Arachnoid GLESv1.1 plugin. Compile and run (a bit glitchy and no frameskip) on the...
[mupen64plus-pandora.git] / source / mupen64plus-video-arachnoid / src / ucodes / UCode6.cpp
1 /******************************************************************************
2  * Arachnoid Graphics Plugin for Mupen64Plus
3  * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
4  *
5  * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20  *****************************************************************************/
21
22 #include "UCode6.h"
23 #include "UCode0.h"
24 #include "GBI.h"
25 #include "RSP.h"
26 #include "RDP.h"
27 #include "Memory.h"
28 #include "UCodeDefs.h"
29 #include "GBIDefs.h"
30 #include "Logger.h"
31 #include "DisplayListParser.h"
32 #include "RSPMatrixManager.h"
33
34 //-----------------------------------------------------------------------------
35 // Static Variables
36 //-----------------------------------------------------------------------------
37 GBI*               UCode6::m_gbi = 0;                 // Pointer to Graphics Binary Interface
38 RSP*               UCode6::m_rsp = 0;                 // Pointer to Reality Signal Processor 
39 RDP*               UCode6::m_rdp = 0;                 // Pointer to Reality Drawing Processor 
40 DisplayListParser* UCode6::m_displayListParser = 0;
41 Memory*            UCode6::m_memory = 0;
42 unsigned int       UCode6::m_vertexIndex = 0;
43
44 //-----------------------------------------------------------------------------
45 //! Constructor
46 //-----------------------------------------------------------------------------
47 UCode6::UCode6()
48 {
49 }
50
51 //-----------------------------------------------------------------------------
52 //! Destructor
53 //-----------------------------------------------------------------------------
54 UCode6::~UCode6()
55 {
56 }
57
58 //-----------------------------------------------------------------------------
59 // Initialize 
60 //-----------------------------------------------------------------------------
61 void UCode6::initialize(GBI* gbi, RSP* rsp, RDP* rdp, Memory* memory, DisplayListParser* dlp)
62 {
63     m_gbi = gbi;
64     m_rsp = rsp;
65     m_rdp = rdp;
66     m_memory = memory;
67     m_displayListParser = dlp;
68 }
69
70 //-----------------------------------------------------------------------------
71 //* Initialize GBI
72 //! Assigns functions to the GBI
73 //-----------------------------------------------------------------------------
74 void UCode6::initializeGBI()
75 {
76     GBI_InitFlags( F3D );
77
78     //          GBI Command              Command Value            Command Function
79     GBI_SetGBI( GBI::G_SPNOOP,           F3D_SPNOOP,              m_gbi->m_cmds,    UCode0::F3D_SPNoOp );
80     GBI_SetGBI( GBI::G_DMA_MTX,          F3DDKR_DMA_MTX,          m_gbi->m_cmds,    F3DDKR_DMA_Mtx );
81     GBI_SetGBI( GBI::G_MOVEMEM,          F3D_MOVEMEM,             m_gbi->m_cmds,    UCode0::F3D_MoveMem );
82     GBI_SetGBI( GBI::G_DMA_VTX,          F3DDKR_DMA_VTX,          m_gbi->m_cmds,    F3DDKR_DMA_Vtx );
83     GBI_SetGBI( GBI::G_DL,               F3D_DL,                  m_gbi->m_cmds,    UCode0::F3D_DList );
84     GBI_SetGBI( GBI::G_DMA_DL,           F3DDKR_DMA_DL,           m_gbi->m_cmds,    F3DDKR_DMA_DList );
85     GBI_SetGBI( GBI::G_DMA_TRI,          F3DDKR_DMA_TRI,          m_gbi->m_cmds,    F3DDKR_DMA_Tri );
86     GBI_SetGBI( GBI::G_DMA_OFFSETS,      F3DDKR_DMA_OFFSETS,      m_gbi->m_cmds,    F3DDKR_DMA_Offsets );
87     GBI_SetGBI( GBI::G_CULLDL,           F3D_CULLDL,              m_gbi->m_cmds,    UCode0::F3D_CullDL );
88     GBI_SetGBI( GBI::G_MOVEWORD,         F3D_MOVEWORD,            m_gbi->m_cmds,    F3DDKR_MoveWord );
89     GBI_SetGBI( GBI::G_TEXTURE,          F3D_TEXTURE,             m_gbi->m_cmds,    UCode0::F3D_Texture );
90     GBI_SetGBI( GBI::G_SETOTHERMODE_H,   F3D_SETOTHERMODE_H,      m_gbi->m_cmds,    UCode0::F3D_SetOtherMode_H );
91     GBI_SetGBI( GBI::G_SETOTHERMODE_L,   F3D_SETOTHERMODE_L,      m_gbi->m_cmds,    UCode0::F3D_SetOtherMode_L );
92     GBI_SetGBI( GBI::G_ENDDL,            F3D_ENDDL,               m_gbi->m_cmds,    UCode0::F3D_EndDL );
93     GBI_SetGBI( GBI::G_SETGEOMETRYMODE,  F3D_SETGEOMETRYMODE,     m_gbi->m_cmds,    UCode0::F3D_SetGeometryMode );
94     GBI_SetGBI( GBI::G_CLEARGEOMETRYMODE,F3D_CLEARGEOMETRYMODE,   m_gbi->m_cmds,    UCode0::F3D_ClearGeometryMode );
95     GBI_SetGBI( GBI::G_QUAD,             F3D_QUAD,                m_gbi->m_cmds,    UCode0::F3D_Quad );
96     GBI_SetGBI( GBI::G_RDPHALF_1,        F3D_RDPHALF_1,           m_gbi->m_cmds,    UCode0::F3D_RDPHalf_1 );
97     GBI_SetGBI( GBI::G_RDPHALF_2,        F3D_RDPHALF_2,           m_gbi->m_cmds,    UCode0::F3D_RDPHalf_2 );
98     GBI_SetGBI( GBI::G_RDPHALF_CONT,     F3D_RDPHALF_CONT,        m_gbi->m_cmds,    UCode0::F3D_RDPHalf_Cont );
99     GBI_SetGBI( GBI::G_TRI4,             F3D_TRI4,                m_gbi->m_cmds,    UCode0::F3D_Tri4 );
100 }
101
102 //-----------------------------------------------------------------------------
103 // DMA Matrix
104 //-----------------------------------------------------------------------------
105 void UCode6::F3DDKR_DMA_Mtx(MicrocodeArgument* ucode)
106 {
107     if (_SHIFTR( ucode->w0, 0, 16 ) != 64)
108     {
109         //GBI_DetectUCode(); // Something's wrong
110         return;
111     }
112
113     unsigned int index = _SHIFTR( ucode->w0, 16, 4 );
114     unsigned int multiply;
115
116     if (index == 0) // DKR
117     {
118         index = _SHIFTR( ucode->w0, 22, 2 );
119         multiply = 0;
120     }
121     else // Gemini
122     {
123         multiply = _SHIFTR( ucode->w0, 23, 1 );
124     }
125
126     m_rsp->RSP_DMAMatrix( ucode->w1, index, multiply );
127 }
128
129 //-----------------------------------------------------------------------------
130 // DMA Vertex 
131 //-----------------------------------------------------------------------------
132 void UCode6::F3DDKR_DMA_Vtx(MicrocodeArgument* ucode)
133 {
134     if ((ucode->w0 & F3DDKR_VTX_APPEND))
135     {
136         if ( m_rsp->getVertexMgr()->getBillboard() ) {
137             m_vertexIndex = 1;
138         }
139     }
140     else {
141         m_vertexIndex = 0;
142     }
143
144     unsigned int n = _SHIFTR( ucode->w0, 19, 5 ) + 1;
145
146     m_rsp->RSP_DMAVertex( ucode->w1, n, m_vertexIndex + _SHIFTR( ucode->w0, 9, 5 ) );
147
148     m_vertexIndex += n;
149 }
150
151 //-----------------------------------------------------------------------------
152 // DMA Triangle
153 //-----------------------------------------------------------------------------
154 void UCode6::F3DDKR_DMA_Tri(MicrocodeArgument* ucode)
155 {
156     m_rsp->RSP_DMATriangles( ucode->w1, _SHIFTR( ucode->w0, 4, 12 ) );
157     m_vertexIndex = 0;
158 }
159
160 //-----------------------------------------------------------------------------
161 // DMA Display List
162 //-----------------------------------------------------------------------------
163 void UCode6::F3DDKR_DMA_DList(MicrocodeArgument* ucode)
164 {
165     m_rsp->RSP_DMADisplayList( ucode->w0, ucode->w1   /*_SHIFTR( ucode->w0, 16, 8 )*/ );
166 }
167
168 //-----------------------------------------------------------------------------
169 // DMA Offsets
170 //-----------------------------------------------------------------------------
171 void UCode6::F3DDKR_DMA_Offsets(MicrocodeArgument* ucode)
172 {
173     Logger::getSingleton().printMsg("PerfectDark_Vertex", M64MSG_VERBOSE);
174     RSPUCodeSetDMAOffsets* temp = (RSPUCodeSetDMAOffsets*)ucode;
175
176     //Set DMA Offsets
177     m_rsp->RSP_SetDMAOffsets(temp->addressOffsetMatrix, temp->addressOffsetVertex);
178 }
179
180 //-----------------------------------------------------------------------------
181 // MoveWord
182 //-----------------------------------------------------------------------------
183 void UCode6::F3DDKR_MoveWord(MicrocodeArgument* ucode)
184 {
185     switch (_SHIFTR( ucode->w0, 0, 8 ))
186     {
187         case 0x02:
188             m_rsp->getVertexMgr()->setBillboard( ucode->w1 & 1 );
189             break;
190         case 0x0A:
191             m_rsp->getMatrixMgr()->selectViewMatrix(_SHIFTR( ucode->w1, 6, 2 ));
192             break;
193         default:
194             UCode0::F3D_MoveWord( ucode );
195             break;
196     }
197 }