2 * (C) notaz, 2012,2014,2015
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
8 #define _GNU_SOURCE 1 // strcasestr
15 #include <sys/syscall.h>
18 #include "retro_miscellaneous.h"
23 #include "../libpcsxcore/misc.h"
24 #include "../libpcsxcore/psxcounters.h"
25 #include "../libpcsxcore/psxmem_map.h"
26 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
27 #include "../libpcsxcore/cdrom.h"
28 #include "../libpcsxcore/cdriso.h"
29 #include "../libpcsxcore/cheat.h"
30 #include "../libpcsxcore/r3000a.h"
31 #include "../libpcsxcore/gpu.h"
32 #include "../libpcsxcore/database.h"
33 #include "../plugins/dfsound/out.h"
34 #include "../plugins/dfsound/spu_config.h"
39 #include "plugin_lib.h"
40 #include "arm_features.h"
44 #include "libretro_core_options.h"
46 #ifdef USE_LIBRETRO_VFS
47 #include <streams/file_stream_transforms.h>
51 #include "3ds/3ds_utils.h"
54 #define PORTS_NUMBER 8
57 #define MIN(a, b) ((a) < (b) ? (a) : (b))
61 #define MAX(a, b) ((a) > (b) ? (a) : (b))
64 #define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F'))
66 #define INTERNAL_FPS_SAMPLE_PERIOD 64
68 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
69 static int rebootemu = 0;
71 static retro_video_refresh_t video_cb;
72 static retro_input_poll_t input_poll_cb;
73 static retro_input_state_t input_state_cb;
74 static retro_environment_t environ_cb;
75 static retro_audio_sample_batch_t audio_batch_cb;
76 static retro_set_rumble_state_t rumble_cb;
77 static struct retro_log_callback logging;
78 static retro_log_printf_t log_cb;
80 #define LogWarn(fmt, ...) do { \
81 if (log_cb) log_cb(RETRO_LOG_WARN, fmt, ##__VA_ARGS__); \
83 #define LogErr(fmt, ...) do { \
84 if (log_cb) log_cb(RETRO_LOG_ERROR, fmt, ##__VA_ARGS__); \
87 static unsigned msg_interface_version = 0;
89 static void *vout_buf;
90 static void *vout_buf_ptr;
91 static int vout_width = 256, vout_height = 240, vout_pitch = 256;
92 static int vout_fb_dirty;
93 static int psx_w, psx_h;
94 static bool vout_can_dupe;
95 static bool found_bios;
96 static bool display_internal_fps = false;
97 static unsigned frame_count = 0;
98 static bool libretro_supports_bitmasks = false;
99 static bool libretro_supports_option_categories = false;
100 static bool show_input_settings = true;
102 static bool show_advanced_gpu_peops_settings = true;
105 static bool show_advanced_gpu_unai_settings = true;
107 static float mouse_sensitivity = 1.0f;
108 static unsigned int disk_current_index;
114 FRAMESKIP_AUTO_THRESHOLD,
115 FRAMESKIP_FIXED_INTERVAL
118 static unsigned frameskip_type = FRAMESKIP_NONE;
119 static unsigned frameskip_threshold = 0;
120 static unsigned frameskip_interval = 0;
121 static unsigned frameskip_counter = 0;
123 static int retro_audio_buff_active = false;
124 static unsigned retro_audio_buff_occupancy = 0;
125 static int retro_audio_buff_underrun = false;
127 static unsigned retro_audio_latency = 0;
128 static int update_audio_latency = false;
130 static unsigned previous_width = 0;
131 static unsigned previous_height = 0;
133 static int plugins_opened;
135 #define is_pal_mode Config.PsxType
137 /* memory card data */
138 extern char Mcd1Data[MCD_SIZE];
139 extern char Mcd2Data[MCD_SIZE];
140 extern char McdDisable[2];
142 /* PCSX ReARMed core calls and stuff */
144 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
145 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
146 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
147 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE
149 int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
150 int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
151 unsigned short in_keystate[PORTS_NUMBER];
155 int in_enable_vibration = 1;
156 static int in_enable_crosshair[2] = { 0, 0 };
157 static int in_dualshock_analog_combo = 0;
158 static bool in_dualshock_toggling = false;
160 // NegCon adjustment parameters
161 // > The NegCon 'twist' action is somewhat awkward when mapped
162 // to a standard analog stick -> user should be able to tweak
163 // response/deadzone for comfort
164 // > When response is linear, 'additional' deadzone (set here)
165 // may be left at zero, since this is normally handled via in-game
167 // > When response is non-linear, deadzone should be set to match the
168 // controller being used (otherwise precision may be lost)
169 // > negcon_linearity:
170 // - 1: Response is linear - recommended when using racing wheel
171 // peripherals, not recommended for standard gamepads
172 // - 2: Response is quadratic - optimal setting for gamepads
173 // - 3: Response is cubic - enables precise fine control, but
174 // difficult to use...
175 #define NEGCON_RANGE 0x7FFF
176 static int negcon_deadzone = 0;
177 static int negcon_linearity = 1;
179 static bool axis_bounds_modifier;
181 /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
182 #define VOUT_MAX_WIDTH 1024
183 #define VOUT_MAX_HEIGHT 512
186 bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; }
187 void retro_unload_game(void) {}
188 static int vout_open(void) { return 0; }
189 static void vout_close(void) {}
190 static int snd_init(void) { return 0; }
191 static void snd_finish(void) {}
192 static int snd_busy(void) { return 0; }
194 #define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
195 #define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
196 #define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
197 #define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
198 #define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
199 #define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
200 #define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
201 #define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
202 #define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
204 static void init_memcard(char *mcd_data)
209 memset(mcd_data, 0, MCD_SIZE);
211 mcd_data[off++] = 'M';
212 mcd_data[off++] = 'C';
214 mcd_data[off++] = 0x0e;
216 for (i = 0; i < 15; i++)
218 mcd_data[off++] = 0xa0;
220 mcd_data[off++] = 0xff;
221 mcd_data[off++] = 0xff;
223 mcd_data[off++] = 0xa0;
226 for (i = 0; i < 20; i++)
228 mcd_data[off++] = 0xff;
229 mcd_data[off++] = 0xff;
230 mcd_data[off++] = 0xff;
231 mcd_data[off++] = 0xff;
233 mcd_data[off++] = 0xff;
234 mcd_data[off++] = 0xff;
239 static void set_vout_fb()
241 struct retro_framebuffer fb = { 0 };
243 fb.width = vout_width;
244 fb.height = vout_height;
245 fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
247 vout_pitch = vout_width;
248 if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb)
249 && fb.format == RETRO_PIXEL_FORMAT_RGB565
252 vout_buf_ptr = fb.data;
253 if (fb.pitch / 2 != vout_pitch && fb.pitch != vout_width * 2)
254 LogWarn("got unusual pitch %zd for resolution %dx%d\n", fb.pitch, vout_width, vout_height);
255 vout_pitch = fb.pitch / 2;
258 vout_buf_ptr = vout_buf;
261 static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
268 if (previous_width != vout_width || previous_height != vout_height)
270 previous_width = vout_width;
271 previous_height = vout_height;
273 struct retro_system_av_info info;
274 retro_get_system_av_info(&info);
275 environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
281 #ifndef FRONTEND_SUPPORTS_RGB565
282 static void convert(void *buf, size_t bytes)
284 unsigned int i, v, *p = buf;
286 for (i = 0; i < bytes / 4; i++)
289 p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
294 // Function to add crosshairs
295 static void addCrosshair(int port, int crosshair_color, unsigned short *buffer, int bufferStride, int pos_x, int pos_y, int thickness, int size_x, int size_y) {
296 for (port = 0; port < 2; port++) {
297 // Draw the horizontal line of the crosshair
299 for (i = pos_y - thickness / 2; i <= pos_y + thickness / 2; i++) {
300 for (j = pos_x - size_x / 2; j <= pos_x + size_x / 2; j++) {
301 if ((i + vout_height) >= 0 && (i + vout_height) < bufferStride && j >= 0 && j < bufferStride && in_enable_crosshair[port] > 0)
302 buffer[i * bufferStride + j] = crosshair_color;
306 // Draw the vertical line of the crosshair
307 for (i = pos_x - thickness / 2; i <= pos_x + thickness / 2; i++) {
308 for (j = pos_y - size_y / 2; j <= pos_y + size_y / 2; j++) {
309 if (i >= 0 && i < bufferStride && (j + vout_height) >= 0 && (j + vout_height) < bufferStride && in_enable_crosshair[port] > 0)
310 buffer[j * bufferStride + i] = crosshair_color;
316 struct CrosshairInfo {
317 int pos_x, pos_y, thickness, size_x, size_y;
320 // Calculate size and position of crosshairs
321 static void CrosshairDimensions(int port, struct CrosshairInfo *info) {
322 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
323 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
324 if (gunx == 32767) // Prevent crosshairs from wrapping around right side of screen to left
325 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f - 0.5f;
327 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f;
328 info->pos_y = (guny + 32767.0f) * vout_height / 65534.0f - vout_height;
329 info->thickness = pl_rearmed_cbs.gpu_neon.enhancement_enable ? 4 : 2;
330 info->size_x = psx_w * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) / 40.0f;
331 info->size_y = psx_h * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) * (4.0f / 3.0f) / 40.0f;
334 static void vout_flip(const void *vram, int stride, int bgr24,
335 int x, int y, int w, int h, int dims_changed)
337 unsigned short *dest = vout_buf_ptr;
338 const unsigned short *src = vram;
339 int dstride = vout_pitch, h1 = h;
342 if (vram == NULL || dims_changed || (in_enable_crosshair[0] + in_enable_crosshair[1]) > 0)
344 memset(vout_buf_ptr, 0, dstride * vout_height * 2);
350 dest += x + y * dstride;
354 // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
355 for (; h1-- > 0; dest += dstride, src += stride)
357 bgr888_to_rgb565(dest, src, w * 3);
362 for (; h1-- > 0; dest += dstride, src += stride)
364 bgr555_to_rgb565(dest, src, w * 2);
368 for (port = 0; port < 2; port++) {
369 if (in_enable_crosshair[port] > 0 && (in_type[port] == PSE_PAD_TYPE_GUNCON || in_type[port] == PSE_PAD_TYPE_GUN))
371 struct CrosshairInfo crosshairInfo;
372 CrosshairDimensions(port, &crosshairInfo);
373 addCrosshair(port, in_enable_crosshair[port], dest, dstride, crosshairInfo.pos_x, crosshairInfo.pos_y, crosshairInfo.thickness, crosshairInfo.size_x, crosshairInfo.size_y);
378 #ifndef FRONTEND_SUPPORTS_RGB565
379 convert(vout_buf_ptr, vout_pitch * vout_height * 2);
382 pl_rearmed_cbs.flip_cnt++;
394 psx_map_t custom_psx_maps[] = {
395 { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000
396 { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
397 { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
398 { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000
399 { NULL, 0x12000000, 0x201000, MAP_TAG_VRAM }, // 0x00000000
402 void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
410 psx_map_t *custom_map = custom_psx_maps;
412 for (; custom_map->size; custom_map++)
414 if ((custom_map->size == size) && (custom_map->tag == tag))
416 uint32_t ptr_aligned, tmp;
419 custom_map->buffer = malloc(size + 0x1000);
420 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
422 if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
424 LogErr("could not map memory @0x%08X\n", custom_map->target_map);
428 ret = (void *)custom_map->target_map;
429 memset(ret, 0, size);
435 return calloc(size, 1);
438 void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
444 psx_map_t *custom_map = custom_psx_maps;
446 for (; custom_map->size; custom_map++)
448 if ((custom_map->target_map == (uint32_t)ptr))
450 uint32_t ptr_aligned, tmp;
452 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
454 svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3);
456 free(custom_map->buffer);
457 custom_map->buffer = NULL;
476 static void *addr = NULL;
478 psx_map_t custom_psx_maps[] = {
479 { NULL, 0x800000, MAP_TAG_LUTS },
480 { NULL, 0x080000, MAP_TAG_OTHER },
481 { NULL, 0x010000, MAP_TAG_OTHER },
482 { NULL, 0x201000, MAP_TAG_VRAM },
483 { NULL, 0x802000, MAP_TAG_VRAM }, // enhanced renderer
484 { NULL, 0x210000, MAP_TAG_RAM },
491 addr = malloc(64 * 1024 * 1024);
494 tmpaddr = (void *)(((size_t)addr + 0xFFFFFF) & ~0xFFFFFF);
495 custom_psx_maps[0].buffer = tmpaddr + 0x0000000;
496 custom_psx_maps[1].buffer = tmpaddr + 0x0800000;
497 custom_psx_maps[2].buffer = tmpaddr + 0x0880000;
498 custom_psx_maps[3].buffer = tmpaddr + 0x0900000;
499 custom_psx_maps[4].buffer = tmpaddr + 0x1000000;
500 custom_psx_maps[5].buffer = tmpaddr + 0x2000000;
501 memset(tmpaddr, 0, 0x2210000);
503 for(n = 0; n < 5; n++){
504 sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
510 void deinit_vita_mmap()
513 for (i = 0; i < sizeof(custom_psx_maps) / sizeof(custom_psx_maps[0]); i++) {
514 custom_psx_maps[i].buffer = NULL;
515 custom_psx_maps[i].used = 0;
520 void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
526 psx_map_t *custom_map = custom_psx_maps;
528 for (; custom_map->size; custom_map++)
530 if (custom_map->size == size && custom_map->tag == tag && !custom_map->used)
532 custom_map->used = 1;
533 return custom_map->buffer;
537 return calloc(size, 1);
540 void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
544 psx_map_t *custom_map = custom_psx_maps;
546 for (; custom_map->size; custom_map++)
548 if ((custom_map->buffer == ptr))
550 custom_map->used = 0;
559 static void *pl_mmap(unsigned int size)
561 return psxMap(0, size, 0, MAP_TAG_VRAM);
564 static void pl_munmap(void *ptr, unsigned int size)
566 psxUnmap(ptr, size, MAP_TAG_VRAM);
569 struct rearmed_cbs pl_rearmed_cbs = {
570 .pl_vout_open = vout_open,
571 .pl_vout_set_mode = vout_set_mode,
572 .pl_vout_flip = vout_flip,
573 .pl_vout_close = vout_close,
576 .gpu_state_change = gpu_state_change,
577 /* from psxcounters */
578 .gpu_hcnt = &hSyncCount,
579 .gpu_frame_count = &frame_counter,
582 void pl_frame_limit(void)
584 /* called once per frame, make psxCpu->Execute() above return */
588 void pl_timing_prepare(int is_pal)
592 void plat_trigger_vibrate(int pad, int low, int high)
597 if (in_enable_vibration)
599 rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
600 rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
604 //Percentage distance of screen to adjust for Konami Gun
605 static float KonamiGunAdjustX = 0;
606 static float KonamiGunAdjustY = 0;
608 void pl_gun_byte2(int port, unsigned char byte)
611 float justifier_multiplier = 0;
612 int justifier_width = psx_w;
613 int justifier_height = psx_h;
614 int justifier_offscreen = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN);
615 int justifier_reload = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD);
617 if (justifier_width == 256)
618 justifier_multiplier = is_pal_mode ? .157086f : .158532f;
619 else if (justifier_width == 320)
620 justifier_multiplier = is_pal_mode ? .196358f : .198166f;
621 else if (justifier_width == 384)
622 justifier_multiplier = is_pal_mode ? .224409f : .226475f;
623 else if (justifier_width == 512)
624 justifier_multiplier = is_pal_mode ? .314173f : .317065f;
625 else // (justifier_width == 640)
626 justifier_multiplier = is_pal_mode ? .392717f : .396332f;
628 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
629 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
631 //Default offset of +105 for X and -12 for Y is chosen to obtain alignment in Die Hard Trilogy, which has no calibration feature
632 int gunx_scaled = ((gunx + 32767.0f) / 65534.0f + KonamiGunAdjustX) * justifier_width / justifier_multiplier + 105.0f;
633 int guny_scaled = ((guny + 32767.0f) / 65534.0f + KonamiGunAdjustY) * justifier_height - 12.0f;
635 if ((byte & 0x10) && !justifier_offscreen && !justifier_reload)
637 psxScheduleIrq10(irq_count, gunx_scaled, guny_scaled);
642 static void snd_feed(void *buf, int bytes)
644 if (audio_batch_cb != NULL)
645 audio_batch_cb(buf, bytes / 4);
648 void out_register_libretro(struct out_driver *drv)
650 drv->name = "libretro";
651 drv->init = snd_init;
652 drv->finish = snd_finish;
653 drv->busy = snd_busy;
654 drv->feed = snd_feed;
657 #define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
658 #define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
659 #define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
660 #define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
661 #define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
662 #define RETRO_DEVICE_PSE_JUSTIFIER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 1)
663 #define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
665 static char *get_pse_pad_label[] = {
666 "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
669 static const struct retro_controller_description pads[8] =
671 { "standard", RETRO_DEVICE_JOYPAD },
672 { "analog", RETRO_DEVICE_PSE_ANALOG },
673 { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
674 { "negcon", RETRO_DEVICE_PSE_NEGCON },
675 { "guncon", RETRO_DEVICE_PSE_GUNCON },
676 { "konami gun", RETRO_DEVICE_PSE_JUSTIFIER },
677 { "mouse", RETRO_DEVICE_PSE_MOUSE },
681 static const struct retro_controller_info ports[9] =
696 static bool update_option_visibility(void)
698 struct retro_variable var = {0};
699 struct retro_core_option_display option_display = {0};
700 bool updated = false;
703 /* If frontend supports core option categories
704 * then show/hide core option entries are ignored
705 * and no options should be hidden */
706 if (libretro_supports_option_categories)
709 var.key = "pcsx_rearmed_show_input_settings";
712 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
714 bool show_input_settings_prev =
717 show_input_settings = true;
718 if (strcmp(var.value, "disabled") == 0)
719 show_input_settings = false;
721 if (show_input_settings !=
722 show_input_settings_prev)
724 char input_option[][50] = {
725 "pcsx_rearmed_analog_axis_modifier",
726 "pcsx_rearmed_vibration",
727 "pcsx_rearmed_multitap",
728 "pcsx_rearmed_negcon_deadzone",
729 "pcsx_rearmed_negcon_response",
730 "pcsx_rearmed_input_sensitivity",
731 "pcsx_rearmed_crosshair1",
732 "pcsx_rearmed_crosshair2",
733 "pcsx_rearmed_konamigunadjustx",
734 "pcsx_rearmed_konamigunadjusty",
735 "pcsx_rearmed_gunconadjustx",
736 "pcsx_rearmed_gunconadjusty",
737 "pcsx_rearmed_gunconadjustratiox",
738 "pcsx_rearmed_gunconadjustratioy"
741 option_display.visible = show_input_settings;
744 i < (sizeof(input_option) /
745 sizeof(input_option[0]));
748 option_display.key = input_option[i];
749 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
757 var.key = "pcsx_rearmed_show_gpu_peops_settings";
760 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
762 bool show_advanced_gpu_peops_settings_prev =
763 show_advanced_gpu_peops_settings;
765 show_advanced_gpu_peops_settings = true;
766 if (strcmp(var.value, "disabled") == 0)
767 show_advanced_gpu_peops_settings = false;
769 if (show_advanced_gpu_peops_settings !=
770 show_advanced_gpu_peops_settings_prev)
773 struct retro_core_option_display option_display;
774 char gpu_peops_option[][45] = {
775 "pcsx_rearmed_gpu_peops_odd_even_bit",
776 "pcsx_rearmed_gpu_peops_expand_screen_width",
777 "pcsx_rearmed_gpu_peops_ignore_brightness",
778 "pcsx_rearmed_gpu_peops_disable_coord_check",
779 "pcsx_rearmed_gpu_peops_lazy_screen_update",
780 "pcsx_rearmed_gpu_peops_repeated_triangles",
781 "pcsx_rearmed_gpu_peops_quads_with_triangles",
782 "pcsx_rearmed_gpu_peops_fake_busy_state"
785 option_display.visible = show_advanced_gpu_peops_settings;
788 i < (sizeof(gpu_peops_option) /
789 sizeof(gpu_peops_option[0]));
792 option_display.key = gpu_peops_option[i];
793 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
802 var.key = "pcsx_rearmed_show_gpu_unai_settings";
805 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
807 bool show_advanced_gpu_unai_settings_prev =
808 show_advanced_gpu_unai_settings;
810 show_advanced_gpu_unai_settings = true;
811 if (strcmp(var.value, "disabled") == 0)
812 show_advanced_gpu_unai_settings = false;
814 if (show_advanced_gpu_unai_settings !=
815 show_advanced_gpu_unai_settings_prev)
818 struct retro_core_option_display option_display;
819 char gpu_unai_option[][40] = {
820 "pcsx_rearmed_gpu_unai_blending",
821 "pcsx_rearmed_gpu_unai_lighting",
822 "pcsx_rearmed_gpu_unai_fast_lighting",
823 "pcsx_rearmed_gpu_unai_scale_hires",
826 option_display.visible = show_advanced_gpu_unai_settings;
829 i < (sizeof(gpu_unai_option) /
830 sizeof(gpu_unai_option[0]));
833 option_display.key = gpu_unai_option[i];
834 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
845 void retro_set_environment(retro_environment_t cb)
847 bool option_categories = false;
848 #ifdef USE_LIBRETRO_VFS
849 struct retro_vfs_interface_info vfs_iface_info;
854 if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
855 log_cb = logging.log;
857 environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
860 * An annoyance: retro_set_environment() can be called
861 * multiple times, and depending upon the current frontend
862 * state various environment callbacks may be disabled.
863 * This means the reported 'categories_supported' status
864 * may change on subsequent iterations. We therefore have
865 * to record whether 'categories_supported' is true on any
866 * iteration, and latch the result */
867 libretro_set_core_options(environ_cb, &option_categories);
868 libretro_supports_option_categories |= option_categories;
870 /* If frontend supports core option categories,
871 * any show/hide core option entries are unused
872 * and should be hidden */
873 if (libretro_supports_option_categories)
875 struct retro_core_option_display option_display;
876 option_display.visible = false;
878 option_display.key = "pcsx_rearmed_show_input_settings";
879 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
883 option_display.key = "pcsx_rearmed_show_gpu_peops_settings";
884 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
888 option_display.key = "pcsx_rearmed_show_gpu_unai_settings";
889 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
893 /* If frontend does not support core option
894 * categories, core options may be shown/hidden
895 * at runtime. In this case, register 'update
896 * display' callback, so frontend can update
897 * core options menu without calling retro_run() */
900 struct retro_core_options_update_display_callback update_display_cb;
901 update_display_cb.callback = update_option_visibility;
903 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK,
907 #ifdef USE_LIBRETRO_VFS
908 vfs_iface_info.required_interface_version = 1;
909 vfs_iface_info.iface = NULL;
910 if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
911 filestream_vfs_init(&vfs_iface_info);
915 void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
916 void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
917 void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
918 void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
919 void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
921 unsigned retro_api_version(void)
923 return RETRO_API_VERSION;
926 static void update_multitap(void)
928 struct retro_variable var = { 0 };
934 var.key = "pcsx_rearmed_multitap";
935 if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
937 if (strcmp(var.value, "port 1") == 0)
939 else if (strcmp(var.value, "port 2") == 0)
941 else if (strcmp(var.value, "ports 1 and 2") == 0)
949 void retro_set_controller_port_device(unsigned port, unsigned device)
951 if (port >= PORTS_NUMBER)
956 case RETRO_DEVICE_JOYPAD:
957 case RETRO_DEVICE_PSE_STANDARD:
958 in_type[port] = PSE_PAD_TYPE_STANDARD;
960 case RETRO_DEVICE_PSE_ANALOG:
961 in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
963 case RETRO_DEVICE_PSE_DUALSHOCK:
964 in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
966 case RETRO_DEVICE_PSE_MOUSE:
967 in_type[port] = PSE_PAD_TYPE_MOUSE;
969 case RETRO_DEVICE_PSE_NEGCON:
970 in_type[port] = PSE_PAD_TYPE_NEGCON;
972 case RETRO_DEVICE_PSE_GUNCON:
973 in_type[port] = PSE_PAD_TYPE_GUNCON;
975 case RETRO_DEVICE_PSE_JUSTIFIER:
976 in_type[port] = PSE_PAD_TYPE_GUN;
978 case RETRO_DEVICE_NONE:
980 in_type[port] = PSE_PAD_TYPE_NONE;
984 SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
987 void retro_get_system_info(struct retro_system_info *info)
990 #define GIT_VERSION ""
992 memset(info, 0, sizeof(*info));
993 info->library_name = "PCSX-ReARMed";
994 info->library_version = "r24l" GIT_VERSION;
995 info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe";
996 info->need_fullpath = true;
999 void retro_get_system_av_info(struct retro_system_av_info *info)
1001 unsigned geom_height = vout_height;
1002 unsigned geom_width = vout_width;
1004 memset(info, 0, sizeof(*info));
1005 info->timing.fps = psxGetFps();
1006 info->timing.sample_rate = 44100.0;
1007 info->geometry.base_width = geom_width;
1008 info->geometry.base_height = geom_height;
1009 info->geometry.max_width = VOUT_MAX_WIDTH;
1010 info->geometry.max_height = VOUT_MAX_HEIGHT;
1011 info->geometry.aspect_ratio = 4.0 / 3.0;
1015 size_t retro_serialize_size(void)
1017 // it's currently 4380651-4397047 bytes,
1018 // but have some reserved for future
1029 static void *save_open(const char *name, const char *mode)
1033 if (name == NULL || mode == NULL)
1036 fp = malloc(sizeof(*fp));
1040 fp->buf = (char *)name;
1042 fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
1047 static int save_read(void *file, void *buf, u32 len)
1049 struct save_fp *fp = file;
1050 if (fp == NULL || buf == NULL)
1053 memcpy(buf, fp->buf + fp->pos, len);
1058 static int save_write(void *file, const void *buf, u32 len)
1060 struct save_fp *fp = file;
1061 if (fp == NULL || buf == NULL)
1064 memcpy(fp->buf + fp->pos, buf, len);
1069 static long save_seek(void *file, long offs, int whence)
1071 struct save_fp *fp = file;
1088 static void save_close(void *file)
1090 struct save_fp *fp = file;
1091 size_t r_size = retro_serialize_size();
1095 if (fp->pos > r_size)
1096 LogErr("ERROR: save buffer overflow detected\n");
1097 else if (fp->is_write && fp->pos < r_size)
1098 // make sure we don't save trash in leftover space
1099 memset(fp->buf + fp->pos, 0, r_size - fp->pos);
1103 bool retro_serialize(void *data, size_t size)
1106 CdromFrontendId = disk_current_index;
1107 ret = SaveState(data);
1108 return ret == 0 ? true : false;
1111 static bool disk_set_image_index(unsigned int index);
1113 bool retro_unserialize(const void *data, size_t size)
1116 CdromFrontendId = -1;
1117 ret = LoadState(data);
1120 if (CdromFrontendId != -1 && CdromFrontendId != disk_current_index)
1121 disk_set_image_index(CdromFrontendId);
1126 void retro_cheat_reset(void)
1131 void retro_cheat_set(unsigned index, bool enabled, const char *code)
1136 // cheat funcs are destructive, need a copy...
1141 //Prepare buffered cheat for PCSX's AddCheat fucntion.
1148 if (++nonhexdec % 2)
1160 if (index < NumCheats)
1161 ret = EditCheat(index, "", buf);
1163 ret = AddCheat("", buf);
1167 LogErr("Failed to set cheat %#u\n", index);
1168 else if (index < NumCheats)
1169 Cheats[index].Enabled = enabled;
1173 // just in case, maybe a win-rt port in the future?
1181 #define PATH_MAX 4096
1184 /* multidisk support */
1185 static unsigned int disk_initial_index;
1186 static char disk_initial_path[PATH_MAX];
1187 static bool disk_ejected;
1188 static unsigned int disk_count;
1189 static struct disks_state
1193 int internal_index; // for multidisk eboots
1196 static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
1198 const char *base = NULL;
1200 if (!disk_path || (*disk_path == '\0'))
1203 base = strrchr(disk_path, SLASH);
1210 strncpy(disk_label, base, len - 1);
1211 disk_label[len - 1] = '\0';
1213 char *ext = strrchr(disk_label, '.');
1218 static void disk_init(void)
1222 disk_ejected = false;
1223 disk_current_index = 0;
1226 for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
1228 if (disks[i].fname != NULL)
1230 free(disks[i].fname);
1231 disks[i].fname = NULL;
1233 if (disks[i].flabel != NULL)
1235 free(disks[i].flabel);
1236 disks[i].flabel = NULL;
1238 disks[i].internal_index = 0;
1243 static long CALLBACK rcdrom_open(void);
1244 static long CALLBACK rcdrom_close(void);
1245 static void rcdrom_stop_thread(void);
1248 static bool disk_set_eject_state(bool ejected)
1250 if (ejected != disk_ejected)
1251 SysPrintf("new eject_state: %d\n", ejected);
1253 // weird PCSX API...
1254 SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
1258 if (CDR_open == rcdrom_open && ejected != disk_ejected) {
1259 rcdrom_stop_thread();
1261 // likely the real cd was also changed - rescan
1267 disk_ejected = ejected;
1271 static bool disk_get_eject_state(void)
1273 /* can't be controlled by emulated software */
1274 return disk_ejected;
1277 static unsigned int disk_get_image_index(void)
1279 return disk_current_index;
1282 static bool disk_set_image_index(unsigned int index)
1284 if (index >= sizeof(disks) / sizeof(disks[0]))
1288 CdromLabel[0] = '\0';
1290 if (disks[index].fname == NULL)
1292 LogErr("missing disk #%u\n", index);
1295 // RetroArch specifies "no disk" with index == count,
1296 // so don't fail here..
1297 disk_current_index = index;
1301 LogErr("switching to disk %u: \"%s\" #%d\n", index,
1302 disks[index].fname, disks[index].internal_index);
1304 cdrIsoMultidiskSelect = disks[index].internal_index;
1305 set_cd_image(disks[index].fname);
1306 if (ReloadCdromPlugin() < 0)
1308 LogErr("failed to load cdr plugin\n");
1313 LogErr("failed to open cdr plugin\n");
1319 disk_set_eject_state(disk_ejected);
1322 disk_current_index = index;
1326 static unsigned int disk_get_num_images(void)
1331 static bool disk_replace_image_index(unsigned index,
1332 const struct retro_game_info *info)
1334 char *old_fname = NULL;
1335 char *old_flabel = NULL;
1338 if (index >= sizeof(disks) / sizeof(disks[0]))
1341 old_fname = disks[index].fname;
1342 old_flabel = disks[index].flabel;
1344 disks[index].fname = NULL;
1345 disks[index].flabel = NULL;
1346 disks[index].internal_index = 0;
1350 char disk_label[PATH_MAX];
1351 disk_label[0] = '\0';
1353 disks[index].fname = strdup(info->path);
1355 get_disk_label(disk_label, info->path, PATH_MAX);
1356 disks[index].flabel = strdup(disk_label);
1358 if (index == disk_current_index)
1359 ret = disk_set_image_index(index);
1362 if (old_fname != NULL)
1365 if (old_flabel != NULL)
1371 static bool disk_add_image_index(void)
1373 if (disk_count >= 8)
1380 static bool disk_set_initial_image(unsigned index, const char *path)
1382 if (index >= sizeof(disks) / sizeof(disks[0]))
1385 if (!path || (*path == '\0'))
1388 disk_initial_index = index;
1390 strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
1391 disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
1396 static bool disk_get_image_path(unsigned index, char *path, size_t len)
1398 const char *fname = NULL;
1403 if (index >= sizeof(disks) / sizeof(disks[0]))
1406 fname = disks[index].fname;
1408 if (!fname || (*fname == '\0'))
1411 strncpy(path, fname, len - 1);
1412 path[len - 1] = '\0';
1417 static bool disk_get_image_label(unsigned index, char *label, size_t len)
1419 const char *flabel = NULL;
1424 if (index >= sizeof(disks) / sizeof(disks[0]))
1427 flabel = disks[index].flabel;
1429 if (!flabel || (*flabel == '\0'))
1432 strncpy(label, flabel, len - 1);
1433 label[len - 1] = '\0';
1438 static struct retro_disk_control_callback disk_control = {
1439 .set_eject_state = disk_set_eject_state,
1440 .get_eject_state = disk_get_eject_state,
1441 .get_image_index = disk_get_image_index,
1442 .set_image_index = disk_set_image_index,
1443 .get_num_images = disk_get_num_images,
1444 .replace_image_index = disk_replace_image_index,
1445 .add_image_index = disk_add_image_index,
1448 static struct retro_disk_control_ext_callback disk_control_ext = {
1449 .set_eject_state = disk_set_eject_state,
1450 .get_eject_state = disk_get_eject_state,
1451 .get_image_index = disk_get_image_index,
1452 .set_image_index = disk_set_image_index,
1453 .get_num_images = disk_get_num_images,
1454 .replace_image_index = disk_replace_image_index,
1455 .add_image_index = disk_add_image_index,
1456 .set_initial_image = disk_set_initial_image,
1457 .get_image_path = disk_get_image_path,
1458 .get_image_label = disk_get_image_label,
1461 static char base_dir[1024];
1463 static bool read_m3u(const char *file)
1466 char name[PATH_MAX];
1467 FILE *fp = fopen(file, "r");
1471 while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
1475 char *carrige_return = strchr(line, '\r');
1477 *carrige_return = '\0';
1478 char *newline = strchr(line, '\n');
1482 if (line[0] != '\0')
1484 char disk_label[PATH_MAX];
1485 disk_label[0] = '\0';
1487 snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
1488 disks[disk_count].fname = strdup(name);
1490 get_disk_label(disk_label, name, PATH_MAX);
1491 disks[disk_count].flabel = strdup(disk_label);
1498 return (disk_count != 0);
1501 static void extract_directory(char *buf, const char *path, size_t size)
1504 strncpy(buf, path, size - 1);
1505 buf[size - 1] = '\0';
1507 base = strrchr(buf, '/');
1509 base = strrchr(buf, '\\');
1520 // raw cdrom support
1522 #include "vfs/vfs_implementation.h"
1523 #include "vfs/vfs_implementation_cdrom.h"
1524 #include "libretro-cdrom.h"
1525 #include "rthreads/rthreads.h"
1526 #include "retro_timers.h"
1528 unsigned char buf[2352];
1532 libretro_vfs_implementation_file *h;
1537 struct cached_buf *buf;
1538 unsigned int buf_cnt, thread_exit, do_prefetch;
1539 unsigned int total_lba, prefetch_lba;
1540 int check_eject_delay;
1543 static void lbacache_do(unsigned int lba)
1545 unsigned char m, s, f, buf[2352];
1546 unsigned int i = lba % rcdrom.buf_cnt;
1549 cdrom_lba_to_msf(lba + 150, &m, &s, &f);
1550 slock_lock(rcdrom.read_lock);
1551 ret = cdrom_read_sector(rcdrom.h, lba, buf);
1552 slock_lock(rcdrom.buf_lock);
1553 slock_unlock(rcdrom.read_lock);
1554 //printf("%d:%02d:%02d m%d f%d\n", m, s, f, buf[12+3], ((buf[12+4+2] >> 5) & 1) + 1);
1556 rcdrom.do_prefetch = 0;
1557 slock_unlock(rcdrom.buf_lock);
1558 LogErr("prefetch: cdrom_read_sector failed for lba %d\n", lba);
1561 rcdrom.check_eject_delay = 100;
1563 if (lba != rcdrom.buf[i].lba) {
1564 memcpy(rcdrom.buf[i].buf, buf, sizeof(rcdrom.buf[i].buf));
1565 rcdrom.buf[i].lba = lba;
1567 slock_unlock(rcdrom.buf_lock);
1568 retro_sleep(0); // why does the main thread stall without this?
1571 static int lbacache_get(unsigned int lba, void *buf)
1576 i = lba % rcdrom.buf_cnt;
1577 slock_lock(rcdrom.buf_lock);
1578 if (lba == rcdrom.buf[i].lba) {
1579 memcpy(buf, rcdrom.buf[i].buf, 2352);
1582 slock_unlock(rcdrom.buf_lock);
1586 static void rcdrom_prefetch_thread(void *unused)
1588 unsigned int buf_cnt, lba, lba_to;
1590 slock_lock(rcdrom.buf_lock);
1591 while (!rcdrom.thread_exit)
1594 __asm__ __volatile__("":::"memory"); // barrier
1596 if (!rcdrom.do_prefetch)
1597 scond_wait(rcdrom.cond, rcdrom.buf_lock);
1598 if (!rcdrom.do_prefetch || !rcdrom.h || rcdrom.thread_exit)
1601 buf_cnt = rcdrom.buf_cnt;
1602 lba = rcdrom.prefetch_lba;
1603 lba_to = lba + buf_cnt;
1604 if (lba_to > rcdrom.total_lba)
1605 lba_to = rcdrom.total_lba;
1606 for (; lba < lba_to; lba++) {
1607 if (lba != rcdrom.buf[lba % buf_cnt].lba)
1610 if (lba == lba_to) {
1612 rcdrom.do_prefetch = 0;
1616 slock_unlock(rcdrom.buf_lock);
1618 slock_lock(rcdrom.buf_lock);
1620 slock_unlock(rcdrom.buf_lock);
1623 static void rcdrom_stop_thread(void)
1625 rcdrom.thread_exit = 1;
1626 if (rcdrom.buf_lock) {
1627 slock_lock(rcdrom.buf_lock);
1628 rcdrom.do_prefetch = 0;
1630 scond_signal(rcdrom.cond);
1631 slock_unlock(rcdrom.buf_lock);
1633 if (rcdrom.thread) {
1634 sthread_join(rcdrom.thread);
1635 rcdrom.thread = NULL;
1637 if (rcdrom.cond) { scond_free(rcdrom.cond); rcdrom.cond = NULL; }
1638 if (rcdrom.buf_lock) { slock_free(rcdrom.buf_lock); rcdrom.buf_lock = NULL; }
1639 if (rcdrom.read_lock) { slock_free(rcdrom.read_lock); rcdrom.read_lock = NULL; }
1644 // the thread is optional, if anything fails we can do direct reads
1645 static void rcdrom_start_thread(void)
1647 rcdrom_stop_thread();
1648 rcdrom.thread_exit = rcdrom.prefetch_lba = rcdrom.do_prefetch = 0;
1649 if (rcdrom.buf_cnt == 0)
1651 rcdrom.buf = calloc(rcdrom.buf_cnt, sizeof(rcdrom.buf[0]));
1652 rcdrom.buf_lock = slock_new();
1653 rcdrom.read_lock = slock_new();
1654 rcdrom.cond = scond_new();
1655 if (rcdrom.buf && rcdrom.buf_lock && rcdrom.read_lock && rcdrom.cond) {
1656 rcdrom.thread = sthread_create(rcdrom_prefetch_thread, NULL);
1657 rcdrom.buf[0].lba = ~0;
1659 if (!rcdrom.thread) {
1660 LogErr("cdrom precache thread init failed.\n");
1661 rcdrom_stop_thread();
1665 static long CALLBACK rcdrom_open(void)
1667 const char *name = GetIsoFile();
1668 //printf("%s %s\n", __func__, name);
1669 rcdrom.h = retro_vfs_file_open_impl(name, RETRO_VFS_FILE_ACCESS_READ,
1670 RETRO_VFS_FILE_ACCESS_HINT_NONE);
1672 int ret = cdrom_set_read_speed_x(rcdrom.h, 4);
1673 if (ret) LogErr("CD speed set failed\n");
1674 const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc();
1675 const cdrom_track_t *last = &toc->track[toc->num_tracks - 1];
1676 unsigned int lba = cdrom_msf_to_lba(last->min, last->sec, last->frame) - 150;
1677 rcdrom.total_lba = lba + last->track_size;
1678 //cdrom_get_current_config_random_readable(rcdrom.h);
1679 //cdrom_get_current_config_multiread(rcdrom.h);
1680 //cdrom_get_current_config_cdread(rcdrom.h);
1681 //cdrom_get_current_config_profiles(rcdrom.h);
1682 rcdrom_start_thread();
1685 LogErr("retro_vfs_file_open failed for '%s'\n", name);
1689 static long CALLBACK rcdrom_close(void)
1691 //printf("%s\n", __func__);
1693 rcdrom_stop_thread();
1694 retro_vfs_file_close_impl(rcdrom.h);
1700 static long CALLBACK rcdrom_getTN(unsigned char *tn)
1702 const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc();
1704 tn[1] = toc->num_tracks;
1705 //printf("%s -> %d %d\n", __func__, tn[0], tn[1]);
1709 static long CALLBACK rcdrom_getTD(unsigned char track, unsigned char *rt)
1711 const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc();
1712 rt[0] = 0, rt[1] = 2, rt[2] = 0;
1714 cdrom_lba_to_msf(rcdrom.total_lba + 150, &rt[2], &rt[1], &rt[0]);
1716 else if (track <= toc->num_tracks) {
1718 rt[2] = toc->track[i].min;
1719 rt[1] = toc->track[i].sec;
1720 rt[0] = toc->track[i].frame;
1722 //printf("%s %d -> %d:%02d:%02d\n", __func__, track, rt[2], rt[1], rt[0]);
1726 static long CALLBACK rcdrom_prefetch(unsigned char m, unsigned char s, unsigned char f)
1728 unsigned int lba = cdrom_msf_to_lba(m, s, f) - 150;
1729 if (rcdrom.cond && rcdrom.h) {
1730 rcdrom.prefetch_lba = lba;
1731 rcdrom.do_prefetch = 1;
1732 scond_signal(rcdrom.cond);
1735 unsigned int c = rcdrom.buf_cnt;
1737 return rcdrom.buf[lba % c].lba == lba;
1742 static int rcdrom_read_msf(unsigned char m, unsigned char s, unsigned char f,
1743 void *buf, const char *func)
1745 unsigned int lba = cdrom_msf_to_lba(m, s, f) - 150;
1746 int hit = 0, ret = -1;
1747 if (rcdrom.buf_lock)
1748 hit = lbacache_get(lba, buf);
1749 if (!hit && rcdrom.read_lock) {
1750 // maybe still prefetching
1751 slock_lock(rcdrom.read_lock);
1752 slock_unlock(rcdrom.read_lock);
1753 hit = lbacache_get(lba, buf);
1758 slock_t *lock = rcdrom.read_lock;
1759 rcdrom.do_prefetch = 0;
1763 ret = cdrom_read_sector(rcdrom.h, lba, buf);
1765 LogErr("cdrom_read_sector failed for lba %d\n", lba);
1772 rcdrom.check_eject_delay = ret ? 0 : 100;
1773 //printf("%s %d:%02d:%02d -> %d hit %d\n", func, m, s, f, ret, hit);
1777 static boolean CALLBACK rcdrom_readTrack(unsigned char *time)
1779 unsigned char m = btoi(time[0]), s = btoi(time[1]), f = btoi(time[2]);
1780 return !rcdrom_read_msf(m, s, f, ISOgetBuffer() - 12, __func__);
1783 static long CALLBACK rcdrom_readCDDA(unsigned char m, unsigned char s, unsigned char f,
1784 unsigned char *buffer)
1786 return rcdrom_read_msf(m, s, f, buffer, __func__);
1789 static unsigned char * CALLBACK rcdrom_getBuffer(void)
1791 //printf("%s\n", __func__);
1792 return ISOgetBuffer();
1795 static unsigned char * CALLBACK rcdrom_getBufferSub(int sector)
1797 //printf("%s %d %d\n", __func__, sector, rcdrom_h->cdrom.last_frame_lba);
1801 static long CALLBACK rcdrom_getStatus(struct CdrStat *stat)
1803 const cdrom_toc_t *toc = retro_vfs_file_get_cdrom_toc();
1804 //printf("%s %p\n", __func__, stat);
1805 CDR__getStatus(stat);
1806 stat->Type = toc->track[0].audio ? 2 : 1;
1810 static void rcdrom_check_eject(void)
1812 bool media_inserted;
1813 if (!rcdrom.h || rcdrom.do_prefetch || rcdrom.check_eject_delay-- > 0)
1815 rcdrom.check_eject_delay = 100;
1816 media_inserted = cdrom_is_media_inserted(rcdrom.h); // 1-2ms
1817 if (!media_inserted != disk_ejected)
1818 disk_set_eject_state(!media_inserted);
1820 #endif // HAVE_CDROM
1822 #if defined(__QNX__) || defined(_WIN32)
1823 /* Blackberry QNX doesn't have strcasestr */
1826 * Find the first occurrence of find in s, ignore case.
1829 strcasestr(const char *s, const char *find)
1834 if ((c = *find++) != 0)
1836 c = tolower((unsigned char)c);
1842 if ((sc = *s++) == 0)
1844 } while ((char)tolower((unsigned char)sc) != c);
1845 } while (strncasecmp(s, find, len) != 0);
1852 static void set_retro_memmap(void)
1855 struct retro_memory_map retromap = { 0 };
1856 struct retro_memory_descriptor mmap = {
1857 0, psxM, 0, 0, 0, 0, 0x200000
1860 retromap.descriptors = &mmap;
1861 retromap.num_descriptors = 1;
1863 environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
1867 static void show_notification(const char *msg_str,
1868 unsigned duration_ms, unsigned priority)
1870 if (msg_interface_version >= 1)
1872 struct retro_message_ext msg = {
1877 RETRO_MESSAGE_TARGET_ALL,
1878 RETRO_MESSAGE_TYPE_NOTIFICATION,
1881 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
1885 struct retro_message msg = {
1889 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
1893 static void retro_audio_buff_status_cb(
1894 bool active, unsigned occupancy, bool underrun_likely)
1896 retro_audio_buff_active = active;
1897 retro_audio_buff_occupancy = occupancy;
1898 retro_audio_buff_underrun = underrun_likely;
1901 static void retro_set_audio_buff_status_cb(void)
1903 if (frameskip_type == FRAMESKIP_NONE)
1905 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1906 retro_audio_latency = 0;
1910 bool calculate_audio_latency = true;
1912 if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
1913 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1916 struct retro_audio_buffer_status_callback buf_status_cb;
1917 buf_status_cb.callback = retro_audio_buff_status_cb;
1918 if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
1921 retro_audio_buff_active = false;
1922 retro_audio_buff_occupancy = 0;
1923 retro_audio_buff_underrun = false;
1924 retro_audio_latency = 0;
1925 calculate_audio_latency = false;
1929 if (calculate_audio_latency)
1931 /* Frameskip is enabled - increase frontend
1932 * audio latency to minimise potential
1933 * buffer underruns */
1934 uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0);
1936 /* Set latency to 6x current frame time... */
1937 retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000);
1939 /* ...then round up to nearest multiple of 32 */
1940 retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
1944 update_audio_latency = true;
1945 frameskip_counter = 0;
1948 static void update_variables(bool in_flight);
1949 bool retro_load_game(const struct retro_game_info *info)
1952 unsigned int cd_index = 0;
1953 bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
1954 bool is_exe = (strcasestr(info->path, ".exe") != NULL);
1957 struct retro_input_descriptor desc[] = {
1958 #define JOYP(port) \
1959 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
1960 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
1961 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
1962 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
1963 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
1964 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
1965 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
1966 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
1967 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
1968 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
1969 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
1970 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
1971 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
1972 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
1973 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
1974 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
1975 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
1976 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
1977 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \
1978 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \
1979 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \
1980 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \
1981 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \
1982 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, \
1983 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START, "Gun Start" },
1999 environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
2001 #ifdef FRONTEND_SUPPORTS_RGB565
2002 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
2003 if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
2005 SysPrintf("RGB565 supported, using it\n");
2009 if (info == NULL || info->path == NULL)
2011 LogErr("info->path required\n");
2015 update_variables(false);
2025 extract_directory(base_dir, info->path, sizeof(base_dir));
2029 if (!read_m3u(info->path))
2031 LogErr("failed to read m3u file\n");
2037 char disk_label[PATH_MAX];
2038 disk_label[0] = '\0';
2041 disks[0].fname = strdup(info->path);
2043 get_disk_label(disk_label, info->path, PATH_MAX);
2044 disks[0].flabel = strdup(disk_label);
2047 /* If this is an M3U file, attempt to set the
2048 * initial disk image */
2049 if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count))
2051 const char *fname = disks[disk_initial_index].fname;
2053 if (fname && (*fname != '\0'))
2054 if (strcmp(disk_initial_path, fname) == 0)
2055 cd_index = disk_initial_index;
2058 set_cd_image(disks[cd_index].fname);
2059 disk_current_index = cd_index;
2061 /* have to reload after set_cd_image for correct cdr plugin */
2062 if (LoadPlugins() == -1)
2064 LogErr("failed to load plugins\n");
2067 if (!strncmp(info->path, "cdrom:", 6))
2070 CDR_open = rcdrom_open;
2071 CDR_close = rcdrom_close;
2072 CDR_getTN = rcdrom_getTN;
2073 CDR_getTD = rcdrom_getTD;
2074 CDR_readTrack = rcdrom_readTrack;
2075 CDR_getBuffer = rcdrom_getBuffer;
2076 CDR_getBufferSub = rcdrom_getBufferSub;
2077 CDR_getStatus = rcdrom_getStatus;
2078 CDR_readCDDA = rcdrom_readCDDA;
2079 CDR_prefetch = rcdrom_prefetch;
2080 #elif !defined(USE_LIBRETRO_VFS)
2082 LogErr("%s\n", "Physical CD-ROM support is not compiled in.");
2083 show_notification("Physical CD-ROM support is not compiled in.", 6000, 3);
2091 if (OpenPlugins() == -1)
2093 LogErr("failed to open plugins\n");
2097 /* Handle multi-disk images (i.e. PBP)
2098 * > Cannot do this until after OpenPlugins() is
2099 * called (since this sets the value of
2100 * cdrIsoMultidiskCount) */
2101 if (!is_m3u && (cdrIsoMultidiskCount > 1))
2103 disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
2105 /* Small annoyance: We need to change the label
2106 * of disk 0, so have to clear existing entries */
2107 if (disks[0].fname != NULL)
2108 free(disks[0].fname);
2109 disks[0].fname = NULL;
2111 if (disks[0].flabel != NULL)
2112 free(disks[0].flabel);
2113 disks[0].flabel = NULL;
2115 for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
2117 char disk_name[PATH_MAX - 16] = { 0 };
2118 char disk_label[PATH_MAX] = { 0 };
2120 disks[i].fname = strdup(info->path);
2122 get_disk_label(disk_name, info->path, sizeof(disk_name));
2123 snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
2124 disks[i].flabel = strdup(disk_label);
2126 disks[i].internal_index = i;
2129 /* This is not an M3U file, so initial disk
2130 * image has not yet been set - attempt to
2132 if ((disk_initial_index > 0) && (disk_initial_index < disk_count))
2134 const char *fname = disks[disk_initial_index].fname;
2136 if (fname && (*fname != '\0'))
2137 if (strcmp(disk_initial_path, fname) == 0)
2138 cd_index = disk_initial_index;
2144 CdromLabel[0] = '\0';
2146 cdrIsoMultidiskSelect = disks[cd_index].internal_index;
2147 disk_current_index = cd_index;
2148 set_cd_image(disks[cd_index].fname);
2150 if (ReloadCdromPlugin() < 0)
2152 LogErr("failed to reload cdr plugins\n");
2157 LogErr("failed to open cdr plugin\n");
2163 /* set ports to use "standard controller" initially */
2164 for (i = 0; i < 8; ++i)
2165 in_type[i] = PSE_PAD_TYPE_STANDARD;
2167 plugin_call_rearmed_cbs();
2168 /* dfinput_activate(); */
2170 if (!is_exe && CheckCdrom() == -1)
2172 LogErr("unsupported/invalid CD image: %s\n", info->path);
2179 ret = Load(info->path);
2184 LogErr("could not load %s (%d)\n", is_exe ? "exe" : "CD", ret);
2190 retro_set_audio_buff_status_cb();
2192 if (check_unsatisfied_libcrypt())
2193 show_notification("LibCrypt protected game with missing SBI detected", 3000, 3);
2195 show_notification("TurboCD is ON", 700, 2);
2200 unsigned retro_get_region(void)
2202 return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
2205 void *retro_get_memory_data(unsigned id)
2207 if (id == RETRO_MEMORY_SAVE_RAM)
2209 else if (id == RETRO_MEMORY_SYSTEM_RAM)
2215 size_t retro_get_memory_size(unsigned id)
2217 if (id == RETRO_MEMORY_SAVE_RAM)
2219 else if (id == RETRO_MEMORY_SYSTEM_RAM)
2225 void retro_reset(void)
2227 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
2232 static const unsigned short retro_psx_map[] = {
2233 [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
2234 [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
2235 [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
2236 [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
2237 [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
2238 [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
2239 [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
2240 [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
2241 [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
2242 [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
2243 [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
2244 [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
2245 [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
2246 [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
2247 [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
2248 [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
2250 #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
2252 //Percentage distance of screen to adjust for Guncon
2253 static int GunconAdjustX = 0;
2254 static int GunconAdjustY = 0;
2256 //Used when out by a percentage with Guncon
2257 static float GunconAdjustRatioX = 1;
2258 static float GunconAdjustRatioY = 1;
2260 static void update_variables(bool in_flight)
2262 struct retro_variable var;
2264 // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag
2265 // (this is set in standalone, with no option
2267 int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP;
2269 frameskip_type_t prev_frameskip_type;
2270 double old_fps = psxGetFps();
2273 var.key = "pcsx_rearmed_frameskip_type";
2275 prev_frameskip_type = frameskip_type;
2276 frameskip_type = FRAMESKIP_NONE;
2277 pl_rearmed_cbs.frameskip = 0;
2279 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2281 if (strcmp(var.value, "auto") == 0)
2282 frameskip_type = FRAMESKIP_AUTO;
2283 if (strcmp(var.value, "auto_threshold") == 0)
2284 frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
2285 if (strcmp(var.value, "fixed_interval") == 0)
2286 frameskip_type = FRAMESKIP_FIXED_INTERVAL;
2289 if (frameskip_type != 0)
2290 pl_rearmed_cbs.frameskip = -1;
2293 var.key = "pcsx_rearmed_frameskip_threshold";
2294 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2296 frameskip_threshold = strtol(var.value, NULL, 10);
2300 var.key = "pcsx_rearmed_frameskip_interval";
2301 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2303 frameskip_interval = strtol(var.value, NULL, 10);
2307 var.key = "pcsx_rearmed_region";
2308 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2311 if (strcmp(var.value, "auto") == 0)
2313 else if (strcmp(var.value, "NTSC") == 0)
2315 else if (strcmp(var.value, "PAL") == 0)
2322 var.key = "pcsx_rearmed_negcon_deadzone";
2323 negcon_deadzone = 0;
2324 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2326 negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
2330 var.key = "pcsx_rearmed_negcon_response";
2331 negcon_linearity = 1;
2332 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2334 if (strcmp(var.value, "quadratic") == 0)
2336 negcon_linearity = 2;
2338 else if (strcmp(var.value, "cubic") == 0)
2340 negcon_linearity = 3;
2345 var.key = "pcsx_rearmed_analog_axis_modifier";
2346 axis_bounds_modifier = true;
2347 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2349 if (strcmp(var.value, "square") == 0)
2351 axis_bounds_modifier = true;
2353 else if (strcmp(var.value, "circle") == 0)
2355 axis_bounds_modifier = false;
2360 var.key = "pcsx_rearmed_vibration";
2362 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2364 if (strcmp(var.value, "disabled") == 0)
2365 in_enable_vibration = 0;
2366 else if (strcmp(var.value, "enabled") == 0)
2367 in_enable_vibration = 1;
2371 var.key = "pcsx_rearmed_analog_combo";
2373 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2375 if (strcmp(var.value, "l1+r1+select") == 0)
2376 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2377 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
2378 else if (strcmp(var.value, "l1+r1+start") == 0)
2379 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2380 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_START);
2381 else if (strcmp(var.value, "l1+r1+l3") == 0)
2382 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2383 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_L3);
2384 else if (strcmp(var.value, "l1+r1+r3") == 0)
2385 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2386 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2387 else if (strcmp(var.value, "l3+r3") == 0)
2388 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L3) |
2389 (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2391 in_dualshock_analog_combo = 0;
2395 var.key = "pcsx_rearmed_dithering";
2397 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2399 if (strcmp(var.value, "disabled") == 0)
2401 pl_rearmed_cbs.gpu_peops.iUseDither = 0;
2402 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
2403 pl_rearmed_cbs.gpu_unai.dithering = 0;
2405 pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
2408 else if (strcmp(var.value, "enabled") == 0)
2410 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
2411 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
2412 pl_rearmed_cbs.gpu_unai.dithering = 1;
2414 pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
2421 var.key = "pcsx_rearmed_neon_interlace_enable_v2";
2423 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2425 if (strcmp(var.value, "disabled") == 0)
2426 pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
2427 else if (strcmp(var.value, "enabled") == 0)
2428 pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
2430 pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
2434 var.key = "pcsx_rearmed_neon_enhancement_enable";
2436 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2438 if (strcmp(var.value, "disabled") == 0)
2439 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
2440 else if (strcmp(var.value, "enabled") == 0)
2441 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
2445 var.key = "pcsx_rearmed_neon_enhancement_no_main";
2447 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2449 if (strcmp(var.value, "enabled") == 0)
2450 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
2452 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
2456 var.key = "pcsx_rearmed_neon_enhancement_tex_adj";
2458 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2460 if (strcmp(var.value, "enabled") == 0)
2461 pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 1;
2463 pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 0;
2468 var.key = "pcsx_rearmed_display_internal_fps";
2470 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2472 if (strcmp(var.value, "disabled") == 0)
2473 display_internal_fps = false;
2474 else if (strcmp(var.value, "enabled") == 0)
2475 display_internal_fps = true;
2479 var.key = "pcsx_rearmed_cd_turbo";
2480 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2482 if (strcmp(var.value, "enabled") == 0)
2483 Config.TurboCD = true;
2485 Config.TurboCD = false;
2490 var.key = "pcsx_rearmed_phys_cd_readahead";
2491 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2493 long newval = strtol(var.value, NULL, 10);
2494 bool changed = rcdrom.buf_cnt != newval;
2495 if (rcdrom.h && changed)
2496 rcdrom_stop_thread();
2497 rcdrom.buf_cnt = newval;
2498 if (rcdrom.h && changed) {
2499 rcdrom_start_thread();
2500 if (rcdrom.cond && rcdrom.prefetch_lba) {
2501 rcdrom.do_prefetch = 1;
2502 scond_signal(rcdrom.cond);
2509 // CPU emulation related config
2512 var.key = "pcsx_rearmed_drc";
2514 if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
2515 var.value = "enabled";
2518 R3000Acpu *prev_cpu = psxCpu;
2522 Config.Cpu = CPU_INTERPRETER;
2525 if (strcmp(var.value, "disabled") == 0)
2526 Config.Cpu = CPU_INTERPRETER;
2527 else if (strcmp(var.value, "enabled") == 0)
2528 Config.Cpu = CPU_DYNAREC;
2530 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2531 if (psxCpu != prev_cpu)
2533 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2534 prev_cpu->Shutdown();
2537 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2540 #endif /* !DRC_DISABLE */
2543 var.key = "pcsx_rearmed_psxclock";
2544 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2546 int psxclock = atoi(var.value);
2547 Config.cycle_multiplier = 10000 / psxclock;
2550 #if !defined(DRC_DISABLE) && !defined(LIGHTREC)
2552 var.key = "pcsx_rearmed_nosmccheck";
2553 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2555 if (strcmp(var.value, "enabled") == 0)
2556 new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
2558 new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
2562 var.key = "pcsx_rearmed_gteregsunneeded";
2563 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2565 if (strcmp(var.value, "enabled") == 0)
2566 new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
2568 new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
2572 var.key = "pcsx_rearmed_nogteflags";
2573 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2575 if (strcmp(var.value, "enabled") == 0)
2576 new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
2578 new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
2582 var.key = "pcsx_rearmed_nocompathacks";
2583 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2585 if (strcmp(var.value, "enabled") == 0)
2586 new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
2588 new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
2590 #endif /* !DRC_DISABLE && !LIGHTREC */
2593 var.key = "pcsx_rearmed_nostalls";
2594 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2596 if (strcmp(var.value, "enabled") == 0)
2597 Config.DisableStalls = 1;
2599 Config.DisableStalls = 0;
2603 var.key = "pcsx_rearmed_icache_emulation";
2604 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2606 if (strcmp(var.value, "disabled") == 0)
2607 Config.icache_emulation = 0;
2608 else if (strcmp(var.value, "enabled") == 0)
2609 Config.icache_emulation = 1;
2613 var.key = "pcsx_rearmed_exception_emulation";
2614 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2616 if (strcmp(var.value, "enabled") == 0)
2617 Config.PreciseExceptions = 1;
2619 Config.PreciseExceptions = 0;
2622 psxCpu->ApplyConfig();
2624 // end of CPU emu config
2628 var.key = "pcsx_rearmed_spu_reverb";
2630 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2632 if (strcmp(var.value, "disabled") == 0)
2633 spu_config.iUseReverb = false;
2634 else if (strcmp(var.value, "enabled") == 0)
2635 spu_config.iUseReverb = true;
2639 var.key = "pcsx_rearmed_spu_interpolation";
2641 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2643 if (strcmp(var.value, "simple") == 0)
2644 spu_config.iUseInterpolation = 1;
2645 else if (strcmp(var.value, "gaussian") == 0)
2646 spu_config.iUseInterpolation = 2;
2647 else if (strcmp(var.value, "cubic") == 0)
2648 spu_config.iUseInterpolation = 3;
2649 else if (strcmp(var.value, "off") == 0)
2650 spu_config.iUseInterpolation = 0;
2655 var.key = "pcsx_rearmed_spu_thread";
2656 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2658 if (strcmp(var.value, "enabled") == 0)
2659 spu_config.iUseThread = 1;
2661 spu_config.iUseThread = 0;
2665 #if 0 // currently disabled, see USE_READ_THREAD in libpcsxcore/cdriso.c
2666 if (P_HAVE_PTHREAD) {
2668 var.key = "pcsx_rearmed_async_cd";
2669 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2671 if (strcmp(var.value, "async") == 0)
2674 Config.CHD_Precache = 0;
2676 else if (strcmp(var.value, "sync") == 0)
2679 Config.CHD_Precache = 0;
2681 else if (strcmp(var.value, "precache") == 0)
2684 Config.CHD_Precache = 1;
2691 var.key = "pcsx_rearmed_noxadecoding";
2692 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2694 if (strcmp(var.value, "disabled") == 0)
2701 var.key = "pcsx_rearmed_nocdaudio";
2702 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2704 if (strcmp(var.value, "disabled") == 0)
2711 var.key = "pcsx_rearmed_gpu_slow_llists";
2712 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2714 if (strcmp(var.value, "disabled") == 0)
2715 Config.GpuListWalking = 0;
2716 else if (strcmp(var.value, "enabled") == 0)
2717 Config.GpuListWalking = 1;
2719 Config.GpuListWalking = -1;
2723 var.key = "pcsx_rearmed_fractional_framerate";
2724 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2726 if (strcmp(var.value, "disabled") == 0)
2727 Config.FractionalFramerate = 0;
2728 else if (strcmp(var.value, "enabled") == 0)
2729 Config.FractionalFramerate = 1;
2731 Config.FractionalFramerate = -1;
2735 var.key = "pcsx_rearmed_screen_centering";
2736 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2738 if (strcmp(var.value, "game") == 0)
2739 pl_rearmed_cbs.screen_centering_type = 1;
2740 else if (strcmp(var.value, "borderless") == 0)
2741 pl_rearmed_cbs.screen_centering_type = 2;
2742 else if (strcmp(var.value, "manual") == 0)
2743 pl_rearmed_cbs.screen_centering_type = 3;
2745 pl_rearmed_cbs.screen_centering_type = 0;
2749 var.key = "pcsx_rearmed_screen_centering_x";
2750 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2752 pl_rearmed_cbs.screen_centering_x = atoi(var.value);
2756 var.key = "pcsx_rearmed_screen_centering_y";
2757 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2759 pl_rearmed_cbs.screen_centering_y = atoi(var.value);
2762 #ifdef THREAD_RENDERING
2763 var.key = "pcsx_rearmed_gpu_thread_rendering";
2766 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2768 if (strcmp(var.value, "disabled") == 0)
2769 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
2770 else if (strcmp(var.value, "sync") == 0)
2771 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
2772 else if (strcmp(var.value, "async") == 0)
2773 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
2779 var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
2781 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2783 if (strcmp(var.value, "enabled") == 0)
2784 gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
2788 var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
2790 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2792 if (strcmp(var.value, "enabled") == 0)
2793 gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
2797 var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
2799 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2801 if (strcmp(var.value, "enabled") == 0)
2802 gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
2806 var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
2808 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2810 if (strcmp(var.value, "enabled") == 0)
2811 gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
2815 var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
2817 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2819 if (strcmp(var.value, "enabled") == 0)
2820 gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
2824 var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
2826 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2828 if (strcmp(var.value, "enabled") == 0)
2829 gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
2833 var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
2835 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2837 if (strcmp(var.value, "enabled") == 0)
2838 gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
2842 var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
2844 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2846 if (strcmp(var.value, "enabled") == 0)
2847 gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
2850 if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
2851 pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
2855 /* Note: This used to be an option, but it only works
2856 * (correctly) when running high resolution games
2857 * (480i, 512i) and has been obsoleted by
2858 * pcsx_rearmed_gpu_unai_scale_hires */
2859 pl_rearmed_cbs.gpu_unai.ilace_force = 0;
2860 /* Note: This used to be an option, but it has no
2861 * discernable effect and has been obsoleted by
2862 * pcsx_rearmed_gpu_unai_scale_hires */
2863 pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
2865 var.key = "pcsx_rearmed_gpu_unai_lighting";
2868 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2870 if (strcmp(var.value, "disabled") == 0)
2871 pl_rearmed_cbs.gpu_unai.lighting = 0;
2872 else if (strcmp(var.value, "enabled") == 0)
2873 pl_rearmed_cbs.gpu_unai.lighting = 1;
2876 var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
2879 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2881 if (strcmp(var.value, "disabled") == 0)
2882 pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
2883 else if (strcmp(var.value, "enabled") == 0)
2884 pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
2887 var.key = "pcsx_rearmed_gpu_unai_blending";
2890 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2892 if (strcmp(var.value, "disabled") == 0)
2893 pl_rearmed_cbs.gpu_unai.blending = 0;
2894 else if (strcmp(var.value, "enabled") == 0)
2895 pl_rearmed_cbs.gpu_unai.blending = 1;
2898 var.key = "pcsx_rearmed_gpu_unai_scale_hires";
2901 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2903 if (strcmp(var.value, "disabled") == 0)
2904 pl_rearmed_cbs.gpu_unai.scale_hires = 0;
2905 else if (strcmp(var.value, "enabled") == 0)
2906 pl_rearmed_cbs.gpu_unai.scale_hires = 1;
2911 var.key = "pcsx_rearmed_crosshair1";
2913 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2915 if (strcmp(var.value, "disabled") == 0)
2916 in_enable_crosshair[0] = 0;
2917 else if (strcmp(var.value, "blue") == 0)
2918 in_enable_crosshair[0] = 0x1F;
2919 else if (strcmp(var.value, "green") == 0)
2920 in_enable_crosshair[0] = 0x7E0;
2921 else if (strcmp(var.value, "red") == 0)
2922 in_enable_crosshair[0] = 0xF800;
2923 else if (strcmp(var.value, "white") == 0)
2924 in_enable_crosshair[0] = 0xFFFF;
2928 var.key = "pcsx_rearmed_crosshair2";
2930 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2932 if (strcmp(var.value, "disabled") == 0)
2933 in_enable_crosshair[1] = 0;
2934 else if (strcmp(var.value, "blue") == 0)
2935 in_enable_crosshair[1] = 0x1F;
2936 else if (strcmp(var.value, "green") == 0)
2937 in_enable_crosshair[1] = 0x7E0;
2938 else if (strcmp(var.value, "red") == 0)
2939 in_enable_crosshair[1] = 0xF800;
2940 else if (strcmp(var.value, "white") == 0)
2941 in_enable_crosshair[1] = 0xFFFF;
2944 //This adjustment process gives the user the ability to manually align the mouse up better
2945 //with where the shots are in the emulator.
2948 var.key = "pcsx_rearmed_konamigunadjustx";
2950 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2952 KonamiGunAdjustX = atof(var.value) / 100.0f;
2956 var.key = "pcsx_rearmed_konamigunadjusty";
2958 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2960 KonamiGunAdjustY = atof(var.value) / 100.0f;
2964 var.key = "pcsx_rearmed_gunconadjustx";
2966 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2968 GunconAdjustX = atoi(var.value);
2972 var.key = "pcsx_rearmed_gunconadjusty";
2974 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2976 GunconAdjustY = atoi(var.value);
2980 var.key = "pcsx_rearmed_gunconadjustratiox";
2982 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2984 GunconAdjustRatioX = atof(var.value);
2988 var.key = "pcsx_rearmed_gunconadjustratioy";
2990 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2992 GunconAdjustRatioY = atof(var.value);
2996 var.key = "pcsx_rearmed_input_sensitivity";
2997 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2999 mouse_sensitivity = atof(var.value);
3005 var.key = "pcsx_rearmed_show_bios_bootlogo";
3006 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3008 Config.SlowBoot = 0;
3009 if (strcmp(var.value, "enabled") == 0)
3010 Config.SlowBoot = 1;
3016 // inform core things about possible config changes
3017 plugin_call_rearmed_cbs();
3019 if (GPU_open != NULL && GPU_close != NULL)
3022 GPU_open(&gpuDisp, "PCSX", NULL);
3025 /* Reinitialise frameskipping, if required */
3026 if (((frameskip_type != prev_frameskip_type)))
3027 retro_set_audio_buff_status_cb();
3029 /* dfinput_activate(); */
3032 update_option_visibility();
3034 if (old_fps != psxGetFps())
3036 struct retro_system_av_info info;
3037 retro_get_system_av_info(&info);
3038 environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info);
3042 // Taken from beetle-psx-libretro
3043 static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
3045 // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
3046 // feature (or pre-date it) so we need to handle this in a graceful way.
3048 // First, try and get an analog value using the new libretro API constant
3049 uint16_t button = input_state_cb(player_index,
3050 RETRO_DEVICE_ANALOG,
3051 RETRO_DEVICE_INDEX_ANALOG_BUTTON,
3053 button = MIN(button / 128, 255);
3057 // If we got exactly zero, we're either not pressing the button, or the front-end
3058 // is not reporting analog values. We need to do a second check using the classic
3059 // digital API method, to at least get some response - better than nothing.
3061 // NOTE: If we're really just not holding the button, we're still going to get zero.
3063 button = (ret & (1 << id)) ? 255 : 0;
3069 unsigned char axis_range_modifier(int16_t axis_value, bool is_square)
3071 float modifier_axis_range = 0;
3075 modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
3076 if (modifier_axis_range < 0)
3078 modifier_axis_range = 0;
3080 else if (modifier_axis_range > 255)
3082 modifier_axis_range = 255;
3087 modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
3090 return modifier_axis_range;
3093 static void update_input_guncon(int port, int ret)
3096 //Separate pointer and lightgun control types
3098 //Mouse range is -32767 -> 32767
3100 //Use the left analog stick field to store the absolute coordinates
3102 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
3103 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
3105 //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
3106 //Offscreen value is chosen to be well out of range of any possible scaling done via core options
3107 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
3109 in_analog_left[port][0] = 65536;
3110 in_analog_left[port][1] = 65536;
3114 in_analog_left[port][0] = ((gunx * GunconAdjustRatioX) + (GunconAdjustX * 655)) / 64 + 512;
3115 in_analog_left[port][1] = ((guny * GunconAdjustRatioY) + (GunconAdjustY * 655)) / 64 + 512;
3118 //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
3121 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
3122 in_keystate[port] |= (1 << DKEY_CIRCLE);
3125 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
3126 in_keystate[port] |= (1 << DKEY_START);
3129 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B))
3130 in_keystate[port] |= (1 << DKEY_CROSS);
3134 static void update_input_justifier(int port, int ret)
3137 //Separate pointer and lightgun control types
3139 //RetroArch lightgun range is -32767 -> 32767 on both axes (positive Y is down)
3141 //JUSTIFIER has 3 controls, Trigger,Special,Start which equal Square,Cross,Start
3144 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
3145 in_keystate[port] |= (1 << DKEY_SQUARE);
3148 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
3149 in_keystate[port] |= (1 << DKEY_CROSS);
3152 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START))
3153 in_keystate[port] |= (1 << DKEY_START);
3157 static void update_input_negcon(int port, int ret)
3163 float negcon_twist_amplitude;
3165 // Query digital inputs
3168 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
3169 in_keystate[port] |= (1 << DKEY_UP);
3171 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
3172 in_keystate[port] |= (1 << DKEY_RIGHT);
3174 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
3175 in_keystate[port] |= (1 << DKEY_DOWN);
3177 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
3178 in_keystate[port] |= (1 << DKEY_LEFT);
3180 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
3181 in_keystate[port] |= (1 << DKEY_START);
3183 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
3184 in_keystate[port] |= (1 << DKEY_CIRCLE);
3186 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
3187 in_keystate[port] |= (1 << DKEY_TRIANGLE);
3188 // > neGcon R shoulder (digital)
3189 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
3190 in_keystate[port] |= (1 << DKEY_R1);
3191 // Query analog inputs
3193 // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
3194 // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II
3195 // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L
3196 // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist
3197 // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I
3198 // So we just have to map in_analog_left/right to more
3199 // appropriate inputs...
3202 // >> Get raw analog stick value and account for deadzone
3203 lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
3204 if (lsx > negcon_deadzone)
3205 lsx = lsx - negcon_deadzone;
3206 else if (lsx < -negcon_deadzone)
3207 lsx = lsx + negcon_deadzone;
3210 // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
3211 negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
3212 if (negcon_linearity == 2)
3214 if (negcon_twist_amplitude < 0.0)
3215 negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
3217 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
3219 else if (negcon_linearity == 3)
3220 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
3221 // >> Convert to final 'in_analog' integer value [0,255]
3222 in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
3224 // >> Handle right analog stick vertical axis mapping...
3225 // - Up (-Y) == accelerate == neGcon I
3226 // - Down (+Y) == brake == neGcon II
3229 rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
3232 // Account for deadzone
3233 // (Note: have never encountered a gamepad with significant differences
3234 // in deadzone between left/right analog sticks, so use the regular 'twist'
3236 if (rsy > negcon_deadzone)
3237 rsy = rsy - negcon_deadzone;
3240 // Convert to 'in_analog' integer value [0,255]
3241 negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
3245 if (rsy < -negcon_deadzone)
3246 rsy = -1 * (rsy + negcon_deadzone);
3249 negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
3252 in_analog_right[port][1] = MAX(
3254 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2),
3255 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)),
3258 in_analog_left[port][0] = MAX(
3260 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2),
3261 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)),
3264 in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
3267 static void update_input_mouse(int port, int ret)
3269 float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
3270 float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
3272 int x = (int)roundf(raw_x * mouse_sensitivity);
3273 int y = (int)roundf(raw_y * mouse_sensitivity);
3275 if (x > 127) x = 127;
3276 else if (x < -128) x = -128;
3278 if (y > 127) y = 127;
3279 else if (y < -128) y = -128;
3281 in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
3282 in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
3284 /* left mouse button state */
3285 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
3286 in_keystate[port] |= 1 << 11;
3288 /* right mouse button state */
3289 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
3290 in_keystate[port] |= 1 << 10;
3293 static void update_input(void)
3298 // reset all keystate, query libretro for keystate
3299 for (i = 0; i < PORTS_NUMBER; i++)
3302 int type = in_type[i];
3306 if (type == PSE_PAD_TYPE_NONE)
3309 if (libretro_supports_bitmasks)
3311 ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
3312 // undo int16 sign extension (why input_state_cb returns int16 in the first place?)
3313 ret &= (1 << (RETRO_DEVICE_ID_JOYPAD_R3 + 1)) - 1;
3317 for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++)
3319 if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
3326 case PSE_PAD_TYPE_GUNCON:
3327 update_input_guncon(i, ret);
3329 case PSE_PAD_TYPE_GUN:
3330 update_input_justifier(i, ret);
3332 case PSE_PAD_TYPE_NEGCON:
3333 update_input_negcon(i, ret);
3335 case PSE_PAD_TYPE_MOUSE:
3336 update_input_mouse(i, ret);
3339 // dualshock ANALOG toggle?
3340 if (type == PSE_PAD_TYPE_ANALOGPAD && in_dualshock_analog_combo != 0
3341 && ret == in_dualshock_analog_combo)
3343 if (!in_dualshock_toggling)
3345 int state = padToggleAnalog(i);
3347 snprintf(msg, sizeof(msg), "ANALOG %s", state ? "ON" : "OFF");
3348 show_notification(msg, 800, 1);
3349 in_dualshock_toggling = true;
3353 in_dualshock_toggling = false;
3355 // Set digital inputs
3356 for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
3358 in_keystate[i] |= retro_psx_map[j];
3360 // Query analog inputs
3361 if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD)
3363 in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
3364 in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
3365 in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
3366 in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
3372 static void print_internal_fps(void)
3374 if (display_internal_fps)
3378 if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0)
3380 unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
3382 const char *strc = (const char *)str;
3386 snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
3388 pl_rearmed_cbs.flip_cnt = 0;
3390 if (msg_interface_version >= 1)
3392 struct retro_message_ext msg = {
3397 RETRO_MESSAGE_TARGET_OSD,
3398 RETRO_MESSAGE_TYPE_STATUS,
3401 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
3405 struct retro_message msg = {
3409 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
3417 void retro_run(void)
3419 //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
3429 print_internal_fps();
3431 /* Check whether current frame should
3433 pl_rearmed_cbs.fskip_force = 0;
3434 pl_rearmed_cbs.fskip_dirty = 0;
3436 if (frameskip_type != FRAMESKIP_NONE)
3438 bool skip_frame = false;
3440 switch (frameskip_type)
3442 case FRAMESKIP_AUTO:
3443 skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
3445 case FRAMESKIP_AUTO_THRESHOLD:
3446 skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
3448 case FRAMESKIP_FIXED_INTERVAL:
3455 if (skip_frame && frameskip_counter < frameskip_interval)
3456 pl_rearmed_cbs.fskip_force = 1;
3459 /* If frameskip/timing settings have changed,
3460 * update frontend audio latency
3461 * > Can do this before or after the frameskip
3462 * check, but doing it after means we at least
3463 * retain the current frame's audio output */
3464 if (update_audio_latency)
3466 environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
3467 &retro_audio_latency);
3468 update_audio_latency = false;
3475 bool updated = false;
3476 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
3477 update_variables(true);
3482 if (pl_rearmed_cbs.fskip_dirty == 1) {
3483 if (frameskip_counter < frameskip_interval)
3484 frameskip_counter++;
3485 else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force)
3486 frameskip_counter = 0;
3489 video_cb((vout_fb_dirty || !vout_can_dupe) ? vout_buf_ptr : NULL,
3490 vout_width, vout_height, vout_pitch * 2);
3494 if (CDR_open == rcdrom_open)
3495 rcdrom_check_eject();
3499 static bool try_use_bios(const char *path, bool preferred_only)
3503 FILE *fp = fopen(path, "rb");
3507 fseek(fp, 0, SEEK_END);
3511 name = strrchr(path, SLASH);
3515 if (preferred_only && size != 512 * 1024)
3517 if (size != 512 * 1024 && size != 4 * 1024 * 1024)
3519 if (strstr(name, "unirom"))
3521 // jp bios have an addidional region check
3522 if (preferred_only && (strcasestr(name, "00.") || strcasestr(name, "j.bin")))
3525 snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
3530 #include <sys/types.h>
3533 static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
3535 static const char *substr_pref[] = { "scph", "ps" };
3536 static const char *substr_alt[] = { "scph", "ps", "openbios" };
3542 dir = opendir(dirpath);
3546 // try to find a "better" bios
3547 while ((ent = readdir(dir)))
3549 for (i = 0; i < sizeof(substr_pref) / sizeof(substr_pref[0]); i++)
3551 const char *substr = substr_pref[i];
3552 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3554 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3555 ret = try_use_bios(path, true);
3561 // another pass to look for anything fitting, even ps2 bios
3563 while ((ent = readdir(dir)))
3565 for (i = 0; i < sizeof(substr_alt) / sizeof(substr_alt[0]); i++)
3567 const char *substr = substr_alt[i];
3568 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3570 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3571 ret = try_use_bios(path, false);
3583 #define find_any_bios(...) false
3586 static void check_system_specs(void)
3589 environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
3592 static int init_memcards(void)
3596 struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL };
3597 static const char CARD2_FILE[] = "pcsx-card2.mcd";
3599 // Memcard2 will be handled and is re-enabled if needed using core
3601 // Memcard1 is handled by libretro, doing this will set core to
3602 // skip file io operations for memcard1 like SaveMcd
3603 snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
3604 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
3605 init_memcard(Mcd1Data);
3606 // Memcard 2 is managed by the emulator on the filesystem,
3607 // There is no need to initialize Mcd2Data like Mcd1Data.
3609 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3611 SysPrintf("Memcard 2: %s\n", var.value);
3612 if (memcmp(var.value, "enabled", 7) == 0)
3614 if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
3616 if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2))
3618 LogErr("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
3624 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
3625 SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
3630 LogErr("Could not get save directory! Could not create memcard 2.");
3638 static void loadPSXBios(void)
3641 char path[PATH_MAX];
3642 unsigned useHLE = 0;
3644 const char *bios[] = {
3645 "PSXONPSP660", "psxonpsp660",
3646 "SCPH101", "scph101",
3647 "SCPH5501", "scph5501",
3648 "SCPH7001", "scph7001",
3649 "SCPH1001", "scph1001"
3652 struct retro_variable var = {
3653 .key = "pcsx_rearmed_bios",
3659 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3661 if (!strcmp(var.value, "HLE"))
3667 if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
3670 snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
3672 for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++)
3674 snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
3675 found_bios = try_use_bios(path, true);
3681 found_bios = find_any_bios(dir, path, sizeof(path));
3685 SysPrintf("found BIOS file: %s\n", Config.Bios);
3691 const char *msg_str;
3695 msg_str = "BIOS set to \'hle\'";
3696 SysPrintf("Using HLE BIOS.\n");
3697 // shorter as the user probably intentionally wants to use HLE
3702 msg_str = "No PlayStation BIOS file found - add for better compatibility";
3703 SysPrintf("No BIOS files found.\n");
3706 show_notification(msg_str, duration, 2);
3710 void retro_init(void)
3712 unsigned dci_version = 0;
3713 struct retro_rumble_interface rumble;
3716 msg_interface_version = 0;
3717 environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
3719 #if defined(__MACH__) && !defined(TVOS)
3720 // magic sauce to make the dynarec work on iOS
3721 syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
3725 psxMapHook = pl_3ds_mmap;
3726 psxUnmapHook = pl_3ds_munmap;
3729 if (init_vita_mmap() < 0)
3731 psxMapHook = pl_vita_mmap;
3732 psxUnmapHook = pl_vita_munmap;
3734 ret = emu_core_preinit();
3736 /* emu_core_preinit sets the cpu to dynarec */
3738 Config.Cpu = CPU_INTERPRETER;
3740 ret |= init_memcards();
3742 ret |= emu_core_init();
3745 LogErr("PCSX init failed.\n");
3750 vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
3751 #elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
3752 if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
3753 vout_buf = (void *) 0;
3755 memset(vout_buf, 0, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
3757 vout_buf = calloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT, 2);
3760 vout_buf_ptr = vout_buf;
3764 environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
3766 LogWarn("CAN_DUPE reports false\n");
3768 disk_initial_index = 0;
3769 disk_initial_path[0] = '\0';
3770 if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
3771 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
3773 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
3776 if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
3777 rumble_cb = rumble.set_rumble_state;
3779 /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
3780 * we have to do this because cache misses and some IO penalties
3781 * are not emulated. Warning: changing this may break compatibility. */
3782 Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
3783 #if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
3784 Config.cycle_multiplier = 200;
3786 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
3787 pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
3789 SaveFuncs.open = save_open;
3790 SaveFuncs.read = save_read;
3791 SaveFuncs.write = save_write;
3792 SaveFuncs.seek = save_seek;
3793 SaveFuncs.close = save_close;
3795 if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
3796 libretro_supports_bitmasks = true;
3798 check_system_specs();
3801 void retro_deinit(void)
3810 linearFree(vout_buf);
3819 libretro_supports_bitmasks = false;
3820 libretro_supports_option_categories = false;
3822 show_input_settings = true;
3824 show_advanced_gpu_peops_settings = true;
3827 show_advanced_gpu_unai_settings = true;
3830 /* Have to reset disks struct, otherwise
3831 * fnames/flabels will leak memory */
3833 frameskip_type = FRAMESKIP_NONE;
3834 frameskip_threshold = 0;
3835 frameskip_interval = 0;
3836 frameskip_counter = 0;
3837 retro_audio_buff_active = false;
3838 retro_audio_buff_occupancy = 0;
3839 retro_audio_buff_underrun = false;
3840 retro_audio_latency = 0;
3841 update_audio_latency = false;
3845 #include <psp2/kernel/threadmgr.h>
3846 int usleep(unsigned long us)
3848 sceKernelDelayThread(us);
3852 void SysPrintf(const char *fmt, ...)
3857 va_start(list, fmt);
3858 vsprintf(msg, fmt, list);
3862 log_cb(RETRO_LOG_INFO, "%s", msg);
3865 /* Prints debug-level logs */
3866 void SysDLog(const char *fmt, ...)
3871 va_start(list, fmt);
3872 vsprintf(msg, fmt, list);
3876 log_cb(RETRO_LOG_DEBUG, "%s", msg);
3879 // vim:sw=3:ts=3:expandtab