2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
22 #include <sys/types.h>
31 #include "plugin_lib.h"
35 #include "libpicofe/plat.h"
36 #include "libpicofe/input.h"
37 #include "libpicofe/linux/in_evdev.h"
38 #include "libpicofe/plat.h"
39 #include "../libpcsxcore/misc.h"
40 #include "../libpcsxcore/cdrom.h"
41 #include "../libpcsxcore/cdriso.h"
42 #include "../libpcsxcore/cheat.h"
43 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
44 #include "../plugins/dfsound/spu_config.h"
45 #include "psemu_plugin_defs.h"
46 #include "arm_features.h"
49 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
51 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 MA_MAIN_SWAP_CD_MULTI,
93 MA_OPT_SCANLINE_LEVEL,
97 static int last_vout_w, last_vout_h, last_vout_bpp;
98 static int cpu_clock, cpu_clock_st, volume_boost;
99 static int frameskip = 1; // 0 - auto, 1 - off
100 static char last_selected_fname[MAXPATHLEN];
101 static int config_save_counter, region, in_type_sel1, in_type_sel2;
102 static int psx_clock;
103 static int memcard1_sel = -1, memcard2_sel = -1;
104 extern int g_autostateld_opt;
105 static int menu_iopts[8];
106 int g_opts, g_scaler, g_gamma = 100;
107 int scanlines, scanline_level = 20;
108 int soft_scaling, analog_deadzone; // for Caanoo
111 #ifndef HAVE_PRE_ARMV7
112 #define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113 #define DEFAULT_PSX_CLOCK_S "57"
115 #define DEFAULT_PSX_CLOCK 50
116 #define DEFAULT_PSX_CLOCK_S "50"
119 static const char *bioses[32];
120 static const char *gpu_plugins[16];
121 static const char *spu_plugins[16];
122 static const char *memcards[32];
123 static int bios_sel, gpu_plugsel, spu_plugsel;
125 #ifndef UI_FEATURES_H
126 #define MENU_BIOS_PATH "bios/"
127 #define MENU_SHOW_VARSCALER 0
128 #define MENU_SHOW_VOUTMODE 1
129 #define MENU_SHOW_SCALER2 0
130 #define MENU_SHOW_NUBS_BTNS 0
131 #define MENU_SHOW_VIBRATION 0
132 #define MENU_SHOW_DEADZONE 0
133 #define MENU_SHOW_MINIMIZE 0
134 #define MENU_SHOW_FULLSCREEN 1
135 #define MENU_SHOW_VOLUME 0
138 static int min(int x, int y) { return x < y ? x : y; }
139 static int max(int x, int y) { return x > y ? x : y; }
141 void emu_make_path(char *buff, const char *end, int size)
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
153 static int emu_check_save_file(int slot, int *time)
155 char fname[MAXPATHLEN];
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
163 ret = get_state_filename(fname, sizeof(fname), slot);
167 ret = stat(fname, &status);
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
174 *time = status.st_mtime;
179 static int emu_save_load_game(int load, int unused)
184 ret = emu_load_state(state_slot);
186 // reflect hle/bios mode from savestate
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
194 ret = emu_save_state(state_slot);
199 static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
208 if (strcmp(name, namelist[i]->d_name) == 0) {
216 static int optional_cdimg_filter(struct dirent **namelist, int count,
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
232 ext = strrchr(namelist[i]->d_name, '.');
234 // should not happen but whatever
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
258 ret = sscanf(buf, " FILE %256s", buf2);
262 p = strrchr(buf2, '/');
264 p = strrchr(buf2, '\\');
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
273 rm_namelist_entry(namelist, count, p);
286 p = strcasestr(namelist[i]->d_name, "track");
288 ret = strtoul(p + 5, NULL, 10);
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
305 // propagate menu settings to the emu vars
306 static void menu_sync_config(void)
308 static int allow_abs_only_old;
313 Config.PsxType = region - 1;
315 Config.cycle_multiplier = 10000 / psx_clock;
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
331 allow_abs_only_old = in_evdev_allow_abs_only;
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
339 static void menu_set_defconfig(void)
341 emu_set_default_config();
344 g_scaler = SCALE_4_3;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
363 #define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
366 #define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
369 #define CE_STR(val) \
372 #define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
375 #define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
378 #define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381 // 'versioned' var, used when defaults change
382 #define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
385 #define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
388 #define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
391 static const struct {
397 CE_CONFIG_STR_V(Gpu, 3),
399 // CE_CONFIG_STR(Cdr),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
411 CE_INTVAL_V(g_scaler, 3),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai_old.lineskip),
438 CE_INTVAL_P(gpu_unai_old.abe_hack),
439 CE_INTVAL_P(gpu_unai_old.no_light),
440 CE_INTVAL_P(gpu_unai_old.no_blend),
441 CE_INTVAL_P(gpu_unai.ilace_force),
442 CE_INTVAL_P(gpu_unai.pixel_skip),
443 CE_INTVAL_P(gpu_unai.lighting),
444 CE_INTVAL_P(gpu_unai.fast_lighting),
445 CE_INTVAL_P(gpu_unai.blending),
446 CE_INTVAL_P(gpu_unai.dithering),
447 CE_INTVAL_P(gpu_unai.scale_hires),
448 CE_INTVAL_P(gpu_neon.allow_interlace),
449 CE_INTVAL_P(gpu_neon.enhancement_enable),
450 CE_INTVAL_P(gpu_neon.enhancement_no_main),
451 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
452 CE_INTVAL_P(gpu_peopsgl.iFilterType),
453 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
454 CE_INTVAL_P(gpu_peopsgl.iUseMask),
455 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
456 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
457 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
458 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
459 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
460 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
461 CE_INTVAL_P(screen_centering_type),
462 CE_INTVAL_P(screen_centering_x),
463 CE_INTVAL_P(screen_centering_y),
464 CE_INTVAL(spu_config.iUseReverb),
465 CE_INTVAL(spu_config.iXAPitch),
466 CE_INTVAL(spu_config.iUseInterpolation),
467 CE_INTVAL(spu_config.iTempo),
468 CE_INTVAL(spu_config.iUseThread),
469 CE_INTVAL(config_save_counter),
470 CE_INTVAL(in_evdev_allow_abs_only),
471 CE_INTVAL(volume_boost),
472 CE_INTVAL(psx_clock),
473 CE_INTVAL(new_dynarec_hacks),
474 CE_INTVAL(in_enable_vibration),
477 static char *get_cd_label(void)
479 static char trimlabel[33];
482 strncpy(trimlabel, CdromLabel, 32);
484 for (j = 31; j >= 0; j--)
485 if (trimlabel[j] == ' ')
491 static void make_cfg_fname(char *buf, size_t size, int is_game)
494 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
496 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
499 static void keys_write_all(FILE *f);
500 static char *mystrip(char *str);
502 static void write_u32_value(FILE *f, u32 v)
506 fprintf(f, "%x\n", v);
509 static int menu_write_config(int is_game)
511 char cfgfile[MAXPATHLEN];
515 config_save_counter++;
517 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
518 f = fopen(cfgfile, "w");
520 printf("menu_write_config: failed to open: %s\n", cfgfile);
524 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
525 fprintf(f, "%s = ", config_data[i].name);
526 switch (config_data[i].len) {
528 fprintf(f, "%s\n", (char *)config_data[i].val);
531 write_u32_value(f, *(u8 *)config_data[i].val);
534 write_u32_value(f, *(u16 *)config_data[i].val);
537 write_u32_value(f, *(u32 *)config_data[i].val);
540 printf("menu_write_config: unhandled len %d for %s\n",
541 (int)config_data[i].len, config_data[i].name);
552 static int menu_do_last_cd_img(int is_get)
554 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
560 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
561 f = fopen(path, is_get ? "r" : "w");
568 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
569 last_selected_fname[ret] = 0;
570 mystrip(last_selected_fname);
573 fprintf(f, "%s\n", last_selected_fname);
578 for (i = 0; last_selected_fname[0] == 0
579 || STAT(last_selected_fname, &st) != 0; i++)
581 if (i >= ARRAY_SIZE(defaults))
583 strcpy(last_selected_fname, defaults[i]);
590 static void parse_str_val(char *cval, const char *src)
593 strncpy(cval, src, MAXPATHLEN);
594 cval[MAXPATHLEN - 1] = 0;
595 tmp = strchr(cval, '\n');
597 tmp = strchr(cval, '\r');
602 static void keys_load_all(const char *cfg);
604 int menu_load_config(int is_game)
606 char cfgfile[MAXPATHLEN];
612 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
613 f = fopen(cfgfile, "r");
615 printf("menu_load_config: failed to open: %s\n", cfgfile);
619 fseek(f, 0, SEEK_END);
622 printf("bad size %ld: %s\n", size, cfgfile);
626 cfg = malloc(size + 1);
630 fseek(f, 0, SEEK_SET);
631 if (fread(cfg, 1, size, f) != size) {
632 printf("failed to read: %s\n", cfgfile);
637 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
641 tmp = strstr(cfg, config_data[i].name);
644 tmp += strlen(config_data[i].name);
645 if (strncmp(tmp, " = ", 3) != 0)
649 if (config_data[i].len == 0) {
650 parse_str_val(config_data[i].val, tmp);
655 val = strtoul(tmp, &tmp2, 16);
656 if (tmp2 == NULL || tmp == tmp2)
657 continue; // parse failed
659 switch (config_data[i].len) {
661 *(u8 *)config_data[i].val = val;
664 *(u16 *)config_data[i].val = val;
667 *(u32 *)config_data[i].val = val;
670 printf("menu_load_config: unhandled len %d for %s\n",
671 (int)config_data[i].len, config_data[i].name);
677 char *tmp = strstr(cfg, "lastcdimg = ");
680 parse_str_val(last_selected_fname, tmp);
695 for (i = bios_sel = 0; bioses[i] != NULL; i++)
696 if (strcmp(Config.Bios, bioses[i]) == 0)
697 { bios_sel = i; break; }
699 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
700 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
701 { gpu_plugsel = i; break; }
703 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
704 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
705 { spu_plugsel = i; break; }
707 // memcard selections
708 char mcd1_old[sizeof(Config.Mcd1)];
709 char mcd2_old[sizeof(Config.Mcd2)];
710 strcpy(mcd1_old, Config.Mcd1);
711 strcpy(mcd2_old, Config.Mcd2);
713 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
714 if (memcard1_sel == 0)
715 strcpy(Config.Mcd1, "none");
716 else if (memcards[memcard1_sel] != NULL)
717 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
718 MEMCARD_DIR, memcards[memcard1_sel]);
720 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
721 if (memcard2_sel == 0)
722 strcpy(Config.Mcd2, "none");
723 else if (memcards[memcard2_sel] != NULL)
724 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
725 MEMCARD_DIR, memcards[memcard2_sel]);
727 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
728 LoadMcds(Config.Mcd1, Config.Mcd2);
733 static const char *filter_exts[] = {
734 "bin", "img", "mdf", "iso", "cue", "z",
738 "bz", "znx", "pbp", "cbn", NULL
741 // rrrr rggg gggb bbbb
742 static unsigned short fname2color(const char *fname)
744 static const char *other_exts[] = {
745 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
747 const char *ext = strrchr(fname, '.');
753 for (i = 0; filter_exts[i] != NULL; i++)
754 if (strcasecmp(ext, filter_exts[i]) == 0)
756 for (i = 0; i < array_size(other_exts); i++)
757 if (strcasecmp(ext, other_exts[i]) == 0)
762 static void draw_savestate_bg(int slot);
764 #define MENU_ALIGN_LEFT
765 #ifndef HAVE_PRE_ARMV7 // assume hires device
771 #include "libpicofe/menu.c"
773 // a bit of black magic here
774 static void draw_savestate_bg(int slot)
776 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
778 char fname[MAXPATHLEN];
785 ret = get_state_filename(fname, sizeof(fname), slot);
789 f = gzopen(fname, "rb");
793 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
794 fprintf(stderr, "gzseek failed: %d\n", ret);
799 gpu = malloc(sizeof(*gpu));
805 ret = gzread(f, gpu, sizeof(*gpu));
807 if (ret != sizeof(*gpu)) {
808 fprintf(stderr, "gzread failed\n");
812 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
814 if (gpu->ulStatus & 0x800000)
815 goto out; // disabled
817 x = gpu->ulControl[5] & 0x3ff;
818 y = (gpu->ulControl[5] >> 10) & 0x1ff;
819 w = psx_widths[(gpu->ulStatus >> 16) & 7];
820 tmp = gpu->ulControl[7];
821 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
822 if (gpu->ulStatus & 0x80000) // doubleheight
824 if (h <= 0 || h > 512)
830 s = (u16 *)gpu->psxVRam + y * 1024 + x;
832 x = max(0, g_menuscreen_w - w) & ~3;
833 y = max(0, g_menuscreen_h / 2 - h / 2);
834 w = min(g_menuscreen_w, w);
835 h = min(g_menuscreen_h, h);
836 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
838 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
839 if (gpu->ulStatus & 0x200000)
840 bgr888_to_rgb565(d, s, w * 3);
842 bgr555_to_rgb565(d, s, w * 2);
844 // darken this so that menu text is visible
845 if (g_menuscreen_w - w < 320)
846 menu_darken_bg(d, d, w, 0);
853 // -------------- key config --------------
855 me_bind_action me_ctrl_actions[] =
857 { "UP ", 1 << DKEY_UP},
858 { "DOWN ", 1 << DKEY_DOWN },
859 { "LEFT ", 1 << DKEY_LEFT },
860 { "RIGHT ", 1 << DKEY_RIGHT },
861 { "TRIANGLE", 1 << DKEY_TRIANGLE },
862 { "CIRCLE ", 1 << DKEY_CIRCLE },
863 { "CROSS ", 1 << DKEY_CROSS },
864 { "SQUARE ", 1 << DKEY_SQUARE },
865 { "L1 ", 1 << DKEY_L1 },
866 { "R1 ", 1 << DKEY_R1 },
867 { "L2 ", 1 << DKEY_L2 },
868 { "R2 ", 1 << DKEY_R2 },
869 { "L3 ", 1 << DKEY_L3 },
870 { "R3 ", 1 << DKEY_R3 },
871 { "START ", 1 << DKEY_START },
872 { "SELECT ", 1 << DKEY_SELECT },
876 me_bind_action emuctrl_actions[] =
878 { "Save State ", 1 << SACTION_SAVE_STATE },
879 { "Load State ", 1 << SACTION_LOAD_STATE },
880 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
881 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
882 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
883 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
884 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
885 #ifndef HAVE_PRE_ARMV7
886 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
888 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
889 #if MENU_SHOW_MINIMIZE
890 { "Minimize ", 1 << SACTION_MINIMIZE },
892 #if MENU_SHOW_FULLSCREEN
893 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
895 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
896 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
897 { "Gun A button ", 1 << SACTION_GUN_A },
898 { "Gun B button ", 1 << SACTION_GUN_B },
899 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
901 { "Volume Up ", 1 << SACTION_VOLUME_UP },
902 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
907 static char *mystrip(char *str)
912 for (i = 0; i < len; i++)
913 if (str[i] != ' ') break;
914 if (i > 0) memmove(str, str + i, len - i + 1);
917 for (i = len - 1; i >= 0; i--)
918 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
924 static void get_line(char *d, size_t size, const char *s)
929 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
938 static void keys_write_all(FILE *f)
942 for (d = 0; d < IN_MAX_DEVS; d++)
944 const int *binds = in_get_dev_binds(d);
945 const char *name = in_get_dev_name(d, 0, 0);
948 if (binds == NULL || name == NULL)
951 fprintf(f, "binddev = %s\n", name);
952 in_get_config(d, IN_CFG_BIND_COUNT, &count);
954 for (k = 0; k < count; k++)
959 act[0] = act[31] = 0;
960 name = in_get_key_name(d, k);
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
963 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
964 mask = me_ctrl_actions[i].mask;
966 strncpy(act, me_ctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
970 mask = me_ctrl_actions[i].mask << 16;
972 strncpy(act, me_ctrl_actions[i].name, 31);
973 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
978 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
979 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
980 mask = emuctrl_actions[i].mask;
982 strncpy(act, emuctrl_actions[i].name, 31);
983 fprintf(f, "bind %s = %s\n", name, mystrip(act));
989 for (k = 0; k < array_size(in_adev); k++)
992 fprintf(f, "bind_analog = %d\n", k);
997 static int parse_bind_val(const char *val, int *type)
1001 *type = IN_BINDTYPE_NONE;
1005 if (strncasecmp(val, "player", 6) == 0)
1007 int player, shift = 0;
1008 player = atoi(val + 6) - 1;
1010 if ((unsigned int)player > 1)
1015 *type = IN_BINDTYPE_PLAYER12;
1016 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1017 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1018 return me_ctrl_actions[i].mask << shift;
1021 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1022 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1023 *type = IN_BINDTYPE_EMU;
1024 return emuctrl_actions[i].mask;
1031 static void keys_load_all(const char *cfg)
1033 char dev[256], key[128], *act;
1039 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1042 // don't strip 'dev' because there are weird devices
1043 // with names with space at the end
1044 get_line(dev, sizeof(dev), p);
1046 dev_id = in_config_parse_dev(dev);
1048 printf("input: can't handle dev: %s\n", dev);
1052 in_unbind_all(dev_id, -1, -1);
1053 while ((p = strstr(p, "bind"))) {
1054 if (strncmp(p, "binddev = ", 10) == 0)
1057 if (strncmp(p, "bind_analog", 11) == 0) {
1058 ret = sscanf(p, "bind_analog = %d", &bind);
1061 printf("input: parse error: %16s..\n", p);
1064 if ((unsigned int)bind >= array_size(in_adev)) {
1065 printf("input: analog id %d out of range\n", bind);
1068 in_adev[bind] = dev_id;
1074 printf("input: parse error: %16s..\n", p);
1078 get_line(key, sizeof(key), p);
1079 act = strchr(key, '=');
1081 printf("parse failed: %16s..\n", p);
1089 bind = parse_bind_val(act, &bindtype);
1090 if (bind != -1 && bind != 0) {
1091 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1092 in_config_bind_key(dev_id, key, bind, bindtype);
1095 lprintf("config: unhandled action \"%s\"\n", act);
1101 static int key_config_loop_wrap(int id, int keys)
1104 case MA_CTRL_PLAYER1:
1105 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1107 case MA_CTRL_PLAYER2:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1111 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1119 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1120 "Might cause problems with real analog sticks";
1121 static const char *adevnames[IN_MAX_DEVS + 2];
1122 static int stick_sel[2];
1124 static menu_entry e_menu_keyconfig_analog[] =
1126 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1127 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1128 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1129 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1130 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1137 static int key_config_analog(int id, int keys)
1139 int i, d, count, sel = 0;
1140 int sel2dev_map[IN_MAX_DEVS];
1142 memset(adevnames, 0, sizeof(adevnames));
1143 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1144 memset(stick_sel, 0, sizeof(stick_sel));
1146 adevnames[0] = "None";
1148 for (d = 0; d < IN_MAX_DEVS; d++)
1150 const char *name = in_get_dev_name(d, 0, 1);
1155 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1159 if (in_adev[0] == d) stick_sel[0] = i;
1160 if (in_adev[1] == d) stick_sel[1] = i;
1162 adevnames[i++] = name;
1164 adevnames[i] = NULL;
1166 me_loop(e_menu_keyconfig_analog, &sel);
1168 in_adev[0] = sel2dev_map[stick_sel[0]];
1169 in_adev[1] = sel2dev_map[stick_sel[1]];
1174 static const char *mgn_dev_name(int id, int *offs)
1176 const char *name = NULL;
1179 if (id == MA_CTRL_DEV_FIRST)
1182 for (; it < IN_MAX_DEVS; it++) {
1183 name = in_get_dev_name(it, 1, 1);
1192 static const char *mgn_saveloadcfg(int id, int *offs)
1197 static int mh_savecfg(int id, int keys)
1199 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1200 menu_update_msg("config saved");
1202 menu_update_msg("failed to write config");
1207 static int mh_input_rescan(int id, int keys)
1209 //menu_sync_config();
1211 menu_update_msg("rescan complete.");
1216 static const char *men_in_type_sel[] = {
1217 "Standard (SCPH-1080)",
1218 "Analog (SCPH-1150)",
1223 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1224 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1225 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1227 static menu_entry e_menu_keyconfig[] =
1229 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1230 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1231 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1232 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1234 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1235 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1236 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1237 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1238 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1239 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1240 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1241 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1242 mee_handler ("Rescan devices:", mh_input_rescan),
1244 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1245 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1246 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1247 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1248 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 static int menu_loop_keyconfig(int id, int keys)
1258 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1259 me_loop(e_menu_keyconfig, &sel);
1263 // ------------ gfx options menu ------------
1265 static const char *men_scaler[] = {
1266 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1268 static const char *men_soft_filter[] = { "None",
1270 "scale2x", "eagle2x",
1273 static const char *men_dummy[] = { NULL };
1274 static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1275 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1276 "int. 4:3 - uses integer if possible, else fractional";
1277 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1278 "using d-pad or move it using R+d-pad";
1279 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1280 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1282 static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1283 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1286 static int menu_loop_cscaler(int id, int keys)
1290 g_scaler = SCALE_CUSTOM;
1292 plat_gvideo_open(Config.PsxType);
1296 menu_draw_begin(0, 1);
1297 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1298 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1299 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1302 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1303 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1304 if (inp & PBTN_UP) g_layer_y--;
1305 if (inp & PBTN_DOWN) g_layer_y++;
1306 if (inp & PBTN_LEFT) g_layer_x--;
1307 if (inp & PBTN_RIGHT) g_layer_x++;
1308 if (!(inp & PBTN_R)) {
1309 if (inp & PBTN_UP) g_layer_h += 2;
1310 if (inp & PBTN_DOWN) g_layer_h -= 2;
1311 if (inp & PBTN_LEFT) g_layer_w += 2;
1312 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1314 if (inp & (PBTN_MOK|PBTN_MBACK))
1317 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1318 if (g_layer_x < 0) g_layer_x = 0;
1319 if (g_layer_x > 640) g_layer_x = 640;
1320 if (g_layer_y < 0) g_layer_y = 0;
1321 if (g_layer_y > 420) g_layer_y = 420;
1322 if (g_layer_w < 160) g_layer_w = 160;
1323 if (g_layer_h < 60) g_layer_h = 60;
1324 if (g_layer_x + g_layer_w > 800)
1325 g_layer_w = 800 - g_layer_x;
1326 if (g_layer_y + g_layer_h > 480)
1327 g_layer_h = 480 - g_layer_y;
1329 plat_gvideo_open(Config.PsxType);
1333 plat_gvideo_close();
1338 static menu_entry e_menu_gfx_options[] =
1340 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1341 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1342 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1343 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1344 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1345 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1347 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1348 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1350 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1351 // mee_onoff ("Vsync", 0, vsync, 1),
1352 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1356 static int menu_loop_gfx_options(int id, int keys)
1360 me_loop(e_menu_gfx_options, &sel);
1365 // ------------ bios/plugins ------------
1367 #ifdef BUILTIN_GPU_NEON
1369 static const char h_gpu_neon[] =
1370 "Configure built-in NEON GPU plugin";
1371 static const char h_gpu_neon_enhanced[] =
1372 "Renders in double resolution at the cost of lower performance\n"
1373 "(not available for high resolution games)";
1374 static const char h_gpu_neon_enhanced_hack[] =
1375 "Speed hack for above option (glitches some games)";
1376 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1378 static menu_entry e_menu_plugin_gpu_neon[] =
1380 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1381 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1382 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1386 static int menu_loop_plugin_gpu_neon(int id, int keys)
1389 me_loop(e_menu_plugin_gpu_neon, &sel);
1395 static menu_entry e_menu_plugin_gpu_unai_old[] =
1397 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1398 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1399 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1400 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1404 static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1407 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1411 static menu_entry e_menu_plugin_gpu_unai[] =
1413 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1415 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1416 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1417 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1418 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1422 static int menu_loop_plugin_gpu_unai(int id, int keys)
1425 me_loop(e_menu_plugin_gpu_unai, &sel);
1430 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1431 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1432 static const char h_gpu_1[] = "Capcom fighting games";
1433 static const char h_gpu_2[] = "Black screens in Lunar";
1434 static const char h_gpu_3[] = "Compatibility mode";
1435 static const char h_gpu_6[] = "Pandemonium 2";
1436 //static const char h_gpu_7[] = "Skip every second frame";
1437 static const char h_gpu_8[] = "Needed by Dark Forces";
1438 static const char h_gpu_9[] = "better g-colors, worse textures";
1439 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1441 static menu_entry e_menu_plugin_gpu_peops[] =
1443 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1444 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1445 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1446 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1447 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1448 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1449 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1450 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1451 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1452 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1456 static int menu_loop_plugin_gpu_peops(int id, int keys)
1459 me_loop(e_menu_plugin_gpu_peops, &sel);
1463 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1464 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1465 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1467 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1469 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1470 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1471 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1472 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1473 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1474 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1475 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1476 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1477 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1478 mee_label ("Fixes/hacks:"),
1479 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1480 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1481 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1482 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1483 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1484 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1485 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1486 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1487 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1488 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1489 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1493 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1496 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1500 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1501 static const char h_spu_volboost[] = "Large values cause distortion";
1502 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1503 "This is inaccurate and breaks games";
1505 static menu_entry e_menu_plugin_spu[] =
1507 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1508 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1509 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1510 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1511 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1515 static int menu_loop_plugin_spu(int id, int keys)
1518 me_loop(e_menu_plugin_spu, &sel);
1522 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1523 "savestates and can't be changed there. Must save\n"
1524 "config and reload the game for change to take effect";
1525 static const char h_plugin_gpu[] =
1526 #ifdef BUILTIN_GPU_NEON
1527 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1529 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1530 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1531 "gpu_unai is newer, more accurate but slower\n"
1532 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1533 "must save config and reload the game if changed";
1534 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1535 "must save config and reload the game if changed";
1536 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1537 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1538 static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1539 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1540 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1542 static menu_entry e_menu_plugin_options[] =
1544 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1545 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1546 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1547 #ifdef BUILTIN_GPU_NEON
1548 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1550 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1551 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1552 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1553 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1554 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1558 static menu_entry e_menu_main2[];
1560 static int menu_loop_plugin_options(int id, int keys)
1563 me_loop(e_menu_plugin_options, &sel);
1565 // sync BIOS/plugins
1566 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1567 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1568 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1569 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1574 // ------------ adv options menu ------------
1577 static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1578 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1579 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1580 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1582 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1584 static menu_entry e_menu_speed_hacks[] =
1587 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1588 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1589 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1590 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1592 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1596 static int menu_loop_speed_hacks(int id, int keys)
1599 menu_iopts[0] = Config.DisableStalls;
1600 me_loop(e_menu_speed_hacks, &sel);
1601 Config.DisableStalls = menu_iopts[0];
1605 static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1607 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1608 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1609 "(green: normal, red: fmod, blue: noise)";
1610 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1611 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1612 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1613 "(proper .cue/.bin dump is needed otherwise)";
1615 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1616 "Might be useful to overcome some dynarec bugs";
1618 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1619 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1620 static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1621 "and exceptions (slow, interpreter only, keep off)";
1622 static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1623 "causes a performance hit";
1624 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1625 "(adjust this if the game is too slow/too fast/hangs)";
1627 enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1629 static menu_entry e_menu_adv_options[] =
1631 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1632 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1633 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1634 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1635 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1636 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1637 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1638 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1639 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
1640 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1642 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1643 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1647 static int menu_loop_adv_options(int id, int keys)
1654 { &Config.Xa, &menu_iopts[AMO_XA] },
1655 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1656 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1657 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1658 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1661 for (i = 0; i < ARRAY_SIZE(opts); i++)
1662 *opts[i].mopt = *opts[i].opt;
1663 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1665 me_loop(e_menu_adv_options, &sel);
1667 for (i = 0; i < ARRAY_SIZE(opts); i++)
1668 *opts[i].opt = *opts[i].mopt;
1669 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1674 // ------------ options menu ------------
1676 static int mh_restore_defaults(int id, int keys)
1678 menu_set_defconfig();
1679 menu_update_msg("defaults restored");
1683 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1684 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1686 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1687 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1688 "loading state or both";
1690 static const char h_restore_def[] = "Switches back to default / recommended\n"
1692 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1694 static menu_entry e_menu_options[] =
1696 // mee_range ("Save slot", 0, state_slot, 0, 9),
1697 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1698 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1699 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1700 mee_enum ("Region", 0, region, men_region),
1701 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1703 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1705 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1707 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1708 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1709 mee_handler ("[Advanced]", menu_loop_adv_options),
1710 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1711 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1712 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1716 static int menu_loop_options(int id, int keys)
1720 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1721 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1722 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1724 me_loop(e_menu_options, &sel);
1729 // ------------ debug menu ------------
1731 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1733 int w = min(g_menuscreen_w, 1024);
1734 int h = min(g_menuscreen_h, 512);
1735 u16 *d = g_menuscreen_ptr;
1736 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1740 gpuf->ulFreezeVersion = 1;
1741 if (GPU_freeze != NULL)
1742 GPU_freeze(1, gpuf);
1744 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1745 bgr555_to_rgb565(d, s, w * 2);
1747 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1748 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1749 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1750 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1751 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1754 static void debug_menu_loop(void)
1756 int inp, df_x = 0, df_y = 0;
1759 gpuf = malloc(sizeof(*gpuf));
1765 menu_draw_begin(0, 1);
1766 draw_frame_debug(gpuf, df_x, df_y);
1769 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1770 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1771 if (inp & PBTN_MBACK) break;
1772 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1773 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1774 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1775 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1781 // --------- memcard manager ---------
1783 static void draw_mc_icon(int dx, int dy, const u16 *s)
1788 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1790 for (y = 0; y < 16; y++, s += 16) {
1791 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1792 for (x = 0; x < 16; x++) {
1794 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1795 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1801 static void draw_mc_bg(void)
1803 McdBlock *blocks1, *blocks2;
1807 blocks1 = malloc(15 * sizeof(blocks1[0]));
1808 blocks2 = malloc(15 * sizeof(blocks1[0]));
1809 if (blocks1 == NULL || blocks2 == NULL)
1812 for (i = 0; i < 15; i++) {
1813 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1814 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1817 menu_draw_begin(1, 1);
1819 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1821 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1825 maxicons = g_menuscreen_h / 32;
1828 row2 = g_menuscreen_w / 2;
1829 for (i = 0; i < maxicons; i++) {
1830 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1831 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1833 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1834 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1837 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1845 static void handle_memcard_sel(void)
1847 strcpy(Config.Mcd1, "none");
1848 if (memcard1_sel != 0)
1849 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1850 strcpy(Config.Mcd2, "none");
1851 if (memcard2_sel != 0)
1852 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1853 LoadMcds(Config.Mcd1, Config.Mcd2);
1857 static menu_entry e_memcard_options[] =
1859 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1860 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1864 static int menu_loop_memcards(int id, int keys)
1870 memcard1_sel = memcard2_sel = 0;
1871 p = strrchr(Config.Mcd1, '/');
1873 for (i = 0; memcards[i] != NULL; i++)
1874 if (strcmp(p + 1, memcards[i]) == 0)
1875 { memcard1_sel = i; break; }
1876 p = strrchr(Config.Mcd2, '/');
1878 for (i = 0; memcards[i] != NULL; i++)
1879 if (strcmp(p + 1, memcards[i]) == 0)
1880 { memcard2_sel = i; break; }
1882 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1884 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1889 // ------------ cheats menu ------------
1891 static void draw_cheatlist(int sel)
1893 int max_cnt, start, i, pos, active;
1895 max_cnt = g_menuscreen_h / me_sfont_h;
1896 start = max_cnt / 2 - sel;
1898 menu_draw_begin(1, 1);
1900 for (i = 0; i < NumCheats; i++) {
1902 if (pos < 0) continue;
1903 if (pos >= max_cnt) break;
1904 active = Cheats[i].Enabled;
1905 smalltext_out16(14, pos * me_sfont_h,
1906 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1907 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1908 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1912 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1914 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1918 static void menu_loop_cheats(void)
1920 static int menu_sel = 0;
1925 draw_cheatlist(menu_sel);
1926 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1927 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1928 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1929 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1930 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1931 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1932 if (inp & PBTN_MOK) { // action
1933 if (menu_sel < NumCheats)
1934 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1937 if (inp & PBTN_MBACK)
1942 // --------- main menu help ----------
1944 static void menu_bios_warn(void)
1947 static const char msg[] =
1948 "You don't seem to have copied any BIOS\n"
1950 MENU_BIOS_PATH "\n\n"
1952 "While many games work fine with fake\n"
1953 "(HLE) BIOS, others (like MGS and FF8)\n"
1954 "require BIOS to work.\n"
1955 "After copying the file, you'll also need\n"
1956 "to select it in the emu's menu:\n"
1957 "options->[BIOS/Plugins]\n\n"
1958 "The file is usually named SCPH1001.BIN,\n"
1959 "but other not compressed files can be\n"
1961 "Press %s or %s to continue";
1962 char tmp_msg[sizeof(msg) + 64];
1964 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1965 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1968 draw_menu_message(tmp_msg, NULL);
1970 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1971 if (inp & (PBTN_MBACK|PBTN_MOK))
1976 // ------------ main menu ------------
1978 static menu_entry e_menu_main[];
1980 static void draw_frame_main(void)
1989 if (CdromId[0] != 0) {
1990 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1991 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1992 Config.HLE ? "HLE" : "BIOS");
1993 smalltext_out16(4, 1, buff, 0x105f);
1997 capacity = plat_target_bat_capacity_get();
1999 tmp = localtime(<ime);
2000 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2001 if (capacity >= 0) {
2002 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2007 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2011 static void draw_frame_credits(void)
2013 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2016 static const char credits_text[] =
2018 "(C) 1999-2003 PCSX Team\n"
2019 "(C) 2005-2009 PCSX-df Team\n"
2020 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2021 "ARM recompiler (C) 2009-2011 Ari64\n"
2022 #ifdef BUILTIN_GPU_NEON
2023 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2025 "PEOpS GPU and SPU by Pete Bernert\n"
2026 " and the P.E.Op.S. team\n"
2027 "PCSX4ALL plugin by PCSX4ALL team\n"
2028 " Chui, Franxis, Unai\n\n"
2029 "integration, optimization and\n"
2030 " frontend (C) 2010-2015 notaz\n";
2032 static int reset_game(void)
2038 if (LoadCdrom() == -1)
2044 static int reload_plugins(const char *cdimg)
2050 set_cd_image(cdimg);
2052 pcnt_hook_plugins();
2054 if (OpenPlugins() == -1) {
2055 menu_update_msg("failed to open plugins");
2058 plugin_call_rearmed_cbs();
2060 cdrIsoMultidiskCount = 1;
2062 CdromLabel[0] = '\0';
2067 static int run_bios(void)
2069 boolean origSlowBoot = Config.SlowBoot;
2075 if (reload_plugins(NULL) != 0)
2077 Config.SlowBoot = 1;
2079 Config.SlowBoot = origSlowBoot;
2085 static int run_exe(void)
2087 const char *exts[] = { "exe", NULL };
2090 fname = menu_loop_romsel(last_selected_fname,
2091 sizeof(last_selected_fname), exts, NULL);
2096 if (reload_plugins(NULL) != 0)
2100 if (Load(fname) != 0) {
2101 menu_update_msg("exe load failed, bad file?");
2110 static int run_cd_image(const char *fname)
2112 int autoload_state = g_autostateld_opt;
2115 reload_plugins(fname);
2117 // always autodetect, menu_sync_config will override as needed
2120 if (CheckCdrom() == -1) {
2121 // Only check the CD if we are starting the console with a CD
2123 menu_update_msg("unsupported/invalid CD image");
2129 // Read main executable directly from CDRom and start it
2130 if (LoadCdrom() == -1) {
2132 menu_update_msg("failed to load CD image");
2139 if (autoload_state) {
2140 unsigned int newest = 0;
2141 int time, slot, newest_slot = -1;
2143 for (slot = 0; slot < 10; slot++) {
2144 if (emu_check_save_file(slot, &time)) {
2145 if ((unsigned int)time > newest) {
2152 if (newest_slot >= 0) {
2153 lprintf("autoload slot %d\n", newest_slot);
2154 emu_load_state(newest_slot);
2157 lprintf("no save to autoload.\n");
2164 static int romsel_run(void)
2166 int prev_gpu, prev_spu;
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), filter_exts,
2171 optional_cdimg_filter);
2175 printf("selected file: %s\n", fname);
2177 new_dynarec_clear_full();
2179 if (run_cd_image(fname) != 0)
2182 prev_gpu = gpu_plugsel;
2183 prev_spu = spu_plugsel;
2184 if (menu_load_config(1) != 0)
2185 menu_load_config(0);
2187 // check for plugin changes, have to repeat
2188 // loading if game config changed plugins to reload them
2189 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2190 printf("plugin change detected, reloading plugins..\n");
2191 if (run_cd_image(fname) != 0)
2195 strcpy(last_selected_fname, fname);
2196 menu_do_last_cd_img(0);
2200 static int swap_cd_image(void)
2204 fname = menu_loop_romsel(last_selected_fname,
2205 sizeof(last_selected_fname), filter_exts,
2206 optional_cdimg_filter);
2210 printf("selected file: %s\n", fname);
2213 CdromLabel[0] = '\0';
2215 set_cd_image(fname);
2216 if (ReloadCdromPlugin() < 0) {
2217 menu_update_msg("failed to load cdr plugin");
2220 if (CDR_open() < 0) {
2221 menu_update_msg("failed to open cdr plugin");
2225 SetCdOpenCaseTime(time(NULL) + 2);
2228 strcpy(last_selected_fname, fname);
2232 static int swap_cd_multidisk(void)
2234 cdrIsoMultidiskSelect++;
2236 CdromLabel[0] = '\0';
2239 if (CDR_open() < 0) {
2240 menu_update_msg("failed to open cdr plugin");
2244 SetCdOpenCaseTime(time(NULL) + 2);
2250 static void load_pcsx_cht(void)
2252 static const char *exts[] = { "cht", NULL };
2256 fname = menu_loop_romsel(last_selected_fname,
2257 sizeof(last_selected_fname), exts, NULL);
2261 printf("selected cheat file: %s\n", fname);
2264 if (NumCheats == 0 && NumCodes == 0)
2265 menu_update_msg("failed to load cheats");
2267 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2268 menu_update_msg(msg);
2270 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2273 static int main_menu_handler(int id, int keys)
2277 case MA_MAIN_RESUME_GAME:
2281 case MA_MAIN_SAVE_STATE:
2283 return menu_loop_savestate(0);
2285 case MA_MAIN_LOAD_STATE:
2287 return menu_loop_savestate(1);
2289 case MA_MAIN_RESET_GAME:
2290 if (ready_to_go && reset_game() == 0)
2293 case MA_MAIN_LOAD_ROM:
2294 if (romsel_run() == 0)
2297 case MA_MAIN_SWAP_CD:
2298 if (swap_cd_image() == 0)
2301 case MA_MAIN_SWAP_CD_MULTI:
2302 if (swap_cd_multidisk() == 0)
2305 case MA_MAIN_RUN_BIOS:
2306 if (run_bios() == 0)
2309 case MA_MAIN_RUN_EXE:
2313 case MA_MAIN_CHEATS:
2316 case MA_MAIN_LOAD_CHEATS:
2319 case MA_MAIN_CREDITS:
2320 draw_menu_message(credits_text, draw_frame_credits);
2321 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2324 emu_core_ask_exit();
2327 lprintf("%s: something unknown selected\n", __FUNCTION__);
2334 static menu_entry e_menu_main2[] =
2336 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2337 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2338 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2339 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2340 mee_handler ("Memcard manager", menu_loop_memcards),
2341 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2345 static int main_menu2_handler(int id, int keys)
2349 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2350 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2351 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2352 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2354 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2357 static const char h_extra[] = "Change CD, manage memcards..\n";
2359 static menu_entry e_menu_main[] =
2363 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2364 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2365 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2366 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2367 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2368 mee_handler ("Options", menu_loop_options),
2369 mee_handler ("Controls", menu_loop_keyconfig),
2370 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2371 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2372 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2373 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2377 // ----------------------------
2379 static void menu_leave_emu(void);
2381 void menu_loop(void)
2383 static int warned_about_bios = 0;
2388 if (config_save_counter == 0) {
2390 if (bioses[1] != NULL) {
2391 // autoselect BIOS to make user's life easier
2392 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2395 else if (!warned_about_bios) {
2397 warned_about_bios = 1;
2401 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2402 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2403 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2404 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2405 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2407 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2410 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2411 } while (!ready_to_go && !g_emu_want_quit);
2413 /* wait until menu, ok, back is released */
2414 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2417 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2422 static int qsort_strcmp(const void *p1, const void *p2)
2424 char * const *s1 = (char * const *)p1;
2425 char * const *s2 = (char * const *)p2;
2426 return strcasecmp(*s1, *s2);
2429 static void scan_bios_plugins(void)
2431 char fname[MAXPATHLEN];
2433 int bios_i, gpu_i, spu_i, mc_i;
2438 gpu_plugins[0] = "builtin_gpu";
2439 spu_plugins[0] = "builtin_spu";
2440 memcards[0] = "(none)";
2441 bios_i = gpu_i = spu_i = mc_i = 1;
2443 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2444 dir = opendir(fname);
2446 perror("scan_bios_plugins bios opendir");
2461 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2464 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2465 if (stat(fname, &st) != 0
2466 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2467 printf("bad BIOS file: %s\n", ent->d_name);
2471 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2472 bioses[bios_i++] = strdup(ent->d_name);
2476 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2482 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2483 dir = opendir(fname);
2485 perror("scan_bios_plugins plugins opendir");
2499 p = strstr(ent->d_name, ".so");
2503 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2504 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2506 fprintf(stderr, "%s\n", dlerror());
2510 // now what do we have here?
2511 tmp = dlsym(h, "GPUinit");
2514 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2515 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2519 tmp = dlsym(h, "SPUinit");
2522 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2523 spu_plugins[spu_i++] = strdup(ent->d_name);
2527 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2534 dir = opendir("." MEMCARD_DIR);
2536 perror("scan_bios_plugins memcards opendir");
2551 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2554 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2555 if (stat(fname, &st) != 0) {
2556 printf("bad memcard file: %s\n", ent->d_name);
2560 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2561 memcards[mc_i++] = strdup(ent->d_name);
2565 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2569 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2574 void menu_init(void)
2576 char buff[MAXPATHLEN];
2579 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2581 scan_bios_plugins();
2584 menu_set_defconfig();
2585 menu_load_config(0);
2586 menu_do_last_cd_img(1);
2591 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2592 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2593 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2594 fprintf(stderr, "OOM\n");
2598 emu_make_path(buff, "skin/background.png", sizeof(buff));
2599 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2601 i = plat_target.cpu_clock_set != NULL
2602 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2603 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2605 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2606 e_menu_gfx_options[i].data = plat_target.vout_methods;
2607 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2608 plat_target.vout_methods != NULL);
2610 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2611 e_menu_gfx_options[i].data = plat_target.hwfilters;
2612 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2613 plat_target.hwfilters != NULL);
2615 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2616 plat_target.gamma_set != NULL);
2618 #ifdef HAVE_PRE_ARMV7
2619 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2621 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2622 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2623 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2624 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2625 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2626 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2627 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2630 void menu_notify_mode_change(int w, int h, int bpp)
2634 last_vout_bpp = bpp;
2637 static void menu_leave_emu(void)
2639 if (GPU_close != NULL) {
2640 int ret = GPU_close();
2642 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2645 plat_video_menu_enter(ready_to_go);
2647 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2648 if (pl_vout_buf != NULL && ready_to_go) {
2649 int x = max(0, g_menuscreen_w - last_vout_w);
2650 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2651 int w = min(g_menuscreen_w, last_vout_w);
2652 int h = min(g_menuscreen_h, last_vout_h);
2653 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2654 char *s = pl_vout_buf;
2656 if (last_vout_bpp == 16) {
2657 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2658 menu_darken_bg(d, s, w, 0);
2661 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2662 rgb888_to_rgb565(d, s, w * 3);
2663 menu_darken_bg(d, d, w, 0);
2669 cpu_clock = plat_target_cpu_clock_get();
2672 void menu_prepare_emu(void)
2674 R3000Acpu *prev_cpu = psxCpu;
2676 plat_video_menu_leave();
2678 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2679 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2683 if (psxCpu != prev_cpu) {
2684 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2685 prev_cpu->Shutdown();
2688 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2692 psxCpu->ApplyConfig();
2694 // core doesn't care about Config.Cdda changes,
2695 // so handle them manually here
2700 plat_target_cpu_clock_set(cpu_clock);
2702 // push config to GPU plugin
2703 plugin_call_rearmed_cbs();
2705 if (GPU_open != NULL) {
2706 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2708 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2712 void menu_update_msg(const char *msg)
2714 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2715 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2717 menu_error_time = plat_get_ticks_ms();
2718 lprintf("msg: %s\n", menu_error_msg);
2721 void menu_finish(void)
2723 if (cpu_clock_st > 0)
2724 plat_target_cpu_clock_set(cpu_clock_st);