2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
404 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
467 static char *get_cd_label(void)
469 static char trimlabel[33];
472 strncpy(trimlabel, CdromLabel, 32);
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
481 static void make_cfg_fname(char *buf, size_t size, int is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
489 static void keys_write_all(FILE *f);
490 static char *mystrip(char *str);
492 static int menu_write_config(int is_game)
494 char cfgfile[MAXPATHLEN];
498 config_save_counter++;
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
511 fprintf(f, "%s\n", (char *)config_data[i].val);
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
535 static int menu_do_last_cd_img(int is_get)
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
556 fprintf(f, "%s\n", last_selected_fname);
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
564 if (i >= ARRAY_SIZE(defaults))
566 strcpy(last_selected_fname, defaults[i]);
573 static void parse_str_val(char *cval, const char *src)
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
580 tmp = strchr(cval, '\r');
585 static void keys_load_all(const char *cfg);
587 static int menu_load_config(int is_game)
589 char cfgfile[MAXPATHLEN];
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
602 fseek(f, 0, SEEK_END);
605 printf("bad size %ld: %s\n", size, cfgfile);
609 cfg = malloc(size + 1);
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
624 tmp = strstr(cfg, config_data[i].name);
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
642 switch (config_data[i].len) {
644 *(u8 *)config_data[i].val = val;
647 *(u16 *)config_data[i].val = val;
650 *(u32 *)config_data[i].val = val;
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
660 char *tmp = strstr(cfg, "lastcdimg = ");
663 parse_str_val(last_selected_fname, tmp);
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
716 static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
721 "bz", "znx", "pbp", "cbn", NULL
724 // rrrr rggg gggb bbbb
725 static unsigned short fname2color(const char *fname)
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 const char *ext = strrchr(fname, '.');
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
745 static void draw_savestate_bg(int slot);
747 #define MENU_ALIGN_LEFT
748 #ifndef HAVE_PRE_ARMV7 // assume hires device
754 #include "libpicofe/menu.c"
756 // a bit of black magic here
757 static void draw_savestate_bg(int slot)
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 char fname[MAXPATHLEN];
768 ret = get_state_filename(fname, sizeof(fname), slot);
772 f = gzopen(fname, "rb");
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
782 gpu = malloc(sizeof(*gpu));
788 ret = gzread(f, gpu, sizeof(*gpu));
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
807 if (h <= 0 || h > 512)
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
825 bgr555_to_rgb565(d, s, w * 2);
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
836 // -------------- key config --------------
838 me_bind_action me_ctrl_actions[] =
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
859 me_bind_action emuctrl_actions[] =
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868 #ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872 #if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
875 #if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
890 static char *mystrip(char *str)
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
907 static void get_line(char *d, size_t size, const char *s)
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
921 static void keys_write_all(FILE *f)
925 for (d = 0; d < IN_MAX_DEVS; d++)
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
931 if (binds == NULL || name == NULL)
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937 for (k = 0; k < count; k++)
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
953 mask = me_ctrl_actions[i].mask << 16;
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
972 for (k = 0; k < array_size(in_adev); k++)
975 fprintf(f, "bind_analog = %d\n", k);
980 static int parse_bind_val(const char *val, int *type)
984 *type = IN_BINDTYPE_NONE;
988 if (strncasecmp(val, "player", 6) == 0)
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
993 if ((unsigned int)player > 1)
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1014 static void keys_load_all(const char *cfg)
1016 char dev[256], key[128], *act;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1029 dev_id = in_config_parse_dev(dev);
1031 printf("input: can't handle dev: %s\n", dev);
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1044 printf("input: parse error: %16s..\n", p);
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1051 in_adev[bind] = dev_id;
1057 printf("input: parse error: %16s..\n", p);
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1064 printf("parse failed: %16s..\n", p);
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1078 lprintf("config: unhandled action \"%s\"\n", act);
1084 static int key_config_loop_wrap(int id, int keys)
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1102 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104 static const char *adevnames[IN_MAX_DEVS + 2];
1105 static int stick_sel[2];
1107 static menu_entry e_menu_keyconfig_analog[] =
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1120 static int key_config_analog(int id, int keys)
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1129 adevnames[0] = "None";
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1133 const char *name = in_get_dev_name(d, 0, 1);
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1145 adevnames[i++] = name;
1147 adevnames[i] = NULL;
1149 me_loop(e_menu_keyconfig_analog, &sel);
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1157 static const char *mgn_dev_name(int id, int *offs)
1159 const char *name = NULL;
1162 if (id == MA_CTRL_DEV_FIRST)
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1175 static const char *mgn_saveloadcfg(int id, int *offs)
1180 static int mh_savecfg(int id, int keys)
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1185 menu_update_msg("failed to write config");
1190 static int mh_input_rescan(int id, int keys)
1192 //menu_sync_config();
1194 menu_update_msg("rescan complete.");
1199 static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1205 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209 static menu_entry e_menu_keyconfig[] =
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 static int menu_loop_keyconfig(int id, int keys)
1240 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1245 // ------------ gfx options menu ------------
1247 static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250 static const char *men_soft_filter[] = { "None",
1252 "scale2x", "eagle2x",
1255 static const char *men_dummy[] = { NULL };
1256 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1266 static int menu_loop_cscaler(int id, int keys)
1270 g_scaler = SCALE_CUSTOM;
1272 plat_gvideo_open(Config.PsxType);
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1309 plat_gvideo_open(Config.PsxType);
1313 plat_gvideo_close();
1318 static menu_entry e_menu_gfx_options[] =
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330 // mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1335 static int menu_loop_gfx_options(int id, int keys)
1339 me_loop(e_menu_gfx_options, &sel);
1344 // ------------ bios/plugins ------------
1348 static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350 static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353 static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357 static menu_entry e_menu_plugin_gpu_neon[] =
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1365 static int menu_loop_plugin_gpu_neon(int id, int keys)
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1374 static menu_entry e_menu_plugin_gpu_unai[] =
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1383 static int menu_loop_plugin_gpu_unai(int id, int keys)
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1390 static menu_entry e_menu_plugin_gpu_senquack[] =
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1401 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1404 me_loop(e_menu_plugin_gpu_senquack, &sel);
1409 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1410 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1411 static const char h_gpu_1[] = "Capcom fighting games";
1412 static const char h_gpu_2[] = "Black screens in Lunar";
1413 static const char h_gpu_3[] = "Compatibility mode";
1414 static const char h_gpu_6[] = "Pandemonium 2";
1415 //static const char h_gpu_7[] = "Skip every second frame";
1416 static const char h_gpu_8[] = "Needed by Dark Forces";
1417 static const char h_gpu_9[] = "better g-colors, worse textures";
1418 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1420 static menu_entry e_menu_plugin_gpu_peops[] =
1422 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1423 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1424 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1425 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1426 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1427 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1428 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1429 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1430 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1431 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1435 static int menu_loop_plugin_gpu_peops(int id, int keys)
1438 me_loop(e_menu_plugin_gpu_peops, &sel);
1442 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1443 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1444 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1446 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1449 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1450 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1451 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1452 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1453 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1454 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1455 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1456 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1457 mee_label ("Fixes/hacks:"),
1458 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1459 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1460 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1461 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1462 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1463 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1464 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1465 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1466 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1467 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1468 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1472 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1475 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1479 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1480 static const char h_spu_volboost[] = "Large values cause distortion";
1481 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1482 "This is inaccurate and breaks games";
1484 static menu_entry e_menu_plugin_spu[] =
1486 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1487 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1488 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1489 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1490 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1494 static int menu_loop_plugin_spu(int id, int keys)
1497 me_loop(e_menu_plugin_spu, &sel);
1501 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1502 "savestates and can't be changed there. Must save\n"
1503 "config and reload the game for change to take effect";
1504 static const char h_plugin_gpu[] =
1506 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1508 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1509 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1510 "gpu_senquack is more accurate but slower\n"
1511 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1512 "must save config and reload the game if changed";
1513 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1514 "must save config and reload the game if changed";
1515 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1516 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1517 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1518 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1519 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1521 static menu_entry e_menu_plugin_options[] =
1523 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1524 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1525 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1529 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1530 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1531 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1532 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1533 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1537 static menu_entry e_menu_main2[];
1539 static int menu_loop_plugin_options(int id, int keys)
1542 me_loop(e_menu_plugin_options, &sel);
1544 // sync BIOS/plugins
1545 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1546 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1547 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1548 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1553 // ------------ adv options menu ------------
1555 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1556 "(lower value - less work for the emu, may be faster)";
1557 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1558 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1559 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1560 static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1562 static menu_entry e_menu_speed_hacks[] =
1564 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1565 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1566 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1567 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1568 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1572 static int menu_loop_speed_hacks(int id, int keys)
1575 me_loop(e_menu_speed_hacks, &sel);
1579 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1580 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1581 "(green: normal, red: fmod, blue: noise)";
1582 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1583 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1584 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1585 "(proper .cue/.bin dump is needed otherwise)";
1586 //static const char h_cfg_sio[] = "You should not need this, breaks games";
1587 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1588 //static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1589 // "(timing hack, breaks other games)";
1590 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1591 "(timing hack, breaks other games)";
1592 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1593 "Might be useful to overcome some dynarec bugs";
1594 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1595 "must reload game for any change to take effect";
1596 #ifdef ICACHE_EMULATION
1597 static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1598 "Note: This breaks the PAL version of Spyro 2.";
1601 static menu_entry e_menu_adv_options[] =
1603 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1604 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1605 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1606 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1607 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1608 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1609 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1610 #ifdef ICACHE_EMULATION
1611 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1613 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1614 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1615 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1616 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1620 static int menu_loop_adv_options(int id, int keys)
1623 me_loop(e_menu_adv_options, &sel);
1627 // ------------ options menu ------------
1629 static int mh_restore_defaults(int id, int keys)
1631 menu_set_defconfig();
1632 menu_update_msg("defaults restored");
1636 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1637 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1639 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1640 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1641 "loading state or both";
1643 static const char h_restore_def[] = "Switches back to default / recommended\n"
1645 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1647 static menu_entry e_menu_options[] =
1649 // mee_range ("Save slot", 0, state_slot, 0, 9),
1650 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1651 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1652 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1653 mee_enum ("Region", 0, region, men_region),
1654 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1656 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1658 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1660 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1661 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1662 mee_handler ("[Advanced]", menu_loop_adv_options),
1663 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1664 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1665 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1669 static int menu_loop_options(int id, int keys)
1673 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1674 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1675 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1677 me_loop(e_menu_options, &sel);
1682 // ------------ debug menu ------------
1684 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1686 int w = min(g_menuscreen_w, 1024);
1687 int h = min(g_menuscreen_h, 512);
1688 u16 *d = g_menuscreen_ptr;
1689 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1693 gpuf->ulFreezeVersion = 1;
1694 if (GPU_freeze != NULL)
1695 GPU_freeze(1, gpuf);
1697 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1698 bgr555_to_rgb565(d, s, w * 2);
1700 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1701 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1702 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1703 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1704 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1707 static void debug_menu_loop(void)
1709 int inp, df_x = 0, df_y = 0;
1712 gpuf = malloc(sizeof(*gpuf));
1718 menu_draw_begin(0, 1);
1719 draw_frame_debug(gpuf, df_x, df_y);
1722 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1723 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1724 if (inp & PBTN_MBACK) break;
1725 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1726 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1727 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1728 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1734 // --------- memcard manager ---------
1736 static void draw_mc_icon(int dx, int dy, const u16 *s)
1741 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1743 for (y = 0; y < 16; y++, s += 16) {
1744 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1745 for (x = 0; x < 16; x++) {
1747 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1748 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1754 static void draw_mc_bg(void)
1756 McdBlock *blocks1, *blocks2;
1760 blocks1 = malloc(15 * sizeof(blocks1[0]));
1761 blocks2 = malloc(15 * sizeof(blocks1[0]));
1762 if (blocks1 == NULL || blocks2 == NULL)
1765 for (i = 0; i < 15; i++) {
1766 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1767 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1770 menu_draw_begin(1, 1);
1772 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1774 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1778 maxicons = g_menuscreen_h / 32;
1781 row2 = g_menuscreen_w / 2;
1782 for (i = 0; i < maxicons; i++) {
1783 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1784 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1786 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1787 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1790 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1798 static void handle_memcard_sel(void)
1800 strcpy(Config.Mcd1, "none");
1801 if (memcard1_sel != 0)
1802 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1803 strcpy(Config.Mcd2, "none");
1804 if (memcard2_sel != 0)
1805 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1806 LoadMcds(Config.Mcd1, Config.Mcd2);
1810 static menu_entry e_memcard_options[] =
1812 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1813 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1817 static int menu_loop_memcards(int id, int keys)
1823 memcard1_sel = memcard2_sel = 0;
1824 p = strrchr(Config.Mcd1, '/');
1826 for (i = 0; memcards[i] != NULL; i++)
1827 if (strcmp(p + 1, memcards[i]) == 0)
1828 { memcard1_sel = i; break; }
1829 p = strrchr(Config.Mcd2, '/');
1831 for (i = 0; memcards[i] != NULL; i++)
1832 if (strcmp(p + 1, memcards[i]) == 0)
1833 { memcard2_sel = i; break; }
1835 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1837 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1842 // ------------ cheats menu ------------
1844 static void draw_cheatlist(int sel)
1846 int max_cnt, start, i, pos, active;
1848 max_cnt = g_menuscreen_h / me_sfont_h;
1849 start = max_cnt / 2 - sel;
1851 menu_draw_begin(1, 1);
1853 for (i = 0; i < NumCheats; i++) {
1855 if (pos < 0) continue;
1856 if (pos >= max_cnt) break;
1857 active = Cheats[i].Enabled;
1858 smalltext_out16(14, pos * me_sfont_h,
1859 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1860 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1861 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1865 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1867 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1871 static void menu_loop_cheats(void)
1873 static int menu_sel = 0;
1878 draw_cheatlist(menu_sel);
1879 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1880 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1881 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1882 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1883 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1884 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1885 if (inp & PBTN_MOK) { // action
1886 if (menu_sel < NumCheats)
1887 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1890 if (inp & PBTN_MBACK)
1895 // --------- main menu help ----------
1897 static void menu_bios_warn(void)
1900 static const char msg[] =
1901 "You don't seem to have copied any BIOS\n"
1903 MENU_BIOS_PATH "\n\n"
1905 "While many games work fine with fake\n"
1906 "(HLE) BIOS, others (like MGS and FF8)\n"
1907 "require BIOS to work.\n"
1908 "After copying the file, you'll also need\n"
1909 "to select it in the emu's menu:\n"
1910 "options->[BIOS/Plugins]\n\n"
1911 "The file is usually named SCPH1001.BIN,\n"
1912 "but other not compressed files can be\n"
1914 "Press %s or %s to continue";
1915 char tmp_msg[sizeof(msg) + 64];
1917 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1918 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1921 draw_menu_message(tmp_msg, NULL);
1923 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1924 if (inp & (PBTN_MBACK|PBTN_MOK))
1929 // ------------ main menu ------------
1931 static menu_entry e_menu_main[];
1933 static void draw_frame_main(void)
1942 if (CdromId[0] != 0) {
1943 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1944 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1945 Config.HLE ? "HLE" : "BIOS");
1946 smalltext_out16(4, 1, buff, 0x105f);
1950 capacity = plat_target_bat_capacity_get();
1952 tmp = localtime(<ime);
1953 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1954 if (capacity >= 0) {
1955 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1960 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1964 static void draw_frame_credits(void)
1966 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1969 static const char credits_text[] =
1971 "(C) 1999-2003 PCSX Team\n"
1972 "(C) 2005-2009 PCSX-df Team\n"
1973 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1974 "ARM recompiler (C) 2009-2011 Ari64\n"
1976 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1978 "PEOpS GPU and SPU by Pete Bernert\n"
1979 " and the P.E.Op.S. team\n"
1980 "PCSX4ALL plugin by PCSX4ALL team\n"
1981 " Chui, Franxis, Unai\n\n"
1982 "integration, optimization and\n"
1983 " frontend (C) 2010-2015 notaz\n";
1985 static int reset_game(void)
1988 if (bios_sel == 0 && !Config.HLE)
1994 if (CheckCdrom() != -1) {
2000 static int reload_plugins(const char *cdimg)
2006 set_cd_image(cdimg);
2008 pcnt_hook_plugins();
2010 if (OpenPlugins() == -1) {
2011 menu_update_msg("failed to open plugins");
2014 plugin_call_rearmed_cbs();
2016 cdrIsoMultidiskCount = 1;
2018 CdromLabel[0] = '\0';
2023 static int run_bios(void)
2029 if (reload_plugins(NULL) != 0)
2037 static int run_exe(void)
2039 const char *exts[] = { "exe", NULL };
2042 fname = menu_loop_romsel(last_selected_fname,
2043 sizeof(last_selected_fname), exts, NULL);
2048 if (reload_plugins(NULL) != 0)
2052 if (Load(fname) != 0) {
2053 menu_update_msg("exe load failed, bad file?");
2062 static int run_cd_image(const char *fname)
2064 int autoload_state = g_autostateld_opt;
2067 reload_plugins(fname);
2069 // always autodetect, menu_sync_config will override as needed
2072 if (CheckCdrom() == -1) {
2073 // Only check the CD if we are starting the console with a CD
2075 menu_update_msg("unsupported/invalid CD image");
2081 // Read main executable directly from CDRom and start it
2082 if (LoadCdrom() == -1) {
2084 menu_update_msg("failed to load CD image");
2091 if (autoload_state) {
2092 unsigned int newest = 0;
2093 int time, slot, newest_slot = -1;
2095 for (slot = 0; slot < 10; slot++) {
2096 if (emu_check_save_file(slot, &time)) {
2097 if ((unsigned int)time > newest) {
2104 if (newest_slot >= 0) {
2105 lprintf("autoload slot %d\n", newest_slot);
2106 emu_load_state(newest_slot);
2109 lprintf("no save to autoload.\n");
2116 static int romsel_run(void)
2118 int prev_gpu, prev_spu;
2121 fname = menu_loop_romsel(last_selected_fname,
2122 sizeof(last_selected_fname), filter_exts,
2123 optional_cdimg_filter);
2127 printf("selected file: %s\n", fname);
2129 new_dynarec_clear_full();
2131 if (run_cd_image(fname) != 0)
2134 prev_gpu = gpu_plugsel;
2135 prev_spu = spu_plugsel;
2136 if (menu_load_config(1) != 0)
2137 menu_load_config(0);
2139 // check for plugin changes, have to repeat
2140 // loading if game config changed plugins to reload them
2141 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2142 printf("plugin change detected, reloading plugins..\n");
2143 if (run_cd_image(fname) != 0)
2147 strcpy(last_selected_fname, fname);
2148 menu_do_last_cd_img(0);
2152 static int swap_cd_image(void)
2156 fname = menu_loop_romsel(last_selected_fname,
2157 sizeof(last_selected_fname), filter_exts,
2158 optional_cdimg_filter);
2162 printf("selected file: %s\n", fname);
2165 CdromLabel[0] = '\0';
2167 set_cd_image(fname);
2168 if (ReloadCdromPlugin() < 0) {
2169 menu_update_msg("failed to load cdr plugin");
2172 if (CDR_open() < 0) {
2173 menu_update_msg("failed to open cdr plugin");
2177 SetCdOpenCaseTime(time(NULL) + 2);
2180 strcpy(last_selected_fname, fname);
2184 static int swap_cd_multidisk(void)
2186 cdrIsoMultidiskSelect++;
2188 CdromLabel[0] = '\0';
2191 if (CDR_open() < 0) {
2192 menu_update_msg("failed to open cdr plugin");
2196 SetCdOpenCaseTime(time(NULL) + 2);
2202 static void load_pcsx_cht(void)
2204 static const char *exts[] = { "cht", NULL };
2208 fname = menu_loop_romsel(last_selected_fname,
2209 sizeof(last_selected_fname), exts, NULL);
2213 printf("selected cheat file: %s\n", fname);
2216 if (NumCheats == 0 && NumCodes == 0)
2217 menu_update_msg("failed to load cheats");
2219 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2220 menu_update_msg(msg);
2222 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2225 static int main_menu_handler(int id, int keys)
2229 case MA_MAIN_RESUME_GAME:
2233 case MA_MAIN_SAVE_STATE:
2235 return menu_loop_savestate(0);
2237 case MA_MAIN_LOAD_STATE:
2239 return menu_loop_savestate(1);
2241 case MA_MAIN_RESET_GAME:
2242 if (ready_to_go && reset_game() == 0)
2245 case MA_MAIN_LOAD_ROM:
2246 if (romsel_run() == 0)
2249 case MA_MAIN_SWAP_CD:
2250 if (swap_cd_image() == 0)
2253 case MA_MAIN_SWAP_CD_MULTI:
2254 if (swap_cd_multidisk() == 0)
2257 case MA_MAIN_RUN_BIOS:
2258 if (run_bios() == 0)
2261 case MA_MAIN_RUN_EXE:
2265 case MA_MAIN_CHEATS:
2268 case MA_MAIN_LOAD_CHEATS:
2271 case MA_MAIN_CREDITS:
2272 draw_menu_message(credits_text, draw_frame_credits);
2273 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2276 emu_core_ask_exit();
2279 lprintf("%s: something unknown selected\n", __FUNCTION__);
2286 static menu_entry e_menu_main2[] =
2288 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2289 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2290 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2291 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2292 mee_handler ("Memcard manager", menu_loop_memcards),
2293 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2297 static int main_menu2_handler(int id, int keys)
2301 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2302 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2303 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2304 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2306 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2309 static const char h_extra[] = "Change CD, manage memcards..\n";
2311 static menu_entry e_menu_main[] =
2315 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2316 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2317 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2318 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2319 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2320 mee_handler ("Options", menu_loop_options),
2321 mee_handler ("Controls", menu_loop_keyconfig),
2322 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2323 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2324 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2325 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2329 // ----------------------------
2331 static void menu_leave_emu(void);
2333 void menu_loop(void)
2335 static int warned_about_bios = 0;
2340 if (config_save_counter == 0) {
2342 if (bioses[1] != NULL) {
2343 // autoselect BIOS to make user's life easier
2344 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2347 else if (!warned_about_bios) {
2349 warned_about_bios = 1;
2353 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2354 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2355 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2356 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2357 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2359 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2362 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2363 } while (!ready_to_go && !g_emu_want_quit);
2365 /* wait until menu, ok, back is released */
2366 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2369 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2374 static int qsort_strcmp(const void *p1, const void *p2)
2376 char * const *s1 = (char * const *)p1;
2377 char * const *s2 = (char * const *)p2;
2378 return strcasecmp(*s1, *s2);
2381 static void scan_bios_plugins(void)
2383 char fname[MAXPATHLEN];
2385 int bios_i, gpu_i, spu_i, mc_i;
2390 gpu_plugins[0] = "builtin_gpu";
2391 spu_plugins[0] = "builtin_spu";
2392 memcards[0] = "(none)";
2393 bios_i = gpu_i = spu_i = mc_i = 1;
2395 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2396 dir = opendir(fname);
2398 perror("scan_bios_plugins bios opendir");
2413 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2416 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2417 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2418 printf("bad BIOS file: %s\n", ent->d_name);
2422 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2423 bioses[bios_i++] = strdup(ent->d_name);
2427 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2433 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2434 dir = opendir(fname);
2436 perror("scan_bios_plugins plugins opendir");
2450 p = strstr(ent->d_name, ".so");
2454 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2455 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2457 fprintf(stderr, "%s\n", dlerror());
2461 // now what do we have here?
2462 tmp = dlsym(h, "GPUinit");
2465 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2466 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2470 tmp = dlsym(h, "SPUinit");
2473 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2474 spu_plugins[spu_i++] = strdup(ent->d_name);
2478 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2485 dir = opendir("." MEMCARD_DIR);
2487 perror("scan_bios_plugins memcards opendir");
2502 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2505 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2506 if (stat(fname, &st) != 0) {
2507 printf("bad memcard file: %s\n", ent->d_name);
2511 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2512 memcards[mc_i++] = strdup(ent->d_name);
2516 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2520 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2525 void menu_init(void)
2527 char buff[MAXPATHLEN];
2530 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2532 scan_bios_plugins();
2535 menu_set_defconfig();
2536 menu_load_config(0);
2537 menu_do_last_cd_img(1);
2542 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2543 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2544 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2545 fprintf(stderr, "OOM\n");
2549 emu_make_path(buff, "skin/background.png", sizeof(buff));
2550 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2552 i = plat_target.cpu_clock_set != NULL
2553 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2554 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2556 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2557 e_menu_gfx_options[i].data = plat_target.vout_methods;
2558 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2559 plat_target.vout_methods != NULL);
2561 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2562 e_menu_gfx_options[i].data = plat_target.hwfilters;
2563 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2564 plat_target.hwfilters != NULL);
2566 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2567 plat_target.gamma_set != NULL);
2569 #ifdef HAVE_PRE_ARMV7
2570 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2572 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2573 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2574 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2575 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2576 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2577 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2578 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2581 void menu_notify_mode_change(int w, int h, int bpp)
2585 last_vout_bpp = bpp;
2588 static void menu_leave_emu(void)
2590 if (GPU_close != NULL) {
2591 int ret = GPU_close();
2593 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2596 plat_video_menu_enter(ready_to_go);
2598 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2599 if (pl_vout_buf != NULL && ready_to_go) {
2600 int x = max(0, g_menuscreen_w - last_vout_w);
2601 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2602 int w = min(g_menuscreen_w, last_vout_w);
2603 int h = min(g_menuscreen_h, last_vout_h);
2604 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2605 char *s = pl_vout_buf;
2607 if (last_vout_bpp == 16) {
2608 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2609 menu_darken_bg(d, s, w, 0);
2612 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2613 rgb888_to_rgb565(d, s, w * 3);
2614 menu_darken_bg(d, d, w, 0);
2620 cpu_clock = plat_target_cpu_clock_get();
2623 void menu_prepare_emu(void)
2625 R3000Acpu *prev_cpu = psxCpu;
2627 plat_video_menu_leave();
2630 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2634 if (psxCpu != prev_cpu) {
2635 prev_cpu->Shutdown();
2637 // note that this does not really reset, just clears drc caches
2641 psxCpu->ApplyConfig();
2643 // core doesn't care about Config.Cdda changes,
2644 // so handle them manually here
2650 plat_target_cpu_clock_set(cpu_clock);
2652 // push config to GPU plugin
2653 plugin_call_rearmed_cbs();
2655 if (GPU_open != NULL) {
2656 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2658 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2664 void menu_update_msg(const char *msg)
2666 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2667 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2669 menu_error_time = plat_get_ticks_ms();
2670 lprintf("msg: %s\n", menu_error_msg);
2673 void menu_finish(void)
2675 if (cpu_clock_st > 0)
2676 plat_target_cpu_clock_set(cpu_clock_st);