2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
403 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
466 static char *get_cd_label(void)
468 static char trimlabel[33];
471 strncpy(trimlabel, CdromLabel, 32);
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
480 static void make_cfg_fname(char *buf, size_t size, int is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488 static void keys_write_all(FILE *f);
489 static char *mystrip(char *str);
491 static int menu_write_config(int is_game)
493 char cfgfile[MAXPATHLEN];
497 config_save_counter++;
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
510 fprintf(f, "%s\n", (char *)config_data[i].val);
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
534 static int menu_do_last_cd_img(int is_get)
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
555 fprintf(f, "%s\n", last_selected_fname);
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
563 if (i >= ARRAY_SIZE(defaults))
565 strcpy(last_selected_fname, defaults[i]);
572 static void parse_str_val(char *cval, const char *src)
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
579 tmp = strchr(cval, '\r');
584 static void keys_load_all(const char *cfg);
586 static int menu_load_config(int is_game)
588 char cfgfile[MAXPATHLEN];
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
601 fseek(f, 0, SEEK_END);
604 printf("bad size %ld: %s\n", size, cfgfile);
608 cfg = malloc(size + 1);
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
623 tmp = strstr(cfg, config_data[i].name);
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
641 switch (config_data[i].len) {
643 *(u8 *)config_data[i].val = val;
646 *(u16 *)config_data[i].val = val;
649 *(u32 *)config_data[i].val = val;
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
659 char *tmp = strstr(cfg, "lastcdimg = ");
662 parse_str_val(last_selected_fname, tmp);
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
715 static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
720 "bz", "znx", "pbp", "cbn", NULL
723 // rrrr rggg gggb bbbb
724 static unsigned short fname2color(const char *fname)
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 const char *ext = strrchr(fname, '.');
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
744 static void draw_savestate_bg(int slot);
746 #define MENU_ALIGN_LEFT
747 #ifndef HAVE_PRE_ARMV7 // assume hires device
753 #include "libpicofe/menu.c"
755 // a bit of black magic here
756 static void draw_savestate_bg(int slot)
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 char fname[MAXPATHLEN];
767 ret = get_state_filename(fname, sizeof(fname), slot);
771 f = gzopen(fname, "rb");
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
781 gpu = malloc(sizeof(*gpu));
787 ret = gzread(f, gpu, sizeof(*gpu));
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
806 if (h <= 0 || h > 512)
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
824 bgr555_to_rgb565(d, s, w * 2);
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
835 // -------------- key config --------------
837 me_bind_action me_ctrl_actions[] =
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
858 me_bind_action emuctrl_actions[] =
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867 #ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871 #if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
874 #if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
889 static char *mystrip(char *str)
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 static void get_line(char *d, size_t size, const char *s)
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
920 static void keys_write_all(FILE *f)
924 for (d = 0; d < IN_MAX_DEVS; d++)
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
930 if (binds == NULL || name == NULL)
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936 for (k = 0; k < count; k++)
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 mask = me_ctrl_actions[i].mask << 16;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 for (k = 0; k < array_size(in_adev); k++)
974 fprintf(f, "bind_analog = %d\n", k);
979 static int parse_bind_val(const char *val, int *type)
983 *type = IN_BINDTYPE_NONE;
987 if (strncasecmp(val, "player", 6) == 0)
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
992 if ((unsigned int)player > 1)
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1013 static void keys_load_all(const char *cfg)
1015 char dev[256], key[128], *act;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1028 dev_id = in_config_parse_dev(dev);
1030 printf("input: can't handle dev: %s\n", dev);
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1043 printf("input: parse error: %16s..\n", p);
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1050 in_adev[bind] = dev_id;
1056 printf("input: parse error: %16s..\n", p);
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1063 printf("parse failed: %16s..\n", p);
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1077 lprintf("config: unhandled action \"%s\"\n", act);
1083 static int key_config_loop_wrap(int id, int keys)
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103 static const char *adevnames[IN_MAX_DEVS + 2];
1104 static int stick_sel[2];
1106 static menu_entry e_menu_keyconfig_analog[] =
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1119 static int key_config_analog(int id, int keys)
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1128 adevnames[0] = "None";
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1132 const char *name = in_get_dev_name(d, 0, 1);
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1144 adevnames[i++] = name;
1146 adevnames[i] = NULL;
1148 me_loop(e_menu_keyconfig_analog, &sel);
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1156 static const char *mgn_dev_name(int id, int *offs)
1158 const char *name = NULL;
1161 if (id == MA_CTRL_DEV_FIRST)
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1174 static const char *mgn_saveloadcfg(int id, int *offs)
1179 static int mh_savecfg(int id, int keys)
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1184 menu_update_msg("failed to write config");
1189 static int mh_input_rescan(int id, int keys)
1191 //menu_sync_config();
1193 menu_update_msg("rescan complete.");
1198 static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1204 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208 static menu_entry e_menu_keyconfig[] =
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 static int menu_loop_keyconfig(int id, int keys)
1239 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1244 // ------------ gfx options menu ------------
1246 static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249 static const char *men_soft_filter[] = { "None",
1251 "scale2x", "eagle2x",
1254 static const char *men_dummy[] = { NULL };
1255 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265 static int menu_loop_cscaler(int id, int keys)
1269 g_scaler = SCALE_CUSTOM;
1271 plat_gvideo_open(Config.PsxType);
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1308 plat_gvideo_open(Config.PsxType);
1312 plat_gvideo_close();
1317 static menu_entry e_menu_gfx_options[] =
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329 // mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1334 static int menu_loop_gfx_options(int id, int keys)
1338 me_loop(e_menu_gfx_options, &sel);
1343 // ------------ bios/plugins ------------
1347 static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349 static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352 static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356 static menu_entry e_menu_plugin_gpu_neon[] =
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1364 static int menu_loop_plugin_gpu_neon(int id, int keys)
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1373 static menu_entry e_menu_plugin_gpu_unai[] =
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1382 static int menu_loop_plugin_gpu_unai(int id, int keys)
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1389 static menu_entry e_menu_plugin_gpu_senquack[] =
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1400 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1408 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1410 static const char h_gpu_1[] = "Capcom fighting games";
1411 static const char h_gpu_2[] = "Black screens in Lunar";
1412 static const char h_gpu_3[] = "Compatibility mode";
1413 static const char h_gpu_6[] = "Pandemonium 2";
1414 //static const char h_gpu_7[] = "Skip every second frame";
1415 static const char h_gpu_8[] = "Needed by Dark Forces";
1416 static const char h_gpu_9[] = "better g-colors, worse textures";
1417 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419 static menu_entry e_menu_plugin_gpu_peops[] =
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1434 static int menu_loop_plugin_gpu_peops(int id, int keys)
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1441 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1471 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1478 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479 static const char h_spu_volboost[] = "Large values cause distortion";
1480 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1483 static menu_entry e_menu_plugin_spu[] =
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1493 static int menu_loop_plugin_spu(int id, int keys)
1496 me_loop(e_menu_plugin_spu, &sel);
1500 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503 static const char h_plugin_gpu[] =
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520 static menu_entry e_menu_plugin_options[] =
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1536 static menu_entry e_menu_main2[];
1538 static int menu_loop_plugin_options(int id, int keys)
1541 me_loop(e_menu_plugin_options, &sel);
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1552 // ------------ adv options menu ------------
1554 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1555 "(lower value - less work for the emu, may be faster)";
1556 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1560 static menu_entry e_menu_speed_hacks[] =
1562 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1563 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1564 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1565 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1569 static int menu_loop_speed_hacks(int id, int keys)
1572 me_loop(e_menu_speed_hacks, &sel);
1576 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1577 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1578 "(green: normal, red: fmod, blue: noise)";
1579 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1580 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1581 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1582 "(proper .cue/.bin dump is needed otherwise)";
1583 //static const char h_cfg_sio[] = "You should not need this, breaks games";
1584 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1585 //static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1586 // "(timing hack, breaks other games)";
1587 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1588 "(timing hack, breaks other games)";
1589 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1590 "Might be useful to overcome some dynarec bugs";
1591 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1592 "must reload game for any change to take effect";
1593 static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1594 "Note: This breaks the PAL version of Spyro 2.";
1596 static menu_entry e_menu_adv_options[] =
1598 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1599 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1600 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1601 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1602 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1603 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1604 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1605 #ifdef ICACHE_EMULATION
1606 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1608 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1609 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1610 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1611 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1615 static int menu_loop_adv_options(int id, int keys)
1618 me_loop(e_menu_adv_options, &sel);
1622 // ------------ options menu ------------
1624 static int mh_restore_defaults(int id, int keys)
1626 menu_set_defconfig();
1627 menu_update_msg("defaults restored");
1631 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1632 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1634 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1635 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1636 "loading state or both";
1638 static const char h_restore_def[] = "Switches back to default / recommended\n"
1640 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1642 static menu_entry e_menu_options[] =
1644 // mee_range ("Save slot", 0, state_slot, 0, 9),
1645 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1646 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1647 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1648 mee_enum ("Region", 0, region, men_region),
1649 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1651 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1653 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1655 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1656 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1657 mee_handler ("[Advanced]", menu_loop_adv_options),
1658 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1659 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1660 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1664 static int menu_loop_options(int id, int keys)
1668 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1669 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1670 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1672 me_loop(e_menu_options, &sel);
1677 // ------------ debug menu ------------
1679 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1681 int w = min(g_menuscreen_w, 1024);
1682 int h = min(g_menuscreen_h, 512);
1683 u16 *d = g_menuscreen_ptr;
1684 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1688 gpuf->ulFreezeVersion = 1;
1689 if (GPU_freeze != NULL)
1690 GPU_freeze(1, gpuf);
1692 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1693 bgr555_to_rgb565(d, s, w * 2);
1695 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1696 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1697 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1698 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1699 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1702 static void debug_menu_loop(void)
1704 int inp, df_x = 0, df_y = 0;
1707 gpuf = malloc(sizeof(*gpuf));
1713 menu_draw_begin(0, 1);
1714 draw_frame_debug(gpuf, df_x, df_y);
1717 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1718 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1719 if (inp & PBTN_MBACK) break;
1720 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1721 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1722 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1723 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1729 // --------- memcard manager ---------
1731 static void draw_mc_icon(int dx, int dy, const u16 *s)
1736 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1738 for (y = 0; y < 16; y++, s += 16) {
1739 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1740 for (x = 0; x < 16; x++) {
1742 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1743 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1749 static void draw_mc_bg(void)
1751 McdBlock *blocks1, *blocks2;
1755 blocks1 = malloc(15 * sizeof(blocks1[0]));
1756 blocks2 = malloc(15 * sizeof(blocks1[0]));
1757 if (blocks1 == NULL || blocks2 == NULL)
1760 for (i = 0; i < 15; i++) {
1761 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1762 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1765 menu_draw_begin(1, 1);
1767 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1769 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1773 maxicons = g_menuscreen_h / 32;
1776 row2 = g_menuscreen_w / 2;
1777 for (i = 0; i < maxicons; i++) {
1778 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1779 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1781 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1782 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1785 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1793 static void handle_memcard_sel(void)
1795 strcpy(Config.Mcd1, "none");
1796 if (memcard1_sel != 0)
1797 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1798 strcpy(Config.Mcd2, "none");
1799 if (memcard2_sel != 0)
1800 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1801 LoadMcds(Config.Mcd1, Config.Mcd2);
1805 static menu_entry e_memcard_options[] =
1807 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1808 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1812 static int menu_loop_memcards(int id, int keys)
1818 memcard1_sel = memcard2_sel = 0;
1819 p = strrchr(Config.Mcd1, '/');
1821 for (i = 0; memcards[i] != NULL; i++)
1822 if (strcmp(p + 1, memcards[i]) == 0)
1823 { memcard1_sel = i; break; }
1824 p = strrchr(Config.Mcd2, '/');
1826 for (i = 0; memcards[i] != NULL; i++)
1827 if (strcmp(p + 1, memcards[i]) == 0)
1828 { memcard2_sel = i; break; }
1830 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1832 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1837 // ------------ cheats menu ------------
1839 static void draw_cheatlist(int sel)
1841 int max_cnt, start, i, pos, active;
1843 max_cnt = g_menuscreen_h / me_sfont_h;
1844 start = max_cnt / 2 - sel;
1846 menu_draw_begin(1, 1);
1848 for (i = 0; i < NumCheats; i++) {
1850 if (pos < 0) continue;
1851 if (pos >= max_cnt) break;
1852 active = Cheats[i].Enabled;
1853 smalltext_out16(14, pos * me_sfont_h,
1854 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1855 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1856 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1860 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1862 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1866 static void menu_loop_cheats(void)
1868 static int menu_sel = 0;
1873 draw_cheatlist(menu_sel);
1874 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1875 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1876 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1877 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1878 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1879 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1880 if (inp & PBTN_MOK) { // action
1881 if (menu_sel < NumCheats)
1882 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1885 if (inp & PBTN_MBACK)
1890 // --------- main menu help ----------
1892 static void menu_bios_warn(void)
1895 static const char msg[] =
1896 "You don't seem to have copied any BIOS\n"
1898 MENU_BIOS_PATH "\n\n"
1900 "While many games work fine with fake\n"
1901 "(HLE) BIOS, others (like MGS and FF8)\n"
1902 "require BIOS to work.\n"
1903 "After copying the file, you'll also need\n"
1904 "to select it in the emu's menu:\n"
1905 "options->[BIOS/Plugins]\n\n"
1906 "The file is usually named SCPH1001.BIN,\n"
1907 "but other not compressed files can be\n"
1909 "Press %s or %s to continue";
1910 char tmp_msg[sizeof(msg) + 64];
1912 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1913 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1916 draw_menu_message(tmp_msg, NULL);
1918 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1919 if (inp & (PBTN_MBACK|PBTN_MOK))
1924 // ------------ main menu ------------
1926 static menu_entry e_menu_main[];
1928 static void draw_frame_main(void)
1937 if (CdromId[0] != 0) {
1938 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1939 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1940 Config.HLE ? "HLE" : "BIOS");
1941 smalltext_out16(4, 1, buff, 0x105f);
1945 capacity = plat_target_bat_capacity_get();
1947 tmp = localtime(<ime);
1948 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1949 if (capacity >= 0) {
1950 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1955 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1959 static void draw_frame_credits(void)
1961 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1964 static const char credits_text[] =
1966 "(C) 1999-2003 PCSX Team\n"
1967 "(C) 2005-2009 PCSX-df Team\n"
1968 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1969 "ARM recompiler (C) 2009-2011 Ari64\n"
1971 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1973 "PEOpS GPU and SPU by Pete Bernert\n"
1974 " and the P.E.Op.S. team\n"
1975 "PCSX4ALL plugin by PCSX4ALL team\n"
1976 " Chui, Franxis, Unai\n\n"
1977 "integration, optimization and\n"
1978 " frontend (C) 2010-2015 notaz\n";
1980 static int reset_game(void)
1983 if (bios_sel == 0 && !Config.HLE)
1989 if (CheckCdrom() != -1) {
1995 static int reload_plugins(const char *cdimg)
2001 set_cd_image(cdimg);
2003 pcnt_hook_plugins();
2005 if (OpenPlugins() == -1) {
2006 menu_update_msg("failed to open plugins");
2009 plugin_call_rearmed_cbs();
2011 cdrIsoMultidiskCount = 1;
2013 CdromLabel[0] = '\0';
2018 static int run_bios(void)
2024 if (reload_plugins(NULL) != 0)
2032 static int run_exe(void)
2034 const char *exts[] = { "exe", NULL };
2037 fname = menu_loop_romsel(last_selected_fname,
2038 sizeof(last_selected_fname), exts, NULL);
2043 if (reload_plugins(NULL) != 0)
2047 if (Load(fname) != 0) {
2048 menu_update_msg("exe load failed, bad file?");
2057 static int run_cd_image(const char *fname)
2059 int autoload_state = g_autostateld_opt;
2062 reload_plugins(fname);
2064 // always autodetect, menu_sync_config will override as needed
2067 if (CheckCdrom() == -1) {
2068 // Only check the CD if we are starting the console with a CD
2070 menu_update_msg("unsupported/invalid CD image");
2076 // Read main executable directly from CDRom and start it
2077 if (LoadCdrom() == -1) {
2079 menu_update_msg("failed to load CD image");
2086 if (autoload_state) {
2087 unsigned int newest = 0;
2088 int time, slot, newest_slot = -1;
2090 for (slot = 0; slot < 10; slot++) {
2091 if (emu_check_save_file(slot, &time)) {
2092 if ((unsigned int)time > newest) {
2099 if (newest_slot >= 0) {
2100 lprintf("autoload slot %d\n", newest_slot);
2101 emu_load_state(newest_slot);
2104 lprintf("no save to autoload.\n");
2111 static int romsel_run(void)
2113 int prev_gpu, prev_spu;
2116 fname = menu_loop_romsel(last_selected_fname,
2117 sizeof(last_selected_fname), filter_exts,
2118 optional_cdimg_filter);
2122 printf("selected file: %s\n", fname);
2124 new_dynarec_clear_full();
2126 if (run_cd_image(fname) != 0)
2129 prev_gpu = gpu_plugsel;
2130 prev_spu = spu_plugsel;
2131 if (menu_load_config(1) != 0)
2132 menu_load_config(0);
2134 // check for plugin changes, have to repeat
2135 // loading if game config changed plugins to reload them
2136 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2137 printf("plugin change detected, reloading plugins..\n");
2138 if (run_cd_image(fname) != 0)
2142 strcpy(last_selected_fname, fname);
2143 menu_do_last_cd_img(0);
2147 static int swap_cd_image(void)
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2157 printf("selected file: %s\n", fname);
2160 CdromLabel[0] = '\0';
2162 set_cd_image(fname);
2163 if (ReloadCdromPlugin() < 0) {
2164 menu_update_msg("failed to load cdr plugin");
2167 if (CDR_open() < 0) {
2168 menu_update_msg("failed to open cdr plugin");
2172 SetCdOpenCaseTime(time(NULL) + 2);
2175 strcpy(last_selected_fname, fname);
2179 static int swap_cd_multidisk(void)
2181 cdrIsoMultidiskSelect++;
2183 CdromLabel[0] = '\0';
2186 if (CDR_open() < 0) {
2187 menu_update_msg("failed to open cdr plugin");
2191 SetCdOpenCaseTime(time(NULL) + 2);
2197 static void load_pcsx_cht(void)
2199 static const char *exts[] = { "cht", NULL };
2203 fname = menu_loop_romsel(last_selected_fname,
2204 sizeof(last_selected_fname), exts, NULL);
2208 printf("selected cheat file: %s\n", fname);
2211 if (NumCheats == 0 && NumCodes == 0)
2212 menu_update_msg("failed to load cheats");
2214 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2215 menu_update_msg(msg);
2217 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2220 static int main_menu_handler(int id, int keys)
2224 case MA_MAIN_RESUME_GAME:
2228 case MA_MAIN_SAVE_STATE:
2230 return menu_loop_savestate(0);
2232 case MA_MAIN_LOAD_STATE:
2234 return menu_loop_savestate(1);
2236 case MA_MAIN_RESET_GAME:
2237 if (ready_to_go && reset_game() == 0)
2240 case MA_MAIN_LOAD_ROM:
2241 if (romsel_run() == 0)
2244 case MA_MAIN_SWAP_CD:
2245 if (swap_cd_image() == 0)
2248 case MA_MAIN_SWAP_CD_MULTI:
2249 if (swap_cd_multidisk() == 0)
2252 case MA_MAIN_RUN_BIOS:
2253 if (run_bios() == 0)
2256 case MA_MAIN_RUN_EXE:
2260 case MA_MAIN_CHEATS:
2263 case MA_MAIN_LOAD_CHEATS:
2266 case MA_MAIN_CREDITS:
2267 draw_menu_message(credits_text, draw_frame_credits);
2268 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2271 emu_core_ask_exit();
2274 lprintf("%s: something unknown selected\n", __FUNCTION__);
2281 static menu_entry e_menu_main2[] =
2283 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2284 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2285 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2286 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2287 mee_handler ("Memcard manager", menu_loop_memcards),
2288 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2292 static int main_menu2_handler(int id, int keys)
2296 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2297 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2298 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2299 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2301 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2304 static const char h_extra[] = "Change CD, manage memcards..\n";
2306 static menu_entry e_menu_main[] =
2310 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2311 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2312 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2313 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2314 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2315 mee_handler ("Options", menu_loop_options),
2316 mee_handler ("Controls", menu_loop_keyconfig),
2317 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2318 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2319 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2320 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2324 // ----------------------------
2326 static void menu_leave_emu(void);
2328 void menu_loop(void)
2330 static int warned_about_bios = 0;
2335 if (config_save_counter == 0) {
2337 if (bioses[1] != NULL) {
2338 // autoselect BIOS to make user's life easier
2339 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2342 else if (!warned_about_bios) {
2344 warned_about_bios = 1;
2348 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2349 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2350 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2351 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2352 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2354 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2357 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2358 } while (!ready_to_go && !g_emu_want_quit);
2360 /* wait until menu, ok, back is released */
2361 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2364 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2369 static int qsort_strcmp(const void *p1, const void *p2)
2371 char * const *s1 = (char * const *)p1;
2372 char * const *s2 = (char * const *)p2;
2373 return strcasecmp(*s1, *s2);
2376 static void scan_bios_plugins(void)
2378 char fname[MAXPATHLEN];
2380 int bios_i, gpu_i, spu_i, mc_i;
2385 gpu_plugins[0] = "builtin_gpu";
2386 spu_plugins[0] = "builtin_spu";
2387 memcards[0] = "(none)";
2388 bios_i = gpu_i = spu_i = mc_i = 1;
2390 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2391 dir = opendir(fname);
2393 perror("scan_bios_plugins bios opendir");
2408 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2411 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2412 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2413 printf("bad BIOS file: %s\n", ent->d_name);
2417 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2418 bioses[bios_i++] = strdup(ent->d_name);
2422 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2428 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2429 dir = opendir(fname);
2431 perror("scan_bios_plugins plugins opendir");
2445 p = strstr(ent->d_name, ".so");
2449 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2450 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2452 fprintf(stderr, "%s\n", dlerror());
2456 // now what do we have here?
2457 tmp = dlsym(h, "GPUinit");
2460 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2461 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2465 tmp = dlsym(h, "SPUinit");
2468 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2469 spu_plugins[spu_i++] = strdup(ent->d_name);
2473 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2480 dir = opendir("." MEMCARD_DIR);
2482 perror("scan_bios_plugins memcards opendir");
2497 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2500 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2501 if (stat(fname, &st) != 0) {
2502 printf("bad memcard file: %s\n", ent->d_name);
2506 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2507 memcards[mc_i++] = strdup(ent->d_name);
2511 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2515 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2520 void menu_init(void)
2522 char buff[MAXPATHLEN];
2525 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2527 scan_bios_plugins();
2530 menu_set_defconfig();
2531 menu_load_config(0);
2532 menu_do_last_cd_img(1);
2537 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2538 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2539 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2540 fprintf(stderr, "OOM\n");
2544 emu_make_path(buff, "skin/background.png", sizeof(buff));
2545 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2547 i = plat_target.cpu_clock_set != NULL
2548 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2549 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2551 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2552 e_menu_gfx_options[i].data = plat_target.vout_methods;
2553 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2554 plat_target.vout_methods != NULL);
2556 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2557 e_menu_gfx_options[i].data = plat_target.hwfilters;
2558 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2559 plat_target.hwfilters != NULL);
2561 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2562 plat_target.gamma_set != NULL);
2564 #ifdef HAVE_PRE_ARMV7
2565 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2567 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2568 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2569 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2570 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2571 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2572 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2573 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2576 void menu_notify_mode_change(int w, int h, int bpp)
2580 last_vout_bpp = bpp;
2583 static void menu_leave_emu(void)
2585 if (GPU_close != NULL) {
2586 int ret = GPU_close();
2588 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2591 plat_video_menu_enter(ready_to_go);
2593 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2594 if (pl_vout_buf != NULL && ready_to_go) {
2595 int x = max(0, g_menuscreen_w - last_vout_w);
2596 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2597 int w = min(g_menuscreen_w, last_vout_w);
2598 int h = min(g_menuscreen_h, last_vout_h);
2599 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2600 char *s = pl_vout_buf;
2602 if (last_vout_bpp == 16) {
2603 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2604 menu_darken_bg(d, s, w, 0);
2607 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2608 rgb888_to_rgb565(d, s, w * 3);
2609 menu_darken_bg(d, d, w, 0);
2615 cpu_clock = plat_target_cpu_clock_get();
2618 void menu_prepare_emu(void)
2620 R3000Acpu *prev_cpu = psxCpu;
2622 plat_video_menu_leave();
2625 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2629 if (psxCpu != prev_cpu) {
2630 prev_cpu->Shutdown();
2632 // note that this does not really reset, just clears drc caches
2636 // core doesn't care about Config.Cdda changes,
2637 // so handle them manually here
2643 plat_target_cpu_clock_set(cpu_clock);
2645 // push config to GPU plugin
2646 plugin_call_rearmed_cbs();
2648 if (GPU_open != NULL) {
2649 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2651 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2657 void menu_update_msg(const char *msg)
2659 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2660 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2662 menu_error_time = plat_get_ticks_ms();
2663 lprintf("msg: %s\n", menu_error_msg);
2666 void menu_finish(void)
2668 if (cpu_clock_st > 0)
2669 plat_target_cpu_clock_set(cpu_clock_st);