#include "mapinc.h"
-static uint8 cmd;
+static uint8 cmd, dip;
static uint8 latch[8];
-static void MSync(uint8 mirr)
+static void S74LS374MSync(uint8 mirr)
{
switch(mirr&3)
{
{
setprg32(0x8000,latch[0]);
setchr8(latch[1]|latch[3]|latch[4]);
- MSync(latch[2]);
+ S74LS374MSync(latch[2]);
}
static DECLFW(S74LS374NWrite)
{
switch(cmd)
{
- case 2:latch[3]=(V&1)<<3;break;
+ case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break;
case 4:latch[4]=(V&1)<<2;break;
- case 5:latch[0]=V&0x7;break;
+ case 5:latch[0]=V&7;break;
case 6:latch[1]=V&3;break;
case 7:latch[2]=V>>1;break;
}
}
}
+static DECLFR(S74LS374NRead)
+{
+ uint8 ret;
+ if((A&0x4100)==0x4100)
+// ret=(X.DB&0xC0)|((~cmd)&0x3F);
+ ret=((~cmd)&0x3F)^dip;
+ else
+ ret=X.DB;
+ return ret;
+}
+
static void S74LS374NPower(void)
{
+ dip=0;
latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
S74LS374NSynco();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
+ SetReadHandler(0x4100,0x5fff,S74LS374NRead);
+}
+
+static void S74LS374NReset(void)
+{
+ dip^=1;
+ latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
+ S74LS374NSynco();
}
static void S74LS374NRestore(int version)
void S74LS374N_Init(CartInfo *info)
{
info->Power=S74LS374NPower;
+ info->Reset=S74LS374NReset;
GameStateRestore=S74LS374NRestore;
AddExState(latch, 5, 0, "LATC");
AddExState(&cmd, 1, 0, "CMD");
+ AddExState(&dip, 1, 0, "DIP");
}
static void S74LS374NASynco(void)
{
setprg32(0x8000,latch[0]);
setchr8(latch[1]);
- MSync(latch[2]);
+ S74LS374MSync(latch[2]);
}
static DECLFW(S74LS374NAWrite)
case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break;
case 7:latch[2]=V&1;break;
}
- S74LS374NSynco();
+ S74LS374NASynco();
}
}
}
static int type;
-//static int PPUbus;
static void S8259Synco(void)
{
int x;
}
}
}
- MSync(latch[7]>>1);
+ if(!(latch[7]&1))
+ S74LS374MSync(latch[7]>>1);
+ else
+ setmirror(MI_V);
}
static DECLFW(S8259Write)
static void(*WSync)(void);
-static void SA0161MSynco()
-{
- setprg32(0x8000,(latch[0]>>3)&1);
- setchr8(latch[0]&7);
-}
-
static DECLFW(SAWrite)
{
if(A&0x100)
}
}
-static void SAReset(void)
+static void SAPower(void)
{
latch[0]=0;
WSync();
SetWriteHandler(0x4100,0x5FFF,SAWrite);
}
-static void SA0161MRestore(int version)
+static void SARestore(int version)
{
- SA0161MSynco();
+ WSync();
}
-void SA0161M_Init(CartInfo *info)
+static DECLFW(SADWrite)
{
- WSync=SA0161MSynco;
- GameStateRestore=SA0161MRestore;
- info->Power=SAReset;
- AddExState(&latch[0], 1, 0, "LATC");
+ latch[0]=V;
+ WSync();
}
-static void SA72007Synco()
+static void SADPower(void)
{
- setprg32(0x8000,0);
- setchr8(latch[0]>>7);
+ latch[0]=0;
+ WSync();
+ SetReadHandler(0x8000,0xFFFF,CartBR);
+ SetWriteHandler(0x8000,0xFFFF,SADWrite);
}
-static void SA72007Restore(int version)
+static void SA0161MSynco()
{
- SA72007Synco();
+ setprg32(0x8000,(latch[0]>>3)&1);
+ setchr8(latch[0]&7);
}
-void SA72007_Init(CartInfo *info)
+static void SA72007Synco()
{
- WSync=SA72007Synco;
- GameStateRestore=SA72007Restore;
- info->Power=SAReset;
- AddExState(&latch[0], 1, 0, "LATC");
+ setprg32(0x8000,0);
+ setchr8(latch[0]>>7);
}
-static void SA72008Synco()
+static void SA009Synco()
{
- setprg32(0x8000,(latch[0]>>2)&1);
- setchr8(latch[0]&3);
+ setprg32(0x8000,0);
+ setchr8(latch[0]&1);
}
-static void SA72008Restore(int version)
+static void SA72008Synco()
{
- SA72008Synco();
+ setprg32(0x8000,(latch[0]>>2)&1);
+ setchr8(latch[0]&3);
}
-void SA72008_Init(CartInfo *info)
+void SA0161M_Init(CartInfo *info)
{
- WSync=SA72008Synco;
- GameStateRestore=SA72008Restore;
- info->Power=SAReset;
+ WSync=SA0161MSynco;
+ GameStateRestore=SARestore;
+ info->Power=SAPower;
AddExState(&latch[0], 1, 0, "LATC");
}
-static DECLFW(SADWrite)
-{
- latch[0]=V;
- WSync();
-}
-
-static void SADReset(void)
+void SA72007_Init(CartInfo *info)
{
- latch[0]=0;
- WSync();
- SetReadHandler(0x8000,0xFFFF,CartBR);
- SetWriteHandler(0x8000,0xFFFF,SADWrite);
+ WSync=SA72007Synco;
+ GameStateRestore=SARestore;
+ info->Power=SAPower;
+ AddExState(&latch[0], 1, 0, "LATC");
}
-static void SA0037Synco()
+void SA72008_Init(CartInfo *info)
{
- setprg32(0x8000,(latch[0]>>3)&1);
- setchr8(latch[0]&7);
+ WSync=SA72008Synco;
+ GameStateRestore=SARestore;
+ info->Power=SAPower;
+ AddExState(&latch[0], 1, 0, "LATC");
}
-static void SA0037Restore(int version)
+void SA009_Init(CartInfo *info)
{
- SA0037Synco();
+ WSync=SA009Synco;
+ GameStateRestore=SARestore;
+ info->Power=SAPower;
+ AddExState(&latch[0], 1, 0, "LATC");
}
void SA0036_Init(CartInfo *info)
{
WSync=SA72007Synco;
- GameStateRestore=SA72007Restore;
- info->Power=SADReset;
+ GameStateRestore=SARestore;
+ info->Power=SADPower;
AddExState(&latch[0], 1, 0, "LATC");
}
void SA0037_Init(CartInfo *info)
{
- WSync=SA0037Synco;
- GameStateRestore=SA0037Restore;
- info->Power=SADReset;
+ WSync=SA0161MSynco;
+ GameStateRestore=SARestore;
+ info->Power=SADPower;
AddExState(&latch[0], 1, 0, "LATC");
}
+// -----------------------------------------------
+
static void TCU01Synco()
{
- setprg32(0x8000,(latch[0]>>2)&1);
+ setprg32(0x8000,((latch[0]&0x80)>>6)|((latch[0]>>2)&1));
setchr8((latch[0]>>3)&0xF);
}
-static DECLFW(TCWrite)
+static DECLFW(TCU01Write)
{
if((A&0x103)==0x102)
+ {
latch[0]=V;
- TCU01Synco();
+ TCU01Synco();
+ }
}
-static void TCU01Reset(void)
+static void TCU01Power(void)
{
latch[0]=0;
SetReadHandler(0x8000,0xFFFF,CartBR);
- SetWriteHandler(0x4100,0xFFFF,TCWrite);
+ SetWriteHandler(0x4100,0xFFFF,TCU01Write);
TCU01Synco();
}
void TCU01_Init(CartInfo *info)
{
GameStateRestore=TCU01Restore;
- info->Power=TCU01Reset;
+ info->Power=TCU01Power;
AddExState(&latch[0], 1, 0, "LATC");
}
+//-----------------------------------------------
+
+static void TCU02Synco()
+{
+ setprg32(0x8000,0);
+ setchr8(latch[0]&3);
+}
+
+static DECLFW(TCU02Write)
+{
+ if((A&0x103)==0x102)
+ {
+ latch[0]=V+3;
+ TCU02Synco();
+ }
+}
+
+static DECLFR(TCU02Read)
+{
+ return (latch[0]&0x3F)|(X.DB&0xC0);
+}
+
+static void TCU02Power(void)
+{
+ latch[0]=0;
+ SetReadHandler(0x8000,0xFFFF,CartBR);
+ SetReadHandler(0x4100,0x4100,TCU02Read);
+ SetWriteHandler(0x4100,0xFFFF,TCU02Write);
+ TCU02Synco();
+}
+
+static void TCU02Restore(int version)
+{
+ TCU02Synco();
+}
+
+void TCU02_Init(CartInfo *info)
+{
+ GameStateRestore=TCU02Restore;
+ info->Power=TCU02Power;
+ AddExState(&latch[0], 1, 0, "LATC");
+}
+
+// ---------------------------------------------
+
static DECLFR(TCA01Read)
{
uint8 ret;
return ret;
}
-static void TCA01Reset(void)
+static void TCA01Power(void)
{
setprg16(0x8000,0);
setprg16(0xC000,1);
void TCA01_Init(CartInfo *info)
{
- info->Power=TCA01Reset;
+ info->Power=TCA01Power;
}
+