1 /* Copyright (C) 2010-2021 The RetroArch team
3 * ---------------------------------------------------------------------------------------
4 * The following license statement only applies to this file (s16_to_float.h).
5 * ---------------------------------------------------------------------------------------
7 * Permission is hereby granted, free of charge,
8 * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation the rights to
10 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
11 * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
16 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 #ifndef __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__
23 #define __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__
28 #include <retro_common_api.h>
33 * convert_s16_to_float:
34 * @out : output buffer
36 * @samples : size of samples to be converted
37 * @gain : gain applied (.e.g. audio volume)
39 * Converts from signed integer 16-bit
42 void convert_s16_to_float(float *out,
43 const int16_t *in, size_t samples, float gain);
46 * convert_s16_to_float_init_simd:
48 * Sets up function pointers for conversion
49 * functions based on CPU features.
51 void convert_s16_to_float_init_simd(void);