5 #define F3D_MTX_STACKSIZE 10
7 #define F3D_MTX_MODELVIEW 0x00
8 #define F3D_MTX_PROJECTION 0x01
9 #define F3D_MTX_MUL 0x00
10 #define F3D_MTX_LOAD 0x02
11 #define F3D_MTX_NOPUSH 0x00
12 #define F3D_MTX_PUSH 0x04
14 #define F3D_TEXTURE_ENABLE 0x00000002
15 #define F3D_SHADING_SMOOTH 0x00000200
16 #define F3D_CULL_FRONT 0x00001000
17 #define F3D_CULL_BACK 0x00002000
18 #define F3D_CULL_BOTH 0x00003000
19 #define F3D_CLIPPING 0x00000000
21 #define F3D_MV_VIEWPORT 0x80
23 #define F3D_MWO_aLIGHT_1 0x00
24 #define F3D_MWO_bLIGHT_1 0x04
25 #define F3D_MWO_aLIGHT_2 0x20
26 #define F3D_MWO_bLIGHT_2 0x24
27 #define F3D_MWO_aLIGHT_3 0x40
28 #define F3D_MWO_bLIGHT_3 0x44
29 #define F3D_MWO_aLIGHT_4 0x60
30 #define F3D_MWO_bLIGHT_4 0x64
31 #define F3D_MWO_aLIGHT_5 0x80
32 #define F3D_MWO_bLIGHT_5 0x84
33 #define F3D_MWO_aLIGHT_6 0xa0
34 #define F3D_MWO_bLIGHT_6 0xa4
35 #define F3D_MWO_aLIGHT_7 0xc0
36 #define F3D_MWO_bLIGHT_7 0xc4
37 #define F3D_MWO_aLIGHT_8 0xe0
38 #define F3D_MWO_bLIGHT_8 0xe4
41 #define F3D_SPNOOP 0x00
43 #define F3D_RESERVED0 0x02
44 #define F3D_MOVEMEM 0x03
46 #define F3D_RESERVED1 0x05
48 #define F3D_RESERVED2 0x07
49 #define F3D_RESERVED3 0x08
50 #define F3D_SPRITE2D_BASE 0x09
53 #define F3D_CULLDL 0xBE
54 #define F3D_POPMTX 0xBD
55 #define F3D_MOVEWORD 0xBC
56 #define F3D_TEXTURE 0xBB
57 #define F3D_SETOTHERMODE_H 0xBA
58 #define F3D_SETOTHERMODE_L 0xB9
59 #define F3D_ENDDL 0xB8
60 #define F3D_SETGEOMETRYMODE 0xB7
61 #define F3D_CLEARGEOMETRYMODE 0xB6
62 //#define F3D_LINE3D 0xB5 // Only used in Line3D
64 #define F3D_RDPHALF_1 0xB4
65 #define F3D_RDPHALF_2 0xB3
66 #define F3D_RDPHALF_CONT 0xB2
69 #define F3D_TRI_UNKNOWN 0xC0
71 void F3D_SPNoOp( u32 w0, u32 w1 );
72 void F3D_Mtx( u32 w0, u32 w1 );
73 void F3D_Reserved0( u32 w0, u32 w1 );
74 void F3D_MoveMem( u32 w0, u32 w1 );
75 void F3D_Vtx( u32 w0, u32 w1 );
76 void F3D_Reserved1( u32 w0, u32 w1 );
77 void F3D_DList( u32 w0, u32 w1 );
78 void F3D_Reserved2( u32 w0, u32 w1 );
79 void F3D_Reserved3( u32 w0, u32 w1 );
80 void F3D_Sprite2D_Base( u32 w0, u32 w1 );
81 void F3D_Tri1( u32 w0, u32 w1 );
82 void F3D_CullDL( u32 w0, u32 w1 );
83 void F3D_PopMtx( u32 w0, u32 w1 );
84 void F3D_MoveWord( u32 w0, u32 w1 );
85 void F3D_Texture( u32 w0, u32 w1 );
86 void F3D_SetOtherMode_H( u32 w0, u32 w1 );
87 void F3D_SetOtherMode_L( u32 w0, u32 w1 );
88 void F3D_EndDL( u32 w0, u32 w1 );
89 void F3D_SetGeometryMode( u32 w0, u32 w1 );
90 void F3D_ClearGeometryMode( u32 w0, u32 w1 );
91 //void F3D_Line3D( u32 w0, u32 w1 );
92 void F3D_Quad( u32 w0, u32 w1 );
93 void F3D_RDPHalf_1( u32 w0, u32 w1 );
94 void F3D_RDPHalf_2( u32 w0, u32 w1 );
95 void F3D_RDPHalf_Cont( u32 w0, u32 w1 );
96 void F3D_Tri4( u32 w0, u32 w1 );