2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
21 #include "plugin_lib.h"
23 #include "common/plat.h"
24 #include "../libpcsxcore/misc.h"
25 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
29 #define array_size(x) (sizeof(x) / sizeof(x[0]))
62 static int last_psx_w, last_psx_h, last_psx_bpp;
63 static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
64 static char rom_fname_reload[MAXPATHLEN];
65 static char last_selected_fname[MAXPATHLEN];
69 // from softgpu plugin
70 extern int iUseDither;
71 extern int UseFrameSkip;
72 extern uint32_t dwActFixes;
73 extern float fFrameRateHz;
74 extern int dwFrameRateTicks;
77 extern int iUseReverb;
78 extern int iUseInterpolation;
80 extern int iSPUIRQWait;
83 static const char *bioses[24];
84 static const char *gpu_plugins[16];
85 static const char *spu_plugins[16];
86 static int bios_sel, gpu_plugsel, spu_plugsel;
89 static int min(int x, int y) { return x < y ? x : y; }
90 static int max(int x, int y) { return x > y ? x : y; }
92 void emu_make_path(char *buff, const char *end, int size)
96 end_len = strlen(end);
97 pos = plat_get_root_dir(buff, size);
98 strncpy(buff + pos, end, size - pos);
100 if (pos + end_len > size - 1)
101 printf("Warning: path truncated: %s\n", buff);
104 static int emu_check_save_file(int slot)
106 char fname[MAXPATHLEN];
109 ret = get_state_filename(fname, sizeof(fname), slot);
113 ret = CheckState(fname);
114 return ret == 0 ? 1 : 0;
117 static int emu_save_load_game(int load, int sram)
119 char fname[MAXPATHLEN];
122 ret = get_state_filename(fname, sizeof(fname), state_slot);
127 ret = LoadState(fname);
129 // reflect hle/bios mode from savestate
132 else if (bios_sel == 0 && bioses[1] != NULL)
133 // XXX: maybe find the right bios instead
137 ret = SaveState(fname);
142 // propagate menu settings to the emu vars
143 static void menu_sync_config(void)
148 Config.PsxType = region - 1;
150 pl_frame_interval = Config.PsxType ? 20000 : 16667;
152 // used by P.E.Op.S. frameskip code
153 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
154 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
157 static void menu_set_defconfig(void)
163 Config.Xa = Config.Cdda = Config.Sio =
164 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
166 iUseDither = UseFrameSkip = 0;
170 iUseInterpolation = 1;
171 iXAPitch = iSPUIRQWait = 0;
177 #define CE_CONFIG_STR(val) \
178 { #val, 0, Config.val }
180 #define CE_CONFIG_VAL(val) \
181 { #val, sizeof(Config.val), &Config.val }
183 #define CE_STR(val) \
186 #define CE_INTVAL(val) \
187 { #val, sizeof(val), &val }
189 static const struct {
197 // CE_CONFIG_STR(Cdr),
202 CE_CONFIG_VAL(Debug),
203 CE_CONFIG_VAL(PsxOut),
204 CE_CONFIG_VAL(SpuIrq),
205 CE_CONFIG_VAL(RCntFix),
206 CE_CONFIG_VAL(VSyncWA),
210 CE_INTVAL(g_layer_x),
211 CE_INTVAL(g_layer_y),
212 CE_INTVAL(g_layer_w),
213 CE_INTVAL(g_layer_h),
215 CE_INTVAL(state_slot),
216 CE_INTVAL(cpu_clock),
218 CE_INTVAL(iUseDither),
219 CE_INTVAL(UseFrameSkip),
220 CE_INTVAL(dwActFixes),
221 CE_INTVAL(iUseReverb),
222 CE_INTVAL(iUseInterpolation),
224 CE_INTVAL(iSPUIRQWait),
225 CE_INTVAL(iUseTimer),
228 static char *get_cd_label(void)
230 static char trimlabel[33];
233 strncpy(trimlabel, CdromLabel, 32);
235 for (j = 31; j >= 0; j--)
236 if (trimlabel[j] == ' ')
242 static void make_cfg_fname(char *buf, size_t size, int is_game)
245 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
247 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
250 static int menu_write_config(int is_game)
252 char cfgfile[MAXPATHLEN];
256 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
257 f = fopen(cfgfile, "w");
259 printf("menu_write_config: failed to open: %s\n", cfgfile);
263 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
264 fprintf(f, "%s = ", config_data[i].name);
265 switch (config_data[i].len) {
267 fprintf(f, "%s\n", (char *)config_data[i].val);
270 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
273 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
276 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
279 printf("menu_write_config: unhandled len %d for %s\n",
280 config_data[i].len, config_data[i].name);
286 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
292 static void parse_str_val(char *cval, const char *src)
295 strncpy(cval, src, MAXPATHLEN);
296 cval[MAXPATHLEN - 1] = 0;
297 tmp = strchr(cval, '\n');
299 tmp = strchr(cval, '\r');
304 static int menu_load_config(int is_game)
306 char cfgfile[MAXPATHLEN];
312 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
313 f = fopen(cfgfile, "r");
315 printf("menu_load_config: failed to open: %s\n", cfgfile);
319 fseek(f, 0, SEEK_END);
322 printf("bad size %ld: %s\n", size, cfgfile);
326 cfg = malloc(size + 1);
330 fseek(f, 0, SEEK_SET);
331 if (fread(cfg, 1, size, f) != size) {
332 printf("failed to read: %s\n", cfgfile);
337 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
341 tmp = strstr(cfg, config_data[i].name);
344 tmp += strlen(config_data[i].name);
345 if (strncmp(tmp, " = ", 3) != 0)
349 if (config_data[i].len == 0) {
350 parse_str_val(config_data[i].val, tmp);
355 val = strtoul(tmp, &tmp2, 16);
356 if (tmp2 == NULL || tmp == tmp2)
357 continue; // parse failed
359 switch (config_data[i].len) {
361 *(u8 *)config_data[i].val = val;
364 *(u16 *)config_data[i].val = val;
367 *(u32 *)config_data[i].val = val;
370 printf("menu_load_config: unhandled len %d for %s\n",
371 config_data[i].len, config_data[i].name);
377 char *tmp = strstr(cfg, "lastcdimg = ");
380 parse_str_val(last_selected_fname, tmp);
387 for (i = bios_sel = 0; bioses[i] != NULL; i++)
388 if (strcmp(Config.Bios, bioses[i]) == 0)
389 { bios_sel = i; break; }
391 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
392 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
393 { gpu_plugsel = i; break; }
395 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
396 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
397 { spu_plugsel = i; break; }
407 // rrrr rggg gggb bbbb
408 static unsigned short fname2color(const char *fname)
410 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
411 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
412 const char *ext = strrchr(fname, '.');
417 for (i = 0; i < array_size(cdimg_exts); i++)
418 if (strcasecmp(ext, cdimg_exts[i]) == 0)
420 for (i = 0; i < array_size(other_exts); i++)
421 if (strcasecmp(ext, other_exts[i]) == 0)
426 static void draw_savestate_bg(int slot);
428 #define MENU_ALIGN_LEFT
429 #define menu_init menu_init_common
430 #include "common/menu.c"
433 // a bit of black magic here
434 static void draw_savestate_bg(int slot)
436 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
437 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
439 char fname[MAXPATHLEN];
446 ret = get_state_filename(fname, sizeof(fname), slot);
450 f = gzopen(fname, "rb");
454 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
455 fprintf(stderr, "gzseek failed\n");
460 gpu = malloc(sizeof(*gpu));
466 ret = gzread(f, gpu, sizeof(*gpu));
468 if (ret != sizeof(*gpu)) {
469 fprintf(stderr, "gzread failed\n");
473 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
475 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
476 goto out; // disabled || 24bpp (NYET)
478 x = gpu->ulControl[5] & 0x3ff;
479 y = (gpu->ulControl[5] >> 10) & 0x1ff;
480 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
481 w = psx_widths[(gpu->ulStatus >> 16) & 7];
482 tmp = gpu->ulControl[7];
483 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
484 if (gpu->ulStatus & 0x80000) // doubleheight
487 x = max(0, g_menuscreen_w - w) & ~3;
488 y = max(0, g_menuscreen_h / 2 - h / 2);
489 w = min(g_menuscreen_w, w);
490 h = min(g_menuscreen_h, h);
491 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
493 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
494 bgr555_to_rgb565(d, s, w * 2);
500 // ---------- pandora specific -----------
502 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
503 static char **pnd_filter_list;
505 static int get_cpu_clock(void)
509 f = fopen("/proc/pandora/cpu_mhz_max", "r");
511 fscanf(f, "%d", &ret);
517 static void apply_cpu_clock(void)
521 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
522 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
523 pnd_script_base, cpu_clock);
528 static void apply_filter(int which)
534 if (pnd_filter_list == NULL || which == old)
537 for (i = 0; i < which; i++)
538 if (pnd_filter_list[i] == NULL)
541 if (pnd_filter_list[i] == NULL)
544 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
549 static menu_entry e_menu_gfx_options[];
551 static void pnd_menu_init(void)
559 cpu_clock_st = cpu_clock = get_cpu_clock();
561 dir = opendir("/etc/pandora/conf/dss_fir");
563 perror("filter opendir");
576 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
585 mfilters = calloc(count + 1, sizeof(mfilters[0]));
586 if (mfilters == NULL)
590 for (i = 0; (ent = readdir(dir)); ) {
593 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
596 len = strlen(ent->d_name);
598 // skip pre-HF5 extra files
599 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
601 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
604 // have to cut "_up_h" for pre-HF5
605 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
608 if (len > sizeof(buff) - 1)
611 strncpy(buff, ent->d_name, len);
613 mfilters[i] = strdup(buff);
614 if (mfilters[i] != NULL)
619 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
620 e_menu_gfx_options[i].data = (void *)mfilters;
621 pnd_filter_list = mfilters;
624 void menu_finish(void)
626 cpu_clock = cpu_clock_st;
630 // -------------- key config --------------
632 me_bind_action me_ctrl_actions[] =
634 { "UP ", 1 << DKEY_UP},
635 { "DOWN ", 1 << DKEY_DOWN },
636 { "LEFT ", 1 << DKEY_LEFT },
637 { "RIGHT ", 1 << DKEY_RIGHT },
638 { "TRIANGLE", 1 << DKEY_TRIANGLE },
639 { "CIRCLE ", 1 << DKEY_CIRCLE },
640 { "CROSS ", 1 << DKEY_CROSS },
641 { "SQUARE ", 1 << DKEY_SQUARE },
642 { "L1 ", 1 << DKEY_L1 },
643 { "R1 ", 1 << DKEY_R1 },
644 { "L2 ", 1 << DKEY_L2 },
645 { "R2 ", 1 << DKEY_R2 },
646 { "START ", 1 << DKEY_START },
647 { "SELECT ", 1 << DKEY_SELECT },
651 me_bind_action emuctrl_actions[] =
654 { "Load State ", PEV_STATE_LOAD },
655 { "Save State ", PEV_STATE_SAVE },
656 { "Prev Save Slot ", PEV_SSLOT_PREV },
657 { "Next Save Slot ", PEV_SSLOT_NEXT },
659 { "Enter Menu ", PEV_MENU },
663 static int key_config_loop_wrap(int id, int keys)
666 case MA_CTRL_PLAYER1:
667 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
669 case MA_CTRL_PLAYER2:
670 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
673 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
681 static const char *mgn_dev_name(int id, int *offs)
683 const char *name = NULL;
686 if (id == MA_CTRL_DEV_FIRST)
689 for (; it < IN_MAX_DEVS; it++) {
690 name = in_get_dev_name(it, 1, 1);
699 static const char *mgn_saveloadcfg(int id, int *offs)
704 static int mh_savecfg(int id, int keys)
706 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
707 me_update_msg("config saved");
709 me_update_msg("failed to write config");
714 static menu_entry e_menu_keyconfig[] =
716 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
717 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
718 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
719 // mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
720 // mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
722 mee_label ("Input devices:"),
723 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
724 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
725 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
726 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
727 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
728 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
729 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
733 static int menu_loop_keyconfig(int id, int keys)
737 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
738 me_loop(e_menu_keyconfig, &sel, NULL);
742 // ------------ gfx options menu ------------
744 static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
745 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
746 "using d-pad or move it using R+d-pad";
747 static const char *men_dummy[] = { NULL };
749 static int menu_loop_cscaler(int id, int keys)
753 scaling = SCALE_CUSTOM;
755 omap_enable_layer(1);
760 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
761 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
762 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
765 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
766 if (inp & PBTN_UP) g_layer_y--;
767 if (inp & PBTN_DOWN) g_layer_y++;
768 if (inp & PBTN_LEFT) g_layer_x--;
769 if (inp & PBTN_RIGHT) g_layer_x++;
770 if (!(inp & PBTN_R)) {
771 if (inp & PBTN_UP) g_layer_h += 2;
772 if (inp & PBTN_DOWN) g_layer_h -= 2;
773 if (inp & PBTN_LEFT) g_layer_w += 2;
774 if (inp & PBTN_RIGHT) g_layer_w -= 2;
776 if (inp & (PBTN_MOK|PBTN_MBACK))
779 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
780 if (g_layer_x < 0) g_layer_x = 0;
781 if (g_layer_x > 640) g_layer_x = 640;
782 if (g_layer_y < 0) g_layer_y = 0;
783 if (g_layer_y > 420) g_layer_y = 420;
784 if (g_layer_w < 160) g_layer_w = 160;
785 if (g_layer_h < 60) g_layer_h = 60;
786 if (g_layer_x + g_layer_w > 800)
787 g_layer_w = 800 - g_layer_x;
788 if (g_layer_y + g_layer_h > 480)
789 g_layer_h = 480 - g_layer_y;
790 omap_enable_layer(1);
794 omap_enable_layer(0);
799 static menu_entry e_menu_gfx_options[] =
801 mee_enum ("Scaler", 0, scaling, men_scaler),
802 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
803 // mee_onoff ("Vsync", 0, vsync, 1),
804 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
808 static int menu_loop_gfx_options(int id, int keys)
812 me_loop(e_menu_gfx_options, &sel, NULL);
817 // ------------ bios/plugins ------------
819 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
820 static const char h_gpu_0[] = "Needed for Chrono Cross";
821 static const char h_gpu_1[] = "Capcom fighting games";
822 static const char h_gpu_2[] = "Black screens in Lunar";
823 static const char h_gpu_3[] = "Compatibility mode";
824 static const char h_gpu_6[] = "Pandemonium 2";
825 static const char h_gpu_7[] = "Skip every second frame";
826 static const char h_gpu_8[] = "Needed by Dark Forces";
827 static const char h_gpu_9[] = "better g-colors, worse textures";
828 static const char h_gpu_10[] = "Toggle busy flags after drawing";
830 static menu_entry e_menu_plugin_gpu[] =
832 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
833 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
834 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
835 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
836 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
837 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
838 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
839 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
840 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
841 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
845 static int menu_loop_plugin_gpu(int id, int keys)
848 me_loop(e_menu_plugin_gpu, &sel, NULL);
852 static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
853 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
854 static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
855 static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
857 static menu_entry e_menu_plugin_spu[] =
859 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
860 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
861 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
862 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
863 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
867 static int menu_loop_plugin_spu(int id, int keys)
870 me_loop(e_menu_plugin_spu, &sel, NULL);
874 static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
875 "Must save config and reload the game\n"
876 "for change to take effect";
877 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
878 "for plugin change to take effect";
879 static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
880 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
882 static menu_entry e_menu_plugin_options[] =
884 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
885 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
886 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
887 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
888 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
892 static menu_entry e_menu_main[];
894 static int menu_loop_plugin_options(int id, int keys)
897 me_loop(e_menu_plugin_options, &sel, NULL);
900 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
901 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
902 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
903 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
908 // ------------ adv options menu ------------
910 static const char h_cfg_cpul[] = "Shows CPU usage in %%";
911 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
912 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
913 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
914 "(proper .cue/.bin dump is needed otherwise)";
915 static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
916 static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
917 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
918 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
919 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
920 "Might be useful to overcome some dynarec bugs";
922 static menu_entry e_menu_adv_options[] =
924 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
925 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
926 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
927 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
928 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
929 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
930 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
931 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
932 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
936 static int menu_loop_adv_options(int id, int keys)
939 me_loop(e_menu_adv_options, &sel, NULL);
943 // ------------ options menu ------------
945 static int mh_restore_defaults(int id, int keys)
947 menu_set_defconfig();
948 me_update_msg("defaults restored");
952 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
954 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
955 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
956 "loading state or both";
958 static const char h_restore_def[] = "Switches back to default / recommended\n"
961 static menu_entry e_menu_options[] =
963 // mee_range ("Save slot", 0, state_slot, 0, 9),
964 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
965 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
966 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
967 mee_enum ("Region", 0, region, men_region),
968 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
969 mee_handler ("[Display]", menu_loop_gfx_options),
970 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
971 mee_handler ("[Advanced]", menu_loop_adv_options),
972 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
973 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
974 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
978 static int menu_loop_options(int id, int keys)
983 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
984 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
985 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
987 me_loop(e_menu_options, &sel, NULL);
992 // ------------ debug menu ------------
994 static void draw_frame_debug(void)
996 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
999 static void debug_menu_loop(void)
1009 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1010 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1011 if (inp & PBTN_MBACK)
1016 // ------------ main menu ------------
1020 static void draw_frame_main(void)
1022 if (CdromId[0] != 0) {
1024 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
1025 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
1026 smalltext_out16(4, 1, buff, 0x105f);
1030 static void draw_frame_credits(void)
1032 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1035 const char *plat_get_credits(void)
1037 return "PCSX-ReARMed\n\n"
1038 "(C) 1999-2003 PCSX Team\n"
1039 "(C) 2005-2009 PCSX-df Team\n"
1040 "(C) 2009-2010 PCSX-Reloaded Team\n\n"
1041 "GPU and SPU code by Pete Bernert\n"
1042 " and the P.E.Op.S. team\n"
1043 "ARM recompiler (C) 2009-2010 Ari64\n"
1044 "PCSX4ALL plugins by PCSX4ALL team\n"
1045 " Chui, Franxis, Unai\n\n"
1046 "integration, optimization and\n"
1047 " frontend (C) 2010-2011 notaz\n";
1050 static int reset_game(void)
1053 if (bios_sel == 0 && !Config.HLE)
1059 if (CheckCdrom() != -1) {
1065 static int run_bios(void)
1071 pl_fbdev_buf = NULL;
1077 if (OpenPlugins() == -1) {
1078 me_update_msg("failed to open plugins");
1081 plugin_call_rearmed_cbs();
1084 CdromLabel[0] = '\0';
1092 static int run_cd_image(const char *fname)
1095 pl_fbdev_buf = NULL;
1098 set_cd_image(fname);
1101 if (OpenPlugins() == -1) {
1102 me_update_msg("failed to open plugins");
1105 plugin_call_rearmed_cbs();
1107 if (CheckCdrom() == -1) {
1108 // Only check the CD if we are starting the console with a CD
1110 me_update_msg("unsupported/invalid CD image");
1116 // Read main executable directly from CDRom and start it
1117 if (LoadCdrom() == -1) {
1119 me_update_msg("failed to load CD image");
1127 static int romsel_run(void)
1129 int prev_gpu, prev_spu;
1132 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1136 printf("selected file: %s\n", fname);
1138 if (run_cd_image(fname) != 0)
1141 prev_gpu = gpu_plugsel;
1142 prev_spu = spu_plugsel;
1143 if (menu_load_config(1) != 0)
1144 menu_load_config(0);
1146 // check for plugin changes, have to repeat
1147 // loading if game config changed plugins to reload them
1148 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1149 printf("plugin change detected, reloading plugins..\n");
1150 if (run_cd_image(fname) != 0)
1154 strcpy(last_selected_fname, rom_fname_reload);
1158 static int main_menu_handler(int id, int keys)
1162 case MA_MAIN_RESUME_GAME:
1166 case MA_MAIN_SAVE_STATE:
1168 return menu_loop_savestate(0);
1170 case MA_MAIN_LOAD_STATE:
1172 return menu_loop_savestate(1);
1174 case MA_MAIN_RESET_GAME:
1175 if (ready_to_go && reset_game() == 0)
1178 case MA_MAIN_LOAD_ROM:
1179 if (romsel_run() == 0)
1182 case MA_MAIN_RUN_BIOS:
1183 if (run_bios() == 0)
1186 case MA_MAIN_CREDITS:
1187 draw_menu_credits(draw_frame_credits);
1188 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1194 lprintf("%s: something unknown selected\n", __FUNCTION__);
1201 static menu_entry e_menu_main[] =
1205 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1206 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1207 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1208 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1209 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1210 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1211 mee_handler ("Options", menu_loop_options),
1212 mee_handler ("Controls", menu_loop_keyconfig),
1213 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1214 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1218 // ----------------------------
1220 static void menu_leave_emu(void);
1222 void menu_loop(void)
1228 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1229 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1230 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1231 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1232 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1234 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1237 me_loop(e_menu_main, &sel, draw_frame_main);
1238 } while (!ready_to_go);
1240 /* wait until menu, ok, back is released */
1241 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1244 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1249 static void scan_bios_plugins(void)
1251 char fname[MAXPATHLEN];
1253 int bios_i, gpu_i, spu_i;
1258 gpu_plugins[0] = "builtin_gpu";
1259 spu_plugins[0] = "builtin_spu";
1260 bios_i = gpu_i = spu_i = 1;
1262 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1263 dir = opendir(fname);
1265 perror("scan_bios_plugins bios opendir");
1280 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1283 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1284 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1285 printf("bad BIOS file: %s\n", ent->d_name);
1289 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1290 bioses[bios_i++] = strdup(ent->d_name);
1294 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1300 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1301 dir = opendir(fname);
1303 perror("scan_bios_plugins opendir");
1317 p = strstr(ent->d_name, ".so");
1321 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1322 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1324 fprintf(stderr, "%s\n", dlerror());
1328 // now what do we have here?
1329 tmp = dlsym(h, "GPUinit");
1332 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1333 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1337 tmp = dlsym(h, "SPUinit");
1340 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1341 spu_plugins[spu_i++] = strdup(ent->d_name);
1345 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1352 void menu_init(void)
1354 char buff[MAXPATHLEN];
1356 strcpy(last_selected_fname, "/media");
1358 scan_bios_plugins();
1362 menu_set_defconfig();
1363 menu_load_config(0);
1368 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1369 if (g_menubg_src_ptr == NULL)
1371 emu_make_path(buff, "skin/background.png", sizeof(buff));
1372 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1375 void menu_notify_mode_change(int w, int h, int bpp)
1381 if (scaling == SCALE_1_1) {
1382 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1383 g_layer_w = w; g_layer_h = h;
1387 static void menu_leave_emu(void)
1389 if (GPU_close != NULL) {
1390 int ret = GPU_close();
1392 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1395 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1396 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1397 int x = max(0, g_menuscreen_w - last_psx_w);
1398 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1399 int w = min(g_menuscreen_w, last_psx_w);
1400 int h = min(g_menuscreen_h, last_psx_h);
1401 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1402 u16 *s = pl_fbdev_buf;
1404 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1405 menu_darken_bg(d, s, w, 0);
1409 cpu_clock = get_cpu_clock();
1411 plat_video_menu_enter(ready_to_go);
1414 void menu_prepare_emu(void)
1416 R3000Acpu *prev_cpu = psxCpu;
1418 plat_video_menu_leave();
1422 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1425 g_layer_x = 80; g_layer_y = 0;
1426 g_layer_w = 640; g_layer_h = 480;
1428 case SCALE_FULLSCREEN:
1429 g_layer_x = 0; g_layer_y = 0;
1430 g_layer_w = 800; g_layer_h = 480;
1435 apply_filter(filter);
1439 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1440 if (psxCpu != prev_cpu)
1441 // note that this does not really reset, just clears drc caches
1444 // core doesn't care about Config.Cdda changes,
1445 // so handle them manually here
1451 if (GPU_open != NULL) {
1452 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1454 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1458 void me_update_msg(const char *msg)
1460 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1461 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1463 menu_error_time = plat_get_ticks_ms();
1464 lprintf("msg: %s\n", menu_error_msg);