4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Point Blank - calibration cursor */
37 "SCED00287", "SCES00886", "SLUS00481",
38 /* Simple 1500 Series Vol. 57: The Meiro */
40 /* Spot Goes to Hollywood */
41 "SLES00330", "SLPS00394", "SLUS00014",
43 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
44 /* Vampire Hunter D */
45 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
48 static const char * const gpu_centering_hack_db[] =
51 "SLPM86042", "SLPM86103", "SLPM87323",
56 static const char * const dualshock_timing1024_hack_db[] =
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
62 static const char * const dualshock_init_analog_hack_db[] =
64 /* Formula 1 Championship Edition */
68 #define HACK_ENTRY(var, list) \
69 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
75 const char * const * id_list;
80 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
81 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
82 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
83 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
84 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
90 const char * const id[4];
92 cycle_multiplier_overrides[] =
94 /* note: values are = (10000 / gui_option) */
95 /* Internal Section - fussy about timings */
96 { 202, { "SLPS01868" } },
97 /* Super Robot Taisen Alpha - on the edge with 175,
98 * changing memcard settings is enough to break/unbreak it */
99 { 190, { "SLPS02528", "SLPS02636" } },
100 /* Colin McRae Rally - language selection menu does not work with 175 */
101 { 174, { "SLES00477" } },
102 /* Brave Fencer Musashi - cd sectors arrive too fast */
103 { 170, { "SLUS00726", "SLPS01490" } },
104 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
105 /* Parasite Eve II - internal timer checks */
106 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
108 /* Discworld Noir - audio skips if CPU runs too fast */
109 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
111 { 153, { "SLUS01032", "SLES02914" } },
112 /* Syphon Filter - reportedly hangs under unknown conditions */
113 { 169, { "SCUS94240" } },
114 /* Psychic Detective - some weird race condition in the game's cdrom code */
115 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
116 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
117 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
118 { 200, { "SCES02873" } },
119 /* Zero Divide - sometimes too fast */
120 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
125 const char * const id;
128 lightrec_hacks_db[] =
130 /* Formula One Arcade */
131 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
133 /* Formula One '99 */
134 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
135 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
136 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
139 /* Formula One 2000 */
140 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
142 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
143 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
145 /* Formula One 2001 */
146 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
147 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
148 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
149 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
152 /* Function for automatic patching according to GameID. */
153 void Apply_Hacks_Cdrom(void)
157 memset(&Config.hacks, 0, sizeof(Config.hacks));
159 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
161 for (j = 0; j < hack_db[i].id_list_len; j++)
163 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
166 SysPrintf("using hack: %s\n", hack_db[i].name);
171 if (Config.hacks.dualshock_init_analog) {
172 // assume the default is off, see LoadPAD1plugin()
173 for (i = 0; i < 8; i++)
177 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
178 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
180 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
182 /* Disable the second memory card slot for the game */
184 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
190 /* Dynarec game-specific hacks */
191 new_dynarec_hacks_pergame = 0;
192 Config.cycle_multiplier_override = 0;
194 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
196 const char * const * const ids = cycle_multiplier_overrides[i].id;
197 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
198 if (ids[j] && strcmp(ids[j], CdromId) == 0)
200 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
202 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
203 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
204 SysPrintf("using cycle_multiplier_override: %d\n",
205 Config.cycle_multiplier_override);
212 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
213 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
215 lightrec_hacks = lightrec_hacks_db[i].hacks;
216 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
222 // from duckstation's gamedb.json
223 static const u16 libcrypt_ids[] = {
224 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
225 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
226 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
227 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
228 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
229 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
230 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
231 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
232 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
233 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
234 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
235 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
236 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
237 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
238 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
239 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
240 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
241 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
242 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
243 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
244 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
245 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
249 // as documented by nocash
250 static const u16 libcrypt_sectors[16] = {
251 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
252 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
255 int check_unsatisfied_libcrypt(void)
257 const char *p = CdromId + 4;
261 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
266 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
267 if (id == libcrypt_ids[i])
269 if (i == ARRAY_SIZE(libcrypt_ids))
272 // detected a protected game
273 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
274 SysPrintf("==================================================\n");
275 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
276 SysPrintf("==================================================\n");
281 // calculate key just for fun (we don't really need it)
282 for (i = 0; i < 16; i++)
283 if (CheckSBI(libcrypt_sectors[i] - 2*75))
284 key |= 1u << (15 - i);
287 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
289 SysPrintf("%s\n", "LibCrypt detected");