4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Simple 1500 Series Vol. 57: The Meiro */
38 /* Spot Goes to Hollywood */
39 "SLES00330", "SLPS00394", "SLUS00014",
41 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
42 /* Vampire Hunter D */
43 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
46 static const char * const gpu_busy_hack_db[] =
49 "SLPS01919", "SLPS01920",
52 static const char * const gpu_centering_hack_db[] =
55 "SLPM86042", "SLPM86103", "SLPM87323",
60 static const char * const dualshock_init_analog_hack_db[] =
62 /* Formula 1 Championship Edition */
66 #define HACK_ENTRY(var, list) \
67 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
73 const char * const * id_list;
78 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
79 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
80 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
81 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
82 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
88 const char * const id[4];
90 cycle_multiplier_overrides[] =
92 /* note: values are = (10000 / gui_option) */
93 /* Internal Section - fussy about timings */
94 { 202, { "SLPS01868" } },
95 /* Super Robot Taisen Alpha - on the edge with 175,
96 * changing memcard settings is enough to break/unbreak it */
97 { 190, { "SLPS02528", "SLPS02636" } },
98 /* Brave Fencer Musashi - cd sectors arrive too fast */
99 { 170, { "SLUS00726", "SLPS01490" } },
100 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
101 /* Parasite Eve II - internal timer checks */
102 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
104 /* Discworld Noir - audio skips if CPU runs too fast */
105 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
106 /* Judge Dredd - could also be poor MDEC timing */
107 { 128, { "SLUS00630", "SLES00755" } },
109 { 153, { "SLUS01032", "SLES02914" } },
110 /* Syphon Filter - reportedly hangs under unknown conditions */
111 { 169, { "SCUS94240" } },
112 /* Psychic Detective - some weird race condition in the game's cdrom code */
113 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
114 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
119 const char * const id;
122 lightrec_hacks_db[] =
124 /* Formula One Arcade */
125 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
127 /* Formula One '99 */
128 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
129 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
130 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
131 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
133 /* Formula One 2000 */
134 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
135 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
136 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
137 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
139 /* Formula One 2001 */
140 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
142 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
143 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
146 /* Function for automatic patching according to GameID. */
147 void Apply_Hacks_Cdrom(void)
151 memset(&Config.hacks, 0, sizeof(Config.hacks));
153 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
155 for (j = 0; j < hack_db[i].id_list_len; j++)
157 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
160 SysPrintf("using hack: %s\n", hack_db[i].name);
165 if (Config.hacks.dualshock_init_analog) {
166 // assume the default is off, see LoadPAD1plugin()
167 for (i = 0; i < 8; i++)
171 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
172 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
174 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
176 /* Disable the second memory card slot for the game */
178 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
184 /* Dynarec game-specific hacks */
185 new_dynarec_hacks_pergame = 0;
186 Config.cycle_multiplier_override = 0;
188 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
190 const char * const * const ids = cycle_multiplier_overrides[i].id;
191 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
192 if (ids[j] && strcmp(ids[j], CdromId) == 0)
194 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
196 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
197 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
198 SysPrintf("using cycle_multiplier_override: %d\n",
199 Config.cycle_multiplier_override);
206 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
207 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
209 lightrec_hacks = lightrec_hacks_db[i].hacks;
210 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
216 // from duckstation's gamedb.json
217 static const u16 libcrypt_ids[] = {
218 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
219 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
220 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
221 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
222 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
223 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
224 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
225 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
226 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
227 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
228 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
229 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
230 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
231 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
232 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
233 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
234 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
235 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
236 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
237 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
238 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
239 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
243 // as documented by nocash
244 static const u16 libcrypt_sectors[16] = {
245 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
246 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
249 int check_unsatisfied_libcrypt(void)
251 const char *p = CdromId + 4;
255 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
260 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
261 if (id == libcrypt_ids[i])
263 if (i == ARRAY_SIZE(libcrypt_ids))
266 // detected a protected game
267 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
268 SysPrintf("==================================================\n");
269 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
270 SysPrintf("==================================================\n");
275 // calculate key just for fun (we don't really need it)
276 for (i = 0; i < 16; i++)
277 if (CheckSBI(libcrypt_sectors[i] - 2*75))
278 key |= 1u << (15 - i);
281 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
283 SysPrintf("%s\n", "LibCrypt detected");