4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
31 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
32 #include "../libpcsxcore/psemu_plugin_defs.h"
33 #include "../plugins/gpulib/cspace.h"
34 #include "../plugins/dfinput/externals.h"
36 int in_type1, in_type2;
37 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
38 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
39 int in_adev_is_nublike[2];
40 int in_keystate, in_state_gun;
41 int in_enable_vibration;
44 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
45 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
46 static int pl_vout_scale;
47 static int psx_w, psx_h, psx_bpp;
49 static int is_pal, frame_interval, frame_interval1024;
50 static int vsync_usec_time;
53 static __attribute__((noinline)) int get_cpu_ticks(void)
55 static unsigned long last_utime;
57 unsigned long utime, ret;
61 fd = open("/proc/self/stat", O_RDONLY);
62 lseek(fd, 0, SEEK_SET);
64 read(fd, buf, sizeof(buf));
65 buf[sizeof(buf) - 1] = 0;
67 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
68 ret = utime - last_utime;
73 static void print_msg(int h, int border)
75 if (pl_vout_bpp == 16)
76 basic_text_out16_nf(pl_vout_buf, pl_vout_w,
77 border + 2, h - 10, hud_msg);
80 static void print_fps(int h, int border)
82 if (pl_vout_bpp == 16)
83 basic_text_out16(pl_vout_buf, pl_vout_w,
84 border + 2, h - 10, "%2d %4.1f",
85 pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur);
88 static void print_cpu_usage(int w, int h, int border)
90 if (pl_vout_bpp == 16)
91 basic_text_out16(pl_vout_buf, pl_vout_w,
92 pl_vout_w - border - 28, h - 10,
93 "%3d", pl_rearmed_cbs.cpu_usage);
96 // draw 192x8 status of 24 sound channels
97 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
99 extern void spu_get_debug_info(int *chans_out, int *run_chans,
100 int *fmod_chans_out, int *noise_chans_out); // hack
101 int live_chans, run_chans, fmod_chans, noise_chans;
103 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
104 unsigned short *dest = (unsigned short *)pl_vout_buf +
105 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
106 unsigned short *d, p;
109 if (pl_vout_bpp != 16)
112 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
114 for (c = 0; c < 24; c++) {
116 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
117 (fmod_chans & (1<<c)) ? 0xf000 :
118 (noise_chans & (1<<c)) ? 0x001f :
120 for (y = 0; y < 8; y++, d += vout_w)
121 for (x = 0; x < 8; x++)
126 void pl_print_hud(int w, int h, int xborder)
131 xborder += (pl_vout_w - w) / 2;
133 if (g_opts & OPT_SHOWSPU)
134 draw_active_chans(w, h);
137 print_msg(h, xborder);
138 else if (g_opts & OPT_SHOWFPS)
139 print_fps(h, xborder);
141 if (g_opts & OPT_SHOWCPU)
142 print_cpu_usage(w, h, xborder);
145 /* update scaler target size according to user settings */
146 static void update_layer_size(int w, int h)
153 g_layer_w = w; g_layer_h = h;
157 if (h > g_menuscreen_h || (240 < h && h <= 360))
160 // 4:3 that prefers integer scaling
161 imult = g_menuscreen_h / h;
162 g_layer_w = w * imult;
163 g_layer_h = h * imult;
164 mult = (float)g_layer_w / (float)g_layer_h;
165 if (mult < 1.25f || mult > 1.666f)
166 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
167 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
172 mult = 240.0f / (float)h * 4.0f / 3.0f;
175 g_layer_w = mult * (float)g_menuscreen_h;
176 g_layer_h = g_menuscreen_h;
177 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
180 case SCALE_FULLSCREEN:
181 g_layer_w = g_menuscreen_w;
182 g_layer_h = g_menuscreen_h;
189 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
190 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
191 if (g_layer_x < 0) g_layer_x = 0;
192 if (g_layer_y < 0) g_layer_y = 0;
193 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
194 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
197 // XXX: this is platform specific really
198 static int resolution_ok(int w, int h)
200 return w <= 1024 && h <= 512;
203 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
205 int vout_w, vout_h, vout_bpp;
207 // special h handling, Wipeout likes to change it by 1-6
208 static int vsync_cnt_ms_prev;
209 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
211 vsync_cnt_ms_prev = vsync_cnt;
217 vout_bpp = psx_bpp = bpp;
222 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
228 // filter unavailable
234 if (pl_vout_buf != NULL && vout_w == pl_vout_w && vout_h == pl_vout_h
235 && vout_bpp == pl_vout_bpp)
238 update_layer_size(vout_w, vout_h);
240 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
241 if (pl_vout_buf == NULL)
242 fprintf(stderr, "failed to set mode %dx%d@%d\n",
243 vout_w, vout_h, psx_bpp);
247 pl_vout_bpp = vout_bpp;
250 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
253 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
255 static int doffs_old, clear_counter;
256 unsigned char *dest = pl_vout_buf;
257 const unsigned short *src = vram;
258 int dstride = pl_vout_w, h1 = h;
261 pcnt_start(PCNT_BLIT);
268 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
273 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
276 if (doffs > doffs_old)
280 if (clear_counter > 0) {
281 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
287 if (pl_rearmed_cbs.only_16bpp) {
288 for (; h1-- > 0; dest += dstride * 2, src += stride)
290 bgr888_to_rgb565(dest, src, w * 3);
295 dest += (doffs / 8) * 24;
297 for (; h1-- > 0; dest += dstride * 3, src += stride)
299 bgr888_to_rgb888(dest, src, w * 3);
304 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
306 neon_scale2x_16_16(src, (void *)dest, w,
307 stride * 2, dstride * 2, h1);
309 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
311 neon_eagle2x_16_16(src, (void *)dest, w,
312 stride * 2, dstride * 2, h1);
317 for (; h1-- > 0; dest += dstride * 2, src += stride)
319 bgr555_to_rgb565(dest, src, w * 2);
323 pl_print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
329 pl_vout_buf = plat_gvideo_flip();
330 pl_rearmed_cbs.flip_cnt++;
333 static int pl_vout_open(void)
337 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
340 plat_gvideo_open(is_pal);
342 gettimeofday(&now, 0);
343 vsync_usec_time = now.tv_usec;
344 while (vsync_usec_time >= frame_interval)
345 vsync_usec_time -= frame_interval;
350 static void pl_vout_close(void)
355 static void pl_set_gpu_caps(int caps)
357 pl_rearmed_cbs.gpu_caps = caps;
360 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
362 void *ret = plat_prepare_screenshot(w, h, bpp);
373 /* display/redering mode switcher */
374 static int dispmode_default(void)
376 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
377 soft_filter = SOFT_FILTER_NONE;
378 snprintf(hud_msg, sizeof(hud_msg), "default mode");
382 int dispmode_doubleres(void)
384 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
385 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
389 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
390 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
394 int dispmode_scale2x(void)
396 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
400 soft_filter = SOFT_FILTER_SCALE2X;
401 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
405 int dispmode_eagle2x(void)
407 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
411 soft_filter = SOFT_FILTER_EAGLE2X;
412 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
416 static int (*dispmode_switchers[])(void) = {
425 static int dispmode_current;
427 void pl_switch_dispmode(void)
429 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
434 if (dispmode_current >=
435 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
436 dispmode_current = 0;
437 if (dispmode_switchers[dispmode_current]())
443 /* adjust circle-like analog inputs to better match
444 * more square-like analogs in PSX */
445 static void update_analog_nub_adjust(int *x_, int *y_)
448 static const int scale[] =
449 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
450 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
453 int scale_x = scale[y / 16];
454 int scale_y = scale[x / 16];
457 x += d + (x * scale_x >> 8);
462 y += d + (y * scale_y >> 8);
472 static void update_analogs(void)
474 int *nubp[2] = { in_a1, in_a2 };
478 for (i = 0; i < 2; i++)
483 for (a = 0; a < 2; a++) {
486 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
488 vals[a] = 128 * v / IN_ABS_RANGE;
491 if (in_adev_is_nublike[i])
492 update_analog_nub_adjust(&vals[0], &vals[1]);
494 for (a = 0; a < 2; a++) {
497 else if (v > 255) v = 255;
502 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
505 static void update_input(void)
507 int actions[IN_BINDTYPE_COUNT] = { 0, };
508 unsigned int emu_act;
511 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
513 emu_act = actions[IN_BINDTYPE_EMU];
514 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
516 emu_act &= ~SACTION_GUN_MASK;
519 for (; !(emu_act & 1); emu_act >>= 1, which++)
523 emu_set_action(emu_act);
525 in_keystate = actions[IN_BINDTYPE_PLAYER12];
528 static void update_input(void)
533 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
536 pl_gun_ts_update(tsdev, xn, yn, in);
542 #define MAX_LAG_FRAMES 3
544 #define tvdiff(tv, tv_old) \
545 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
547 /* called on every vsync */
548 void pl_frame_limit(void)
550 static struct timeval tv_old, tv_expect;
551 static int vsync_cnt_prev, drc_active_vsyncs;
557 /* doing input here because the pad is polled
558 * thousands of times per frame for some reason */
562 gettimeofday(&now, 0);
564 if (now.tv_sec != tv_old.tv_sec) {
565 diff = tvdiff(now, tv_old);
566 pl_rearmed_cbs.vsps_cur = 0.0f;
567 if (0 < diff && diff < 2000000)
568 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
569 vsync_cnt_prev = vsync_cnt;
571 if (g_opts & OPT_SHOWFPS)
572 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
573 pl_rearmed_cbs.flip_cnt = 0;
574 if (g_opts & OPT_SHOWCPU)
575 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
577 if (hud_new_msg > 0) {
579 if (hud_new_msg == 0)
585 static int ya_vsync_count;
586 if (++ya_vsync_count == PCNT_FRAMES) {
587 pcnt_print(pl_rearmed_cbs.vsps_cur);
592 // tv_expect uses usec*1024 units instead of usecs for better accuracy
593 tv_expect.tv_usec += frame_interval1024;
594 if (tv_expect.tv_usec >= (1000000 << 10)) {
595 tv_expect.tv_usec -= (1000000 << 10);
598 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
600 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
601 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
604 // try to align with vsync
605 usadj = vsync_usec_time;
606 while (usadj < tv_expect.tv_usec - frame_interval)
607 usadj += frame_interval;
608 tv_expect.tv_usec = usadj << 10;
611 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
612 // yay for working usleep on pandora!
613 //printf("usleep %d\n", diff - frame_interval / 2);
614 usleep(diff - frame_interval);
617 if (pl_rearmed_cbs.frameskip) {
618 if (diff < -frame_interval)
619 pl_rearmed_cbs.fskip_advice = 1;
621 pl_rearmed_cbs.fskip_advice = 0;
623 // recompilation is not that fast and may cause frame skip on
624 // loading screens and such, resulting in flicker or glitches
625 if (new_dynarec_did_compile) {
626 if (drc_active_vsyncs < 32)
627 pl_rearmed_cbs.fskip_advice = 0;
631 drc_active_vsyncs = 0;
632 new_dynarec_did_compile = 0;
635 pcnt_start(PCNT_ALL);
638 void pl_timing_prepare(int is_pal_)
640 pl_rearmed_cbs.fskip_advice = 0;
641 pl_rearmed_cbs.flips_per_sec = 0;
642 pl_rearmed_cbs.cpu_usage = 0;
645 frame_interval = is_pal ? 20000 : 16667;
646 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
648 // used by P.E.Op.S. frameskip code
649 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
650 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
651 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
654 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
662 static void *pl_mmap(unsigned int size)
664 return plat_mmap(0, size, 0, 0);
667 static void pl_munmap(void *ptr, unsigned int size)
669 plat_munmap(ptr, size);
672 struct rearmed_cbs pl_rearmed_cbs = {
681 .pl_set_gpu_caps = pl_set_gpu_caps,
685 static void *watchdog_thread(void *unused)
687 int vsync_cnt_old = 0;
691 #if !defined(NDEBUG) || defined(DRC_DBG)
692 // don't interfere with debug
704 if (vsync_cnt != vsync_cnt_old) {
705 vsync_cnt_old = vsync_cnt;
714 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
716 fprintf(stderr, "watchdog: lockup detected, aborting\n");
717 // we can't do any cleanup here really, the main thread is
718 // likely touching resources and would crash anyway
724 void pl_start_watchdog(void)
730 pthread_attr_init(&attr);
731 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
733 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
735 fprintf(stderr, "could not start watchdog: %d\n", ret);
740 extern unsigned int hSyncCount; // from psxcounters
741 extern unsigned int frame_counter;
743 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
744 psx_bpp = pl_vout_bpp = 16;
746 tsdev = pl_gun_ts_init();
748 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
749 pl_rearmed_cbs.gpu_frame_count = &frame_counter;