2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
22 #include <sys/types.h>
31 #include "plugin_lib.h"
35 #include "libpicofe/plat.h"
36 #include "libpicofe/input.h"
37 #include "libpicofe/linux/in_evdev.h"
38 #include "libpicofe/plat.h"
39 #include "../libpcsxcore/misc.h"
40 #include "../libpcsxcore/cdrom.h"
41 #include "../libpcsxcore/cdriso.h"
42 #include "../libpcsxcore/cheat.h"
43 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
44 #include "../plugins/dfsound/spu_config.h"
45 #include "psemu_plugin_defs.h"
46 #include "arm_features.h"
49 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
51 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 MA_MAIN_SWAP_CD_MULTI,
93 MA_OPT_SCANLINE_LEVEL,
97 static int last_vout_w, last_vout_h, last_vout_bpp;
98 static int cpu_clock, cpu_clock_st, volume_boost;
99 static int frameskip = 1; // 0 - auto, 1 - off
100 static char last_selected_fname[MAXPATHLEN];
101 static int config_save_counter, region, in_type_sel1, in_type_sel2;
102 static int psx_clock;
103 static int memcard1_sel = -1, memcard2_sel = -1;
104 extern int g_autostateld_opt;
105 static int menu_iopts[8];
106 int g_opts, g_scaler, g_gamma = 100;
107 int scanlines, scanline_level = 20;
108 int soft_scaling, analog_deadzone; // for Caanoo
111 #ifndef HAVE_PRE_ARMV7
112 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113 #define DEFAULT_PSX_CLOCK_S "57"
115 #define DEFAULT_PSX_CLOCK 50
116 #define DEFAULT_PSX_CLOCK_S "50"
119 static const char *bioses[32];
120 static const char *gpu_plugins[16];
121 static const char *spu_plugins[16];
122 static const char *memcards[32];
123 static int bios_sel, gpu_plugsel, spu_plugsel;
125 #ifndef UI_FEATURES_H
126 #define MENU_BIOS_PATH "bios/"
127 #define MENU_SHOW_VARSCALER 0
128 #define MENU_SHOW_VOUTMODE 1
129 #define MENU_SHOW_SCALER2 0
130 #define MENU_SHOW_NUBS_BTNS 0
131 #define MENU_SHOW_VIBRATION 0
132 #define MENU_SHOW_DEADZONE 0
133 #define MENU_SHOW_MINIMIZE 0
134 #define MENU_SHOW_FULLSCREEN 1
135 #define MENU_SHOW_VOLUME 0
138 static int min(int x, int y) { return x < y ? x : y; }
139 static int max(int x, int y) { return x > y ? x : y; }
141 void emu_make_path(char *buff, const char *end, int size)
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
153 static int emu_check_save_file(int slot, int *time)
155 char fname[MAXPATHLEN];
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
163 ret = get_state_filename(fname, sizeof(fname), slot);
167 ret = stat(fname, &status);
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
174 *time = status.st_mtime;
179 static int emu_save_load_game(int load, int unused)
184 ret = emu_load_state(state_slot);
186 // reflect hle/bios mode from savestate
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
194 ret = emu_save_state(state_slot);
199 static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
208 if (strcmp(name, namelist[i]->d_name) == 0) {
216 static int optional_cdimg_filter(struct dirent **namelist, int count,
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
232 ext = strrchr(namelist[i]->d_name, '.');
234 // should not happen but whatever
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
258 ret = sscanf(buf, " FILE %256s", buf2);
262 p = strrchr(buf2, '/');
264 p = strrchr(buf2, '\\');
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
273 rm_namelist_entry(namelist, count, p);
286 p = strcasestr(namelist[i]->d_name, "track");
288 ret = strtoul(p + 5, NULL, 10);
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
305 // propagate menu settings to the emu vars
306 static void menu_sync_config(void)
308 static int allow_abs_only_old;
313 Config.PsxType = region - 1;
315 Config.cycle_multiplier = 10000 / psx_clock;
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
333 allow_abs_only_old = in_evdev_allow_abs_only;
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
341 static void menu_set_defconfig(void)
343 emu_set_default_config();
346 g_scaler = SCALE_4_3;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
365 #define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
368 #define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
371 #define CE_STR(val) \
374 #define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
377 #define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
380 #define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
383 // 'versioned' var, used when defaults change
384 #define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
387 #define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
390 #define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
393 static const struct {
399 CE_CONFIG_STR_V(Gpu, 3),
401 // CE_CONFIG_STR(Cdr),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(PreciseExceptions),
413 CE_INTVAL_V(g_scaler, 3),
415 CE_INTVAL(g_layer_x),
416 CE_INTVAL(g_layer_y),
417 CE_INTVAL(g_layer_w),
418 CE_INTVAL(g_layer_h),
419 CE_INTVAL(soft_filter),
420 CE_INTVAL(scanlines),
421 CE_INTVAL(scanline_level),
422 CE_INTVAL(plat_target.vout_method),
423 CE_INTVAL(plat_target.hwfilter),
424 CE_INTVAL(plat_target.vout_fullscreen),
425 CE_INTVAL(state_slot),
426 CE_INTVAL(cpu_clock),
428 CE_INTVAL(in_type_sel1),
429 CE_INTVAL(in_type_sel2),
430 CE_INTVAL(analog_deadzone),
431 CE_INTVAL(memcard1_sel),
432 CE_INTVAL(memcard2_sel),
433 CE_INTVAL(g_autostateld_opt),
434 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
435 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
436 CE_INTVAL_V(frameskip, 4),
437 CE_INTVAL_P(gpu_peops.iUseDither),
438 CE_INTVAL_P(gpu_peops.dwActFixes),
439 CE_INTVAL_P(gpu_unai_old.lineskip),
440 CE_INTVAL_P(gpu_unai_old.abe_hack),
441 CE_INTVAL_P(gpu_unai_old.no_light),
442 CE_INTVAL_P(gpu_unai_old.no_blend),
443 CE_INTVAL_P(gpu_unai.ilace_force),
444 CE_INTVAL_P(gpu_unai.pixel_skip),
445 CE_INTVAL_P(gpu_unai.lighting),
446 CE_INTVAL_P(gpu_unai.fast_lighting),
447 CE_INTVAL_P(gpu_unai.blending),
448 CE_INTVAL_P(gpu_unai.dithering),
449 CE_INTVAL_P(gpu_unai.scale_hires),
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
454 CE_INTVAL_P(gpu_peopsgl.iFilterType),
455 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
456 CE_INTVAL_P(gpu_peopsgl.iUseMask),
457 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
458 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
459 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
460 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
461 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
462 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
463 CE_INTVAL_P(screen_centering_type),
464 CE_INTVAL_P(screen_centering_x),
465 CE_INTVAL_P(screen_centering_y),
466 CE_INTVAL(spu_config.iUseReverb),
467 CE_INTVAL(spu_config.iXAPitch),
468 CE_INTVAL(spu_config.iUseInterpolation),
469 CE_INTVAL(spu_config.iTempo),
470 CE_INTVAL(spu_config.iUseThread),
471 CE_INTVAL(config_save_counter),
472 CE_INTVAL(in_evdev_allow_abs_only),
473 CE_INTVAL(volume_boost),
474 CE_INTVAL(psx_clock),
475 CE_INTVAL(new_dynarec_hacks),
476 CE_INTVAL(in_enable_vibration),
479 static char *get_cd_label(void)
481 static char trimlabel[33];
484 strncpy(trimlabel, CdromLabel, 32);
486 for (j = 31; j >= 0; j--)
487 if (trimlabel[j] == ' ')
493 static void make_cfg_fname(char *buf, size_t size, int is_game)
496 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
498 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
501 static void keys_write_all(FILE *f);
502 static char *mystrip(char *str);
504 static void write_u32_value(FILE *f, u32 v)
508 fprintf(f, "%x\n", v);
511 static int menu_write_config(int is_game)
513 char cfgfile[MAXPATHLEN];
517 config_save_counter++;
519 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
520 f = fopen(cfgfile, "w");
522 printf("menu_write_config: failed to open: %s\n", cfgfile);
526 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
527 fprintf(f, "%s = ", config_data[i].name);
528 switch (config_data[i].len) {
530 fprintf(f, "%s\n", (char *)config_data[i].val);
533 write_u32_value(f, *(u8 *)config_data[i].val);
536 write_u32_value(f, *(u16 *)config_data[i].val);
539 write_u32_value(f, *(u32 *)config_data[i].val);
542 printf("menu_write_config: unhandled len %d for %s\n",
543 (int)config_data[i].len, config_data[i].name);
554 static int menu_do_last_cd_img(int is_get)
556 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
562 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
563 f = fopen(path, is_get ? "r" : "w");
570 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
571 last_selected_fname[ret] = 0;
572 mystrip(last_selected_fname);
575 fprintf(f, "%s\n", last_selected_fname);
580 for (i = 0; last_selected_fname[0] == 0
581 || STAT(last_selected_fname, &st) != 0; i++)
583 if (i >= ARRAY_SIZE(defaults))
585 strcpy(last_selected_fname, defaults[i]);
592 static void parse_str_val(char *cval, const char *src)
595 strncpy(cval, src, MAXPATHLEN);
596 cval[MAXPATHLEN - 1] = 0;
597 tmp = strchr(cval, '\n');
599 tmp = strchr(cval, '\r');
604 static void keys_load_all(const char *cfg);
606 int menu_load_config(int is_game)
608 char cfgfile[MAXPATHLEN];
614 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
615 f = fopen(cfgfile, "r");
617 printf("menu_load_config: failed to open: %s\n", cfgfile);
621 fseek(f, 0, SEEK_END);
624 printf("bad size %ld: %s\n", size, cfgfile);
628 cfg = malloc(size + 1);
632 fseek(f, 0, SEEK_SET);
633 if (fread(cfg, 1, size, f) != size) {
634 printf("failed to read: %s\n", cfgfile);
639 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
643 tmp = strstr(cfg, config_data[i].name);
646 tmp += strlen(config_data[i].name);
647 if (strncmp(tmp, " = ", 3) != 0)
651 if (config_data[i].len == 0) {
652 parse_str_val(config_data[i].val, tmp);
657 val = strtoul(tmp, &tmp2, 16);
658 if (tmp2 == NULL || tmp == tmp2)
659 continue; // parse failed
661 switch (config_data[i].len) {
663 *(u8 *)config_data[i].val = val;
666 *(u16 *)config_data[i].val = val;
669 *(u32 *)config_data[i].val = val;
672 printf("menu_load_config: unhandled len %d for %s\n",
673 (int)config_data[i].len, config_data[i].name);
679 char *tmp = strstr(cfg, "lastcdimg = ");
682 parse_str_val(last_selected_fname, tmp);
697 for (i = bios_sel = 0; bioses[i] != NULL; i++)
698 if (strcmp(Config.Bios, bioses[i]) == 0)
699 { bios_sel = i; break; }
701 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
702 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
703 { gpu_plugsel = i; break; }
705 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
706 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
707 { spu_plugsel = i; break; }
709 // memcard selections
710 char mcd1_old[sizeof(Config.Mcd1)];
711 char mcd2_old[sizeof(Config.Mcd2)];
712 strcpy(mcd1_old, Config.Mcd1);
713 strcpy(mcd2_old, Config.Mcd2);
715 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
716 if (memcard1_sel == 0)
717 strcpy(Config.Mcd1, "none");
718 else if (memcards[memcard1_sel] != NULL)
719 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
720 MEMCARD_DIR, memcards[memcard1_sel]);
722 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
723 if (memcard2_sel == 0)
724 strcpy(Config.Mcd2, "none");
725 else if (memcards[memcard2_sel] != NULL)
726 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
727 MEMCARD_DIR, memcards[memcard2_sel]);
729 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
730 LoadMcds(Config.Mcd1, Config.Mcd2);
735 static const char *filter_exts[] = {
736 "bin", "img", "mdf", "iso", "cue", "z",
740 "bz", "znx", "pbp", "cbn", NULL
743 // rrrr rggg gggb bbbb
744 static unsigned short fname2color(const char *fname)
746 static const char *other_exts[] = {
747 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
749 const char *ext = strrchr(fname, '.');
755 for (i = 0; filter_exts[i] != NULL; i++)
756 if (strcasecmp(ext, filter_exts[i]) == 0)
758 for (i = 0; i < array_size(other_exts); i++)
759 if (strcasecmp(ext, other_exts[i]) == 0)
764 static void draw_savestate_bg(int slot);
766 #define MENU_ALIGN_LEFT
767 #ifndef HAVE_PRE_ARMV7 // assume hires device
773 #include "libpicofe/menu.c"
775 // a bit of black magic here
776 static void draw_savestate_bg(int slot)
778 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
780 char fname[MAXPATHLEN];
787 ret = get_state_filename(fname, sizeof(fname), slot);
791 f = gzopen(fname, "rb");
795 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
796 fprintf(stderr, "gzseek failed: %d\n", ret);
801 gpu = malloc(sizeof(*gpu));
807 ret = gzread(f, gpu, sizeof(*gpu));
809 if (ret != sizeof(*gpu)) {
810 fprintf(stderr, "gzread failed\n");
814 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
816 if (gpu->ulStatus & 0x800000)
817 goto out; // disabled
819 x = gpu->ulControl[5] & 0x3ff;
820 y = (gpu->ulControl[5] >> 10) & 0x1ff;
821 w = psx_widths[(gpu->ulStatus >> 16) & 7];
822 tmp = gpu->ulControl[7];
823 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
824 if (gpu->ulStatus & 0x80000) // doubleheight
826 if (h <= 0 || h > 512)
832 s = (u16 *)gpu->psxVRam + y * 1024 + x;
834 x = max(0, g_menuscreen_w - w) & ~3;
835 y = max(0, g_menuscreen_h / 2 - h / 2);
836 w = min(g_menuscreen_w, w);
837 h = min(g_menuscreen_h, h);
838 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
840 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
841 if (gpu->ulStatus & 0x200000)
842 bgr888_to_rgb565(d, s, w * 3);
844 bgr555_to_rgb565(d, s, w * 2);
846 // darken this so that menu text is visible
847 if (g_menuscreen_w - w < 320)
848 menu_darken_bg(d, d, w, 0);
855 // -------------- key config --------------
857 me_bind_action me_ctrl_actions[] =
859 { "UP ", 1 << DKEY_UP},
860 { "DOWN ", 1 << DKEY_DOWN },
861 { "LEFT ", 1 << DKEY_LEFT },
862 { "RIGHT ", 1 << DKEY_RIGHT },
863 { "TRIANGLE", 1 << DKEY_TRIANGLE },
864 { "CIRCLE ", 1 << DKEY_CIRCLE },
865 { "CROSS ", 1 << DKEY_CROSS },
866 { "SQUARE ", 1 << DKEY_SQUARE },
867 { "L1 ", 1 << DKEY_L1 },
868 { "R1 ", 1 << DKEY_R1 },
869 { "L2 ", 1 << DKEY_L2 },
870 { "R2 ", 1 << DKEY_R2 },
871 { "L3 ", 1 << DKEY_L3 },
872 { "R3 ", 1 << DKEY_R3 },
873 { "START ", 1 << DKEY_START },
874 { "SELECT ", 1 << DKEY_SELECT },
878 me_bind_action emuctrl_actions[] =
880 { "Save State ", 1 << SACTION_SAVE_STATE },
881 { "Load State ", 1 << SACTION_LOAD_STATE },
882 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
883 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
884 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
885 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
886 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
887 #ifndef HAVE_PRE_ARMV7
888 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
890 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
891 #if MENU_SHOW_MINIMIZE
892 { "Minimize ", 1 << SACTION_MINIMIZE },
894 #if MENU_SHOW_FULLSCREEN
895 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
897 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
898 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
899 { "Gun A button ", 1 << SACTION_GUN_A },
900 { "Gun B button ", 1 << SACTION_GUN_B },
901 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
903 { "Volume Up ", 1 << SACTION_VOLUME_UP },
904 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
906 { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
910 static char *mystrip(char *str)
915 for (i = 0; i < len; i++)
916 if (str[i] != ' ') break;
917 if (i > 0) memmove(str, str + i, len - i + 1);
920 for (i = len - 1; i >= 0; i--)
921 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
927 static void get_line(char *d, size_t size, const char *s)
932 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
941 static void keys_write_all(FILE *f)
945 for (d = 0; d < IN_MAX_DEVS; d++)
947 const int *binds = in_get_dev_binds(d);
948 const char *name = in_get_dev_name(d, 0, 0);
951 if (binds == NULL || name == NULL)
954 fprintf(f, "binddev = %s\n", name);
955 in_get_config(d, IN_CFG_BIND_COUNT, &count);
957 for (k = 0; k < count; k++)
962 act[0] = act[31] = 0;
963 name = in_get_key_name(d, k);
965 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
966 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
967 mask = me_ctrl_actions[i].mask;
969 strncpy(act, me_ctrl_actions[i].name, 31);
970 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
973 mask = me_ctrl_actions[i].mask << 16;
975 strncpy(act, me_ctrl_actions[i].name, 31);
976 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
981 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
982 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
983 mask = emuctrl_actions[i].mask;
985 strncpy(act, emuctrl_actions[i].name, 31);
986 fprintf(f, "bind %s = %s\n", name, mystrip(act));
992 for (k = 0; k < array_size(in_adev); k++)
995 fprintf(f, "bind_analog = %d\n", k);
1000 static int parse_bind_val(const char *val, int *type)
1004 *type = IN_BINDTYPE_NONE;
1008 if (strncasecmp(val, "player", 6) == 0)
1010 int player, shift = 0;
1011 player = atoi(val + 6) - 1;
1013 if ((unsigned int)player > 1)
1018 *type = IN_BINDTYPE_PLAYER12;
1019 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1020 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1021 return me_ctrl_actions[i].mask << shift;
1024 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1025 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1026 *type = IN_BINDTYPE_EMU;
1027 return emuctrl_actions[i].mask;
1034 static void keys_load_all(const char *cfg)
1036 char dev[256], key[128], *act;
1042 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1045 // don't strip 'dev' because there are weird devices
1046 // with names with space at the end
1047 get_line(dev, sizeof(dev), p);
1049 dev_id = in_config_parse_dev(dev);
1051 printf("input: can't handle dev: %s\n", dev);
1055 in_unbind_all(dev_id, -1, -1);
1056 while ((p = strstr(p, "bind"))) {
1057 if (strncmp(p, "binddev = ", 10) == 0)
1060 if (strncmp(p, "bind_analog", 11) == 0) {
1061 ret = sscanf(p, "bind_analog = %d", &bind);
1064 printf("input: parse error: %16s..\n", p);
1067 if ((unsigned int)bind >= array_size(in_adev)) {
1068 printf("input: analog id %d out of range\n", bind);
1071 in_adev[bind] = dev_id;
1077 printf("input: parse error: %16s..\n", p);
1081 get_line(key, sizeof(key), p);
1082 act = strchr(key, '=');
1084 printf("parse failed: %16s..\n", p);
1092 bind = parse_bind_val(act, &bindtype);
1093 if (bind != -1 && bind != 0) {
1094 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1095 in_config_bind_key(dev_id, key, bind, bindtype);
1098 lprintf("config: unhandled action \"%s\"\n", act);
1104 static int key_config_loop_wrap(int id, int keys)
1107 case MA_CTRL_PLAYER1:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1110 case MA_CTRL_PLAYER2:
1111 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1114 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1122 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1123 "Might cause problems with real analog sticks";
1124 static const char *adevnames[IN_MAX_DEVS + 2];
1125 static int stick_sel[2];
1127 static menu_entry e_menu_keyconfig_analog[] =
1129 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1130 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1131 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1132 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1133 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1134 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1135 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1136 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1140 static int key_config_analog(int id, int keys)
1142 int i, d, count, sel = 0;
1143 int sel2dev_map[IN_MAX_DEVS];
1145 memset(adevnames, 0, sizeof(adevnames));
1146 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1147 memset(stick_sel, 0, sizeof(stick_sel));
1149 adevnames[0] = "None";
1151 for (d = 0; d < IN_MAX_DEVS; d++)
1153 const char *name = in_get_dev_name(d, 0, 1);
1158 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1162 if (in_adev[0] == d) stick_sel[0] = i;
1163 if (in_adev[1] == d) stick_sel[1] = i;
1165 adevnames[i++] = name;
1167 adevnames[i] = NULL;
1169 me_loop(e_menu_keyconfig_analog, &sel);
1171 in_adev[0] = sel2dev_map[stick_sel[0]];
1172 in_adev[1] = sel2dev_map[stick_sel[1]];
1177 static const char *mgn_dev_name(int id, int *offs)
1179 const char *name = NULL;
1182 if (id == MA_CTRL_DEV_FIRST)
1185 for (; it < IN_MAX_DEVS; it++) {
1186 name = in_get_dev_name(it, 1, 1);
1195 static const char *mgn_saveloadcfg(int id, int *offs)
1200 static int mh_savecfg(int id, int keys)
1202 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1203 menu_update_msg("config saved");
1205 menu_update_msg("failed to write config");
1210 static int mh_input_rescan(int id, int keys)
1212 //menu_sync_config();
1214 menu_update_msg("rescan complete.");
1219 static const char *men_in_type_sel[] = {
1220 "Standard (SCPH-1080)",
1221 "Analog (SCPH-1150)",
1227 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1228 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1229 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1231 static menu_entry e_menu_keyconfig[] =
1233 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1234 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1235 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1236 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1238 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1239 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1240 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1241 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1242 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1243 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1244 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1245 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1246 mee_handler ("Rescan devices:", mh_input_rescan),
1248 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1258 static int menu_loop_keyconfig(int id, int keys)
1262 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1263 me_loop(e_menu_keyconfig, &sel);
1267 // ------------ gfx options menu ------------
1269 static const char *men_scaler[] = {
1270 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1272 static const char *men_soft_filter[] = { "None",
1274 "scale2x", "eagle2x",
1277 static const char *men_dummy[] = { NULL };
1278 static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1279 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1280 "int. 4:3 - uses integer if possible, else fractional";
1281 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1282 "using d-pad or move it using R+d-pad";
1283 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1284 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1286 static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1287 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1290 static int menu_loop_cscaler(int id, int keys)
1292 void *saved_layer = NULL;
1293 size_t saved_layer_size = 0;
1294 int was_layer_clipped = 0;
1300 g_scaler = SCALE_CUSTOM;
1301 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1302 saved_layer = malloc(saved_layer_size);
1304 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1306 plat_gvideo_open(Config.PsxType);
1308 menu_draw_begin(0, 1);
1309 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1314 if (saved_layer && last_vout_bpp == 16) {
1315 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1316 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1318 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1319 snprintf(text, sizeof(text), "%d,%d %dx%d",
1320 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1321 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1322 top_x, top_y, text);
1323 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1324 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1325 pl_vout_buf = plat_gvideo_flip();
1328 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1329 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1330 if (inp & PBTN_UP) g_layer_y--;
1331 if (inp & PBTN_DOWN) g_layer_y++;
1332 if (inp & PBTN_LEFT) g_layer_x--;
1333 if (inp & PBTN_RIGHT) g_layer_x++;
1334 if (!(inp & PBTN_R)) {
1335 if (inp & PBTN_UP) g_layer_h += 2;
1336 if (inp & PBTN_DOWN) g_layer_h -= 2;
1337 if (inp & PBTN_LEFT) g_layer_w += 2;
1338 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1340 if (inp & (PBTN_MOK|PBTN_MBACK))
1343 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1344 int layer_clipped = 0;
1345 g_layer_x = max(-320, min(g_layer_x, 640));
1346 g_layer_y = max(-240, min(g_layer_y, 400));
1347 g_layer_w = max(160, g_layer_w);
1348 g_layer_h = max( 60, g_layer_h);
1349 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1351 if (g_layer_w > 800+400)
1352 g_layer_w = 800+400;
1353 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1355 if (g_layer_h > 480+360)
1356 g_layer_h = 480+360;
1358 plat_gvideo_open(Config.PsxType);
1359 if (layer_clipped || was_layer_clipped)
1360 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1361 &last_vout_h, &last_vout_bpp);
1362 was_layer_clipped = layer_clipped;
1366 plat_gvideo_close();
1372 static menu_entry e_menu_gfx_options[] =
1374 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1375 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1376 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1377 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1378 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1379 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1381 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1382 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1384 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1385 // mee_onoff ("Vsync", 0, vsync, 1),
1386 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1390 static int menu_loop_gfx_options(int id, int keys)
1394 me_loop(e_menu_gfx_options, &sel);
1399 // ------------ bios/plugins ------------
1401 #ifdef BUILTIN_GPU_NEON
1403 static const char h_gpu_neon[] =
1404 "Configure built-in NEON GPU plugin";
1405 static const char h_gpu_neon_enhanced[] =
1406 "Renders in double resolution at the cost of lower performance\n"
1407 "(not available for high resolution games)";
1408 static const char h_gpu_neon_enhanced_hack[] =
1409 "Speed hack for above option (glitches some games)";
1410 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1412 static menu_entry e_menu_plugin_gpu_neon[] =
1414 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1415 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1416 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1420 static int menu_loop_plugin_gpu_neon(int id, int keys)
1423 me_loop(e_menu_plugin_gpu_neon, &sel);
1429 static menu_entry e_menu_plugin_gpu_unai_old[] =
1431 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1432 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1433 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1434 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1438 static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1441 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1445 static menu_entry e_menu_plugin_gpu_unai[] =
1447 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1449 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1450 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1451 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1452 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1456 static int menu_loop_plugin_gpu_unai(int id, int keys)
1459 me_loop(e_menu_plugin_gpu_unai, &sel);
1464 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1465 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1466 static const char h_gpu_1[] = "Capcom fighting games";
1467 static const char h_gpu_2[] = "Black screens in Lunar";
1468 static const char h_gpu_3[] = "Compatibility mode";
1469 static const char h_gpu_6[] = "Pandemonium 2";
1470 //static const char h_gpu_7[] = "Skip every second frame";
1471 static const char h_gpu_8[] = "Needed by Dark Forces";
1472 static const char h_gpu_9[] = "better g-colors, worse textures";
1473 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1475 static menu_entry e_menu_plugin_gpu_peops[] =
1477 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1478 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1479 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1480 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1481 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1482 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1483 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1484 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1485 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1486 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1490 static int menu_loop_plugin_gpu_peops(int id, int keys)
1493 me_loop(e_menu_plugin_gpu_peops, &sel);
1497 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1498 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1499 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1501 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1503 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1504 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1505 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1506 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1507 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1508 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1509 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1510 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1511 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1512 mee_label ("Fixes/hacks:"),
1513 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1514 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1515 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1516 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1517 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1518 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1519 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1520 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1521 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1522 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1523 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1527 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1530 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1534 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1535 static const char h_spu_volboost[] = "Large values cause distortion";
1536 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1537 "This is inaccurate and breaks games";
1539 static menu_entry e_menu_plugin_spu[] =
1541 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1542 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1543 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1544 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1545 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1549 static int menu_loop_plugin_spu(int id, int keys)
1552 me_loop(e_menu_plugin_spu, &sel);
1556 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1557 "savestates and can't be changed there. Must save\n"
1558 "config and reload the game for change to take effect";
1559 static const char h_plugin_gpu[] =
1560 #ifdef BUILTIN_GPU_NEON
1561 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1563 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1564 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1565 "gpu_unai is newer, more accurate but slower\n"
1566 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1567 "must save config and reload the game if changed";
1568 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1569 "must save config and reload the game if changed";
1570 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1571 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1572 static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1573 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1574 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1576 static menu_entry e_menu_plugin_options[] =
1578 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1579 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1580 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1581 #ifdef BUILTIN_GPU_NEON
1582 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1584 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1585 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1586 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1587 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1588 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1592 static menu_entry e_menu_main2[];
1594 static int menu_loop_plugin_options(int id, int keys)
1597 me_loop(e_menu_plugin_options, &sel);
1599 // sync BIOS/plugins
1600 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1601 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1602 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1603 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1608 // ------------ adv options menu ------------
1611 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1612 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1613 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1614 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1616 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1618 static menu_entry e_menu_speed_hacks[] =
1621 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1622 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1623 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1624 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1626 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1630 static int menu_loop_speed_hacks(int id, int keys)
1633 menu_iopts[0] = Config.DisableStalls;
1634 me_loop(e_menu_speed_hacks, &sel);
1635 Config.DisableStalls = menu_iopts[0];
1639 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1641 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1642 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1643 "(green: normal, red: fmod, blue: noise)";
1644 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1645 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1646 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1647 "(proper .cue/.bin dump is needed otherwise)";
1649 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1650 "Might be useful to overcome some dynarec bugs";
1652 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1653 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1654 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1655 "and exceptions (slow, interpreter only, keep off)";
1656 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1657 "causes a performance hit";
1658 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1659 "(adjust this if the game is too slow/too fast/hangs)";
1661 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1663 static menu_entry e_menu_adv_options[] =
1665 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1666 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1667 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1668 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1669 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1670 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1671 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1672 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1673 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1674 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1676 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1677 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1681 static int menu_loop_adv_options(int id, int keys)
1688 { &Config.Xa, &menu_iopts[AMO_XA] },
1689 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1690 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1691 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1692 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1695 for (i = 0; i < ARRAY_SIZE(opts); i++)
1696 *opts[i].mopt = *opts[i].opt;
1697 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1699 me_loop(e_menu_adv_options, &sel);
1701 for (i = 0; i < ARRAY_SIZE(opts); i++)
1702 *opts[i].opt = *opts[i].mopt;
1703 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1708 // ------------ options menu ------------
1710 static int mh_restore_defaults(int id, int keys)
1712 menu_set_defconfig();
1713 menu_update_msg("defaults restored");
1717 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1718 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1720 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1721 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1722 "loading state or both";
1724 static const char h_restore_def[] = "Switches back to default / recommended\n"
1726 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1727 static const char h_sputhr[] = "Warning: has some known bugs\n";
1729 static menu_entry e_menu_options[] =
1731 // mee_range ("Save slot", 0, state_slot, 0, 9),
1732 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1733 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1734 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1735 mee_enum ("Region", 0, region, men_region),
1736 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1738 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1740 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1742 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1743 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1744 mee_handler ("[Advanced]", menu_loop_adv_options),
1745 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1746 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1747 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1751 static int menu_loop_options(int id, int keys)
1755 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1756 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1757 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1759 me_loop(e_menu_options, &sel);
1764 // ------------ debug menu ------------
1766 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1768 int w = min(g_menuscreen_w, 1024);
1769 int h = min(g_menuscreen_h, 512);
1770 u16 *d = g_menuscreen_ptr;
1771 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1775 gpuf->ulFreezeVersion = 1;
1776 if (GPU_freeze != NULL)
1777 GPU_freeze(1, gpuf);
1779 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1780 bgr555_to_rgb565(d, s, w * 2);
1782 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1783 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1784 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1785 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1786 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1789 static void debug_menu_loop(void)
1791 int inp, df_x = 0, df_y = 0;
1794 gpuf = malloc(sizeof(*gpuf));
1800 menu_draw_begin(0, 1);
1801 draw_frame_debug(gpuf, df_x, df_y);
1804 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1805 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1806 if (inp & PBTN_MBACK) break;
1807 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1808 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1809 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1810 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1816 // --------- memcard manager ---------
1818 static void draw_mc_icon(int dx, int dy, const u16 *s)
1823 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1825 for (y = 0; y < 16; y++, s += 16) {
1826 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1827 for (x = 0; x < 16; x++) {
1829 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1830 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1836 static void draw_mc_bg(void)
1838 McdBlock *blocks1, *blocks2;
1842 blocks1 = malloc(15 * sizeof(blocks1[0]));
1843 blocks2 = malloc(15 * sizeof(blocks1[0]));
1844 if (blocks1 == NULL || blocks2 == NULL)
1847 for (i = 0; i < 15; i++) {
1848 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1849 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1852 menu_draw_begin(1, 1);
1854 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1856 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1860 maxicons = g_menuscreen_h / 32;
1863 row2 = g_menuscreen_w / 2;
1864 for (i = 0; i < maxicons; i++) {
1865 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1866 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1868 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1869 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1872 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1880 static void handle_memcard_sel(void)
1882 strcpy(Config.Mcd1, "none");
1883 if (memcard1_sel != 0)
1884 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1885 strcpy(Config.Mcd2, "none");
1886 if (memcard2_sel != 0)
1887 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1888 LoadMcds(Config.Mcd1, Config.Mcd2);
1892 static menu_entry e_memcard_options[] =
1894 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1895 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1899 static int menu_loop_memcards(int id, int keys)
1905 memcard1_sel = memcard2_sel = 0;
1906 p = strrchr(Config.Mcd1, '/');
1908 for (i = 0; memcards[i] != NULL; i++)
1909 if (strcmp(p + 1, memcards[i]) == 0)
1910 { memcard1_sel = i; break; }
1911 p = strrchr(Config.Mcd2, '/');
1913 for (i = 0; memcards[i] != NULL; i++)
1914 if (strcmp(p + 1, memcards[i]) == 0)
1915 { memcard2_sel = i; break; }
1917 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1919 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1924 // ------------ cheats menu ------------
1926 static void draw_cheatlist(int sel)
1928 int max_cnt, start, i, pos, active;
1930 max_cnt = g_menuscreen_h / me_sfont_h;
1931 start = max_cnt / 2 - sel;
1933 menu_draw_begin(1, 1);
1935 for (i = 0; i < NumCheats; i++) {
1937 if (pos < 0) continue;
1938 if (pos >= max_cnt) break;
1939 active = Cheats[i].Enabled;
1940 smalltext_out16(14, pos * me_sfont_h,
1941 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1942 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1943 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1947 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1949 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1953 static void menu_loop_cheats(void)
1955 static int menu_sel = 0;
1960 draw_cheatlist(menu_sel);
1961 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1962 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1963 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1964 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1965 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1966 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1967 if (inp & PBTN_MOK) { // action
1968 if (menu_sel < NumCheats)
1969 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1972 if (inp & PBTN_MBACK)
1977 // --------- main menu help ----------
1979 static void menu_bios_warn(void)
1982 static const char msg[] =
1983 "You don't seem to have copied any BIOS\n"
1985 MENU_BIOS_PATH "\n\n"
1987 "While many games work fine with fake\n"
1988 "(HLE) BIOS, others (like MGS and FF8)\n"
1989 "require BIOS to work.\n"
1990 "After copying the file, you'll also need\n"
1991 "to select it in the emu's menu:\n"
1992 "options->[BIOS/Plugins]\n\n"
1993 "The file is usually named SCPH1001.BIN,\n"
1994 "but other not compressed files can be\n"
1996 "Press %s or %s to continue";
1997 char tmp_msg[sizeof(msg) + 64];
1999 snprintf(tmp_msg, sizeof(tmp_msg), msg,
2000 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2003 draw_menu_message(tmp_msg, NULL);
2005 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2006 if (inp & (PBTN_MBACK|PBTN_MOK))
2011 // ------------ main menu ------------
2013 static menu_entry e_menu_main[];
2015 static void draw_frame_main(void)
2024 if (CdromId[0] != 0) {
2025 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2026 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2027 Config.HLE ? "HLE" : "BIOS");
2028 smalltext_out16(4, 1, buff, 0x105f);
2032 capacity = plat_target_bat_capacity_get();
2034 tmp = localtime(<ime);
2035 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2036 if (capacity >= 0) {
2037 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2042 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2046 static void draw_frame_credits(void)
2048 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2051 static const char credits_text[] =
2053 "(C) 1999-2003 PCSX Team\n"
2054 "(C) 2005-2009 PCSX-df Team\n"
2055 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2056 "ARM recompiler (C) 2009-2011 Ari64\n"
2057 #ifdef BUILTIN_GPU_NEON
2058 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2060 "PEOpS GPU and SPU by Pete Bernert\n"
2061 " and the P.E.Op.S. team\n"
2062 "PCSX4ALL plugin by PCSX4ALL team\n"
2063 " Chui, Franxis, Unai\n\n"
2064 "integration, optimization and\n"
2065 " frontend (C) 2010-2015 notaz\n";
2067 static int reset_game(void)
2073 if (LoadCdrom() == -1)
2079 static int reload_plugins(const char *cdimg)
2085 set_cd_image(cdimg);
2087 pcnt_hook_plugins();
2089 if (OpenPlugins() == -1) {
2090 menu_update_msg("failed to open plugins");
2093 plugin_call_rearmed_cbs();
2095 cdrIsoMultidiskCount = 1;
2097 CdromLabel[0] = '\0';
2102 static int run_bios(void)
2104 boolean origSlowBoot = Config.SlowBoot;
2110 if (reload_plugins(NULL) != 0)
2112 Config.SlowBoot = 1;
2114 Config.SlowBoot = origSlowBoot;
2120 static int run_exe(void)
2122 const char *exts[] = { "exe", NULL };
2125 fname = menu_loop_romsel(last_selected_fname,
2126 sizeof(last_selected_fname), exts, NULL);
2131 if (reload_plugins(NULL) != 0)
2135 if (Load(fname) != 0) {
2136 menu_update_msg("exe load failed, bad file?");
2145 static int run_cd_image(const char *fname)
2147 int autoload_state = g_autostateld_opt;
2150 reload_plugins(fname);
2152 // always autodetect, menu_sync_config will override as needed
2155 if (CheckCdrom() == -1) {
2156 // Only check the CD if we are starting the console with a CD
2158 menu_update_msg("unsupported/invalid CD image");
2164 // Read main executable directly from CDRom and start it
2165 if (LoadCdrom() == -1) {
2167 menu_update_msg("failed to load CD image");
2174 if (autoload_state) {
2175 unsigned int newest = 0;
2176 int time, slot, newest_slot = -1;
2178 for (slot = 0; slot < 10; slot++) {
2179 if (emu_check_save_file(slot, &time)) {
2180 if ((unsigned int)time > newest) {
2187 if (newest_slot >= 0) {
2188 lprintf("autoload slot %d\n", newest_slot);
2189 emu_load_state(newest_slot);
2192 lprintf("no save to autoload.\n");
2199 static int romsel_run(void)
2201 int prev_gpu, prev_spu;
2204 fname = menu_loop_romsel(last_selected_fname,
2205 sizeof(last_selected_fname), filter_exts,
2206 optional_cdimg_filter);
2210 printf("selected file: %s\n", fname);
2212 new_dynarec_clear_full();
2214 if (run_cd_image(fname) != 0)
2217 prev_gpu = gpu_plugsel;
2218 prev_spu = spu_plugsel;
2219 if (menu_load_config(1) != 0)
2220 menu_load_config(0);
2222 // check for plugin changes, have to repeat
2223 // loading if game config changed plugins to reload them
2224 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2225 printf("plugin change detected, reloading plugins..\n");
2226 if (run_cd_image(fname) != 0)
2230 strcpy(last_selected_fname, fname);
2231 menu_do_last_cd_img(0);
2235 static int swap_cd_image(void)
2239 fname = menu_loop_romsel(last_selected_fname,
2240 sizeof(last_selected_fname), filter_exts,
2241 optional_cdimg_filter);
2245 printf("selected file: %s\n", fname);
2248 CdromLabel[0] = '\0';
2250 set_cd_image(fname);
2251 if (ReloadCdromPlugin() < 0) {
2252 menu_update_msg("failed to load cdr plugin");
2255 if (CDR_open() < 0) {
2256 menu_update_msg("failed to open cdr plugin");
2260 SetCdOpenCaseTime(time(NULL) + 2);
2263 strcpy(last_selected_fname, fname);
2267 static int swap_cd_multidisk(void)
2269 cdrIsoMultidiskSelect++;
2271 CdromLabel[0] = '\0';
2274 if (CDR_open() < 0) {
2275 menu_update_msg("failed to open cdr plugin");
2279 SetCdOpenCaseTime(time(NULL) + 2);
2285 static void load_pcsx_cht(void)
2287 static const char *exts[] = { "cht", NULL };
2291 fname = menu_loop_romsel(last_selected_fname,
2292 sizeof(last_selected_fname), exts, NULL);
2296 printf("selected cheat file: %s\n", fname);
2299 if (NumCheats == 0 && NumCodes == 0)
2300 menu_update_msg("failed to load cheats");
2302 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2303 menu_update_msg(msg);
2305 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2308 static int main_menu_handler(int id, int keys)
2312 case MA_MAIN_RESUME_GAME:
2316 case MA_MAIN_SAVE_STATE:
2318 return menu_loop_savestate(0);
2320 case MA_MAIN_LOAD_STATE:
2322 return menu_loop_savestate(1);
2324 case MA_MAIN_RESET_GAME:
2325 if (ready_to_go && reset_game() == 0)
2328 case MA_MAIN_LOAD_ROM:
2329 if (romsel_run() == 0)
2332 case MA_MAIN_SWAP_CD:
2333 if (swap_cd_image() == 0)
2336 case MA_MAIN_SWAP_CD_MULTI:
2337 if (swap_cd_multidisk() == 0)
2340 case MA_MAIN_RUN_BIOS:
2341 if (run_bios() == 0)
2344 case MA_MAIN_RUN_EXE:
2348 case MA_MAIN_CHEATS:
2351 case MA_MAIN_LOAD_CHEATS:
2354 case MA_MAIN_CREDITS:
2355 draw_menu_message(credits_text, draw_frame_credits);
2356 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2359 emu_core_ask_exit();
2362 lprintf("%s: something unknown selected\n", __FUNCTION__);
2369 static menu_entry e_menu_main2[] =
2371 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2372 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2373 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2374 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2375 mee_handler ("Memcard manager", menu_loop_memcards),
2376 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2380 static int main_menu2_handler(int id, int keys)
2384 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2385 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2386 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2387 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2389 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2392 static const char h_extra[] = "Change CD, manage memcards..\n";
2394 static menu_entry e_menu_main[] =
2398 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2399 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2400 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2401 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2402 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2403 mee_handler ("Options", menu_loop_options),
2404 mee_handler ("Controls", menu_loop_keyconfig),
2405 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2406 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2407 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2408 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2412 // ----------------------------
2414 static void menu_leave_emu(void);
2416 void menu_loop(void)
2418 static int warned_about_bios = 0;
2423 if (config_save_counter == 0) {
2425 if (bioses[1] != NULL) {
2426 // autoselect BIOS to make user's life easier
2427 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2430 else if (!warned_about_bios) {
2432 warned_about_bios = 1;
2436 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2437 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2438 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2439 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2440 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2442 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2445 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2446 } while (!ready_to_go && !g_emu_want_quit);
2448 /* wait until menu, ok, back is released */
2449 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2452 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2457 static int qsort_strcmp(const void *p1, const void *p2)
2459 char * const *s1 = (char * const *)p1;
2460 char * const *s2 = (char * const *)p2;
2461 return strcasecmp(*s1, *s2);
2464 static void scan_bios_plugins(void)
2466 char fname[MAXPATHLEN];
2468 int bios_i, gpu_i, spu_i, mc_i;
2473 gpu_plugins[0] = "builtin_gpu";
2474 spu_plugins[0] = "builtin_spu";
2475 memcards[0] = "(none)";
2476 bios_i = gpu_i = spu_i = mc_i = 1;
2478 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2479 dir = opendir(fname);
2481 perror("scan_bios_plugins bios opendir");
2496 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2499 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2500 if (stat(fname, &st) != 0
2501 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2502 printf("bad BIOS file: %s\n", ent->d_name);
2506 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2507 bioses[bios_i++] = strdup(ent->d_name);
2511 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2517 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2518 dir = opendir(fname);
2520 perror("scan_bios_plugins plugins opendir");
2534 p = strstr(ent->d_name, ".so");
2538 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2539 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2541 fprintf(stderr, "%s\n", dlerror());
2545 // now what do we have here?
2546 tmp = dlsym(h, "GPUinit");
2549 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2550 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2554 tmp = dlsym(h, "SPUinit");
2557 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2558 spu_plugins[spu_i++] = strdup(ent->d_name);
2562 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2569 dir = opendir("." MEMCARD_DIR);
2571 perror("scan_bios_plugins memcards opendir");
2586 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2589 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2590 if (stat(fname, &st) != 0) {
2591 printf("bad memcard file: %s\n", ent->d_name);
2595 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2596 memcards[mc_i++] = strdup(ent->d_name);
2600 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2604 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2609 void menu_init(void)
2611 char buff[MAXPATHLEN];
2614 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2616 scan_bios_plugins();
2619 menu_set_defconfig();
2620 menu_load_config(0);
2621 menu_do_last_cd_img(1);
2626 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2627 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2628 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2629 fprintf(stderr, "OOM\n");
2633 emu_make_path(buff, "skin/background.png", sizeof(buff));
2634 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2636 i = plat_target.cpu_clock_set != NULL
2637 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2638 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2640 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2641 e_menu_gfx_options[i].data = plat_target.vout_methods;
2642 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2643 plat_target.vout_methods != NULL);
2645 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2646 e_menu_gfx_options[i].data = plat_target.hwfilters;
2647 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2648 plat_target.hwfilters != NULL);
2650 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2651 plat_target.gamma_set != NULL);
2653 #ifdef HAVE_PRE_ARMV7
2654 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2656 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2657 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2658 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2659 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2660 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2661 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2662 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2665 void menu_notify_mode_change(int w, int h, int bpp)
2669 last_vout_bpp = bpp;
2672 static void menu_leave_emu(void)
2674 if (GPU_close != NULL) {
2675 int ret = GPU_close();
2677 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2680 plat_video_menu_enter(ready_to_go);
2682 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2683 if (pl_vout_buf != NULL && ready_to_go) {
2684 int x = max(0, g_menuscreen_w - last_vout_w);
2685 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2686 int w = min(g_menuscreen_w, last_vout_w);
2687 int h = min(g_menuscreen_h, last_vout_h);
2688 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2689 char *s = pl_vout_buf;
2691 if (last_vout_bpp == 16) {
2692 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2693 menu_darken_bg(d, s, w, 0);
2696 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2697 rgb888_to_rgb565(d, s, w * 3);
2698 menu_darken_bg(d, d, w, 0);
2704 cpu_clock = plat_target_cpu_clock_get();
2707 void menu_prepare_emu(void)
2709 R3000Acpu *prev_cpu = psxCpu;
2711 plat_video_menu_leave();
2713 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2714 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2718 if (psxCpu != prev_cpu) {
2719 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2720 prev_cpu->Shutdown();
2723 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2727 psxCpu->ApplyConfig();
2729 // core doesn't care about Config.Cdda changes,
2730 // so handle them manually here
2735 plat_target_cpu_clock_set(cpu_clock);
2737 // push config to GPU plugin
2738 plugin_call_rearmed_cbs();
2740 if (GPU_open != NULL) {
2741 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2743 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2747 void menu_update_msg(const char *msg)
2749 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2750 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2752 menu_error_time = plat_get_ticks_ms();
2753 lprintf("msg: %s\n", menu_error_msg);
2756 void menu_finish(void)
2758 if (cpu_clock_st > 0)
2759 plat_target_cpu_clock_set(cpu_clock_st);