4 - Add tlut support for 16bit textures. Remove hacks.
5 - Add trapezoid support to le_triangle. Remove hacks.
6 - Reduce "Known issues" list :)
7 - Port over C ports of NASM functions from balrog's fork
10 - Add OpenGL texture format support.
13 - Improve hardware frame buffer emulation support.
14 (FBO depth copies, MSAAed FBO based HWFBE)
15 - Add functions, necessary for interactive debugger.