1 /* FCE Ultra - NES/Famicom Emulator
3 * Copyright notice for this file:
4 * Copyright (C) 2001 Aaron Oneal
5 * Copyright (C) 2002 Ben Parnell
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 typedef int16_t int16;
28 typedef int32_t int32;
30 typedef uint8_t uint8;
31 typedef uint16_t uint16;
32 typedef uint32_t uint32;
34 //typedef unsigned char uint8;
35 //typedef unsigned short uint16;
36 //typedef unsigned long uint32;
39 typedef unsigned long long uint64;
40 typedef long long int64;
42 #define GINLINE inline
44 typedef __int64 int64;
45 typedef unsigned __int64 uint64;
46 #define INLINE __inline
47 #define GINLINE /* Can't declare a function INLINE
48 and global in MSVC. Bummer.
50 #define PSS_STYLE 2 /* Does MSVC compile for anything
51 other than Windows/DOS targets?
54 //typedef signed char int8;
55 //typedef signed short int16;
56 //typedef signed long int32;
62 #define FASTAPASS(x) __attribute__((regparm(x)))
63 #define FP_FASTAPASS FASTAPASS
66 #define FP_FASTAPASS(x)
69 #define FP_FASTAPASS(x)
70 #define FASTAPASS(x) __fastcall
73 typedef void FP_FASTAPASS(2) (*writefunc)(uint32 A, uint8 V);
74 typedef uint8 FP_FASTAPASS(1) (*readfunc)(uint32 A);