2 uint8 FP_FASTAPASS(1) (*Read)(int w);
3 void FP_FASTAPASS(1) (*Write)(uint8 v);
4 void FP_FASTAPASS(1) (*Strobe)(int w);
5 void FP_FASTAPASS(3) (*Update)(int w, void *data, int arg);
6 void FP_FASTAPASS(3) (*SLHook)(int w, uint8 *buf, int line);
7 void FP_FASTAPASS(3) (*Draw)(int w, uint8 *buf, int arg);
11 uint8 FP_FASTAPASS(2) (*Read)(int w, uint8 ret);
12 void FP_FASTAPASS(1) (*Write)(uint8 v);
14 void FP_FASTAPASS(2) (*Update)(void *data, int arg);
15 void FP_FASTAPASS(2) (*SLHook)(uint8 *buf, int line);
16 void FP_FASTAPASS(2) (*Draw)(uint8 *buf, int arg);
19 void DrawInput(uint8 *buf);
20 void UpdateInput(void);
21 void InitializeInput(void);
22 extern void (*PStrobe[2])(void);
23 extern void (*InputScanlineHook)(uint8 *buf, int line);
25 void FCEU_DoSimpleCommand(int cmd);
27 void FCEUI_FDSSelect(void);
28 int FCEUI_FDSInsert(void);
29 void FCEUI_VSUniToggleDIP(int w);
30 void FCEUI_VSUniCoin(void);
31 void FCEUI_ResetNES(void);
32 void FCEUI_PowerNES(void);