu_clock_st > 0)
2679 plat_target_cpu_clock_set(cpu_clock_st);